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Re: [ft-devel] Rendering artifacts


From: Werner LEMBERG
Subject: Re: [ft-devel] Rendering artifacts
Date: Wed, 08 Sep 2010 22:02:52 +0200 (CEST)

> FWIW other fonts are also affected at certain point sizes Liberation
> Mono (Regulr) diagonals making the 'v' are very thin, Liberation
> Sans Italic the leg of 'y' is completely invisible,

I can only repeat: Ignoring the `gasp' table leads to bad results.
Checking Liberation Sans Italic version 1.06 with ftview: The `gasp'
table says to use B/W rendering for 9<=ppem<=17, and the leg of `y' is
*always* visible in this range.  The same for larger ppem values (and
anti-aliasing).

> I have stumbled upon [1] and it looks as if Times New Roman's 'z'
> suffers from the same problem and the author gives a clue as to why.

Again, I've justed tested with ftview, and everything is just fine
(provided you follow the `gasp' table values).

> The way i understand it - Windows's rasterizer (with or without
> ClearType) processes the bytecode (or output of the BCI) differently
> so that the problem never manifests itself.

I don't think so.  Can you provide links which gives more details?


    Werner



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