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[Wesnoth-cvs-commits] wesnoth/po wesnoth-editor.pot wesnoth-ei.pot we...


From: Yann Dirson
Subject: [Wesnoth-cvs-commits] wesnoth/po wesnoth-editor.pot wesnoth-ei.pot we...
Date: Sat, 11 Sep 2004 18:04:37 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Yann Dirson <address@hidden>    04/09/11 21:53:33

Modified files:
        po             : wesnoth-editor.pot wesnoth-ei.pot 
                         wesnoth-httt.pot wesnoth-sotbe.pot 
                         wesnoth-tdh.pot wesnoth.pot 
        po/ca          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/cs          : wesnoth-editor.po wesnoth-ei.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/da          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-lib.po wesnoth-sotbe.po wesnoth-tdh.po 
                         wesnoth-trow.po wesnoth.po 
        po/de          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/es          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/eu          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/fi          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/fr          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/hu          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/it          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/nl          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/no          : wesnoth-editor.po wesnoth-ei.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/pl          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/pt_BR       : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/sk          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 
        po/sv          : wesnoth-editor.po wesnoth-ei.po 
                         wesnoth-sotbe.po wesnoth-tdh.po wesnoth-trow.po 
                         wesnoth.po 

Log message:
        sync message catalogs with current code to keep cvs ahead of released 
tarball

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-editor.pot.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-ei.pot.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-httt.pot.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-sotbe.pot.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-tdh.pot.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth.pot.diff?tr1=1.20&tr2=1.21&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-editor.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-ei.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-sotbe.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-tdh.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-trow.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-editor.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-editor.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-ei.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-httt.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-lib.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-sotbe.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-tdh.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-trow.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-editor.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-ei.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-httt.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-sotbe.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-trow.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-editor.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-ei.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-tdh.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-trow.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth.po.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-editor.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-ei.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-httt.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-sotbe.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-tdh.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-trow.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-editor.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-ei.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-httt.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-sotbe.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-tdh.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-trow.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-editor.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-ei.po.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-httt.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-sotbe.po.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-tdh.po.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-trow.po.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth.po.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-editor.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-ei.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-httt.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-sotbe.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-tdh.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-trow.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-editor.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-tdh.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-editor.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-ei.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-httt.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-sotbe.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-tdh.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-trow.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-editor.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-ei.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-sotbe.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-tdh.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-trow.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth.po.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-editor.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-ei.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-httt.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-sotbe.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-tdh.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-trow.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-editor.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-ei.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-httt.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-sotbe.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-tdh.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-trow.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-editor.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-ei.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-httt.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-sotbe.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-tdh.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-trow.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-editor.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-ei.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-sotbe.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-tdh.po.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-trow.po.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text

Patches:
Index: wesnoth/po/ca/wesnoth-editor.po
diff -u wesnoth/po/ca/wesnoth-editor.po:1.1 wesnoth/po/ca/wesnoth-editor.po:1.2
--- wesnoth/po/ca/wesnoth-editor.po:1.1 Fri Sep  3 15:49:55 2004
+++ wesnoth/po/ca/wesnoth-editor.po     Sat Sep 11 21:53:31 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-02 22:32+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
Index: wesnoth/po/ca/wesnoth-ei.po
diff -u wesnoth/po/ca/wesnoth-ei.po:1.2 wesnoth/po/ca/wesnoth-ei.po:1.3
--- wesnoth/po/ca/wesnoth-ei.po:1.2     Sat Sep  4 12:59:57 2004
+++ wesnoth/po/ca/wesnoth-ei.po Sat Sep 11 21:53:31 2004
@@ -22,11 +22,11 @@
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -38,36 +38,36 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -78,211 +78,211 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -293,72 +293,72 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -369,74 +369,74 @@
 "#Death of Volas"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -445,61 +445,61 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -512,114 +512,114 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -630,17 +630,17 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -651,27 +651,27 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -703,7 +703,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -736,11 +736,11 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -753,25 +753,26 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -779,7 +780,7 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 #, fuzzy
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
@@ -787,44 +788,44 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Els hem derrotat! Què fem, ara?"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -835,45 +836,45 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -886,7 +887,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -895,23 +896,23 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 #, fuzzy
 msgid "The Drowned Plains"
 msgstr ""
@@ -919,7 +920,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Planes Nevades"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -942,25 +943,25 @@
 "#Mort de Kalenz\n"
 "#Fi dels torns"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 #, fuzzy
 msgid "What is that?!?"
 msgstr ""
@@ -968,45 +969,45 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Què és allò?!"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1015,34 +1016,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1050,29 +1051,29 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1081,21 +1082,21 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1103,57 +1104,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1161,20 +1162,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1182,21 +1183,21 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 #, fuzzy
 msgid "So what should we do now?"
 msgstr ""
@@ -1204,13 +1205,13 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "No podem entrar... I doncs, que farem ara?"
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1218,121 +1219,121 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1343,23 +1344,23 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1371,69 +1372,69 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1444,90 +1445,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1538,47 +1539,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1588,58 +1589,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -1652,192 +1653,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -1904,7 +1905,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -1915,10 +1916,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -1929,6 +1929,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/ca/wesnoth-httt.po
diff -u wesnoth/po/ca/wesnoth-httt.po:1.3 wesnoth/po/ca/wesnoth-httt.po:1.4
--- wesnoth/po/ca/wesnoth-httt.po:1.3   Sun Sep  5 14:41:04 2004
+++ wesnoth/po/ca/wesnoth-httt.po       Sat Sep 11 21:53:31 2004
@@ -23,11 +23,11 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "X-Generator: KBabel 1.3.1\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
 msgstr "S'ha de prendre una decisió"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -47,7 +47,7 @@
 "#Mort de Li'sar\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
@@ -55,15 +55,15 @@
 "Agraïda per la vostra ajuda, sense vos no haguès tornat a la superfície, "
 "però ara he de reclamar allò que em pertany!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 msgid "You still want to fight me, do you, Princess?"
 msgstr "Encara preteneu lluitar envers mi, Princesa?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr "Què us pensàveu? Que només jugava? No em traureu la meva herència!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
@@ -74,7 +74,7 @@
 "se'ns llancen al damunt. Cap al sud, els No morts ja es preparen per atacar-"
 "nos!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
@@ -82,7 +82,7 @@
 "No ens queda altre remei que fer ús de les armes. Prepareu-vos! I vos, "
 "Princesa, esteu amb nosaltres, o bé contra nosaltres?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
@@ -91,21 +91,22 @@
 "més de temps... però que us quedi clara una cosa: vull aquest Ceptre, i "
 "algun dia serà meu. No ho oblideu!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 msgid "Then let us devise a battle plan."
 msgstr "Aleshores, ràpid, hem d'organitzar la batalla!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 msgid "Well, we got out alive."
 msgstr "Uff, ho hem aconseguit! Som vius!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
-msgid "Yes, we did. Now I suppose you want to use the Scepter against me, 
Princess?"
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
+msgid ""
+"Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
 "Cert. Però, que penseu fer amb el Ceptre, Princesa? El planejeu usar envers "
 "mi... no és cert?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
@@ -115,7 +116,7 @@
 "que permeteu-me ser bondadosa. Què us sembla si perdono les vostres vides, a 
"
 "canvi de que no torneu a creuar el Gran Riu mentre visqueu?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
@@ -123,80 +124,101 @@
 "Amb tots els meus respectes, Princesa, crec que seríem nosaltres, i no vos, "
 "qui perdonem alguna cosa, ja estigui el Ceptre involucrat o no."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
 "Vostres paraules són ofensives en presència de la reialesa! Voleu doncs que 
"
 "us fregeixi com si d'un miserable peix es tractés, Elf?!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
 "the north,  orcs, to the south, dark hordes. We must remain at peace with "
 "one another, or else all perish!"
 msgstr ""
-"Que hi hagi pau, amics meus! Tot i que hem deixat enrere els túnels, encara 
no estem segurs. Som en unes àrides terres septentrionals, però "
-"no coneixem la nostra posició. Pel nord s'acosten els orcs. El sud és "
-"territori de les hordes obscures. Si no ens mantenim junts, morirem tots, "
-"aquí i ara."
+"Que hi hagi pau, amics meus! Tot i que hem deixat enrere els túnels, encara "
+"no estem segurs. Som en unes àrides terres septentrionals, però no coneixem 
"
+"la nostra posició. Pel nord s'acosten els orcs. El sud és territori de les "
+"hordes obscures. Si no ens mantenim junts, morirem tots, aquí i ara."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
-msgstr "Suposo que ajudar-nos mútuament una mica més ens beneficiaria a 
tots. Però com fer-ho? Com hauríem de defensar-nos?"
+msgstr ""
+"Suposo que ajudar-nos mútuament una mica més ens beneficiaria a tots. Però 
"
+"com fer-ho? Com hauríem de defensar-nos?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
-msgstr "Jo puc dir on som ara. Aquest és el riu conegut com Longlier pels 
homes, i anomenat Arkan-thoria entre els nostres. La casa de la meva gent està 
cap a l'est."
+msgstr ""
+"Jo puc dir on som ara. Aquest és el riu conegut com Longlier pels homes, i "
+"anomenat Arkan-thoria entre els nostres. La casa de la meva gent està cap a "
+"l'est."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
-msgstr "Aleshores potser hauríem d'anar cap a l'est seguint el riu, i buscar 
refugi i descansar allà durant un temps."
+msgstr ""
+"Aleshores potser hauríem d'anar cap a l'est seguint el riu, i buscar refugi "
+"i descansar allà durant un temps."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
 "along its banks, its waters are not fit to drink, and it runs over the "
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
-msgstr "Certament hauríem de búscar refugi allà, Senyor. Però no anant cap 
a l'est seguint el riu. El seu nom significa 'El riu dels ossos'. Grans i 
malvades criatures volten al llarg de la seva riba, les seves aigues no són 
aptes per beure, i porta fins als acantilats de Thoria. Han passat centenars 
d'anys des de la darrera vegada que algú, home o elf, va passar i sobreviure 
als acantilats. No, Príncep, hem d'escollir algún altre camí."
+msgstr ""
+"Certament hauríem de búscar refugi allà, Senyor. Però no anant cap a 
l'est "
+"seguint el riu. El seu nom significa 'El riu dels ossos'. Grans i malvades "
+"criatures volten al llarg de la seva riba, les seves aigues no són aptes per 
"
+"beure, i porta fins als acantilats de Thoria. Han passat centenars d'anys "
+"des de la darrera vegada que algú, home o elf, va passar i sobreviure als "
+"acantilats. No, Príncep, hem d'escollir algún altre camí."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 msgid "But which way, Kalenz?"
 msgstr "Però quin camí, Kalenz?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
 "passing through the Swamps, before turning east, and then north. We would "
 "cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
-msgstr "Podem seguir dos rutes que eviten el riu. Al nord, a través del lloc 
on vivia antigament la meva gent, i aleshores cap a l'est on viuen ara. O bé 
podem anar cap a al sud, passant pels pantans abans d'anar dirigir-nos a l'est 
i finalment cap al nord. Creuaríem el riu una vegada més si escollim aquesta 
última ruta, però conec un lloc segur per fer-ho."
+msgstr ""
+"Podem seguir dos rutes que eviten el riu. Al nord, a través del lloc on "
+"vivia antigament la meva gent, i aleshores cap a l'est on viuen ara. O bé "
+"podem anar cap a al sud, passant pels pantans abans d'anar dirigir-nos a "
+"l'est i finalment cap al nord. Creuaríem el riu una vegada més si escollim "
+"aquesta última ruta, però conec un lloc segur per fer-ho."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
-msgstr "Us unireu a nosaltres per buscar refugi entre els Elfs del nord, 
Princesa?"
+msgstr ""
+"Us unireu a nosaltres per buscar refugi entre els Elfs del nord, Princesa?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr "Si els Elfs prometen un bon refugi i un camí segur, hi aniré."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
-msgstr "Ho farem, Princesa. Encara que sou la filla de la Reina, el nostre 
enemic, no us farem mal. Ens heu ajudat."
+msgstr ""
+"Ho farem, Princesa. Encara que sou la filla de la Reina, el nostre enemic, "
+"no us farem mal. Ens heu ajudat."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
@@ -206,11 +228,11 @@
 "ancessors Elfs. O bé al sud, més enllà dels exèrcits dels No morts on els 
"
 "pantans temuts esperen."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr "La Batalla per Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
@@ -218,14 +240,14 @@
 "Aquí tenim una visió de la ciutat de Weldyn. La gran ciutat. La antiga "
 "ciutat. La ciutat del mal. La ciutat del bé. La ciutat dels homes."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -234,7 +256,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -242,7 +264,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -250,7 +272,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -259,7 +281,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -268,7 +290,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -277,13 +299,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -305,11 +327,11 @@
 "#Mort de Kalenz\n"
 "#Fi dels torns"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 msgid "The Bay of Pearls"
 msgstr "La Badia de les Perles"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -327,7 +349,7 @@
 "#Mort de Konrad\n"
 "#Fi dels torns"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
@@ -335,7 +357,7 @@
 "Així, aquesta es la Bahia de les Perles. I realment, els Sirènids están "
 "treballant en un brutal esclavatge!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
@@ -344,15 +366,15 @@
 "que hauria de rodejar la Badia i distreure'n uns quants. Tu i la resta dels "
 "teus homes heu de rescatar els Sirènids!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 msgid "Very well. Be careful!"
 msgstr "Molt bé. Aneu amb compte!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 msgid "But boss, why are we only using bats and nagas?"
 msgstr "Però, senyor, per què només usem Nagues i Rat Penats?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
@@ -360,43 +382,43 @@
 "Perquè necessitem controlar els mars i als sirènids, i les Nagues i els Rat 
"
 "Penats són els millors en aquesta tasca."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 msgid "But orcs are the most powerful race in all of..."
 msgstr "Però si els Orcs som la raça més poderosa de..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 msgid "Shut up, worm! I'm the boss!"
 msgstr "Silenci, cuc! Jo sóc qui mana!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr "Hahaha! Ara els orcs dominaran les terres i els mars!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr "(Sigh) Si us plau, algú s'ofereix per a matar aquest idiota?!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 msgid "But...but...how can this be happening to me?"
 msgstr "Però... com? Com em pot haver passat això a mi?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 msgid "Who was that idiot?"
 msgstr "Qui és aquell idiota?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 msgid "Free at last! Now death to the Orcs!"
 msgstr "A la fi, lliure! A matar Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr "Ara que som lliures, junts podrem derrotar els nostres opressors!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr "Lliure! On són aquells Orcs?! Me'n demano set!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
@@ -405,15 +427,16 @@
 "criatures! Hi ha una garjola al sud-est, on es troben captius la majoria "
 "dels nostres germans. Rescateu-los!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr "Mort als Orcs! Vinga companys, lluitem tots contra ells!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
-msgid "At last, we have freed the mermen. Go back to the ocean and live in 
peace."
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
+msgid ""
+"At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr "A la fi hem lliberat els Sirènids. Torneu a l'oceà, i viviu en pau."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
@@ -421,19 +444,21 @@
 "Nostre Senyor! Pot ser que necessiteu de la nostra ajuda en un futur. Ens "
 "agradaria ajudar-lo, i anar amb vos."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr "I, on és en Defaldor? Espero que estigui sa i estalvi!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 msgid "I am perfectly safe, friend!"
 msgstr "Si que ho estic, estimat amic..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
-msgid "There you are! I am so glad you are all right! Now we may have a little 
rest."
-msgstr "Aquí estás! Sóc tan feliç de que estigueu bé! Ara, per fi, podrem 
descansar."
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
+msgid ""
+"There you are! I am so glad you are all right! Now we may have a little rest."
+msgstr ""
+"Aquí estás! Sóc tan feliç de que estigueu bé! Ara, per fi, podrem 
descansar."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@@ -444,11 +469,11 @@
 "assetjant la ciutat de Elensefar, trencant el tractat entre Wesnoth i la "
 "ciutat-estat de Elense. Si la ciutat cau, no se quantes terres la seguiran..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 msgid "Oh no! What shall we do?"
 msgstr "Oh no! I què podem fer, doncs?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
@@ -456,11 +481,12 @@
 "Has de dur les teves tropes a la ciutat, i defensar-la! O bé recapturar-la, "
 "si ja ha caigut."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
-msgid "I must do that? But what about you, Delfador? You're coming with me, 
right?"
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
+msgid ""
+"I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr "Ho hauré de fer tot sol? I què passa amb vos? Vindreu, oi?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
@@ -470,15 +496,15 @@
 "de dur ràpidament al Consell dels Elfs. Sembla que el temps per aturar "
 "Asheviere és més curt del que em pensava..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 msgid "But Delfador! I can't do it on my own!"
 msgstr "Però mestre! Jo sol no podré fer-ho!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr "Sol? Senyor! Nosaltres, vostres lleials soldats, us ajudarem, Senyor!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
@@ -486,11 +512,11 @@
 "Venceràs, jove Konrad. Tinc fe en tu. Viatja cap el nord. Elensefar es troba 
"
 "a tres dies de camí, si et dones pressa."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 msgid "Very well. But how do I get there?"
 msgstr "Molt bé. Però, com hi vaig, fins allà?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
@@ -499,25 +525,26 @@
 "dos formes d'arribar: per vaixell, o bé per terra. Ambdues tenen aventatges "
 "i inconvenients. Tu decideixes."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr "Vaixells? Ja vaig marejar-me prou l'última vegada. Caminarem!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr "Bon viatje, Konrad!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
-msgid "Going by ship we may at least get a little rest for ourselves. By sea 
it is!"
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
+msgid ""
+"Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
 "Si hi anem amb vaixell tindrem una mica de descans per a nosaltres. Per mar, "
 "som-hi!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr "Bona travesia, Konrad. Tant de bo el temps us acompanyi."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
@@ -525,7 +552,7 @@
 "No has pogut derrotar nostres enemics? Han convocat reforços! Serà la 
nostra "
 "perdició!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
@@ -535,7 +562,7 @@
 "Orcs i alliberar tot el què poguem, uns asumptes molt més importants ens "
 "ocupen."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
@@ -543,7 +570,7 @@
 "Delfador, gràcies a Déu que has sobreviscut! Ha estat una dura batalla. "
 "Però... per què no la finalitzem? Per què hem de marxar?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
@@ -554,11 +581,11 @@
 "la ciutat, per defensar-la o per reconquistar-la, en cas que arribéssiu "
 "massa tard..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr "Haig de fer-ho? Però, vos veniu amb mi, no?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
@@ -568,7 +595,7 @@
 "ser coneguts pel Consell dels Elfs. Ens retrobarem a Elensefar, un cop "
 "l'hagis assegurat."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
@@ -576,7 +603,7 @@
 "Crec que em será difícil fer-ho tot sol, però entenc que així ha de ser. 
Com "
 "hi puc anar?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@@ -586,7 +613,7 @@
 "més segur. Navega al llarg de la costa i podras desembarcar a poques milles "
 "de la ciutat. Afanya't!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
@@ -594,12 +621,12 @@
 "Amb els Orcs dominant els mars, anar en vaixell no seria segur. Ves a peu, "
 "Elensefar esta només a sis dies de marxa per la costa. Afanya't!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 msgid "Blackwater Port"
 msgstr "Port d'Aiguanegra"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -619,7 +646,7 @@
 "#Mort de Delfador\n"
 "#Mort de Sir Kaylan"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -627,35 +654,35 @@
 "they can ship supplies and weapons."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr "Delfador, alguns Orcs ens estan seguint! Afanyem-nos!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr "Us ajudarem a lluitar contra ells fins que arribin els reforços."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
@@ -663,30 +690,30 @@
 "to take you to safety."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 msgid "And the ship will take us to Anduin?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -696,55 +723,56 @@
 "though Elves will serve you better in rugged terrain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 msgid "We should embark now."
 msgstr "Soldats! Embarquem!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
-msgid "Without his help, we will be unable to use the ships. There is no 
hope..."
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
+msgid ""
+"Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
 "Sense la seva ajuda, ens serà impossible usar els vaixells. No hi ha cap "
 "esperança..."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 msgid "Crossroads"
 msgstr "Encreuament"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 msgid ""
 "\n"
 "Victory:\n"
@@ -762,38 +790,40 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 msgid "Stay on the path! The hills here are not safe!"
 msgstr "No us allunyeu del camí! Els turons aquí no són segurs!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
-msgid "Beware the hills! There are many Orcs in hiding, preparing to ambush 
you!"
-msgstr "Compte amb els turons! Hi ha molts Orcs amagant-se, preparen una 
emboscada!"
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
+msgid ""
+"Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
+msgstr ""
+"Compte amb els turons! Hi ha molts Orcs amagant-se, preparen una emboscada!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 msgid "The Dwarven Doors"
 msgstr "Les Portes dels Nans"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -811,15 +841,15 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 msgid "The doors are closed and barred from the inside!"
 msgstr "Les portes estan tancades per dins!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 msgid "We can't get in! What should we do now?"
 msgstr "No podem entrar... I doncs, que farem ara?"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
@@ -827,23 +857,24 @@
 "Es diu que els orcs van usar una vella mina per tal de sorprende els nans. "
 "Deu estar pel nord est."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 msgid "Then we must make it to that tunnel!"
 msgstr "Anem cap el túnel, doncs!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr "La vella mina sembla arribar als túnels principals."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
-msgstr "Em costa entrar... tot serà molt difícil allà dins amb aquesta 
foscor! "
+msgstr ""
+"Em costa entrar... tot serà molt difícil allà dins amb aquesta foscor! "
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr "No hi ha temps per xerrar o enraderir-se. En marxa!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
@@ -851,7 +882,7 @@
 "Hem derrotat els fastigoso orcs que vigilaven aquestes terres, però hem de "
 "continuar sense reposar. Segur que en vindran més!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
@@ -859,11 +890,11 @@
 "Certament no ens convé retardar-nos. Ara que hi penso, les mines del nord "
 "est són la millor manera de entrar!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr "Però el grup d'en Konrad no estaba pas sol a les mines..."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
@@ -873,13 +904,14 @@
 "ara no hi ha altra cosa que caos davant nostre. Anem! Hem d'arribar a les "
 "mines, doncs encara ens queda un bon camí!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
-msgstr "La defensa dels Nans debia ser molt forta... mira aquelles torres en 
runes!"
+msgstr ""
+"La defensa dels Nans debia ser molt forta... mira aquelles torres en runes!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
@@ -887,15 +919,15 @@
 "La batalla fou terrible, i durà any i mig. Però les batalles dins els 
túnels "
 "sigueren encara pitjors."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 msgid "Ruarrrrr!!!"
 msgstr "Ruarrrrr!!!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 msgid "A monster was hiding in that lake!"
 msgstr "Un monstre s'amagava dins el llac! Aneu amb compte!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
@@ -903,15 +935,15 @@
 "La llegenda és certa, doncs... hi ha criatures submarines amagades als llacs 
"
 "propers al Regne dels Nans."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr "Per fi, davant nostre s'alça l'entrada al Regne dels Nans."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 msgid "All can I see are ruins and poor villages."
 msgstr "Tot el que jo veig són pobres i destrossats llogarets."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
@@ -919,11 +951,11 @@
 "Els pobres vilatans que visqueren aquí del comerç amb els nans van ser "
 "esclavitzats pels orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr "Esclavitzats? Doncs els hem de retornar la seva llibertat!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
@@ -932,7 +964,7 @@
 "objectiu és aconseguir el Ceptre de Foc. Si ens enraderim, les orcs ens "
 "encerclaran."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
@@ -940,116 +972,116 @@
 "Konrad, feu cas el vostre mestre, en Delfador porta raó. Potser més tard "
 "tornarem, i eliminarem els orcs d'aquestes terres, però ara no és el 
moment."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
 "No m'agrada la idea d'abandonar aquesta gent, però entenc que és el que hem 
"
 "de fer."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 msgid "He must be hiding in one of those villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 msgid "The Elven Council"
 msgstr "El Concili dels Elfs"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 msgid "We are indeed honored."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 msgid "And what say you, Elf-king?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
@@ -1057,20 +1089,20 @@
 "around her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -1078,117 +1110,120 @@
 "advisor and counselor, Delfador"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 msgid "And if I refuse to give it to him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
-msgid "With all due respect, my lady, she is my cousin! There is nothing 
between us!"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
+msgid ""
+"With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 msgid "And what say you, Uradredia?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
-msgid "Tell me, Li'sar, are you willing to fight your own mother for the 
throne?"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
+msgid ""
+"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
-msgid "And you have been with us for a time, Kalenz son of Kliada, what say 
you?"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
+msgid ""
+"And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
@@ -1196,14 +1231,14 @@
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
@@ -1211,20 +1246,20 @@
 "off guard."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
@@ -1275,7 +1310,8 @@
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
 msgid "But to where? This is the only home we have! What about the Elves?"
-msgstr "Però, a on? Aquesta és la única casa que tenim! Què passa amb els 
Elfs?!"
+msgstr ""
+"Però, a on? Aquesta és la única casa que tenim! Què passa amb els Elfs?!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:208
 msgid ""
@@ -1344,7 +1380,8 @@
 "mica de sort trobarem refugi."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
-msgid "Of course you are right, Delfador. But what will become of the Elves 
here?"
+msgid ""
+"Of course you are right, Delfador. But what will become of the Elves here?"
 msgstr "Com sempre, teniu raó. Però que passarà amb els elfs?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
@@ -1386,7 +1423,8 @@
 msgstr "Ugh."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
-msgid "Oh, no! We have run out of time, they have arrived with 
reinforcements..."
+msgid ""
+"Oh, no! We have run out of time, they have arrived with reinforcements..."
 msgstr "Oh no! Se'ns ha esgotat el tems, han arribat reforços..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
@@ -1421,11 +1459,11 @@
 msgid "There can be no looking back. We must go quickly!"
 msgstr "No podem tornar la vista enrere. Continuem, ràpid!"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr "Epíleg"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
@@ -1435,11 +1473,12 @@
 "Haldric fou coronada Reina de Wesnoth, i portadora del Ceptre de Foc, que "
 "pasaria als seus successors."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
-msgstr "I el seu regnat fou llarg, i desfè tots els actes malvats de la seva 
mare."
+msgstr ""
+"I el seu regnat fou llarg, i desfè tots els actes malvats de la seva mare."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
@@ -1447,31 +1486,31 @@
 "Konrad es convertí en un noble a la cort de Li'sar. Es casaren i junts "
 "tingueren dos fills i una filla."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 msgid "The Ford of Abez"
 msgstr "El Gual de Abez"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1489,19 +1528,19 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz "
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr "Atureu-vos! No podeu passar! Ràpid, reforços, protegiu la Princesa!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 msgid "Ruaarrrrrrrr!"
 msgstr "Ruaarrrrrrrr!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 msgid "What is that?"
 msgstr "Què és allò?!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
@@ -1509,11 +1548,11 @@
 "Les criatures dels abismes venen a per nosaltres! Això pot resultar molt "
 "perillós. Ràpid, hem d'arribar a l'altra vora com més aviat millor."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 msgid "We made it across the river safely! Where to now?"
 msgstr "L'hem creuat sans i estalvis! A on anem, ara?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
@@ -1521,7 +1560,7 @@
 "Hem de continuar al nord. Haurem de demana ajuda als Nans del nord si volem "
 "provar d'entrar a Knalga."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
@@ -1529,11 +1568,11 @@
 "Ho han aconsseguit! No m'ho puc creure! Els hem de seguir. Creuem el riu "
 "també! Ens tornarem a trobar, impostor."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr "Creieu que ens seguirà, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
@@ -1542,7 +1581,7 @@
 "Segur que ho provarà, però els Orcs i les criatures marines li posaran "
 "difícil. Però nosaltres hem de continuar cap endavant!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
@@ -1554,11 +1593,11 @@
 "ara en mans del Caos. Fou aquí on el vostre pare i el seu oncle van ser "
 "traicionats i morts, ara ja fa 19 anys, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 msgid "Really? So what happened, Delfador?"
 msgstr "De veritat? Què va passar, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
@@ -1569,23 +1608,24 @@
 "vora del riu. Per tres dies i tres nits, els exèrcits formaren, però cap "
 "dels dos gosà creuar el riu. Al quart dia, ens van atacar."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 msgid "And then...we were defeated?"
 msgstr "I, aleshores, vam ser derrotats?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 msgid "We were winning the battle. We were repelling them..."
 msgstr "No, la batalla fou cruenta, però els estàvem rebutjant."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
-msgstr "Fins que el fill del Rei, en meitat de la batalla, assessinà el seu 
pare!"
+msgstr ""
+"Fins que el fill del Rei, en meitat de la batalla, assessinà el seu pare!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr "Però, vos el vau venjar, no?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
@@ -1595,7 +1635,7 @@
 "cobardia, o potser sabiduria, tant se val, el cas és que vaig fugir, veient "
 "que no hi havia esperança."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
@@ -1603,15 +1643,15 @@
 "Però, els Elfs em van explicar que vos el vau matar, Delfador. Encara que "
 "mai en parleu, d'això."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 msgid "That foolish boy killed himself."
 msgstr "Aquell estúpid es matà a sí mateix."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 msgid "What do you mean?"
 msgstr "Què voleu dir?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were outnumbered, perhaps four to one. In "
@@ -1623,11 +1663,11 @@
 "nombre, uns quatre a un. Al cor de la batalla, aquell jove vingué cap a mi "
 "donant cops d'espasa com un boig. No vaig tenir una altra opció que 
matar-lo."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 msgid "So it is true, you did kill him?"
 msgstr "Així doncs, és veritat? Vos el vau matar?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
@@ -1635,7 +1675,7 @@
 "Morí a la batalla, per la meva mà. És trist que els teus germans no "
 "tinguessin una oportunitat de morir amb honor, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
@@ -1644,7 +1684,7 @@
 "Amb tots els respectes, Senyors, hem d'afanyar-nos. Hem de creuar el Riu "
 "urgentment. Mireu! Les torres de guarda estan defensades!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
@@ -1652,11 +1692,11 @@
 "Allà! Alguns homes del Sud, gent de Wesnoth, intenten creuar a les nostres "
 "terres. Aturem-los!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr "No podriem creuar per un altre lloc? Potser riu amunt?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -1669,7 +1709,7 @@
 "doncs Asheviere ens tindria atrapats com a rates. Mireu al oest! Asheviere "
 "té una guarnició i està ple de soldats! Hem de creuar, i ara!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
@@ -1677,15 +1717,15 @@
 "Així que són aquí! Doncs és veritat, van escapar dels No morts, i ara "
 "intenten abandonar Wesnoth. Al atac, soldats!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 msgid "Not her again! Quickly! We must hurry!"
 msgstr "Ella novament! Ràpid, hem de creuar ara mateix!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 msgid "Gryphon Mountain"
 msgstr "La Muntanya dels Grius"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1703,37 +1743,41 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 msgid "Here are the mother Gryphon's eggs!"
 msgstr "Aquí estan els ous de la mare dels Grius!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr "Excel·lent! Ara podrem criar Grius!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
-msgstr "Ha ha! Hem matat aquesta maleïda bestiota de l'aire, i ara els seus 
ous són nostres!"
+msgstr ""
+"Ha ha! Hem matat aquesta maleïda bestiota de l'aire, i ara els seus ous són 
"
+"nostres!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 msgid "What is this place? That is one big mountain!"
 msgstr "On som? Aquesta és sens dubte una gran muntanya!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
 "És la famosa muntanya dels Grius! Hem d'anar amb cura, doncs despertar els "
 "Grius seria perillós."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
-msgstr "La muntanya dels Grius! Tal vegada podriem agafar alguns ous dels 
grius i entrenar-los per ser montures voladores. Seria possible, Delfador?"
+msgstr ""
+"La muntanya dels Grius! Tal vegada podriem agafar alguns ous dels grius i "
+"entrenar-los per ser montures voladores. Seria possible, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
@@ -1742,11 +1786,11 @@
 "Ho podriem intentar, encara que serà perillós! Però potser sigui 
beneficiós "
 "més tard. En qualsevol cas, hem de passar per aquesta muntanya!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 msgid "Well, let's start climbing the mountain!"
 msgstr "Comencem l'escalada, doncs!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
@@ -1754,15 +1798,15 @@
 "Sembla que no som els únics amb interessos en aquesta muntanya. Un cop més, 
"
 "la Reina se'ns oposa!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 msgid "Quickly, men! Onward!"
 msgstr "Ràpid soldats, endavant!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 msgid "We have defeated them! Now what do we do?"
 msgstr "Els hem derrotat! Què fem, ara?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
@@ -1772,7 +1816,7 @@
 "abans no ens caigui l'hivern al damunt. Hem de creuar el Gran Riu i "
 "continuar cap a les terres dels Nans. Som-hi!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
@@ -1780,21 +1824,23 @@
 "Amb aquests ous, serem capaços de criar Grius que ens serviran. Podrem "
 "reclutar Janets de Grius!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
-msgstr "És una llàstima, no vem ser capaços d'agafar els ous de griu. 
Haurien estat sens dubte d'una gran ajuda. Tot i així, hem de continuar."
+msgstr ""
+"És una llàstima, no vem ser capaços d'agafar els ous de griu. Haurien 
estat "
+"sens dubte d'una gran ajuda. Tot i així, hem de continuar."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 msgid "Let us continue onward!"
 msgstr "Continuem!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 msgid "Hasty Alliance"
 msgstr "Aliança precipitada"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -1814,29 +1860,29 @@
 "#Mort de Kalenz\n"
 "#Mort de Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr "On som? Per on anar? No suporto aquesta foscor!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr "No estic segur. doneu-me uns minuts per pensar-ho."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 msgid "En garde!"
 msgstr "En guàrdia!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 msgid "What in the world are you doing here?"
 msgstr "Però... què feu vos aquí, ara?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
 "Seguir-vos i donar-vos caça, naturalment! Aquesta és la darrera vegada que "
 "us escapeu de les meves mans!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
@@ -1846,7 +1892,7 @@
 "horribles, i vos encara penseu en lluitar contra nosaltres? Ens portareu a "
 "tots a la mort!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
@@ -1856,13 +1902,13 @@
 "aquestra traició aquí i ara, i després trobaré el Ceptre i tornaré a la 
llum "
 "del sol!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
 "Sorpresa, sorpresa! Bon dia tingueu, amants del sol... prepareu-vos per a "
 "morir!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
@@ -1870,7 +1916,7 @@
 "Estem rodejats! I bé, encara intentareu atacar-nos, Princesa? Ens portareu a 
"
 "tots a la perdició!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
@@ -1878,7 +1924,7 @@
 "Ja veig que no hi ha alternativa... Us ajudaré fins que trobem la "
 "superfície. Som-hi!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
@@ -1886,11 +1932,12 @@
 "Així sigui, Princesa. Us garanteixo que arreibareu a la superfície, o si no 
"
 "morirem tots junts en aquest pou!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 msgid "But once we escape from this hole, I have a score to settle with you!"
-msgstr "No oblideu, però, que un cop abandonem aquest lloc tenim un compte 
pendent!"
+msgstr ""
+"No oblideu, però, que un cop abandonem aquest lloc tenim un compte pendent!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
@@ -1898,7 +1945,7 @@
 "Ens heu ajudat a sobreviure, Princesa. Fóra bo que continuéssim el camí "
 "plegats. Hi esteu d'acord?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
@@ -1906,28 +1953,28 @@
 "Si, vàrem acordar que ens ajudariem a fugir vius d'aquest forat, no és 
així? "
 "Ajuntem doncs els nostres recursos. Aquí són els meus diners."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 msgid "You receive 200 pieces of gold!"
 msgstr "Rebs 500 monedes d'or!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr "Beneïda sigueu, Princesa. Soldats, som-hi, a la recerca del Ceptre!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 msgid "I can't believe it should end like this!"
 msgstr "No puc creure que això acabi així!"
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 msgid "High King at Sea"
 msgstr "Emperador marí"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 msgid "Test of the Clans"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1940,133 +1987,134 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
-msgid "What do these intruders want? We did not invite them here, that is 
certain."
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
+msgid ""
+"What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 msgid "Home of the North Elves"
 msgstr "La Casa dels Elfs del Nord"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2088,150 +2136,153 @@
 "#Mort de Li'sar\n"
 "#Fi dels torns abans d'arribar al bosc"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
-msgid "There you are! You must come quickly to the home of the Elves in the 
east!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
+msgid ""
+"There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 msgid "There they are! Charge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
-msgid "After being in this wilderness for so long, it will be good to get some 
rest!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
+msgid ""
+"After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 msgid "My lords! I have found you at last."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 msgid "Trouble? What kind of trouble?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 msgid "Come then, Konrad, let us go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
-msgid "El'rien, we have the Scepter of Fire with us! We must escort them to 
Elensia!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
+msgid ""
+"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 msgid "The Isle of Anduin"
 msgstr "L'Illa d'Anduin"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 msgid ""
 "\n"
 "Victory:\n"
@@ -2249,31 +2300,35 @@
 "#Mort de Delfador\n"
 "#Fi dels torns"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
-msgid "This is no time to return to our vessel! We must take control of the 
island!"
-msgstr "Aquest no és el moment per tornar cap el vaixell! Hem de conquerir 
l'illa!"
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
+msgid ""
+"This is no time to return to our vessel! We must take control of the island!"
+msgstr ""
+"Aquest no és el moment per tornar cap el vaixell! Hem de conquerir l'illa!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 msgid "And so the party landed on the Isle of Anduin."
 msgstr "I així fou com el grup arribà a l'illa d'Anduin."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr "Així doncs això és Anduin. Sembla una mica... dessolada."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
-msgstr "Estic d'acord, Konrad. Sembla que els Orcs han arribat fins i tot 
aquí... el lloc on vaig néixer, on vaig ser entrenat."
+msgstr ""
+"Estic d'acord, Konrad. Sembla que els Orcs han arribat fins i tot aquí... el 
"
+"lloc on vaig néixer, on vaig ser entrenat."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr "Qui són? Oh! Un grup d'Elfs! Fem-los fora d'aquí!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
@@ -2281,71 +2336,87 @@
 "Mai hagués pensat que els Orcs arribarien aquí. Aquesta illa era tan 
maca... "
 "Hem de reconquerir-la! A les armes!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 msgid "I found someone hiding in the village!"
 msgstr "He trobat algú ocultant-se a la vila!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
-msgstr "Senyors meus, m'he estat amagant dels orcs a la vila, com molts dels 
altres mags d'aquí. Potser podem unir-nos per tornar a capturar l'illa!"
+msgstr ""
+"Senyors meus, m'he estat amagant dels orcs a la vila, com molts dels altres "
+"mags d'aquí. Potser podem unir-nos per tornar a capturar l'illa!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr "Certament, unim-nos per lluitar plegats contra aquests malvats."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 msgid "You can now recruit mages"
 msgstr "Ara podeu reclutar mags."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr "Delfador, el meu antic mestre! Heu salvat l'illa dels Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr "El meu aprenent! Digue'm, com va caure l'illa d'aquesta manera?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
 "holding me until a ship could arrive to take me to Weldyn where I am to "
 "stand trial for treason for training mages!"
-msgstr "No ho heu sentit, mestre Delfador? Asheviere està intentant controlar 
tota la costa oest. Ha contractat molts Orcs i els envia cap aquí. A mí 
volien portar-me en un vaixell fins a Weldyn, on havia de ser jutjat per 
traició per entrenar mags!"
+msgstr ""
+"No ho heu sentit, mestre Delfador? Asheviere està intentant controlar tota "
+"la costa oest. Ha contractat molts Orcs i els envia cap aquí. A mí volien "
+"portar-me en un vaixell fins a Weldyn, on havia de ser jutjat per traició "
+"per entrenar mags!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
-msgstr "Nosaltres venim de lluitar contra les seves forces a Aiguanegra. On 
més ha atacat?"
+msgstr ""
+"Nosaltres venim de lluitar contra les seves forces a Aiguanegra. On més ha "
+"atacat?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
 "richer every day. There are even rumors that she may break the ancient "
 "treaty and attack Elensefar!"
-msgstr "Ella té sota control la Badia de les Perles. Ha convertit els 
sirènids que habitaven allà en esclaus. Els fa buscar perles per tal 
d'enriquir-se més cada dia. D'altra banda també hi ha rumors que podria 
trencar la treva i atacar fins i tot Elensefar!"
+msgstr ""
+"Ella té sota control la Badia de les Perles. Ha convertit els sirènids que "
+"habitaven allà en esclaus. Els fa buscar perles per tal d'enriquir-se més "
+"cada dia. D'altra banda també hi ha rumors que podria trencar la treva i "
+"atacar fins i tot Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
-msgstr "No podriem contraatacar? Quantes forces té a la Badia de les Perles? 
Podriem tornar-li el cop?"
+msgstr ""
+"No podriem contraatacar? Quantes forces té a la Badia de les Perles? Podriem 
"
+"tornar-li el cop?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
-msgstr "Estic d'acord, hauriem d'anar-hi. Descansem una mica aquí, i preparem 
un vaixell cap a la badia. Esperem derrotar les seves forces allà!"
+msgstr ""
+"Estic d'acord, hauriem d'anar-hi. Descansem una mica aquí, i preparem un "
+"vaixell cap a la badia. Esperem derrotar les seves forces allà!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 msgid "Isle of the Damned"
 msgstr "L'Illa dels maleits"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -2361,7 +2432,7 @@
 "Derrota:\n"
 "#Mort de Konrad"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
@@ -2369,24 +2440,24 @@
 "sails..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr "Vaja, he sobreviscut! Però, on soc? Aquesta illa és habitada?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
@@ -2394,7 +2465,7 @@
 "Tant de bo no siguin més que rumors! Però, no tinc a cap dels meus homes 
amb "
 "mi! Com em defensaré?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
@@ -2403,22 +2474,22 @@
 "Hi han alguns elfs a l'illa, senyor meu. Si els reclutem, encara tindrem "
 "alguna possibilitat d'aturar els no morts."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 msgid "Looks like there is somebody hidden in the temple."
 msgstr "Sembla que algú s'amagava dins el temple!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
@@ -2426,19 +2497,19 @@
 "M'amagava planejant com derrotar els No morts. Ara que sou aquí, els podem "
 "destruir."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 msgid "The temple seems to be empty."
 msgstr "El temple sembla estar buit."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 msgid "Fight on against the undead without me, friends!"
 msgstr "Lluiteu contra els No morts sense mi, amics meus!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
@@ -2446,13 +2517,13 @@
 "Hem acosseguit fer front als No morts de l'illa! Ara només ens cal un "
 "vaixell per viatjar a Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
@@ -2460,7 +2531,7 @@
 "Gràcies a Déu que l'hem trobat, senyor! Pugeu a bord! El portarem ben lluny 
"
 "d'aquesta horrible illa."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
@@ -2468,18 +2539,18 @@
 "És una llàstima que la victòria completa no fou possible, però gràcies 
per "
 "ser rescatat! En marxa, rumb a Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 msgid "Mountain Pass"
 msgstr "El Pas de la Muntanya"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2499,17 +2570,17 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
 "Mireu, jove Konrad, davant nostre hi ha la calçada construïda pels senyors "
 "Nans."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 msgid "But I can hardly see with all this mist around!"
 msgstr "Però, si gairebé no puc veure-m'hi amb tota aquesta boira!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
@@ -2520,11 +2591,11 @@
 "produeix aquesta densa boira, per tal que els viatgers es perdin, i siguin "
 "devorats per les criatures que invoca i que habiten el lloc."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 msgid "His...creatures? We must keep to the road, men!"
 msgstr "Devorats per criatures? Serà millor mantenir-nos al camí."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
@@ -2535,11 +2606,11 @@
 "construiren aquest camí, van interrompre el son del bruixot, i des "
 "d'aleshores ell i el seu germà aturmenten les viles nanes."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 msgid "Let us then go carefully...but quickly, men!"
 msgstr "Bé doncs, nois, anem calçada amunt, ràpid, però amb prudència."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
@@ -2549,7 +2620,7 @@
 "aquestes muntanyes no són segures, un gran bruixot hi viu, i el seus trolls "
 "no dubtaran en atacar-vos... convocaré els meus homes per ajudar-vos!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
@@ -2557,11 +2628,11 @@
 "Si és això cert, Konrad, hauríem d'anar per un altre camí, i marxar al "
 "voltant de la muntanya abans de provar de derrotar aquests nous enemics."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 msgid "What do you say, Delfador?"
 msgstr "Qué n'opineu, savi Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
@@ -2569,7 +2640,7 @@
 "No! Ni d'un minut disposem per perdre! Seguirem el camí planejat, manteniu "
 "els ulls ben oberts per vigilar els trolls i els peus lluny de l'aigua!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
@@ -2577,11 +2648,12 @@
 "Els Moradors de les Pedres us ajudarem en la vostra missió. Mireu! Els grans 
"
 "Moradors s'alcen en armes a les viles de l'Oest! A la batalla!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
-msgid "Well, we have defeated our foes let us hope the mountain does not 
defeat us!"
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
+msgid ""
+"Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
@@ -2591,19 +2663,19 @@
 "vila i tenir cura dels meus nens. L'hospitalitat dels nans us donarà la "
 "benvinguda on sigui que aneu, amics meus!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 msgid "Let us move onward!"
 msgstr "Som-hi, hem de continuar!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr "Aaargh! Estic acabat... lluiteu sense mi, germans!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 msgid "Muff Malal's Peninsula"
 msgstr "La Península de Muff Malal"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -2619,7 +2691,7 @@
 "#Mort de Konrad\n"
 "#Fi dels torns"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
@@ -2627,21 +2699,21 @@
 "Però el camí a Elensefar fou traicioner, i Konrad i els seus homes foren "
 "descoberts pels No morts..."
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr "Senyor, en aquelles runes sembla haver-hi moviment!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
 "Sembla que aquí hi ha uns quants No morts. Prepareu-vos per a la batalla, "
 "soldats!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 msgid "To arms!"
 msgstr "A les armes!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
@@ -2649,7 +2721,7 @@
 "Ahh... un grup d'Elfs s'acosta! Ben aviat tindrem Elfs morts al nostre "
 "servei!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
@@ -2657,11 +2729,11 @@
 "La victòria és nostra! Esperem que això no ens hagi endarrerit massa... "
 "Enacara hem de salvar la ciutat! Hem d'anar cap allà el més ràpid 
possible!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 msgid "Northern Winter"
 msgstr "L'hivern del Nord"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2681,11 +2753,12 @@
 "#Mort de Kalenz\n"
 "#Fi dels torns"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
-msgid "This winter is bitterly cold! Perhaps we should stop here and rest a 
while."
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
+msgid ""
+"This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr "Aquest hivern és molt fred! Potser hauríem de aturar-nos i 
descansar."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
@@ -2693,7 +2766,7 @@
 "Aturar-nos i descansar? Senyor, hem d'anar a la cerca del Ceptre, abans no "
 "caigui en mans de l'enemic!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
@@ -2705,7 +2778,7 @@
 "majoria dels nostres recursos. Aquesta terra sembla fértil, assentem-nos "
 "aquí mentre duri l'hivern!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
@@ -2714,7 +2787,7 @@
 "Si, deixeu-nos descansar! Estic segur que encara ens aguarden molts reptes, "
 "i no crec que pogués superar un altre del estil del Gran Riu per molts dies."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
@@ -2722,7 +2795,7 @@
 "Anem darrere del Ceptre de Foc! El destí del Regne descansa a les nostres "
 "mans, i tot en el què penseu vosaltres els humans és en descansar?! Anem!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
@@ -2734,15 +2807,15 @@
 "aquestes terres àrides haurem de lluitar fins i tot per a descansar! Mireu "
 "al Nord! Aquests maleïts Orcs no ens deixaran en pau!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr "Doncs lluitarem per a controlar les terres. A les armes!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr "Cau més neu. Hem d'acabar la batalla ràpidament! Soldats, avanceu!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
@@ -2750,7 +2823,7 @@
 "Victória! Hem assegurat les terres. Ara podrem descansar mentre el fred "
 "hivern passa."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
@@ -2758,7 +2831,7 @@
 "Descansem, però no pas molt, amics; encara hem d'arribar a les antigues "
 "mines dels Nans abans que els nostres enemics."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
@@ -2766,11 +2839,11 @@
 "I després de molts dies de descans, el grup posà rumb novament cap el Regne 
"
 "dels Nans."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 msgid "Plunging into the Darkness"
 msgstr "Descendint cap a la Foscor"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2788,11 +2861,11 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 msgid "It's so dark in here I can hardly see!"
 msgstr "És tot tan fosc, aquí dins... amb prou feines sóc capaç de veure 
res!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
@@ -2800,21 +2873,21 @@
 "És realment fosc, si... haurem d'encendre torxes i avançar lentament. Amb "
 "una mica de sort, encara trobarem Nans per ajudar-nos."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
 "És cert; a més, el poble dels Elfs no som molt... hàbils en aquestes 
fosques "
 "i tancades coves."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr "Qui s'acosta? Habitants de la superfície! Soldats, en posició!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 msgid "We come in peace, friends. We come in peace!"
 msgstr "Venim en so de pau, amics, venim en so pau!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
@@ -2822,11 +2895,12 @@
 "Ah, si? No obstant, veig que veniu acompanyats dels Elfs. És que no podem "
 "viure els nans sense que vinguin els traidors dels Elfs a molestar-nos?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
-msgstr "A que debem les vostres paraules, Nan? Els Elfs mai us hem fet cap 
mal!"
+msgstr ""
+"A que debem les vostres paraules, Nan? Els Elfs mai us hem fet cap mal!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
@@ -2836,7 +2910,7 @@
 "ser massacrats, i vosaltres, els cobards dels Els, no vau moure un sol dit "
 "per nosaltres!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
@@ -2844,7 +2918,7 @@
 "Has anat massa lluny! Jo sóc Kalenz, el totpoderós Senyor Elf! Com goses, "
 "tú, que malvius en aquests túnels dir-me covard?!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
@@ -2852,7 +2926,7 @@
 "Que hi hagi pau, amics meus! Els maleïts orcs es pasegen per damunt nostre "
 "mentre discutim. Hem de barallar-nos entre nosaltres?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
@@ -2861,11 +2935,11 @@
 "presència aquí, a Knalga, llar dels Nans, perqué esteu arriscant les 
vostres "
 "vides!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 msgid "Well, we...we..."
 msgstr "Bé, doncs, nosaltres... ehh..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
@@ -2873,11 +2947,12 @@
 "Nosaltres hem vingut a la recerca del Ceptre de Foc, i que així l'hereu al "
 "tron pugui reclamar la seva herència."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
-msgid "The Scepter of Fire? Are you out of your minds? Surely you speak in 
jest!"
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
+msgid ""
+"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr "El Ceptre de Foc? Estàs boig? Haha, deus estar de broma!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
@@ -2887,7 +2962,7 @@
 "vos i el vostre poble per trobar-lo. Heu d'escollir si ens oferiu o no la "
 "vostra ajuda, però de qualsevol manera el trobarem."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
@@ -2896,11 +2971,11 @@
 "Ceptre realment existeix! Qui és aquest hereu al tron, aques rei de qui "
 "parles?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 msgid "I am, sir."
 msgstr "Sóc jo, Senyor."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
@@ -2909,7 +2984,7 @@
 "HahahaDimonis, no m'habia rigut tant des de feia molt de temps! Y, "
 "aleshores, qui ets tu, vell?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
@@ -2917,7 +2992,7 @@
 "Jo sóc Delfador el Gran, Arximag del Rei Garard i lleial protector del seu "
 "Hereu!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
@@ -2927,29 +3002,30 @@
 "jove nan, i tu no ets Delfador. Soldats! Preneu aquests impostors i allunyeu-"
 "los de mi! Delfador morí fa molts anys."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
 "JO sóc Delfador el Gran! Y qualsevol que gosi enfrentar-se a mi, no dubteu "
 "que morirà!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
-msgid "You...you really are Delfador! But we had news that you were dead, 
years ago!"
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
+msgid ""
+"You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
 "Ets... ets realment tú, Delfador!? Ens vàren dir que vas morir, fa ja molts 
"
 "anys!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
 "Van ser ells qui pensaren que había mort... de fet, ho desitjaven. Però "
 "encara sóc aquí, i viu!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr "I creus realment que pots trobar el Ceptre de Foc?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@@ -2961,39 +3037,40 @@
 "existeix la possibilitat de que morin nans... potser molts. Però el cert és 
"
 "que és millor que amagar-se dels Orcs com cucs."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr "Hmm... sembla que s'amaga un passadís secret rere aquestes roques."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 msgid "The Princess of Wesnoth"
 msgstr "La Princesa de Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
-msgid "...but one of the Orcs survived long enough to send the news to the 
queen..."
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
+msgid ""
+"...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr "... però un dels Orcs visquè el suficient per informar la Reina..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 msgid "...and she sent her most able commander."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -3005,65 +3082,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr "Pont"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
-msgid "On the road to Knalga, the party was opposed by the forces of 
Asheviere."
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
+msgid ""
+"On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr "En el camí a Knalga, el grup es topà amb les forces de Asheviere."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr "La Reina m'ha enviat a detenir-vos, impostor!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
-msgid "That's the princess, Li'sar. The daughter of the Queen, and her 
successor!"
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
+msgid ""
+"That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr "És la Princesa Li'Sar. La filla de la Reina, i la seva successora!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 msgid "I'm no imposter. It seems that your mother has lied to you."
-msgstr "No sóc cap impostor; sembla que la vostra mare us ha enganyat al 
respecte."
+msgstr ""
+"No sóc cap impostor; sembla que la vostra mare us ha enganyat al respecte."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
-msgid "There is no use in reasoning. She will understand only one thing. To 
arms!"
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
+msgid ""
+"There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
 "No serveix de res dialogar amb ella! Només hi ha una cosa que comprendrà "
 "perfectament. A les armes!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr "Això m'està costant massa temps, serà millor cridar uns reforços."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 msgid "Maybe I was not using enough forces..."
 msgstr "Pot ser no estaba usant suficients forces."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr "Em rendeixo! No em feu mal, impostor!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
-msgid "I said before I'm not an imposter, but if you yield, I will spare your 
life."
-msgstr "Com us diguè abans, no sóc un impostor, però si ho demaneu us 
deixaré viure."
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
+msgid ""
+"I said before I'm not an imposter, but if you yield, I will spare your life."
+msgstr ""
+"Com us diguè abans, no sóc un impostor, però si ho demaneu us deixaré 
viure."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 msgid "Let me go!"
 msgstr "Deixa'm anar!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr "Pensa sobre la història del vell Rei."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
@@ -3071,7 +3154,7 @@
 "El vell Rei? He sentit alguna cosa d'ell, però sé què no és cert. La meva 
"
 "mare m'ho digué."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
@@ -3083,7 +3166,7 @@
 "aviat, i si esteu en el bàndol equivocat potser no podrem perdonar-vos la "
 "vida una segona vegada."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
@@ -3091,11 +3174,11 @@
 "No sóc una nena, i no vull parlar d'això! Heu dit que em perdonarieu, així 
"
 "que marxeu! El camí del Nord hauría de ser segur.."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr "Bon dia, Princessa. Soldats, en marxa, al camí dels Nord!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
@@ -3103,11 +3186,11 @@
 "(... he he, ells no tenen ni idea de tots els No Morts que s'han passejat "
 "últimament per aquell camí. Segur que estan perduts!)"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 msgid "Return to Wesnoth"
 msgstr "Retorn a Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3127,44 +3210,45 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
-msgid "These intruders are stronger than we expected. Call in the 
reinforcements!"
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
+msgid ""
+"These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 msgid "The Sceptre of Fire"
 msgstr "El Ceptre de Foc"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -3176,19 +3260,19 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr "El ceptre ha de ser a prop! Cap a on hem de anar, ara?"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr "Si, jo també el sento a prop. Cerquem-lo amb cura!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr "Ceptre de Foc"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
@@ -3197,7 +3281,7 @@
 "Aquest Ceptre va ser forgat pels Nans. Un símbol del regnat de Wesnoth, el "
 "Ceptre te el poder de llançar boles de foc als enemics del seu portador."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
@@ -3205,29 +3289,30 @@
 "Aquest és el Ceptre de Foc. Només un autèntic successor al tron 
s'atriviria "
 "a agafar-lo!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 msgid "Here it is at last, I have the Sceptre!"
 msgstr "Aquí està, a la fi! Tinc el Ceptre!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr "Finalment, es troba a les nostres mans! Ara, marxem d'aquí!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
-msgid "I think that if we travel just a little north, we might be able to get 
out."
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
+msgid ""
+"I think that if we travel just a little north, we might be able to get out."
 msgstr "Crec que si viatgem cap el nord una mica més, podrem escapar d'aquí."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 msgid "At last! I have the Sceptre!"
 msgstr "Per fi! Tinc el Ceptre!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
 "Així és. Has aconsseguit apoderar-te d'ell, Li'Sar. Tant de bo l'usis amb "
 "sabiesa."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
@@ -3235,7 +3320,7 @@
 "Doncs, el meu primer ús serà per a sortir d'aquest forat! Espero que ho "
 "consideris sabi!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
@@ -3243,15 +3328,15 @@
 "El Ceptre fa el seu amo poderós, però no pas immortal, petita. Úsa'l amb "
 "prudéncia. Ara, vine! Crec que hi ha una sortida cap al nord!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr "Crec que sé el què estic fent. Vinga, anem!"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 msgid "Snow Plains"
 msgstr "Planes Nevades"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3271,13 +3356,13 @@
 "#Mort de Li'sar\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
@@ -3285,11 +3370,11 @@
 "Aquesta espasa seria útil en el nostre viatge. Ha de ser en alguna de les "
 "cases davant nostre.."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 msgid "Swamp Of Dread"
 msgstr "Pantà de Terror"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3309,7 +3394,7 @@
 "#Mort de Li'sar\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
@@ -3317,7 +3402,7 @@
 "Aquesta terra està maleïda. Els lichs han viscut aquí amassant grans "
 "exèrcits i fortunes."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
@@ -3325,11 +3410,11 @@
 "Els Lichs són per tot el pantà. Espero que hagi fet una bona elecció 
venint "
 "per aquí."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 msgid "The Lost General"
 msgstr "El General Perdut"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -3347,75 +3432,75 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 msgid "The sign says 'Guest quarters'."
 msgstr "El senyal diu: 'Habitacions pels hostes'"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 msgid "These passages seem to have been used recently."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 msgid "There is a big cave-in south of here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 msgid "The rocks are moving!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 msgid "Who goes there? Friend or foe?"
 msgstr "Qui hi va? Amic o enemic?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr "Intentem lliurar aquestes coves dels Orcs! Ajudeu-nos, us ho preguem!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr "Un Orc! A per ells!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 msgid "I did not know that the undead were in these pits!"
 msgstr "Desconeixia que els no morts també estaven per aquí"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 msgid "Who is this foul enemy that we fight?"
 msgstr "Qui és aquest malvat enemic contra el que lluitem?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr "Sóc Lionel, el General Perdut, i em venjaré de vosaltres!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr "Venjar-vos? Què hem fet per merèixer vostra vengança?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 msgid "Lionel? A General? I remember that name..."
 msgstr "Lionel? Un General? Em sona aquest nom..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
@@ -3427,7 +3512,7 @@
 "abandonar aquí, a mi i als meus homes, per què ens morissim de gana, i els "
 "Nans ni es varem molestar en ajudar-nos. Ara em venjaré!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
@@ -3435,11 +3520,11 @@
 "Argh! He estat derrotat! Però almenys sou un valerós enemic, no com aquells 
"
 "maleïts Orcs..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr "Descanseu en pau, Lionel, el pobre, perdut General..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -3448,15 +3533,15 @@
 "your quest than I did!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 msgid "The earth shakes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 msgid "The Siege of Elensefar"
 msgstr "El Setge de Elensefar"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -3472,7 +3557,7 @@
 "#Mort de Konrad\n"
 "#Fi dels torns"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
@@ -3480,15 +3565,15 @@
 "El grup ha arribat a Elensefar, a la fi, però ha descobert que la ciutat ja "
 "ha caigut a mans dels Orcs..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 msgid "My lord! It seems the city has already fallen!"
 msgstr "Senyor! Sembla que la ciutat ja ha caigut!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 msgid "This is terrible news! We must retake the city!"
 msgstr "Són unes terribles notícies! Hem de reconquerir la ciutat!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
@@ -3496,7 +3581,7 @@
 "Són molts, no serà pas fàcil. I mireu, allà al sud, sembla que els No 
morts "
 "s'han aliat amb els Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
@@ -3504,7 +3589,7 @@
 "Heus aquí els Elfs! Amb la nostra aliança amb els Orcs, els aniquilarem "
 "fàcilment!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
@@ -3512,15 +3597,15 @@
 "Hem de conquerir la ciutat i derrotar els No morts abans que vinguin "
 "reforços!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 msgid "In the night, three dark figures creep out of the forest."
 msgstr "De nit, tres fosques figures surten del bosc."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 msgid "Halt! Who goes there, friend or foe?"
 msgstr "Atureu-vos! Qui va?! Amic o enemic?!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
@@ -3528,11 +3613,11 @@
 "Salutacions, amic. Som del Gremi de lladres de Elensefar. Venim a ajudar-vos "
 "a fer for a els Orcs de la nostra ciutat!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr "Lladres? Qui ens assegura que podem comfiar en vosaltres?!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
@@ -3540,15 +3625,15 @@
 "Comprendríem que no us refiéssiu de nosaltres, naturalment, però els 
nostres "
 "interessos són comuns en aquest assumpte!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 msgid "Hmm...I have to consider this..."
 msgstr "Hmm... haig de meditar-ho..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 msgid "Very well. You may join us."
 msgstr "Molt bé. Podeu unir-vos a nosaltres."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
@@ -3556,11 +3641,11 @@
 "Us servirem bé, ja que respectem l'ajuda que esteu donant a la nostra "
 "ciutat. Veuràs que aquí hi ha honor, fins i tot entre lladres."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr "No podem creure els vostres motius. Salvarem la ciutat nosaltres sols!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
@@ -3568,19 +3653,20 @@
 "Molt bé, ens en anem doncs. Haureu de recapturar la ciutat sense la nostra "
 "ajuda!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr "Finalment, hem reconquerit la ciutat! Descansem aquí, amics."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr "Victòria! Els lladres de Elensefar estaran al seu servei, Senyor."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 msgid "The party rested for three days, after which an old friend returned."
-msgstr "El grup descansà durant tres dies, després dels quals un vell amic 
retornà."
+msgstr ""
+"El grup descansà durant tres dies, després dels quals un vell amic retornà
."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
@@ -3588,11 +3674,11 @@
 "Bon dia, amics! Ja veig que heu reconquerit la ciutat! Sabia que ho "
 "aconseguiries, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr "Delfador! Que content em feu al tornar! Però, on ereu?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
@@ -3601,11 +3687,11 @@
 "Estava reunit amb el Gran Consell Élf. Aquest és Kalenz, un Senyor dels "
 "Elfs, que ve a oferir-nos la seva ajuda, de part dels Elfs del Nord."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 msgid "Greetings, friend."
 msgstr "Bon dia, amic."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
@@ -3613,15 +3699,16 @@
 "Delfador, hem conquerit la ciutat, però els homes de Asheviere ens atacaran. 
"
 "Què farem?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
-msgstr "El Consell s'ha reunit, i hem decidit que s'ha d'aconseguir el Ceptre 
de Foc."
+msgstr ""
+"El Consell s'ha reunit, i hem decidit que s'ha d'aconseguir el Ceptre de Foc."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 msgid "The Scepter of Fire? What's that?"
 msgstr "El Ceptre de Foc? Què és?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
 "to make the king a magnificent scepter. It took their finest smiths years to "
@@ -3636,11 +3723,11 @@
 "Encara hi viuen alguns nans, en constant lluita amb els Orcs. Però el ceptre 
"
 "es va perdre en algun lloc d'aquelles enormes cavernes."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 msgid "But what has this to do with me?"
 msgstr "Oh... i, això què té a veure amb mi?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
@@ -3650,15 +3737,15 @@
 "edicte pel qual el primer membre de la Familia Reial que el trobés, "
 "governaria les terres."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 msgid "Oh, and you want me to get this scepter?"
 msgstr "I voleu que jo aconsegueixi aquest ceptre?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 msgid "We will help you get it, my lord."
 msgstr "Nosaltres us ajudarem, senyor!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
@@ -3668,19 +3755,19 @@
 "aconsseguir la seva plaça com a governanta. Si tu l'aconseguissis abans, el "
 "poble et recolzaria com a Rei."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 msgid "Me? King?"
 msgstr "Jo? El Rei?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr "Si, Konrad. Crec que algun dia seras Rei. Ara, afanyem-nos!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr "La Vall de la Mort - La Revenja de la Princesa"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3698,7 +3785,7 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
@@ -3706,65 +3793,65 @@
 "Senyor! Aquest camí no sembla tan segur com esperàvem. Mireu a les "
 "muntanyes, està ple de No Morts!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 msgid "Who are these who approach? Let us kill them all!"
 msgstr "Qui són els què s'aproximen? Mateu-los!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 msgid "To arms, men! The undead hordes approach!"
 msgstr "A les armes, soldats! Les Hordes Obscures s'acosten!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 msgid "There are just so many! What shall we do?"
 msgstr "Són masses! Què farem?!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 msgid "Let us hold them off as long as we can!"
 msgstr "Nostra única opció és contenir-los tant de temps com poguem!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 msgid "I have come once again to aid you, friends!"
 msgstr "Hem arribat a temps per ajudar-vos, altesa!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr "Mags Blancs? Ajundant-nos? A què es deu la seva presència?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 msgid "Yes! We have fought them off!"
 msgstr "Sí! Els hem vençut!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr "Gràcies per ajudar-nos, Moremirmu."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
@@ -3775,7 +3862,7 @@
 "Guardies Reials de la Princesa van dir que us havien enganyat per a què "
 "viatgéssiu per aquestes terres perilloses. No podíem sinó venir a 
ajudar-vos!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
@@ -3783,7 +3870,7 @@
 "Aleshores, ella ens ha enganyat! On anirem, doncs? Quin camí serà segur per 
"
 "a nosaltres?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
@@ -3794,7 +3881,7 @@
 "cap el gual del Gran Riu a Abez, travessant la montanya dels Grius. Afanyeu-"
 "vos, doncs serà impossible creuar-lo un cop arribi l'hivern!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
@@ -3802,17 +3889,17 @@
 "Gràcies pel vostre consell, amic! Tant de bo els nostres camins tornin a "
 "encreuar-se en temps més feliços!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 msgid "May he rest peacefully!"
 msgstr "Tant de bo descansi en pau.."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
@@ -3820,7 +3907,7 @@
 "Morí lluitant per vos, Príncep, igual que qualsevol de nosaltres voldriem "
 "morir sempre que sigui lluitant per vos."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
@@ -3828,7 +3915,7 @@
 "Aquest lloc em fa sentir incòmode, encara amb els No Morts en retirada. On "
 "anem?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
@@ -3838,15 +3925,15 @@
 "són a tot arreu. Hem d'arribar a les terres del Nord, a través del Gran 
Riu. "
 "Afanyem-nos!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 msgid "Indeed! Let us go from here!"
 msgstr "Així sigui! Marxem d'aquí!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 msgid "The Valley of Statues"
 msgstr "La Vall de les Estàtues"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -3864,119 +3951,120 @@
 "#Mort de Li'sar\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
-msgid "That's very strange, why would someone make statues of such foul 
creatures?"
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
+msgid ""
+"That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 msgid "Halt! You will not pass by this way!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 msgid "All I can see in here is a large mirror!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 msgid "Very well, I'll smash it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 msgid "Fall on them men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 msgid "What happened there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
@@ -4113,4 +4201,3 @@
 "Portà el nen fins els boscos de l'oest, on el deixà sota la protecció dels 
"
 "Elfs. Mentrestant, el regnat de terror de Asheviere s'anà extenent per tot "
 "el Wesnoth..."
-
Index: wesnoth/po/ca/wesnoth-sotbe.po
diff -u wesnoth/po/ca/wesnoth-sotbe.po:1.2 wesnoth/po/ca/wesnoth-sotbe.po:1.3
--- wesnoth/po/ca/wesnoth-sotbe.po:1.2  Sat Sep  4 12:59:57 2004
+++ wesnoth/po/ca/wesnoth-sotbe.po      Sat Sep 11 21:53:31 2004
@@ -22,7 +22,7 @@
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 #, fuzzy
 msgid "Black Flag"
 msgstr ""
@@ -30,7 +30,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "La Bandera Negra"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -51,113 +51,113 @@
 "#Mort de Grüü\n"
 "#Fi dels torns"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 msgid "Transport Galleon"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 msgid "Transport"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 msgid "So here is Tirigaz."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 msgid "I love this strategy, chief!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 msgid "Aaaargh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -169,106 +169,107 @@
 "#Death of Inarix"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 #, fuzzy
 msgid "The Desert of Death"
 msgstr ""
@@ -276,7 +277,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "El Desert de la Mort"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -297,47 +298,47 @@
 "#Mort de Grüü\n"
 "#Mort d'un bruixot"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 #, fuzzy
 msgid "End Of Peace"
 msgstr ""
@@ -345,7 +346,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Fi de la Pau"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -364,128 +365,128 @@
 "#Mort de Kapou'e\n"
 "#Fi dels torns"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 msgid "The battle begun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 msgid "Hurrah!  Victory!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 msgid "What should be do, chief?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 msgid "Ah!  They are no match against my mace."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 msgid "We must do something!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 #, fuzzy
 msgid "Shan Taum The Smug"
 msgstr ""
@@ -493,7 +494,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Shan Taum el Contrabandista"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -514,110 +515,110 @@
 "#Mort de Grüü\n"
 "#Mort d'un bruixot"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 msgid "Well, ermmm..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 msgid "Really?  But my people..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
@@ -625,11 +626,11 @@
 "on it."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 #, fuzzy
 msgid "Silent Forest"
 msgstr ""
@@ -637,7 +638,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Bosc Silenciós"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -658,67 +659,67 @@
 "#Mort de Grüü\n"
 "#Mort d'un bruixot"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 msgid "Some people say these woods are haunted."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 msgid "The Siege Of Barag Gór"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -731,117 +732,117 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 msgid "Here is Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 msgid "I have a subtle plan, chief."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 msgid "Which plan?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 msgid "..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 msgid "They are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 #, fuzzy
 msgid "To the harbour of Tirigaz"
 msgstr ""
@@ -849,7 +850,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Cap el port de Tirigaz"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 #, fuzzy
 msgid ""
 "\n"
@@ -872,57 +873,57 @@
 "#Mort de Grüü\n"
 "#Mort d'un bruixot"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 msgid "Shut up, I just heard something."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 msgid "Ahhh, that was yummy!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 msgid "Err... well..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 #, fuzzy
 msgid "Toward Mountains of Haag"
 msgstr ""
@@ -930,7 +931,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Cap a les Muntanyes de Haag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -949,117 +950,117 @@
 "#Mort de Kapou'e\n"
 "#Fi dels torns"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 msgid "Father!  Oh no!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 msgid "Oh no, I'm defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 msgid "Argh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
@@ -1089,10 +1090,10 @@
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
Index: wesnoth/po/ca/wesnoth-tdh.po
diff -u wesnoth/po/ca/wesnoth-tdh.po:1.2 wesnoth/po/ca/wesnoth-tdh.po:1.3
--- wesnoth/po/ca/wesnoth-tdh.po:1.2    Sat Sep  4 12:59:57 2004
+++ wesnoth/po/ca/wesnoth-tdh.po        Sat Sep 11 21:53:31 2004
@@ -22,11 +22,11 @@
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -36,25 +36,25 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 msgid "Argh! I die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 #, fuzzy
 msgid "Brother Against Brother"
 msgstr ""
@@ -62,7 +62,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Germà contra Germà"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 #, fuzzy
 msgid ""
 "\n"
@@ -81,99 +81,99 @@
 "#Mort de Gwiti Ha'atel\n"
 "#Fi dels torns"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 msgid "It is over. I am doomed."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 msgid "Didn't I tell you so?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 msgid "And by my own hands you died!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 msgid "Now you shall die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 msgid "Confrontation"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -183,7 +183,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
@@ -191,22 +191,22 @@
 "outlying areas, his troops were many but untrained."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
@@ -214,78 +214,78 @@
 "best hope was now to flee into the mountains."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 msgid "I shall slay you myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 msgid "So this is death... the cold, black void"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 msgid "Return to your master, dark fiend!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 #, fuzzy
 msgid "Crelanu's Book"
 msgstr ""
@@ -293,7 +293,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "El Llibre de Crelanu"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -312,76 +312,76 @@
 "#Mort de Gwiti\n"
 "#Fi dels torns"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 msgid "I side not with either of you!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 msgid "What? I can't die! Noooo!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 msgid "I die a terrible death... not knowing why."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 #, fuzzy
 msgid "Inside the Tower"
 msgstr ""
@@ -389,7 +389,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Dins de la Torre"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 #, fuzzy
 msgid ""
 "\n"
@@ -406,89 +406,89 @@
 "Defeat\n"
 "#Mort de Gwiti Ha'atel"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 msgid "There's a secret door here! This must be the library."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 msgid "Blast it, the chest is empty!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 msgid "Gack! This chest contains holy water!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 msgid "Look at what the mages were guarding!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 msgid "A pile of assorted coins is here!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 msgid "Congratulations! All your revenants survived."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 #, fuzzy
 msgid "Mages and Elves"
 msgstr ""
@@ -496,7 +496,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Mags i Elfs"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -517,14 +517,14 @@
 "#Mort de Gwiti Ha'atel\n"
 "#Fi dels torns"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
 "where the greatest mages once studied."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
 "find the Tower of Kaleon here, filled with the secrets of ancient mages. "
@@ -532,57 +532,57 @@
 "Wesnoth."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 msgid "Not born is the one that could challenge me!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 msgid "A curse upon that foul necromancer!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 #, fuzzy
 msgid "The Skull of Agarash"
 msgstr ""
@@ -590,11 +590,11 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "La Calavera de Agarash"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 #, fuzzy
 msgid ""
 "\n"
@@ -613,74 +613,74 @@
 "#Mort de Gwiti Ha'atel\n"
 "#Fi dels torns"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 msgid "Gwitiii...Gwiti!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 msgid "Speak on."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
 "it and your power will grow greater by far."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 msgid "That skull is powerless!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 msgid "That is not the skull of Agarash!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -690,51 +690,51 @@
 "#Death of Tanar"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr ""
 
