I commited code that saves and loads pngs... If anyone gets a chance try running gfxtest.py now. Some things to know:
You need gfx checked out and copy/link to the current directory.
Arrow keys move
F8 takes a screen shot
ESC quits
Let me know of any problems you run into.
Now I'm going to start looking at actually doing animation. Will
probably be a while before I have anything to show for it. Also,
PNG files support per pixel alpha. Right now I ignore it, but I
can add support for it if Adonthell can benefit from it. Any
consensus here?