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Re: Character repeation detection
From: |
Tom |
Subject: |
Re: Character repeation detection |
Date: |
Sun, 9 Mar 2014 18:42:32 +0000 (UTC) |
User-agent: |
Loom/3.14 (http://gmane.org/) |
Dan Espen <despen <at> verizon.net> writes:
> >
> > It seems to me it would be more convenient than typing multikey
> > hotkeys and it would give lots of new free bindings in addition to
> > the existing ones.
>
> It would, but I suspect the modes that have a lot of key bindings
> using typing keys (like Dired and buffer list) might present a problem.
>
It is for the buffers in which you usually type, so you can't bind
single key hotkeys.
In Dired and other modes you can already bind new single hotkeys
if you want.
- Re: Character repeation detection, (continued)
- Re: Character repeation detection, Tom, 2014/03/09
- Re: Character repeation detection, Marcin Borkowski, 2014/03/09
- Re: Character repeation detection, Jambunathan K, 2014/03/09
- Re: Character repeation detection, Tom, 2014/03/09
- Re: Character repeation detection, Marcin Borkowski, 2014/03/09
- Re: Character repeation detection, Andreas Röhler, 2014/03/09
- Re: Character repeation detection, Tom, 2014/03/09
- Re: Character repeation detection, Tom, 2014/03/09
- Re: Character repeation detection, Stefan Monnier, 2014/03/09
- Message not available
- Re: Character repeation detection, Dan Espen, 2014/03/09
- Re: Character repeation detection,
Tom <=
- Message not available
- Re: Character repeation detection, Joost Kremers, 2014/03/09
- Re: Character repeation detection, Eric Abrahamsen, 2014/03/09
Re: Character repeation detection, Yuri Khan, 2014/03/09
Message not available