Index: wesnoth/po/ca/wesnoth-trow.po
diff -u wesnoth/po/ca/wesnoth-trow.po:1.2 wesnoth/po/ca/wesnoth-trow.po:1.3
--- wesnoth/po/ca/wesnoth-trow.po:1.2   Sat Sep  4 12:59:57 2004
+++ wesnoth/po/ca/wesnoth-trow.po       Sat Sep 11 21:53:31 2004
@@ -22,12 +22,12 @@
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -38,50 +38,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -93,70 +93,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -164,155 +165,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -322,82 +323,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -405,82 +406,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -489,59 +490,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -549,65 +550,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -615,7 +616,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -624,34 +625,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -659,11 +660,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -671,19 +672,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -694,119 +695,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -821,24 +822,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -846,18 +847,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -867,7 +868,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -876,7 +877,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -884,199 +885,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1087,278 +1088,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1366,91 +1367,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1462,161 +1649,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1628,77 +1815,79 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 #, fuzzy
 msgid "Return of the Fleet"
 msgstr ""
@@ -1706,7 +1895,7 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Retorn a Wesnoth"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1729,154 +1918,154 @@
 "#Mort de Kalenz\n"
 "#Fi dels torns"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1885,20 +2074,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1906,90 +2095,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1997,40 +2186,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2039,31 +2228,346 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+msgid "Charge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2101,35 +2605,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2140,50 +2644,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2191,121 +2695,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2313,45 +2817,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2359,7 +2863,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2368,14 +2872,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2383,20 +2887,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2407,93 +2911,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -2516,89 +3020,89 @@
 "#Mort de Kalenz\n"
 "#Fi dels torns"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2610,13 +3114,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2624,123 +3128,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2750,127 +3254,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2881,7 +3385,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2889,80 +3393,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2970,24 +3474,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2995,49 +3499,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3045,29 +3549,29 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 #, fuzzy
 msgid "So what is your plan?"
 msgstr ""
@@ -3075,20 +3579,20 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Què voleu dir?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3096,24 +3600,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3121,7 +3625,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3129,29 +3633,29 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 #, fuzzy
 msgid "Right!"
 msgstr ""
@@ -3159,57 +3663,57 @@
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "Cavaller"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3217,140 +3721,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3361,177 +3865,171 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/ca/wesnoth.po
diff -u wesnoth/po/ca/wesnoth.po:1.4 wesnoth/po/ca/wesnoth.po:1.5
--- wesnoth/po/ca/wesnoth.po:1.4        Sun Sep  5 12:42:56 2004
+++ wesnoth/po/ca/wesnoth.po    Sat Sep 11 21:53:31 2004
@@ -10,7 +10,7 @@
 msgstr ""
 "Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-05 14:33+0200\n"
 "Last-Translator: Jordà Polo <address@hidden>\n"
 "Language-Team: Català\n"
@@ -247,6 +247,7 @@
 msgstr "Moviment"
 
 #: data/help.cfg:90
+#, fuzzy
 msgid ""
 "Movement in Battle for Wesnoth is simple: Simply click on the unit you wish "
 "to move, then click on the hex you wish to move it to. When selected, all "
@@ -261,7 +262,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -686,7 +687,9 @@
 
 #: data/items.cfg:656
 msgid "This trident allows a merman to shoot electric bolts at his enemies!"
-msgstr "Aquest trident permet als sirènids disparar míssils elèctrics als 
seus enemics."
+msgstr ""
+"Aquest trident permet als sirènids disparar míssils elèctrics als seus "
+"enemics."
 
 #: data/items.cfg:657
 msgid "Only the mermen can use this item!"
@@ -917,7 +920,9 @@
 msgid ""
 "I am here to learn how to fight in a battle. As an experienced elder mage, "
 "surely you can explain the art of combat to me."
-msgstr "Estic aquí per aprendre com lluitar en una batalla. Com a mag 
experimentat, segur que podeu explicar-me l'art del combat."
+msgstr ""
+"Estic aquí per aprendre com lluitar en una batalla. Com a mag experimentat, "
+"segur que podeu explicar-me l'art del combat."
 
 #: data/scenarios/tutorial/tutorial1.cfg:71
 msgid ""
@@ -925,48 +930,266 @@
 "right click on the castle tile on which you wish to recruit the unit. Then "
 "select Recruit, and select 'Ok'. You can only recruit units on castle tiles "
 "connected to the keep your leader is on."
-msgstr "Abans d'entrar a cap batalla, necessiteu reclutar unitats. Per tal de 
reclutar una unitat, heu de fer clic amb el botó dret sobre el castell. 
Aleshores, premeu 'Reclutar' i després 'D'acord'. Només podeu reclutar 
unitats des del castell on esteu."
+msgstr ""
+"Abans d'entrar a cap batalla, necessiteu reclutar unitats. Per tal de "
+"reclutar una unitat, heu de fer clic amb el botó dret sobre el castell. "
+"Aleshores, premeu 'Reclutar' i després 'D'acord'. Només podeu reclutar "
+"unitats des del castell on esteu."
+
+#: data/scenarios/tutorial/tutorial1.cfg:73
+#, fuzzy
+msgid "Recruit a unit"
+msgstr "Recluta unitat"
 
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr "Excel·lent! Heu reclutat un Lluitador Elf."
 
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+msgid "What do I do next?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+#, fuzzy
+msgid "How do I recruit units?"
+msgstr "Recluta unitat"
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid "What's a leader?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid "What happens when I recruit a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
 "turn. To do this, simply click the 'End Turn' button in the lower-right hand "
 "corner."
-msgstr "Ja que les unitats no es poden moure durant el torn en el que han 
estat reclutades, heu de finalitzar el vostre torn. Per fer-ho, simplement 
cliqueu sobre el botó 'Fi torn' que hi ha a l'esquina inferior dreta."
+msgstr ""
+"Ja que les unitats no es poden moure durant el torn en el que han estat "
+"reclutades, heu de finalitzar el vostre torn. Per fer-ho, simplement cliqueu "
+"sobre el botó 'Fi torn' que hi ha a l'esquina inferior dreta."
+
+#: data/scenarios/tutorial/tutorial1.cfg:94
+msgid "End your turn"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr "Has finalitzat correctament el teu torn."
 
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+#, fuzzy
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+"Ja que les unitats no es poden moure durant el torn en el que han estat "
+"reclutades, heu de finalitzar el vostre torn. Per fer-ho, simplement cliqueu "
+"sobre el botó 'Fi torn' que hi ha a l'esquina inferior dreta."
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid "What happens when I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:110
 msgid ""
 "Your next task is to move your Elvish Fighter. To move a unit, first select "
 "it, then select his destination. In this case, his destination is the forest "
 "next to the Elvish Shaman, Merle."
-msgstr "La vostra propera tasca consistirà en moure el vostre lluitador. Per 
moure una unitat, primer seleccioneu-la, i després seleccioneu la seva 
destinació. En aquest cas, la seva destinació serà el bosc proper a Merle, 
el Bruixot Elf."
+msgstr ""
+"La vostra propera tasca consistirà en moure el vostre lluitador. Per moure "
+"una unitat, primer seleccioneu-la, i després seleccioneu la seva 
destinació. "
+"En aquest cas, la seva destinació serà el bosc proper a Merle, el Bruixot "
+"Elf."
+
+#: data/scenarios/tutorial/tutorial1.cfg:112
+#, fuzzy
+msgid "Move your Elvish Fighter next to Merle"
+msgstr "Mou el teu lluitador a una vila."
 
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
 "Excellent! You have successfully moved your Elvish Fighter. However, since "
 "he moved next to an enemy unit, he has lost all his movement for this turn; "
 "this is called the 'zone of control'."
-msgstr "Excel·lent! Heu mogut correctament al Lluitador Elf. Tot i així, com 
que l'heu posat a prop d'una unitat enemiga, ha perdut el seu moviment restant 
per aquest torn. Això s'anomena 'Zona de control'."
+msgstr ""
+"Excel·lent! Heu mogut correctament al Lluitador Elf. Tot i així, com que "
+"l'heu posat a prop d'una unitat enemiga, ha perdut el seu moviment restant "
+"per aquest torn. Això s'anomena 'Zona de control'."
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
 "Now, you need to attack with your fighter. To attack, first select a unit, "
 "then select its target, which must be next to the attacking unit. You will "
 "then see the attack options box, where you must select an attack to use."
-msgstr "Ara, heu d'atacar amb el vostre lluitador. Per atacar, primer 
seleccioneu una unitat, i seguidament seleccioneu el seu objectiu, que ha de 
ser una unitat enemiga propera. Veureu aleshores el diàleg d'atac, on haureu 
de seleccionar l'atac realitzar."
+msgstr ""
+"Ara, heu d'atacar amb el vostre lluitador. Per atacar, primer seleccioneu "
+"una unitat, i seguidament seleccioneu el seu objectiu, que ha de ser una "
+"unitat enemiga propera. Veureu aleshores el diàleg d'atac, on haureu de "
+"seleccionar l'atac realitzar."
+
+#: data/scenarios/tutorial/tutorial1.cfg:148
+msgid "Attack Merle"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr "Heu atacat Merle correctament."
 
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
 msgstr "Finalitzar el teu torn i espera que Merle t'ataqui."
@@ -976,40 +1199,156 @@
 "Your fighter has survived Merle's attack. Whenever a unit survives a battle, "
 "it gets experience from the combat. Once a unit gains enough experience, it "
 "advances to the next level, and becomes more powerful."
-msgstr "El teu lluitador ha sobreviscut a l'atac de Merle. Sempre que una 
unitat sobreviu després d'una batalla, guanya experiència del combat. Una 
vegada que té suficient experiència, avança al següent nivell i es 
converteix en una unitat més poderosa."
+msgstr ""
+"El teu lluitador ha sobreviscut a l'atac de Merle. Sempre que una unitat "
+"sobreviu després d'una batalla, guanya experiència del combat. Una vegada "
+"que té suficient experiència, avança al següent nivell i es converteix en 
"
+"una unitat més poderosa."
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
 msgstr "Mou el teu lluitador a una vila."
 
+#: data/scenarios/tutorial/tutorial1.cfg:193
+#, fuzzy
+msgid "Move your fighter onto a village"
+msgstr "Mou el teu lluitador a una vila."
+
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
 msgstr "Les viles curen les unitats."
 
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:215
 msgid ""
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
 "repeatedly."
-msgstr "Ara, heu de derrotar Merle reduint els seus punts de vida a 0. 
Simplement ataca fins aconseguir-ho."
+msgstr ""
+"Ara, heu de derrotar Merle reduint els seus punts de vida a 0. Simplement "
+"ataca fins aconseguir-ho."
+
+#: data/scenarios/tutorial/tutorial1.cfg:217
+msgid "Defeat Merle"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
 msgid ""
 "Unfortunately, you lost, because your leader was defeated. Hopefully you "
 "have gained wisdom from my teachings anyway."
-msgstr "Desafortunadament heu perdut, el vostre líder ha estat derrotat. Tot 
i així espero que les meves ensenyances us hagin servit per aprendre alguna 
cosa."
+msgstr ""
+"Desafortunadament heu perdut, el vostre líder ha estat derrotat. Tot i així 
"
+"espero que les meves ensenyances us hagin servit per aprendre alguna cosa."
 
 #: data/scenarios/tutorial/tutorial1.cfg:255
 #: data/scenarios/tutorial/tutorial2.cfg:240
 msgid ""
 "Unfortunately, you lost, because you ran out of time. Hopefully you have "
 "gained wisdom from my teachings anyway."
-msgstr "Desafortunadament heu perdut, s'han acabat el temps. Tot i així 
espero que les meves ensenyances us hagin servit per aprendre alguna cosa."
+msgstr ""
+"Desafortunadament heu perdut, s'han acabat el temps. Tot i així espero que "
+"les meves ensenyances us hagin servit per aprendre alguna cosa."
 
 #: data/scenarios/tutorial/tutorial1.cfg:265
 msgid "You have successfully completed the first training scenario."
 msgstr "Heu finalitzat amb èxit el primer escenari d'entrenament."
 
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
@@ -1020,18 +1359,31 @@
 msgid "Yes"
 msgstr "Sí"
 
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
 "over. We will now proceed to the next scenario, in which you will fight me "
 "in a mock battle."
-msgstr "Tot i que has completat el primer escenari, el teu entrenament no ha 
acabat. Ara procedirem al següent escenari, en el que lluitareu contra mi en 
una batalla de prova."
+msgstr ""
+"Tot i que has completat el primer escenari, el teu entrenament no ha acabat. "
+"Ara procedirem al següent escenari, en el que lluitareu contra mi en una "
+"batalla de prova."
+
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
 "battle."
-msgstr "Ara sereu sotmès a una prova més dura. M'haureu de derrotar en una 
batalla."
+msgstr ""
+"Ara sereu sotmès a una prova més dura. M'haureu de derrotar en una batalla."
 
 #: data/scenarios/tutorial/tutorial2.cfg:64
 msgid ""
@@ -1063,6 +1415,41 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+msgid "En guarde!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid "What happens when I recall a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:100
 msgid ""
 "You may notice that your units have slightly different statistics than the "
@@ -1070,30 +1457,223 @@
 "assigned traits."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid "What do traits do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
 "have less than 0 gold, you cannot recruit or recall."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
 "units of different alignments can inflict upon each other."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:143
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:171
-msgid "Many units have a specialty which changes the rules of play in some 
way."
+msgid ""
+"Many units have a specialty which changes the rules of play in some way."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
 msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:195
@@ -1103,6 +1683,32 @@
 "To see his new combat statistics, look at the Status Table."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
@@ -1117,20 +1723,32 @@
 "multiplayer."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
+msgstr ""
+
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
 msgstr ""
 
 #: data/scenarios/tutorial/utils.cfg:44
@@ -1679,7 +2297,8 @@
 msgstr ""
 
 #: data/translations/english.cfg:177
-msgid 
"$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
+msgid ""
+"$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
 msgstr ""
 
 #: data/translations/english.cfg:179
@@ -1753,7 +2372,8 @@
 msgstr ""
 
 #: data/translations/english.cfg:190
-msgid "Units stationed in villages heal 8 hitpoints at the beginning of their 
turn."
+msgid ""
+"Units stationed in villages heal 8 hitpoints at the beginning of their turn."
 msgstr ""
 
 #: data/translations/english.cfg:191
@@ -1802,7 +2422,8 @@
 msgstr ""
 
 #: data/translations/english.cfg:198
-msgid "Do not be afraid to retreat and regroup, it is often the key to 
victory."
+msgid ""
+"Do not be afraid to retreat and regroup, it is often the key to victory."
 msgstr ""
 
 #: data/translations/english.cfg:199
@@ -1990,15 +2611,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2080,8 +2701,8 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
 msgid "skirmisher"
 msgstr ""
 
@@ -2096,8 +2717,8 @@
 "les zones de control de l'enemic. També pot llançar a distància ganivets "
 "enverinats als seus enemics."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2121,11 +2742,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2174,7 +2795,8 @@
 msgid "blade"
 msgstr ""
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr ""
@@ -2196,7 +2818,8 @@
 msgstr ""
 
 #: data/units/Bandit.cfg:16
-msgid "Armed with heavy mace, Bandits are adept at robbing and killing at 
night."
+msgid ""
+"Armed with heavy mace, Bandits are adept at robbing and killing at night."
 msgstr ""
 
 #: data/units/Bandit.cfg:19 data/units/Drake_Slasher.cfg:75
@@ -2340,10 +2963,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2368,10 +2992,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -2463,11 +3087,12 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 msgid "spear"
 msgstr ""
@@ -2623,8 +3248,8 @@
 "els van caracteritzar en vida, tornen a aquest món. Se'ls coneix sota el nom 
"
 "de Cavallers de la Mort."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr ""
 
@@ -2823,10 +3448,10 @@
 #: data/units/Dwarvish_Berserker.cfg:16
 #, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "Els nans són una antiga raça de poderoso lluitadors. Els seus berserkers "
 "lluiten de forma temible amb destrals de batalla, i són capaços d'assolir 
un "
@@ -2835,11 +3460,11 @@
 "berserkers a la batalla inspira i millora les habilitats de tropes menys "
 "experimentades."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr ""
 
@@ -2854,8 +3479,8 @@
 "of arcane Dwarvish technology."
 msgstr ""
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr ""
 
@@ -2877,12 +3502,12 @@
 "destrals de batalla. Són lents, si, però la seva força i resistència ho "
 "compensa amb escreix."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
 msgstr ""
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr ""
 
@@ -2891,12 +3516,12 @@
 msgid "Dwarvish Guardsman"
 msgstr "Senyor Nan"
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -2908,7 +3533,7 @@
 msgid "Dwarvish Lord"
 msgstr "Senyor Nan"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 #, fuzzy
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
@@ -2919,7 +3544,7 @@
 "és incomparable, i pot atacar enemics que estan a llarga distància. Les "
 "seves proeses inspiren a aliats més febles que estàn a prop seu."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr ""
 
@@ -2949,12 +3574,23 @@
 msgid "Lightning bolt"
 msgstr ""
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Guardia d'Acer"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 #, fuzzy
 msgid "Dwarvish Stalwart"
 msgstr "Guardia d'Acer"
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -2966,7 +3602,7 @@
 msgid "Dwarvish Steelclad"
 msgstr "Guardia d'Acer"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 #, fuzzy
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
@@ -2993,7 +3629,7 @@
 "seus mosquets són més lents, sorollossos i ruidossos que els elegants i "
 "ràpids arcs èlfics, però la seva potència de foc i d'atac és 
insuperable."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr ""
 
@@ -3006,10 +3642,10 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr ""
 
@@ -3166,6 +3802,15 @@
 "El Senyo Elf és un combatent ferotge, hàbil amb l'espasa i temible per les "
 "boles de foc que és capaç de llançar."
 
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Senyor Elf"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr ""
+
 #: data/units/Elvish_Lord.cfg:3
 #, fuzzy
 msgid "Elvish Lord"
@@ -3369,7 +4014,8 @@
 msgstr ""
 
 #: data/units/Fireball.cfg:16
-msgid "A Fireball. This is not to be used for anything else than a 
'Move_Unit_Fake'!"
+msgid ""
+"A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"
 msgstr ""
 
 #: data/units/Footpad.cfg:3
@@ -3398,10 +4044,6 @@
 msgid "Galleon"
 msgstr "Gal·leó"
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr ""
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr ""
@@ -4257,8 +4899,8 @@
 "of superior forces."
 msgstr ""
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -4431,8 +5073,10 @@
 
 #: data/units/Sea_Serpent.cfg:16
 #, fuzzy
-msgid "Sea Serpents are gigantic monsters, capable of capsizing boats by 
themselves."
-msgstr "La Serp marina és un monstre enorme, capaç de sotsobrar qualsevol 
embarcació."
+msgid ""
+"Sea Serpents are gigantic monsters, capable of capsizing boats by themselves."
+msgstr ""
+"La Serp marina és un monstre enorme, capaç de sotsobrar qualsevol 
embarcació."
 
 #: data/units/Sergeant.cfg:3
 msgid "Sergeant"
@@ -4974,51 +5618,51 @@
 msgid "+French Translation"
 msgstr ""
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr ""
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr ""
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr ""
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr ""
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr ""
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr ""
 
@@ -5150,11 +5794,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr ""
 
@@ -5166,7 +5810,7 @@
 msgid "replay"
 msgstr ""
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr ""
 
@@ -5174,7 +5818,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr ""
 
@@ -5227,33 +5871,33 @@
 msgstr ""
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr ""
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr ""
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr ""
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr ""
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
 
@@ -5265,7 +5909,7 @@
 msgid "invisible"
 msgstr ""
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr ""
 
@@ -5273,11 +5917,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
@@ -5285,74 +5929,74 @@
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr "La Batalla per Wesnoth"
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -5376,11 +6020,11 @@
 msgid "attacks"
 msgstr ""
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr ""
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr ""
 
@@ -5444,7 +6088,7 @@
 msgid "End Unit Turn"
 msgstr ""
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr ""
 
@@ -5480,7 +6124,7 @@
 msgid "Unit Description"
 msgstr "Descriu unitat"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr "Renomena unitat"
 
@@ -5532,11 +6176,11 @@
 msgid "Scenario Objectives"
 msgstr "Objectius de l'escenari"
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr "Llista d'unitats"
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr "Estadístiques"
 
@@ -5672,7 +6316,7 @@
 msgid "The End"
 msgstr ""
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr ""
 
@@ -5704,7 +6348,7 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr ""
 
@@ -5857,8 +6501,8 @@
 msgstr ""
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr ""
 
@@ -6081,208 +6725,209 @@
 msgid "It is now your turn"
 msgstr ""
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr ""
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr ""
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr ""
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr ""
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr ""
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr ""
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr ""
 
-#: src/playturn.cpp:1154
-msgid "You have not started your turn yet.  Do you really want to end your 
turn?"
+#: src/playturn.cpp:1136
+msgid ""
+"You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr ""
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr ""
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 #, fuzzy
 msgid "Saved"
 msgstr "Cova"
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr ""
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr ""
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr ""
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr "Recluta unitat"
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr ""
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr ""
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr ""
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr ""
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr ""
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr ""
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr ""
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr ""
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr ""
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr ""
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr ""
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr ""
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr ""
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr ""
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr ""
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr ""
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr ""
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr ""
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr ""
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr ""
 
@@ -6458,17 +7103,17 @@
 msgid "strikes"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 #, fuzzy
 msgid "chaotic"
 msgstr "Caòtic"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 #, fuzzy
 msgid "lawful"
 msgstr "Legal"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 #, fuzzy
 msgid "neutral"
 msgstr "Neutral"
@@ -6480,4 +7125,3 @@
 #: src/widgets/file_chooser.cpp:173
 msgid "Deletion of the file failed."
 msgstr ""
-
Index: wesnoth/po/cs/wesnoth-editor.po
diff -u wesnoth/po/cs/wesnoth-editor.po:1.2 wesnoth/po/cs/wesnoth-editor.po:1.3
--- wesnoth/po/cs/wesnoth-editor.po:1.2 Sun Sep  5 22:33:07 2004
+++ wesnoth/po/cs/wesnoth-editor.po     Sat Sep 11 21:53:31 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-02 22:32+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
Index: wesnoth/po/cs/wesnoth-ei.po
diff -u wesnoth/po/cs/wesnoth-ei.po:1.3 wesnoth/po/cs/wesnoth-ei.po:1.4
--- wesnoth/po/cs/wesnoth-ei.po:1.3     Sun Sep  5 22:33:07 2004
+++ wesnoth/po/cs/wesnoth-ei.po Sat Sep 11 21:53:31 2004
@@ -817,11 +817,11 @@
 "#Smrt Gweddryho\n"
 "#Smrt Dacyna"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:115
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:114
 msgid "We have came all the way to Mal-Ravanal's Capital!"
 msgstr "Prošli jsme celou cestu až do Mal-Ravanalova hlavního města!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:121
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:120
 msgid ""
 "Yes, but look! The undead forces are closing in behind us. We cannot kill "
 "Mal-Ravanal. We must turn back!"
@@ -829,7 +829,7 @@
 "Ano, však pohleď! Síly nemrtvých nás obkličují. Nemůžeme zabít 
Mal-Ravanala, "
 "musíme se vrátit!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:127
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:126
 msgid ""
 "True. We must kill one of these necromancers that follows us to retreat. "
 "Still, I think we have done some good here: these enemies are delayed by our "
@@ -839,16 +839,16 @@
 "mohli ustoupit. Stejně si ale myslím, že se nám tu podařilo vykonat 
něco "
 "dobrého: naše akce nepřítele zdržely."
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:133
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:132
 msgid "These humans have dared to come this far into my land. Crush them!"
 msgstr "Ti lidé se odvážili dojít tak daleko do mé země. Rozdrťte je!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:150
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr "Opovažuješ se zaútočit na MNE?! Vrať se ke svému pánu!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:227
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:226
 msgid ""
 "Thank you for destroying that skeleton warrior! Every time you kill one of "
 "the Revenants, one of my ally knights is let free!"
@@ -857,11 +857,11 @@
 "jednoho z těch vyspělých kostlivců, osvobodíš tím jednoho z mých 
společníků "
 "rytířů."
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:232
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:231
 msgid "Why? Are you the undead's prisoners?"
 msgstr "Jak to? Jste snad vězni nemrtvých?"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:237
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:236
 msgid ""
 "Yes. My allies and I were questing when we were ambushed by undead. The "
 "guard is playing a sick game- whenever one of their warriors dies, one of us "
@@ -872,7 +872,7 @@
 "propustí jednoho mého rytíře. Ale pokaždé, když ztratíš bojovníka 
ty, "
 "jednoho z nás zabijí."
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:242
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:241
 msgid ""
 "This sounds like a dangerous game. We will try to free as many of you as "
 "possible before we escape from here."
@@ -880,7 +880,7 @@
 "To zní jako nebezpečná hra. Pokusíme se osvobodit tolik z vás, kolik "
 "dokážeme, než odsud utečeme."
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:247
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:246
 msgid ""
 "There are five of us still locked up in the jail. All of us will join you if "
 "you can get us free."
@@ -927,11 +927,13 @@
 "získat zpět naši základnu?"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
+#, fuzzy
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 "Nejsem si jist. V této zemi jsou banditi. To oni, nikoli král, zemi 
vládnou. "
 "Mí muži se jich bojí a odmítají vyjít ven a bojovat. Jak vidíš, 
ačkoli mám "
@@ -2323,11 +2325,12 @@
 "záchranu východních osadníků."
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:29
+#, fuzzy
 msgid ""
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 "Ve dnech krále Gararda I. byly podél severní hranice vystavěny tři 
pevnosti, "
 "aby bránily skřetím nájezdníkům z východu ve vstupu do Wesnothu. Od 
těch "
@@ -2343,11 +2346,11 @@
 "nejnadějnějších mladých důstojníků, aby osadníky chránili."
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
+#, fuzzy
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 "Na sever vyslal Owaeca, v minulosti kapitána těžkooděnců. Na jih poslal "
 "Sudoka zkušeného ve velení jízdě. A doprostřed, na místo "
@@ -2362,9 +2365,10 @@
 "nedošlo k žádnému útoku, a Gweddryho muži začali být neopatrní."
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
+#, fuzzy
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
 "Potom, za svítání dne přesně rok po prvním útoku, probudil Gweddryho a 
jeho "
 "vyděšený křik noční hlídky."
Index: wesnoth/po/cs/wesnoth-sotbe.po
diff -u wesnoth/po/cs/wesnoth-sotbe.po:1.3 wesnoth/po/cs/wesnoth-sotbe.po:1.4
--- wesnoth/po/cs/wesnoth-sotbe.po:1.3  Sun Sep  5 22:33:07 2004
+++ wesnoth/po/cs/wesnoth-sotbe.po      Sat Sep 11 21:53:31 2004
@@ -272,7 +272,9 @@
 msgstr "Je jich příliš mnoho! Ústup!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
-msgid "The great horde at last!  I was begining to think they will never come."
+#, fuzzy
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 "Vojsko spojených kmenů. Mocná horda, konečně! Už jsem se začínal 
bát, že "
 "nikdy nedorazí."
@@ -441,10 +443,11 @@
 msgstr "A co bude dál, veliteli?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
+#, fuzzy
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 "Musíme chránit náš lid. Sami toho moc nezmůžeme, a proto musíme 
požádat o "
 "pomoc Velký sněm. Nekteří jeho členové žijí v Barag Gor, v zemi 
svobodných "
@@ -1222,11 +1225,12 @@
 msgstr "Bez Inarixe, který by vedl své ještěráky, nemáme naději."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
+#, fuzzy
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 "Král Wesnothu Rahul I. nastolil se skřety mír ve čtvrtém roce své 
vlády. "
 "Ukončil tím patnáct let trvající válku s vůdcem skřetů Karunem, 
zvaným též "
Index: wesnoth/po/cs/wesnoth-tdh.po
diff -u wesnoth/po/cs/wesnoth-tdh.po:1.3 wesnoth/po/cs/wesnoth-tdh.po:1.4
--- wesnoth/po/cs/wesnoth-tdh.po:1.3    Sun Sep  5 22:33:07 2004
+++ wesnoth/po/cs/wesnoth-tdh.po        Sat Sep 11 21:53:31 2004
@@ -220,7 +220,8 @@
 "početné, ale netrénované."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
-msgid "I see that your puny kingdom marshalls its troops at last."
+#, fuzzy
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr "Vidím, že tvé titěrné království řadí svou armádu až na 
konec."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
Index: wesnoth/po/cs/wesnoth-trow.po
diff -u wesnoth/po/cs/wesnoth-trow.po:1.3 wesnoth/po/cs/wesnoth-trow.po:1.4
--- wesnoth/po/cs/wesnoth-trow.po:1.3   Sun Sep  5 22:33:07 2004
+++ wesnoth/po/cs/wesnoth-trow.po       Sat Sep 11 21:53:31 2004
@@ -23,7 +23,7 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -121,7 +121,7 @@
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
@@ -130,6 +130,7 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
@@ -173,8 +174,8 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:115
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
@@ -634,20 +635,20 @@
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:90
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:95
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -655,11 +656,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -667,11 +668,11 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:131
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
@@ -1169,7 +1170,7 @@
 
 #: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
@@ -1194,7 +1195,7 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
-msgid "Those cold blooded monsters will fee my wrath!"
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
@@ -1277,8 +1278,8 @@
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
@@ -1382,7 +1383,7 @@
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
@@ -1442,6 +1443,192 @@
 "catch up with you."
 msgstr ""
 
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
 #: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
@@ -1649,47 +1836,49 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:201
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:232
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:268
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:281
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:309
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
@@ -1710,146 +1899,146 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:216
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:390
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:395
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:414
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:424
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:449
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:454
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:507
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:464
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:550
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
@@ -2040,6 +2229,321 @@
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+msgid "Charge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
@@ -2056,51 +2560,51 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:156
 msgid ""
 "After a particularly bad series of storms the Eldaric has taken on water, "
 "and much of the fleet has been scattered. Lord Typhon suggests stopping at a "
 "group of small windswept islands to regroup."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:162
 msgid "I don't think I can take much more of this. I'm feeling I'll!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:169
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:168
 msgid ""
 "Be careful, these islands aren't safe. We're in Naga territory. But this is "
 "the only place to stop with soft sand beaches to make landfall. . . The "
 "Nagas like to scavenge metal from ships that they capture here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:174
 msgid "Prey! Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:180
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:335
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
@@ -3037,24 +3541,24 @@
 msgid "The Plan"
 msgstr "Plán"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr "Tak jaký je tvůj plán?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:144
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:154
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3062,24 +3566,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:169
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3087,7 +3591,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3095,83 +3599,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:184
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:194
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr "Správně!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:268
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3414,42 +3918,36 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
-msgid "Rhaarg!"
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:359
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:433
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:481
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
@@ -3459,41 +3957,41 @@
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:266
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:293
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/cs/wesnoth.po
diff -u wesnoth/po/cs/wesnoth.po:1.3 wesnoth/po/cs/wesnoth.po:1.4
--- wesnoth/po/cs/wesnoth.po:1.3        Sun Sep  5 22:33:07 2004
+++ wesnoth/po/cs/wesnoth.po    Sat Sep 11 21:53:31 2004
@@ -8,7 +8,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-05 19:02+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-06 00:14+0200\n"
 "Last-Translator: David Nečas <address@hidden>\n"
 "Language-Team: Czech\n"
@@ -247,6 +247,7 @@
 msgstr "Pohyby"
 
 #: data/help.cfg:90
+#, fuzzy
 msgid ""
 "Movement in Battle for Wesnoth is simple: Simply click on the unit you wish "
 "to move, then click on the hex you wish to move it to. When selected, all "
@@ -261,7 +262,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -1192,7 +1193,7 @@
 #: data/scenarios/tutorial/tutorial1.cfg:85
 msgid ""
 "You have to carefully review their skills, which are displayed to the left "
-"of the unit selection box,  and cost, which is displayed after the name of "
+"of the unit selection box, and cost, which is displayed after the name of "
 "the unit. You will learn more about these statistics throughout the tutorial."
 msgstr ""
 
@@ -2901,15 +2902,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -3000,8 +3001,8 @@
 "Vrazi jsou páni noci. Stejně jako ničemové útočí zezadu a nedbají na 
oblasti "
 "kontroly. Také dokáží na své protivníky vrhat zdálky nože s 
otrávenými hroty."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -3025,11 +3026,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -3078,7 +3079,8 @@
 msgid "blade"
 msgstr "čepel"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr "zezadu"
@@ -3235,10 +3237,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -3347,8 +3350,9 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
 #: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
 #: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
 #: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
@@ -3496,8 +3500,8 @@
 "came back to this world as Death Knights."
 msgstr ""
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr "válečná sekera"
 
@@ -3696,22 +3700,23 @@
 msgstr "Trpaslík berserk"
 
 #: data/units/Dwarvish_Berserker.cfg:16
+#, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "Trpaslíci jsou stará rasa mocných bojovníků. Jejich berserkové se 
vzdávají "
 "veškeré obrany výměnou za impozantní škodu působenou jejich 
protivníkům. "
 "Jakmile jednou vstoupí do bitvy, trpasličí berserk zuřivě útočí, 
dokud on "
 "nebo jeho protivník nepadne mrtev k zemi."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr "válečená zuřivost"
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr "na život a na smrt"
 
@@ -3729,8 +3734,8 @@
 "které se nazývají dračí hole. Jsou to přední vlastníci této 
záhadné "
 "trpasličí technologie. "
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr ""
 
@@ -3749,12 +3754,12 @@
 "protivníky v boji zblízka. Vynikají v horském terénu a pod zemí. I 
když "
 "nejsou rychlí, jejich síla a výdrž to více než kompenzují."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
 msgstr "sekera"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr "kladivo"
 
@@ -3762,12 +3767,12 @@
 msgid "Dwarvish Guardsman"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -3778,7 +3783,7 @@
 msgid "Dwarvish Lord"
 msgstr "Trpasličí lord"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
@@ -3788,7 +3793,7 @@
 "nedostižné a dokáží zasáhnout i vzdálené nepřátele. Nosí jemnou 
zborj ukutou "
 "z pevných slitin vytvořených pomocí umění jeho rodu."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr "vrhací sekyrka"
 
@@ -3812,11 +3817,22 @@
 msgid "Lightning bolt"
 msgstr "hromový úder"
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Trpasličí těžkooděnec"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -3827,7 +3843,7 @@
 msgid "Dwarvish Steelclad"
 msgstr "Trpasličí těžkooděnec"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
@@ -3851,7 +3867,7 @@
 "pomalejší, hrubější a hlučnější než elegantní a rychlé luky 
elfů, avšak "
 "jejich účinek je nepřekonatelný."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr "hromová hůl"
 
@@ -3860,18 +3876,19 @@
 msgstr "Trpasličí hromová stráž"
 
 #: data/units/Dwarvish_Thunderguard.cfg:16
+#, fuzzy
 msgid ""
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 "Pověstná trpasličí hromová stráž vládne tajmenou a obávanou zbraní, 
"
 "vytvořenou jejich mistry zbrojíři, odborníky na záhadnou trpasličí "
 "technologii. I když není o nic rychlejší než běžnější hromovládci, 
jejich "
 "útok je mnohem strašlivější."
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr "dračí hůl"
 
@@ -4006,6 +4023,15 @@
 "devastating balls of fire at long range."
 msgstr ""
 
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Elfí lord"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr "fiktivní"
+
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
 msgstr "Elfí lord"
@@ -4211,10 +4237,6 @@
 msgid "Galleon"
 msgstr "Galeona"
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr "fiktivní"
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr "Brána"
@@ -5669,51 +5691,51 @@
 msgid "+French Translation"
 msgstr ""
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr ""
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr ""
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr ""
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr ""
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr ""
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Zavřít"
 
@@ -5843,11 +5865,11 @@
 msgid "#(Invalid)"
 msgstr "#(Neplatné)"
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr "Hra více hráčů"
 
@@ -5859,7 +5881,7 @@
 msgid "replay"
 msgstr "záznam"
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr "Kolo"
 
@@ -5867,7 +5889,7 @@
 msgid "Scenario Start"
 msgstr "Začátek scénáře"
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr "Obtížnost"
 
@@ -5928,33 +5950,33 @@
 msgstr "Profil"
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr "úroveň"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr "Životů"
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr "Zkušenost"
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr "Kroků"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr "zblízka"
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr "na dálku"
 
@@ -5966,7 +5988,7 @@
 msgid "invisible"
 msgstr "neviditelný"
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr "Bepa-Roman.ttf"
 
@@ -5974,11 +5996,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr "Chceš uložit záznam této hry?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Jméno:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Hru se nepodařlo uložit"
 
@@ -5986,11 +6008,11 @@
 msgid "Do you want to save your game?"
 msgstr "Chceš uložit hru?"
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr "Bitva o Wesnoth"
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -5998,64 +6020,64 @@
 "Tato uložená pozice je z jiné verze této hry. Chceš se ji opravdu 
pokusit "
 "nahrát?"
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:535
-#: src/playlevel.cpp:749
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "Soubor, který se snažíš načíst, je poškozený."
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr "K dispozici nejsou žádná tažení"
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr "Vyber si, kterou hru chceš hrát:"
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr "Vyber si obtížnost:"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr "Připoj se na oficiální server"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Připoj se na oficiální herní server Wesnothu"
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Přidej se ke hře"
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr "Hostitelská hra více hráčů"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Jméno"
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr "Jazyk"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr "Vyber si jazyk"
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -6079,11 +6101,11 @@
 msgid "attacks"
 msgstr "útoky"
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr "Jméno"
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr "Typ"
 
@@ -6147,7 +6169,7 @@
 msgid "End Unit Turn"
 msgstr "Ukončit kolo jednotky"
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr "Vůdce"
 
@@ -6183,7 +6205,7 @@
 msgid "Unit Description"
 msgstr "Popis jednotky"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr "Přejmenuj"
 
@@ -6235,11 +6257,11 @@
 msgid "Scenario Objectives"
 msgstr "Úkoly scénáře"
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr "Seznam jednotek"
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr "Statistiky"
 
@@ -6375,7 +6397,7 @@
 msgid "The End"
 msgstr "Konec"
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr "Implicitní jazyk"
 
@@ -6407,7 +6429,7 @@
 msgid "Bump Size"
 msgstr "Hrbolatost"
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr "Vesnic"
 
@@ -6560,8 +6582,8 @@
 msgstr "Přijímání seznamu her..."
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:734 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr "Zlatých"
 
@@ -6723,60 +6745,60 @@
 msgid "Quit"
 msgstr "Konec"
 
-#: src/playlevel.cpp:674
+#: src/playlevel.cpp:672
 msgid "Game Over"
 msgstr "Konec hry"
 
-#: src/playlevel.cpp:675
+#: src/playlevel.cpp:673
 msgid "The game is over."
 msgstr "Hra skončila."
 
