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[gnugo-devel] bug?
From: |
David C. Oshel |
Subject: |
[gnugo-devel] bug? |
Date: |
Fri, 21 Jan 2005 08:32:41 -0600 |
Go Team! :)
I've noticed that two instances of GNU Go have to be playing with the
same command line parameters or the game fails.
For example, I set Sen:te Goban to use its internal 3.4 framework, and
add a gtp player which uses 3.6 with the arguments --mode gtp --level
10 --quiet --nofusekidb --nojosekidb.
It's as though the games are not re-entrant, because they both use the
same external game trees (?).
Thanks,
d
--
David C. Oshel address@hidden
Cedar Rapids, IA **http://www.pobox.com/~dcoshel **offline
``Tension, apprehension and dissension has begun!'' - Duffy Wyg&, in
Alfred Bester's _The_Demolished_Man_
- [gnugo-devel] bug?,
David C. Oshel <=
- Re: [gnugo-devel] bug?, Gunnar Farnebäck, 2005/01/22
- Re: [gnugo-devel] bug?, Gunnar Farnebäck, 2005/01/22
- Re: [gnugo-devel] bug?, Paul Pogonyshev, 2005/01/22
- Re: [gnugo-devel] bug?, Paul Pogonyshev, 2005/01/22
- Re: [gnugo-devel] bug?, Paul Pogonyshev, 2005/01/22
- Re: [gnugo-devel] bug?, Gunnar Farnebäck, 2005/01/22
- Re: [gnugo-devel] bug?, Paul Pogonyshev, 2005/01/22
- Re: [gnugo-devel] bug?, Arend Bayer, 2005/01/22
- Re: [gnugo-devel] bug?, Paul Pogonyshev, 2005/01/22