Hi, I am trying to compile the gnubg on cygwin 1.5, using the gnubg sources included in the cygwin distribution (I did a full installation of cygwin, which includes all available packages). I am foll
It sounds strange, but please provide a __minimal__ example of the problem. Including position and match id's and the settings you change. Note that even though it is an initial position a specific p
I rolled out a one point match using player 0 as advanced and player 1 as expert. I had the advanced player on turn and used the rollout as initial position option. In one rollout I checked cubeful u
The multi-thread exe: gnubg crashes after a rollout Settings - Options - Other: Eval Threads 2 Start match - my turn to move - Ctrl + H - roll out n moves A window pops up: ** ERROR **: file bearoff
Hi all! I'm trying to do some cleanup in the code while I'm reading for my exams, and then I stumble into a question that I can't find any answer to... Why does the one-sided bearoffdatabase evaluat
On 12/15/06, Joseph Heled <address@hidden> wrote: I understand your frustration with gnubg not handling the cube as well as you think it should at those "simple" or "straightforward" situations. Well
I understand your frustration with gnubg not handling the cube as well as you think it should at those "simple" or "straightforward" situations. Yet I do not think the situation is simple. race is si
Hi all, I've a (potentially silly) question about rollout stats. I have this position : GNU Backgammon Position ID: 1wwAAH4HAAAAAA Match ID : UgngACAAAAAA +13-14-15-16-17-18--19-20-21-22-23-24-+ O: g
Howdy, After generating the initial release of OS/X yesterday (using latest CVS head), I decided to investigate the 3d problem. The issue is seems related to X server (Although similar thing occurs i
Hello All, Last week I ended up working with Eli on the Solaris platform builds and then it was Easter this weekend. So I was unavailable to look at the OS/X stuff. I will probably update these build
D'oh! I'm so silly! I didn't use the two sided bearoffdatabase! As you state in your first post it does work then. I'll start the bug hunt then.... -Øystein -- The information contained in this me
Thanks for your response Jim. address@hidden:~> script capture Script started, file is capture address@hidden:~> gnubg -t GNU Backgammon 0.14.3-devel Copyright 1999, 2000, 2001, 2002, 2003, 2004 by G
Hi all, After some time I tried to compile again: gcc -o gnubg analysis.o bearoff.o bearoffgammon.o boardpos.o copying.o credits.o database.o dice.o drawboard.o erf.o eval.o export.o external.o exter
Hi, I've successfully build gnubg with 3d support here on by system, however it doesn't work as smooth and fine as it does on the Windows side, so I think you might as well leave the 3d support out.
Any n-ply evaluation consists of a (large) number of neural net evaluations (0-ply evaluation or static evaluation). The algorithm for a static neural net evaluation is simply: (a) determine type of
I've noticed the same thing (Win XP and NT) : the window looks weird. The icons on the toolbar are a bit too big (they hide the toolbar border) and the font is different (worse). I've 4 gif showing
the be I wasn't thinking of gnubg.org for the big ones, but Jim's server space. interested Yes please :-) I agree with centralizing the downloads. Yet, the big files (if they are made available) are
* Christopher D. Yep wrote on 11 Nov 2003: There are probably a substantial number of backgammon players who have never heard of gnubg or who are intimidated of downloading/installing files over the
Bandwidth isn't a problem here (ISP Skynet.be, don't know about gnubg.org), but I am limited to 50 MB storage space. The one and two sided bearoff databases (the bigger ones) would be of interest for