-#: src/playlevel.cpp:688
+#: src/playlevel.cpp:686
 msgid "Defeat"
 msgstr "Porážka"
 
-#: src/playlevel.cpp:689
+#: src/playlevel.cpp:687
 msgid "You have been defeated!"
 msgstr "Byl jsi poražen!"
 
-#: src/playlevel.cpp:721
+#: src/playlevel.cpp:719
 msgid "Victory"
 msgstr "Vítězství"
 
-#: src/playlevel.cpp:722
+#: src/playlevel.cpp:720
 msgid "You have emerged victorious!"
 msgstr "Zvítězil jsi!"
 
-#: src/playlevel.cpp:724
+#: src/playlevel.cpp:722
 msgid "Remaining gold"
 msgstr "Zbývající zlato"
 
-#: src/playlevel.cpp:727
+#: src/playlevel.cpp:725
 msgid "Early finish bonus"
 msgstr "Bonus za rychlý konec"
 
-#: src/playlevel.cpp:729
+#: src/playlevel.cpp:727
 msgid "per turn"
 msgstr "na kolo"
 
-#: src/playlevel.cpp:730
+#: src/playlevel.cpp:728
 msgid "Turns finished early"
 msgstr "Zbývajících kol"
 
-#: src/playlevel.cpp:732
+#: src/playlevel.cpp:730
 msgid "Bonus"
 msgstr "Bonus"
 
-#: src/playlevel.cpp:739
+#: src/playlevel.cpp:737
 #, no-c-format
 msgid "80% of gold is retained for the next scenario"
 msgstr "80% zlata ti zůstává do dalšího scénáře"
 
-#: src/playlevel.cpp:740
+#: src/playlevel.cpp:738
 msgid "Retained Gold"
 msgstr "Celkem zlatých"
 
-#: src/playlevel.cpp:764
+#: src/playlevel.cpp:762
 msgid ""
 "A network disconnection has occured, and the game cannot continue. Do you "
 "want to save the game?"
@@ -6786,56 +6808,56 @@
 msgid "It is now your turn"
 msgstr "Nyní je řada na tobě"
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr "Útočník"
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr "Obránce"
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr "Výpočet poškození"
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr "Zblízka"
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr "vs."
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr ""
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr "Vyber zbraň"
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr "Zatím jsi nezačal svoje kolo. Chceš opravdu ukončit kolo?"
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr "Některé jednotky ztratí kroky. Chceš opravdu ukončit kolo?"
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr "Automatické uložení"
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr "Hru se nepodařilo uložit automaticky. Ulož ji, prosím, ručně."
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr "Chyba"
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
@@ -6843,39 +6865,39 @@
 "Jména uložených her nemohou obsahovat dvojtečky, lomítka nebo zpětná "
 "lomítka. Zvol prosím jiné jméno."
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr "Uloženo"
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr "Hra byla uložena"
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr "Jednotky"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr "Příjmy"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr "Výdaje"
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr "Nemáš žádné jednotky, které bys mohl naverbovat."
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr "Naverbuj jednotku"
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr "Nemáš dost peněz k naverbování této jednotky"
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
@@ -6883,7 +6905,7 @@
 "Můj pane, toto je zkušená jednotka, která již byla povýšena! Určitě 
se jí "
 "chceš zbavit?"
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
@@ -6891,19 +6913,19 @@
 "Můj pane, tato jednotka má velkou naději na povýšení! Určitě se jí 
chceš "
 "zbavit?"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr "ho"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr "ji"
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr "Jsi oddělen od svých vojáků a nemůžeš je přivolat"
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
@@ -6911,91 +6933,91 @@
 "Nejsou k disposici žádní vojáci k přivolání\n"
 "(musíš mít někoho, kdo přežil z minulého scénáře)."
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr "Musíš mít nejméně"
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr "zlaťáků k přivolání jednotky"
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr "Propusť jednotku"
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr "Vyber jednotku"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr "Zpráva"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr "Pošli jen spojencům"
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr "Umístění"
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr "Naverbováno"
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr "Přivoláno"
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr "Povýšení"
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr "Ztráty"
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr "Zabito"
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr "Způsobené poranění"
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr "Utržené poranění"
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr "Najdi popisek nebo jednotku"
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr "Příkaz:"
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr ""
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr "Nenašel jsem popisek ani jednotku obsahující „$search“."
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr "Umísti popisek"
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr "Název"
 
@@ -7182,15 +7204,15 @@
 msgid "strikes"
 msgstr "úderů"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr "noční"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr "denní"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr "neutrální"
 
Index: wesnoth/po/da/wesnoth-editor.po
diff -u wesnoth/po/da/wesnoth-editor.po:1.1 wesnoth/po/da/wesnoth-editor.po:1.2
--- wesnoth/po/da/wesnoth-editor.po:1.1 Fri Sep  3 15:49:55 2004
+++ wesnoth/po/da/wesnoth-editor.po     Sat Sep 11 21:53:31 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-02 22:32+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
Index: wesnoth/po/da/wesnoth-ei.po
diff -u wesnoth/po/da/wesnoth-ei.po:1.2 wesnoth/po/da/wesnoth-ei.po:1.3
--- wesnoth/po/da/wesnoth-ei.po:1.2     Sat Sep  4 12:59:57 2004
+++ wesnoth/po/da/wesnoth-ei.po Sat Sep 11 21:53:31 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,32 +37,32 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 #, fuzzy
 msgid "Captured"
 msgstr ""
@@ -70,7 +70,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Captured"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 #, fuzzy
 msgid ""
 "\n"
@@ -91,35 +91,35 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 #, fuzzy
 msgid "Why have you entered my lands?!?"
 msgstr ""
@@ -127,7 +127,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Why have you entered my lands?!?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 #, fuzzy
 msgid "We were traveling-"
 msgstr ""
@@ -135,7 +135,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We were traveling-"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 #, fuzzy
 msgid "Silence! Did I ask you?"
 msgstr ""
@@ -143,7 +143,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Silence! Did I ask you?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 #, fuzzy
 msgid "Um... yes."
 msgstr ""
@@ -151,7 +151,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Um..yes."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 #, fuzzy
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
@@ -159,7 +159,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shut up! Thats it! I'm putting you in the high-security cave!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 #, fuzzy
 msgid "Ugh..."
 msgstr ""
@@ -167,7 +167,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ugh..."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 #, fuzzy
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
@@ -175,7 +175,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Huh? Where am I?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 #, fuzzy
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
@@ -185,7 +185,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It looks like I'm in some sort of prison..."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 #, fuzzy
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
@@ -195,7 +195,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think I will have to escape, and rescue Dacyn and Owaec."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 #, fuzzy
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
@@ -205,7 +205,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So you are in this cell! Come on, we have to escape!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 #, fuzzy
 msgid "The high security prisoners are escaping!"
 msgstr ""
@@ -213,7 +213,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kill them."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 #, fuzzy
 msgid "Kill them."
 msgstr ""
@@ -221,7 +221,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The guards are distracted! Now is the time to escape!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 #, fuzzy
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
@@ -229,7 +229,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What the...? Who said that?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 #, fuzzy
 msgid "What the...? Who said that?"
 msgstr ""
@@ -237,7 +237,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The guards are planning to execute us tomorrow! Please help us!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 #, fuzzy
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
@@ -245,7 +245,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well. I think the rest of the cells are further down this path."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 #, fuzzy
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
@@ -254,7 +254,7 @@
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 #, fuzzy
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
@@ -266,7 +266,7 @@
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 #, fuzzy
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
@@ -277,7 +277,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 #, fuzzy
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
@@ -286,7 +286,7 @@
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 #, fuzzy
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
@@ -296,7 +296,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really? Where?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 #, fuzzy
 msgid "Really? Where?"
 msgstr ""
@@ -306,7 +306,7 @@
 "thinner than everywhere else. I think there isa hidden door there. Come, let "
 "us see!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 #, fuzzy
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
@@ -318,7 +318,7 @@
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 #, fuzzy
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
@@ -328,7 +328,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Huh! A guard. Lets see how quickly we can kill it."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 #, fuzzy
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
@@ -336,7 +336,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have found the key! Lets get out of here!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 #, fuzzy
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
@@ -344,7 +344,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is the right key! Lets open the door, quick!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 #, fuzzy
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
@@ -352,7 +352,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The high security prisoners are escaping!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 #, fuzzy
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
@@ -360,7 +360,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 #, fuzzy
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
@@ -370,7 +370,7 @@
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 #, fuzzy
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
@@ -380,7 +380,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Oh well, at least my vast hordes will defeat you!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 #, fuzzy
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
@@ -388,28 +388,28 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Good! We have escaped these accursed caves, and can reunite with our army!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 #, fuzzy
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
@@ -419,11 +419,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you for rescuing me! I will help you on your quest, whatever it is."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 #, fuzzy
 msgid "The Crossing"
 msgstr ""
@@ -431,7 +431,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Crossing"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -452,7 +452,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 #, fuzzy
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
@@ -463,7 +463,7 @@
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 #, fuzzy
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
@@ -475,7 +475,7 @@
 "We must cross this river. The undead are chasing us. Reinforcements for the "
 "undead will arrive soon. we must be across the river before that happens."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 #, fuzzy
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
@@ -486,7 +486,7 @@
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 #, fuzzy
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
@@ -494,7 +494,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grug say we no help you! We finish must battle orc with!"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 #, fuzzy
 msgid "And in Wesnothish that means?..."
 msgstr ""
@@ -502,7 +502,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And in Wesnothish that means?..."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 #, fuzzy
 msgid "Orc foolish! Die you now!"
 msgstr ""
@@ -510,7 +510,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Orc foolish! Die you now!"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 #, fuzzy
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
@@ -518,7 +518,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think the ogres are trying to kill the orcs."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 #, fuzzy
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
@@ -529,7 +529,7 @@
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 #, fuzzy
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
@@ -538,7 +538,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The undead reinforcements have arrived! We must cross the river immediately!"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 #, fuzzy
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
@@ -551,7 +551,7 @@
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 #, fuzzy
 msgid "Grug say join you maybe he."
 msgstr ""
@@ -559,7 +559,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grug say join you maybe he."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 #, fuzzy
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
@@ -567,7 +567,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurry up. We need to get across before these undead slaughter us!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 #, fuzzy
 msgid "An Elven Alliance"
 msgstr ""
@@ -575,7 +575,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "An Elven Alliance"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -596,7 +596,7 @@
 "#Death of Dacyn\n"
 "#Death of Volas"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 #, fuzzy
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
@@ -604,7 +604,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, travelers! Welcome to my realm."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 #, fuzzy
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
@@ -615,7 +615,7 @@
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 #, fuzzy
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
@@ -626,7 +626,7 @@
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the Lieutenant stationed there may aid you."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 #, fuzzy
 msgid "Intruders!"
 msgstr ""
@@ -634,7 +634,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Intruders!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 #, fuzzy
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
@@ -642,7 +642,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What? Those pesky orcs! They are the intruders, not us!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 #, fuzzy
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
@@ -651,7 +651,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are right in the Northern Path. We will have to fight them to move on."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 #, fuzzy
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
@@ -659,7 +659,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bring forth the assassins, we may be able to poison them!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 #, fuzzy
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
@@ -670,7 +670,7 @@
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 #, fuzzy
 msgid "Perfect! Go, into the forest!"
 msgstr ""
@@ -678,7 +678,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Perfect! Go, into the forest!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 #, fuzzy
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
@@ -689,7 +689,7 @@
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 #, fuzzy
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
@@ -697,7 +697,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Nafga will kill the elves!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 #, fuzzy
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
@@ -705,7 +705,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! This is the first time I have failed a mission, and it is my last!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 #, fuzzy
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
@@ -716,7 +716,7 @@
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 #, fuzzy
 msgid "The Escape Tunnel"
 msgstr ""
@@ -724,7 +724,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Escape Tunnel"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 #, fuzzy
 msgid ""
 "\n"
@@ -741,7 +741,7 @@
 "Defeat:\n"
 "#Death of Gweddry"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 #, fuzzy
 msgid "Where are we? I can't see where we are going."
 msgstr ""
@@ -749,7 +749,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Where are we? I cannot see where we are going."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 #, fuzzy
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
@@ -759,7 +759,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I do not know. There are trolls in here, which may try to fight us."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 #, fuzzy
 msgid "This sign says 'Dead End'"
 msgstr ""
@@ -767,11 +767,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The sign says 'Dead End'"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 #, fuzzy
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
@@ -782,7 +782,7 @@
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 #, fuzzy
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
@@ -793,7 +793,7 @@
 "Yes, we will help you, for although we have no loyalty to Wesnoth, we "
 "believe that you are on a noble quest."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 #, fuzzy
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
@@ -804,7 +804,7 @@
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 #, fuzzy
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
@@ -812,7 +812,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have found you, human- Prepare to die!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 #, fuzzy
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
@@ -822,7 +822,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They follow us. We must move quickly!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 #, fuzzy
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
@@ -830,11 +830,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have reached the end of the escape tunnel. I see daylight above us."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -847,110 +847,110 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 #, fuzzy
 msgid "Lake Vrug"
 msgstr ""
@@ -958,7 +958,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lake Vrug"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -979,7 +979,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 #, fuzzy
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
@@ -987,7 +987,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The trail stops soon. Look at this- mountains block our path."
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 #, fuzzy
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
@@ -997,7 +997,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "None of our troops can go on this harsh terrain. We must turn back!"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 #, fuzzy
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
@@ -1013,7 +1013,7 @@
 "If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. It is the only way to get across the mountains."
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 #, fuzzy
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
@@ -1023,7 +1023,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then let us go. Onward!"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 #, fuzzy
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
@@ -1033,7 +1033,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This bridge is kind of rickety..."
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 #, fuzzy
 msgid "This doesn't look good..."
 msgstr ""
@@ -1041,7 +1041,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This bridge is going to collapse soon! Quick, across the river!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 #, fuzzy
 msgid "Mal-Ravanals Capital"
 msgstr ""
@@ -1049,7 +1049,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mal-Ravanals Capital"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -1109,7 +1109,7 @@
 "These humans have dared to come this far into my land. Crush them!"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -1167,7 +1167,7 @@
 "There are five of us still locked up in the jail. All of us will join you if "
 "you can get us free."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 #, fuzzy
 msgid "Northern Outpost"
 msgstr ""
@@ -1175,7 +1175,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Northern Outpost"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -1200,7 +1200,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 #, fuzzy
 msgid "Hail, Gweddry!"
 msgstr ""
@@ -1208,7 +1208,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hail, Gweddry!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 #, fuzzy
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
@@ -1219,13 +1219,14 @@
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 #, fuzzy
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
@@ -1234,7 +1235,7 @@
 "and fight. As you see, though I have many men, they stay penned up in the "
 "keep. The thieves hide in the villages."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 #, fuzzy
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
@@ -1248,7 +1249,7 @@
 "us. Also, we will try to go to the villages and drive the thieves out. "
 "Onward, men!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 #, fuzzy
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
@@ -1257,7 +1258,7 @@
 "We have defeated these bandits. Perhaps, now that we are here, Owaec's "
 "troops will not be afraid to exit his castle."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 #, fuzzy
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
@@ -1268,7 +1269,7 @@
 "Yes, hopefully. Our outpost has been overrun by undead. What about yours? "
 "Have you encountered them?"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 #, fuzzy
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
@@ -1281,7 +1282,7 @@
 "men can do any more good here. We will come with you to see if, together, we "
 "cannot find a way to push back these undead."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 #, fuzzy
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
@@ -1291,11 +1292,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! I have found you, pesky humans! Prepare to die!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 #, fuzzy
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
@@ -1306,15 +1307,15 @@
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1335,7 +1336,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 #, fuzzy
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
@@ -1346,7 +1347,7 @@
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 #, fuzzy
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
@@ -1357,7 +1358,7 @@
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 #, fuzzy
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
@@ -1368,7 +1369,7 @@
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 #, fuzzy
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
@@ -1376,7 +1377,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have let one escape. Lets hope they all don't!"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 #, fuzzy
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
@@ -1387,7 +1388,7 @@
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 #, fuzzy
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
@@ -1398,11 +1399,11 @@
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1415,7 +1416,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -1424,27 +1425,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1456,67 +1457,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1525,34 +1526,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1560,25 +1561,25 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 #, fuzzy
 msgid "The Outpost"
 msgstr ""
@@ -1586,7 +1587,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Outpost"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -1603,7 +1604,7 @@
 "Defeat:\n"
 "#Death of Gweddry"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 #, fuzzy
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
@@ -1614,7 +1615,7 @@
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 #, fuzzy
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
@@ -1622,7 +1623,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Since we have no will of our own, we must agree with you."
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 #, fuzzy
 msgid "No! We must hold this outpost!"
 msgstr ""
@@ -1630,7 +1631,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! We must hold this outpost!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 #, fuzzy
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
@@ -1643,7 +1644,7 @@
 "Sir, we cannot hold out forever. I am going to search the castle and see if "
 "there is any way we can escape and warn the King."
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 #, fuzzy
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
@@ -1654,7 +1655,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sir! We can escape from here now! I have found a trapdoor next to the castle!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 #, fuzzy
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
@@ -1663,45 +1664,45 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You dare to attack ME?!? Go back to your master!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1709,20 +1710,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1730,31 +1731,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1762,53 +1763,53 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 #, fuzzy
 msgid "Tribal Warfare"
 msgstr ""
@@ -1816,7 +1817,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tribal Warfare"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 #, fuzzy
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
@@ -1826,7 +1827,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hail, Dwarves! Will you help us defeat these foul Orcs?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 #, fuzzy
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
@@ -1834,7 +1835,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You human! Call us foul, will you?!?!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 #, fuzzy
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
@@ -1842,7 +1843,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Why should we help you? You're not a dwarf!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 #, fuzzy
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
@@ -1853,7 +1854,7 @@
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 #, fuzzy
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
@@ -1862,7 +1863,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Impossible! I can't believe any of my comrades would have helped a human!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 #, fuzzy
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
@@ -1870,7 +1871,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. Why should any of us help those not in our tribe?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 #, fuzzy
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
@@ -1879,7 +1880,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Will you at least let us pass in safety?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 #, fuzzy
 msgid "I am afraid that is now impossible."
 msgstr ""
@@ -1887,7 +1888,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am afraid that is now impossible."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 #, fuzzy
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
@@ -1895,7 +1896,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 #, fuzzy
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
@@ -1906,7 +1907,7 @@
 "These orcs will die. But so will you, human. You have tresspassed on Elvish "
 "land."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 #, fuzzy
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
@@ -1914,7 +1915,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, elvish land is it now? Die, you elf-dog! And you too, human!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 #, fuzzy
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
@@ -1925,7 +1926,7 @@
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 #, fuzzy
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
@@ -1936,7 +1937,7 @@
 "True. As much as I dislike killing anything that is not evil, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1947,7 +1948,7 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 #, fuzzy
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
@@ -1955,7 +1956,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I'm dead! well, dwarves are still the best!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 #, fuzzy
 msgid "I die? Orcs rule all!"
 msgstr ""
@@ -1963,7 +1964,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I die? Orcs rule all!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 #, fuzzy
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
@@ -1971,7 +1972,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It seems these darn humans are more powerful than I though. Ugh."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 #, fuzzy
 msgid "Two Paths"
 msgstr ""
@@ -1979,7 +1980,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Two Paths"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -2002,7 +2003,7 @@
 "#Death of Owaec\n"
 "#Turns run out"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 #, fuzzy
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
@@ -2010,7 +2011,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look! The road splits here. Which way shall we go?"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 #, fuzzy
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
@@ -2023,7 +2024,7 @@
 "is a river that leads to the northlands, where orcs live. To the east lies "
 "the mountains, then the undead lands."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 #, fuzzy
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
@@ -2035,7 +2036,7 @@
 "We should probably go north to the orcish lands and try to circle around and "
 "catch the undead by suprise."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 #, fuzzy
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
@@ -2047,7 +2048,7 @@
 "No, I think we should go straight into the undead lands. Strike hard and "
 "fast!"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 #, fuzzy
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
@@ -2058,7 +2059,7 @@
 "Either way we will have to fight. Look, the orcs and undead are fighting "
 "each other, and block our path!"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 #, fuzzy
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
@@ -2069,7 +2070,7 @@
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 #, fuzzy
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
@@ -2082,7 +2083,7 @@
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 #, fuzzy
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
@@ -2090,7 +2091,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well, we are allies, for now. (this foolish orc will surely die)."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 #, fuzzy
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
@@ -2101,7 +2102,7 @@
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 #, fuzzy
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
@@ -2109,7 +2110,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You have entered my master's country! He will not be pleased about this."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 #, fuzzy
 msgid "The Undead Border Patrol"
 msgstr ""
@@ -2117,7 +2118,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Undead Border Patrol"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 #, fuzzy
 msgid ""
 "\n"
@@ -2138,7 +2139,7 @@
 "#Death of Dacyn\n"
 "#Turns run out"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 #, fuzzy
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
@@ -2151,7 +2152,7 @@
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 #, fuzzy
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
@@ -2162,7 +2163,7 @@
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 #, fuzzy
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
@@ -2173,7 +2174,7 @@
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 #, fuzzy
 msgid "Now I will never get promoted!"
 msgstr ""
@@ -2181,7 +2182,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Now I will never get promoted!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 #, fuzzy
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
@@ -2189,7 +2190,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Come, let us return to Wesnoth and aid the Northern Outpost."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 #, fuzzy
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
@@ -2202,12 +2203,12 @@
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 #, fuzzy
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
@@ -2215,7 +2216,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We do not want to waste time here fighting Mal-Skraat. Onward!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 #, fuzzy
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
@@ -2223,7 +2224,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I will not say if this is a good decision, but I will follow you."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 #, fuzzy
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
@@ -2231,7 +2232,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Noo!!! I can't be promoted if they run away!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 #, fuzzy
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
@@ -2242,7 +2243,7 @@
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 #, fuzzy
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
@@ -2250,7 +2251,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Good! if I defeat them, I can become a lich!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 #, fuzzy
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
@@ -2261,7 +2262,7 @@
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 #, fuzzy
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
@@ -2272,7 +2273,7 @@
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 #, fuzzy
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
@@ -2283,7 +2284,7 @@
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 #, fuzzy
 msgid "Undead Crossing"
 msgstr ""
@@ -2291,7 +2292,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Undead Crossing"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -2312,7 +2313,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 #, fuzzy
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
@@ -2322,7 +2323,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look- here is a large river. Should we attempt to cross it, or turn back?"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 #, fuzzy
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
@@ -2334,7 +2335,7 @@
 "must enlist their aid if we are to defeat the undead. The undead realize "
 "this, that is why they have sent a Lich to block our path."
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 #, fuzzy
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
@@ -2346,7 +2347,7 @@
 "Across this river lies the Northland. Yes, Ogres live there, but so do Orcs, "
 "who will try to stop us. We should proceed with caution."
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 #, fuzzy
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
@@ -2357,7 +2358,7 @@
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 #, fuzzy
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
@@ -2366,7 +2367,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I summon from the depths of the river those beasts which will destroy you!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 #, fuzzy
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
@@ -2377,7 +2378,7 @@
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 #, fuzzy
 msgid "An Unexpected Appearance"
 msgstr ""
@@ -2385,7 +2386,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "An Unexpected Appearance"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -2404,7 +2405,7 @@
 "#Death of Gweddry\n"
 "#Turns run out"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 #, fuzzy
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
@@ -2412,7 +2413,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have escaped from those dark tunnels! But where are we now?"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 #, fuzzy
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
@@ -2420,7 +2421,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no! We are in the middle of enemy territory!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 #, fuzzy
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
@@ -2428,7 +2429,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! We have you surrounded!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 #, fuzzy
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
@@ -2439,7 +2440,7 @@
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 #, fuzzy
 msgid "No!!! They'll kill me!"
 msgstr ""
@@ -2447,7 +2448,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No!!! They'll kill me!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 #, fuzzy
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
@@ -2455,7 +2456,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So? We don't care- you're only a Dark Adept."
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 #, fuzzy
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
@@ -2466,7 +2467,7 @@
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 #, fuzzy
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
@@ -2478,7 +2479,7 @@
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands."
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 #, fuzzy
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
@@ -2486,7 +2487,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! You have defeated me, and can re-enter Wesnoth!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 #, fuzzy
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
@@ -2494,7 +2495,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You have defeated my brother, but I will follow you and kill you!"
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 #, fuzzy
 msgid "Weldyn under Attack"
 msgstr ""
@@ -2502,7 +2503,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Weldyn under Attack"
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 #, fuzzy
 msgid ""
 "\n"
@@ -2526,192 +2527,192 @@
 "#Death of Owaec\n"
 "#Death of Konrad"
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -2794,7 +2795,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -2805,10 +2806,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -2819,6 +2819,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/da/wesnoth-httt.po
diff -u wesnoth/po/da/wesnoth-httt.po:1.2 wesnoth/po/da/wesnoth-httt.po:1.3
--- wesnoth/po/da/wesnoth-httt.po:1.2   Sat Sep  4 12:59:57 2004
+++ wesnoth/po/da/wesnoth-httt.po       Sat Sep 11 21:53:31 2004
@@ -21,7 +21,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 #, fuzzy
 msgid "A Choice Must Be Made"
 msgstr ""
@@ -29,7 +29,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Et Valg MÃ¥ Foretages"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -52,7 +52,7 @@
 "#Li'sar dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 #, fuzzy
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
@@ -63,7 +63,7 @@
 "Jeg takker dig for at have hjulpet mig tilbage til overfladen, men nu vil "
 "jeg tage, hvad der retmæssigt er mit!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 #, fuzzy
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
@@ -71,7 +71,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Så du vil stadig kæmpe imod mig, prinsesse?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 #, fuzzy
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
@@ -80,7 +80,7 @@
 "Troede du virkelig, at det her bare var en leg for mig? Jeg er nødt til at "
 "tage min arv!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 #, fuzzy
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
@@ -93,7 +93,7 @@
 "sikkerhed. Vi ved knap nok, hvor vi er, og se der mod nord! Der lusker orker "
 "rundt omkring! Se mod syd, der er horder af levende døde!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 #, fuzzy
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
@@ -104,7 +104,7 @@
 "Det er der så sandelig. Vi er nødt til at kæmpe os ud herfra. Er du med 
os, "
 "prinsesse, eller imod os?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 #, fuzzy
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
@@ -115,7 +115,7 @@
 "MÃ¥ske er det i vores begges bedste interesse, hvis vi forbliver allierede "
 "lidt længere. Men jeg vil have det Scepter, og jeg skal nok få det en dag!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 #, fuzzy
 msgid "Then let us devise a battle plan."
 msgstr ""
@@ -123,7 +123,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Så må vi lave en kampplan."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 #, fuzzy
 msgid "Well, we got out alive."
 msgstr ""
@@ -131,7 +131,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tja, vi kom ud i live."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 #, fuzzy
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
@@ -141,7 +141,7 @@
 "Ja, det gjorde vi. Og nu formoder jeg, at du vil bruge Sceptret imod mig, "
 "prinsesse?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 #, fuzzy
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
@@ -154,7 +154,7 @@
 "Jeg har jo, hvad jeg kom efter. Hvad med at du lover mig aldrig at komme syd "
 "for den store flod, mod at jeg undlader at slå dig ihjel?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 #, fuzzy
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
@@ -166,7 +166,7 @@
 "vælger at undlade at slå nogen ihjel, om du så havde Scepteret eller ej. 
Jeg "
 "gentager endnu en gang: OS der undlader at slå DIG ihjel."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 #, fuzzy
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
@@ -175,7 +175,7 @@
 "Det var noget af et sprogbrug i kongelig tilstedeværelse! Ønsker du at 
blive "
 "stegt levende, Elver?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 #, fuzzy
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
@@ -190,7 +190,7 @@
 "er. Skuer vi mod nord, ser vi orker. Og se mod syd, der er mørke hære. Vi 
er "
 "nødt til at holde fred mellem hinanden, ellers vil vi alle dø"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 #, fuzzy
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
@@ -201,7 +201,7 @@
 "Jeg formoder, at vi alle vil have fordel af at hjælpe hinanden et stykke tid 
"
 "endnu. Men hvad skal vi gøre? Hvordan skal vi forsvare os selv?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 #, fuzzy
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
@@ -214,7 +214,7 @@
 "Longlier, men som Arkan-thoria på mit folks ældgamle sprog. Mit folks hjem "
 "ligger mod øst."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 #, fuzzy
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
@@ -225,7 +225,7 @@
 "Så skulle vi måske tage mod øst langs floden og søge tilflugt og hvile 
der "
 "for en stund?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 #, fuzzy
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
@@ -243,7 +243,7 @@
 "elver er nogensinde nået over disse klipper i live i et helt årtusind! Nej, 
"
 "prins, vi må vælge en anden vej."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 #, fuzzy
 msgid "But which way, Kalenz?"
 msgstr ""
@@ -251,7 +251,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvilken vej skal vi så gå, Kalenz?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 #, fuzzy
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
@@ -268,7 +268,7 @@
 "mod nord. Vi vil være nødt til at krydse floden en enkelt gang mere, hvis 
vi "
 "vælger den rute, men jeg kender et sikkert sted, hvor vi kan krydse den."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 #, fuzzy
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
@@ -276,7 +276,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Og vil du følge med os og søge tilflugt hos Nordelverne, prinsesse?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 #, fuzzy
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
@@ -285,7 +285,7 @@
 "Hvis Elverne vil love mig tilflugt og sikre omgivelser, så er jeg villig til 
"
 "at følge med."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 #, fuzzy
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
@@ -296,7 +296,7 @@
 "Det vil vi, prinsesse. Selvom du er Dronningens, vores fjendes, datter, så "
 "vil vi ikke gøre nogen skade mod dig denne gang, for du har hjulpet os."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 #, fuzzy
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
@@ -308,24 +308,24 @@
 "Vi må foretage et valg. Mod nord, hinsides Orkerne er sne-ødemarkerne. Mod "
 "syd, hinsides de Levende Dødes hære er Frygtens Sump."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -334,7 +334,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -342,7 +342,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -350,7 +350,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -359,7 +359,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -368,7 +368,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -377,13 +377,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -396,7 +396,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 #, fuzzy
 msgid "The Bay of Pearls"
 msgstr ""
@@ -404,7 +404,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Perlebugten"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -425,7 +425,7 @@
 "#Konrad dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 #, fuzzy
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
@@ -436,7 +436,7 @@
 "Så dette er Perlebugten. Det ser ud til, at de har sat havmændene i hårdt "
 "arbejde!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 #, fuzzy
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
@@ -448,7 +448,7 @@
 "tropper. Jeg tror, jeg tager omkring bugten og leder noget af deres "
 "opmærksomhed væk. Du og resten af vores mænd vil redde havmændene!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 #, fuzzy
 msgid "Very well. Be careful!"
 msgstr ""
@@ -456,7 +456,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fint nok. Vær forsigtig!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 #, fuzzy
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
@@ -464,7 +464,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Men chef, hvorfor bruger vi kun flagermus og nagaer?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 #, fuzzy
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
@@ -475,7 +475,7 @@
 "Fordi vi er nødt til at have kontrol over havene og havfolket, og nagaer og "
 "flagermus er bedst til at klare dette!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 #, fuzzy
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
@@ -483,7 +483,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Men orker er den stærkeste race i hele..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 #, fuzzy
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
@@ -491,7 +491,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Klap i, orm! Jeg er chefen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 #, fuzzy
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
@@ -499,7 +499,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Nu vil orkerne regere over både land og vand!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 #, fuzzy
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
@@ -507,7 +507,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(Suk) er der nogen, der vil myrde den idiot for mig?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 #, fuzzy
 msgid "But...but...how can this be happening to me?"
 msgstr ""
@@ -515,7 +515,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Men... men... hvordan kan det ske for mig?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 #, fuzzy
 msgid "Who was that idiot?"
 msgstr ""
@@ -523,7 +523,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvem var den idiot?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 #, fuzzy
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
@@ -531,7 +531,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Endelig fri! Nu bringer vi død over Orkerne!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 #, fuzzy
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
@@ -539,7 +539,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nu hvor vi er frie, vil vi sammen nedkæmpe vores undertrykkere!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 #, fuzzy
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
@@ -547,7 +547,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Frihed! Hvor er de Orker nu? Lad mig få fat på dem!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 #, fuzzy
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
@@ -557,7 +557,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak fordi du reddede os! Nu kan vi hjælpe dig i kampen mod de onde Orker!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 #, fuzzy
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
@@ -565,7 +565,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Død over orkerne! Kom, lad os nedkæmpe dem, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 #, fuzzy
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
@@ -575,7 +575,7 @@
 "Endelig, vi har befriet havmændene. Tag tilbage til havet og forlad os i "
 "fred."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 #, fuzzy
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
@@ -587,7 +587,7 @@
 "bruge vores gode evner på havet. Vi tilbyder dig vores hjælp og tager med "
 "dig."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 #, fuzzy
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
@@ -595,7 +595,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvor er Delfador nu? Jeg håber, han er OK!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 #, fuzzy
 msgid "I am perfectly safe, friend!"
 msgstr ""
@@ -603,7 +603,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "SÃ¥ sandelig jeg er, min ven."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 #, fuzzy
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
@@ -613,7 +613,7 @@
 "Der er du! Jeg er så glad for, at du har klaret den! Nu har vi tid til at "
 "hvile lidt."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 #, fuzzy
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
@@ -628,7 +628,7 @@
 "Wesnoth og Elense by-staten. Hvis byen falder, er det forfærdeligt at tænke 
"
 "på, hvor mange andre lande, hun kan opsluge!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 #, fuzzy
 msgid "Oh no! What shall we do?"
 msgstr ""
@@ -636,7 +636,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "h nej! Hvad kan vi gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 #, fuzzy
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
@@ -647,7 +647,7 @@
 "Du må føre vores mænd frem til byen og prøve at hjælpe med at forsvare 
den - "
 "eller generobre den, hvis den falder, før du ankommer."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 #, fuzzy
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
@@ -656,7 +656,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skal JEG gøre det? Men hvad med dig, Delfador? Du følger da med mig, ikke?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 #, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
@@ -669,7 +669,7 @@
 "må hurtigt få dem bragt til det Elviske Råd. Det ser ud til, at vi har "
 "mindre tid til at stoppe Asheviere, end jeg havde troet."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 #, fuzzy
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
@@ -677,7 +677,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Men Delfador! Jeg kan ikke klare det på egen hånd!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 #, fuzzy
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
@@ -685,7 +685,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "På egen hånd? Herre! Vi, dine loyale soldater, vil støtte dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 #, fuzzy
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
@@ -696,7 +696,7 @@
 "Du skal nok klare det. Jeg tror på dig. Rejs mod nord. Elensefar er kun tre "
 "dages rejse herfra, hvis du skynder dig."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 #, fuzzy
 msgid "Very well. But how do I get there?"
 msgstr ""
@@ -704,7 +704,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Udmærket. Men hvordan kommer jeg til Elensefar?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 #, fuzzy
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
@@ -716,7 +716,7 @@
 "komme derhen på, med skib eller over landjorden. Hver vej har sine egne "
 "farer og fælder. Du må selv vælge, hvordan du ønsker at komme derhen."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 #, fuzzy
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
@@ -724,7 +724,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 #, fuzzy
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
@@ -732,7 +732,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg ønsker dig en sikker rejse, Konrad. Indtil vi ses igen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 #, fuzzy
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
@@ -741,7 +741,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 #, fuzzy
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
@@ -749,7 +749,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hav en sikker rejse, Konrad. Må solen skinne på jer."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 #, fuzzy
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
@@ -760,7 +760,7 @@
 "Har du ikke kunnet overvinde vores fjender igennem alle disse dage? De har "
 "tilkaldt forstærkninger. Nu må vi da sandelig være dødsdømte!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 #, fuzzy
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
@@ -773,7 +773,7 @@
 "besejre Orkerne og befri alle dem, vi kan, så er der vigtigere sager, der "
 "kalder!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 #, fuzzy
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
@@ -784,7 +784,7 @@
 "Delfador, gudskelov at du har overlevet! Det har været en hård kamp, men "
 "hvorfor kan vi ikke færdiggøre den? Hvorfor skal vi tage afsted igen?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 #, fuzzy
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
@@ -798,7 +798,7 @@
 "med at forsvare den -- eller generobre den, hvis den falder i fjendens "
 "hænder, før du når frem."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 #, fuzzy
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
@@ -806,7 +806,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Og det skal jeg gøre? Men du følger da med mig, gør du ikke, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 #, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
@@ -819,7 +819,7 @@
 "dokumenter, der skal ses på. Jeg må ride afsted omgående for at holde råd 
"
 "med Elverne. Vi vil mødes i Elensefar, efter du har sikret byen."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 #, fuzzy
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
@@ -830,7 +830,7 @@
 "Jeg frygter, jeg vil komme til at kæmpe hårdt for at kunne klare dette 
selv, "
 "men det, der skal ske, skal ske. Hvordan kommer jeg til Elensefar?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 #, fuzzy
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
@@ -843,7 +843,7 @@
 "sikrest at rejse med et skib. Sejl langs kysten og du vil kunne lægge til "
 "land kun nogle kilometer fra Elensefar. Fart på!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 #, fuzzy
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
@@ -855,8 +855,8 @@
 "rejse med skib. Rejs på landjorden, Elensefar er kun seks dages vandring op "
 "ad kysten. Fart på!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 #, fuzzy
 msgid "Blackwater Port"
 msgstr ""
@@ -864,7 +864,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blackwater Havn"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -887,7 +887,7 @@
 "#Delfador dør\n"
 "#Seimus dør"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 #, fuzzy
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
@@ -902,7 +902,7 @@
 "of the king desperately hold the port, as it is one of the only places where "
 "they can ship supplies and weapons."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 #, fuzzy
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
@@ -910,7 +910,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, nogle Orker følger vores spor! Vi må skynde os!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 #, fuzzy
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
@@ -923,7 +923,7 @@
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 #, fuzzy
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
@@ -936,7 +936,7 @@
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 #, fuzzy
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
@@ -947,7 +947,7 @@
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 #, fuzzy
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
@@ -955,7 +955,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi vil hjælpe jer med at jage dem væk."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 #, fuzzy
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
@@ -970,7 +970,7 @@
 "strength of the port. A ship is due here in two days, surely it will be able "
 "to take you to safety."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 #, fuzzy
 msgid "And the ship will take us to Anduin?"
 msgstr ""
@@ -978,7 +978,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And the ship will take us to Anduin?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 #, fuzzy
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
@@ -989,7 +989,7 @@
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 #, fuzzy
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
@@ -1002,7 +1002,7 @@
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 #, fuzzy
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
@@ -1013,7 +1013,7 @@
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 #, fuzzy
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
@@ -1032,7 +1032,7 @@
 "are better at day, and worse at night. Horsemen are unmatched on open land, "
 "though Elves will serve you better in rugged terrain."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 #, fuzzy
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
@@ -1043,7 +1043,7 @@
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 #, fuzzy
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
@@ -1054,7 +1054,7 @@
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 #, fuzzy
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
@@ -1065,7 +1065,7 @@
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 #, fuzzy
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
@@ -1076,7 +1076,7 @@
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 #, fuzzy
 msgid "We should embark now."
 msgstr ""
@@ -1084,7 +1084,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi må rejse videre nu."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 #, fuzzy
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
@@ -1095,7 +1095,7 @@
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 #, fuzzy
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
@@ -1103,7 +1103,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg har fejlet overfor Blackwater havne-folkene...."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 #, fuzzy
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
@@ -1112,7 +1112,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uden hans hjælp er vi ude af stand til at bruge skibene, der er intet 
håb..."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 #, fuzzy
 msgid "Crossroads"
 msgstr ""
@@ -1120,7 +1120,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skillevejen"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 #, fuzzy
 msgid ""
 "\n"
@@ -1141,7 +1141,7 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 #, fuzzy
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
@@ -1149,7 +1149,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Her er vi nået til det store vejkryds. Vi skal gå mod nordøst."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 #, fuzzy
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
@@ -1162,7 +1162,7 @@
 "disse veje på grund af deres strategiske vigtighed. Vi er nødt til at slås 
"
 "for at komme forbi her."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 #, fuzzy
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
@@ -1170,7 +1170,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jamen så lad os slås! Sæt i gang."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 #, fuzzy
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
@@ -1178,7 +1178,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sejren er vores, mænd. Lad os fortsætte nordøst!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 #, fuzzy
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
@@ -1186,7 +1186,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bliv på ruten! Skovene her er ikke sikre!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 #, fuzzy
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
@@ -1196,7 +1196,7 @@
 "Tag jer i agt for skoven! Der gemmer sig mange Orker der, og de er klar til "
 "at overfalde jer!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 #, fuzzy
 msgid "The Dwarven Doors"
 msgstr ""
@@ -1204,7 +1204,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dværgenes Døre"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1225,7 +1225,7 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 #, fuzzy
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
@@ -1233,7 +1233,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dørene er lukkede og barrikaderede indefra!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 #, fuzzy
 msgid "We can't get in! What should we do now?"
 msgstr ""
@@ -1241,7 +1241,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi kan ikke komme ind! Hvad skal vi nu gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 #, fuzzy
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
@@ -1252,7 +1252,7 @@
 "Det siges, at orkerne brugte en gammel minetunnel for at overraske dværgene. 
"
 "Det må være den der mod nordøst."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 #, fuzzy
 msgid "Then we must make it to that tunnel!"
 msgstr ""
@@ -1260,7 +1260,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jamen, så må vi jo nå hen til minetunnelen!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 #, fuzzy
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
@@ -1268,7 +1268,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This old mine seems to be connected to the main tunnels."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 #, fuzzy
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
@@ -1276,7 +1276,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am hesitant to enter. It will be so difficult in the darkness!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 #, fuzzy
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
@@ -1284,7 +1284,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der er ikke tid til forsinkelser eller ligegyldigt sludder, fremad!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 #, fuzzy
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
@@ -1294,7 +1294,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg tøver med at gå derind. Det bliver så svært i mørket!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 #, fuzzy
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
@@ -1305,7 +1305,7 @@
 "Vi må sandelig ikke lade vente på os. Jeg kommer i tanke om, at minerne mod 
"
 "nordøst er den bedste vej derind!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 #, fuzzy
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
@@ -1313,7 +1313,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Men Konrad's mænd var ikke ene om at træde ind i disse miner..."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 #, fuzzy
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
@@ -1325,7 +1325,7 @@
 "Pyha! Vi klarer os gennem bjergenes farlige tåge, og nu er der dette kaos "
 "foran os! Kom, mænd! Vi må nå ind i minerne, for de er stadig foran os!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 #, fuzzy
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
@@ -1335,7 +1335,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dværgenes forsvar skulle have været stærkt. Se disse ødelagte tårne!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 #, fuzzy
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
@@ -1346,7 +1346,7 @@
 "Kampen udenfor var hård og varede et halvt år, men kampene inde i 
tunnelerne "
 "var værre."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 #, fuzzy
 msgid "Ruarrrrr!!!"
 msgstr ""
@@ -1354,7 +1354,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruarrrrr!!!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 #, fuzzy
 msgid "A monster was hiding in that lake!"
 msgstr ""
@@ -1362,7 +1362,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der er et monster, der skjuler sig i denne sø!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 #, fuzzy
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
@@ -1373,7 +1373,7 @@
 "Legenden var sand! Der er altid tentakel-skabninger skjult i søerne nær de "
 "Dværgiske Riger"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 #, fuzzy
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
@@ -1381,7 +1381,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Endelig, dette er indgangen til det dværgiske rige."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 #, fuzzy
 msgid "All can I see are ruins and poor villages."
 msgstr ""
@@ -1389,7 +1389,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det eneste, jeg kan se, er ruiner og fattige landsbyer."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 #, fuzzy
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
@@ -1400,7 +1400,7 @@
 "De fattige landsbyboer, der boede her og handlede med dværgene, bliver nu "
 "holdt som orkernes slaver."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 #, fuzzy
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
@@ -1408,7 +1408,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Som de onde orkers slaver? Vi må befri dem!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 #, fuzzy
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
@@ -1419,7 +1419,7 @@
 "Det ville ikke være et klogt valg, vores mission er at finde Ildscepteret. "
 "Hvis vi forsinker vores rejse her, så vil de orkiske horder omringe os."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 #, fuzzy
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
@@ -1430,7 +1430,7 @@
 "Konrad, mærk dig Delfadors ord, vi vender tilbage hertil senere, og så vil "
 "orkernes tag på landet blive løftet."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 #, fuzzy
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
@@ -1439,7 +1439,7 @@
 "Jeg er ikke tryg ved dette, men jeg kan godt se, at vi bliver nødt til at "
 "skynde os."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 #, fuzzy
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
@@ -1450,7 +1450,7 @@
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 #, fuzzy
 msgid "He must be hiding in one of those villages."
 msgstr ""
@@ -1458,7 +1458,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "He must be hiding in one of those villages."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 #, fuzzy
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
@@ -1466,7 +1466,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haw! My niece's friends are mine friends too"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 #, fuzzy
 msgid "The Elven Council"
 msgstr ""
@@ -1474,7 +1474,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elverrådet"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 #, fuzzy
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
@@ -1487,7 +1487,7 @@
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 #, fuzzy
 msgid "We are indeed honored."
 msgstr ""
@@ -1495,7 +1495,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are indeed honored."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 #, fuzzy
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
@@ -1506,7 +1506,7 @@
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 #, fuzzy
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
@@ -1517,7 +1517,7 @@
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 #, fuzzy
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
@@ -1528,7 +1528,7 @@
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 #, fuzzy
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
@@ -1539,7 +1539,7 @@
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 #, fuzzy
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
@@ -1552,7 +1552,7 @@
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 #, fuzzy
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
@@ -1560,7 +1560,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 #, fuzzy
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
@@ -1571,7 +1571,7 @@
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 #, fuzzy
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
@@ -1579,7 +1579,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 #, fuzzy
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
@@ -1590,7 +1590,7 @@
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 #, fuzzy
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
@@ -1603,7 +1603,7 @@
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 #, fuzzy
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
@@ -1614,7 +1614,7 @@
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 #, fuzzy
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
@@ -1625,7 +1625,7 @@
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 #, fuzzy
 msgid "And what say you, Elf-king?"
 msgstr ""
@@ -1633,7 +1633,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And what say you, Elf-king?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 #, fuzzy
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
@@ -1648,7 +1648,7 @@
 "allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
 "around her."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 #, fuzzy
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
@@ -1661,7 +1661,7 @@
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 #, fuzzy
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
@@ -1672,7 +1672,7 @@
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 #, fuzzy
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
@@ -1687,7 +1687,7 @@
 "will rule from it with justice and fairness. I may even accept you as my "
 "advisor and counselor, Delfador"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 #, fuzzy
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
@@ -1698,7 +1698,7 @@
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 #, fuzzy
 msgid "And if I refuse to give it to him?"
 msgstr ""
@@ -1706,7 +1706,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And if I refuse to give it to him?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 #, fuzzy
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
@@ -1717,7 +1717,7 @@
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 #, fuzzy
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
@@ -1728,7 +1728,7 @@
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 #, fuzzy
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
@@ -1736,7 +1736,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You are the rightful heir. You should be king, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 #, fuzzy
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
@@ -1749,7 +1749,7 @@
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 #, fuzzy
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
@@ -1757,7 +1757,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But I do not! What is your meaning, Parandra?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 #, fuzzy
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
@@ -1768,7 +1768,7 @@
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 #, fuzzy
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
@@ -1781,7 +1781,7 @@
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 #, fuzzy
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
@@ -1794,7 +1794,7 @@
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 #, fuzzy
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
@@ -1802,7 +1802,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "She will claim the throne, and not me? What should I do?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 #, fuzzy
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
@@ -1815,7 +1815,7 @@
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 #, fuzzy
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
@@ -1824,7 +1824,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 #, fuzzy
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
@@ -1837,7 +1837,7 @@
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 #, fuzzy
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
@@ -1848,7 +1848,7 @@
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 #, fuzzy
 msgid "And what say you, Uradredia?"
 msgstr ""
@@ -1856,7 +1856,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And what say you, Uradredia?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 #, fuzzy
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
@@ -1865,7 +1865,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 #, fuzzy
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
@@ -1876,7 +1876,7 @@
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 #, fuzzy
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
@@ -1889,7 +1889,7 @@
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 #, fuzzy
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
@@ -1898,7 +1898,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 #, fuzzy
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
@@ -1913,7 +1913,7 @@
 "both our lives and our limbs. She lacks experience, and has too much of the "
 "brashness of youth, but she will make a good Queen in time."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 #, fuzzy
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
@@ -1926,7 +1926,7 @@
 "journey? The Ford of Abez will not be passible, for surely it will be "
 "watched and guarded by many men."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 #, fuzzy
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
@@ -1941,7 +1941,7 @@
 "there you can return to Wesnoth and surprise the Dark Queen, catching her "
 "off-guard."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 #, fuzzy
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
@@ -1952,7 +1952,7 @@
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 #, fuzzy
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
@@ -1965,7 +1965,7 @@
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 #, fuzzy
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
@@ -2303,48 +2303,48 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der er ingen tid til at se tilbage. Vi må hurtigt tage afsted!"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 #, fuzzy
 msgid "The Ford of Abez"
 msgstr ""
@@ -2352,7 +2352,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fort Abez"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -2373,7 +2373,7 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 #, fuzzy
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
@@ -2381,7 +2381,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stop! Du kommer ikke forbi! Hurtigt, forstærkninger, beskyt Prinsessen!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 #, fuzzy
 msgid "Ruaarrrrrrrr!"
 msgstr ""
@@ -2389,7 +2389,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruaarrrrrrrr!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 #, fuzzy
 msgid "What is that?"
 msgstr ""
@@ -2397,7 +2397,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvad var det?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 #, fuzzy
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
@@ -2408,7 +2408,7 @@
 "Dybets skabninger er over os! Dette kan være meget farligt. Hurtigt, vi må "
 "se at komme over på den anden side så hurtigt, vi kan!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 #, fuzzy
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
@@ -2416,7 +2416,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi er nået sikkert over floden! Hvor går turen hen nu?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 #, fuzzy
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
@@ -2427,7 +2427,7 @@
 "Vi må fortsætte mod nord. Vi må prøve at få hjælp fra de nordlige 
Dværge, "
 "hvis vi skal have et håb om at bryde ind i Knalga."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 #, fuzzy
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
@@ -2438,7 +2438,7 @@
 "Jeg kan ikke tro det, de er nået væk! Vi må skynde os efter dem. Efter 
dem, "
 "mænd, lad os også krydse floden! Vi vil mødes igen, fæle bedrager."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 #, fuzzy
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
@@ -2446,7 +2446,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tror du virkelig, hun vil følge efter os, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 #, fuzzy
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
@@ -2459,7 +2459,7 @@
 "det svært for hende. Vi må fortsætte fremad. Hvis hun når hele vejen over 
"
 "inden vinter så lad det være så!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 #, fuzzy
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
@@ -2472,7 +2472,7 @@
 "Dette er Fort Abez. Det er her, din fader og onkel blev forrådt og dræbt. "
 "Det er næsten nitten år siden nu, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 #, fuzzy
 msgid "Really? So what happened, Delfador?"
 msgstr ""
@@ -2480,7 +2480,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er det rigtigt? Hvad skete der egentlig, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 #, fuzzy
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
@@ -2495,7 +2495,7 @@
 "hinanden, og ingen af dem var villige til at krydse floden. PÃ¥ den fjerde "
 "dag krydsede de nordlige hære floden og angreb os."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 #, fuzzy
 msgid "And then...we were defeated?"
 msgstr ""
@@ -2503,7 +2503,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Og så.... blev vi besejret?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 #, fuzzy
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
@@ -2511,7 +2511,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi så ud til at vinde kampen. Vi holdt dem tilbage."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 #, fuzzy
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
@@ -2520,7 +2520,7 @@
 "Lige indtil kongens søn, midt i kampens hede, lige indtil han vendte sig mod 
"
 "kongen!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 #, fuzzy
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
@@ -2528,7 +2528,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Men du hævnede mordet. Du slog prinsen ihjel, ikke, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 #, fuzzy
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
@@ -2541,7 +2541,7 @@
 "Hvadenten det var visdom eller fejhed flygtede jeg fra kampen, da jeg kunne "
 "se, at der ikke var håb for os den dag."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 #, fuzzy
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
@@ -2552,7 +2552,7 @@
 "Åh, men Elverne har altid fortalt mig, at du slog prinsen ihjel, Delfador, "
 "selvom du aldrig talte om det."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 #, fuzzy
 msgid "That foolish boy killed himself."
 msgstr ""
@@ -2560,7 +2560,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det fjols slog sig selv ihjel."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 #, fuzzy
 msgid "What do you mean?"
 msgstr ""
@@ -2568,7 +2568,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvad mener du, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 #, fuzzy
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
@@ -2583,7 +2583,7 @@
 "hede kom den dumme dreng løbende mod mig og slog vildt omkring sig. Jeg "
 "havde intet andet valg end at gøre det af med ham."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 #, fuzzy
 msgid "So it is true, you did kill him?"
 msgstr ""
@@ -2591,7 +2591,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Så det er sandt, at du dræbte ham?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 #, fuzzy
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
@@ -2602,7 +2602,7 @@
 "Han døde sandeligt i kampen, for min hånd. Det er trist, at dine brødre 
ikke "
 "havde muligheden for at opleve en sådan 'værdig' død, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 #, fuzzy
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
@@ -2614,7 +2614,7 @@
 "Med al respekt til mine herrer, vi må skynde os. Vi er nødt til at krydse "
 "floden nu. Se! Det ser ud til, at vagttårnene på flodbredden er bevogtede!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 #, fuzzy
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
@@ -2625,7 +2625,7 @@
 "Hvem er disse, der prøver at krydse floden? Vi er nødt til at stoppe dem, "
 "mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 #, fuzzy
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
@@ -2634,7 +2634,7 @@
 "Er der ikke et andet sted, vi kan krydse floden? Måske længere oppe ad "
 "floden?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 #, fuzzy
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
@@ -2650,7 +2650,7 @@
 "selvmord at være strandet syd for floden, når vinteren kommer. Asheviere "
 "ville slå os ihjel som rotter! Vi må krydse her."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 #, fuzzy
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
@@ -2661,7 +2661,7 @@
 "Der er de! Så er det sandt, de har stoppet de levende døde. Nu prøver de 
at "
 "forlade Wesnoth. Vi må ikke lade dem krydse floden. Efter dem, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 #, fuzzy
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
@@ -2669,7 +2669,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ikke hende igen! Hurtigt, vi må skynde os!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 #, fuzzy
 msgid "Gryphon Mountain"
 msgstr ""
@@ -2677,7 +2677,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grifbjerget"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -2698,7 +2698,7 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 #, fuzzy
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
@@ -2706,7 +2706,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here are the mother Gryphon's eggs!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 #, fuzzy
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
@@ -2714,7 +2714,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent! We should be able to breed Gryphons for our own uses now!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 #, fuzzy
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
@@ -2725,7 +2725,7 @@
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 #, fuzzy
 msgid "What is this place? That is one big mountain!"
 msgstr ""
@@ -2733,7 +2733,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvad er dette for et sted? Det er et højt bjerg!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 #, fuzzy
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
@@ -2742,7 +2742,7 @@
 "Det er det sagnomspundne Grifbjerg! Vi skal være forsigtige her, det kunne "
 "vise sig at være farligt at forstyrre grifferne."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 #, fuzzy
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
@@ -2753,7 +2753,7 @@
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 #, fuzzy
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
@@ -2766,7 +2766,7 @@
 "måske kunne brugen af griffer være os til stor hjælp senere. Vi er under "
 "alle omstændigheder nødsaget til at rejse herigennem."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 #, fuzzy
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
@@ -2774,7 +2774,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jamen lad os start med at klatre op af det bjerg!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 #, fuzzy
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
@@ -2785,7 +2785,7 @@
 "Det ser ud til, at vi ikke er de eneste, der er interesserede i dette bjerg. "
 "Endnu engang står Dronningen i vejen for os!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 #, fuzzy
 msgid "Quickly, men! Onward!"
 msgstr ""
@@ -2793,7 +2793,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurtigt, mænd! Fremad!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 #, fuzzy
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
@@ -2801,7 +2801,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi har overvundet dem! Hvad gør vi nu?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 #, fuzzy
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
@@ -2814,7 +2814,7 @@
 "eller Anduins sikkerhed, før vinteren falder omkring os. Så derfor må vi "
 "krydse den store flod og fortsætte mod Dværgenes land. Kom, lad os gå!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 #, fuzzy
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
@@ -2825,7 +2825,7 @@
 "Med disse grif-æg skulle vi være i stand til at yngle griffer, der kan "
 "adlyde os. Dette vil lade os hyre grif-riddere!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 #, fuzzy
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
@@ -2836,7 +2836,7 @@
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 #, fuzzy
 msgid "Let us continue onward!"
 msgstr ""
@@ -2844,7 +2844,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lad os fortsætte fremad!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 #, fuzzy
 msgid "Hasty Alliance"
 msgstr ""
@@ -2852,7 +2852,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En Hastig Alliance"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 #, fuzzy
 msgid ""
 "\n"
@@ -2875,7 +2875,7 @@
 "#Kalenz dør\n"
 "#Li'sar dør"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 #, fuzzy
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
@@ -2883,7 +2883,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvor er vi? Hvilken vej skal vi nu? Jeg er træt af dette mørke!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 #, fuzzy
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
@@ -2891,7 +2891,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg er ikke sikker. Lad mig lige tænke over det et øjeblik."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 #, fuzzy
 msgid "En garde!"
 msgstr ""
@@ -2899,7 +2899,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "PÃ¥ vagt!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 #, fuzzy
 msgid "What in the world are you doing here?"
 msgstr ""
@@ -2907,7 +2907,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvad i alverden laver du her?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 #, fuzzy
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
@@ -2915,7 +2915,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Opsporer jer selvfølgelig! I har undsluppet for sidste gang!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 #, fuzzy
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
@@ -2928,7 +2928,7 @@
 "mulige slags skabninger, og alligevel vil du kæmpe mod os? Du vil sikre "
 "vores alles død!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 #, fuzzy
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
@@ -2941,7 +2941,7 @@
 "gøre en ende på jeres liv og jeres forræderi nu, og derefter vil jeg få 
fat "
 "i Scepteret og vende tilbage og se dagens lys igen!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 #, fuzzy
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
@@ -2949,7 +2949,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En lille overraskelse! Dø, I sol-elskere!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 #, fuzzy
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
@@ -2960,7 +2960,7 @@
 "Nu er vi omringet! Vil du stadig kæmpe imod os, prinsesse? Det ville da med "
 "sikkerhed føre os begge i døden!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 #, fuzzy
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
@@ -2971,7 +2971,7 @@
 "Jeg kan se, at der ikke er andet at gøre end at hjælpe hinanden. Vi 
hjælper "
 "hinanden, indtil vi når jordoverfladen igen, er vi enige?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 #, fuzzy
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
@@ -2982,7 +2982,7 @@
 "Godt nok, jeg forsikrer dig om, at du når overfladen igen, eller også vil 
vi "
 "alle dø sammen, prinsesse."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 #, fuzzy
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
@@ -2991,7 +2991,7 @@
 "Men når vi undslipper fra dette hul, så har jeg en uafgjort strid at klare "
 "med dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 #, fuzzy
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
@@ -3002,7 +3002,7 @@
 "Mon dog, vi har hjulpet hinanden med at overleve indtil nu, prinsesse. SÃ¥ "
 "lad os nu fortsætte sammen, skal vi ikke?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 #, fuzzy
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
@@ -3014,7 +3014,7 @@
 "af disse huler, gjorde vi ikke? Vi vil lægge vores ressourcer sammen. Her er 
"
 "min pengepose, fyldt med guld."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 #, fuzzy
 msgid "You receive 200 pieces of gold!"
 msgstr ""
@@ -3022,7 +3022,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Du modtager 500 stykker guld!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 #, fuzzy
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
@@ -3030,7 +3030,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak, prinsesse. Kom mænd, lad os finde Scepteret!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 #, fuzzy
 msgid "I can't believe it should end like this!"
@@ -3039,7 +3039,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg kan ikke tro på, at det skulle ende sådan!"
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 #, fuzzy
 msgid "High King at Sea"
 msgstr ""
@@ -3047,7 +3047,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Havets Høje Konge"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 #, fuzzy
 msgid "Test of the Clans"
 msgstr ""
@@ -3055,7 +3055,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Test of the Clans"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -3080,130 +3080,130 @@
 "#Death of Li'sar\n"
 "#Turns run out"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 #, fuzzy
 msgid "Home of the North Elves"
 msgstr ""
@@ -3211,7 +3211,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nordelvernes Hjem"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -3236,7 +3236,7 @@
 "#Li'sar dør\n"
 "#Løber tør for runder, inden I når skoven"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 #, fuzzy
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
@@ -3245,7 +3245,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There you are! You must come quickly to the home of the Elves in the east!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 #, fuzzy
 msgid "There they are! Charge!"
 msgstr ""
@@ -3253,7 +3253,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There they are! Charge!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 #, fuzzy
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
@@ -3264,7 +3264,7 @@
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 #, fuzzy
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
@@ -3274,7 +3274,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Endelig, venner, vi er næsten nået frem til mit folks hjem, Nordelverne."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 #, fuzzy
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
@@ -3284,7 +3284,7 @@
 "Efter at have været i dette vildnis i så lang tid, skal det blive godt at "
 "hvile ud!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 #, fuzzy
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
@@ -3295,7 +3295,7 @@
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 #, fuzzy
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
@@ -3306,7 +3306,7 @@
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 #, fuzzy
 msgid "My lords! I have found you at last."
 msgstr ""
@@ -3314,7 +3314,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mine herskaber! Endelig har jeg fundet jer."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 #, fuzzy
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
@@ -3322,7 +3322,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vær hilset, Eonihar, gamle ven! Hvorfor har du ledt efter os?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 #, fuzzy
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
@@ -3334,7 +3334,7 @@
 "jer! Der er fare på færde. Fra syd kommer Wesnoths mænd og leder efter 
jer, "
 "og mod nord står Orkerne parat til at kæmpe imod dem!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 #, fuzzy
 msgid "Trouble? What kind of trouble?"
 msgstr ""
@@ -3342,7 +3342,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Trouble? What kind of trouble?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 #, fuzzy
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
@@ -3355,7 +3355,7 @@
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 #, fuzzy
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
@@ -3363,7 +3363,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I only hope we can avoid them. We will have to bear north-east."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 #, fuzzy
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
@@ -3376,7 +3376,7 @@
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 #, fuzzy
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
@@ -3387,7 +3387,7 @@
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 #, fuzzy
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
@@ -3398,7 +3398,7 @@
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 #, fuzzy
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
@@ -3411,7 +3411,7 @@
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 #, fuzzy
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
@@ -3422,7 +3422,7 @@
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 #, fuzzy
 msgid "Come then, Konrad, let us go."
 msgstr ""
@@ -3430,7 +3430,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Come then, Konrad, let us go."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 #, fuzzy
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
@@ -3441,7 +3441,7 @@
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 #, fuzzy
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
@@ -3454,7 +3454,7 @@
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 #, fuzzy
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
@@ -3467,7 +3467,7 @@
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 #, fuzzy
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
@@ -3478,7 +3478,7 @@
 "Vi er ikke nået frem til skoven endnu, og kampen raser stadig. Vi vil aldrig 
"
 "nå frem nu! Vi er besejrede!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 #, fuzzy
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
@@ -3486,7 +3486,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elf-friends, you have made it to safety!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 #, fuzzy
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
@@ -3495,7 +3495,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 #, fuzzy
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
@@ -3503,7 +3503,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. We will escort you to our capital, where we will make Council."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 #, fuzzy
 msgid "The Isle of Anduin"
 msgstr ""
@@ -3511,7 +3511,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Anduin-Øen"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 #, fuzzy
 msgid ""
 "\n"
@@ -3532,7 +3532,7 @@
 "#Delfador dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 #, fuzzy
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
@@ -3542,7 +3542,7 @@
 "Dette er ikke lige tidspunktet til at vende tilbage til vores skude! Vi må "
 "tage kontrol over øen!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 #, fuzzy
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
@@ -3550,7 +3550,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Og det skete at vores lille gruppe nåede Anduin-Øen..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 #, fuzzy
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
@@ -3558,7 +3558,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Så dette er Anduin. Det ser lidt... øde ud"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 #, fuzzy
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
@@ -3569,7 +3569,7 @@
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 #, fuzzy
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
@@ -3580,7 +3580,7 @@
 "Hvem har vi her? Ah, en gruppe elvere er ankommet, vi vil tvinge dem tilbage "
 "til havet!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 #, fuzzy
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
@@ -3591,7 +3591,7 @@
 "Jeg havde ikke troet, at Orkerne ville komme helt hertil. Denne ø plejede at 
"
 "være så smuk. Vi er nødt til at genindtage den! Til angreb!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 #, fuzzy
 msgid "I found someone hiding in the village!"
 msgstr ""
@@ -3599,7 +3599,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I found someone hiding in the village!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 #, fuzzy
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
@@ -3610,7 +3610,7 @@
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 #, fuzzy
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
@@ -3618,7 +3618,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Certainly, let us join together to fight the evil ones"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 #, fuzzy
 msgid "You can now recruit mages"
 msgstr ""
@@ -3626,7 +3626,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You can now recruit mages"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 #, fuzzy
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
@@ -3634,7 +3634,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, my old master! You have saved the island from the Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 #, fuzzy
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
@@ -3642,7 +3642,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My apprentice. How did the island fall to such as these?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 #, fuzzy
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
@@ -3657,7 +3657,7 @@
 "holding me here until a ship arrived to take me to Weldyn to stand trial for "
 "treason for training mages!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 #, fuzzy
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
@@ -3668,7 +3668,7 @@
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 #, fuzzy
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
@@ -3683,7 +3683,7 @@
 "she grows richer every day. There are even rumors that she may break the "
 "ancient treaty and attack Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 #, fuzzy
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
@@ -3694,7 +3694,7 @@
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 #, fuzzy
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
@@ -3705,7 +3705,7 @@
 "Go there, we must. Let us rest here a little, and then we shall set sail for "
 "the Bay. Hopefully we will be able to defeat her forces there!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 #, fuzzy
 msgid "Isle of the Damned"
 msgstr ""
@@ -3713,7 +3713,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Forbandedes Ø"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 #, fuzzy
 msgid ""
 "\n"
@@ -3732,7 +3732,7 @@
 "Nederlag:\n"
 "#Konrad dør"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 #, fuzzy
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
@@ -3747,7 +3747,7 @@
 "sudden gust of wind flung Konrad overboard as he attempted to secure the "
 "sails..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 #, fuzzy
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
@@ -3758,7 +3758,7 @@
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 #, fuzzy
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
@@ -3766,7 +3766,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pyh, jeg overlevede. Men hvor er jeg nu? Er denne ø beboet?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 #, fuzzy
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
@@ -3779,7 +3779,7 @@
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 #, fuzzy
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
@@ -3790,7 +3790,7 @@
 "Lad os håbe at disse rygter ikke taler sandt! Jeg har ingen af mine mænd 
med "
 "mig! Hvordan skal jeg forsvare mig?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 #, fuzzy
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
@@ -3803,7 +3803,7 @@
 "nogle af dem til at hjælpe dig, kunne vi have et håb om at tilbageholde de "
 "levende døde horder!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 #, fuzzy
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
@@ -3811,7 +3811,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maybe we can make a deal! Help us defeat those evil creatures!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 #, fuzzy
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
@@ -3822,8 +3822,8 @@
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 #, fuzzy
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
@@ -3831,7 +3831,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det ser ud som om, at nogen skjuler sig i templet."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 #, fuzzy
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
@@ -3842,7 +3842,7 @@
 "Jeg gemte mig på dette hellige sted, mens jeg planlagde, hvordan jeg skulle "
 "nedkæmpe de onde levende døde, og nu kan vi sammen tilintetgøre dem."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 #, fuzzy
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
@@ -3850,7 +3850,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Surprise! Searching for Mages, and all I get is these foul humans!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 #, fuzzy
 msgid "The temple seems to be empty."
 msgstr ""
@@ -3858,7 +3858,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dette tempel ser ud til at være tomt."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 #, fuzzy
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
@@ -3866,7 +3866,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kæmp videre mod de levende døde uden mig, venner!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 #, fuzzy
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
@@ -3877,7 +3877,7 @@
 "Vi har tiltvunget os kontrollen over øen fra de onde levende døde! Nu skal "
 "vi bare vente på, at skibet ankommer, så vi kan komme til Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 #, fuzzy
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
@@ -3888,7 +3888,7 @@
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 #, fuzzy
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
@@ -3899,7 +3899,7 @@
 "Gudskelov at vi har fundet dig, sir! Kom hurtigt ombord, vi vil få dig væk "
 "fra denne frygtelige ø!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 #, fuzzy
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
@@ -3910,7 +3910,7 @@
 "Det er en skam, at en fuldbyrdet sejr ikke kunne komme os i hænde, men "
 "gudskelov at jeg er reddet! Til Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 #, fuzzy
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
@@ -3923,7 +3923,7 @@
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 #, fuzzy
 msgid "Mountain Pass"
 msgstr ""
@@ -3931,7 +3931,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bjergpasset"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -3953,7 +3953,7 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 #, fuzzy
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
@@ -3961,7 +3961,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Se, Konrad, foran os ligger den store vej bygget af dværgene"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 #, fuzzy
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
@@ -3969,7 +3969,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Men, jeg kan ikke se så godt med alt den tåge omkring os!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 #, fuzzy
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
@@ -3982,7 +3982,7 @@
 "han er bestemt ikke gæstfri. Det er ham, der forårsager tågerne, der "
 "vildleder gennemrejsende, som derefter fortæres af hans skabninger."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 #, fuzzy
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
@@ -3990,7 +3990,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hans.... skabninger? Vi må holde os til vejen, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 #, fuzzy
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
@@ -4005,7 +4005,7 @@
 "siden den dag har han og hans bror rejst rundt på bjerget og skabt kaos i de 
"
 "dværgiske landsbyer."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 #, fuzzy
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
@@ -4013,7 +4013,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lad os da gå forsigtigt men hurtigt, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 #, fuzzy
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
@@ -4027,7 +4027,7 @@
 "vil ganske sikkert angribe. Jeg vil tilkalde mine stammefolk til at hjælpe "
 "dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 #, fuzzy
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
@@ -4038,7 +4038,7 @@
 "Hvis dette er sandt, Konrad, så skal vi måske tage en vej omkring bjerget, 
i "
 "stedet for at prøve at nedkæmpe disse nye fjender."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 #, fuzzy
 msgid "What do you say, Delfador?"
 msgstr ""
@@ -4046,7 +4046,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvad siger du, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 #, fuzzy
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
@@ -4057,7 +4057,7 @@
 "Nej! Vi har ingen tid at spilde, vi må prøve at nå toppen af passet, tage 
os "
 "i agt for bjerg-trolde og holde os væk fra vandet!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 #, fuzzy
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
@@ -4068,12 +4068,12 @@
 "Benknækkerne vil hjælpe jer på jeres rejse, se, fra landsbyerne mod øst "
 "rejser de sig, de mægtige benknækkere!!! Til kamp!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 #, fuzzy
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
@@ -4086,7 +4086,7 @@
 "landsby og tage mig af min familie. Dværgenes gæstfrihed vil være på 
jeres "
 "side, hvorend I går, mine venner!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 #, fuzzy
 msgid "Let us move onward!"
 msgstr ""
@@ -4094,7 +4094,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lad os komme afsted!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 #, fuzzy
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
@@ -4102,7 +4102,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaargh! Jeg er færdig! Kæmp videre uden mig, mine brødre!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 #, fuzzy
 msgid "Muff Malal's Peninsula"
 msgstr ""
@@ -4110,7 +4110,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muff Malals Halvø"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -4129,7 +4129,7 @@
 "#Konrad dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 #, fuzzy
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
@@ -4140,7 +4140,7 @@
 "Men vejen til Elensefar var forræderisk. Konrad og hans mænd blev angrebet "
 "af de levende dødes soldater."
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 #, fuzzy
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
@@ -4148,7 +4148,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Herre! Der er noget, der bevæger sig i de gamle ruiner!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 #, fuzzy
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
@@ -4156,7 +4156,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det ser ud til, at der er levende døde der! Forbered jer på kamp, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 #, fuzzy
 msgid "To arms!"
 msgstr ""
@@ -4164,7 +4164,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Til angreb!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 #, fuzzy
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
@@ -4174,7 +4174,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahh, en gruppe Elvere ankommer. Snart har vi Elviske zombier iblandt os!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 #, fuzzy
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
@@ -4185,7 +4185,7 @@
 "Sejren er vores! Lad os bare håbe, at denne forsinkelse ikke vil stoppe "
 "vores forsøg på at redde Elensefar. Vi må fremad hurtigt!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 #, fuzzy
 msgid "Northern Winter"
 msgstr ""
@@ -4193,7 +4193,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nordlig Vinter"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -4216,7 +4216,7 @@
 "#Kalenz dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 #, fuzzy
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
@@ -4225,7 +4225,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Denne vinter er bidende kold! Måske skulle vi gøre holdt her og hvile lidt."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 #, fuzzy
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
@@ -4236,7 +4236,7 @@
 "Gøre holdt og hvile? Min herre, vi er nødt til at træde raskt til for at 
nå "
 "Ildscepteret, hvis det ikke skal falde i hænderne på vores fjender!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 #, fuzzy
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
@@ -4251,7 +4251,7 @@
 "de fleste af vores penge. Dette land ser frodigt nok ud, vi kan da vel "
 "bosætte os her vinteren over!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 #, fuzzy
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
@@ -4264,7 +4264,7 @@
 "og jeg tror ikke, jeg i mange dage kunne udholde endnu en udfordring på "
 "linie med at nå over den flod."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 #, fuzzy
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
@@ -4275,7 +4275,7 @@
 "Vi er på jagt efter Ildscepteret, rigets skæbne er i vores hænder, og i "
 "mennesker vil stoppe og hvile? Fremad, siger jeg!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 #, fuzzy
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
@@ -4291,7 +4291,7 @@
 "bare at få retten til at hvile. Se mod nord! Disse fæle orker vil ikke "
 "tillade os at hvile i fred!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 #, fuzzy
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
@@ -4300,7 +4300,7 @@
 "Jamen så vil vi flå kontrollen over landet ud af hænderne på dem. Til 
våben, "
 "mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 #, fuzzy
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
@@ -4308,7 +4308,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der falder mere sne. Vi må gøre en ende på denne kamp hurtigt. Fremad, 
mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 #, fuzzy
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
@@ -4319,7 +4319,7 @@
 "Sejren er vores! Vi har sikret landet for Orkerne. Nu kan vi hvile her, mens "
 "den kolde vinter er over os."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 #, fuzzy
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
@@ -4330,7 +4330,7 @@
 "Lad os dog ikke hvile for længe, venner. Vi skal stadig nå de ældgamle "
 "dværgiske lande, før vores fjender når dem."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 #, fuzzy
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
@@ -4341,7 +4341,7 @@
 "Og da, efter mange dages hvil, fortsatte vores flok endnu engang sin rejse "
 "mod Dværge-riget..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 #, fuzzy
 msgid "Plunging into the Darkness"
 msgstr ""
@@ -4349,7 +4349,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kastet ind i Mørket"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -4370,7 +4370,7 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 #, fuzzy
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
@@ -4378,7 +4378,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der er så mørkt herinde! Jeg kan næsten ikke se noget!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 #, fuzzy
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
@@ -4389,7 +4389,7 @@
 "Ja, det er så sandelig mørkt. Vi må tænde nogle fakler og træde langsomt 
og "
 "varsomt. Forhåbentlig er der stadig nogle Dværge hernede, som kan hjælpe 
os!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 #, fuzzy
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
@@ -4397,7 +4397,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ganske vist. Vi Elvere er ikke så godt trænede til sådan nogle mørke 
huler."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 #, fuzzy
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
@@ -4405,7 +4405,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvem er disse, der er ankommet? Overflade-beboere! Til våben, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 #, fuzzy
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
@@ -4413,7 +4413,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi kommer med fred, venner. Vi kommer med fred!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 #, fuzzy
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
@@ -4425,7 +4425,7 @@
 "Dværge ikke leve i fred uden, at de bedrageriske Elvere kommer for at "
 "forstyrre os?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 #, fuzzy
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
@@ -4434,7 +4434,7 @@
 "Hvorfor så fjendtligt-sindede ord, Dværg? Elvere har aldrig gjort jer nogen 
"
 "skade."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 #, fuzzy
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
@@ -4447,7 +4447,7 @@
 "at ære vores alliance? Mange Dværge blev nedslagtet, og I kujonagtige 
Elvere "
 "gjorde ingenting for at hjælpe!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 #, fuzzy
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
@@ -4458,7 +4458,7 @@
 "Nu går du for vidt! Jeg er Kalenz, en mægtig Elvisk herre! Hvor vover 
sådan "
 "en som du, der lusker rundt i hans tunnel, at kalde mig en kujon?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 #, fuzzy
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
@@ -4469,7 +4469,7 @@
 "Fred, venner! Fred! De onde Orker raser på landene over os, skal vi nu også 
"
 "slås blandt vore egne?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 #, fuzzy
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
@@ -4480,7 +4480,7 @@
 "Godt så! Hvem er du? Forklar da din tilstedeværelse her, menneske. Hvorfor "
 "har du risikeret liv og lemmer for at komme til Knalga, Dværgenes hjem?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 #, fuzzy
 msgid "Well, we...we..."
 msgstr ""
@@ -4488,7 +4488,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tja, altså, vi....vi..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 #, fuzzy
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
@@ -4499,7 +4499,7 @@
 "Vi er kommet, for at en tronfølger kan gøre krav på sin arv. For at en 
konge "
 "kan gøre krav på sin trone. Vi søger Ildscepteret."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 #, fuzzy
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
@@ -4508,7 +4508,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ildscepteret? Er I blevet gale? Sandelig må I da tale i spøg!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 #, fuzzy
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
@@ -4521,7 +4521,7 @@
 "til at finde det. I kan vælge ikke at hjælpe os, hvis det er, hvad I 
ønsker. "
 "Vi vil finde det med eller uden jeres hjælp."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 #, fuzzy
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
@@ -4533,7 +4533,7 @@
 "overhovedet eksisterer. Hvem er denne arving, denne konge om hvem du taler, "
 "da?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 #, fuzzy
 msgid "I am, sir."
 msgstr ""
@@ -4541,7 +4541,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det er mig, Sir."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 #, fuzzy
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
@@ -4553,7 +4553,7 @@
 "Haha! Jeg har ikke moret mig så meget i lang tid. Og hvem er du så, gamle "
 "mand?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 #, fuzzy
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
@@ -4564,7 +4564,7 @@
 "Jeg er Delfador. Delfador den Store, King Garards Ærke-Troldmand og hans "
 "arvings Protektor."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 #, fuzzy
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
@@ -4577,7 +4577,7 @@
 "jeg siger dig dette, gamle mand, du er ikke Delfador. Mænd! Fjern disse "
 "løgnere fra mit åsyn. Delfador døde for mange år siden."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 #, fuzzy
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
@@ -4585,7 +4585,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg er Delfador den Store! Enhver, der vover at stå imod mig, skal 
nedkæmpes!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 #, fuzzy
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
@@ -4595,7 +4595,7 @@
 "Du...du er virkelig Delfador! Men vi havde fået at vide, at du var død for "
 "mange år siden!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 #, fuzzy
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
@@ -4604,7 +4604,7 @@
 "De troede, jeg var død. De håbede, jeg var død. Men alligevel, alligevel "
 "overlevede jeg."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 #, fuzzy
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
@@ -4612,7 +4612,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Og I tror virkelig, at I kan finde Ildscepteret?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 #, fuzzy
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
@@ -4628,7 +4628,7 @@
 "mange Dværge. Men det er da sandelig bedre end at gemme sig for Orkerne som "
 "en flok orm."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 #, fuzzy
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
@@ -4639,7 +4639,7 @@
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 #, fuzzy
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
@@ -4647,7 +4647,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then to the eastern tunnels we shall go!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 #, fuzzy
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
@@ -4655,7 +4655,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm... der ser ud til at være en hemmelig indgang bag disse sten!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 #, fuzzy
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
@@ -4666,7 +4666,7 @@
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 #, fuzzy
 msgid "The Princess of Wesnoth"
 msgstr ""
@@ -4674,7 +4674,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prinsessen af Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 #, fuzzy
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
@@ -4684,7 +4684,7 @@
 "... men én af orkerne overlevede længe nok til at overbringe nyhederne til "
 "dronningen."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 #, fuzzy
 msgid "...and she sent her most able commander."
 msgstr ""
@@ -4692,7 +4692,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...and she sent her most able commander."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -4704,15 +4704,15 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 #, fuzzy
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
@@ -4721,7 +4721,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "På vej mod Knalga blev vores helte mødt af Ashevieres soldater"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 #, fuzzy
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
@@ -4729,7 +4729,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dronningen har beordret mig til at stoppe dig, din bedrager!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 #, fuzzy
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
@@ -4739,7 +4739,7 @@
 "Det er prinsessen, Li'sar. Dronningen adopterede hende, og det rygtes, at "
 "hun opdrager hende til at være hendes efterkommer!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 #, fuzzy
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
@@ -4748,7 +4748,7 @@
 "Jeg er ikke en bedrager, det ser ud til, at din moder har løjet for dig om "
 "dette."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 #, fuzzy
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
@@ -4756,7 +4756,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Forræderi! Dine løgne vil gå i døden sammen med dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 #, fuzzy
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
@@ -4766,7 +4766,7 @@
 "Det nytter ikke noget at prøve at bringe hende til fornuft. Der er kun én "
 "ting, hun vil forstå. Til angreb!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 #, fuzzy
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
@@ -4774,7 +4774,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Det her tager for lang tid, jeg må hellere kalde på forstærkning!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 #, fuzzy
 msgid "Maybe I was not using enough forces..."
 msgstr ""
@@ -4782,7 +4782,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "MÃ¥ske brugte jeg ikke nok tropper..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 #, fuzzy
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
@@ -4790,7 +4790,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg overgiver mig! Du må ikke gøre mig noget, din bedrager."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 #, fuzzy
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
@@ -4800,7 +4800,7 @@
 "Jeg sagde før, at jeg IKKE var en bedrager, men hvis du overgiver dig, så "
 "vil jeg lade dig leve."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 #, fuzzy
 msgid "Let me go!"
 msgstr ""
@@ -4808,7 +4808,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lad mig gå!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 #, fuzzy
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
@@ -4816,7 +4816,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tænk på historien om den gamle konge, spørg en gammel person om den."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 #, fuzzy
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
@@ -4827,7 +4827,7 @@
 "Den gamle konge? Jeg har hørt om ham, men jeg ved, at det ikke er sandt. Det 
"
 "har min moder fortalt mig."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 #, fuzzy
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
@@ -4842,7 +4842,7 @@
 "være en stor krig, og hvis du er på den forkerte side af denne, så får vi 
"
 "nok ikke muligheden for at skåne dit liv en anden gang."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 #, fuzzy
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
@@ -4853,7 +4853,7 @@
 "Jeg er ikke et barn, og jeg vil ikke tale om det! I sagde, I ville skåne mit 
"
 "liv, så se at komme videre. Den nordlige vej skulle være sikker for jer."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 #, fuzzy
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
@@ -4861,7 +4861,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fortsat god dag, prinsesse. Følg mig, mænd, ad den nordlige vej!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 #, fuzzy
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
@@ -4872,7 +4872,7 @@
 "(hæhæ, de ved intet om, hvor mange levende døde der har gået ad den 
nordlige "
 "vej på det seneste. De er i sandhed dødsdømte!)"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 #, fuzzy
 msgid "Return to Wesnoth"
 msgstr ""
@@ -4880,7 +4880,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Return to Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -4903,41 +4903,41 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 #, fuzzy
 msgid "The Sceptre of Fire"
 msgstr ""
@@ -4945,7 +4945,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ildscepteret"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -4957,7 +4957,7 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 #, fuzzy
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
@@ -4965,7 +4965,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Scepteret må være ved at være tæt på nu! Hvor skal vi gå hen?"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 #, fuzzy
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
@@ -4974,24 +4974,24 @@
 "Ja, jeg kan mærke, at det er lige i nærheden! Vi må lede omhyggeligt efter 
"
 "det."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 #, fuzzy
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
@@ -4999,7 +4999,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Her er det endelig, jeg har Scepteret!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 #, fuzzy
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
@@ -5007,7 +5007,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Endelig er det i vores hænder! Lad os nu forlade denne stinkende hule."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 #, fuzzy
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
@@ -5017,7 +5017,7 @@
 "Jeg skulle mene, at hvis vi rejser et lille stykke mod nord, så skulle vi "
 "kunne komme ud."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 #, fuzzy
 msgid "At last! I have the Sceptre!"
 msgstr ""
@@ -5025,7 +5025,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Endelig! Jeg har Scepteret!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 #, fuzzy
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
@@ -5033,7 +5033,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sandelig ja. Du klarede det, Li'sar. Jeg håber, at du vil bruge det klogt."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 #, fuzzy
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
@@ -5044,7 +5044,7 @@
 "Tja, min første brug af det vil være at hjælpe os med at komme ud fra 
dette "
 "hul! Jeg håber, at du synes, det er klogt."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 #, fuzzy
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
@@ -5055,7 +5055,7 @@
 "Scepteret gør dets bærer magtfuld, men næppe udødelig, mit barn. Brug det 
"
 "fornuftigt. Kom nu, jeg tror, der er en udvej mod nord!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 #, fuzzy
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
@@ -5063,7 +5063,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg tror, jeg ved, hvad jeg gør. Kom, lad os gå!"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 #, fuzzy
 msgid "Snow Plains"
 msgstr ""
@@ -5071,7 +5071,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Snestepperne"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -5094,7 +5094,7 @@
 "#Li'sar dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 #, fuzzy
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
@@ -5105,7 +5105,7 @@
 "Disse snemarker var engang mit folks hjem. Vi rejste videre for århundreder "
 "siden. Legenderne lyder på, at der blev efterladt et storslået ildsværd."
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 #, fuzzy
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
@@ -5116,7 +5116,7 @@
 "Dette sværd kunne vise sig nyttigt på vores videre rejse. Det må være i 
en "
 "af byerne foran os."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 #, fuzzy
 msgid "Swamp Of Dread"
 msgstr ""
@@ -5124,7 +5124,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Frygtens Sump"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -5147,7 +5147,7 @@
 "#Li'sar dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 #, fuzzy
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
@@ -5158,7 +5158,7 @@
 "Der hviler en forbandelse over dette land. De Levende Lig har boet her i "
 "årevis og samlet storslåede hære og rigdomme."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 #, fuzzy
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
@@ -5169,7 +5169,7 @@
 "De Levende Lig er overalt i dette sumpland. Jeg håber, det var et klogt valg 
"
 "at følge denne vej."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 #, fuzzy
 msgid "The Lost General"
 msgstr ""
@@ -5177,7 +5177,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Den Fortabte General"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -5198,7 +5198,7 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 #, fuzzy
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
@@ -5206,7 +5206,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Disse er nogle af de dværgiske hoved-huler."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 #, fuzzy
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
@@ -5217,7 +5217,7 @@
 "Undergrundsveje førte til de forskellige dele af komplekset, men nu ligger "
 "alt i ruiner."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 #, fuzzy
 msgid "The sign says 'Guest quarters'."
 msgstr ""
@@ -5225,7 +5225,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skiltet siger 'Gæstekvarterer'"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 #, fuzzy
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
@@ -5233,7 +5233,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Min onkels familie druknede, da orkerne oversvømmede denne hule..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 #, fuzzy
 msgid "These passages seem to have been used recently."
 msgstr ""
@@ -5241,7 +5241,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Disse passager ser ud til at have været i brug på det seneste."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 #, fuzzy
 msgid "There is a big cave-in south of here."
 msgstr ""
@@ -5249,7 +5249,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der er en stor hule-sammenstyrtning mod syd."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 #, fuzzy
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
@@ -5257,7 +5257,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "RUMLE! RYSTE! BULDRE!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 #, fuzzy
 msgid "The rocks are moving!"
 msgstr ""
@@ -5265,7 +5265,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stenene bevæger sig!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 #, fuzzy
 msgid "Who goes there? Friend or foe?"
 msgstr ""
@@ -5273,7 +5273,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvem der? Ven eller fjende?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 #, fuzzy
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
@@ -5284,7 +5284,7 @@
 "Vi prøver desperat på at rydde disse tunneler for de fæle Orker! Hjælp os 
"
 "venligst med denne opgave."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 #, fuzzy
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
@@ -5292,7 +5292,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, en fæl Ork! Lad os rydde disse tunneler for dens slags!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 #, fuzzy
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
@@ -5300,7 +5300,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg vidste ikke, at de levende døde var i disse huler!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 #, fuzzy
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
@@ -5308,7 +5308,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvem er denne fæle fjende, vi kæmper imod?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 #, fuzzy
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
@@ -5316,7 +5316,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg er Lionel. Jeg er den Fortabte General. Jeg vil hævne mig på jer alle!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 #, fuzzy
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
@@ -5324,7 +5324,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hævne? Hvad har vi gjort mod dig, som fortjener at hævnes?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 #, fuzzy
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
@@ -5332,7 +5332,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel? En General? Jeg mener at kunne huske det navn..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 #, fuzzy
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
@@ -5347,7 +5347,7 @@
 "til fange i denne hule og lod os sulte ihjel. Dværgene var ikke til nogen "
 "hjælp, de lod mig bare dø. Nu vil jeg få min hævn over jer alle!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 #, fuzzy
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
@@ -5358,7 +5358,7 @@
 "Argh! Jeg er besejret! Men i det mindste mod værdige modstandere i stedet "
 "for disse fæle Orker."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 #, fuzzy
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
@@ -5366,7 +5366,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvil i fred, Lionel. Den stakkels, fortabte general."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 #, fuzzy
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
@@ -5383,7 +5383,7 @@
 "not asking for directions when I became lost. May you have better fortune in "
 "your quest than I did!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 #, fuzzy
 msgid "The earth shakes."
 msgstr ""
@@ -5391,7 +5391,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jorden ryster."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 #, fuzzy
 msgid "The Siege of Elensefar"
 msgstr ""
@@ -5399,7 +5399,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Belejringen Af Elensefar"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -5418,7 +5418,7 @@
 "#Konrad dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 #, fuzzy
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
@@ -5429,7 +5429,7 @@
 "Gruppen ankom endelig ved Elensefar men måtte sande, at byen allerede var "
 "faldet til de onde Orker."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 #, fuzzy
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
@@ -5437,7 +5437,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Herre! Det ser ud til, at byen allerede er faldet til de overlegne magter!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 #, fuzzy
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
@@ -5445,7 +5445,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dette er forfærdelige nyheder! Vi må genindtage byen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 #, fuzzy
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
@@ -5456,7 +5456,7 @@
 "Der er så mange af dem. Det her bliver ikke nemt! Og se mod syd, det ser ud "
 "til, at de levende døde er allierede med Orkerne!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 #, fuzzy
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
@@ -5467,7 +5467,7 @@
 "Der kommer Elverne! Med vores nyligt formede alliance med Orkerne vil vi "
 "nemt knuse dem!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 #, fuzzy
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
@@ -5478,7 +5478,7 @@
 "Vi må indtage byen og tilintetgøre de onde levende døde, før deres "
 "forstærkninger ankommer!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 #, fuzzy
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
@@ -5486,7 +5486,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Midt om natten kryber tre mørke figurer ud af skoven"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 #, fuzzy
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
@@ -5494,7 +5494,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Holdt! Hvem er der? Ven eller fjende?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 #, fuzzy
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
@@ -5505,7 +5505,7 @@
 "Vær hilset, ven. Vi kommer fra Elensefars Tyve-Forening. Vi vil hjælpe jer "
 "mod Orkerne!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 #, fuzzy
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
@@ -5513,7 +5513,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tyve, hmmm? Hvem siger, vi kan stole på jeres slags?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 #, fuzzy
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
@@ -5524,7 +5524,7 @@
 "Vi kan selvfølgelig forstå det, hvis I ikke stoler på os, men det er i 
vores "
 "begges interesse at drive Orkerne ud af byen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 #, fuzzy
 msgid "Hmm...I have to consider this..."
 msgstr ""
@@ -5532,7 +5532,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm...Jeg vil overveje dette..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 #, fuzzy
 msgid "Very well. You may join us."
 msgstr ""
@@ -5540,7 +5540,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well. You may join us."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 #, fuzzy
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
@@ -5551,7 +5551,7 @@
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 #, fuzzy
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
@@ -5559,7 +5559,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We cannot trust your motives. We shall rescue the city on our own!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 #, fuzzy
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
@@ -5570,7 +5570,7 @@
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 #, fuzzy
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
@@ -5578,7 +5578,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Finally, we have retaken the city! Let us rest here, friends."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 #, fuzzy
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
@@ -5586,7 +5586,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory! The thieves of Elensefar will be in your service, my lord"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 #, fuzzy
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
@@ -5594,7 +5594,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The party rested for three days, after which an old friend returned."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 #, fuzzy
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
@@ -5605,7 +5605,7 @@
 "Vær hilset, mine venner. Jeg ser, at I har reddet byen! Jeg vidste, I kunne "
 "klare det."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 #, fuzzy
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
@@ -5613,7 +5613,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Godt at se dig! Hvor har du været?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 #, fuzzy
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
@@ -5626,7 +5626,7 @@
 "de Nordlige Elvere, som kom til RÃ¥det for at tilbyde os de Nordlige Elveres "
 "støtte"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 #, fuzzy
 msgid "Greetings, friend."
 msgstr ""
@@ -5634,7 +5634,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vær hilset, ven."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 #, fuzzy
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
@@ -5645,7 +5645,7 @@
 "Delfador, vi har indtaget denne by, men Ashevieres mænd vil da med sikkerhed 
"
 "komme og angribe os! Hvad skal vi gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 #, fuzzy
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
@@ -5653,7 +5653,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rådet har mødtes, og vi har besluttet: Vi må finde Ildscepteret"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 #, fuzzy
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
@@ -5661,7 +5661,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ildscepteret? Hvad er det?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 #, fuzzy
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
@@ -5680,7 +5680,7 @@
 "af dets egne, konstant i krig med Orkerne, er sceptret gået tabt et sted "
 "inde i de gigantiske huler."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 #, fuzzy
 msgid "But what has this to do with me?"
 msgstr ""
@@ -5688,7 +5688,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aha, men hvad har det med mig at gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 #, fuzzy
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
@@ -5701,7 +5701,7 @@
 "om, at det royale familie-medlem, der kunne få Ildscepteret tilbage, skulle "
 "regere landet."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 #, fuzzy
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
@@ -5709,7 +5709,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aha, og du vil have mig til at finde dette scepter?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 #, fuzzy
 msgid "We will help you get it, my lord."
 msgstr ""
@@ -5717,7 +5717,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi vil hjælpe dig med at få fat i det, herre."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 #, fuzzy
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
@@ -5730,7 +5730,7 @@
 "at hjælpe med at holde på hendes plads som hersker. Men dog, hvis du finder 
"
 "sceptret først, så vil folket støtte dig som deres konge."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 #, fuzzy
 msgid "Me? King?"
 msgstr ""
@@ -5738,7 +5738,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mig? Deres konge?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 #, fuzzy
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
@@ -5747,7 +5747,7 @@
 "Ja, Konrad. Jeg tror på, at du bliver konge en dag. Men nu må vi skynde os "
 "afsted!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 #, fuzzy
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
@@ -5755,7 +5755,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dødens Dal - Prinsessens Hævn"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -5776,7 +5776,7 @@
 "#Delfador dør\n"
 "#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 #, fuzzy
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
@@ -5787,7 +5787,7 @@
 "Herre! Denne vej ser ikke så sikker ud, som vi havde håbet på. Se omkring 
os "
 "på bakkerne, der er levende døde i området!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 #, fuzzy
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
@@ -5795,7 +5795,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvem er disse, der nærmer sig? Lad os dræbe dem alle!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 #, fuzzy
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
@@ -5803,7 +5803,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Til angreb, mænd! De levende døde er på vej mod os!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 #, fuzzy
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
@@ -5814,7 +5814,7 @@
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 #, fuzzy
 msgid "There are just so many! What shall we do?"
 msgstr ""
@@ -5822,7 +5822,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der er virkelig mange! Hvad i himlens navn skal vi gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 #, fuzzy
 msgid "Let us hold them off as long as we can!"
 msgstr ""
@@ -5830,7 +5830,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vi må bare holde dem tilbage så lang tid, som vi kan!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 #, fuzzy
 msgid "I have come once again to aid you, friends!"
 msgstr ""
@@ -5838,7 +5838,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeg er endnu engang kommet for at hjælpe jer, venner!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 #, fuzzy
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
@@ -5846,7 +5846,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hvide troldmænd? Kommet for at hjælpe os? Men hvad laver de her?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 #, fuzzy
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
@@ -5857,7 +5857,7 @@
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 #, fuzzy
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
@@ -5868,7 +5868,7 @@
 "Solen står op i øst. De levende døde kan da ikke have kraften til at "
 "fortsætte deres nedslagtning i endnu en dag!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 #, fuzzy
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
@@ -5876,7 +5876,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bestemt ikke! Jeg fornemmer, at vi har overlevet denne kamp."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 #, fuzzy
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
@@ -5884,7 +5884,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pyha! Det var en hård kamp, men endelig er de på flugt!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 #, fuzzy
 msgid "Yes! We have fought them off!"
 msgstr ""
@@ -5892,7 +5892,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja! Vi har tvunget dem væk"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 #, fuzzy
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
@@ -5900,7 +5900,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak fordi du vendte tilbage for at hjælpe os, Moremirmu."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 #, fuzzy
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
@@ -5915,7 +5915,7 @@
 "imens de talte om, hvordan du blev narret til at rejse gennem disse farlige "
 "lande. Vi kunne ikke gøre andet end at hjælpe jer!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 #, fuzzy
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
@@ -5926,7 +5926,7 @@
 "Aha, hun narrede os med vilje til at tage denne vej! Hvor kan vi tage hen "
 "nu? Hvilken vej vil være sikker for os?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 #, fuzzy
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
@@ -5941,7 +5941,7 @@
 "store flod ved Abez. Men du må dog skynde dig, for du vil ikke kunne komme "
 "over floden, når vinteren kommer!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 #, fuzzy
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
@@ -5951,7 +5951,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak for dit råd, gode ven! Må vores veje mødes igen i gladere stunder!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 #, fuzzy
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
@@ -5962,7 +5962,7 @@
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 #, fuzzy
 msgid "May he rest peacefully!"
 msgstr ""
@@ -5970,7 +5970,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "MÃ¥ han hvile fredfyldt!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 #, fuzzy
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
@@ -5981,7 +5981,7 @@
 "Han døde, mens han kæmpede for dig, prins, præcis som enhver af os ville "
 "være rede til at dø for dig."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 #, fuzzy
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
@@ -5992,7 +5992,7 @@
 "Dette sted giver mig myrekryb, selvom de levende døde er på flugt. Hvor kan 
"
 "vi gå hen nu?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 #, fuzzy
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
@@ -6005,7 +6005,7 @@
 "hjørne. Vi må skynde os til de nordlige lande på den anden side af den 
store "
 "flod. Lad os komme afsted hurtigt!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 #, fuzzy
 msgid "Indeed! Let us go from here!"
 msgstr ""
@@ -6013,7 +6013,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Så sandelig! Lad os tage væk herfra!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 #, fuzzy
 msgid "The Valley of Statues"
 msgstr ""
@@ -6021,7 +6021,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Valley of Statues"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 #, fuzzy
 msgid ""
 "Victory:\n"
@@ -6042,11 +6042,11 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 #, fuzzy
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
@@ -6054,7 +6054,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look ahead of us, Orcs and Trolls!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 #, fuzzy
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
@@ -6062,7 +6062,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But they look strange -- look, they're just statues!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 #, fuzzy
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
@@ -6071,7 +6071,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That's very strange, why would someone make statues of such foul creatures?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 #, fuzzy
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
@@ -6079,7 +6079,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these that approach our valley, my apprentice?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 #, fuzzy
 msgid "Halt! You will not pass by this way!"
 msgstr ""
@@ -6087,7 +6087,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Halt! You will not pass by this way!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 #, fuzzy
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
@@ -6095,7 +6095,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We seek only free passage through your valley. We mean no harm."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 #, fuzzy
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
@@ -6103,7 +6103,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No-one passes by us. We rule this valley, and you cannot defeat us!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 #, fuzzy
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
@@ -6114,7 +6114,7 @@
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 #, fuzzy
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
@@ -6125,7 +6125,7 @@
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 #, fuzzy
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
@@ -6133,7 +6133,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Does he mean that these who stand in front of us were once live Orcs?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 #, fuzzy
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
@@ -6144,7 +6144,7 @@
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 #, fuzzy
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
@@ -6152,7 +6152,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This place feels eerie. Is there no other way?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 #, fuzzy
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
@@ -6163,7 +6163,7 @@
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 #, fuzzy
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
@@ -6171,7 +6171,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is no other way, but it is carefully that we shall proceed."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 #, fuzzy
 msgid "All I can see in here is a large mirror!"
 msgstr ""
@@ -6179,7 +6179,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "All I can see in here is a large mirror!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 #, fuzzy
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
@@ -6190,7 +6190,7 @@
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 #, fuzzy
 msgid "Very well, I'll smash it!"
 msgstr ""
@@ -6198,7 +6198,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well, I'll smash it!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 #, fuzzy
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
@@ -6206,7 +6206,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! The power of my creations is destroyed!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 #, fuzzy
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
@@ -6214,7 +6214,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Free from this prison of stone at last! Now we will gain revenge!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 #, fuzzy
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
@@ -6222,7 +6222,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "First we have to fight these silly birds, and now foul Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 #, fuzzy
 msgid "Fall on them men!"
 msgstr ""
@@ -6230,7 +6230,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fall on them men!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 #, fuzzy
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
@@ -6238,7 +6238,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With Konrad turned into a statue, surely all is lost!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 #, fuzzy
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
@@ -6249,7 +6249,7 @@
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 #, fuzzy
 msgid "What happened there?"
 msgstr ""
@@ -6257,7 +6257,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What happened there?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 #, fuzzy
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
Index: wesnoth/po/da/wesnoth-lib.po
diff -u wesnoth/po/da/wesnoth-lib.po:1.2 wesnoth/po/da/wesnoth-lib.po:1.3
--- wesnoth/po/da/wesnoth-lib.po:1.2    Sat Sep 11 16:37:44 2004
+++ wesnoth/po/da/wesnoth-lib.po        Sat Sep 11 21:53:31 2004
@@ -15,7 +15,7 @@
 "Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
 "Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
@@ -25,7 +25,10 @@
 "The video mode could not be changed. Your window manager must be set to 16 "
 "bits per pixel to run the game in windowed mode. Your display must support "
 "1024x768x16 to run the game full screen."
-msgstr "Video mode kunne ikke blive ændret. Din vindues manager må være sat 
til 16 bit per pixel for at køre spiller i et vindue. Din skærm må supporte 
1024x768x16 før at køre i fuldskærm."
+msgstr ""
+"Video mode kunne ikke blive ændret. Din vindues manager må være sat 
til "
+"16 bit per pixel for at køre spiller i et vindue. Din skærm må 
supporte "
+"1024x768x16 før at køre i fuldskærm."
 
