|From:||Kushal K S V S|
|Subject:||Re: [ft-devel] problems with `kushal-work' branch|
|Date:||Tue, 8 Aug 2017 11:44:17 +0530|
. As a prerequisite (documented in the README) the user must compile
the `base' version of FreeType manually so that a DLL gets
created. This should *not* be handled automatically. And no need
to install them.
. Similarly, the `test' version of FreeType should be built with a
simple call to `make'. Again there should be no need to install
. The user should then specify the `base' FreeType `.so' file using
a variable, say, `FREETYPE_BASE_DLL'.
How to build the FreeType library in 64-bit ?I've applied the above patch but there is no lib64/ directory.Another issue: I think `base' and `test' must be reversed, at least in
`runme.sh': `base' is the old, previous version and `test' the current
one...Yeah, the actual usage is like this.For now as the older version has errors,So I put this (old version) as test.Rendering modes should be names, not numbers – please adjust your
`sprite' program accordingly.What should be the names for the LCD rendering modes ?On Sun, Aug 6, 2017 at 2:26 AM, Werner LEMBERG <address@hidden> wrote:
>> To summarize: `sprite' compiles file, it generates an HTML file but
>> no images (yet).
> I've used the same version (2.6.5) and also the same arguments.
> For me it loaded 95 images in the ./images folder.
Tried again from scratch, to no avail. Strange. Attached is my log
file. I've simply unpacked `freetype-2.6.5.tar.gz' in `/home/wl',
checked out the `kushal-work' branch in
e2.kushal', applied the patch from my
previous e-mail, changed into the `test/make_png' directory and called
sh runme.sh /home/wl/freetype-2.6.5 test.ttf 20 1 &> log
Attached is the log file.
I'm quite sure if `sprite' would be more verbose, the problem could be
identified more rapidly...
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