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Re: Pingus: warfare


From: David Philippi
Subject: Re: Pingus: warfare
Date: Fri, 6 Sep 2002 18:17:42 +0200
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On Thursday 05 September 2002 23:59, Joel Davis wrote:
> I think it will be pretty independant, gfx wise.
> But now that you mention it, it does seem like a good
> idea to have a level importer or something.

Did you consider to integrate your game into the Pingus? I don't think that 
anyone would complain much if you create better gfx. ;-)
I'd guess that there's quite a bit of code to share - input, gfx, level 
parsing... and it's easier for users to get one game and choose from two 
different game modes within.

Bye David





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