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[glob2-devel] Map Editor Rewrite (again)


From: Bradley Arsenault
Subject: [glob2-devel] Map Editor Rewrite (again)
Date: Sat, 22 Jul 2006 22:17:23 -0700

Just letting everyone know I am, officially, rewriting the map editor
(again), but i'm not going to try to change everything like I did last
time. Its mostly just an improvement on the existing editor (although
I have remoed 95% of the old code). The code isn't going to look much
nicer than its previous, I'm hoping that after a 1.0 release, we can
integrate the map editor into the Widget system, which, to me, seems
entirely do-able, and probably quite simple.

Anyway, the new map editor is going to bear a remarkable resemblance
to the in-game gui. The side panel will look similair, having the same
sort of icons under the minimap. The four icons I will have, however,
will be: Buildings, Units & Flags & Zones, Terrain, and Teams. The
Buildings menu will look exactly like it does in the game with only
minor modifications (such as a level selector, and without the
ressource-requirements descriptions). The bottom of the Buildings, and
the Units & Flags and Zones menus will all of team-selection bars.

There will be keyboard shortcuts for the new map editor.

As well, for whoever made the under-the-minimap icons, I have a favour
to ask: I want to make ones for Terrains and Teams, but I'm not very
artistic and whatever I would create would look quite ugly. If someone
could make these for me, it would be greatly apprecciatted.

The new map-editor is mostly eye-candy, and new keyboard shortcuts.
Functionally, there will be little improvements. The script editor
menu will be changed, however, to encourage people to use a real text
editor to edit their scripts (we all do this anyway).

I'll be making my first commit the next time I get hard-wired internet
access (hotel-wireless never seems to work in linux). Don't expect it
to be done, and the cvs will be broken (compilable, though) at that
point. I'll just be looking for suggestions.

--
Start and finish, Bradley Arsenault




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