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Re: [Bug-gnubg] Recent RGB posting on "Change Dice" Option
From: |
Joern Thyssen |
Subject: |
Re: [Bug-gnubg] Recent RGB posting on "Change Dice" Option |
Date: |
Wed, 4 Dec 2002 20:58:20 +0000 |
User-agent: |
Mutt/1.4i |
On Wed, Dec 04, 2002 at 01:51:03PM +0100, Jim Segrave wrote
> The only idea I saw in rgb was the suggestion to add
> a real cheating toggle, to show how things would work if bots did
> cheat. That has a certain sick amusement value.
Yes, I kind of liked that idea as well. It should be quite easy to
implement the roll joker/roll anti-joker part of it; this is just a
matter of using the luck analysis module and selecting the best roll.
The dice look-ahead is a bit harder since it either requires a dice
buffer we can use for look-ahead or some scheme where the RNG seed is
reset every time we've looked ahead.
hmmm, 20 minutes later:
I'm sorry: I couldn't resist :-) I've implemented the roll joker/roll
anti-joker part (except for the opening roll)... If someone thinks this
is juuuuust toooo much let me know, and I'll remove it again :-)
Try it with the command "set cheat on".
BTW, as an interesting side note it reveiled that there is a bug in the
backgammon evaluations....
Jørn
RE: [Bug-gnubg] Recent RGB posting on "Change Dice" Option, Ian Shaw, 2002/12/05