 #: src/preferences.cpp:362
 msgid "player"
@@ -33,7 +36,7 @@
 
 #: src/preferences.cpp:639
 msgid "Full Screen"
-msgstr "Fuld Skærm"
+msgstr "Fuld Skærm"
 
 #: src/preferences.cpp:640
 msgid "Accelerated Speed"
@@ -69,7 +72,7 @@
 
 #: src/preferences.cpp:648
 msgid "Show Haloing Effects"
-msgstr "Vis strålende effekter"
+msgstr "Vis strålende effekter"
 
 #: src/preferences.cpp:649
 msgid "Video Mode"
@@ -109,7 +112,7 @@
 
 #: src/preferences.cpp:675
 msgid "Change the speed of scrolling around the map"
-msgstr "Skift scroll hastigheden når du bevæger dig rundt i banen"
+msgstr "Skift scroll hastigheden når du bevæger dig rundt i banen"
 
 #: src/preferences.cpp:678 src/preferences.cpp:683
 msgid "Change the brightness of the display"
@@ -117,15 +120,15 @@
 
 #: src/preferences.cpp:686
 msgid "Choose whether the game should run full screen or in a window"
-msgstr "Vælg om spillet skal køre i fuldskærmstilstand eller i et vindue"
+msgstr "Vælg om spillet skal køre i fuldskærmstilstand eller i et 
vindue"
 
 #: src/preferences.cpp:689
 msgid "Make units move and fight faster"
-msgstr "Får enheder til at bevægesig og kæmoe hurtigere"
+msgstr "Får enheder til at bevægesig og kæmoe hurtigere"
 
 #: src/preferences.cpp:692
 msgid "Do not animate AI units moving"
-msgstr "Vis ikke når Computer enheder bevæger sig"
+msgstr "Vis ikke når Computer enheder bevæger sig"
 
 #: src/preferences.cpp:695
 msgid "Overlay a grid onto the map"
@@ -137,7 +140,7 @@
 
 #: src/preferences.cpp:700
 msgid "Change the resolution the game runs at"
-msgstr "Ændrer opløsningen spillet kører i"
+msgstr "Ændrer opløsningen spillet kører i"
 
 #: src/preferences.cpp:703
 msgid "Display a dialog at the beginning of your turn"
@@ -145,21 +148,23 @@
 
 #: src/preferences.cpp:706
 msgid "Play a bell sound at the beginning of your turn"
-msgstr "Spiller en lyd når din tur begynder"
+msgstr "Spiller en lyd når din tur begynder"
 
 #: src/preferences.cpp:709
 msgid ""
 "Show a colored circle around the base of each unit to show which side it is "
 "on"
-msgstr "Viser en farvet cirkel rundt om basen af hver enhed for at vise 
hvilket hold de er på"
+msgstr ""
+"Viser en farvet cirkel rundt om basen af hver enhed for at vise hvilket hold "
+"de er på"
 
 #: src/preferences.cpp:712
 msgid "Use colored mouse cursors (may be slower)"
-msgstr "Bruger farvede cursors (er måske langsommere)"
+msgstr "Bruger farvede cursors (er måske langsommere)"
 
 #: src/preferences.cpp:715
 msgid "Use graphical special effects (may be slower)"
-msgstr "Brug grafiske special effekter (er måske langsommere)"
+msgstr "Brug grafiske special effekter (er måske langsommere)"
 
 #: src/preferences.cpp:717
 msgid "View and configure keyboard shortcuts"
@@ -171,7 +176,7 @@
 
 #: src/preferences.cpp:911
 msgid "Prefs section^Display"
-msgstr "Skærm"
+msgstr "Skærm"
 
 #: src/preferences.cpp:912
 msgid "Prefs section^Sound"
@@ -183,11 +188,11 @@
 
 #: src/preferences.cpp:968
 msgid "There are no alternative video modes available"
-msgstr "Der er ingen andre video modes tilgængelige"
+msgstr "Der er ingen andre video modes tilgængelige"
 
 #: src/preferences.cpp:998
 msgid "Choose Resolution"
-msgstr "Vælg Opløsning"
+msgstr "Vælg Opløsning"
 
 #: src/preferences.cpp:1021
 msgid "Close Window"
@@ -199,7 +204,7 @@
 
 #: src/preferences.cpp:1030 src/preferences.cpp:1088
 msgid "Press desired HotKey"
-msgstr "Tryk på den ønskede genvejstast"
+msgstr "Tryk på den ønskede genvejstast"
 
