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Re: [Swarm-Support] Segmentation Violation


From: Steve Railsback
Subject: Re: [Swarm-Support] Segmentation Violation
Date: Mon, 25 Oct 2004 17:46:04 -0700
User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.4) Gecko/20030624 Netscape/7.1 (ax)

Alex Olivas wrote:

I modified bug slightly to "interact" with nearest neighbor bugs.
I would like for an individual bug's step to depend on the state
of the bugs around it.  I defined a simple method called getRole,

- (int)getRole;
{
 return role;
}

My code compiles just fine, but when I run it crashes in the
bug's step method at the line...

int neighborRole = [[world getObjectAtX: xPos+deltaX Y: yPos+deltaY] getRole];

One thing to check very carefully is whether (xPos+deltaX) or (yPos+deltaY) could ever exceed the size of world. If they do, I think you'll get a segmentation fault.

Steve R.

--
Lang Railsback & Associates




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