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Re: [Denemo-devel] The lilypond build system adopted to build Denemo for

From: Richard Shann
Subject: Re: [Denemo-devel] The lilypond build system adopted to build Denemo for various OS
Date: Tue, 07 Jul 2009 15:05:26 +0100

On Tue, 2009-07-07 at 10:52 +0200, Jan Nieuwenhuizen wrote:
> > Source: "C:\WinDenemo\share\denemo\fonts\Denemo.ttf"; DestDir:
> "{fonts}"; FontInstall: "Denemo"; Flags: onlyifdoesntexist
> uninsneveruninstall
> > 
> > where C:\WinDenemo\share\denemo\fonts\Denemo.ttf is my source
> directory.
> Okay, should be fixed too.  I won't have much time to work to work on
> this, but you should have a good start ;-)
> Have a look at -5 from
I've installed this on a windows box, and can report progress:
        The svg loader is found and working ok.
        The actions/menus, bitmaps, editscripts are all installed.
However the program  fails to find the Denemo.ttf font, and in fact
there are other font not found messages, which IIRC I get with my
hand-built version as well, though mine does find Denemo.ttf, though
where it gets it from I don't know.

More serious though is a failure to find the installed actions/menus etc
at runtime. The relevant bit of code in denemo/src/utils.c is as

#ifdef G_OS_WIN32
    gchar *rootdir = g_win32_get_package_installation_directory (NULL, NULL);
    datadir = g_build_filename (rootdir, "share", "denemo", NULL);
    g_free (rootdir);
#else /* not G_OS_WIN32 */

I guess this should be
datadir = g_build_filename (rootdir, "usr", "share", "denemo", NULL);

which I will change.

That only leaves the fonts problem - your installer hasn't put anything
in c:/Windows/Fonts as far as I can see, and, indeed when I try to copy
denemo.ttf there the O/S refuses saying it is not a valid font file -
all the others in that directory (on this Vista box) are of type
OpenType whereas Vista calls denemo.ttf type TrueTypeFontFile, which is
perhaps why. But I see that your installation has put denemo.ttf in
usr/share/fonts/truetype/denemo. I recall finding out that it is the
gtk-init call at the start of denemo's main that does this font finding
thing, whether it looks there I don't know.


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