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[PATCH v2] ui/cocoa: Fix stride resolution of pixman image


From: Akihiko Odaki
Subject: [PATCH v2] ui/cocoa: Fix stride resolution of pixman image
Date: Mon, 22 Feb 2021 23:40:12 +0900

A display can receive an image which its stride is greater than its
width. In fact, when a guest requests virtio-gpu to scan out a
smaller part of an image, virtio-gpu passes it to a display as an
image which its width represents the one of the part and its stride
equals to the one of the whole image.

This change makes ui/cocoa to cover such cases.

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
---
 ui/cocoa.m | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/ui/cocoa.m b/ui/cocoa.m
index 0ef5fdf3b7a..2de72155dea 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -450,19 +450,19 @@ - (void) drawRect:(NSRect) rect
         int w = pixman_image_get_width(pixman_image);
         int h = pixman_image_get_height(pixman_image);
         int bitsPerPixel = 
PIXMAN_FORMAT_BPP(pixman_image_get_format(pixman_image));
-        int bitsPerComponent = DIV_ROUND_UP(bitsPerPixel, 8) * 2;
+        int stride = pixman_image_get_stride(pixman_image);
         CGDataProviderRef dataProviderRef = CGDataProviderCreateWithData(
             NULL,
             pixman_image_get_data(pixman_image),
-            w * 4 * h,
+            stride * h,
             NULL
         );
         CGImageRef imageRef = CGImageCreate(
             w, //width
             h, //height
-            bitsPerComponent, //bitsPerComponent
+            DIV_ROUND_UP(bitsPerPixel, 8) * 2, //bitsPerComponent
             bitsPerPixel, //bitsPerPixel
-            (w * (bitsPerComponent/2)), //bytesPerRow
+            stride, //bytesPerRow
 #ifdef __LITTLE_ENDIAN__
             CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB), //colorspace 
for OS X >= 10.4
             kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst,
-- 
2.24.3 (Apple Git-128)




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