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Re: gl-render.cc: framework OpenGL on MacOSX
From: |
Ben Abbott |
Subject: |
Re: gl-render.cc: framework OpenGL on MacOSX |
Date: |
Tue, 10 Feb 2009 19:28:34 -0500 |
On Feb 10, 2009, at 3:19 PM, Jonathan Stickel wrote:
Ben Abbott wrote:
On Feb 10, 2009, at 1:59 PM, Jonathan Stickel <address@hidden>
wrote:
On 2/10/09 address@hidden wrote:
Date: Tue, 10 Feb 2009 18:04:11 +0200
From: Shai Ayal <address@hidden>
Subject: Re: gl-render.cc: framework OpenGL on MacOSX
To: Ben Abbott <address@hidden>
Cc: octave maintainers mailing list <address@hidden>
Message-ID:
<address@hidden>
Content-Type: text/plain; charset=ISO-8859-1
On Tue, Feb 10, 2009 at 5:21 PM, Ben Abbott <address@hidden>
wrote:
>
> On Feb 9, 2009, at 1:15 PM, Thomas Treichl wrote:
>
>> Ben Abbott schrieb:
>>>
>>> The result of configure is below.
>>
>> Ok, let me know if your next compilation also is successful
(at least the
>> file src/gl-render.cc). I is compiled without the three-dots-
call of
>> gluTessCallback on your Mac.
>>
>> Thomas
>
> With the liboctave fix, I'm now able to build octave again and
the fltk
> backend actually functions for me!
<snip>
It looks like I am also seeing this issue of compiling gl-
render.cc on Mac. Has the fix propogated to the primary octave
development branch?
Jonathan
Yes
Hmm, OK, but I am getting this error:
g++ -c -I/opt/local/include -fPIC -I. -I../../src -I.. -I../
liboctave -I../src -I../libcruft/misc -I../.. -I../../liboctave -
I../../src -I../../libcruft/misc -DHAVE_CONFIG_H -mieee-fp -I/opt/
local/include/freetype2 -I/opt/local/include -Wall -W -Wshadow -Wold-
style-cast -I/usr/local/include -I/opt/local/include ../../src/
graphics.cc -o pic/graphics.o
../../src/gl-render.cc: In member function ‘virtual void
opengl_tesselator::init()’:
../../src/gl-render.cc:273: error: invalid conversion from ‘void (*)
()’ to ‘GLvoid (*)(...)’
../../src/gl-render.cc:273: error: initializing argument 3 of
‘void gluTessCallback(GLUtesselator*, GLenum, GLvoid (*)(...))’
../../src/gl-render.cc:275: error: invalid conversion from ‘void (*)
()’ to ‘GLvoid (*)(...)’
../../src/gl-render.cc:275: error: initializing argument 3 of
‘void gluTessCallback(GLUtesselator*, GLenum, GLvoid (*)(...))’
../../src/gl-render.cc:277: error: invalid conversion from ‘void (*)
()’ to ‘GLvoid (*)(...)’
../../src/gl-render.cc:277: error: initializing argument 3 of
‘void gluTessCallback(GLUtesselator*, GLenum, GLvoid (*)(...))’
../../src/gl-render.cc:279: error: invalid conversion from ‘void (*)
()’ to ‘GLvoid (*)(...)’
../../src/gl-render.cc:279: error: initializing argument 3 of
‘void gluTessCallback(GLUtesselator*, GLenum, GLvoid (*)(...))’
../../src/gl-render.cc:281: error: invalid conversion from ‘void (*)
()’ to ‘GLvoid (*)(...)’
../../src/gl-render.cc:281: error: initializing argument 3 of
‘void gluTessCallback(GLUtesselator*, GLenum, GLvoid (*)(...))’
../../src/gl-render.cc:283: error: invalid conversion from ‘void (*)
()’ to ‘GLvoid (*)(...)’
../../src/gl-render.cc:283: error: initializing argument 3 of
‘void gluTessCallback(GLUtesselator*, GLenum, GLvoid (*)(...))’
../../src/gl-render.cc: In member function ‘virtual void
opengl_renderer::draw(const axes::properties&)’:
../../src/gl-render.cc:595: error: invalid conversion from ‘int*’ to
‘GLint*’
../../src/gl-render.cc:595: error: initializing argument 2 of
‘void glGetIntegerv(GLenum, GLint*)’
../../src/gl-render.cc: In member function ‘virtual void
opengl_renderer::init_marker(const std::string&, double, float)’:
../../src/gl-render.cc:2677: error: invalid conversion from ‘int*’
to ‘GLint*’
../../src/gl-render.cc:2677: error: initializing argument 2 of
‘void glGetIntegerv(GLenum, GLint*)’
make[2]: *** [pic/gl-render.o] Error 1
I've started a fresh build and am now past liboctave and libcruft.