 #: src/preferences.cpp:1049
 msgid "Change Hotkey"
@@ -212,4 +217,3 @@
 #: src/preferences.cpp:1121
 msgid "This HotKey is already in use."
 msgstr "Denne Genvejstast er allerede i brug."
-
Index: wesnoth/po/da/wesnoth-sotbe.po
diff -u wesnoth/po/da/wesnoth-sotbe.po:1.2 wesnoth/po/da/wesnoth-sotbe.po:1.3
--- wesnoth/po/da/wesnoth-sotbe.po:1.2  Sat Sep  4 12:59:57 2004
+++ wesnoth/po/da/wesnoth-sotbe.po      Sat Sep 11 21:53:31 2004
@@ -21,7 +21,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 #, fuzzy
 msgid "Black Flag"
 msgstr ""
@@ -29,7 +29,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Black Flag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -50,7 +50,7 @@
 "#Death of Grüü\n"
 "#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 #, fuzzy
 msgid "Transport Galleon"
 msgstr ""
@@ -58,7 +58,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Transport Galleon"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 #, fuzzy
 msgid "Transport"
 msgstr ""
@@ -66,7 +66,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Transport"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 #, fuzzy
 msgid "So here is Tirigaz."
 msgstr ""
@@ -74,7 +74,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So here is Tirigaz."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 #, fuzzy
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
@@ -85,7 +85,7 @@
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 #, fuzzy
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
@@ -93,7 +93,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I propose that Gork, you and I call for reinforcements."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 #, fuzzy
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
@@ -104,7 +104,7 @@
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 #, fuzzy
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
@@ -112,7 +112,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Me?  I'll show you if I'm a coward!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 #, fuzzy
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
@@ -121,7 +121,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 #, fuzzy
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
@@ -129,7 +129,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is a wise choice.  Good luck, son of the Black Eye."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 #, fuzzy
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
@@ -140,7 +140,7 @@
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 #, fuzzy
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
@@ -153,7 +153,7 @@
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 #, fuzzy
 msgid "I love this strategy, chief!"
 msgstr ""
@@ -161,7 +161,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I love this strategy, chief!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 #, fuzzy
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
@@ -169,7 +169,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pillage!  Let's plunder these orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 #, fuzzy
 msgid "Aaaargh!  I die!"
 msgstr ""
@@ -177,7 +177,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaargh!  I die!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 #, fuzzy
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
@@ -185,7 +185,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Finally you paid for all of what you did to my Orc brothers!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 #, fuzzy
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
@@ -196,7 +196,7 @@
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 #, fuzzy
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
@@ -207,7 +207,7 @@
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 #, fuzzy
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
@@ -220,7 +220,7 @@
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 #, fuzzy
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
@@ -233,7 +233,7 @@
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 #, fuzzy
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
@@ -244,7 +244,7 @@
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 #, fuzzy
 msgid "Clash of Armies"
 msgstr ""
@@ -252,7 +252,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Clash of Armies"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 #, fuzzy
 msgid ""
 "\n"
@@ -275,7 +275,7 @@
 "#Death of Grüü\n"
 "#Death of Inarix"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 #, fuzzy
 msgid "So here we are, they are preparing to assault."
 msgstr ""
@@ -283,7 +283,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So here we are, they are preparing to assault."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 #, fuzzy
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
@@ -291,7 +291,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prestim's walls are rock hard, they' ll break clean off on them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 #, fuzzy
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
@@ -304,7 +304,7 @@
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 #, fuzzy
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
@@ -315,7 +315,7 @@
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 #, fuzzy
 msgid "Great!  When do they arrive?"
 msgstr ""
@@ -323,7 +323,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Great!  When do they arrive?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 #, fuzzy
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
@@ -331,7 +331,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In four days minimum.  I fear it will be too late."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 #, fuzzy
 msgid "I don't think so, there is still a way.."
 msgstr ""
@@ -339,7 +339,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I don't think so, there is still a way.."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 #, fuzzy
 msgid "Which one?"
 msgstr ""
@@ -347,7 +347,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Which one?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 #, fuzzy
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
@@ -358,7 +358,7 @@
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 #, fuzzy
 msgid "And if we fail?"
 msgstr ""
@@ -366,7 +366,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And if we fail?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 #, fuzzy
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
@@ -377,7 +377,7 @@
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 #, fuzzy
 msgid "Great."
 msgstr ""
@@ -385,7 +385,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Great."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 #, fuzzy
 msgid "Then, the battle for Prestim began."
 msgstr ""
@@ -393,7 +393,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then, the battle for Prestim began."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 #, fuzzy
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
@@ -401,7 +401,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We arrive to honor our alliance, Earl Lanbec'h."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 #, fuzzy
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
@@ -409,7 +409,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 #, fuzzy
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
@@ -417,11 +417,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are too numerous now, RETREAT !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 #, fuzzy
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
@@ -434,7 +435,7 @@
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 #, fuzzy
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
@@ -445,7 +446,7 @@
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 #, fuzzy
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
@@ -454,7 +455,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 #, fuzzy
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
@@ -462,7 +463,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No!  The walls of prestim are destroyed, we are done!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 #, fuzzy
 msgid "The Desert of Death"
 msgstr ""
@@ -470,7 +471,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Desert of Death"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -491,7 +492,7 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 #, fuzzy
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
@@ -502,7 +503,7 @@
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 #, fuzzy
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
@@ -513,7 +514,7 @@
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 #, fuzzy
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
@@ -524,7 +525,7 @@
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 #, fuzzy
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
@@ -535,7 +536,7 @@
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 #, fuzzy
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
@@ -546,7 +547,7 @@
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 #, fuzzy
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
@@ -555,8 +556,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 #, fuzzy
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
@@ -564,7 +565,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've done it!  Now we need some rest, before we continue our journey."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 #, fuzzy
 msgid "End Of Peace"
 msgstr ""
@@ -572,7 +573,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "End Of Peace"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -591,7 +592,7 @@
 "#Death of Kapou'e\n"
 "#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 #, fuzzy
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
@@ -602,7 +603,7 @@
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 #, fuzzy
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
@@ -611,7 +612,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 #, fuzzy
 msgid "The battle begun."
 msgstr ""
@@ -619,7 +620,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The battle begun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 #, fuzzy
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
@@ -627,7 +628,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 #, fuzzy
 msgid "Hurrah!  Victory!"
 msgstr ""
@@ -635,7 +636,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurrah!  Victory!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 #, fuzzy
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
@@ -646,7 +647,7 @@
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 #, fuzzy
 msgid "What should be do, chief?"
 msgstr ""
@@ -654,12 +655,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What should be do, chief?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 #, fuzzy
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
@@ -667,7 +668,7 @@
 "Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
 "We must leave, now!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 #, fuzzy
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
@@ -678,7 +679,7 @@
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 #, fuzzy
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
@@ -689,7 +690,7 @@
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 #, fuzzy
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
@@ -702,7 +703,7 @@
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 #, fuzzy
 msgid "Ah!  They are no match against my mace."
 msgstr ""
@@ -710,7 +711,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah!  They are no match against my mace."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 #, fuzzy
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
@@ -723,7 +724,7 @@
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 #, fuzzy
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
@@ -734,7 +735,7 @@
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 #, fuzzy
 msgid "We must do something!"
 msgstr ""
@@ -742,7 +743,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must do something!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 #, fuzzy
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
@@ -750,7 +751,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I know what we must do.  Kill elves and help Inarix cross."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 #, fuzzy
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
@@ -763,7 +764,7 @@
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 #, fuzzy
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
@@ -774,7 +775,7 @@
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 #, fuzzy
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
@@ -785,7 +786,7 @@
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 #, fuzzy
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
@@ -793,7 +794,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurry up!  The southern bridge is going to explode! Retreat! "
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 #, fuzzy
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
@@ -804,7 +805,7 @@
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 #, fuzzy
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
@@ -812,7 +813,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At the saurians! Rip them to the last!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 #, fuzzy
 msgid "It is too late, we are defeated."
 msgstr ""
@@ -820,7 +821,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is too late, we are defeated."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 #, fuzzy
 msgid "Shan Taum The Smug"
 msgstr ""
@@ -828,7 +829,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shan Taum The Smug"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -849,7 +850,7 @@
 "#Death of Grüü\n"
 "#Death of a shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 #, fuzzy
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
@@ -857,11 +858,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, here are the mourned hills!  I hope everything will be OK."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 #, fuzzy
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
@@ -872,7 +873,7 @@
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 #, fuzzy
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
@@ -880,7 +881,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I doubt he would welcome the son of the Black Eye."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 #, fuzzy
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
@@ -891,7 +892,7 @@
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 #, fuzzy
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
@@ -902,7 +903,7 @@
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 #, fuzzy
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
@@ -913,7 +914,7 @@
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 #, fuzzy
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
@@ -924,7 +925,7 @@
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 #, fuzzy
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
@@ -932,7 +933,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really?  What would you drink with it?  Mint cordial?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 #, fuzzy
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
@@ -941,7 +942,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 #, fuzzy
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
@@ -952,7 +953,7 @@
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 #, fuzzy
 msgid "Well, ermmm..."
 msgstr ""
@@ -960,7 +961,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, ermmm..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 #, fuzzy
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
@@ -971,7 +972,7 @@
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 #, fuzzy
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
@@ -979,7 +980,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I know what you want from us but I'm afraid we can't help you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 #, fuzzy
 msgid "Really?  But my people..."
 msgstr ""
@@ -987,7 +988,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really?  But my people..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 #, fuzzy
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
@@ -1000,7 +1001,7 @@
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 #, fuzzy
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
@@ -1011,7 +1012,7 @@
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 #, fuzzy
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
@@ -1019,7 +1020,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, I'm not sure I deserve that..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 #, fuzzy
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
@@ -1027,7 +1028,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Did you hear?  There is a battle waiting for us at Prestim!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 #, fuzzy
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
@@ -1040,7 +1041,7 @@
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 #, fuzzy
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
@@ -1055,7 +1056,7 @@
 "decide if we have to form the Great Horde again and give you the leadership "
 "on it."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 #, fuzzy
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
@@ -1063,7 +1064,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nooo!  Don't kill me, I surrender to you little earthworm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 #, fuzzy
 msgid "Silent Forest"
 msgstr ""
@@ -1071,7 +1072,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Silent Forest"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -1092,7 +1093,7 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 #, fuzzy
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
@@ -1103,7 +1104,7 @@
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 #, fuzzy
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
@@ -1116,7 +1117,7 @@
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 #, fuzzy
 msgid "Some people say these woods are haunted."
 msgstr ""
@@ -1124,7 +1125,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Some people say these woods are haunted."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 #, fuzzy
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
@@ -1135,7 +1136,7 @@
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 #, fuzzy
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
@@ -1148,7 +1149,7 @@
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 #, fuzzy
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
@@ -1159,7 +1160,7 @@
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 #, fuzzy
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
@@ -1167,7 +1168,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I agree.  We'll attack them on both sides."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 #, fuzzy
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
@@ -1175,7 +1176,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No more elves?  Where are you cowards!?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 #, fuzzy
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
@@ -1186,7 +1187,7 @@
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 #, fuzzy
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
@@ -1197,7 +1198,7 @@
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 #, fuzzy
 msgid "The Siege Of Barag Gór"
 msgstr ""
@@ -1205,7 +1206,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Siege Of Barag Gór"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -1229,7 +1230,7 @@
 "#Death of a Shaman\n"
 "#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 #, fuzzy
 msgid "Here is Barag Gor."
 msgstr ""
@@ -1237,7 +1238,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here is Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 #, fuzzy
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
@@ -1248,7 +1249,7 @@
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 #, fuzzy
 msgid "I have a subtle plan, chief."
 msgstr ""
@@ -1256,7 +1257,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have a subtle plan, chief."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 #, fuzzy
 msgid "Which plan?"
 msgstr ""
@@ -1264,7 +1265,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Which plan?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 #, fuzzy
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
@@ -1272,7 +1273,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We go and we kill all of them.  What do you think?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 #, fuzzy
 msgid "..."
 msgstr ""
@@ -1280,7 +1281,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 #, fuzzy
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
@@ -1289,7 +1290,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 #, fuzzy
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
@@ -1302,8 +1303,8 @@
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 #, fuzzy
 msgid "They are retreating at last!"
 msgstr ""
@@ -1311,7 +1312,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are retreating at last!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 #, fuzzy
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
@@ -1322,7 +1323,7 @@
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 #, fuzzy
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
@@ -1333,7 +1334,7 @@
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 #, fuzzy
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
@@ -1341,7 +1342,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I need to ask for assistance from whole council.  I'm with you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 #, fuzzy
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
@@ -1352,7 +1353,7 @@
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 #, fuzzy
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
@@ -1363,7 +1364,7 @@
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 #, fuzzy
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
@@ -1374,7 +1375,7 @@
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 #, fuzzy
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
@@ -1382,7 +1383,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I need to ask for assistance to the whole council.  I'm with you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 #, fuzzy
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
@@ -1393,7 +1394,7 @@
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 #, fuzzy
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
@@ -1404,11 +1405,11 @@
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 #, fuzzy
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
@@ -1416,7 +1417,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've made it!  Our journey is still long.  Hurry up, my people!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 #, fuzzy
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
@@ -1424,7 +1425,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are destroying our castle!  To my rescue my merry Elves!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 #, fuzzy
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
@@ -1433,7 +1434,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 #, fuzzy
 msgid "To the harbour of Tirigaz"
 msgstr ""
@@ -1441,7 +1442,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To the harbour of Tirigaz"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 #, fuzzy
 msgid ""
 "\n"
@@ -1464,7 +1465,7 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 #, fuzzy
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
@@ -1472,7 +1473,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 #, fuzzy
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
@@ -1480,7 +1481,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is too quiet.  Just plain boring."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 #, fuzzy
 msgid "Shut up, I just heard something."
 msgstr ""
@@ -1488,7 +1489,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shut up, I just heard something."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 #, fuzzy
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
@@ -1499,7 +1500,7 @@
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 #, fuzzy
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
@@ -1507,7 +1508,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent!  It is time for exercise!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 #, fuzzy
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
@@ -1515,7 +1516,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmmm, what neat bottle!  What is it?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 #, fuzzy
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
@@ -1523,7 +1524,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is written H.O.L.Y W.A.T.E.R"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 #, fuzzy
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
@@ -1531,7 +1532,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I'm thirsty ... *gulp* *gulp*"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 #, fuzzy
 msgid "Ahhh, that was yummy!"
 msgstr ""
@@ -1539,7 +1540,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahhh, that was yummy!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 #, fuzzy
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
@@ -1547,7 +1548,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The day is coming, these night creatures will soon return to the pit."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 #, fuzzy
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
@@ -1555,7 +1556,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, are you forgeting we are ALSO night creatures?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 #, fuzzy
 msgid "Err... well..."
 msgstr ""
@@ -1563,7 +1564,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Err... well..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 #, fuzzy
 msgid "Toward Mountains of Haag"
 msgstr ""
@@ -1571,7 +1572,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toward Mountains of Haag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1590,7 +1591,7 @@
 "#Death of Kapou'e\n"
 "#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 #, fuzzy
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
@@ -1603,7 +1604,7 @@
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 #, fuzzy
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
@@ -1611,7 +1612,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What are these orcs doing here?  They should be too tired to live."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 #, fuzzy
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
@@ -1620,7 +1621,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 #, fuzzy
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
@@ -1628,7 +1629,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look!  Dwarves are fighting against orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 #, fuzzy
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
@@ -1636,7 +1637,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father, we should help them.  Orcs are our allies."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 #, fuzzy
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
@@ -1647,7 +1648,7 @@
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 #, fuzzy
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
@@ -1658,7 +1659,7 @@
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 #, fuzzy
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
@@ -1669,7 +1670,7 @@
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 #, fuzzy
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
@@ -1677,7 +1678,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I'm done.  My people is dommed!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 #, fuzzy
 msgid "Father!  Oh no!"
 msgstr ""
@@ -1685,7 +1686,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father!  Oh no!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 #, fuzzy
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
@@ -1693,7 +1694,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Filthy dwarves!  Now I'm to kill you to the last!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 #, fuzzy
@@ -1703,7 +1704,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no, I'm defeated."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 #, fuzzy
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
@@ -1714,7 +1715,7 @@
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 #, fuzzy
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
@@ -1722,7 +1723,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Our troll friends are over.  Without them there is no hope."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 #, fuzzy
 msgid "Argh!  I die!"
 msgstr ""
@@ -1730,8 +1731,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I die!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 #, fuzzy
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
@@ -1744,7 +1745,7 @@
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 #, fuzzy
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
@@ -1755,7 +1756,7 @@
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 #, fuzzy
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
@@ -1763,7 +1764,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father, I'd like to join them.  Would you mind it?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 #, fuzzy
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
@@ -1776,7 +1777,7 @@
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 #, fuzzy
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
@@ -1784,7 +1785,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thanks, father.  Don't worry, I'll take care of myself."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 #, fuzzy
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
@@ -1797,7 +1798,7 @@
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 #, fuzzy
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
@@ -1849,10 +1850,10 @@
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 #, fuzzy
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
Index: wesnoth/po/da/wesnoth-tdh.po
diff -u wesnoth/po/da/wesnoth-tdh.po:1.2 wesnoth/po/da/wesnoth-tdh.po:1.3
--- wesnoth/po/da/wesnoth-tdh.po:1.2    Sat Sep  4 12:59:57 2004
+++ wesnoth/po/da/wesnoth-tdh.po        Sat Sep 11 21:53:31 2004
@@ -21,7 +21,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 #, fuzzy
 msgid "A New Chance"
 msgstr ""
@@ -29,7 +29,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En Ny Mulighed"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 #, fuzzy
 msgid ""
 "\n"
@@ -48,7 +48,7 @@
 "#Gwiti Ha'atel dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 #, fuzzy
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
@@ -59,7 +59,7 @@
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange land. He decided to claim it for his own."
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 #, fuzzy
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
@@ -67,7 +67,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Noooo! Not now, not when I have escaped!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 #, fuzzy
 msgid "Argh! I die!"
 msgstr ""
@@ -75,7 +75,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I die!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 #, fuzzy
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
@@ -83,7 +83,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Wesnothians have discovered my escape! This is not good..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 #, fuzzy
 msgid "Brother Against Brother"
 msgstr ""
@@ -91,7 +91,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Broder Mod Broder"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 #, fuzzy
 msgid ""
 "\n"
@@ -110,7 +110,7 @@
 "#Gwiti Ha'atel dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 #, fuzzy
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
@@ -121,7 +121,7 @@
 "Back in Wesnoth, the sun set on the first battle of the war being waged. But "
 "here another war brewed, between brothers."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 #, fuzzy
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
@@ -132,7 +132,7 @@
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 #, fuzzy
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
@@ -143,7 +143,7 @@
 "I did not live to see this one either. I gave up my life for necromancy, "
 "same as you. Do you remember?"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 #, fuzzy
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
@@ -151,7 +151,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "How well I do. But either way, prepare to die...again."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 #, fuzzy
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
@@ -164,7 +164,7 @@
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 #, fuzzy
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
@@ -175,7 +175,7 @@
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 #, fuzzy
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
@@ -183,7 +183,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What? I can't die! I already have! Noooo!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 #, fuzzy
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
@@ -194,7 +194,7 @@
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 #, fuzzy
 msgid "It is over. I am doomed."
 msgstr ""
@@ -202,7 +202,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is over. I am doomed..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 #, fuzzy
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
@@ -211,7 +211,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I...have failed to win this battle. I am defeated. I will not believe it."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 #, fuzzy
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
@@ -222,7 +222,7 @@
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 #, fuzzy
 msgid "Didn't I tell you so?!"
 msgstr ""
@@ -230,7 +230,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Didn't I tell you so?!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 #, fuzzy
 msgid "And by my own hands you died!"
 msgstr ""
@@ -238,7 +238,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And by my own hands you died!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 #, fuzzy
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
@@ -246,7 +246,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Gwiti the Mighty, prepare to die!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 #, fuzzy
 msgid "Now you shall die!"
 msgstr ""
@@ -254,7 +254,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Now you shall die!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 #, fuzzy
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
@@ -265,7 +265,7 @@
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 #, fuzzy
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
@@ -276,7 +276,7 @@
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 #, fuzzy
 msgid "Confrontation"
 msgstr ""
@@ -284,7 +284,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Confrontation"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -303,7 +303,7 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 #, fuzzy
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
@@ -317,15 +317,15 @@
 "by Leonard. The general of several outlying areas, his troops were many but "
 "untrained."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
 #, fuzzy
-msgid "I see that your puny kingdom marshalls its troops at last."
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I see that your puny kingdom marshalls its troops at last."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 #, fuzzy
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
@@ -334,7 +334,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 #, fuzzy
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
@@ -345,7 +345,7 @@
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 #, fuzzy
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
@@ -359,7 +359,7 @@
 "neglected to send word. Luckily, behind him came one whose name was a bane "
 "to the undead: Lord Aretu."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 #, fuzzy
 msgid "I shall slay you myself!"
 msgstr ""
@@ -367,7 +367,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I shall slay you myself!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 #, fuzzy
 msgid "So this is death... the cold, black void"
 msgstr ""
@@ -375,7 +375,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So this is death... the cold, black void"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 #, fuzzy
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr ""
@@ -383,7 +383,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! This cannot be true! My king, I have failed..."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 #, fuzzy
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
@@ -392,7 +392,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 #, fuzzy
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
@@ -402,7 +402,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Only one way lies open now. I must flee into the mountains."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 #, fuzzy
 msgid ""
 "NEW OBJECTIVE\n"
@@ -413,7 +413,7 @@
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 #, fuzzy
 msgid "Return to your master, dark fiend!"
 msgstr ""
@@ -421,7 +421,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Return to your master, dark fiend!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 #, fuzzy
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
@@ -432,7 +432,7 @@
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 #, fuzzy
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
@@ -440,7 +440,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Phew... Surely the puny humans will be too tired to follow me now!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 #, fuzzy
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
@@ -448,7 +448,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, no, escaping dwarves only to be caught by undead."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 #, fuzzy
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
@@ -457,7 +457,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 #, fuzzy
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
@@ -470,7 +470,7 @@
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 #, fuzzy
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
@@ -481,7 +481,7 @@
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 #, fuzzy
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
@@ -492,7 +492,7 @@
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 #, fuzzy
 msgid "Crelanu's Book"
 msgstr ""
@@ -500,7 +500,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Crelanus Bog"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -519,7 +519,7 @@
 "#Gwiti dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 #, fuzzy
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
@@ -530,7 +530,7 @@
 "Time marched on, and so did Gwiti. He was nearing the grove where he now "
 "knew the dreadful tome of Crelanu to be hidden."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 #, fuzzy
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
@@ -538,7 +538,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I feel that it must be close. Could it be in that swamp?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 #, fuzzy
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
@@ -551,7 +551,7 @@
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 #, fuzzy
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
@@ -559,7 +559,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no. The orcs seem to have recruited the undead to their side."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 #, fuzzy
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
@@ -567,7 +567,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blast it! However did the elves get a necromancer to march with them?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 #, fuzzy
 msgid "I side not with either of you!"
 msgstr ""
@@ -575,7 +575,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I side not with either of you!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 #, fuzzy
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
@@ -584,7 +584,7 @@
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 #, fuzzy
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
@@ -594,7 +594,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What? I can't die! Noooo!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 #, fuzzy
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
@@ -604,8 +604,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I die a terrible death... not knowing why."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 #, fuzzy
 msgid "What? I can't die! Noooo!"
 msgstr ""
@@ -613,7 +613,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A curse upon that necromancer! Why did he have to come here?!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 #, fuzzy
 msgid "I die a terrible death... not knowing why."
 msgstr ""
@@ -621,7 +621,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 #, fuzzy
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
@@ -629,7 +629,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord, we have found the necromancer at last!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 #, fuzzy
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
@@ -638,7 +638,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 #, fuzzy
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
@@ -649,7 +649,7 @@
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 #, fuzzy
 msgid "Inside the Tower"
 msgstr ""
@@ -657,7 +657,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Inside the Tower"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 #, fuzzy
 msgid ""
 "\n"
@@ -674,7 +674,7 @@
 "Defeat\n"
 "#Death of Gwiti Ha'atel"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 #, fuzzy
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
@@ -685,7 +685,7 @@
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 #, fuzzy
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
@@ -693,7 +693,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hayaargghh! We have arrived! Command us, Master!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 #, fuzzy
 msgid "There's a secret door here! This must be the library."
 msgstr ""
@@ -701,7 +701,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There's a secret door here! This must be the library."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 #, fuzzy
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
@@ -709,7 +709,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, well, well. Thirty-five pieces of gold were in this chest!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 #, fuzzy
 msgid "Blast it, the chest is empty!"
 msgstr ""
@@ -717,7 +717,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blast it, the chest is empty!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 #, fuzzy
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
@@ -725,7 +725,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Twenty pieces of gold is a welcome gift."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 #, fuzzy
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
@@ -733,7 +733,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I suppose thirty copper coins should not be scorned..."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 #, fuzzy
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
@@ -742,7 +742,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 #, fuzzy
 msgid "Gack! This chest contains holy water!"
 msgstr ""
@@ -750,7 +750,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gack! This chest contains holy water!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 #, fuzzy
 msgid "Look at what the mages were guarding!"
 msgstr ""
@@ -758,7 +758,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look at what the mages were guarding!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 #, fuzzy
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
@@ -766,7 +766,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Those mages had hidden away more than it seemed!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 #, fuzzy
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
@@ -774,7 +774,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Two dozen gold. Plundering this tower is fun!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 #, fuzzy
 msgid "A pile of assorted coins is here!"
 msgstr ""
@@ -782,7 +782,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A pile of assorted coins is here!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 #, fuzzy
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
@@ -790,17 +790,17 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha, this chest holds scores of gold coins!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 #, fuzzy
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
@@ -809,7 +809,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 #, fuzzy
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
@@ -817,7 +817,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We're done in here! Let's go slay some more enemies."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 #, fuzzy
 msgid "Congratulations! All your revenants survived."
 msgstr ""
@@ -825,7 +825,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Congratulations! All your revenants survived."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 #, fuzzy
 msgid "Mages and Elves"
 msgstr ""
@@ -833,7 +833,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Troldmænd og Elvere"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -854,7 +854,7 @@
 "#Gwiti Ha'atel dør\n"
 "#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 #, fuzzy
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
@@ -866,7 +866,7 @@
 "After sending the Dark Spirit away for his failure, Gwiti turned towards the "
 "Tower of Kaleon, where the greatest mages once studied."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 #, fuzzy
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
@@ -881,7 +881,7 @@
 "mages. Soon they shall all be mine, and my power will be great enough to "
 "invade Wesnoth."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 #, fuzzy
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
@@ -889,7 +889,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A necromancer approaches! I must send for aid."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 #, fuzzy
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
@@ -900,7 +900,7 @@
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 #, fuzzy
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
@@ -908,7 +908,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quirind, know that you have the Elves at your back."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 #, fuzzy
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
@@ -919,7 +919,7 @@
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 #, fuzzy
 msgid "Not born is the one that could challenge me!"
 msgstr ""
@@ -927,7 +927,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Not born is the one that could challenge me!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 #, fuzzy
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
@@ -935,7 +935,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! No! Noooo! It is over, I feel the shades reaching for me..."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 #, fuzzy
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
@@ -943,7 +943,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 #, fuzzy
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
@@ -951,7 +951,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quirind, we have failed! You must guard the tower."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 #, fuzzy
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
@@ -962,7 +962,7 @@
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 #, fuzzy
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
@@ -970,7 +970,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha! I have gained entry to the tower!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 #, fuzzy
 msgid "A curse upon that foul necromancer!"
 msgstr ""
@@ -978,7 +978,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A curse upon that foul necromancer!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 #, fuzzy
 msgid "The Skull of Agarash"
 msgstr ""
@@ -986,11 +986,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Agarash's Kranie"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -1000,7 +1000,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 #, fuzzy
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
@@ -1011,7 +1011,7 @@
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 #, fuzzy
 msgid "Gwitiii...Gwiti!"
 msgstr ""
@@ -1019,7 +1019,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gwitiii...Gwiti!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 #, fuzzy
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
@@ -1027,7 +1027,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Dark Spirit? Surely this is my token of mastery of the undead!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 #, fuzzy
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
@@ -1038,7 +1038,7 @@
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 #, fuzzy
 msgid "Speak on."
 msgstr ""
@@ -1046,7 +1046,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is the Skull of Agarash? Tell me more."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 #, fuzzy
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
@@ -1059,7 +1059,7 @@
 "skulls, as is their custom. But one of these is the Skull of Agarash - which "
 "once was mine. Take it and your power will grow greater by far."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 #, fuzzy
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
@@ -1067,7 +1067,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, no! The undead hordes have taken my banner!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 #, fuzzy
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
@@ -1078,7 +1078,7 @@
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 #, fuzzy
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
@@ -1088,11 +1088,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! This is only half of the skull!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 #, fuzzy
 msgid "That skull is powerless!"
 msgstr ""
@@ -1100,7 +1100,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This skull is powerless!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 #, fuzzy
 msgid "That is not the skull of Agarash!"
 msgstr ""
@@ -1108,7 +1108,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is not the skull of Agarash!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 #, fuzzy
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
@@ -1116,11 +1116,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's been a long time since I fought anything myself!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -1130,51 +1130,51 @@
 "#Death of Tanar"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr ""
 
Index: wesnoth/po/da/wesnoth-trow.po
diff -u wesnoth/po/da/wesnoth-trow.po:1.2 wesnoth/po/da/wesnoth-trow.po:1.3
--- wesnoth/po/da/wesnoth-trow.po:1.2   Sat Sep  4 12:59:57 2004
+++ wesnoth/po/da/wesnoth-trow.po       Sat Sep 11 21:53:31 2004
@@ -21,12 +21,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,50 +37,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -92,70 +92,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -163,155 +164,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -321,82 +322,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -404,82 +405,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -488,59 +489,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -548,65 +549,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -614,7 +615,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -623,34 +624,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -658,11 +659,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -670,19 +671,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -693,119 +694,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -820,24 +821,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -845,18 +846,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -866,7 +867,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -875,7 +876,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -883,199 +884,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1086,278 +1087,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1365,91 +1366,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1461,161 +1648,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1627,81 +1814,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1713,154 +1902,154 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1869,20 +2058,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1890,90 +2079,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1981,40 +2170,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2023,31 +2212,346 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+msgid "Charge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2085,35 +2589,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2124,50 +2628,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2175,121 +2679,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2297,45 +2801,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2343,7 +2847,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2352,14 +2856,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2367,20 +2871,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2391,93 +2895,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2489,89 +2993,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2583,13 +3087,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2597,123 +3101,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2723,127 +3227,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2854,7 +3358,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2862,80 +3366,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2943,24 +3447,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2968,49 +3472,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3018,46 +3522,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3065,24 +3569,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3090,7 +3594,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3098,83 +3602,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3182,140 +3686,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3326,177 +3830,171 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/da/wesnoth.po
diff -u wesnoth/po/da/wesnoth.po:1.5 wesnoth/po/da/wesnoth.po:1.6
--- wesnoth/po/da/wesnoth.po:1.5        Fri Sep 10 19:31:06 2004
+++ wesnoth/po/da/wesnoth.po    Sat Sep 11 21:53:31 2004
@@ -14,7 +14,7 @@
 msgstr ""
 "Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-10 21:12+0200\n"
 "Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
 "Language-Team:  <address@hidden>\n"
@@ -33,8 +33,8 @@
 "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
 "champion.png,Champion,(hardest)"
 msgstr ""
-"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-"
-"champion.png,Mester,(sværest)"
+"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-champion."
+"png,Mester,(sværest)"
 
 #: data/game.cfg:267
 msgid "The Dark Hordes"
@@ -137,7 +137,12 @@
 msgstr ""
 "<img>src=misc/logo.png align=middle box=no</img>\n"
 "\n"
-"Kampen om Wesnoth er et fantasy strategispil udover det det sædvanlige 
inden for moderne strategispil. Mens andre spil stræber efter kompleksitet, 
både i regler og gameplay, så stræber Kampen om Wesnoth efter 
simpelhed i spil og gameplay. Dette gør ikke spilet simpelt, men fra disse 
simple regler udspringer et væld af strategier, der gør spillet let at 
lære, men svært at mestre."
+"Kampen om Wesnoth er et fantasy strategispil udover det det sædvanlige "
+"inden for moderne strategispil. Mens andre spil stræber efter 
kompleksitet, "
+"både i regler og gameplay, så stræber Kampen om Wesnoth efter 
simpelhed i "
+"spil og gameplay. Dette gør ikke spilet simpelt, men fra disse simple "
+"regler udspringer et væld af strategier, der gør spillet let at 
lære, men "
+"svært at mestre."
 
 #: data/help.cfg:60
 #, fuzzy
@@ -167,12 +172,20 @@
 "description will pop up explaining that item. This is especially useful when "
 "you encounter new abilities for the first time."
 msgstr ""
-"Denne side omridser alt du har brug for at vide for at kunne spille Kampen om 
Wesnoth. Den dækker hvordan man spiller og lidt af mekaniken bagved spillet. 
For mere information om at besejre spillet skal du måske se 
<ref>dst=basic_strategy text='Basis Strategi'</ref> og "
-"<ref>dst=multiplayer_strategy text='Multiplayer Strategi'</ref>. Husk på 
at dette kun er et omrids - for specielle undtagelser og situationer, følg 
venligst linket.\n"
-"\n"
-"Det er bedst at begynde med <italic>text=Tutorial</italic> knappen i 
hovedmenuen. Dette vil tage dig gennem en interaktiv tutorial, der vil lære 
dig reglerne om Wesnoth. Bagefter er det anbefalet at du spiller  Tronarving 
kampangen first - click <italic>text=Campaign</italic> "
-"then <italic>text='Heir to the Throne'</italic>. As Battle for Wesnoth can "
-"be quite challenging, you may wish to start on <italic>text=Easy</italic>.\n"
+"Denne side omridser alt du har brug for at vide for at kunne spille Kampen "
+"om Wesnoth. Den dækker hvordan man spiller og lidt af mekaniken bagved "
+"spillet. For mere information om at besejre spillet skal du måske se "
+"<ref>dst=basic_strategy text='Basis Strategi'</ref> og "
+"<ref>dst=multiplayer_strategy text='Multiplayer Strategi'</ref>. Husk på 
at "
+"dette kun er et omrids - for specielle undtagelser og situationer, følg "
+"venligst linket.\n"
+"\n"
+"Det er bedst at begynde med <italic>text=Tutorial</italic> knappen i "
+"hovedmenuen. Dette vil tage dig gennem en interaktiv tutorial, der vil 
lære "
+"dig reglerne om Wesnoth. Bagefter er det anbefalet at du spiller  Tronarving "
+"kampangen first - click <italic>text=Campaign</italic> then "
+"<italic>text='Heir to the Throne'</italic>. As Battle for Wesnoth can be "
+"quite challenging, you may wish to start on <italic>text=Easy</italic>.\n"
 "\n"
 "<img>src=help/tooltip.png align=right float=yes</img>While playing, keep in "
 "mind that if you mouse-over many items on the menu bar to the right, a brief "
@@ -233,7 +246,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -536,7 +549,9 @@
 
 #: data/items.cfg:291
 msgid "I wish this single gold coin be returned ten-fold to me."
-msgstr "Jeg ønsker, at denne enkelte guldmønt vil blive givet tifold 
tilbage til mig."
+msgstr ""
+"Jeg ønsker, at denne enkelte guldmønt vil blive givet tifold tilbage 
til "
+"mig."
 
 #: data/items.cfg:298
 msgid "Peace throughout Wesnoth."
@@ -544,7 +559,8 @@
 
 #: data/items.cfg:306
 msgid "The only thing worth wishing for is peace throughout the land."
-msgstr "Den eneste ting, det er værd at ønske efter, er fred over hele 
landet."
+msgstr ""
+"Den eneste ting, det er værd at ønske efter, er fred over hele landet."
 
 #: data/items.cfg:313
 msgid "Don't make a wish."
@@ -638,7 +654,8 @@
 
 #: data/items.cfg:656
 msgid "This trident allows a merman to shoot electric bolts at his enemies!"
-msgstr "Denne trefork giver en merman evnen til at skyde pile efter hans 
fjender!"
+msgstr ""
+"Denne trefork giver en merman evnen til at skyde pile efter hans fjender!"
 
 #: data/items.cfg:657
 msgid "Only the mermen can use this item!"
@@ -669,13 +686,18 @@
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
-msgstr "Dette ældgamle Scepter var smedet af Dværgene. Et symbol på 
kongelighed af Wesnoth, dette Scepter har evnen til at skyde ildkugler mod 
fjener af bæreren!"
+msgstr ""
+"Dette ældgamle Scepter var smedet af Dværgene. Et symbol på 
kongelighed "
+"af Wesnoth, dette Scepter har evnen til at skyde ildkugler mod fjener af "
+"bæreren!"
 
 #: data/items.cfg:759
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
-msgstr "Dette er Scepteret af Ild. Kun en virkelig efterfølger af tronen 
kan turde at tage dette!"
+msgstr ""
+"Dette er Scepteret af Ild. Kun en virkelig efterfølger af tronen kan turde 
"
+"at tage dette!"
 
 #: data/items.cfg:812
 msgid "Zap~"
@@ -864,7 +886,9 @@
 msgid ""
 "I am here to learn how to fight in a battle. As an experienced elder mage, "
 "surely you can explain the art of combat to me."
-msgstr "Jeg er her for at lære at at kæmpe. Som en erfaren Aldrende 
Troldmand, er jeg sikker på at du kan lære mig kampens kunst."
+msgstr ""
+"Jeg er her for at lære at at kæmpe. Som en erfaren Aldrende Troldmand, 
er "
+"jeg sikker på at du kan lære mig kampens kunst."
 
 #: data/scenarios/tutorial/tutorial1.cfg:71
 msgid ""
@@ -872,48 +896,263 @@
 "right click on the castle tile on which you wish to recruit the unit. Then "
 "select Recruit, and select 'Ok'. You can only recruit units on castle tiles "
 "connected to the keep your leader is on."
-msgstr "Før du går i kamp, må du rekrutere enheder. For at rekrutere 
en enhed, højreklik på borgenfeltet du vil rekrutere en enhed til. Så 
vælg rekruter, og vælg Ok. Du kan kun rekrutere på borgfelter der er 
forbundet til det slotstårn din leder er på."
+msgstr ""
+"Før du går i kamp, må du rekrutere enheder. For at rekrutere en 
enhed, "
+"højreklik på borgenfeltet du vil rekrutere en enhed til. Så vælg "
+"rekruter, og vælg Ok. Du kan kun rekrutere på borgfelter der er 
forbundet "
+"til det slotstårn din leder er på."
+
+#: data/scenarios/tutorial/tutorial1.cfg:73
+msgid "Recruit a unit"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr "Excellent! Du har rekruteret en Elvisk Soldat."
 
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+msgid "What do I do next?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid "How do I recruit units?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid "What's a leader?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid "What happens when I recruit a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
 "turn. To do this, simply click the 'End Turn' button in the lower-right hand "
 "corner."
-msgstr "Da enheder ikke kan bevæge sig i den tur de er rekruteret, må 
slutte din tur nu. For at gøre, klik på \"Slut tur\" knappen i det nedre, 
højre hjørne."
+msgstr ""
+"Da enheder ikke kan bevæge sig i den tur de er rekruteret, må slutte 
din "
+"tur nu. For at gøre, klik på \"Slut tur\" knappen i det nedre, højre 
"
+"hjørne."
+
+#: data/scenarios/tutorial/tutorial1.cfg:94
+msgid "End your turn"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr "Du har successfuldt sluttet din tur."
 
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+#, fuzzy
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+"Da enheder ikke kan bevæge sig i den tur de er rekruteret, må slutte 
din "
+"tur nu. For at gøre, klik på \"Slut tur\" knappen i det nedre, højre 
"
+"hjørne."
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid "What happens when I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:110
 msgid ""
 "Your next task is to move your Elvish Fighter. To move a unit, first select "
 "it, then select his destination. In this case, his destination is the forest "
 "next to the Elvish Shaman, Merle."
-msgstr "Næste opgave er at flytte den Elvisk Soldat. For at flytte en 
enhed, først klik på den, så vælg hans destination. I dette 
tilfælde, er hans destination i skoven, ved siden af den Elvisk Shaman, 
Merle."
+msgstr ""
+"Næste opgave er at flytte den Elvisk Soldat. For at flytte en enhed, 
først "
+"klik på den, så vælg hans destination. I dette tilfælde, er hans "
+"destination i skoven, ved siden af den Elvisk Shaman, Merle."
+
+#: data/scenarios/tutorial/tutorial1.cfg:112
+#, fuzzy
+msgid "Move your Elvish Fighter next to Merle"
+msgstr "Flyt din enhed hen på en landsby."
 
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
 "Excellent! You have successfully moved your Elvish Fighter. However, since "
 "he moved next to an enemy unit, he has lost all his movement for this turn; "
 "this is called the 'zone of control'."
-msgstr "Excellent! Du har successfuldt flyttet den Elviske Kriger. Men, da han 
flyttede hen ved siden af en fjendtlig enhed, mistede han al sin bevægelse; 
dette kaldes kontrol zonen."
+msgstr ""
+"Excellent! Du har successfuldt flyttet den Elviske Kriger. Men, da han "
+"flyttede hen ved siden af en fjendtlig enhed, mistede han al sin 
bevægelse; "
+"dette kaldes kontrol zonen."
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
 "Now, you need to attack with your fighter. To attack, first select a unit, "
 "then select its target, which must be next to the attacking unit. You will "
 "then see the attack options box, where you must select an attack to use."
-msgstr "Nu skal du angribe med din kriger. For at angribe, først vælg en 
kriger, så vælg dens mål, der må være ved siden af den angribene 
enhed. Du så den angrebs-boksen, hvor du må vælge hvilken angreb du 
vil bruge."
+msgstr ""
+"Nu skal du angribe med din kriger. For at angribe, først vælg en 
kriger, sÃ"
+"¥ vælg dens mÃ¥l, der mÃ¥ være ved siden af den angribene enhed. 
Du så "
+"den angrebs-boksen, hvor du må vælge hvilken angreb du vil bruge."
+
+#: data/scenarios/tutorial/tutorial1.cfg:148
+#, fuzzy
+msgid "Attack Merle"
+msgstr "tentakel"
 
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr "Du har successfuldt angrebet Merle."
 
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
 msgstr "Slut din tur, og vent på at Merle angriber dig."
@@ -923,40 +1162,156 @@
 "Your fighter has survived Merle's attack. Whenever a unit survives a battle, "
 "it gets experience from the combat. Once a unit gains enough experience, it "
 "advances to the next level, and becomes more powerful."
-msgstr "Din kriger har overlevet Merle's angreb. NÃ¥r en enhed overlever en 
kamp, får den erfaring fra kampen. Når en enhed får nok erfaring, 
så forfremmes den til næste niveau, og bliver mere kraftfuld."
+msgstr ""
+"Din kriger har overlevet Merle's angreb. NÃ¥r en enhed overlever en kamp, 
fÃ"
+"¥r den erfaring fra kampen. NÃ¥r en enhed fÃ¥r nok erfaring, sÃ¥ 
forfremmes "
+"den til næste niveau, og bliver mere kraftfuld."
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
 msgstr "Flyt din enhed hen på en landsby."
 
+#: data/scenarios/tutorial/tutorial1.cfg:193
+#, fuzzy
+msgid "Move your fighter onto a village"
+msgstr "Flyt din enhed hen på en landsby."
+
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
 msgstr "Landsbyer healer enhederne på dem."
 
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:215
 msgid ""
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
 "repeatedly."
-msgstr "Nu må du overvinde Merle ved at reducere hende til 0 HP eller 
lavere. Bare angrib igen."
+msgstr ""
+"Nu må du overvinde Merle ved at reducere hende til 0 HP eller lavere. Bare 
"
+"angrib igen."
+
+#: data/scenarios/tutorial/tutorial1.cfg:217
+#, fuzzy
+msgid "Defeat Merle"
+msgstr "Slet fil"
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
 msgid ""
 "Unfortunately, you lost, because your leader was defeated. Hopefully you "
 "have gained wisdom from my teachings anyway."
-msgstr "Desværre tabte du på grund af at din leder var besejret. 
Forhåbentlig modtog du visdom fra min undervisning uanset."
+msgstr ""
+"Desværre tabte du på grund af at din leder var besejret. 
Forhåbentlig "
+"modtog du visdom fra min undervisning uanset."
 
 #: data/scenarios/tutorial/tutorial1.cfg:255
 #: data/scenarios/tutorial/tutorial2.cfg:240
 msgid ""
 "Unfortunately, you lost, because you ran out of time. Hopefully you have "
 "gained wisdom from my teachings anyway."
-msgstr "Desværre tabte du fordi du løb tør for tid. Forhåbentlig 
modtog du visdom fra min undervisning uanset."
+msgstr ""
+"Desværre tabte du fordi du løb tør for tid. Forhåbentlig modtog 
du "
+"visdom fra min undervisning uanset."
 
 #: data/scenarios/tutorial/tutorial1.cfg:265
 msgid "You have successfully completed the first training scenario."
 msgstr "Du har successfuldt klaret det første scenarie."
 
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
@@ -967,18 +1322,31 @@
 msgid "Yes"
 msgstr "Ja"
 
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
 "over. We will now proceed to the next scenario, in which you will fight me "
 "in a mock battle."
-msgstr "Selvom du har klaret det første scenarie, er din træning stadig 
ikke fuldført. Vi vil fortsætte til det næste scenarie, hvor du vil 
træne ved at kæmpe mod mig."
+msgstr ""
+"Selvom du har klaret det første scenarie, er din træning stadig ikke "
+"fuldført. Vi vil fortsætte til det næste scenarie, hvor du vil 
træne ved "
+"at kæmpe mod mig."
+
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
 "battle."
-msgstr "Nu vil du opleve en sværere test. Du må besejre mig i denne 
træningskamp."
+msgstr ""
+"Nu vil du opleve en sværere test. Du må besejre mig i denne 
træningskamp."
 
 #: data/scenarios/tutorial/tutorial2.cfg:64
 msgid ""
@@ -987,7 +1355,12 @@
 "you in this battle. To recall him, right-click on a castle tile, select "
 "Recall, select your fighter, then select 'Ok'. You should also recruit "
 "Elvish Fighters and Elvish Archers."
-msgstr "Du kan vinde du fleste scenarie ved at overvinde alle fjendtlige 
leder. Vind dette scenarie ved at overvinde mig. Din kriger fra sidste scenarie 
kan hjælpe dig i denne kamp. For at genindkalde ham, højre-klik på et 
slotsfelt, vælg Genindkald, vælg din kriger og tryk Ok. Du burde også 
rekrutere Elviske Krigere og Elviske Bueskytter."
+msgstr ""
+"Du kan vinde du fleste scenarie ved at overvinde alle fjendtlige leder. Vind "
+"dette scenarie ved at overvinde mig. Din kriger fra sidste scenarie kan "
+"hjælpe dig i denne kamp. For at genindkalde ham, højre-klik på et "
+"slotsfelt, vælg Genindkald, vælg din kriger og tryk Ok. Du burde 
også "
+"rekrutere Elviske Krigere og Elviske Bueskytter."
 
 #: data/scenarios/tutorial/tutorial2.cfg:79
 msgid ""
@@ -1023,37 +1396,275 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr "Du har successfuldt genindkaldt din Elviske Kriger."
 
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+msgid "En guarde!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid "What happens when I recall a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:100
 msgid ""
 "You may notice that your units have slightly different statistics than the "
 "statistics shown before you recruited them. This is because they have been "
 "assigned traits."
-msgstr "Du har måske opdaget at enheder har lidt andre statistikker end dem 
der står før du rekruterer dem. Det er fordi de har fået to 
tilfældige træk."
+msgstr ""
+"Du har måske opdaget at enheder har lidt andre statistikker end dem der 
stÃ"
+"¥r før du rekruterer dem. Det er fordi de har fÃ¥et to tilfældige 
træk."
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid "What do traits do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
 "have less than 0 gold, you cannot recruit or recall."
-msgstr "NÃ¥r du rekruterer og genindkalder enheder, mister du guld. Hvis 
dette får dig til at have mindre end 0 guld, så kan du ikke rekrutere 
eller genindkalde."
+msgstr ""
+"NÃ¥r du rekruterer og genindkalder enheder, mister du guld. Hvis dette 
får "
+"dig til at have mindre end 0 guld, så kan du ikke rekrutere eller "
+"genindkalde."
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
 "units of different alignments can inflict upon each other."
-msgstr "Solen står op over Wesnoth. Tiden på døgnet har indflydelse 
på hvor meget skade enheder af forskellige grupper kan gøre på 
hinanden."
+msgstr ""
+"Solen står op over Wesnoth. Tiden på døgnet har indflydelse på 
hvor "
+"meget skade enheder af forskellige grupper kan gøre på hinanden."
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:143
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
-msgstr "Hver sekskant har et terræn, der giver sekskantens specielle 
egenskaber."
+msgstr ""
+"Hver sekskant har et terræn, der giver sekskantens specielle egenskaber."
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
-msgstr "Hvert angreb har en angrebstype, der har indflydelse på hvor meget 
skade forskellige enheder tager fra dette angrab."
+msgstr ""
+"Hvert angreb har en angrebstype, der har indflydelse på hvor meget skade "
+"forskellige enheder tager fra dette angrab."
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:171
-msgid "Many units have a specialty which changes the rules of play in some 
way."
+msgid ""
+"Many units have a specialty which changes the rules of play in some way."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
 msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:195
@@ -1063,6 +1674,32 @@
 "To see his new combat statistics, look at the Status Table."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
@@ -1077,20 +1714,32 @@
 "multiplayer."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
+msgstr ""
+
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
 msgstr ""
 
 #: data/scenarios/tutorial/utils.cfg:44
@@ -1305,8 +1954,8 @@
 "enheder til at kæmpe bedre, hvorimod kaotiske enheder kæmper 
dårligere.\n"
 "\n"
 "Enhver anden enhed, der er sideliggende til denne enhed, vil kunne kæmpe, "
-"som hvis det var aften, når det er nat, og som hvis det var dag, når 
det er "
-"aften."
+"som hvis det var aften, når det er nat, og som hvis det var dag, når 
det "
+"er aften."
 
 #: data/translations/english.cfg:50
 msgid ""
@@ -1656,7 +2305,8 @@
 msgstr ""
 
 #: data/translations/english.cfg:177
-msgid 
"$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
+msgid ""
+"$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
 msgstr ""
 
 #: data/translations/english.cfg:179
@@ -1730,7 +2380,8 @@
 msgstr ""
 
 #: data/translations/english.cfg:190
-msgid "Units stationed in villages heal 8 hitpoints at the beginning of their 
turn."
+msgid ""
+"Units stationed in villages heal 8 hitpoints at the beginning of their turn."
 msgstr ""
 
 #: data/translations/english.cfg:191
@@ -1779,7 +2430,8 @@
 msgstr ""
 
 #: data/translations/english.cfg:198
-msgid "Do not be afraid to retreat and regroup, it is often the key to 
victory."
+msgid ""
+"Do not be afraid to retreat and regroup, it is often the key to victory."
 msgstr ""
 
 #: data/translations/english.cfg:199
@@ -1884,10 +2536,10 @@
 "where they stand. Should you ever come across one of these, flee fast and "
 "far, for they move faster than most undead."
 msgstr ""
-"I den endelige form som en åndemaner kan opnå, spreder det �dgamle 
Levende "
-"Lig rædsel i hjerterne på dem, der ser ham. Ikke alene er hans 
berøring "
-"indbegrebet af død, men hans magiske formularer er kraftfulde nok til at 
få "
-"selv de modigste til at stivne på stedet."
+"I den endelige form som en åndemaner kan opnå, spreder det �dgamle 
"
+"Levende Lig rædsel i hjerterne på dem, der ser ham. Ikke alene er hans "
+"berøring indbegrebet af død, men hans magiske formularer er kraftfulde 
nok "
+"til at få selv de modigste til at stivne på stedet."
 
 #: data/units/Ancient_Lich.cfg:19 data/units/Demilich.cfg:18
 #: data/units/Ghost.cfg:19 data/units/Lich.cfg:19
@@ -1966,15 +2618,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2006,8 +2658,8 @@
 "Leaders among the mages, the Arch Mages hurl huge balls of fire at their "
 "enemies."
 msgstr ""
-"Som en leder blandt troldmænd kan ærke-troldmanden kaste kæmpe 
ildkugler mod "
-"sine fjender."
+"Som en leder blandt troldmænd kan ærke-troldmanden kaste kæmpe 
ildkugler "
+"mod sine fjender."
 
 #: data/units/Arch_Mage.cfg:23 data/units/Arch_Mage.cfg:102
 #: data/units/Deathmaster.cfg:19 data/units/Drake_Mage.cfg:19
@@ -2052,8 +2704,8 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
 msgid "skirmisher"
 msgstr "hurtig-kæmper"
 
@@ -2067,8 +2719,8 @@
 "og fuldstændig ignorere, at de er i fjendens zone. De kan også kaste 
knive "
 "med gift mod deres fjender på lang afstand."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2092,11 +2744,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2145,7 +2797,8 @@
 msgid "blade"
 msgstr "klinge"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr "dolke i ryggen"
@@ -2167,10 +2820,11 @@
 msgstr "Røver"
 
 #: data/units/Bandit.cfg:16
-msgid "Armed with heavy mace, Bandits are adept at robbing and killing at 
night."
+msgid ""
+"Armed with heavy mace, Bandits are adept at robbing and killing at night."
 msgstr ""
-"Røveren er væbnet med en tung stridskølle og er trænet i at 
røve og myrde om "
-"natten."
+"Røveren er væbnet med en tung stridskølle og er trænet i at 
røve og "
+"myrde om natten."
 
 #: data/units/Bandit.cfg:19 data/units/Drake_Slasher.cfg:75
 #: data/units/Drake_Worker.cfg:19 data/units/Great_Troll.cfg:20
@@ -2252,9 +2906,9 @@
 "began the battle! Such is their fury that the fur of these undead flying "
 "beasts is tainted red with the blood of their victims."
 msgstr ""
-"Disse levende-døde flyvende bæsters pels er rødlig af blodet fra 
sine ofre. "
-"Blod-Flagermusen er hurtig og kan suge blodet ud af dem, den angriber for 
på "
-"denne måde at heale sig selv."
+"Disse levende-døde flyvende bæsters pels er rødlig af blodet fra 
sine "
+"ofre. Blod-Flagermusen er hurtig og kan suge blodet ud af dem, den angriber "
+"for på denne måde at heale sig selv."
 
 #: data/units/Blood_Bat.cfg:19 data/units/Cave_Spider.cfg:19
 #: data/units/Direwolf_Rider.cfg:18 data/units/Goblin_Direwolver.cfg:20
@@ -2307,10 +2961,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2335,10 +2990,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -2423,11 +3078,12 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 msgid "spear"
 msgstr "spyd"
@@ -2497,8 +3153,9 @@
 "best way to survive an encounter with these monsters is to remain ashore."
 msgstr ""
 "Blæksprutter er gigantiske havdyr. De kan tage fat i deres offer med deres 
"
-"stærke tentakler eller på afstand spytte med en giftig sort blæk. 
Den bedste "
-"måde at overleve et møde med disse monstre er at holde sig på 
kysten."
+"stærke tentakler eller på afstand spytte med en giftig sort blæk. 
Den "
+"bedste måde at overleve et møde med disse monstre er at holde sig på 
"
+"kysten."
 
 #: data/units/Cuttle_Fish.cfg:19 data/units/Tentacle.cfg:20
 msgid "tentacle"
@@ -2549,8 +3206,8 @@
 "dead, and a force of dread in this world. Happily, they have rarely been "
 "seen in Wesnoth."
 msgstr ""
-"Mørke �der er budbringere og bærere af nyt fra dødsriget og er 
en frygtet "
-"kraft i dette rige. Heldigvis er de kun sjældent set i Wesnoth."
+"Mørke �der er budbringere og bærere af nyt fra dødsriget og er 
en "
+"frygtet kraft i dette rige. Heldigvis er de kun sjældent set i Wesnoth."
 
 #: data/units/Dark_Spirit.cfg:19 data/units/Spectre.cfg:19
 #: data/units/Wraith.cfg:19
@@ -2571,11 +3228,12 @@
 "Sometimes the mightiest warriors and generals, cursed with hate and angst, "
 "came back to this world as Death Knights."
 msgstr ""
-"Nogle gange skete det, at de mægtigste krigere og generaler, der havde 
været "
-"forbandet med had og angst, vendte tilbage til denne verden som 
Døds-Riddere."
+"Nogle gange skete det, at de mægtigste krigere og generaler, der havde "
+"været forbandet med had og angst, vendte tilbage til denne verden som 
Døds-"
+"Riddere."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr "kamp-økse"
 
@@ -2597,11 +3255,11 @@
 "are gradually claiming his mortal shell too, and with time, he will be a "
 "true undead and a terror to all that lives."
 msgstr ""
-"Gwitis vandringer ad den mørke vej har givet ham kræfter, der normalt 
ligger "
-"hinsides de dødelige men med frygtelige omkostninger: De levende døde, 
som "
-"han gav sin sjæl til, er nu også langsomt ved at overtage hans 
dødelige "
-"krop, og med tiden vil han blive til en fuldstændig levende død og en 
frygt "
-"for alt levende."
+"Gwitis vandringer ad den mørke vej har givet ham kræfter, der normalt "
+"ligger hinsides de dødelige men med frygtelige omkostninger: De levende "
+"døde, som han gav sin sjæl til, er nu også langsomt ved at overtage 
hans "
+"dødelige krop, og med tiden vil han blive til en fuldstændig levende 
død "
+"og en frygt for alt levende."
 
