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Re: [PATCH 1/2] target/riscv: rvv-1.0: Simplify vfwredsum code


From: Alistair Francis
Subject: Re: [PATCH 1/2] target/riscv: rvv-1.0: Simplify vfwredsum code
Date: Fri, 23 Sep 2022 14:50:15 +1000

On Thu, Aug 18, 2022 at 1:57 AM Yang Liu <liuyang22@iscas.ac.cn> wrote:
>
> Remove duplicate code by wrapping vfwredsum_vs's OP function.
>
> Signed-off-by: Yang Liu <liuyang22@iscas.ac.cn>

Reviewed-by: Alistair Francis <alistair.francis@wdc.com>

Alistair

> ---
>  target/riscv/vector_helper.c | 56 +++++++-----------------------------
>  1 file changed, 10 insertions(+), 46 deletions(-)
>
> diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c
> index a96fc49c71..fd83c0b20b 100644
> --- a/target/riscv/vector_helper.c
> +++ b/target/riscv/vector_helper.c
> @@ -4655,58 +4655,22 @@ GEN_VEXT_FRED(vfredmin_vs_h, uint16_t, uint16_t, H2, 
> H2, float16_minimum_number)
>  GEN_VEXT_FRED(vfredmin_vs_w, uint32_t, uint32_t, H4, H4, 
> float32_minimum_number)
>  GEN_VEXT_FRED(vfredmin_vs_d, uint64_t, uint64_t, H8, H8, 
> float64_minimum_number)
>
> -/* Vector Widening Floating-Point Reduction Instructions */
> -/* Unordered reduce 2*SEW = 2*SEW + sum(promote(SEW)) */
> -void HELPER(vfwredsum_vs_h)(void *vd, void *v0, void *vs1,
> -                            void *vs2, CPURISCVState *env, uint32_t desc)
> +/* Vector Widening Floating-Point Add Instructions */
> +static uint32_t fwadd16(uint32_t a, uint16_t b, float_status *s)
>  {
> -    uint32_t vm = vext_vm(desc);
> -    uint32_t vl = env->vl;
> -    uint32_t esz = sizeof(uint32_t);
> -    uint32_t vlenb = simd_maxsz(desc);
> -    uint32_t vta = vext_vta(desc);
> -    uint32_t i;
> -    uint32_t s1 =  *((uint32_t *)vs1 + H4(0));
> -
> -    for (i = env->vstart; i < vl; i++) {
> -        uint16_t s2 = *((uint16_t *)vs2 + H2(i));
> -        if (!vm && !vext_elem_mask(v0, i)) {
> -            continue;
> -        }
> -        s1 = float32_add(s1, float16_to_float32(s2, true, &env->fp_status),
> -                         &env->fp_status);
> -    }
> -    *((uint32_t *)vd + H4(0)) = s1;
> -    env->vstart = 0;
> -    /* set tail elements to 1s */
> -    vext_set_elems_1s(vd, vta, esz, vlenb);
> +    return float32_add(a, float16_to_float32(b, true, s), s);
>  }
>
> -void HELPER(vfwredsum_vs_w)(void *vd, void *v0, void *vs1,
> -                            void *vs2, CPURISCVState *env, uint32_t desc)
> +static uint64_t fwadd32(uint64_t a, uint32_t b, float_status *s)
>  {
> -    uint32_t vm = vext_vm(desc);
> -    uint32_t vl = env->vl;
> -    uint32_t esz = sizeof(uint64_t);
> -    uint32_t vlenb = simd_maxsz(desc);
> -    uint32_t vta = vext_vta(desc);
> -    uint32_t i;
> -    uint64_t s1 =  *((uint64_t *)vs1);
> -
> -    for (i = env->vstart; i < vl; i++) {
> -        uint32_t s2 = *((uint32_t *)vs2 + H4(i));
> -        if (!vm && !vext_elem_mask(v0, i)) {
> -            continue;
> -        }
> -        s1 = float64_add(s1, float32_to_float64(s2, &env->fp_status),
> -                         &env->fp_status);
> -    }
> -    *((uint64_t *)vd) = s1;
> -    env->vstart = 0;
> -    /* set tail elements to 1s */
> -    vext_set_elems_1s(vd, vta, esz, vlenb);
> +    return float64_add(a, float32_to_float64(b, s), s);
>  }
>
> +/* Vector Widening Floating-Point Reduction Instructions */
> +/* Unordered reduce 2*SEW = 2*SEW + sum(promote(SEW)) */
> +GEN_VEXT_FRED(vfwredsum_vs_h, uint32_t, uint16_t, H4, H2, fwadd16)
> +GEN_VEXT_FRED(vfwredsum_vs_w, uint64_t, uint32_t, H8, H4, fwadd32)
> +
>  /*
>   *** Vector Mask Operations
>   */
> --
> 2.30.1 (Apple Git-130)
>
>



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