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From: | Michael Tokarev |
Subject: | Re: [PATCH] ui/sdl2: fix surface_gl_update_texture: Assertion 'gls' failed |
Date: | Thu, 11 May 2023 13:31:15 +0300 |
User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:102.0) Gecko/20100101 Thunderbird/102.10.0 |
11.05.2023 10:42, marcandre.lureau@redhat.com wrote:
From: Marc-André Lureau <marcandre.lureau@redhat.com> Before sdl2_gl_update() is called, sdl2_gl_switch() may decide to destroy the console window and its associated shaders. Fixes: https://gitlab.com/qemu-project/qemu/-/issues/1644 Fixes: commit c84ab0a5 ("ui/console: optionally update after gfx switch")
Smells like a (low-importance) -stable material. /mjt
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