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Re: skyline vertical spacing
From: |
Werner LEMBERG |
Subject: |
Re: skyline vertical spacing |
Date: |
Tue, 14 Nov 2006 11:53:12 +0100 (CET) |
> It would also deal solve some numerical accuracy issues. If I have 2
> double-sharps a third apart, the bottom of one is _exactly_ at the
> same y-coordinate as the top of the other. Since we currently do
> skylines as boxes with vertical sides, it would only take some
> floating point error to cause the skylines not to collide and the
> double-sharps to end up vertically stacked. With sloped skylines, a
> tiny error would only cause them to move towards each other by a
> proportional amount.
Well, just add some espilon to the values to avoid completely
identical values. Knuth uses similar strategies for Metafont.
Werner
- Re: skyline vertical spacing, (continued)
- Message not available
- Re: skyline vertical spacing, Joe Neeman, 2006/11/15
- Re: skyline vertical spacing, Erik Sandberg, 2006/11/20
- Re: skyline vertical spacing, John Mandereau, 2006/11/20
- Re: skyline vertical spacing, Joe Neeman, 2006/11/21
- Re: skyline vertical spacing, Erik Sandberg, 2006/11/21
- Re: skyline vertical spacing, Joe Neeman, 2006/11/21
- Re: skyline vertical spacing, Erik Sandberg, 2006/11/22
Message not available