I can think two things that may be different (besides that I'm running
10.5.6).
(1) I'm using Thomas' macro to make sure the OpenGL stuff is found.
http://www-old.cae.wisc.edu/pipermail/octave-maintainers/2009-February/010703.html
If you're not using it, give it a try. If you are, make sure you're
not passing some OpenGL specifics to configure.
When running configure I pass the following options ...
./configure --prefix=/sw FLIBS=/sw/lib/gcc4.3/lib/libgfortran.dylib
F77=/sw/bin/gfortran --infodir='${prefix}/share/info' --mandir='$
{prefix}/share/man' --libexecdir='${prefix}/lib' -enable-shared -
enable-dl --disable-static --without-mpi --with-hdf5 --with-fftw
CPPFLAGS="-g -I/sw/include -I/sw/include/freetype2" FFLAGS="-g -ff2c"
LDFLAGS="-L/sw/lib/fltk-aqua/lib -L/sw/lib -lfltk_gl -lfltk -lpthread"
$blas
where $blas points to vecLib and is defined as
blas='--with-lapack=-Wl,-framework,Accelerate,-dylib_file,/System/
Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/
vecLib.framework/Versions/A/libLAPACK.dylib:/System/Library/Frameworks/
Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/
libLAPACK.dylib --with-blas=-Wl,-framework,Accelerate,-dylib_file,/
System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/
vecLib.framework/Versions/A/libBLAS.dylib:/System/Library/Frameworks/
Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/
libBLAS.dylib'
Also notice I've setup things to work with the Fink package manager.
(2) I've also modified the tests for FTGL in configure.in
707 #ifdef HAVE_FTGL_FTGL_H
708 #ifdef HAVE_FTGL_UPPERCASE
709 #include <FTGL/FTGL.h>
710 #include <FTGL/FTGLTextureFont.h>
711 #else
712 #include <FTGL/ftgl.h>
713 #include <FTGL/FTGLTextureFont.h>
714 #endif
715 #elif HAVE_FTGL_H
716 #ifdef HAVE_FTGL_UPPERCASE
717 #include <FTGL.h>
718 #include <FTGLTextureFont.h>
719 #else
720 #include <ftgl.h>
721 #include <FTGLTextureFont.h>
722 #endif
723 #endif], [
Ben
- Re: gl-render.cc: framework OpenGL on MacOSX, (continued)
Re: gl-render.cc: framework OpenGL on MacOSX, Ben Abbott, 2009/02/09
Re: gl-render.cc: framework OpenGL on MacOSX, Ben Abbott, 2009/02/09
Re: gl-render.cc: framework OpenGL on MacOSX, Jonathan Stickel, 2009/02/10
- Re: gl-render.cc: framework OpenGL on MacOSX, Ben Abbott, 2009/02/10
- Re: gl-render.cc: framework OpenGL on MacOSX, Jonathan Stickel, 2009/02/10
- Re: gl-render.cc: framework OpenGL on MacOSX,
Ben Abbott <=
- Re: gl-render.cc: framework OpenGL on MacOSX, John W. Eaton, 2009/02/10
- Re: gl-render.cc: framework OpenGL on MacOSX, Ben Abbott, 2009/02/10
- Re: gl-render.cc: framework OpenGL on MacOSX, John W. Eaton, 2009/02/10
- Re: gl-render.cc: framework OpenGL on MacOSX, Ben Abbott, 2009/02/11
- Re: gl-render.cc: framework OpenGL on MacOSX, Thomas Treichl, 2009/02/11
- Re: gl-render.cc: framework OpenGL on MacOSX, Ben Abbott, 2009/02/11
- Re: gl-render.cc: framework OpenGL on MacOSX, Jonathan Stickel, 2009/02/11
- Re: gl-render.cc: framework OpenGL on MacOSX, Ben Abbott, 2009/02/11
Re: gl-render.cc: framework OpenGL on MacOSX, Ben Abbott, 2009/02/11
Re: gl-render.cc: framework OpenGL on MacOSX, Jonathan Stickel, 2009/02/12