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Re: [Bug-gnubg] gnubg crash on import after open


From: Jim Segrave
Subject: Re: [Bug-gnubg] gnubg crash on import after open
Date: Sat, 15 Nov 2003 20:29:14 +0100
User-agent: Mutt/1.4.1i

On Sun 16 Nov 2003 (08:11 +1300), Joseph Heled wrote:
> I don't think this has to do with the specific matches. I simply opened 
> a match. Then I imported another. Crash at this line
> play.c:3418 plLastMove = ( plGame = plGameNew )->plNext;
> 
> plGameNew is 0 (Null).
> Anyone else noticed that?
> -Joseph

A quick experiment with loading a .sgf file, going to a random move,
then importing a .mat file did not cause a crash for me.

> Program received signal SIGSEGV, Segmentation fault.
> [Switching to Thread 8192 (LWP 12095)]
> ChangeGame (plGameNew=0x0) at play.c:3418
> (gdb) p plGameNew
> $3 = (list *) 0x0

A back trace might indicate how ChangeGame got called with a null
pointer.

-- 
Jim Segrave           address@hidden





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