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Re: [Qemu-devel] [PATCH 3/4] virtio-gpu: block both 2d and 3d rendering
From: |
Christophe Fergeau |
Subject: |
Re: [Qemu-devel] [PATCH 3/4] virtio-gpu: block both 2d and 3d rendering |
Date: |
Thu, 21 Feb 2019 17:53:26 +0100 |
User-agent: |
Mutt/1.10.1 (2018-07-13) |
I came up with the same fix while looking at that bug before seeing
Marc-André's patch.
Then I tested Marc-André's patch.
So for this patch,
Reviewed-by: Christophe Fergeau <address@hidden>
Tested-by: Christophe Fergeau <address@hidden>
On Thu, Feb 21, 2019 at 12:43:29PM +0100, Marc-André Lureau wrote:
> Now that 2d commands are translated to 3d rendering, qemu must stop
> sending 3d updates (from 2d) to Spice as well.
>
> Fixes:
> https://bugzilla.redhat.com/show_bug.cgi?id=1674324
>
> Cc: address@hidden
> Signed-off-by: Marc-André Lureau <address@hidden>
> ---
> include/hw/virtio/virtio-gpu.h | 1 -
> hw/display/virtio-gpu-3d.c | 21 ---------------------
> hw/display/virtio-gpu.c | 27 ++++++++++++++++++++++-----
> 3 files changed, 22 insertions(+), 27 deletions(-)
>
> diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
> index a1cecd1df8..f8cd8ee96f 100644
> --- a/include/hw/virtio/virtio-gpu.h
> +++ b/include/hw/virtio/virtio-gpu.h
> @@ -169,7 +169,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
> struct virtio_gpu_ctrl_command *cmd);
> void virtio_gpu_virgl_fence_poll(VirtIOGPU *g);
> void virtio_gpu_virgl_reset(VirtIOGPU *g);
> -void virtio_gpu_gl_block(void *opaque, bool block);
> int virtio_gpu_virgl_init(VirtIOGPU *g);
> int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g);
> #endif
> diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c
> index bc6e99c943..cb83479ed2 100644
> --- a/hw/display/virtio-gpu-3d.c
> +++ b/hw/display/virtio-gpu-3d.c
> @@ -404,11 +404,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
> {
> VIRTIO_GPU_FILL_CMD(cmd->cmd_hdr);
>
> - cmd->waiting = g->renderer_blocked;
> - if (cmd->waiting) {
> - return;
> - }
> -
> virgl_renderer_force_ctx_0();
> switch (cmd->cmd_hdr.type) {
> case VIRTIO_GPU_CMD_CTX_CREATE:
> @@ -604,22 +599,6 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g)
> }
> }
>
> -void virtio_gpu_gl_block(void *opaque, bool block)
> -{
> - VirtIOGPU *g = opaque;
> -
> - if (block) {
> - g->renderer_blocked++;
> - } else {
> - g->renderer_blocked--;
> - }
> - assert(g->renderer_blocked >= 0);
> -
> - if (g->renderer_blocked == 0) {
> - virtio_gpu_process_cmdq(g);
> - }
> -}
> -
> int virtio_gpu_virgl_init(VirtIOGPU *g)
> {
> int ret;
> diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
> index 8f4351420b..7ada4b83ac 100644
> --- a/hw/display/virtio-gpu.c
> +++ b/hw/display/virtio-gpu.c
> @@ -889,12 +889,15 @@ void virtio_gpu_process_cmdq(VirtIOGPU *g)
> while (!QTAILQ_EMPTY(&g->cmdq)) {
> cmd = QTAILQ_FIRST(&g->cmdq);
>
> - /* process command */
> - VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
> - g, cmd);
> + cmd->waiting = g->renderer_blocked;
> if (cmd->waiting) {
> break;
> }
> +
> + /* process command */
> + VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
> + g, cmd);
> +
> QTAILQ_REMOVE(&g->cmdq, cmd, next);
> if (virtio_gpu_stats_enabled(g->conf)) {
> g->stats.requests++;
> @@ -1030,14 +1033,28 @@ static int virtio_gpu_ui_info(void *opaque, uint32_t
> idx, QemuUIInfo *info)
> return 0;
> }
>
> +static void virtio_gpu_gl_block(void *opaque, bool block)
> +{
> + VirtIOGPU *g = opaque;
> +
> + if (block) {
> + g->renderer_blocked++;
> + } else {
> + g->renderer_blocked--;
> + }
> + assert(g->renderer_blocked >= 0);
> +
> + if (g->renderer_blocked == 0) {
> + virtio_gpu_process_cmdq(g);
> + }
> +}
> +
> const GraphicHwOps virtio_gpu_ops = {
> .invalidate = virtio_gpu_invalidate_display,
> .gfx_update = virtio_gpu_update_display,
> .text_update = virtio_gpu_text_update,
> .ui_info = virtio_gpu_ui_info,
> -#ifdef CONFIG_VIRGL
> .gl_block = virtio_gpu_gl_block,
> -#endif
> };
>
> static const VMStateDescription vmstate_virtio_gpu_scanout = {
> --
> 2.21.0.rc1
>
>
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- [Qemu-devel] [PATCH 1/4] virtio-gpu: remove unused qdev, (continued)