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Re: [Savannah-hackers] submission of TRON Game Engine

From: Jaime E . Villate
Subject: Re: [Savannah-hackers] submission of TRON Game Engine
Date: Fri, 10 May 2002 11:51:17 +0100
User-agent: Mutt/1.2.5i

I'm sorry but your project cannot be hosted here because neither
Blackdown JDK 1.3.0 nor Sun J2SE 1.4.0 are Free
Software. You might be able to get them for free, but their license is too
restrictive to qualify as Free Software. If you can base your project on Free
Software only, you can then register your project again.

Please notice also that "Open Source" and "Free Software" are different things
and we identify with the second one, not the first one.
Finally, it is not worth applying for the GNU project through Savannah unless
you already have some code and it follows the GNU standards (you can always
apply directly on your own).


On Mon, May 06, 2002 at 10:40:40AM -0400, address@hidden wrote:
> A package was submitted to
> This mail was sent to address@hidden, address@hidden
> Luiz Eugênio Fernandes Tenório <address@hidden> described the package as 
> follows:
> License: lgpl
> Other License: 
> Package: TRON Game Engine
> System name: tron
> This package wants to apply for inclusion in the GNU project
> Description:
> The ideia behind project is the creation of a free and open source game 
> engine for tile (isometric 2d) and 3d games entirely in standard and 
> extensions Java APIs (like Java2D and Java3D).
> The game engine has support for graphics (2D and 3D), sound, music,  
> multiplayer (it is a game engine like a Redmond company engine, but free, 
> open source and Java based) and artificial inteligence.
> In addition, we may support some specific game kinds, like strategy games, 
> war games, role playing games, fighting games or some others.
> Initially, the focus is desktop games, but we can extend to applet based 
> games and games for small devices.
> Support for massive multiplayer is other very interesting aspect, but it is 
> not a priority at the moment.
> The currently Free Software Java suite doesn´t have a JVM with critical 
> extensions needed by the engine (ex. VolatileImage or Java3D API). I will use 
> some free JVM implementations (ex. Blackdown Linux JVM or the Sun JDK 1.4.0) 
> under development stage. But I am waiting  the FSJ JVMs extensions and when 
> the extensions has been implemented the engine may run, since I use only the 
> Java standards.
> It does not exist yet but I\'m working on it.
> Other Software Required:
> Any Java 2 compatible JVM (e.g. Blackdown JDK 1.3.0, Sun J2SE 1.4.0).
> Any Java3D Implementation.

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