[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Savannah-hackers] submission of IndusMUD -

From: verigoth
Subject: [Savannah-hackers] submission of IndusMUD -
Date: Wed, 31 Mar 2004 03:12:16 -0500
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.6) Gecko/20040207 Firefox/0.8

A package was submitted to
This mail was sent to address@hidden, address@hidden

Rob Bayerl <address@hidden> described the package as follows:
License: gpl
Other License: 
Package: IndusMUD
System name: indus
Type: non-GNU

The core of the project is a MUD (one of those cool text-based multiplayer 
online games) engine that I'm writing in Java with gcj for my server.  The only 
part of my server that I will be releasing will be the source code.  The user 
will have to create rooms and items and npcs (non-person characters) for their 
own implementation.  While playing around with this server I've found that 
there really aren't any suitable MUD clients out there, so I am working on my 
own in C using Gtk+.  I'll probably create Windows binaries with MinGW if it's 
allowed to be hosted on the project page for the server.  The engine is far 
from complete, but it works fairly well.  You can download it at  If you'd like to see my 
implementation of the server feel free to telnet to on port 4040 
and check it out for yourself (reading the code doesn't quite give the full 
effect).  Also if it's acceptable I'd like to post a little information
about my implementation of the engine on the project page.  For licenses I 
don't see any reason why I couldn't use the plain old GPL (my favorite anyway 

Other Software Required:
I'm using gcj to compile natively on linux for the server, but I'd guess that 
it should compile with any other Java compiler.  The client is written in C and 

Other Comments:

  Message sent via/by Savannah

reply via email to

[Prev in Thread] Current Thread [Next in Thread]