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[Octave-bug-tracker] [bug #54762] Using fill with 1000 vertices crashes

From: Pantxo Diribarne
Subject: [Octave-bug-tracker] [bug #54762] Using fill with 1000 vertices crashes octave
Date: Mon, 1 Oct 2018 12:41:00 -0400 (EDT)
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:60.0) Gecko/20100101 Firefox/60.0

Update of bug #54762 (project octave):

                Category:                Plotting => Plotting with OpenGL   


Follow-up Comment #5:

@Georg: The OpenGL library may also play a role. Could you switch to the
windows provided opengl32.dll (just move the one that is in the Octave bin
directory temporarily out of the path and restart Octave) and see if the crash
after "fill" is still present (don't try to print or you'll get an expected
failure here)? 


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