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Re: [Qemu-devel] GSoC Intro - Intel Itanium (IA64) processor emulation


From: peter
Subject: Re: [Qemu-devel] GSoC Intro - Intel Itanium (IA64) processor emulation
Date: Mon, 27 Jun 2011 09:49:43 +1000
User-agent: Wanderlust/2.15.9 (Almost Unreal) SEMI/1.14.6 (Maruoka) FLIM/1.14.9 (Gojō) APEL/10.8 Emacs/23.3 (x86_64-pc-linux-gnu) MULE/6.0 (HANACHIRUSATO)

>>>>> "Prashant" == Prashant Vaibhav <address@hidden> writes:

Prashant> Sorry I should have been more precise about that. I don't
Prashant> mean a standalone disassembler (objdump should handle that),
Prashant> I meant a simple instruction bundle decoder to decode the op
Prashant> code, arguments, predicate etc. so that we can generate the
Prashant> equivalent tcg primitives for it, like what target-i386/
Prashant> translate.c does. It's basically a warmup exercise for me so
Prashant> that I fully understand the ISA (completely different from
Prashant> x86 which I am more familiar with). I can then use it in my
Prashant> own target-ia64.

It may be worth taking a look at the source to `ski' --- an open source IA64
emulator.  It's in the Debian source tree.
It has a high performance instruction recogniser in it.
Prashant> ~Prashant

Prashant> On Sat, Jun 25, 2011 at 5:28 PM, Andreas Färber
Prashant> <address@hidden> wrote:

Prashant>     Hello Prashant,
   
Prashant>     Am 25.06.2011 um 07:50 schrieb Prashant Vaibhav:

Prashant>         Currently I am writing an IA64 ISA disassembler.

Prashant>     Why are you writing one yourself? Is that due to GPLv2
Prashant> vs. GPLv3 licensing issues with GNU binutils?
   
Prashant>     Andreas





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