On Mon, Apr 18, 2011 at 12:20 PM, t <
address@hidden> wrote:
> Ya hi,
>
> Clearly the rtp must use different source ports and the client must
> recognize the source ports as different streams...
>
> Since you don't mention udp ports, it's a fair assumption that you did not
> consider this.
>
> Cheers.
>
> On Sun, Apr 17, 2011 at 8:04 PM, John Pallister <
address@hidden>
> wrote:
>>
>> Hello list,
>>
>> I'm really hoping someone can suggest something helpful for me here...
>>
>> My application runs on Windows XP SP3 over an intranet. No DNS, no
>> DHCP, no routing, very simple. It uses oRTP for simple point-to-point
>> routing of G.729-encoded audio; no RTCP, SIP etc. It is compiled with
>> Visual C++ 2008.
>>
>> The scenario: a "router" process sends two simultaneous copies of an
>> RTP stream (received from another process elsewhere on the network) to
>> two separate oRTP sessions in two threads of a client process, to be
>> played out of two different audio devices. The RTP stream copies have
>> different source and destination ports (but are otherwise identical);
>> the destination ports correspond to those of the oRTP sessions.
>>
>> The problem: I expect to receive both stream copies, however either
>> zero, one or two will be received by my application code from oRTP. I
>> can determine no pattern to how many copies will "work". Multiple
>> single streams (i.e. not duplicate streams sent simultaneously) are
>> received correctly and reliably.
>>
>> Does anyone have any experience with this sort of situation (or
>> anything vaguely similar), on Windows or otherwise? Am I being naïve
>> in expecting this to work? Does my router need to do something to the
>> stream copies to enable them to be reliably differentiated and
>> received correctly?
>>
>> Thanks very much,
>>
>> John :^P
>> --
>> John Pallister
>>
address@hidden
>>
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>>
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