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[Adonthell-devel] gfx update


From: Tyler Nielsen
Subject: [Adonthell-devel] gfx update
Date: Fri, 7 Apr 2006 10:21:23 -0600

Everyone,

I commited code that saves and loads pngs... If anyone gets a chance try running gfxtest.py now.  Some things to know:

You need gfx checked out and copy/link to the current directory.
Arrow keys move
F8 takes a screen shot
ESC quits

Let me know of any problems you run into.

Now I'm going to start looking at actually doing animation.  Will probably be a while before I have anything to show for it.  Also, PNG files support per pixel alpha.  Right now I ignore it, but I can add support for it if Adonthell can benefit from it.  Any consensus here?

Tyler

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