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Re: [Gnash-commit] gnash/libgeometry Range2d.h
From: |
strk |
Subject: |
Re: [Gnash-commit] gnash/libgeometry Range2d.h |
Date: |
Thu, 1 Mar 2007 14:04:29 +0100 |
On Thu, Mar 01, 2007 at 12:08:58PM +0000, Martin Guy wrote:
> 2007/2/28, strk <address@hidden>:
> >I mean, there *is* a place in the dox, but seems outdated.
> >Last is last commit stating something was changed :)
> >In this case gstring.cpp, string.h and array.{cpp,h} are good enough.
>
> Thanks, but it does need documenting explicitly in a findable place,
> not just for me, but to improve developer sanity in general.
> That may also help u decide what the current best interface actually
> is, and allow other people to reason about it - that doesn't exclude
> future changes of course.
You're right, but I'd need some help. Possibly the best way would be
for Ann to interview me and produce a correct chapter. The information
currently in the manual is full of things that should be changed reguarding
actionscript support files (seek for "Defining a new ActionScript Class"
in doc/C/internals.xml)
--strk;
- Re: [Gnash-commit] gnash/libgeometry Range2d.h, Martin Guy, 2007/03/01
- Re: [Gnash-commit] gnash/libgeometry Range2d.h,
strk <=
- Re: [Gnash-commit] gnash/libgeometry Range2d.h, Martin Guy, 2007/03/01
- Re: [Gnash-commit] gnash/libgeometry Range2d.h, strk, 2007/03/01
- Re: [Gnash-commit] gnash/libgeometry Range2d.h, zou lunkai, 2007/03/01
- Re: [Gnash-commit] gnash/libgeometry Range2d.h, Martin Guy, 2007/03/01
- Re: [Gnash-commit] gnash/libgeometry Range2d.h, zou lunkai, 2007/03/01
- Re: [Gnash-commit] gnash/libgeometry Range2d.h, strk, 2007/03/02