 #: data/units/Demilich.cfg:3
 msgid "Demilich"
@@ -2650,8 +3308,8 @@
 "Riding fast horses and armed with sword and magical pistol artifacts, "
 "Dragoons make versatile troops."
 msgstr ""
-"Da de rider på hurtige heste og samtidig er udrustet med sværd og 
flintlås-"
-"pistol, er dragonérerne nogle rigtige all-round-tropper."
+"Da de rider på hurtige heste og samtidig er udrustet med sværd og 
flintlÃ"
+"¥s-pistol, er dragonérerne nogle rigtige all-round-tropper."
 
 #: data/units/Drake_Beak.cfg:3
 msgid "Drake Beak"
@@ -2765,8 +3423,8 @@
 "pistol in the other to shoot distant foes."
 msgstr ""
 "Duellereren er en mester i sværdfægtningens kunst. Hans evner med 
rapieren "
-"tillader ham at angribe og parére med kun én hånd, mens han bærer 
en pistol "
-"i hans anden hånd for at kunne ramme fjerne modstandere."
+"tillader ham at angribe og parére med kun én hånd, mens han bærer 
en "
+"pistol i hans anden hånd for at kunne ramme fjerne modstandere."
 
 #: data/units/Duelist.cfg:20 data/units/Fencer.cfg:20
 msgid "rapier"
@@ -2777,25 +3435,26 @@
 msgstr "Dværgisk Bersærker"
 
 #: data/units/Dwarvish_Berserker.cfg:16
+#, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
-msgstr ""
-"Dværgene er en ældgammel race af mægtige krigere. Deres bersærker 
kan bære "
-"kampøksen med dødbringende behændighed eller kaste sig selv ind en 
sindssyg "
-"galskab, der nedsætter al forsvarsevne for at fordoble hans angrebsstyrke "
-"eller han kan kaste med knive for at ramme sine fjender på lang afstand. "
-"Udover alt dette inspirerer den dværgiske bersærkers storslåede "
-"tilstedeværelse lavere rangerende tropper omkring ham, hvilket giver dem "
-"ekstra angrebsstyrke."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
+msgstr ""
+"Dværgene er en ældgammel race af mægtige krigere. Deres bersærker 
kan "
+"bære kampøksen med dødbringende behændighed eller kaste sig selv 
ind en "
+"sindssyg galskab, der nedsætter al forsvarsevne for at fordoble hans "
+"angrebsstyrke eller han kan kaste med knive for at ramme sine fjender på "
+"lang afstand. Udover alt dette inspirerer den dværgiske bersærkers 
storslÃ"
+"¥ede tilstedeværelse lavere rangerende tropper omkring ham, hvilket giver 
"
+"dem ekstra angrebsstyrke."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr ""
 
@@ -2810,8 +3469,8 @@
 "of arcane Dwarvish technology."
 msgstr ""
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr ""
 
@@ -2830,12 +3489,12 @@
 "er trænet i nærkamp, gør selve deres kampøkses kraft dem til en 
frygtet "
 "modstander. Deres kraft og udholdenhed opvejer deres langsomme hastighed."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
 msgstr "økse"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr "hammer"
 
@@ -2843,12 +3502,12 @@
 msgid "Dwarvish Guardsman"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -2859,7 +3518,7 @@
 msgid "Dwarvish Lord"
 msgstr "Dværgisk Herre"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
@@ -2870,7 +3529,7 @@
 "Hans evner inspirerer lavere rangerende enheder omkring ham og får dem "
 "derved til at kæmpe bedre."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr "huggert"
 
@@ -2886,9 +3545,9 @@
 "and much beloved hammers, which shimmer with magical energy."
 msgstr ""
 "De mægtige dværgiske runemestre er frygtløse og robuste krigere, der 
har "
-"høstet viden om dværgerunernes hemmelige kræfter. Deres elskede og 
behændigt "
-"smedede hamre gennemsitres af magisk energi, der sender kugler af lyn mod "
-"deres modstandere, når deres mestre slås i jorden."
+"høstet viden om dværgerunernes hemmelige kræfter. Deres elskede og "
+"behændigt smedede hamre gennemsitres af magisk energi, der sender kugler 
af "
+"lyn mod deres modstandere, når deres mestre slås i jorden."
 
 #: data/units/Dwarvish_Runemaster.cfg:20
 msgid "runic hammer"
@@ -2898,11 +3557,22 @@
 msgid "Lightning bolt"
 msgstr ""
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Dværgisk Stålklædt"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -2913,13 +3583,13 @@
 msgid "Dwarvish Steelclad"
 msgstr "Dværgisk Stålklædt"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
 msgstr ""
-"De mere erfarne Dværgiske krigere bærer tunge ringbrynjer og 
rustninger, og "
-"disse krigere går under navnet Stålklædte."
+"De mere erfarne Dværgiske krigere bærer tunge ringbrynjer og 
rustninger, "
+"og disse krigere går under navnet Stålklædte."
 
 #: data/units/Dwarvish_Thunderer.cfg:3
 msgid "Dwarvish Thunderer"
@@ -2933,12 +3603,12 @@
 "their impact is unmatched."
 msgstr ""
 "Dværgiske Tordensmede giver de dværgiske hære en stærkt 
nødvendig "
-"langdistance-support til deres mægtige, men dog langsomme, 
nærkamps-krigere. "
-"Deres svære musketter er langsommere, grovere og mere larmende end de "
-"elegante og smidige elviske buer, men deres ildkraft og slagstyrke er uden "
-"sammenligning."
+"langdistance-support til deres mægtige, men dog langsomme, nærkamps-"
+"krigere. Deres svære musketter er langsommere, grovere og mere larmende 
end "
+"de elegante og smidige elviske buer, men deres ildkraft og slagstyrke er "
+"uden sammenligning."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr ""
 
@@ -2951,10 +3621,10 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr ""
 
@@ -2972,10 +3642,10 @@
 "wearying years of battle. Nevertheless they remain feared on the battlefield "
 "on account of their powerful lightning bolts."
 msgstr ""
-"Den aldrende troldmand var engang en stor troldmand, men han bærer stadig 
på "
-"en stor del af sine kræfter, selvom de dog er blevet svækket lidt med 
de "
-"mange års erfaring. Ved hjælp af kraftige kuglelyn er den aldrende 
troldmand "
-"frygtet i kamp af alle sine fjender."
+"Den aldrende troldmand var engang en stor troldmand, men han bærer stadig 
pÃ"
+"¥ en stor del af sine kræfter, selvom de dog er blevet svækket lidt 
med de "
+"mange års erfaring. Ved hjælp af kraftige kuglelyn er den aldrende "
+"troldmand frygtet i kamp af alle sine fjender."
 
 #: data/units/Elder_Mage.cfg:38
 msgid "lightning"
@@ -3009,8 +3679,8 @@
 "range fighting."
 msgstr ""
 "Grundet sin træning i at lede soldater giver kaptajnen en bonus til alle 
1.-"
-"niveau-enheder på sideliggende felter. Den Elviske Kaptajn er desuden 
trænet "
-"i både nær- og langdistance-kamp."
+"niveau-enheder på sideliggende felter. Den Elviske Kaptajn er desuden "
+"trænet i både nær- og langdistance-kamp."
 
 #: data/units/Elvish_Champion.cfg:3
 msgid "Elvish Champion"
@@ -3083,9 +3753,9 @@
 "tweaked their combat skills to the very maximum. Elvish Heroes prefer "
 "fighting at close range with the sword, but are also skilled at the bow."
 msgstr ""
-"Den Elviske Helt er fokuseret på individuel ydelse under kamp og har 
trænet "
-"sine kamp-evner til det yderste. Den Elviske Helt foretrækker nærkamp 
med "
-"sit sværd men er dog også trænet i bueskydning."
+"Den Elviske Helt er fokuseret på individuel ydelse under kamp og har "
+"trænet sine kamp-evner til det yderste. Den Elviske Helt foretrækker "
+"nærkamp med sit sværd men er dog også trænet i bueskydning."
 
 #: data/units/Elvish_High_Lord.cfg:3
 msgid "Elvish High Lord"
@@ -3097,6 +3767,15 @@
 "devastating balls of fire at long range."
 msgstr ""
 
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Elvisk Herre"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr ""
+
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
 msgstr "Elvisk Herre"
@@ -3136,10 +3815,10 @@
 "with increased skill. Marshals are also themselves greatly skilled in "
 "fighting, with both the sword and the bow."
 msgstr ""
-"Som en af de højest rangerende i det Elviske militær kan den Elviske 
Marskal "
-"kommandere enhver 1.- eller 2.-niveau-enhed på sideliggende felter, 
hvilket "
-"styrker deres kamp-evner. Marskallen har desuden selv meget gode evner i "
-"kamp både med sværd og bue."
+"Som en af de højest rangerende i det Elviske militær kan den Elviske "
+"Marskal kommandere enhver 1.- eller 2.-niveau-enhed på sideliggende 
felter, "
+"hvilket styrker deres kamp-evner. Marskallen har desuden selv meget gode "
+"evner i kamp både med sværd og bue."
 
 #: data/units/Elvish_Outrider.cfg:3
 msgid "Elvish Outrider"
@@ -3152,8 +3831,8 @@
 "they strike hard before melting into the woods again to evade response."
 msgstr ""
 "Denne er den hurtigste af alle enheder til hest, og Spejderen er hurtig i "
-"skoven såvel som i åbent landskab. De kan endda bruge en bue, mens de 
er til "
-"hest."
+"skoven såvel som i åbent landskab. De kan endda bruge en bue, mens de 
er "
+"til hest."
 
 #: data/units/Elvish_Ranger.cfg:2 data/units/Elvish_Ranger.cfg:79
 msgid "Elvish Ranger"
@@ -3179,8 +3858,8 @@
 "on horseback is virtually unmatched, although they do lack power in combat."
 msgstr ""
 "Elviske Spejdere bevæger sig hurtigt gennem skov såvel som 
græslandskab. "
-"Deres evner på en hesteryg er stort set uden lige, selvom de dog mangler "
-"råstyrke i kamp"
+"Deres evner på en hesteryg er stort set uden lige, selvom de dog mangler 
rÃ"
+"Â¥styrke i kamp"
 
 #: data/units/Elvish_Shaman.cfg:3
 msgid "Elvish Shaman"
@@ -3218,10 +3897,10 @@
 "wings sprout from their backs and change them into beautiful creatures "
 "capable of gliding unencumbered through the Elven forests."
 msgstr ""
-"En kvindelig elver, der er stærkt tiltrukket af naturen og i kontakt med 
sin "
-"indre fe, vil langsomt udvikle sig til en Skovfe. Dragefluevinger skyder ud "
-"af hendes ryg og forandrer hende til en smuk skabning, der kan bevæge sig "
-"ubesværet gennem de elviske skove."
+"En kvindelig elver, der er stærkt tiltrukket af naturen og i kontakt med "
+"sin indre fe, vil langsomt udvikle sig til en Skovfe. Dragefluevinger skyder "
+"ud af hendes ryg og forandrer hende til en smuk skabning, der kan bevæge "
+"sig ubesværet gennem de elviske skove."
 
 #: data/units/Elvish_Shyde.cfg:24
 msgid "faerie touch"
@@ -3238,9 +3917,10 @@
 "their other hand, they can also deftly parry all kinds of attacks. Fencers "
 "are skirmishers, and so can move right past enemy units."
 msgstr ""
-"Fægtere er trænet i den fine sværdkunst. På trods af at deres 
rapier er et "
-"let våben, kan de anvende det hurtigt og dødbringende. Med deres 
daggert i "
-"den anden hånd kan de desuden parére alle typer angreb ganske smidigt."
+"Fægtere er trænet i den fine sværdkunst. På trods af at deres 
rapier er "
+"et let våben, kan de anvende det hurtigt og dødbringende. Med deres "
+"daggert i den anden hånd kan de desuden parére alle typer angreb ganske 
"
+"smidigt."
 
 #: data/units/Fighter.cfg:3 data/units/Fighter.cfg:44
 msgid "Fighter"
@@ -3253,8 +3933,8 @@
 "day."
 msgstr ""
 "Krigeren er kamptrænet i brugen af sværdet. Da han er ung og naiv, er 
han "
-"sårbar overfor fjendens angreb. Dog har han potentialet til at blive en 
stor "
-"kriger en dag"
+"sårbar overfor fjendens angreb. Dog har han potentialet til at blive en "
+"stor kriger en dag"
 
 #: data/units/Fire_Dragon.cfg:3
 msgid "Fire Dragon"
@@ -3282,7 +3962,8 @@
 msgstr "Ildkugle"
 
 #: data/units/Fireball.cfg:16
-msgid "A Fireball. This is not to be used for anything else than a 
'Move_Unit_Fake'!"
+msgid ""
+"A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"
 msgstr ""
 
 #: data/units/Footpad.cfg:3
@@ -3310,10 +3991,6 @@
 msgid "Galleon"
 msgstr "Galeon"
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr ""
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr ""
@@ -3349,9 +4026,9 @@
 "fly swiftly towards their victims. Even as its ectoplasm matter can cross "
 "physical things it does not too fast nor too deeply."
 msgstr ""
-"Disse ånder er sjælene fra krigere, der døde i smerte for hundreder 
af år "
-"siden uden at efterlade sig et lig. Da de ikke er begrænsede af en fysisk "
-"krop, kan disse levende-døde\n"
+"Disse ånder er sjælene fra krigere, der døde i smerte for hundreder 
af Ã"
+"¥r siden uden at efterlade sig et lig. Da de ikke er begrænsede af en "
+"fysisk krop, kan disse levende-døde\n"
 "hurtigt flyve imod deres ofre."
 
 #: data/units/Ghoul.cfg:3
@@ -3422,8 +4099,9 @@
 "Some Goblins train their wolves to overcome their fear of fire. These Goblin "
 "Pillagers cause havoc among their enemies by attacking with torches and nets."
 msgstr ""
-"Nogle gobliner træner sine ulve til at overkomme frygten for ild. Ved 
hjælp "
-"af fakler of net kan de Goblinske Plyndrere skabe kaos blandt deres fjender."
+"Nogle gobliner træner sine ulve til at overkomme frygten for ild. Ved "
+"hjælp af fakler of net kan de Goblinske Plyndrere skabe kaos blandt deres "
+"fjender."
 
 #: data/units/Goblin_Pillager.cfg:19
 msgid "torch"
@@ -3514,9 +4192,9 @@
 "become Gryphon Riders, and discover the world of the skies upon the backs of "
 "these flying beasts."
 msgstr ""
-"Kun få af de i forvejen natur-elskende elvere evner at danne et 
venskabeligt "
-"bånd med de mægtige griffer. De, der magter dette, kan ride på disse 
"
-"flyvende bæster og opleve himlenes nye verden."
+"Kun få af de i forvejen natur-elskende elvere evner at danne et "
+"venskabeligt bånd med de mægtige griffer. De, der magter dette, kan 
ride pÃ"
+"¥ disse flyvende bæster og opleve himlenes nye verden."
 
 #: data/units/Halbardier.cfg:3
 msgid "Halbardier"
@@ -3529,8 +4207,9 @@
 "because of its great length, Halbardiers always strike first in combat, even "
 "when defending."
 msgstr ""
-"De bedste blandt sværdmænd vælges til at blive hellebardører. 
PÃ¥ trods af at "
-"det er lidt langsommere end sværdet, kan deres våben slå 
dødbringende slag."
+"De bedste blandt sværdmænd vælges til at blive hellebardører. 
PÃ¥ trods "
+"af at det er lidt langsommere end sværdet, kan deres våben slå "
+"dødbringende slag."
 
 #: data/units/Halbardier.cfg:18 data/units/Halbardier.cfg:36
 msgid "halberd"
@@ -3562,10 +4241,10 @@
 "they do double damage, but also receive double damage when struck. Rebels "
 "against Asheviere's tyranny often use Horsemen against her."
 msgstr ""
-"Med sin ridetræning helt fra barndommen er Hestetroppen både hurtig og 
stærk "
-"i angreb. Da de galloperer mod deres fjender, giver deres angreb dobbel "
-"skade, men derved modtager hestetropperne også dobbel skade når de selv 
"
-"bliver ramt."
+"Med sin ridetræning helt fra barndommen er Hestetroppen både hurtig og "
+"stærk i angreb. Da de galloperer mod deres fjender, giver deres angreb "
+"dobbel skade, men derved modtager hestetropperne også dobbel skade når 
de "
+"selv bliver ramt."
 
 #: data/units/Initiate.cfg:3
 msgid "Initiate"
@@ -3598,9 +4277,9 @@
 "Knights are skilled in the use of both lance and sword. With the lance, they "
 "charge at enemies, inflicting and receiving double damage."
 msgstr ""
-"Ridderen er trænet i at bruge både lanse og sværd. Når han 
kæmper med lanse, "
-"galloperer han mod sine fjender, og derved både tager og modtager han 
dobbel "
-"skade."
+"Ridderen er trænet i at bruge både lanse og sværd. Når han 
kæmper med "
+"lanse, galloperer han mod sine fjender, og derved både tager og modtager "
+"han dobbel skade."
 
 #: data/units/Lancer.cfg:3
 msgid "Lancer"
@@ -3626,11 +4305,11 @@
 "the life from their opponents with a single touch, and to cast powerful cold "
 "spells."
 msgstr ""
-"Det levende lig er en troldmand, der fuldt ud er bundet til de mørke 
magter. "
-"For at kunne få kontrol over de levende døde har han ofret sin egen 
krop for "
-"selv at blive levende død. Dette giver ham evnen til at dræne livet ud 
af "
-"hans fjender ved en enkel berøring og til at kaste kraftfulde magiske 
kulde-"
-"formularer."
+"Det levende lig er en troldmand, der fuldt ud er bundet til de mørke "
+"magter. For at kunne få kontrol over de levende døde har han ofret sin "
+"egen krop for selv at blive levende død. Dette giver ham evnen til at "
+"dræne livet ud af hans fjender ved en enkel berøring og til at kaste "
+"kraftfulde magiske kulde-formularer."
 
 #: data/units/Lieutenant.cfg:3
 msgid "Lieutenant"
@@ -3667,9 +4346,9 @@
 "leadership skills, and improve the fighting ability of all adjacent lower-"
 "level units."
 msgstr ""
-"Herren er mange troppers velansete leder og er specielt stærk i 
nærkamp, men "
-"han holder også på gode evner med en bue. Ligesom kommandører har en 
herre "
-"leder-evner og forbedrer dermed alle lavere rangerende enheder på "
+"Herren er mange troppers velansete leder og er specielt stærk i 
nærkamp, "
+"men han holder også på gode evner med en bue. Ligesom kommandører 
har en "
+"herre leder-evner og forbedrer dermed alle lavere rangerende enheder på "
 "sideliggende felter."
 
 #: data/units/Mage.cfg:3 data/units/Mage.cfg:70
@@ -3687,8 +4366,8 @@
 "svag forsvarsmæssigt, men han angriber med magiske projektiler, der altid "
 "har en høj chance for at ramme deres mål.\n"
 "\n"
-"Derfor er troldmanden et genialt valg, hvis man skal have nedkæmpet 
fjender, "
-"der skjuler sig i svært terræn."
+"Derfor er troldmanden et genialt valg, hvis man skal have nedkæmpet "
+"fjender, der skjuler sig i svært terræn."
 
 #: data/units/Mage.cfg:36 data/units/Mage.cfg:103
 msgid "missile"
@@ -3717,8 +4396,8 @@
 "illuminerings-kræfter er så store, at han selv inklusive tropperne 
på "
 "felterne omkring ham faktisk aldrig oplever natten.\n"
 "\n"
-"Når en enhed står ved siden af Lysets Troldmand, vil denne kæmpe, 
som hvis "
-"det var dag, når det er aften og som aften, når det er nat"
+"Når en enhed står ved siden af Lysets Troldmand, vil denne kæmpe, 
som "
+"hvis det var dag, når det er aften og som aften, når det er nat"
 
 #: data/units/Mage_of_Light.cfg:45 data/units/Mage_of_Light.cfg:105
 #: data/units/White_Mage.cfg:44 data/units/White_Mage.cfg:103
@@ -3929,9 +4608,10 @@
 "or elven fighters, Grunts can deliver much more powerful blows, and take "
 "more hits before falling."
 msgstr ""
-"Den Orkiske Soldat udgør fundamentet af de orkiske kræfter. På trods 
af at "
-"de er langsommere end menneske- eller elver-krigere, kan denne soldat levere "
-"meget mere kraftfulde slag, og han kan modtage flere slag, før han falder."
+"Den Orkiske Soldat udgør fundamentet af de orkiske kræfter. På trods 
af "
+"at de er langsommere end menneske- eller elver-krigere, kan denne soldat "
+"levere meget mere kraftfulde slag, og han kan modtage flere slag, før han "
+"falder."
 
 #: data/units/Orcish_Leader.cfg:3
 msgid "Orcish Leader"
@@ -4104,8 +4784,8 @@
 "Knights of the highest virtue, Paladins have all the skills of the Knight, "
 "and can also heal adjacent friendly units."
 msgstr ""
-"Paladinen er en ridder af den højeste orden og har alle ridderens evner, 
men "
-"denne kan desuden heale sidestående allierede enheder."
+"Paladinen er en ridder af den højeste orden og har alle ridderens evner, "
+"men denne kan desuden heale sidestående allierede enheder."
 
 #: data/units/Peasant.cfg:3
 msgid "Peasant"
@@ -4119,8 +4799,8 @@
 "of superior forces."
 msgstr ""
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -4135,7 +4815,8 @@
 "cavalry."
 msgstr ""
 "Infanteri er mere erfarne soldater, der har udskiftet deres spyd med ekstra "
-"lange spyd. Infanteriet kan være dødbringende, når de kæmper mod 
kavaleriet."
+"lange spyd. Infanteriet kan være dødbringende, når de kæmper mod "
+"kavaleriet."
 
 #: data/units/Pikeman.cfg:19
 msgid "pike"
@@ -4168,12 +4849,12 @@
 "fight better due to her presence. The Princess is also nimble and dextrous, "
 "having skills like that of a thief."
 msgstr ""
-"Som royal af fødsel har prinsessen lært sværdkunsten på linie med 
de største "
-"generaler og kamptaktik sammen med de største vismænd, hvilket gør 
hende til "
-"både en stor kriger og leder. De lavere rangerende enheder, der skulle "
-"befinde sig omkring prinsessen, vil kunne kæmpe bedre på grund af 
hendes "
-"tilstedeværelse. Prinsessen er også hurtig og smidig og har evner, der "
-"ligner en tyvs."
+"Som royal af fødsel har prinsessen lært sværdkunsten på linie med 
de "
+"største generaler og kamptaktik sammen med de største vismænd, 
hvilket "
+"gør hende til både en stor kriger og leder. De lavere rangerende 
enheder, "
+"der skulle befinde sig omkring prinsessen, vil kunne kæmpe bedre på 
grund "
+"af hendes tilstedeværelse. Prinsessen er også hurtig og smidig og har "
+"evner, der ligner en tyvs."
 
 #: data/units/Red_Mage.cfg:3 data/units/Red_Mage.cfg:72
 msgid "Red Mage"
@@ -4186,8 +4867,9 @@
 "Red Mages are therefore valuable in almost all situations."
 msgstr ""
 "Den Røde Troldmand angriber med kraftige ildkugler, der med stor "
-"sandsynlighed rammer præcist. De kan kæmpe både nat og dag og er 
hurtige på "
-"fødderne, og en rød troldmand er værdifuld i stort set alle 
situationer"
+"sandsynlighed rammer præcist. De kan kæmpe både nat og dag og er 
hurtige "
+"på fødderne, og en rød troldmand er værdifuld i stort set alle "
+"situationer"
 
 #: data/units/Revenant.cfg:3
 msgid "Revenant"
@@ -4199,9 +4881,9 @@
 "warriors' will and soul are all but lost, their fighting skills certainly "
 "remain with the Revenant."
 msgstr ""
-"Dødsgængeren er en levende død, der er skabt fra en tidligere 
mægtig kriger. "
-"Imens krigerens vilje og sjæl er fortabt, har han så sandelig stadig 
sine "
-"kampevner."
+"Dødsgængeren er en levende død, der er skabt fra en tidligere 
mægtig "
+"kriger. Imens krigerens vilje og sjæl er fortabt, har han så sandelig "
+"stadig sine kampevner."
 
 #: data/units/Rogue.cfg:3
 msgid "Rogue"
@@ -4214,10 +4896,11 @@
 "allows them to do double damage if an ally of theirs is on the opposite side "
 "of an enemy they are attacking."
 msgstr ""
-"De lovløse er smidighedens mestre og kan snildt bevæge sig forbi en 
fjende, "
-"uanset om de befinder sig på fjendens grund. De har desuden evnen til at "
-"dolke folk i ryggen, hvilket tillader dem at udgyde dobbel skade, hvis en af "
-"deres allierede står på den modsatte side af den fjende, de angriber."
+"De lovløse er smidighedens mestre og kan snildt bevæge sig forbi en "
+"fjende, uanset om de befinder sig på fjendens grund. De har desuden evnen "
+"til at dolke folk i ryggen, hvilket tillader dem at udgyde dobbel skade, "
+"hvis en af deres allierede står på den modsatte side af den fjende, de "
+"angriber."
 
 #: data/units/Royal_Guard.cfg:3
 msgid "Royal Guard"
@@ -4230,8 +4913,8 @@
 "always succeeded in their assigned tasks."
 msgstr ""
 "Medlemmerne af den Royale Garde bliver håndplukket blandt de stærkeste 
og "
-"mest robuste fra hæren. Deres loyalitet sætter dem kun på arbejde i 
kritiske "
-"situationer, og indtil videre har de altid fuldført deres arbejde."
+"mest robuste fra hæren. Deres loyalitet sætter dem kun på arbejde i "
+"kritiske situationer, og indtil videre har de altid fuldført deres 
arbejde."
 
 #: data/units/Saurian.cfg:3
 msgid "Saurian"
@@ -4275,10 +4958,11 @@
 msgstr "Søslange"
 
 #: data/units/Sea_Serpent.cfg:16
-msgid "Sea Serpents are gigantic monsters, capable of capsizing boats by 
themselves."
+msgid ""
+"Sea Serpents are gigantic monsters, capable of capsizing boats by themselves."
 msgstr ""
-"Søslangen er et gigantisk monster, der ganske egenhændigt kan vende et 
skib "
-"rundt."
+"Søslangen er et gigantisk monster, der ganske egenhændigt kan vende et "
+"skib rundt."
 
 #: data/units/Sergeant.cfg:3
 msgid "Sergeant"
@@ -4364,8 +5048,8 @@
 "holy attacks, but resistant to edged weapons."
 msgstr ""
 "Disse er ligene fra faldne bueskytter, der endnu engang er bragt tilbage i "
-"kamp som levende-døde. Som alle levende-døde er de følsomme over for 
ild og "
-"hellige angreb og modstandsdygtige over for blankvåben."
+"kamp som levende-døde. Som alle levende-døde er de følsomme over for 
ild "
+"og hellige angreb og modstandsdygtige over for blankvåben."
 
 #: data/units/Sleeping_Gryphon.cfg:3
 msgid "Sleeping Gryphon"
@@ -4440,8 +5124,8 @@
 "basic training and put in the front lines to do the bulk of the fighting."
 msgstr ""
 "Sværdmanden udgør fundamentet i menneske-hærene. Disse unge soldater 
"
-"modtager grundtræning og placeres i front-linierne for at møde 
størstedelen "
-"af fjendens tropper."
+"modtager grundtræning og placeres i front-linierne for at møde "
+"størstedelen af fjendens tropper."
 
 #: data/units/Tentacle.cfg:3
 msgid "Tentacle of the Deep"
@@ -4464,11 +5148,11 @@
 "opposite side of an enemy they are attacking. Being of chaotic disposition, "
 "Thieves fight better at night than day."
 msgstr ""
-"Tyvene er hurtige på fødderne og flygtige, hvilket gør dem svære 
at ramme. "
-"De har evnen til at dolke folk i ryggen, hvilket tillader dem at udgyde "
-"dobbel skade, hvis en af deres allierede står på den modsatte side af 
den "
-"fjende, de angriber. Da tyvene er af kaotisk natur, kæmper disse bedre om "
-"natten end om dagen."
+"Tyvene er hurtige på fødderne og flygtige, hvilket gør dem svære 
at "
+"ramme. De har evnen til at dolke folk i ryggen, hvilket tillader dem at "
+"udgyde dobbel skade, hvis en af deres allierede står på den modsatte 
side "
+"af den fjende, de angriber. Da tyvene er af kaotisk natur, kæmper disse "
+"bedre om natten end om dagen."
 
 #: data/units/Thug.cfg:3
 msgid "Thug"
@@ -4566,9 +5250,9 @@
 "While their fangs are not very powerful, the health of victims is drained "
 "away along with their blood, and given to the Bats."
 msgstr ""
-"Dette er et levende-dødt flyvende bæst, der angriber ved at bide sit 
offer. "
-"Selvom Vampyr-Flagermusens hugtænder ikke er så stærke, kan de 
dræne blodet "
-"fra offeret og med dette heale sig selv."
+"Dette er et levende-dødt flyvende bæst, der angriber ved at bide sit "
+"offer. Selvom Vampyr-Flagermusens hugtænder ikke er så stærke, kan 
de "
+"dræne blodet fra offeret og med dette heale sig selv."
 
 #: data/units/Vampire_Lady.cfg:3
 msgid "Vampire Lady"
@@ -4596,8 +5280,8 @@
 msgstr ""
 "Mørke magiske kræfter anvendes til at bringe lig tilbage til de 
levendes "
 "verden. PÃ¥ trods af at de er svage i kamp, kan disse zombier sprede deres "
-"forbandelse over sine døde ofre og derved øge størrelsen på de 
levende-dødes "
-"hær."
+"forbandelse over sine døde ofre og derved øge størrelsen på de 
levende-"
+"dødes hær."
 
 #: data/units/Wall_Guard.cfg:3
 msgid "Wall Guard"
@@ -4652,8 +5336,8 @@
 "Enheder, der står ved siden af den hvide troldmand, heles lige så 
hurtigt, "
 "som hvis de hvilede i en landsby.\n"
 "\n"
-"Den hvide troldmand kæmper godt mod de levende døde, der tager stor 
skade af "
-"denne troldmands hvide lys"
+"Den hvide troldmand kæmper godt mod de levende døde, der tager stor 
skade "
+"af denne troldmands hvide lys"
 
 #: data/units/Wolf_Rider.cfg:3
 msgid "Wolf Rider"
@@ -4686,11 +5370,11 @@
 "strengthening themselves. They also have a terrible wail that freezes the "
 "heart of the weak."
 msgstr ""
-"De mest magtfulde ånder i de levende-dødes rækker kan bruge sine 
kræfter til "
-"at frembringe et spøgelses-sværd, der dræner livet ud af deres 
fjender og "
-"derved styrker dem selv. De kan desuden lave et frygtet skrig, der kan "
-"stoppe hjertet på de svagere mænd. De, der dræbes af skriget, vender 
tilbage "
-"til de levendes rige som genfærd for at tjene sin morder."
+"De mest magtfulde ånder i de levende-dødes rækker kan bruge sine 
kræfter "
+"til at frembringe et spøgelses-sværd, der dræner livet ud af deres "
+"fjender og derved styrker dem selv. De kan desuden lave et frygtet skrig, "
+"der kan stoppe hjertet på de svagere mænd. De, der dræbes af 
skriget, "
+"vender tilbage til de levendes rige som genfærd for at tjene sin morder."
 
 #: data/units/Yeti.cfg:3
 msgid "Yeti"
@@ -4799,51 +5483,51 @@
 msgid "+French Translation"
 msgstr ""
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr ""
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr ""
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr ""
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr ""
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr ""
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Luk"
 
@@ -4973,11 +5657,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr ""
 
@@ -4989,7 +5673,7 @@
 msgid "replay"
 msgstr ""
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr ""
 
@@ -4997,7 +5681,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr ""
 
@@ -5050,33 +5734,33 @@
 msgstr ""
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr ""
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr ""
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr ""
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr ""
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
 
@@ -5088,7 +5772,7 @@
 msgid "invisible"
 msgstr ""
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr ""
 
@@ -5096,11 +5780,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
@@ -5108,74 +5792,74 @@
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -5199,11 +5883,11 @@
 msgid "attacks"
 msgstr ""
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr ""
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr ""
 
@@ -5267,7 +5951,7 @@
 msgid "End Unit Turn"
 msgstr ""
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr ""
 
@@ -5303,7 +5987,7 @@
 msgid "Unit Description"
 msgstr ""
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr ""
 
@@ -5355,11 +6039,11 @@
 msgid "Scenario Objectives"
 msgstr ""
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr ""
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr ""
 
@@ -5495,7 +6179,7 @@
 msgid "The End"
 msgstr ""
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr ""
 
@@ -5527,7 +6211,7 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr ""
 
@@ -5680,8 +6364,8 @@
 msgstr ""
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr ""
 
@@ -5904,207 +6588,208 @@
 msgid "It is now your turn"
 msgstr ""
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr ""
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr ""
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr ""
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr ""
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr ""
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr ""
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr ""
 
-#: src/playturn.cpp:1154
-msgid "You have not started your turn yet.  Do you really want to end your 
turn?"
+#: src/playturn.cpp:1136
+msgid ""
+"You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr ""
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr ""
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr ""
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr ""
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr ""
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr ""
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr ""
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr ""
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr ""
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr ""
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr ""
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr ""
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr ""
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr ""
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr ""
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr ""
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr ""
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr ""
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr ""
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr ""
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr ""
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr ""
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr ""
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr ""
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr ""
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr ""
 
@@ -6280,15 +6965,15 @@
 msgid "strikes"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr "kaotisk"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr "lovlydig"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr "neutral"
 
@@ -6299,4 +6984,3 @@
 #: src/widgets/file_chooser.cpp:173
 msgid "Deletion of the file failed."
 msgstr "Slettelse af fil mislykkedes"
-
Index: wesnoth/po/de/wesnoth-editor.po
diff -u wesnoth/po/de/wesnoth-editor.po:1.1 wesnoth/po/de/wesnoth-editor.po:1.2
--- wesnoth/po/de/wesnoth-editor.po:1.1 Fri Sep  3 15:49:56 2004
+++ wesnoth/po/de/wesnoth-editor.po     Sat Sep 11 21:53:31 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-02 22:32+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
Index: wesnoth/po/de/wesnoth-ei.po
diff -u wesnoth/po/de/wesnoth-ei.po:1.2 wesnoth/po/de/wesnoth-ei.po:1.3
--- wesnoth/po/de/wesnoth-ei.po:1.2     Sat Sep  4 12:59:57 2004
+++ wesnoth/po/de/wesnoth-ei.po Sat Sep 11 21:53:31 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,36 +37,36 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -77,211 +77,211 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -292,72 +292,72 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -368,74 +368,74 @@
 "#Death of Volas"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -444,61 +444,61 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -511,114 +511,114 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -629,17 +629,17 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -650,27 +650,27 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -702,7 +702,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -735,11 +735,11 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -752,25 +752,26 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -778,48 +779,48 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -830,45 +831,45 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -881,7 +882,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -890,27 +891,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -922,67 +923,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -991,34 +992,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1026,29 +1027,29 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1057,21 +1058,21 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1079,57 +1080,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1137,20 +1138,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1158,31 +1159,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1190,121 +1191,121 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1315,23 +1316,23 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1343,69 +1344,69 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1416,90 +1417,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1510,47 +1511,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1560,58 +1561,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -1624,192 +1625,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -1876,7 +1877,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -1887,10 +1888,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -1901,6 +1901,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/de/wesnoth-httt.po
diff -u wesnoth/po/de/wesnoth-httt.po:1.2 wesnoth/po/de/wesnoth-httt.po:1.3
--- wesnoth/po/de/wesnoth-httt.po:1.2   Sat Sep  4 12:59:57 2004
+++ wesnoth/po/de/wesnoth-httt.po       Sat Sep 11 21:53:31 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,70 +37,70 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 msgid "Then let us devise a battle plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 msgid "Well, we got out alive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
@@ -108,26 +108,26 @@
 "one another, or else all perish!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -136,11 +136,11 @@
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 msgid "But which way, Kalenz?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
@@ -149,45 +149,45 @@
 "place for the crossing."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -196,7 +196,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -204,7 +204,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -212,7 +212,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -221,7 +221,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -230,7 +230,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -239,13 +239,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -258,11 +258,11 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 msgid "The Bay of Pearls"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -273,7 +273,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 #, fuzzy
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
@@ -284,7 +284,7 @@
 "Das ist also die Perlenbucht. So wie es aussieht, lassen sie die Meermänner "
 "schwer arbeiten!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 #, fuzzy
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
@@ -296,7 +296,7 @@
 "Truppen haben. Ich denke, ich sollte um die Bucht herumgehen, um ein paar "
 "von ihnen abzulenken. Du und der Rest der Gruppe, ihr rettet die Meermänner!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 #, fuzzy
 msgid "Very well. Be careful!"
 msgstr ""
@@ -304,7 +304,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sehr gut. Sei vorsichtig!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 #, fuzzy
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
@@ -312,7 +312,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aber Boss, warum setzen wir nur Fledermäuse und Nagas ein?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 #, fuzzy
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
@@ -323,7 +323,7 @@
 "Weil wir das Meer und das Volk der Meermänner beherrschen müssen und Nagas "
 "und Fledermäuse sind am besten dazu geeignet!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 #, fuzzy
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
@@ -331,7 +331,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aber die Orks sind die mächtigste Rasse in der ganzen..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 #, fuzzy
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
@@ -339,7 +339,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sei still, du Wurm! Ich bin der Boss!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 #, fuzzy
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
@@ -347,7 +347,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Nun werden die Orks über das Land und die Meere herrschen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 #, fuzzy
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
@@ -355,7 +355,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(Seufz) kann bitte einer diesen Deppen für mich töten?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 #, fuzzy
 msgid "But...but...how can this be happening to me?"
 msgstr ""
@@ -363,7 +363,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aber...aber...wie konnte mir das passieren?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 #, fuzzy
 msgid "Who was that idiot?"
 msgstr ""
@@ -371,7 +371,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wer war dieser Idiot?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 #, fuzzy
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
@@ -379,7 +379,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Endlich frei! Und nun: Tod den Orks!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 #, fuzzy
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
@@ -387,7 +387,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jetzt wo wir frei sind, können wir gemeinsam unsere Unterdrücker besiegen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 #, fuzzy
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
@@ -395,7 +395,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Freiheit! Wo sind jetzt diese Orks? Lasst mich zu ihnen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 #, fuzzy
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
@@ -407,7 +407,7 @@
 "Orks zu bekämpfen! Der Käfig, wo noch die meisten von uns gefangengehalten "
 "werden, befindet sich im Südosten. "
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 #, fuzzy
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
@@ -415,7 +415,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tod den Orks! Kommt, Männer, laßt sie uns alle bekämpfen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 #, fuzzy
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
@@ -425,7 +425,7 @@
 "Wenigstens haben wir die Meermänner befreit. Geht zurück in den Ozean und "
 "lebt in Frieden."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 #, fuzzy
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
@@ -436,7 +436,7 @@
 "Mein Herr! Du wirst in Zukunft unsere Hilfe brauchen können, denn wir sind "
 "im Meer unschlagbar. Wir möchten dir unsere Hilfe anbieten und mit dir 
gehen."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 #, fuzzy
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
@@ -444,7 +444,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wo ist Delfador jetzt? Ich hoffe, es geht ihm gut!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 #, fuzzy
 msgid "I am perfectly safe, friend!"
 msgstr ""
@@ -452,7 +452,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sehr gut, mein Freund."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 #, fuzzy
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
@@ -462,7 +462,7 @@
 "Da bist du ja! Ich bin so froh, dass es dir gut geht! Nun können wir uns ein 
"
 "wenig ausruhen."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 #, fuzzy
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
@@ -477,7 +477,7 @@
 "Wesnoth und dem Stadtstaat von Elense. Wenn die Stadt fällt, wird niemand "
 "sagen können, wieviele Länder sie noch an sich reissen wird!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 #, fuzzy
 msgid "Oh no! What shall we do?"
 msgstr ""
@@ -485,7 +485,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh nein! Was sollen wir tun?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 #, fuzzy
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
@@ -496,7 +496,7 @@
 "Du mußt deine Männer in die Stadt führen und bei ihrer Verteidung helfen - 
"
 "oder sie zurückerobern, falls sie bereits fällt, bevor du ankommst."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 #, fuzzy
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
@@ -505,7 +505,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ich muß das tun? Aber was ist mit dir, Delfador? Du kommst doch mit, 
richtig?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 #, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
@@ -518,7 +518,7 @@
 "und ich muß sie schnell zum Rat der Elfen bringen. Es scheint, dass weniger "
 "Zeit bleibt als ich dachte, um Asheviere aufzuhalten."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 #, fuzzy
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
@@ -526,7 +526,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aber Delfador! Ich kann das nicht allein!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 #, fuzzy
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
@@ -534,7 +534,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Allein? Mein Herr! Wir, deine treuen Soldaten, werden euch unterstützen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 #, fuzzy
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
@@ -545,95 +545,95 @@
 "Du wirst siegen. Ich habe Vertrauen in dich. Reise nach Norden. Elensefar "
 "ist nur drei Tage entfernt, wenn du dich beeilst."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 msgid "Very well. But how do I get there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 msgid "Blackwater Port"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -645,7 +645,7 @@
 "#Death of Sir Kaylan"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -653,7 +653,7 @@
 "they can ship supplies and weapons."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 #, fuzzy
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
@@ -661,27 +661,27 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Defaldor, ein paar Orks sind uns auf den Fersen! Wir müssen uns beeilen!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 #, fuzzy
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
@@ -689,7 +689,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wir werden euch helfen, sie aufzuhalten."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
@@ -697,30 +697,30 @@
 "to take you to safety."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 msgid "And the ship will take us to Anduin?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -730,31 +730,31 @@
 "though Elves will serve you better in rugged terrain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 #, fuzzy
 msgid "We should embark now."
 msgstr ""
@@ -762,13 +762,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wir sollten nun an Bord gehen."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 #, fuzzy
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
@@ -776,7 +776,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ich konnte den Leuten aus Blackwater Port nicht helfen...."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 #, fuzzy
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
@@ -786,11 +786,11 @@
 "Ohne seine Hilfe sind wir nicht in der Lage, die Schiffe zu benutzen, es "
 "gibt keine Hoffnung..."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 msgid "Crossroads"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 msgid ""
 "\n"
 "Victory:\n"
@@ -801,39 +801,39 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 msgid "The Dwarven Doors"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -844,7 +844,7 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 #, fuzzy
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
@@ -852,11 +852,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Die Tore sind geschlossen und von innen verbarrikadiert!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 msgid "We can't get in! What should we do now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 #, fuzzy
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
@@ -867,7 +867,7 @@
 "Es heißt, dass die Orks einen alten Minentunnel benutzt haben, um die Zwerge 
"
 "zu überraschen. Es muss der dort im Nordosten sein."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 #, fuzzy
 msgid "Then we must make it to that tunnel!"
 msgstr ""
@@ -875,15 +875,15 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dann müssen wir uns zum Minentunnel durchschlagen!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 #, fuzzy
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
@@ -891,30 +891,30 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wir haben keine Zeit für Verzögerungen oder leeres Geschwätz, vorwärts!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 #, fuzzy
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
@@ -925,7 +925,7 @@
 "Die Verteidigung der Zwerge muss stark gewesen sein. Seht euch diese "
 "Turmruinen an!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 #, fuzzy
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
@@ -936,7 +936,7 @@
 "Die Kämpfe an der Oberfläche waren heftig und dauerten ein halbes Jahr, 
aber "
 "die Kämpfe in den Tunneln waren schlimmer."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 #, fuzzy
 msgid "Ruarrrrr!!!"
 msgstr ""
@@ -944,7 +944,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruarrrrr!!!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 #, fuzzy
 msgid "A monster was hiding in that lake!"
 msgstr ""
@@ -952,7 +952,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In diesem See hatte sich ein Monster versteckt!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 #, fuzzy
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
@@ -963,7 +963,7 @@
 "Die Legende ist wahr! Es hatten sich schon immer tentakelbewehrte Kreaturen "
 "in den Seen beim Königreich der Zwerge versteckt"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 #, fuzzy
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
@@ -971,7 +971,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Endlich, das ist der Eingang zum Königreich der Zwerge."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 #, fuzzy
 msgid "All can I see are ruins and poor villages."
 msgstr ""
@@ -979,7 +979,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Alles was ich sehe, sind Ruinen und heruntergekommene Dörfer."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 #, fuzzy
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
@@ -990,7 +990,7 @@
 "Die armen Dorfbewohner, die hier lebten und mit den Zwergen Handel trieben, "
 "sind nun Sklaven der Orks."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 #, fuzzy
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
@@ -998,7 +998,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sklaven der bösen Orks? Wir müssen sie befreien!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 #, fuzzy
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
@@ -1010,7 +1010,7 @@
 "Feuers zu suchen. Wenn wir unseren Marsch hier zu lang verzögern, werden uns 
"
 "die Horden der Orks umzingeln."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 #, fuzzy
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
@@ -1021,7 +1021,7 @@
 "Konrad, höre auf die Worte von Defaldor, wir werden zurückkommen und dann "
 "wird das Land aus der Umklammerung der Orks befreit werden."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 #, fuzzy
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
@@ -1030,110 +1030,110 @@
 "Ich bin nicht glücklich darüber, aber ich sehe ein, dass wir uns beeilen "
 "müssen."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 msgid "He must be hiding in one of those villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 msgid "The Elven Council"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 msgid "We are indeed honored."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 msgid "And what say you, Elf-king?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
@@ -1141,20 +1141,20 @@
 "around her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -1162,120 +1162,120 @@
 "advisor and counselor, Delfador"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 msgid "And if I refuse to give it to him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 msgid "And what say you, Uradredia?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
@@ -1283,14 +1283,14 @@
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
@@ -1298,20 +1298,20 @@
 "off guard."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
@@ -1626,52 +1626,52 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Schau nicht zurück. Wir müssen weiter, schnell!"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 msgid "The Ford of Abez"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1682,11 +1682,11 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 #, fuzzy
 msgid "Ruaarrrrrrrr!"
 msgstr ""
@@ -1694,7 +1694,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruaarrrrrrrr!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 #, fuzzy
 msgid "What is that?"
 msgstr ""
@@ -1702,7 +1702,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Was ist das?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 #, fuzzy
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
@@ -1713,7 +1713,7 @@
 "Kreaturen aus der Tiefe sind hinter uns her! Das könnte gefährlich werden. "
 "Schnell, wir müssen so schnell wie möglich auf die andere Seite!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 #, fuzzy
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
@@ -1721,7 +1721,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wir sind sicher über den Fluß gekommen! Wohin jetzt?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 #, fuzzy
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
@@ -1732,24 +1732,24 @@
 "Wir müssen weiter nach Norden. Wir brauchen die Hilfe der nördlichen 
Zwerge, "
 "wenn wir Hoffnung haben wollen, nach Knalga eindringen zu können."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 #, fuzzy
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
@@ -1765,7 +1765,7 @@
 "der Ort, wo dein Vater und dein Onkel verraten wurden und den Tod fanden, "
 "mittlerweile vor beinahe neunzehn Jahren, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 #, fuzzy
 msgid "Really? So what happened, Delfador?"
 msgstr ""
@@ -1773,7 +1773,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wirklich? Was ist passiert, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 #, fuzzy
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
@@ -1789,11 +1789,11 @@
 "Fluß zu durchwaten. Am vierten Tag überquerten die Heere des Nordens den "
 "Fluß und griffen uns an."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 msgid "And then...we were defeated?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 #, fuzzy
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
@@ -1801,7 +1801,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wir waren dabei, die Schlacht zu gewinnen. Wir haben sie zurückgeschlagen."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 #, fuzzy
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
@@ -1810,11 +1810,11 @@
 "Bis der Sohn des Königs sich in der Hitze des Gefechts gegen den König "
 "wandte!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 #, fuzzy
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
@@ -1827,13 +1827,13 @@
 "Schlacht. Nenne es Weisheit oder Feigheit, Ich floh aus der Schlacht, weil "
 "ich sah, dass wir an diesem Tag keine Hoffnung hatten."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 #, fuzzy
 msgid "That foolish boy killed himself."
 msgstr ""
@@ -1841,7 +1841,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Der törichte Junge hat sich selbst umgebracht."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 #, fuzzy
 msgid "What do you mean?"
 msgstr ""
@@ -1849,7 +1849,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wie meint ihr das, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 #, fuzzy
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
@@ -1865,17 +1865,17 @@
 "dumme Junge, er griff mich wild mit dem Schwert um sich schlagend an. Ich "
 "hatte keine Wahl."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 msgid "So it is true, you did kill him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 #, fuzzy
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
@@ -1888,7 +1888,7 @@
 "schleunigst durchwaten. Sehen sie! Die Wachtürme am Ufer scheinen besetzt zu 
"
 "sein!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 #, fuzzy
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
@@ -1899,7 +1899,7 @@
 "Schaut! Ein paar der Südländer, Männer von Wesnoth versuchen in unser Land 
"
 "einzudringen! Wir müssen sie aufhalten, Männer!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 #, fuzzy
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
@@ -1908,7 +1908,7 @@
 "Gibt es keine andere Stelle, an der wir über den Fluß kommen? 
Möglicherweise "
 "stromaufwärts?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 #, fuzzy
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
@@ -1926,21 +1926,21 @@
 "Grenzfort hier und es scheint voll mit Soldaten zu sein! Wir müssen hier "
 "hinüber und das schnell!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 msgid "Gryphon Mountain"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1951,56 +1951,56 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 msgid "What is this place? That is one big mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 msgid "Quickly, men! Onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 #, fuzzy
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
@@ -2008,7 +2008,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wir haben sie besiegt! Was tun wir jetzt?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 #, fuzzy
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
@@ -2022,7 +2022,7 @@
 "müssen wir den großen Fluß überqueren und unsere Reise ins Land der 
Zwerge "
 "fortsetzen. Kommt, lasst uns gehen!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 #, fuzzy
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
@@ -2033,21 +2033,21 @@
 "Mit diesen Greifeneiern sollten wir in der Lage sein, Greife zu züchten, die 
"
 "uns dienen werden. Das wird uns ermöglichen, Greifenreiter anzuheuern!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 msgid "Let us continue onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 msgid "Hasty Alliance"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2059,87 +2059,87 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 msgid "En garde!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 msgid "What in the world are you doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 msgid "You receive 200 pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 #, fuzzy
 msgid "I can't believe it should end like this!"
@@ -2148,15 +2148,15 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ich kann nicht glauben, dass es so enden soll!"
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 msgid "High King at Sea"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 msgid "Test of the Clans"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2169,134 +2169,134 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 msgid "Home of the North Elves"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2309,153 +2309,153 @@
 "#Turns run out before reaching the forest"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 msgid "There they are! Charge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 msgid "My lords! I have found you at last."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 msgid "Trouble? What kind of trouble?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 msgid "Come then, Konrad, let us go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 msgid "The Isle of Anduin"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 msgid ""
 "\n"
 "Victory:\n"
@@ -2466,12 +2466,12 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 #, fuzzy
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
@@ -2479,7 +2479,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Und so landete die Gruppe auf der Insel von Anduin..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 #, fuzzy
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
@@ -2487,13 +2487,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Das ist also Anduin. Es sieht ziemlich....trostlos aus."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 #, fuzzy
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
@@ -2504,7 +2504,7 @@
 "Wer ist das? Oh, eine Gruppe Elfen ist gelandet, wir werden sie ins Meer "
 "zurückwerfen!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 #, fuzzy
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
@@ -2515,33 +2515,33 @@
 "Ich habe nicht gedacht, dass die Orks hierher gekommen sind. Diese Insel war "
 "so schön. Wir müssen sie zurückerobern! Zu den Waffen!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 msgid "I found someone hiding in the village!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 msgid "You can now recruit mages"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
@@ -2549,13 +2549,13 @@
 "stand trial for treason for training mages!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
@@ -2563,23 +2563,23 @@
 "treaty and attack Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 msgid "Isle of the Damned"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -2589,7 +2589,7 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
@@ -2597,48 +2597,48 @@
 "sails..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 #, fuzzy
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
@@ -2646,7 +2646,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Es scheint, dass sich jemand in dem Tempel versteckt."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 #, fuzzy
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
@@ -2657,11 +2657,11 @@
 "Ich habe mich an diesem heiligen Ort versteckt, um zu überlegen, wie ich die 
"
 "bösen Untoten besiegen kann, aber zusammen können wir sie vernichten."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 #, fuzzy
 msgid "The temple seems to be empty."
 msgstr ""
@@ -2669,46 +2669,46 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dieser Tempel scheint leer zu sein."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 msgid "Mountain Pass"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2720,7 +2720,7 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 #, fuzzy
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
@@ -2728,7 +2728,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Schau, Konrad, vor uns liegt die große Straße, die die Zwerge erbauten!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 #, fuzzy
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
@@ -2736,14 +2736,14 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aber, ich sehe kaum etwas, bei all diesem Nebel rundherum!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 #, fuzzy
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
@@ -2751,7 +2751,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Seine....Kreaturen? Wir müssen auf der Straße bleiben, Männer!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 #, fuzzy
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
@@ -2766,7 +2766,7 @@
 "seitdem haben er und sein Bruder die Berge bereist und Verderben über die "
 "Zergendörfer gebracht."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 #, fuzzy
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
@@ -2774,7 +2774,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lasst uns vorsichtig aber schnell weitergehen, Männer!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 #, fuzzy
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
@@ -2788,13 +2788,13 @@
 "euch sicher angreifen, ich werde meine Stammesbrüder herbeirufen, um euch zu 
"
 "helfen!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 #, fuzzy
 msgid "What do you say, Delfador?"
 msgstr ""
@@ -2802,7 +2802,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Was sagst du da, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 #, fuzzy
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
@@ -2813,7 +2813,7 @@
 "Nein! Wir haben keine Zeit zu verlieren, wir gehen über den Pass, nehmen uns 
"
 "vor den Bergtrollen in acht und halten uns vom Wasser fern!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 #, fuzzy
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
@@ -2824,12 +2824,12 @@
 "Die Shinsplitter werden euch bei eurer Aufgabe helfen, schaut, sie kommen "
 "aus den Dörfern im Osten, die mächtigen Shinsplitter!!! Auf in den Kampf!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 #, fuzzy
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
@@ -2842,7 +2842,7 @@
 "zurückkehren und mich um meine Familie kümmern, zwergische Gastfreundschaft 
"
 "wird euch willkommen heissen, wo immer ihr hingeht, Freunde!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 #, fuzzy
 msgid "Let us move onward!"
 msgstr ""
@@ -2850,7 +2850,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lasst uns weitergehen!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 #, fuzzy
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
@@ -2858,11 +2858,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaargh! Ich bin fertig! Kämpft ohne mich weiter, Brüder!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 msgid "Muff Malal's Peninsula"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -2872,7 +2872,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 #, fuzzy
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
@@ -2883,7 +2883,7 @@
 "Aber die Straße nach Elensefar war tückisch. Konrad und seine Männer 
wurden "
 "von den Dämonen der Untoten überfallen."
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 #, fuzzy
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
@@ -2891,7 +2891,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mein Herr! In den Ruinen dort drüben scheint sich etwas zu bewegen!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 #, fuzzy
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
@@ -2900,7 +2900,7 @@
 "Es sieht so aus, als wären Untote hier! Bereitet euch auf den Kampf vor, "
 "Männer!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 #, fuzzy
 msgid "To arms!"
 msgstr ""
@@ -2908,7 +2908,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zu den Waffen!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 #, fuzzy
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
@@ -2919,17 +2919,17 @@
 "Ahh, eine Gruppe Elfen kommt hierher. Bald werden wir Elfenzombies als "
 "Diener haben!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 msgid "Northern Winter"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2941,7 +2941,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 #, fuzzy
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
@@ -2951,7 +2951,7 @@
 "Dieser Winter ist bitterkalt! Wir sollten hier anhalten und uns eine Weile "
 "ausruhen."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 #, fuzzy
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
@@ -2962,7 +2962,7 @@
 "Anhalten und ausruhen? Mein Herr, wir müssen das Szepter des Feuers finden, "
 "bevor es unseren Feinden in die Hände fällt!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 #, fuzzy
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
@@ -2977,14 +2977,14 @@
 "haben den Großteil unseres Geldes ausgegeben. Dieses Land sieht fruchtbar "
 "aus: sicher können wir uns hier für den Winter niederlassen!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 #, fuzzy
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
@@ -2995,7 +2995,7 @@
 "Wir suchen das Szepter des Feuers, das Schicksal des Königreichs liegt in "
 "unserer Hand und ihr Menschen wollt anhalten und rasten? Vorwärts, sage ich!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 #, fuzzy
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
@@ -3011,7 +3011,7 @@
 "Nordens, müssen wir uns sogar das Recht zu rasten erkämpfen. Seht nach "
 "Norden! Diese faulen Orks werden uns nicht in Frieden ausruhen lassen!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 #, fuzzy
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
@@ -3020,11 +3020,11 @@
 "Dann müssen wir ihnen die Kontrolle über das Land abringen. Zu den Waffen, "
 "Männer!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 #, fuzzy
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
@@ -3035,7 +3035,7 @@
 "Der Sieg ist unser! Wir haben das Land von den Orks befreit. Jetzt können "
 "wir hier rasten, bis der kalte Winter vorbei ist."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 #, fuzzy
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
@@ -3046,7 +3046,7 @@
 "Lasst uns nicht zu lang rasten, Freunde: Wir müssen immer noch das alte Land 
"
 "der Zwerge vor unseren Feinden erreichen."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 #, fuzzy
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
@@ -3057,11 +3057,11 @@
 "Und so, nach vielen Tagen Rast, machte sich die Gruppe wieder auf den Weg in "
 "das Königreich der Zwerge..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 msgid "Plunging into the Darkness"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -3072,7 +3072,7 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 #, fuzzy
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
@@ -3080,7 +3080,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Es ist so dunkel hier! Ich sehe kaum etwas!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 #, fuzzy
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
@@ -3092,7 +3092,7 @@
 "vorsichtig weitergehen. Hoffentlich sind immer noch Zwerge hier unten, die "
 "uns helfen können!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 #, fuzzy
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
@@ -3100,7 +3100,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wirklich. Wir Elfen sind nicht geschaffen für diese dunklen Löcher."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 #, fuzzy
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
@@ -3108,7 +3108,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wer kommt da auf uns zu? Oberflächen-Bewohner! Zu den Waffen, Männer!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 #, fuzzy
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
@@ -3116,7 +3116,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wir kommen in Frieden, Freunde. Wir kommen in Frieden!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 #, fuzzy
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
@@ -3127,7 +3127,7 @@
 "Oh, tut ihr das? Ich sehe Elfen unter euch. Können wir Zwerge nicht in "
 "Frieden leben, ohne das die hinterhältigen Elfen kommen, um uns zu stören?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 #, fuzzy
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
@@ -3135,7 +3135,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Warum so harte Worte, Zwerg? Die Elfen haben euch nie etwas getan."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 #, fuzzy
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
@@ -3148,7 +3148,7 @@
 "sind, um unseren Pakt zu erfüllen. Viele Zwerge wurden abgeschlachtet und "
 "ihr feigen Elfen habt nichts getan um zu helfen!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 #, fuzzy
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
@@ -3160,7 +3160,7 @@
 "wie du, der heulend in seinem Tunnel sitzt, wie kannst du es wagen, mich "
 "eine Feigling zu nennen?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 #, fuzzy
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
@@ -3171,7 +3171,7 @@
 "Friede, Freunde! Friede! Die niederträchtigen Orks überrennen die Länder "
 "über uns, müssen wir uns auch noch gegenseitig bekämpfen?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 #, fuzzy
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
@@ -3182,7 +3182,7 @@
 "Sehr gut! Wer seid ihr? Sagt, was ihr hier wollt, Mensch. Warum riskiert ihr "
 "Leib und Leben, um nach Knalga zu kommen, dem Heim der Zwerge?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 #, fuzzy
 msgid "Well, we...we..."
 msgstr ""
@@ -3190,7 +3190,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nun, wir....wir..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 #, fuzzy
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
@@ -3201,7 +3201,7 @@
 "Wir sind gekommen, damit ein Thronfolger sein Erbe antreten kann. Damit ein "
 "König seinen Thron besteigen kann. Wir suchen das Szepter des Feuers."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 #, fuzzy
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
@@ -3210,7 +3210,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Das Szepter des Feuers? Seid ihr von Sinnen? Ihr beliebt zu scherzen!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 #, fuzzy
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
@@ -3223,7 +3223,7 @@
 "die Hilfe der Zwerge um es zu finden. Ihr müßt uns nicht helfen, wenn ihr 
es "
 "so wollt. Wir werden es finden, ob ihr uns nun helft, oder nicht."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 #, fuzzy
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
@@ -3235,7 +3235,7 @@
 "überhaupt existiert. Wo ist dieser Thronfolger, dieser König von dem ihr "
 "sprecht?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 #, fuzzy
 msgid "I am, sir."
 msgstr ""
@@ -3243,7 +3243,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Das bin ich, Sir."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 #, fuzzy
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
@@ -3255,7 +3255,7 @@
 "Haha! Ich habe schon lang nicht mehr so gelacht. Und wer seid ihr, alter "
 "Mann?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 #, fuzzy
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
@@ -3266,7 +3266,7 @@
 "Ich bin Delfador. Delfador der Große, Erzmagier von König Garard, und "
 "Beschützer seines Erben."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 #, fuzzy
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
@@ -3280,7 +3280,7 @@
 "Männer! Schafft mir diese Lügner aus den Augen. Delfador ist vor vielen "
 "Jahren gestorben."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 #, fuzzy
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
@@ -3288,7 +3288,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ich bin Delfador der Große! Jeder, der sich mir entgegenstellt, wird 
sterben!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 #, fuzzy
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
@@ -3298,7 +3298,7 @@
 "Ihr...ihr seid wirklich Delfador! Aber wir haben gehört, dass ihr tot seid, "
 "schon vor Jahren!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 #, fuzzy
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
@@ -3307,7 +3307,7 @@
 "Sie haben gedacht, ich sei tot. Sie haben gehofft, ich sei tot. Aber bis "
 "jetzt lebe ich."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 #, fuzzy
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
@@ -3315,7 +3315,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Und ihr glaubt wirklich, dass ihr das Szepter des Feuers finden könnt?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 #, fuzzy
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
@@ -3331,17 +3331,17 @@
 "umkommen, möglicherweise viele Zwerge. Aber das ist auf jeden Fall besser, "
 "als sich wie Würmer vor den Orks zu verstecken."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 #, fuzzy
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
@@ -3349,17 +3349,17 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm...hinter diesen Steinen scheint ein Geheimgang zu sein!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 msgid "The Princess of Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 #, fuzzy
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
@@ -3369,11 +3369,11 @@
 "... aber einer der Orks überlebte lang genug, um der Königin diese 
Nachricht "
 "zu überbringen..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 msgid "...and she sent her most able commander."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -3385,15 +3385,15 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 #, fuzzy
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
@@ -3403,7 +3403,7 @@
 "Auf dem Weg nach Knalga sah sich die Gruppe Verbänden von Asheviere "
 "gegenüber."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 #, fuzzy
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
@@ -3411,7 +3411,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Die Königin hat mich geschickt, um dich aufzuhalten, du Hochstapler!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 #, fuzzy
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
@@ -3421,7 +3421,7 @@
 "Das ist die Prinzessin Li'sar. Die Königin hat sie adoptiert und es geht das 
"
 "Gerücht um, dass sie sie zu ihrer Nachfolgerin machen will!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 #, fuzzy
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
@@ -3429,11 +3429,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ich bin kein Betrüger, anscheinend hat dich deine Mutter darüber belogen."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 #, fuzzy
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
@@ -3443,7 +3443,7 @@
 "Es hat keinen Zweck zu diskutieren. Es gibt nur eins, was sie verstehen "
 "wird. Zu den Waffen!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 #, fuzzy
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
@@ -3451,7 +3451,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Das kostet uns zuviel Zeit! Am Besten rufe ich Verstärkung!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 #, fuzzy
 msgid "Maybe I was not using enough forces..."
 msgstr ""
@@ -3459,7 +3459,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vielleicht habe ich nicht genug Kräfte eingesetzt..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 #, fuzzy
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
@@ -3467,7 +3467,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ich ergebe mich! Tu mir nichts, Betrüger."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 #, fuzzy
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
@@ -3477,7 +3477,7 @@
 "Ich habe dir schon gesagt, dass ich kein Betrüger bin, aber wenn du "
 "aufgibst, werde ich dein Leben verschonen."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 #, fuzzy
 msgid "Let me go!"
 msgstr ""
@@ -3485,7 +3485,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lass mich gehen!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 #, fuzzy
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
@@ -3493,7 +3493,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Denke über die Geschichte des alten König nach, frage einen der Alten 
danach."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 #, fuzzy
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
@@ -3504,7 +3504,7 @@
 "Der alte König? Ich habe davon gehört, aber ich weiß, dass es nicht wahr "
 "ist. Meine Mutter hat es mir erzählt."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 #, fuzzy
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
@@ -3520,7 +3520,7 @@
 "haben wir vielleicht nicht die Gelegenheit, dein Leben noch einmal zu "
 "verschonen."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 #, fuzzy
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
@@ -3532,7 +3532,7 @@
 "ihr würdet mich verschonen, also macht euch auf den Weg. Die nördliche "
 "Straße sollte für euch sicher sein."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 #, fuzzy
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
@@ -3540,7 +3540,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Guten Tag, Prinzessin. Kommt Männer, die nördliche Straße!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 #, fuzzy
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
@@ -3551,11 +3551,11 @@
 "(hehe, sie wissen wohl nicht, wieviele Untote kürzlich auf der nördliche "
 "Straße gewandert sind. Sie sind sicher verloren!)"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 msgid "Return to Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3567,45 +3567,45 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 msgid "The Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -3617,73 +3617,73 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 msgid "At last! I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 msgid "Snow Plains"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3695,23 +3695,23 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 msgid "Swamp Of Dread"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3723,23 +3723,23 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 msgid "The Lost General"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -3750,7 +3750,7 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 #, fuzzy
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
@@ -3758,7 +3758,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Diese Höhlen gehören zu den Haupthöhlen der Zwerge."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 #, fuzzy
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
@@ -3769,7 +3769,7 @@
 "Unterirdische Straßen führten zu verschiedenen Teilen des Höhlensystems "
 "geführt, aber nun liegt alles in Trümmern."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 #, fuzzy
 msgid "The sign says 'Guest quarters'."
 msgstr ""
@@ -3777,7 +3777,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Auf dem Schild steht: 'Gästezimmer'"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 #, fuzzy
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
@@ -3785,7 +3785,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Die Familie meines Onkels ertrank, als die Orks diese Höhle geflutet 
haben..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 #, fuzzy
 msgid "These passages seem to have been used recently."
 msgstr ""
@@ -3793,7 +3793,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Diese Wege scheinen vor kurzem benutzt worden zu sein."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 #, fuzzy
 msgid "There is a big cave-in south of here."
 msgstr ""
@@ -3801,7 +3801,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Da ist eine große Höhle im Süden von hier."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 #, fuzzy
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
@@ -3809,7 +3809,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "RUMPEL! PUMPEL! RUMPEL!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 #, fuzzy
 msgid "The rocks are moving!"
 msgstr ""
@@ -3817,7 +3817,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Die Steine bewegen sich!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 #, fuzzy
 msgid "Who goes there? Friend or foe?"
 msgstr ""
@@ -3825,7 +3825,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wer ist da? Freund oder Feind?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 #, fuzzy
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
@@ -3836,7 +3836,7 @@
 "Wir versuchen verzweifelt, diese Tunnel von den üblen Orks zu befreien! "
 "Bitte helft uns dabei."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 #, fuzzy
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
@@ -3844,7 +3844,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, ein stinkender Ork! Säubern wir diese Tunnel von seiner Rasse!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 #, fuzzy
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
@@ -3852,7 +3852,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ich wusste nicht, dass in diesen Löchern Untote sind!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 #, fuzzy
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
@@ -3860,7 +3860,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wer ist der stinkende Feind, gegen den wir kämpfen?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 #, fuzzy
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
@@ -3869,7 +3869,7 @@
 "Ich bin Lionel. Ich bin der vergessene General. Ich werde mich an euch allen "
 "rächen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 #, fuzzy
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
@@ -3877,7 +3877,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rächen? Was haben wir getan, wofür du dich rächen musst?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 #, fuzzy
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
@@ -3885,7 +3885,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel? Ein General? Der Name kommt mir bekannt vor..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 #, fuzzy
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
@@ -3901,7 +3901,7 @@
 "lassen. Die Zwerge waren keine Hilfe, sie ließen mich sterben. Nun werde ich 
"
 "an euch allen Rache nehmen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 #, fuzzy
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
@@ -3912,7 +3912,7 @@
 "Argh! Ich bin bezwungen! Aber wenigstens von würdigen Feinden, statt dieser "
 "stinkenden Orks."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 #, fuzzy
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
@@ -3920,7 +3920,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruhe in Frieden, Lionel. Armer verlorener General."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -3929,7 +3929,7 @@
 "your quest than I did!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 #, fuzzy
 msgid "The earth shakes."
 msgstr ""
@@ -3937,11 +3937,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Die Erde bebt."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 msgid "The Siege of Elensefar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -3951,7 +3951,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 #, fuzzy
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
@@ -3962,7 +3962,7 @@
 "Die Gruppe kam schließlich in Elensefar an, aber die Stadt war den bösen "
 "Orks bereits in die Hände gefallen."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 #, fuzzy
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
@@ -3970,7 +3970,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mein Herr! Es sieht so aus, also ob die Stadt bereits gefallen ist!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 #, fuzzy
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
@@ -3978,7 +3978,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Das sind schreckliche Neuigkeiten! Wir müssen die Stadt zurückerobern!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 #, fuzzy
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
@@ -3989,7 +3989,7 @@
 "Es sind so viele von ihnen. Das wird nicht einfach werden! Und schaut nach "
 "Süden, es scheint, dass sich die Untoten mit den Orks verbündet haben!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 #, fuzzy
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
@@ -4000,7 +4000,7 @@
 "Da kommen die Elfen! Mit unserem neu geschlossenen Bund mit den Orks werden "
 "wir sie mit Leichtigkeit vernichten!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 #, fuzzy
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
@@ -4011,7 +4011,7 @@
 "Wir müssen die Stadt erobern und die bösen Untoten zerstören, bevor sie "
 "Verstärkung bekommen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 #, fuzzy
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
@@ -4019,7 +4019,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In der Nacht krochen drei dunkle Gestalten aus dem Wald."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 #, fuzzy
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
@@ -4027,7 +4027,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Halt! Wer ist da? Freund oder Feind?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 #, fuzzy
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
@@ -4038,7 +4038,7 @@
 "Sei gegrüßt, Freund. Wir sind von Elensefars Diebesgilde. Wir würden euch "
 "gern gegen die Orks unterstützen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 #, fuzzy
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
@@ -4046,7 +4046,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Diebe hmmm? Wer sagt, dass wir euch trauen können?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 #, fuzzy
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
@@ -4057,43 +4057,43 @@
 "Wir würden es natürlich verstehen, wenn ihr uns nicht traut, aber es ist in 
"
 "unser aller Interesse, die Stadt von den Orks zu befreien!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 msgid "Hmm...I have to consider this..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 msgid "Very well. You may join us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 #, fuzzy
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
@@ -4104,7 +4104,7 @@
 "Seid gegrüßt, Freunde. Ich sehe, ihr habt die Stadt gerettet! Ich wußte, "
 "dass ihr es schaffen würdet."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 #, fuzzy
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
@@ -4112,7 +4112,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Es tut gut, dich zu sehen! Wo bist du gewesen?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 #, fuzzy
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
@@ -4125,7 +4125,7 @@
 "Baron der nördlichen Elfen, der zum Rat gekommen ist, um uns die "
 "Unterstützung der nördlichen Elfen anzubieten"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 #, fuzzy
 msgid "Greetings, friend."
 msgstr ""
@@ -4133,7 +4133,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sei gegrüßt, Freund."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 #, fuzzy
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
@@ -4144,7 +4144,7 @@
 "Delfador, wir haben dies Stadt erobert, aber Ashevieres Männer werden sicher 
"
 "kommen, um uns anzugreifen! Was sollen wir tun?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 #, fuzzy
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
@@ -4153,7 +4153,7 @@
 "Dar Rat hat sich getroffen und wir haben entschieden: Wir müssen das Szepter 
"
 "des Feuers erringen."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 #, fuzzy
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
@@ -4161,7 +4161,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Das Szepter des Feuers? Was ist das?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 #, fuzzy
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
@@ -4181,7 +4181,7 @@
 "ständigen Krieg mit den Orks leben, ging das Szepter irgendwo in den großen 
"
 "Höhlen verloren."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 #, fuzzy
 msgid "But what has this to do with me?"
 msgstr ""
@@ -4189,7 +4189,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, aber was hat das mit mir zu tun?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 #, fuzzy
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
@@ -4202,7 +4202,7 @@
 "erließ ein Edikt, dass jenes Mitglied der königlichen Familie, dass das "
 "Szepter des Feuers zurückbringt, über das Land herrschen wird."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 #, fuzzy
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
@@ -4210,7 +4210,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, und du möchtest, dass ich das Szepter hole?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 #, fuzzy
 msgid "We will help you get it, my lord."
 msgstr ""
@@ -4218,7 +4218,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wir werden dir helfen, es zu holen, mein Herr."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 #, fuzzy
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
@@ -4231,7 +4231,7 @@
 "um sich ihren Platz als Herrscherin zu sichern. Wenn du das Szepter zuerst "
 "bekommst, werden dich die Leute als König anerkennen."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 #, fuzzy
 msgid "Me? King?"
 msgstr ""
@@ -4239,7 +4239,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ich? Der König?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 #, fuzzy
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
@@ -4247,11 +4247,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, Konrad. Ich glaube du wirst eines Tages König sein. Lasst uns nun eilen!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -4262,7 +4262,7 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 #, fuzzy
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
@@ -4273,7 +4273,7 @@
 "Mein Herr! Dies Straße scheint nicht so sicher zu sein, wie wir gehofft "
 "haben, schaut auf die Hügel um uns herum, dort halten sich Untote auf!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 #, fuzzy
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
@@ -4281,7 +4281,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wer sind die, die da kommen? Lasst sie uns alle töten!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 #, fuzzy
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
@@ -4289,13 +4289,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zu den Waffen, Männer! Die Horden der Untoten kommen!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 #, fuzzy
 msgid "There are just so many! What shall we do?"
 msgstr ""
@@ -4303,7 +4303,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Es sind so viele! Was sollen wir bloß tun?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 #, fuzzy
 msgid "Let us hold them off as long as we can!"
 msgstr ""
@@ -4311,35 +4311,35 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lasst sie uns wenigstens so lange aufhalten, wie wir können!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 msgid "I have come once again to aid you, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 #, fuzzy
 msgid "Yes! We have fought them off!"
 msgstr ""
@@ -4347,11 +4347,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja! Wir haben sie zurückgeschlagen"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
@@ -4359,13 +4359,13 @@
 "nothing but help you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
@@ -4373,50 +4373,50 @@
 "able to ford the river in winter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 msgid "May he rest peacefully!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 msgid "Indeed! Let us go from here!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 msgid "The Valley of Statues"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -4427,120 +4427,120 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 msgid "Halt! You will not pass by this way!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 msgid "All I can see in here is a large mirror!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 msgid "Very well, I'll smash it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 msgid "Fall on them men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 msgid "What happened there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
Index: wesnoth/po/de/wesnoth-sotbe.po
diff -u wesnoth/po/de/wesnoth-sotbe.po:1.5 wesnoth/po/de/wesnoth-sotbe.po:1.6
--- wesnoth/po/de/wesnoth-sotbe.po:1.5  Sat Sep 11 16:26:13 2004
+++ wesnoth/po/de/wesnoth-sotbe.po      Sat Sep 11 21:53:31 2004
@@ -280,7 +280,9 @@
 msgstr "Das werden ja immer mehr. Rückzug!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
-msgid "The great horde at last!  I was begining to think they will never come."
+#, fuzzy
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr "Die Große Horde! Ich dachte schon, ihr würdet nicht mehr kommen."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
@@ -454,10 +456,11 @@
 msgstr "Was sollen wir tun, Häuptling?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
+#, fuzzy
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 "Wir müssen unser Volk an einen sicheren Ort führen und den Grossen Rat um "
 "Hilfe ersuchen. Einige der Ratsmitglieder leben in Barag Gor im Land der "
@@ -1272,11 +1275,12 @@
 "verloren."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
+#, fuzzy
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 "König Rahul der I von Wesnoth hatte im vierten Jahr seiner Herrschaft mit "
 "den Orks Frieden geschlossen. Damit beendete er einen 15 Jahre währenden "
Index: wesnoth/po/de/wesnoth-tdh.po
diff -u wesnoth/po/de/wesnoth-tdh.po:1.3 wesnoth/po/de/wesnoth-tdh.po:1.4
--- wesnoth/po/de/wesnoth-tdh.po:1.3    Wed Sep  8 14:57:30 2004
+++ wesnoth/po/de/wesnoth-tdh.po        Sat Sep 11 21:53:32 2004
@@ -212,7 +212,8 @@
 "zwar zahlenmässig überlegen, aber dafür schlecht ausgebildet."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
-msgid "I see that your puny kingdom marshalls its troops at last."
+#, fuzzy
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr "Ich sehe, euer schwächliches Königreich hat seine Truppen 
aufgestellt."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
Index: wesnoth/po/de/wesnoth-trow.po
diff -u wesnoth/po/de/wesnoth-trow.po:1.2 wesnoth/po/de/wesnoth-trow.po:1.3
--- wesnoth/po/de/wesnoth-trow.po:1.2   Sat Sep  4 12:59:57 2004
+++ wesnoth/po/de/wesnoth-trow.po       Sat Sep 11 21:53:32 2004
@@ -21,12 +21,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,50 +37,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -92,70 +92,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -163,155 +164,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -321,82 +322,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -404,82 +405,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -488,59 +489,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -548,65 +549,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -614,7 +615,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -623,34 +624,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -658,11 +659,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -670,19 +671,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -693,119 +694,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -820,24 +821,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -845,18 +846,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -866,7 +867,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -875,7 +876,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -883,199 +884,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1086,278 +1087,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1365,91 +1366,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1461,161 +1648,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1627,81 +1814,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1713,154 +1902,154 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1869,20 +2058,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1890,90 +2079,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1981,40 +2170,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2023,31 +2212,346 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+msgid "Charge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2085,35 +2589,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2124,50 +2628,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2175,121 +2679,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2297,45 +2801,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2343,7 +2847,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2352,14 +2856,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2367,20 +2871,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2391,93 +2895,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2489,89 +2993,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2583,13 +3087,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2597,123 +3101,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2723,127 +3227,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2854,7 +3358,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2862,80 +3366,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2943,24 +3447,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2968,49 +3472,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3018,46 +3522,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3065,24 +3569,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3090,7 +3594,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3098,83 +3602,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3182,140 +3686,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3326,177 +3830,171 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/de/wesnoth.po
diff -u wesnoth/po/de/wesnoth.po:1.3 wesnoth/po/de/wesnoth.po:1.4
--- wesnoth/po/de/wesnoth.po:1.3        Sat Sep 11 13:34:28 2004
+++ wesnoth/po/de/wesnoth.po    Sat Sep 11 21:53:32 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-05 19:02+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-11 12:11+0100\n"
 "Last-Translator: Christoph Berg <address@hidden>\n"
 "Language-Team: none\n"
@@ -206,7 +206,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -897,7 +897,7 @@
 #: data/scenarios/tutorial/tutorial1.cfg:85
 msgid ""
 "You have to carefully review their skills, which are displayed to the left "
-"of the unit selection box,  and cost, which is displayed after the name of "
+"of the unit selection box, and cost, which is displayed after the name of "
 "the unit. You will learn more about these statistics throughout the tutorial."
 msgstr ""
 
@@ -2539,15 +2539,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2635,8 +2635,8 @@
 "their enemies from long range."
 msgstr ""
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2660,11 +2660,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2713,7 +2713,8 @@
 msgid "blade"
 msgstr "Klinge"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr ""
@@ -2869,10 +2870,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2981,8 +2983,9 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
 #: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
 #: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
 #: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
@@ -3123,8 +3126,8 @@
 "came back to this world as Death Knights."
 msgstr ""
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr "Streitaxt"
 
@@ -3320,17 +3323,17 @@
 
 #: data/units/Dwarvish_Berserker.cfg:16
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr "Raserei"
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr ""
 
@@ -3345,8 +3348,8 @@
 "of arcane Dwarvish technology."
 msgstr ""
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr "Drachenstab"
 
@@ -3362,12 +3365,12 @@
 "than compensate."
 msgstr ""
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
 msgstr "Axt"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr "Hammer"
 
@@ -3375,12 +3378,12 @@
 msgid "Dwarvish Guardsman"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -3391,14 +3394,14 @@
 msgid "Dwarvish Lord"
 msgstr ""
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
 "Their fine armor is made of the strong alloys crafted by their kin."
 msgstr ""
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr "Wurfbeil"
 
@@ -3422,11 +3425,21 @@
 msgid "Lightning bolt"
 msgstr "Blitzschlag"
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+msgid "Dwarvish Sentinel"
+msgstr ""
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -3437,7 +3450,7 @@
 msgid "Dwarvish Steelclad"
 msgstr ""
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
@@ -3455,7 +3468,7 @@
 "their impact is unmatched."
 msgstr ""
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr "Donnerstock"
 
@@ -3468,10 +3481,10 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr "Drachenstock"
 
@@ -3589,6 +3602,14 @@
 "devastating balls of fire at long range."
 msgstr ""
 
+#: data/units/Elvish_Lady.cfg:4
+msgid "Elvish Lady"
+msgstr ""
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr ""
+
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
 msgstr ""
@@ -3778,10 +3799,6 @@
 msgid "Galleon"
 msgstr ""
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr ""
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr ""
@@ -5192,51 +5209,51 @@
 msgid "+French Translation"
 msgstr "+Französische Übersetzung"
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr "+Deutsche Übersetzung"
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr "+Ungarische Übersetzung"
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr "+Italienische Übersetzung"
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr "+Norwegische Übersetzung"
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr "+Polnische Übersetzung"
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr "+Portugisische Übersetzung"
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr "+Slovakische Übersetzung"
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr "+Spanische Übersetzung"
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr "+Schwedische Übersetzung"
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr "+Mitarbeiter"
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr "+Bots"
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Schließen"
 
@@ -5368,11 +5385,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr "Kampagne"
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr "Mehrspieler"
 
@@ -5384,7 +5401,7 @@
 msgid "replay"
 msgstr ""
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr "Runde"
 
@@ -5392,7 +5409,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr "Schwierigkeitsgrad"
 
@@ -5447,33 +5464,33 @@
 msgstr "Profil"
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr "Stufe"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr "LE"
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr "EP"
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr "Bewegungspunkte"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr "Nahkampf"
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr "Fernkampf"
 
@@ -5485,7 +5502,7 @@
 msgid "invisible"
 msgstr ""
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr ""
 
@@ -5493,11 +5510,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Name:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
@@ -5505,11 +5522,11 @@
 msgid "Do you want to save your game?"
 msgstr "Möchtet Ihr Euren Spielstand abspeichern?"
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr "The Battle for Wesnoth"
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -5517,64 +5534,64 @@
 "Dieser Spielstand stammt aus einer früheren Version. Möchtet Ihr den "
 "Spielstand laden?"
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:535
-#: src/playlevel.cpp:749
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr "Es sind keine Kampagnen verfügabr"
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr "Wählt die Kampagne, die Ihr spielen wollt:"
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr "Schwierigkeitsgrad auswählen:"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr "Offiziellem Server beitreten"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Dem offiziellen Wesnoth Server beitreten"
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Spiel beitreten"
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr "Einem Server oder einer Mehrspielerpartie beitreten"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr "Mehrspielerpartie eröffnen"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr "Eine Mehrspielerpartie ohne Zuhilfenahme eines Servers eröffnen"
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Euer Name"
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr "Sprache"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr "Wählt die gewünschte Sprache"
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -5598,11 +5615,11 @@
 msgid "attacks"
 msgstr ""
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr "Name"
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr "Typ"
 
@@ -5666,7 +5683,7 @@
 msgid "End Unit Turn"
 msgstr ""
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr "Herrführer"
 
@@ -5702,7 +5719,7 @@
 msgid "Unit Description"
 msgstr "Einheitenbeschreibung"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr "Einheit umbenennen"
 
@@ -5754,11 +5771,11 @@
 msgid "Scenario Objectives"
 msgstr "Missionsziele"
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr "Einheitenübersicht"
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr "Statistiken"
 
@@ -5894,7 +5911,7 @@
 msgid "The End"
 msgstr ""
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr ""
 
@@ -5926,7 +5943,7 @@
 msgid "Bump Size"
 msgstr "Hügelgrösse"
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr "Dörfer"
 
@@ -6082,8 +6099,8 @@
 msgstr ""
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:734 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr "Gold"
 
@@ -6245,61 +6262,61 @@
 msgid "Quit"
 msgstr "Beenden"
 
-#: src/playlevel.cpp:674
+#: src/playlevel.cpp:672
 msgid "Game Over"
 msgstr ""
 
-#: src/playlevel.cpp:675
+#: src/playlevel.cpp:673
 msgid "The game is over."
 msgstr ""
 
-#: src/playlevel.cpp:688
+#: src/playlevel.cpp:686
 msgid "Defeat"
 msgstr "Niederlage"
 
-#: src/playlevel.cpp:689
+#: src/playlevel.cpp:687
 msgid "You have been defeated!"
 msgstr "Ihr wurdet vernichtend geschlagen!"
 
-#: src/playlevel.cpp:721
+#: src/playlevel.cpp:719
 msgid "Victory"
 msgstr "Sieg"
 
-#: src/playlevel.cpp:722
+#: src/playlevel.cpp:720
 msgid "You have emerged victorious!"
 msgstr "Ihr seid siegreich aus der Schlacht hervorgegangen!"
 
-#: src/playlevel.cpp:724
+#: src/playlevel.cpp:722
 msgid "Remaining gold"
 msgstr "Restliches Gold"
 
-#: src/playlevel.cpp:727
+#: src/playlevel.cpp:725
 msgid "Early finish bonus"
 msgstr "Bonus für frühzeitiges Ende"
 
-#: src/playlevel.cpp:729
+#: src/playlevel.cpp:727
 msgid "per turn"
 msgstr "pro Runde"
 
-#: src/playlevel.cpp:730
+#: src/playlevel.cpp:728
 msgid "Turns finished early"
 msgstr "Runden früher abgeschlossen"
 
-#: src/playlevel.cpp:732
+#: src/playlevel.cpp:730
 msgid "Bonus"
 msgstr "Bonus"
 
-#: src/playlevel.cpp:739
+#: src/playlevel.cpp:737
 #, no-c-format
 msgid "80% of gold is retained for the next scenario"
 msgstr ""
 "80% des Goldes steht Euch im nächsten Szenario zusätzlich zur Verfügung"
 
-#: src/playlevel.cpp:740
+#: src/playlevel.cpp:738
 msgid "Retained Gold"
 msgstr "Behaltenes Gold"
 
-#: src/playlevel.cpp:764
+#: src/playlevel.cpp:762
 msgid ""
 "A network disconnection has occured, and the game cannot continue. Do you "
 "want to save the game?"
@@ -6309,122 +6326,122 @@
 msgid "It is now your turn"
 msgstr "Ihr seid an der Reihe"
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr "Angreifer"
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr "Verteidiger"
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr "Schadensberechnung"
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr "Nahkampf"
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr "gegen"
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr "Gegner angreifen"
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr "Waffe auswählen"
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 "Ihr habt Euren Zug noch nicht begonnen. Wollt Ihr diese Runde wirklich schon "
 "beenden?"
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr ""
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 "Der Spielstand konnte nicht automatisch gespeichert werden. Ihr solltet den "
 "Spielstand manuell speichern."
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr "Fehler"
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr "Der Spielstand wurde gespeichert"
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr "Einheiten"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr "Einkommen"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr "Ausgaben"
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr ""
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr "Einheit ausbilden"
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr "Ihr verfügt nicht über genug Gold, um diese Einheit auszubilden."
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr ""
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr "Ihr seid von Euren Soldaten getrennt und könnt diese nicht 
einberufen."
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
@@ -6432,91 +6449,91 @@
 "Ihr verfügt über keine Truppen, die Ihr einberufen könnt.\n"
 "(Ihr benötigt überlebende Veteranen aus früheren Szenarien)"
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr "Ihr benötigt mindestens"
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr "Goldstücke um eine Einheit einzuberufen."
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr "Einheit entlassen"
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr "Einheit auswählen"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr "Nachricht"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr "Nur an Verbündete senden"
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr "Standort"
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr "Ausgebildet"
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr "Einberufungen"
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr "Stufenaufstiege"
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr "Verluste"
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr "Tötungen"
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr "Verursachter Schaden"
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr "Erhaltener Schaden"
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr "Suchen"
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr "Befehl:"
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr "Gesprächsprotokoll"
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr "Beschriftung erstellen"
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr "Beschriftung"
 
@@ -6696,15 +6713,15 @@
 msgid "strikes"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr ""
 
Index: wesnoth/po/es/wesnoth-editor.po
diff -u wesnoth/po/es/wesnoth-editor.po:1.3 wesnoth/po/es/wesnoth-editor.po:1.4
--- wesnoth/po/es/wesnoth-editor.po:1.3 Tue Sep  7 17:56:27 2004
+++ wesnoth/po/es/wesnoth-editor.po     Sat Sep 11 21:53:32 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-05 22:32+0200\n"
 "Last-Translator: David Martínez Moreno\n"
 "Language-Team: none\n"
Index: wesnoth/po/es/wesnoth-ei.po
diff -u wesnoth/po/es/wesnoth-ei.po:1.2 wesnoth/po/es/wesnoth-ei.po:1.3
--- wesnoth/po/es/wesnoth-ei.po:1.2     Sat Sep  4 12:59:58 2004
+++ wesnoth/po/es/wesnoth-ei.po Sat Sep 11 21:53:32 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.3-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr "Aproximándose a Weldyn"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -45,7 +45,7 @@
 "#Muerte de Owaec\n"
 "#Muerte de Sudoc"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
@@ -53,30 +53,30 @@
 "Por fin hemos llegado a Weldyn, pero parece que los no muertos lo han "
 "rodeado. ¡Debemos abrirnos paso hasta el rey!"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr "Capturado"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -94,211 +94,211 @@
 "#Muerte de Dacyn\n"
 "#Muerte de Owaec"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr "Las celdas"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr "Sala de guardias"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr "Prisión"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr "Cámara de torturas"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr "Almacén"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr "La ciudad"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr "Salir"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr "¿¡Por qué habéis entrado en mis tierras!?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr "Íbamos viajand-"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr "¡Silencio! ¿Alguien te ha preguntado?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr "Um... sí."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr "¡Cállate! ¡Ya está! ¡Te pondré en la caverna más segura que 
tengo!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr "Ugh..."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr "Matadlos."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr "¿De verdad? ¿Dónde?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr "Agua bendita"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -309,72 +309,72 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -385,74 +385,74 @@
 "#Death of Volas"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -461,37 +461,37 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr "¿Quién hay ahí?"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
@@ -499,25 +499,25 @@
 "¡Hay una gran fortuna en este cofre de tesoro! ¡Puedo contar doscientas "
 "piezas de oro!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -530,114 +530,114 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -648,17 +648,17 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -669,27 +669,27 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -721,7 +721,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -754,11 +754,11 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -771,25 +771,26 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -797,48 +798,48 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr "Hemos derrotado a estos bandidos. Dacyn, ¿qué hacemos ahora?"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -849,45 +850,45 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr "Weldyn es asediada"
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -900,7 +901,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -909,27 +910,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr "Los Llanos Hundidos"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -949,67 +950,67 @@
 "#Muerte de Owaec\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr "¡¿Qué es eso?!"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr "El duelo"
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1023,34 +1024,34 @@
 "Derrota:\n"
 "#Muerte de Gweddry"
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1058,29 +1059,29 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1089,21 +1090,21 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1111,57 +1112,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1169,20 +1170,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1190,31 +1191,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr "¿Y qué hacemos ahora?"
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1222,121 +1223,121 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1347,23 +1348,23 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1375,69 +1376,69 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1448,90 +1449,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1542,47 +1543,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1592,58 +1593,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -1656,192 +1657,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -1908,7 +1909,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -1919,10 +1920,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -1933,6 +1933,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/es/wesnoth-httt.po
diff -u wesnoth/po/es/wesnoth-httt.po:1.3 wesnoth/po/es/wesnoth-httt.po:1.4
--- wesnoth/po/es/wesnoth-httt.po:1.3   Sun Sep  5 01:10:41 2004
+++ wesnoth/po/es/wesnoth-httt.po       Sat Sep 11 21:53:32 2004
@@ -17,11 +17,11 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
 msgstr "Debe tomarse una decisión"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -41,7 +41,7 @@
 "#Muerte de Li'sar\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
@@ -49,15 +49,15 @@
 "Bueno, gracias por ayudarme a volver a la superficie, ¡pero ahora debo "
 "reclamar lo que es mío!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 msgid "You still want to fight me, do you, Princess?"
 msgstr "Aún pretendéis luchar conmigo, ¿verdad, princesa?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr "¿Acaso creíste que sólo estaba jugando? ¡Voy a tomar mi herencia!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
@@ -67,7 +67,7 @@
 "seguros. Apenas sabemos dónde estamos. ¡Mira al norte, los orcos nos "
 "acechan! ¡Y mira hacia el sur, las hordas de los no muertos nos hostigan!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
@@ -75,7 +75,7 @@
 "A fe mía que es cierto, no nos queda más remedio que tomar las armas. 
¿Estás "
 "con nosotros o contra nosotros, princesa?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
@@ -83,22 +83,22 @@
 "Tal vez sea beneficioso permanecer aliados algo más de tiempo. ¡Pero quiero 
"
 "ese Cetro, y algún día lo tendré!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 msgid "Then let us devise a battle plan."
 msgstr "Entonces debemos organizar la batalla."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 msgid "Well, we got out alive."
 msgstr "¡Uff, hemos escapados vivos!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
 "Sí, lo logramos. Ahora supongo, princesa, que planeas usar el Cetro contra "
 "mí, ¿me equivoco?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
@@ -108,7 +108,7 @@
 "venido a buscar. Te perdonaré la vida si prometes no pisar jamás el sur del 
"
 "Gran Río."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
@@ -116,13 +116,13 @@
 "Con todos mis respetos, princesa, creo que seríamos nosotros los que "
 "perdonáramos algo, con o sin Cetro de por medio."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
 "¡¡Semejantes palabras en presencia de la realeza!! ¿Quieres que te deje 
más "
 "frito que un pescadito, elfo?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
@@ -135,7 +135,7 @@
 "sur está tomado por las hordas oscuras. Más nos vale llevarnos bien entre "
 "nosotros, o moriremos todos aquí y ahora."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
@@ -143,7 +143,7 @@
 "Supongo que el que nos ayudásemos por un tiempo sería mutuamente "
 "beneficioso. ¿Pero qué debemos hacer? ¿Como nos defenderemos?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
@@ -153,7 +153,7 @@
 "hombres, Arkan-Thoria en la lengua antigua de los míos. El hogar de mi gente 
"
 "está al este."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
@@ -161,7 +161,7 @@
 "Entonces quizás deberíamos ir hacia el este siguiendo el río, y buscar "
 "refugio y descansar allí durante un tiempo."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -175,11 +175,11 @@
 "discurre por las colinas de Thoria, las cuales hace siglos que ningún elfo o 
"
 "humano ha conseguido atravesar. No, mi príncipe, deberíamos tomar otra 
ruta."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 msgid "But which way, Kalenz?"
 msgstr "¿Pero cuál, Kalenz?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
@@ -192,17 +192,17 @@
 "girar hacia el este y luego al norte. Tendríamos que volver a vadear el 
río, "
 "pero sé de un lugar seguro para cruzarlo."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
 "¿Y te unirás a nosotros cuando busquemos refugio entre los elfos del norte, 
"
 "princesa?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr "Si los elfos me prometen refugio y paso seguro, iré."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
@@ -210,7 +210,7 @@
 "Sí que lo haremos. Aunque seas la hija de la reina, nuestra enemiga, no te "
 "haremos ningún daño esta vez, pues nos has ayudado."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
@@ -220,11 +220,11 @@
 "de los elfos. Al sur, más allá de los ejércitos de las hordas oscuras, "
 "esperan las temibles marismas."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr "La batalla por Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
@@ -232,7 +232,7 @@
 "Desde aquí se domina la vista de la ciudad de Weldyn. Gran ciudad. Antigua "
 "ciudad. Ciudad del mal, y ciudad del bien. Ciudad de los hombres."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
@@ -242,7 +242,7 @@
 "que estar en la plenitud de mis poderes. Pero mis fuerzas fallaron. Yo "
 "fallé, y no puedo hacer nada para borrarlo."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -256,7 +256,7 @@
 "los príncipes. Me di toda la prisa de que fui capaz, para llegar antes que "
 "los guardias de Asheviere y sus funestas noticias."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -268,7 +268,7 @@
 "malvados salía corriendo. Todo estaba perdido. Los herederos habían muerto. 
"
 "Sólo Asheviere y su hija podrían acceder al trono."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -280,7 +280,7 @@
 "joven príncipe, y cabalgué lejos de allí. Muy lejos, a las tierras de los "
 "elfos."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -294,7 +294,7 @@
 "Los elfos presintieron que la fortuna sonreiría a este humano. Quizás es 
por "
 "ello que gentes tan honradas aceptasen mi plan."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -308,7 +308,7 @@
 "cometido el crimen, en vez de después. Nadie lo sabría nunca. Y nadie lo "
 "supo, hasta ahora."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -322,7 +322,7 @@
 "Desciende de una antigua casta de reyes, venidos de antiguo desde el oeste, "
 "más allá del mar."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
@@ -330,7 +330,7 @@
 "¡Pero no nos distraigamos de lo que hemos venido a hacer! ¡Está 
amaneciendo! "
 "¡Ha llegado el momento de que la heredera al trono exija lo que es suyo!"
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -352,11 +352,11 @@
 "#Muerte de Kalenz\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 msgid "The Bay of Pearls"
 msgstr "La Bahía de las Perlas"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -375,7 +375,7 @@
 "#Muerte de Konrad\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
@@ -383,7 +383,7 @@
 "Así que esta es la Bahía de las Perlas. ¡Parece que tienen a esos 
sirénidos "
 "trabajando brutalmente!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
@@ -392,15 +392,15 @@
 "que debería dar un rodeo a la bahía y distraer a algunos. ¡Tú y el resto 
de "
 "tus hombres rescatad a los sirénidos!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 msgid "Very well. Be careful!"
 msgstr "Muy bien. ¡Ten cuidado!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 msgid "But boss, why are we only using bats and nagas?"
 msgstr "¿Pero jefe, por qué sólo usamos nagas y murciélagos?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
@@ -408,44 +408,44 @@
 "Porque necesitamos controlar los mares y a los sirénidos, ¡y las nagas y 
los "
 "murciélagos son los mejores en ello!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 msgid "But orcs are the most powerful race in all of..."
 msgstr "Pero si los orcos son la raza más poderosa de..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 msgid "Shut up, worm! I'm the boss!"
 msgstr "¡Cállate, gusano! ¡Yo soy el jefe!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr "¡Jajaja! ¡Ahora los orcos dominarán las tierras y los mares!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr "(suspiro) ¿Por favor, alguien se ofrece para matar a este idiota?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 msgid "But...but...how can this be happening to me?"
 msgstr "¿Pero...cómo...cómo me puede haber pasado esto a mí?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 msgid "Who was that idiot?"
 msgstr "¿Quién era ese idiota?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 msgid "Free at last! Now death to the Orcs!"
 msgstr "¡Libre al fin! ¡A matar orcos!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
 "¡Ahora que somos libres, juntos podremos derrotar a nuestros opresores!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr "¡Libre! ¿Dónde están esos orcos? ¡Me pido siete!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
@@ -454,17 +454,17 @@
 "¡La jaula donde la mayoría de los sirénidos están encarcelados está al "
 "sudeste!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr "¡Muerte a los orcos! ¡Vamos, luchemos todos contra ellos!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
 "Por fin hemos liberado a los sirénidos. Volved al oceáno y vivid en paz."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
@@ -472,22 +472,22 @@
 "¡Mi señor! Tal vez necesitéis nuestra ayuda en un futuro. Nos gustaría "
 "ayudar, e ir con usted."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr "¿Y dónde está Delfador? ¡Espero que esté bien!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 msgid "I am perfectly safe, friend!"
 msgstr "Sí que lo estoy, amigo."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
 "¡Aquí estás! ¡Estoy tan contento de verte bien! Ahora por fin podremos "
 "descansar."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@@ -499,11 +499,11 @@
 "Wesnoth y la ciudad estado de Elense. ¡Si la ciudad cae, no sé cuántas "
 "tierras le sucederán!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 msgid "Oh no! What shall we do?"
 msgstr "¡Oh, no! ¿Y qué hacemos entonces?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
@@ -511,12 +511,12 @@
 "Debes liderar a tus tropas hacia la ciudad y defenderla, o recapturarla si "
 "ha caído antes de tu llegada."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr "¿Yo tengo que hacer eso? ¿Y qué hay de ti, Delfador? Tú vendrás, 
¿no?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
@@ -526,15 +526,15 @@
 "llevarlos rápidamente al Consejo élfico. Parece que el tiempo para detener 
a "
 "Asheviere es más corto de lo que pensaba."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 msgid "But Delfador! I can't do it on my own!"
 msgstr "¡Pero Delfador! ¡Yo solo no podré hacerlo!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr "¿Solo? ¡Mi señor! ¡Nosotros, tus leales soldados, te ayudaremos!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
@@ -542,11 +542,11 @@
 "Tu prevalecerás. Tengo fe en ti. Viaja hacia el norte. Elensefar está a 
unos "
 "tres días de viaje si te das prisa."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 msgid "Very well. But how do I get there?"
 msgstr "Muy bien. ¿Pero cómo voy allí?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
@@ -555,26 +555,26 @@
 "Hay dos formas de llegar, por barco o por tierra. Cada camino tiene sus "
 "peligros. Tú eliges cómo quieres ir."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
 "¿En barco? ¿Otra vez? ¡Ugh! ¡Aún estoy mareado del último viaje! 
¡Iremos a "
 "pie!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr "Buen viaje, Konrad. ¡Hasta la vista!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr "Si vamos en barco, igual descansamos algo. ¡En barco!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr "Buena travesía, Konrad. Que los vientos te sean favorables."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
@@ -582,7 +582,7 @@
 "¿No has podido derrotar a nuestros enemigos? Han convocado refuerzos. ¡Esto 
"
 "es nuestra perdición!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
@@ -592,7 +592,7 @@
 "a los orcos y liberar todo lo que pudiésemos, asuntos mucho más importantes 
"
 "nos ocupan!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
@@ -600,7 +600,7 @@
 "¡Delfador, gracias a Dios que sobreviviste! Ésta ha sido una dura batalla, "
 "¿por qué no la acabamos? ¿Por qué tenemos que irnos?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
@@ -610,11 +610,11 @@
 "tratado que data de hace un siglo atrás entre Wesnoth y la ciudad estado de "
 "Elense. ¡Si la ciudad cae, no sé cuántas tierras le sucederán!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr "¿Lo tengo que hacer? Pero tú vienes conmigo, ¿no, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
@@ -624,7 +624,7 @@
 "conocerse. Debo convocar inmedietamente al Consejo élfico. Ya nos veremos en 
"
 "Elensefar, después de que tú la hayas puesto a salvo."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
@@ -632,7 +632,7 @@
 "Creo que me será difícil hacerlo yo solo, pero entiendo que así debe ser. "
 "¿Cómo puedo ir allí?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@@ -642,7 +642,7 @@
 "seguro. Ve a lo largo de la costa y podrás desembarcar a pocas millas de la "
 "ciudad. ¡Date prisa!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
@@ -650,12 +650,12 @@
 "Con los orcos dominando los mares, ir en barco no sería seguro. Ve a pie, "
 "Elensefar está a sólo seis días de marcha por la costa. ¡Apresúrate!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 msgid "Blackwater Port"
 msgstr "Puerto de Aguasnegras"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -675,7 +675,7 @@
 "#Muerte de Delfador\n"
 "#Muerte de Sir Kaylan"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -688,11 +688,11 @@
 "desesperadamente el puerto, ya que es uno de los pocos sitios donde pueden "
 "embarcar suministros y armas."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr "¡Delfador, algunos orcos nos están siguiendo! ¡Démonos prisa!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
@@ -702,7 +702,7 @@
 "tierras de los elfos. En estupendo volver a verte, aunque preferiría que no "
 "fuese en estos tiempos aciagos."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
@@ -712,7 +712,7 @@
 "de los pocos que aún se oponen a la corona oscura. Se dice que su lanza ha "
 "acabado con cincuenta hombres y un centenar de orcos."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
@@ -721,11 +721,11 @@
 "puerto de las manos. Nuestras defensas son aún débiles, ¡pero los 
refuerzos "
 "llegarán pronto!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr "Os ayudaremos a luchar contra ellos hasta que lleguen esos refuerzos."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
@@ -737,11 +737,11 @@
 "nuestra causa que la posesión de este puerto. Un barco llegará aquí en dos 
"
 "días que podrés usar para poneros a salvo."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 msgid "And the ship will take us to Anduin?"
 msgstr "¿Y el barco nos llevará a Anduin?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
@@ -749,7 +749,7 @@
 "Sí, nos dirigiremos a la isla de Anduin; mi hogar, Konrad, y hogar de muchos 
"
 "magos."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
@@ -758,7 +758,7 @@
 "Os enviaré uno de mis jinetes para serviros. Os ofrezco mi ayuda, Konrad, y "
 "la de mis hombres; a partir de ahora, podréis reclutar jinetes."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
@@ -766,7 +766,7 @@
 "Gracias, señor. ¿Pero cuál es el mejor uso para los jinetes? ¿En qué se "
 "diferencian de los elfos?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -783,7 +783,7 @@
 "día, y peores por la noche. Los jinetes no tienen parangón en la llanura, "
 "pero los elfos te darán mejor servicio en tierras abruptas."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
@@ -791,7 +791,7 @@
 "Reclutad tropas sabiamente, Konrad, y recordad que podéis reincorporar "
 "unidades de otras batallas para ayudaros de nuevo a luchar."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
@@ -799,7 +799,7 @@
 "¡Los refuerzos han llegado! ¡Soldados, adelante! ¡Espero que cada uno de "
 "vosotros me traiga de vuelta la cabeza de un orco!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
@@ -807,18 +807,18 @@
 "¡Demasiados humanos apestosos a caballo! No tenemos forma de derrotarlos. "
 "¡Rápido, escapemos!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
 "Gracias por la ayuda, amigos. El barco llegará pronto, y os llevará a 
Anduin."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 msgid "We should embark now."
 msgstr "¡Soldados, embarquemos!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
@@ -826,21 +826,21 @@
 "Buen viaje, amigos. Podéis descansar tranquilos, pues nunca nos rendiremos a 
"
 "las fuerzas de la Reina Oscura."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr "No he podido proteger a las gentes del Puerto de Aguasnegras..."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
 "Sin su ayuda, nos será imposible usar los barcos. No hay ninguna 
esperanza..."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 msgid "Crossroads"
 msgstr "Encrucijada"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 msgid ""
 "\n"
 "Victory:\n"
@@ -858,11 +858,11 @@
 "#Muerte de Delfador\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr "Hemos llegado al gran cruce. Deberíamos ir hacia el noreste."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
@@ -872,30 +872,30 @@
 "para la estrategia de Asheviere, y ha contratado orcos para defenderlos! "
 "Tendremos que luchar para poder viajar por ellos."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 msgid "Then fight we shall. Let it begin!"
 msgstr "Entonces lucharemos. ¡A por ellos!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr "La victoria es nuestra, soldados. ¡Vamos hacia el noreste!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 msgid "Stay on the path! The hills here are not safe!"
 msgstr "¡No os alejéis del camino! ¡Las colinas no son seguras!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
 "¡Tened cuidado con las colinas! ¡Habrá muchos orcos ocultos, preparados 
para "
 "emboscaros!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 msgid "The Dwarven Doors"
 msgstr "Las Puertas de los enanos"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -913,15 +913,15 @@
 "#Muerte de Delfador\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 msgid "The doors are closed and barred from the inside!"
 msgstr "¡Las puertas están cerradas y atrancadas por dentro!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 msgid "We can't get in! What should we do now?"
 msgstr "¡No podemos entrar! ¿Qué hacemos ahora?"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
@@ -929,23 +929,23 @@
 "Se dice que los orcos usaron una vieja mina para sorprender a los enanos. "
 "Debe de estar por el noreste."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 msgid "Then we must make it to that tunnel!"
 msgstr "¡Vayamos al túnel, pues!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr "Esta vieja mina parece estar conectada a los túneles principales."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr "Me cuesta entrar. ¡Será todo tan díficil ahí dentro, en la 
oscuridad!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr "¡No hay tiempo para charla o retrasos de ningún tipo, en marcha!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
@@ -953,7 +953,7 @@
 "Hemos vencido a los orcos que guardaban esta tierra, pero debemos continuar "
 "sin descanso. ¡Es seguro que vendrán más!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
@@ -961,11 +961,11 @@
 "En realidad, no nos podemos retrasar. ¡Ya recuerdo! ¡Las minas del noreste "
 "son la mejor manera de entrar!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr "Pero el grupo de Konrad no era el único en entrar a las minas..."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
@@ -975,7 +975,7 @@
 "montañas, y ahora está todo este caos delante nuestro! ¡Vamos! ¡Debemos "
 "llegar a las minas, pues aún nos queda un buen trecho!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
@@ -983,7 +983,7 @@
 "La defensa de los enanos debió de ser muy fuerte. ¡Mira esas torres en "
 "ruinas!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
@@ -991,15 +991,15 @@
 "La batalla en el exterior fue temible, y duró medio año, pero las batallas "
 "dentro de los túneles fueron peores."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 msgid "Ruarrrrr!!!"
 msgstr "¡¡¡Roarrrrr!!!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 msgid "A monster was hiding in that lake!"
 msgstr "¡Un monstruo se ocultaba en el lago!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
@@ -1007,15 +1007,15 @@
 "¡La leyenda era cierta! ¡Hay criaturas acuáticas escondidas en los lagos "
 "cercanos al reino enano!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr "Por fin. Esta es la entrada al reino enano."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 msgid "All can I see are ruins and poor villages."
 msgstr "Todo lo que veo son ruinas y aldeas asoladas."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
@@ -1023,11 +1023,11 @@
 "Los pobres aldeanos que vivían aquí comerciando con los enanos han sido "
 "esclavizados por los orcos."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr "¿Esclavizados? ¡Debemos liberarlos!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
@@ -1035,7 +1035,7 @@
 "No es una sabia opción; nuestra misión es conseguir el Cetro de Fuego. Si "
 "nos retrasamos, nos rodearán hordas de orcos."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
@@ -1043,11 +1043,11 @@
 "Konrad, haced caso a Delfador. Volveremos más tarde y el yugo de los orcos "
 "será eliminado de estas tierras."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 msgid "This does not please me, but I will listen to your advice."
 msgstr "No me gusta, pero comprendo que es lo que debemos hacer."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
@@ -1056,19 +1056,19 @@
 "a los enanos. Podía llevar carros de grano por debajo de las narices de esos 
"
 "feos orcos y no se daban cuenta."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 msgid "He must be hiding in one of those villages."
 msgstr "Tiene que estar escondido en alguna aldea."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 msgid "Haw! My niece's friends are mine friends too"
 msgstr "¡Ey! ¡Los amigos de mi sobrina son también mis amigos!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 msgid "The Elven Council"
 msgstr "El Concilio de los elfos"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
@@ -1078,11 +1078,11 @@
 "ya medio siglo (una generación para nuestra raza) que ningún humano ha sido 
"
 "considerado tan amigo de los elfos como para estar aquí."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 msgid "We are indeed honored."
 msgstr "Nos sentimos honrados."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
@@ -1090,7 +1090,7 @@
 "También debería decir que son ustedes los honrados. Hace mucho tiempo que 
no "
 "tienen la gracia de recibir la visita de una princesa de Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
@@ -1098,7 +1098,7 @@
 "¡Silencio, niña estúpida! ¡Con tal arrogancia, es normal que la familia 
real "
 "de Wesnoth haya visto caer sus antiguas alianzas!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
@@ -1106,7 +1106,7 @@
 "Sí, tienes razón. Soy yo quien se siente honrada, y pido humildemente "
 "disculpas por mi descortesía."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
@@ -1114,7 +1114,7 @@
 "Delfador el Grande. Tan sabio con sus palabras como fuerte con sus hechizos "
 "en la batalla. Extraña combinación, especialmente entre los hombres."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
@@ -1124,11 +1124,11 @@
 "pasado desde que te vi por última vez Konrad, y ante mi tengo ahora a un "
 "bravo guerrero!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr "Disculpadme, mi señora, pero creo que no recuerdo haberos visto 
antes."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
@@ -1136,11 +1136,11 @@
 "Konrad, esta es Parandra. Me ayudó a rescatarte de las maléficas garras de "
 "Asheviere."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr "¡No tenía ni idea! Gracias, mi señora, es un placer volver a veros."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
@@ -1148,7 +1148,7 @@
 "¿Lo rescatásteis de mi madre? ¡Pero si hace diecinueve años sería un 
niño! "
 "¿De qué estáis hablando?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
@@ -1158,7 +1158,7 @@
 "un recién nacido, ordenó que todos los herederos fueran asesinados para "
 "poder tomar el poder."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
@@ -1166,7 +1166,7 @@
 "¿Ordenó matarlos? ¿Había más, no sólo Konrad? ¡No es verdad! 
¿Parandra, qué "
 "sabéis vos?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
@@ -1174,11 +1174,11 @@
 "Princesa, cuando Delfador el Grande dice que la Reina, Asheviere, ordenó "
 "matar a todos los herederos, dice la verdad."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 msgid "And what say you, Elf-king?"
 msgstr "¿Y qué sabéis vos, Rey Elfo?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
@@ -1189,7 +1189,7 @@
 "en verdad tiene sus manos manchadas de sangre. También ha permitido que los "
 "orcos humillen las tierras, abandonando cualquier cuidado por sus súbditos."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
@@ -1199,7 +1199,7 @@
 "reina. Gobernaré justamente y con mesura. Mi madre es sólo Reina Madre. El "
 "trono es mío por derecho y con el Cetro puedo probarlo."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
@@ -1207,7 +1207,7 @@
 "Princesa, hay bien en ti, pero el trono no es tuyo. Konrad tiene el Cetro y "
 "será el Rey."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -1218,7 +1218,7 @@
 "sólo la Reina Madre. El trono es mío por derecho. Gobernaré con justicia y 
"
 "mesura. Incluso te aceptaré como consejero, Delfador"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
@@ -1226,11 +1226,11 @@
 "Aunque tienes el Cetro, Princesa, es por derecho de Konrad. Lo tienes porque "
 "nos ayudaste a conseguirlo."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 msgid "And if I refuse to give it to him?"
 msgstr "¿Y si no quiero dárselo?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
@@ -1238,7 +1238,7 @@
 "Si es necesario, princesa, le pediré a Konrad que te rete a duelo para "
 "conseguirlo."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
@@ -1246,11 +1246,11 @@
 "¡Delfador! ¡Li'sar es nuestra aliada, y no quiero luchar contra ella! "
 "Siempre y cuando reine bien, ¿qué más da si es reina?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr "Tú eres el heredero. Deberías ser el rey, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
@@ -1260,11 +1260,11 @@
 "justo. Un guerrero que tiene respeto y aprecia la paz. Pero el trono no es "
 "su lugar, y sabes lo que digo."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr "¡Pero yo no! ¿Qué queréis decir, Parandra?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
@@ -1272,7 +1272,7 @@
 "Todo se sabrá a su debido momento, princesa. Por ahora, ve y reclama el "
 "trono de Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
@@ -1282,7 +1282,7 @@
 "cuando no digamos nada de lo que sabemos, no veo motivo alguno para que "
 "Konrad no sea rey."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
@@ -1292,11 +1292,11 @@
 "todos los hombres. Pero en esto estáis equivocado. Li'sar es la heredera. "
 "Ella debería subir al trono. Ahora que la he visto, estoy segura."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr "¿Ella será la reina y no yo? ¿Qué debería hacer?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
@@ -1306,13 +1306,13 @@
 "que pudiéramos convenceros de lo contrario. He visto la manera en que la "
 "miráis y creo que la seguiríais hasta los confines del mundo."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
 "¡Con todos mis respetos, mi señora, es mi prima! ¡No hay nada entre 
nosotros!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
@@ -1322,31 +1322,31 @@
 "duda. Los elfos te enseñaríamos cosas que te asombrarían, cosas que 
ningún "
 "humano ha visto antes."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
 "Es una generosa oferta, mi señora, pero tenéis razón. Prefiero ir con 
Li'sar."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 msgid "And what say you, Uradredia?"
 msgstr "¿Y vos que opináis, Uradredia?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
 "¿Decidme, Li'sar, estáis dispuesta a luchar contra vuestra madre por el "
 "trono?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr "Es por el bien del reino. Si es necesario, lo haré, rey de los elfos."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
@@ -1356,13 +1356,13 @@
 "acuerdo, las palabras de Parandra, hija de Elandria, son sabias. Descansad "
 "aquí durante un tiempo, y después continuad vuestro camino."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
 "Lleváis mucho tiempo con nosotros, Kalenz, hijo de Kliada. ¿Qué opináis?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
@@ -1374,7 +1374,7 @@
 "mantenemos. Le falta experiencia, y sufre de la pasión de la juventud, pero "
 "será con el tiempo una gran reina."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
@@ -1384,7 +1384,7 @@
 "seguir nuestro viaje? No podemos pasar por el Vado de Abez, ya que "
 "seguramente estará vigilado por muchos hombres."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
@@ -1395,7 +1395,7 @@
 "continuar a través del Valle Oscuro hacía la tierra del este. Desde allí "
 "podréis volver a Wesnoth y sorprender a la Reina Oscura."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
@@ -1403,7 +1403,7 @@
 "¿Montañas de los Dragones? ¡Suena muy peligroso! ¡No sabía que 
existieran "
 "dragones siquiera!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
@@ -1413,7 +1413,7 @@
 "mantienen su viejo nombre. Aún así, será un camino peligroso. ¿Hay alguna 
"
 "alternativa?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
@@ -1618,11 +1618,11 @@
 msgid "There can be no looking back. We must go quickly!"
 msgstr "¡No podemos volver la vista atrás...continuemos rápido!"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr "Epílogo"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
@@ -1632,11 +1632,11 @@
 "coronada reina de Wesnoth, y poseedora del Cetro de Fuego, que pasaría a las 
"
 "manos de sus sucesores."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr "Su reinado fue largo, y corrigió las oscuras acciones de su madre."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
@@ -1644,7 +1644,7 @@
 "Konrad se convirtió en noble en la corte de Li'sar. Se casó con ella, y "
 "juntos tuvieron dos hijos y una hija."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
@@ -1654,7 +1654,7 @@
 "elfos, y se enterraron en el Real Mausoleo de Weldyn, al que Konrad acudía "
 "todas las semanas para rendirle homenaje."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
@@ -1664,7 +1664,7 @@
 "asuntos de estado más importantes. Vivió hasta muy anciano, y recibió un "
 "funeral de rey, para después ser enterrado en el Mausoleo Real de Weldyn."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
@@ -1672,11 +1672,11 @@
 "Kalenz volvió a su hogar en el norte, y nuca volvió a la tierra de los "
 "hombres."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 msgid "The Ford of Abez"
 msgstr "El vado de Abez"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1694,19 +1694,19 @@
 "#Muerte de Delfador\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr "¡Alto! ¡No pasaréis! ¡Rápido, refuerzos para proteger a la 
princesa!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 msgid "Ruaarrrrrrrr!"
 msgstr "¡Ruaarrrrrrrr!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 msgid "What is that?"
 msgstr "¿Qué es eso?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
@@ -1714,11 +1714,11 @@
 "¡Las criaturas de los abismos vienen a por nosotros! ¡Esto puede volverse "
 "muy peligroso! ¡Rápido, debemos llegar a la otra orilla lo antes posible!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 msgid "We made it across the river safely! Where to now?"
 msgstr "¡Lo hemos cruzado sanos y salvos! ¿Adónde vamos ahora?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
@@ -1726,7 +1726,7 @@
 "Debemos continuar al norte. Debemos buscar la ayuda de los Enanos del norte "
 "si queremos tener alguna posibilidad de entrar en Knalga."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
@@ -1734,11 +1734,11 @@
 "¡Lo han conseguido! ¡No me lo puedo creer! ¡Hay que perseguirlos! ¡Tras "
 "ellos! ¡Cruzaremos también el río! ¡Nos volveremos a encontrar, impostor!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr "¿Crees que nos perseguirá, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
@@ -1748,7 +1748,7 @@
 "Debemos continuar. ¡Si ella lo consigue antes del invierno, que sea lo que "
 "los dioses quieran!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
@@ -1760,11 +1760,11 @@
 "enanos, pero ahora sólo gobernadas por el caos. Aquí es donde tu padre y su 
"
 "tío fueron traicionados y asesinados, hace ya casi diecinueve años, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 msgid "Really? So what happened, Delfador?"
 msgstr "¿De verdad? ¿Qué pasó, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
@@ -1776,23 +1776,23 @@
 "ninguno se atrevió a cruzar el río. Al cuarto día, los del norte cruzaron 
el "
 "río y nos atacaron."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 msgid "And then...we were defeated?"
 msgstr "Y entonces...¿fuimos derrotados?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 msgid "We were winning the battle. We were repelling them..."
 msgstr "Estábamos ganando la batalla. Los estábamos rechazando..."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr "¡Hasta que el hijo del rey, en medio de la lucha, asesinó a su 
padre!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr "Pero tú lo vengaste. Mataste al príncipe, ¿no, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
@@ -1801,7 +1801,7 @@
 "Cuando vi el estandarte real caer, huí de la batalla. Llámalo cobardía, "
 "llámalo sabiduría, huí, viendo que no había ninguna esperanza ese día."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
@@ -1809,15 +1809,15 @@
 "Oh, pero los elfos me contaron que tú lo habías matado, Delfador, aunque "
 "nunca hablabas de ello."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 msgid "That foolish boy killed himself."
 msgstr "Ese estúpido chuquillo se mató a sí mismo."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 msgid "What do you mean?"
 msgstr "¿Qué quieres decir?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were outnumbered, perhaps four to one. In "
@@ -1830,11 +1830,11 @@
 "esemuchacho, completamente loco, vino cargando hacia mí, agitando "
 "salvajemente su espada. No tuve otra opción que acabar con su vida."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 msgid "So it is true, you did kill him?"
 msgstr "Así que es cierto, tú lo mataste."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
@@ -1842,7 +1842,7 @@
 "Él murió en la batalla, a mis manos. Es triste que tus hermanos no tuvieron 
"
 "una oportunidad de morir tan honorablemente, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
@@ -1852,7 +1852,7 @@
 "urgentemente. ¡Mirad! ¡Parece que las torres de guardia en las riveras 
están "
 "defendidas!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
@@ -1860,11 +1860,11 @@
 "¡Mirad! Algunos sureños, hombres de Wesnoth, están intentando cruzar a "
 "nuestras tierras! ¡Acabaremos con ellos en la linde del río!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr "¿No podemos cruzar por otro lugar? ¿Tal vez río arriba?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -1878,7 +1878,7 @@
 "tendría atrapados como ratas! ¡Mira al oeste, Asheviere tiene un fuerte al "
 "Oeste, y está lleno de soldados! ¡Debemos cruzarlo, y ya!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
@@ -1887,15 +1887,15 @@
 "intentando abandonar Wesnoth. No los dejaremos atravesar el río. ¡Tras "
 "ellos, soldados!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 msgid "Not her again! Quickly! We must hurry!"
 msgstr "¡Ella otra vez no! ¡Rápido, debemos cruzar ahora mismo!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 msgid "Gryphon Mountain"
 msgstr "La Montaña de los Grifos"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1913,17 +1913,17 @@
 "#Muerte de Delfador\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 msgid "Here are the mother Gryphon's eggs!"
 msgstr "¡Aquí están los huevos de la madre grifo!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
 "¡Excelente! ¡Seremos capaces de criar grifos para nuestro propio uso a "
 "partir de ahora!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
@@ -1931,15 +1931,15 @@
 "¡Jaja! Hemos acabado con esa inmunda bestia aérea, y hemos conseguido 
además "
 "que los rebeldes no tengan sus huevos!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 msgid "What is this place? That is one big mountain!"
 msgstr "¿Dónde estamos? ¡Ésa sin duda es una montaña enorme!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 msgid "That is the fabled Gryphon Mountain."
 msgstr "Esa es la famosa Montaña de los Grifos."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
@@ -1947,7 +1947,7 @@
 "¡La Montaña de los grifos! Quizá podamos robar algunos huevos a los grifos 
y "
 "entrenar a los jóvenes para que sirvan de montura. ¿Serviría, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
@@ -1958,11 +1958,11 @@
 "venirnos luego muy bien. De todas formas, tenemos que pasar por ella de "
 "cualquier manera."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 msgid "Well, let's start climbing the mountain!"
 msgstr "¡Bueno, empecemos a escalarla, pues!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
@@ -1970,15 +1970,15 @@
 "Parece que no somos los únicos con intereses en esta montaña. ¡Otra vez 
más, "
 "la reina se nos opone!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 msgid "Quickly, men! Onward!"
 msgstr "¡Rápido, soldados! ¡Adelante!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 msgid "We have defeated them! Now what do we do?"
 msgstr "¡Los hemos derrotado! ¿Qué hacemos ahora?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
@@ -1989,7 +1989,7 @@
 "debemos cruzar el Gran Río y continuar hacia las tierras de los enanos. "
 "¡Vamos!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
@@ -1997,7 +1997,7 @@
 "Con estos huevos, seremos capaces de criar grifos que nos servirán. ¡Eso 
nos "
 "permitirá reclutar jinetes de grifos!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
@@ -2005,15 +2005,15 @@
 "Es una pena que no pudiéramos conseguir esos huevos de grifo; nos hubieran "
 "dado una gran ventaja más adelante. Aún así, debemos continuar."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 msgid "Let us continue onward!"
 msgstr "¡Continuemos!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 msgid "Hasty Alliance"
 msgstr "Una alianza precipitada"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2033,28 +2033,28 @@
 "#Muerte de Kalenz\n"
 "#Muerte de Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr "¿Dónde estamos? ¿Por dónde hay que ir? ¡Estoy harto de esta 
oscuridad!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr "No estoy seguro. Dame unos minutos para pensarlo."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 msgid "En garde!"
 msgstr "¡En guardia!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 msgid "What in the world are you doing here?"
 msgstr "¿Qué demonios estás haciendo aquí ahora?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
 "¡Seguirte y cazarte, por supuesto! ¡Ésta es la última vez que te me 
escapas!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
@@ -2064,7 +2064,7 @@
 "horribles y tu aún piensas en luchar contra nosotros? ¡Nos traerás la 
muerte "
 "a todos!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
@@ -2074,12 +2074,12 @@
 "vuestra traición aquí, y luego encontraré el Cetro y volveré a la luz del 
"
 "sol!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
 "¡Sorpresa, sorpresa! ¡Buenos días, amantes del sol, preparaos para morir!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
@@ -2087,7 +2087,7 @@
 "¡Ahora estamos rodeados! ¿Aún quieres luchar contra nosotros, princesa? 
¡Eso "
 "sólo nos causará la perdición!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
@@ -2095,7 +2095,7 @@
 "Ya veo que no nos queda otra alternativa que ayudarnos. Colaboraremos hasta "
 "que lleguemos a la superficie, ¿de acuerdo?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
@@ -2103,19 +2103,19 @@
 "Que así sea, princesa. ¡Me aseguraré de que lleguéis a la superficie o "
 "moriremos todos juntos!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
 "Pero una vez abandonemos este agujero, ¡tengo una cuenta que saldar contigo!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
 "Bueno, nos hemos ayudado a sobrevivir, princesa. Continuemos juntos, ¿no?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
@@ -2123,28 +2123,28 @@
 "Sí, acordamos que sería extremadamente útil que nos ayudaramos a escapar 
de "
 "este agujero vivos ¿no? Juntemos nuestros recursos, aquí está mi dinero. "
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 msgid "You receive 200 pieces of gold!"
 msgstr "¡Recibes 200 piezas de oro!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr "Gracias, princesa. ¡Soldados, vayamos a la búsqueda del Cetro!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 msgid "I can't believe it should end like this!"
 msgstr "¡No puedo creer que esto termine así!"
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 msgid "High King at Sea"
 msgstr "Emperador marino"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 msgid "Test of the Clans"
 msgstr "La prueba de los clanes"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2166,17 +2166,17 @@
 "#Muerte de Li'sar\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr "Saludos, hombres de las llanuras."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 "¿Qué quieren estos intrusos? Nosotros no los invitamos, eso está claro."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
@@ -2184,12 +2184,12 @@
 "¡Venimos en paz! Esperamos que nos ayudéis en nuestra lucha contra "
 "Ashievere, la malvada Reina Madre."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 "No nos uniremos a vosotros, que os dejáis mandar por unos niños y ese 
viejo."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
@@ -2199,7 +2199,7 @@
 "combatir a la malvada reina, os despojaremos de todo poder una vez que el "
 "trono haya sido debidamente recuperado."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
@@ -2207,19 +2207,19 @@
 "¡Ja! ¿Pensáis que podéis optar al trono? Derrotadnos en batalla y nos "
 "uniremos a vosotros, o marchaos y no volváis."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr "Muy bien. Lucharemos contra vosotros."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr "¡Locos! ¡Os haremos huir como perros vagabundos!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr "No hay vuelta atrás para vosotros. ¡Ésta será una lucha a muerte"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
@@ -2229,24 +2229,24 @@
 "incluso valor para reclamar el tron. Los clanes os ayudarán. Lucharemos a "
 "vuestro lado contra la reina."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 "¡Así que admitís la derrota! ¿Me serviréis en mi lucha contra la reina?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr "Os serviremos, mi señor. Seréis un rey merecedor de tal título."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr "¡Creo que os confundís! ¡"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr "¿Quién es entonces vuestro líder? ¿A quién servimos?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
@@ -2254,11 +2254,11 @@
 "Nos serviréis a nosotros. Protegeréis nuestros flancos mientras vamos a por 
"
 "la reina. Con vuestro refuerzo en ambos flancos, seguro que lo conseguiremos."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr "Delfador, ¿no creéis que es hora que acabar con esto?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
@@ -2269,11 +2269,11 @@
 "Vosotros los elfos vivís demasiado, y aunque he intentado muchas veces "
 "entenderla, vuestra sabiduría me sigue siendo esquiva."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr "¿Secreto? ¿Qué secreto, Delfador? ¿De qué estáis hablando?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
@@ -2283,23 +2283,23 @@
 "Konrad y Li'sar, a la cima del monte Elnar. Desde allí se ve Weldyn. Allí "
 "trazaremos los planes para la batalla, y hablaremos."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr "¡Puedes derrotarme, pero otros tomarán mi lugar!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr "Lo veis, no puedes derrotarme. Mi clan es demasiado numeroso."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr "¡Argh! ¿Así es como muero? Bueno, fue por la gloria del Clan."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr "El clan crece. ¡Cuántos más de nosotros mates, más fuertes 
seremos!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
@@ -2307,7 +2307,7 @@
 "Aunque yo muera, es por el Clan. Serás derrotado, porque no eres rival para "
 "el poder del Clan."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
@@ -2315,11 +2315,11 @@
 "Bien dicho, hermano. ¡Los guerreros del Clan te oyen y vienen a luchar con "
 "nosotros!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 msgid "Home of the North Elves"
 msgstr "El Hogar de los elfos del norte"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2341,16 +2341,16 @@
 "#Muerte de Li'sar\n"
 "#Fin de los turnos antes de alcanzar el bosque"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr "¡Aquí estáis! ¡Rápido, venid a nuestro hogar en el este!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 msgid "There they are! Charge!"
 msgstr "¡Ahí están! ¡Cargad!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
@@ -2358,26 +2358,26 @@
 "¡Allí hay algunos orcos! ¡Debemos evitarlos a toda costa y dejar que se "
 "peleen con los hombres de Wesnoth!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
 "Por fin, amigos, hemos llegado al hogar de mi gente, los elfos del norte."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
 "Después de estar en el campo tanto tiempo, un descanso nos hará bien a 
todos."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr "¡Otra vez nos rodea la niebla! ¡No sabemos qué peligros nos 
esperan!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
@@ -2385,15 +2385,15 @@
 "Mientras nos movamos con precaución y prudencia, estoy seguro de que "
 "llegaremos hasta la seguridad y hospitalidad de los elfos."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 msgid "My lords! I have found you at last."
 msgstr "¡Mis señores! ¡Por fin os he encontrado!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr "¡Buenas, Eonihar, mi viejo amigo! ¿Por qué nos buscas?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
@@ -2401,11 +2401,11 @@
 "Cuando mi señor supo que veníais, mandó jinetes a buscaros. ¡Hay muchos "
 "peligros en el camino!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 msgid "Trouble? What kind of trouble?"
 msgstr "¿Peligro? ¿Qué tipo de peligro?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
@@ -2415,11 +2415,11 @@
 "buscan! No hay tiempo que perder, debéis venir al bosque de los elfos. 
¡Sólo "
 "allí estaréis seguros!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr "Espero que los podamos evitar si giramos hacia el noreste."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
@@ -2429,7 +2429,7 @@
 "venían y están reuniendo un gran contingente en el norte! Seguro que habrá 
"
 "una gran batalla."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
@@ -2437,7 +2437,7 @@
 "Eso suena muy peligroso... ¿Y si nos retiramos al oeste y esperamos hasta "
 "que se acabe la batalla?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
@@ -2445,7 +2445,7 @@
 "¡Estas tierras salvajes son demasiado peligrosas para poder hacer eso! De "
 "todas formas...esperaba que estuvieras de lado de Wesnoth, Princesa."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
@@ -2454,7 +2454,7 @@
 "¡Soy una princesa con honor, no como tú, falso impostor! Juré que estaría 
de "
 "tu lado hasta que consiguiésemos escapar de estas tierras, ¡y lo 
mantendré!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
@@ -2462,11 +2462,11 @@
 "Señor, señora, no hay tiempo que perder. ¡Venid al bosque de mi gente, 
sólo "
 "allí estaréis seguros!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 msgid "Come then, Konrad, let us go."
 msgstr "¡Vamos, Konrad, movámonos!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
@@ -2474,7 +2474,7 @@
 "Mi señor ha empezado a reunir un grupo de elfos que os ayude en vuestro "
 "camino hacia el bosque. ¡Pero cuidado, estamos todos en gran peligro!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
@@ -2484,7 +2484,7 @@
 "que la batalla amaine. Si estás conmigo durante un poco de tiempo más, 
todos "
 "estaremos seguros."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
@@ -2494,7 +2494,7 @@
 "grande como la de los elfos del sur! Mis hombres os ayudarán en rechazar a "
 "los invasores."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
@@ -2502,25 +2502,25 @@
 "No hemos alcanzado el bosque aún y la batalla aún sigue. ¡Nunca 
llegaremos, "
 "hemos sido derrotados!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 msgid "Elf-friends, you have made it to safety!"
 msgstr "¡Amigos de los elfos, lo habéis logrado!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr "El'rien, tenemos el Cetro de Fuego. ¡Debemos llevarlo a Elensia!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
 "Así sea. Os escoltaremos hasta la capital, donde se celebrará un Cónclave."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 msgid "The Isle of Anduin"
 msgstr "La isla de Anduin"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 msgid ""
 "\n"
 "Victory:\n"
@@ -2538,22 +2538,22 @@
 "#Muerte de Delfador\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
 "¡Este no es el momento para volver a nuestro barco! ¡Debemos controlar la "
 "isla!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 msgid "And so the party landed on the Isle of Anduin."
 msgstr "Y así llegó el grupo a la Isla..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr "Así que esto es Anduin. Parece algo...desolado."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
@@ -2561,13 +2561,13 @@
 "Me temo, Konrad, que los orcos incluso han llegado hasta aquí. Aquí, el "
 "lugar donde nací, donde me enseñaron."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr "¿Quiénes son esos? ¡Eh, un grupo de elfos, echémoslos de aquí!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
@@ -2575,11 +2575,11 @@
 "Nunca pensé que los Orcos llegarían aquí. Esta isla era tan bonita..."
 "¡debemos recapturarla! ¡Tomad las armas!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 msgid "I found someone hiding in the village!"
 msgstr "¡Alguien se ocultaba en el pueblo!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
@@ -2587,23 +2587,23 @@
 "Mis señores, he estado escondiéndome en el pueblo de los orcos, como muchos 
"
 "otros magos. ¡Quizás podamos trabajar juntos para recapturar la isla!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr "¡Por supuesto, unámonos para luchar contra nuestro enemigo!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 msgid "You can now recruit mages"
 msgstr "Ahora puedes reclutar magos."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr "¡Delfador, mi viejo maestro! ¡Has salvado la isla de los orcos!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr "¡Mi aprendiz! ¿Cómo cayó la isla frente a estos miserables?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
@@ -2615,14 +2615,14 @@
 "reteniendo hasta que llegase un barco para llevarme a Weldyn y allí juzgarme 
"
 "por traición al enseñar a magos!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
 "Venimos de luchar contra sus fuerzas en Aguasnegras. ¿Dónde más ha 
atacado?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
@@ -2634,7 +2634,7 @@
 "para ella y así aumentar su tesoro. ¡Incluso dicen que podría romper el "
 "viejo Tratado y atacar Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
@@ -2642,7 +2642,7 @@
 "¿No podemos atacarla de nuevo? ¿Cuántas fuerzas tiene en la bahía? "
 "¿Podríamos recuperarla?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
@@ -2650,11 +2650,11 @@
 "Sí, iremos allí. Descansemos aquí un poco, y pongamos velas hacia la 
bahía. "
 "¡Con un poco de suerte venceremos a sus fuerzas!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 msgid "Isle of the Damned"
 msgstr "Isla de los Malditos"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -2670,7 +2670,7 @@
 "Derrota:\n"
 "#Muerte de Konrad"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
@@ -2682,7 +2682,7 @@
 "una súbita corriente de aire lanzó a Konrad fuera del barco mientras "
 "intentaba asegurar las velas..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
@@ -2691,11 +2691,11 @@
 "devolverlo al barco. Con grandes esfuerzos, lograron llevarlo a una isla "
 "cercana..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr "¡Guau, he sobrevivido! ¿Dónde estoy? ¿Está habitada la isla?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
@@ -2705,7 +2705,7 @@
 "Muertos la habitan en abundancia y han convertido la isla en un horrible "
 "páramo."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
@@ -2713,7 +2713,7 @@
 "¡Ojalá esos rumores no sean ciertos! ¡Pero no tengo a ninguno de mis 
hombres "
 "conmigo! ¿Cómo podré defenderme?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
@@ -2723,11 +2723,11 @@
 "pueda reclutarlos. ¡De esa manera tendremos alguna posibilidad de detener a "
 "los no muertos!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr "¡Hagamos un trato! ¡Ayúdanos a derrotar a esas malvadas criaturas!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
@@ -2735,12 +2735,12 @@
 "Hay algunos templos antiguos al suroeste, me pregunto qué habrá dentro de "
 "ellos."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 msgid "Looks like there is somebody hidden in the temple."
 msgstr "¡Parece que alguien está escondido en el templo!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
@@ -2748,21 +2748,21 @@
 "Yo estaba escondido en este lugar sagrado, planeando cómo derrotar a los No "
 "Muertos. Con vuestra ayuda, podré destruirlos."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
 "¡Sorpresa! Buscando magos y todo lo que encuentro son estos estúpidos "
 "humanos."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 msgid "The temple seems to be empty."
 msgstr "El templo parece estar vacío."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 msgid "Fight on against the undead without me, friends!"
 msgstr "¡Luchad contra los no muertos sin mí, amigos!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
@@ -2770,7 +2770,7 @@
 "¡Hemos conseguido eliminar a los No muertos de la isla! ¡Ahora sólo 
debemos "
 "esperar que nuestro barco llegue y podremos partir hacia Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
@@ -2778,7 +2778,7 @@
 "¡Juntos hemos eliminado a los no muertos! Vamos, os seguiré en vuestra 
noble "
 "misión."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
@@ -2786,7 +2786,7 @@
 "¡Afortunadamente le hemos encontrado, señor! ¡Suba a bordo, le llevaremos "
 "lejos de esta horrible isla!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
@@ -2794,7 +2794,7 @@
 "¡Es una lástima que no se pudiera obtener una victoria completa, pero "
 "afortunadamente he sido rescatado! ¡En marcha hacia Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
@@ -2804,11 +2804,11 @@
 "muertos. Suerte en vuestra noble misión y espero que algun día nos volvamos 
"
 "a encontrar."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 msgid "Mountain Pass"
 msgstr "El paso de la montaña"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2828,17 +2828,17 @@
 "#Muerte de Delfador\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
 "¡Mira, Konrad, delante nuestro está la gran calzada construida por los "
 "enanos!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 msgid "But I can hardly see with all this mist around!"
 msgstr "¡Pero si apenas puedo verme con toda esta niebla!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
@@ -2848,11 +2848,11 @@
 "recibe muy amigablemente a los visitantes. Es él el que causa las nieblas, "
 "para que los viajeros se pierdan, y entonces sus criaturas los devoran."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 msgid "His...creatures? We must keep to the road, men!"
 msgstr "¿Sus...criaturas? ¡Más nos vale permanecer en la calzada, soldados!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
@@ -2864,12 +2864,12 @@
 "entonces él y su hermano viajan por la montaña, atormentando a las aldeas "
 "enanas."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
 "¡Bueno, mis hombres, vayamos cautelosamente calzada arriba...pero rápido!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
@@ -2879,7 +2879,7 @@
 "mago y sus trolls habitan en las montañas, y seguro que os atacarán. "
 "¡Convocaré a mis hombres para ayudaros!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
@@ -2887,11 +2887,11 @@
 "Si eso es verdad, Konrad, tal vez deberíamos tomar otra ruta y rodear la "
 "montaña antes de intentar derrotar a estos nuevos enemigos."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 msgid "What do you say, Delfador?"
 msgstr "¿Qué opinas, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
@@ -2899,7 +2899,7 @@
 "¡No! No tenemos ni un minuto que perder. ¡Iremos a través del paso, "
 "intentaremos permanecer alerta a los trolls y alejados del agua!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
@@ -2907,14 +2907,14 @@
 "Los Moradores de las Piedras te ayudaremos en tu misión. ¡Mira, los "
 "poderosos Moradores se alzan en armas en las aldeas del oeste! ¡A la 
batalla!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 "Bueno, hemos derrotado a nuestros enemigos. ¡Esperemos que ahora no nos "
 "derrote la montaña!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
@@ -2924,19 +2924,19 @@
 "familia. ¡La hospitalidad enana os dará la bienvenida allá donde vayáis, "
 "amigos!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 msgid "Let us move onward!"
 msgstr "¡Venga, continuemos!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr "¡Aaargh! ¡Estoy acabado! ¡Luchad sin mí, hermanos!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 msgid "Muff Malal's Peninsula"
 msgstr "La península de Muff Malal"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -2952,7 +2952,7 @@
 "#Muerte de Konrad\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
@@ -2960,20 +2960,20 @@
 "Pero el camino a Elensefar era traicionero, y Konrad y sus hombres fueron "
 "descubiertos por los no muertos."
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr "¡Mi señor! ¡En aquellas ruinas parece haber movimiento!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
 "¡Parece que hay algunos no muertos! ¡Preparaos para la batalla, soldados!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 msgid "To arms!"
 msgstr "¡Tomad las armas!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
@@ -2981,7 +2981,7 @@
 "Ahh, un grupo de elfos se acerca. ¡Pronto tendremos zombis de elfos "
 "sirviéndonos!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
@@ -2990,11 +2990,11 @@
 "que sea imposible salvar Elensefar! ¡Debemos ir hacia allí lo más rápido "
 "posible!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 msgid "Northern Winter"
 msgstr "El invierno norteño"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3014,12 +3014,12 @@
 "#Muerte de Kalenz\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr "¡Este invierno es muy frío! Tal vez deberíamos parar y descansar."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
@@ -3027,7 +3027,7 @@
 "¿Parar y descansar? ¡Mi señor, debemos ir tras el Cetro de Fuego, no vaya 
a "
 "ser que caiga en manos del enemigo!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
@@ -3039,7 +3039,7 @@
 "la mayoría de nuestros suministros. ¡Esta tierra parece bastante fértil, "
 "asentémonos aquí durante el invierno!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
@@ -3048,7 +3048,7 @@
 "¡Sí, déjenos descansar! Estoy seguro que nos esperan muchos retos, y no 
creo "
 "que pudiera superar otro como el de vadear el Gran Río durante muchos 
días."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
@@ -3057,7 +3057,7 @@
 "manos, ¿y en todo lo que pensáis vosotros los humanos es en descansar? "
 "¡Vamos!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
@@ -3069,15 +3069,15 @@
 "pronto. Pero en estas tierras áridas debemos luchar hasta para descansar. "
 "¡Mira al norte! ¡Esos malditos orcos no nos dejan en paz!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr "Entonces lucharemos para controlar las tierras. ¡A las armas!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr "Cae más nieve. Debemos acabar la batalla aprisa. ¡Soldados, avanzad!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
@@ -3085,7 +3085,7 @@
 "¡La victoria es nuestra! Hemos asegurado estas tierras. Ahora podremos "
 "descansar mientras el frío invierno pasa."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
@@ -3093,7 +3093,7 @@
 "Descansemos, pero tampoco mucho, amigos: aún tenemos que llegar a las "
 "antiguas minas enanas antes que nuestros enemigos."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
@@ -3101,11 +3101,11 @@
 "Y tras muchos días de descanso, el grupo puso rumbo otra vez hacia el reino "
 "enano..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 msgid "Plunging into the Darkness"
 msgstr "Sumergiéndose en la oscuridad"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -3123,11 +3123,11 @@
 "#Muerte de Delfador\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 msgid "It's so dark in here I can hardly see!"
 msgstr "¡Está todo tan oscuro aquí dentro! ¡Apenas puedo ver!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
@@ -3135,23 +3135,23 @@
 "Está realmente oscuro, sí. Tendremos que encender antorchas y avanzar "
 "lentamente. ¡Con un poco de suerte, aún quedarán enanos para ayudarnos!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
 "Así es. Además, nosotros los elfos no somos muy hábiles en estas cuevas "
 "oscuras."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
 "¿Quiénes son los que se acercan? ¡Habitantes de la superficie! ¡Soldados, 
en "
 "guardia!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 msgid "We come in peace, friends. We come in peace!"
 msgstr "Venimos en son de paz, amigos. ¡Venimos en son de paz!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
@@ -3159,13 +3159,13 @@
 "¿Ah, sí? Veo que estáis acompañados por elfos. ¿No podemos vivir los 
enanos "
 "sin que vengan los traicioneros elfos a molestarnos?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
 "¿A qué vienen esas palabras tan duras, enano? Los elfos nunca os hemos 
hecho "
 "ningún daño."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
@@ -3175,7 +3175,7 @@
 "¡Muchos enanos murieron, y vosotros, cobardes elfos, no movísteis un dedo "
 "por nosotros!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
@@ -3183,7 +3183,7 @@
 "¡Has ido muy lejos! ¡Yo soy Kalenz, un poderoso Señor elfo! ¿Cómo te 
atreves "
 "tú, que te arrastras en estos túneles, a llamarme cobarde?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
@@ -3191,7 +3191,7 @@
 "¡Paz, amigos, paz! Los malvados orcos se pasean por encima en este momento, "
 "¿acaso debemos pelearnos entre nosotros?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
@@ -3199,11 +3199,11 @@
 "¡Vale! ¿Quién eres tú? Explícame tu presencia aquí, humano. ¿Por qué 
habéis "
 "venido a Knalga, hogar de los enanos, arriesgando vuestras vidas?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 msgid "Well, we...we..."
 msgstr "Bueno, nosotros...ehhh...bueno..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
@@ -3211,12 +3211,12 @@
 "Hemos venido para que un heredero pueda reclamar su herencia, su trono. "
 "Buscamos el Cetro de Fuego."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr "¿El Cetro de Fuego? ¿Estáis locos? ¡Tenéis que estar de broma!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
@@ -3226,7 +3226,7 @@
 "enanos para encontrarlo. Elige si nos ayudas o no, pero lo encontraremos "
 "igualmente."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
@@ -3234,11 +3234,11 @@
 "Tú hablas como un loco o un tonto. Nadie sabe ni siquiera si el Cetro es "
 "verdadero. ¿Y quién es ese heredero al trono, este rey, del que hablas?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 msgid "I am, sir."
 msgstr "Soy yo, señor."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
@@ -3247,7 +3247,7 @@
 "¡Jajaja! No me había reído tanto desde hace mucho tiempo. ¿Y quién eres 
tú, "
 "viejo?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
@@ -3255,7 +3255,7 @@
 "Yo soy Delfador, Delfador el Grande, Archimago del Rey Garard y Protector de "
 "su heredero."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
@@ -3265,28 +3265,28 @@
 "tú no eres Delfador, viejo. ¡Soldados, tomad a estos impostores y alejadlos 
"
 "de mi vista! Delfador murió hace muchos años."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr "¡Yo soy Delfador el Grande! ¡Cualquiera que se enfrente a mí 
morirá!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
 "¡Tú...vos sois realmente Delfador! ¡Nos dijeron que habíais muerto, hace 
ya "
 "muchos años!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
 "Ellos pensaron que había muerto. Deseaban que hubiese muerto. Pero, aun 
así, "
 "aquí estoy, vivo."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr "¿Y realmente creéis que podéis encontrar el Cetro de Fuego?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@@ -3298,7 +3298,7 @@
 "peligroso, es más: es muy posible que mueran enanos, incluso muchos enanos. "
 "Pero seguro que es mejor que esconderse de los orcos como gusanos."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
@@ -3307,15 +3307,15 @@
 "sabemos dónde está el Cetro, pero las leyendas dicen que está oculto en 
los "
 "túneles orientales."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr "¡Pues entonces dirijámonos a los túneles orientales!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr "¡Hmm...parece que hay un pasadizo secreto tras estas rocas!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
@@ -3323,21 +3323,21 @@
 "¡Hay una gran fortuna en este cofre de tesoro! ¡Puedo contar doscientas "
 "piezas de oro!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 msgid "The Princess of Wesnoth"
 msgstr "La princesa de Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
 "...pero uno de los orcos sobrevivió lo suficiente para informar a la 
reina..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 msgid "...and she sent her most able commander."
 msgstr "...y ella envió a su comandante más hábil."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -3357,74 +3357,74 @@
 "#Muerte de Kalenz\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr "Cruce de Elmar"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr "Puente"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
 "En el camino hacia Knalga, el grupo se topó con las fuerzas de Asheviere."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr "¡La Reina me ha mandado a detenerte, impostor!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr "Esa es la Princesa Li'Sar. ¡La hija de la reina, y su sucesora!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
 "No soy ningún impostor, parece que tu madre te ha engañado al respecto."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 msgid "This is treason! Your lies will perish with you!"
 msgstr "¡Eso es traición! ¡Tus mentiras morirán contigo!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
 "No sirve para nada el dialogar con ella. Sólo hay una cosa que comprenderá. 
"
 "¡Tomad las armas!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr "¡Esto está costándome mucho tiempo, mejor llamo a algunos 
refuerzos!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 msgid "Maybe I was not using enough forces..."
 msgstr "Tal vez no estaba usando suficientes fuerzas..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr "¡Me rindo! ¡No me hagas daño, impostor!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
 "Como dije antes, no soy un impostor, pero si me lo pides te dejaré vivir."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 msgid "Let me go!"
 msgstr "¡Déjame ir!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
 "Piensa acerca de la historia del viejo rey. Pregunta a alguien que lo "
 "conociese."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
@@ -3432,7 +3432,7 @@
 "¿El viejo rey? He oído algo de él, pero sé que no es cierto. Mi madre me 
lo "
 "dijo."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
@@ -3443,7 +3443,7 @@
 "con nosotros o si huyes al exilio. Habrá una gran batalla pronto, y si 
estás "
 "en el lado equivocado tal vez no podamos perdonarte la vida una segunda vez."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
@@ -3451,12 +3451,12 @@
 "¡No soy un niña, y no quiero hablar de eso! Dijisteis que me perdonaríais, 
"
 "así que idos. La calzada del norte debería ser segura."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
 "Entonces, buenos días, princesa. ¡Soldados, venga, a la calzada del norte!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
@@ -3464,11 +3464,11 @@
 "(Jeje, ellos no tienen ni idea de todos los no muertos que han estado "
 "últimamente paseándose por esa calzada. ¡Seguro que están perdidos!)"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 msgid "Return to Wesnoth"
 msgstr "La vuelta a Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3488,11 +3488,11 @@
 "#Muerte de Delfador\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr "¡Alto! ¿Quién va?"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
@@ -3500,7 +3500,7 @@
 "¡Mira! Es la traidora Li'sar, con el viejo mago y el sucio señor elfo. "
 "¡Rápido, capturadlos! La reina desea hacerlos sus prisioneros."
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
@@ -3509,30 +3509,30 @@
 "los deseos del rey Garard II. Tenemos el Cetro de Fuego, ¡así que dejanos "
 "entrar!"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr "No nos dejáis otra opción que mataros."
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 "Estos intrusos son más fuertes de lo que esperabamos. ¡Llama a los 
refuerzos!"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr "La reina nos ha mandado para ayudaros a capturar a esos rebeldes."
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr "Hemos cambiado el plan. Ahora los estamos matando."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 msgid "The Sceptre of Fire"
 msgstr "El Cetro de Fuego"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -3552,19 +3552,19 @@
 "#Muerte de Kalenz\n"
 "#Muerte de Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr "¡El Cetro tiene que estar cerca! ¿Hacia dónde vamos ahora?"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr "¡Sí, yo también lo presiento cerca! Busquémoslo cuidadosamente."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr "Cetro de fuego"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
@@ -3573,7 +3573,7 @@
 "Este antiguo Cetro fue forjado por los enanos. Es un símbolo de la realeza "
 "de Wesnoth y ¡permite al portador lanzar bolas de fuego a sus enemigos!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
@@ -3581,31 +3581,31 @@
 "Este es el Cetro de Fuego. ¡Sólo un verdadero heredero al trono puede "
 "cogerlo!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 msgid "Here it is at last, I have the Sceptre!"
 msgstr "¡Aquí está por fin, tengo el Cetro!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr "¡Así que está en nuestras manos! ¡Ahora vámonos de aquí!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
 "Creo que si viajamos hacia el norte un poco más, podremos escapar de aquí."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 msgid "At last! I have the Sceptre!"
 msgstr "¡Por fin! ¡Tengo el Cetro!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
 "Así es. Tú te las has arreglado para conseguirlo, Li'Sar. Ojalá lo uses "
 "sabiamente."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
@@ -3613,7 +3613,7 @@
 "¡Bueno, mi primer uso para él será para ayudarnos a salir de este agujero! 
"
 "¡Espero que lo consideres sabio!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
@@ -3621,15 +3621,15 @@
 "El Cetro hace a su dueño poderoso, pero no inmortal, muchacha. Úsalo con "
 "prudencia. ¡Ahora ven, creo que hay una salida hacia el norte!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr "Creo que sé lo que estoy haciendo. ¡Venga, vamos!"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 msgid "Snow Plains"
 msgstr "Los Llanos nevados"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3649,7 +3649,7 @@
 "#Muerte de Li'sar\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
@@ -3658,7 +3658,7 @@
 "abandonamos hace siglos, pero las leyendas cuentan que una gran espada de "
 "fuego quedó atrás."
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
@@ -3666,11 +3666,11 @@
 "Esta espada sería útil en nuestro viaje. Me pregunto dónde podrá estar "
 "escondida."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 msgid "Swamp Of Dread"
 msgstr "El pantano del terror"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3690,7 +3690,7 @@
 "#Muerte de Li'sar\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
@@ -3698,7 +3698,7 @@
 "Esta tierra está maldita. Los Cadáveres han vivido aquí antes amasando "
 "grandes ejércitos y fortunas."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
@@ -3706,11 +3706,11 @@
 "Los Cadáveres están por todo el pantano. Espero que haber hecho una buena "
 "elección al venir por aquí."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 msgid "The Lost General"
 msgstr "El General perdido"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -3728,11 +3728,11 @@
 "#Muerte de Delfador\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 msgid "These are some of the main Dwarvish caverns."
 msgstr "Estas son algunas de las principales cavernas enanas."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
@@ -3740,36 +3740,36 @@
 "Una vez hubo caminos bajo tierra que llevaban a las distintas partes del "
 "complejo, pero ahora todo está en ruinas."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 msgid "The sign says 'Guest quarters'."
 msgstr "La señal dice «Habitaciones para huéspedes»."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
 "La familia de mi tío se ahogó cuando los orcos inundaron esta caverna..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 msgid "These passages seem to have been used recently."
 msgstr "Estos túneles parecen haber sido usados recientemente."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 msgid "There is a big cave-in south of here."
 msgstr "Hay una gran caverna al sur."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr "¡RrrrrrrrrRRRRRRRR! ¡RrrrrrrRRRRRr! ¡RRRRRRRRrrrrRRrrrRRRr!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 msgid "The rocks are moving!"
 msgstr "¡Las rocas se están moviendo!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 msgid "Who goes there? Friend or foe?"
 msgstr "¿Quién va? ¿Amigo o enemigo?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
@@ -3777,31 +3777,31 @@
 "¡Estamos intentando desesperadamente librar a estas cuevas de los malvados "
 "orcos! Ayudadnos, por favor."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr "¡Oh, un orco! ¡Limpiemos estos túneles de ellos!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 msgid "I did not know that the undead were in these pits!"
 msgstr "¡Desconocía que los no muertos también estaban por aquí!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 msgid "Who is this foul enemy that we fight?"
 msgstr "¿Quién es el malvado enemigo con el que luchamos?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr "Soy Lionel, el general perdido. ¡Voy a vengarme de vosotros!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr "¿Vengarse? ¿Qué hemos hecho que merezca tu venganza?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 msgid "Lionel? A General? I remember that name..."
 msgstr "¿Lionel? ¿Un general? Me suena ese nombre..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
@@ -3813,7 +3813,7 @@
 "abandonaron a mis hombres y a mí en estas cuevas para morir de hambre, y los 
"
 "enanos no se molestaron en ayudarnos. ¡Ahora me vengaré con vosotros!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
@@ -3821,11 +3821,11 @@
 "Argh! ¡He sido derrotado! ¡Pero al menos sois un enemigo valeroso, no como "
 "esos malvados orcos."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr "Descansa en paz, Lionel. El pobre, perdido General."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -3839,15 +3839,15 @@
 "el error de no preguntar cuando me perdí. ¡Espero que seais más 
afortunados "
 "que yo en vuestra misión!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 msgid "The earth shakes."
 msgstr "La tierra tiembla."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 msgid "The Siege of Elensefar"
 msgstr "El asedio de Elensefar"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -3863,7 +3863,7 @@
 "#Muerte de Konrad\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
@@ -3871,15 +3871,15 @@
 "El grupo llegó a Elensefar por fin, pero descubrió que la ciudad ya había "
 "caído en las manos de los malvados orcos."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 msgid "My lord! It seems the city has already fallen!"
 msgstr "¡Mi señor! ¡Parece que la ciudad ya ha caído!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 msgid "This is terrible news! We must retake the city!"
 msgstr "¡Esas son unas noticias terribles! ¡Debemos retomar la ciudad!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
@@ -3887,7 +3887,7 @@
 "¡Son muchos! ¡Eso no será fácil! ¡Y mirad, allí al sur, parece que los 
no "
 "muertos se han aliado con los orcos!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
@@ -3895,7 +3895,7 @@
 "¡He aquí los elfos! ¡Con nuestra recién forjada alianza con los orcos, 
los "
 "machacaremos fácilmente!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
@@ -3903,15 +3903,15 @@
 "¡Debemos tomar la ciudad y derrotar a los no muertos antes de que vengan los 
"
 "refuerzos!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 msgid "In the night, three dark figures creep out of the forest."
 msgstr "De noche, tres oscuras figuras salen del bosque."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 msgid "Halt! Who goes there, friend or foe?"
 msgstr "¡Alto! ¿Quién va? ¿Amigo o enemigo?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
@@ -3919,11 +3919,11 @@
 "Buenas, amigo. Somos del gremio de ladrones de Elensefar. ¡Queremos ayudarte 
"
 "a echar a los orcos de nuestra ciudad!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr "¿¿Ladrones...?? ¿Quién nos asegura que podemos confiar en 
vosotros?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
@@ -3931,15 +3931,15 @@
 "Comprenderíamos que no te fiaras de nosotros, por supuesto, ¡pero a los dos 
"
 "nos interesa eliminar a los orcos de la ciudad!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 msgid "Hmm...I have to consider this..."
 msgstr "Hmm...tengo que meditarlo..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 msgid "Very well. You may join us."
 msgstr "Muy bien, venid con nosotros."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
@@ -3947,33 +3947,33 @@
 "Te serviremos bien, porque respetamos la ayuda que proporcionas a la ciudad. "
 "Descubriréis que hay honor incluso entre los ladrones."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
 "No podemos confiar en vuestros motivos. ¡La recapturaremos por nuestros "
 "medios!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr "Muy bien, nos vamos ¡Tendréis que recuperarla solo!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr "¡Al fin hemos recapturado la ciudad! Descansemos aquí, amigos."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
 "¡Victoria! Los ladrones de Elensefar estamos a vuestro servicio, mi señor."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
 "El grupo descansó durante tres días, tras los cuales un viejo amigo 
volvió."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
@@ -3981,11 +3981,11 @@
 "Buenas, amigos. ¡Ya veo que has rescatado la ciudad! Ya sabía que lo "
 "lograrías."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr "¡Delfador! ¡Qué contento estoy de verte! ¿Dónde estabas?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
@@ -3994,11 +3994,11 @@
 "Estaba en una reunión del Gran Consejo élfico. Éste es Kalenz, un señor 
de "
 "los elfos, que viene a prestarnos ayuda de parte de los elfos del norte."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 msgid "Greetings, friend."
 msgstr "Saludos, amigo."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
@@ -4006,17 +4006,17 @@
 "¡Delfador, hemos capturado la ciudad, pero los hombres de Asheviere nos "
 "atacarán! ¿Qué hacemos?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
 "El Consejo se ha reunido, y hemos decidido que debemos conseguir el Cetro de "
 "Fuego."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 msgid "The Scepter of Fire? What's that?"
 msgstr "¿El Cetro de Fuego? ¿Qué es eso?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
 "to make the king a magnificent scepter. It took their finest smiths years to "
@@ -4032,11 +4032,11 @@
 "guerra constante con los orcos, el Cetro se perdió en algún lugar de esas "
 "vastas cavernas."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 msgid "But what has this to do with me?"
 msgstr "¿Oh, y eso que tiene que ver conmigo?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
@@ -4046,15 +4046,15 @@
 "edicto por el cual el primer miembro de la familia real que encontrara el "
 "Cetro de Fuego gobernaría las tierras."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 msgid "Oh, and you want me to get this scepter?"
 msgstr "¿Oh, y quieres que yo consiga ese cetro?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 msgid "We will help you get it, my lord."
 msgstr "Nosotros te ayudaremos, mi señor."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
@@ -4064,19 +4064,19 @@
 "ayudarle a asegurar su plaza como gobernante. Si tú lo consiguieras antes, "
 "el pueblo te respaldaría como rey."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 msgid "Me? King?"
 msgstr "¿Yo? ¿El rey?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr "Sí, Konrad. Creo que algún día serás el rey ¡Ahora 
apresurémonos!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr "El Valle de la muerte - La venganza de la princesa"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -4094,7 +4094,7 @@
 "#Muerte de Delfador\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
@@ -4102,15 +4102,15 @@
 "¡Mi señor! Este camino no parece tan seguro como esperábamos, mirad por 
las "
 "montañas, ¡está lleno de no muertos!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 msgid "Who are these who approach? Let us kill them all!"
 msgstr "¿Quiénes son los que se aproximan? ¡Matémoslos!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 msgid "To arms, men! The undead hordes approach!"
 msgstr "¡Tomad las armas, soldados! ¡Las hordas oscuras se aproximan!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
@@ -4118,23 +4118,23 @@
 "¡Nunca nos rendiremos a esas bestias del abismo! ¡Lucharemos para conseguir 
"
 "la victoria hasta que el último de nosotros esté con vida!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 msgid "There are just so many! What shall we do?"
 msgstr "¡Son demasiados! ¿Qué hacemos?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 msgid "Let us hold them off as long as we can!"
 msgstr "¡Nuestra única opción es contenerlos tanto tiempo como podamos!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 msgid "I have come once again to aid you, friends!"
 msgstr "¡He llegado a tiempo para ayudaros de nuevo, amigos!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr "¿Magos blancos? ¿Ayudándonos? ¿A santo de qué han venido éstos 
aquí?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
@@ -4142,7 +4142,7 @@
 "¡Ese es Moremirmu! ¡Nos ayudó a luchar contra los no muertos de las islas 
de "
 "los Condenados, esperemos que pueda ayudarnos una vez más!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
@@ -4150,23 +4150,23 @@
 "El sol se levanta por el este. ¡Seguramente los no muertos no tendrán 
fuerza "
 "para mantener el asalto durante otro día!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 msgid "Indeed not! I feel we have survived this battle."
 msgstr "¡No lo creo! Creo que hemos ganado la batalla."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr "¡Buff! ¡Ha sido una batalla difícil, pero por fin se retiran!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 msgid "Yes! We have fought them off!"
 msgstr "¡Sí! ¡Los hemos vencido!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr "Gracias por ayudarnos, Moremirmu."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
@@ -4178,7 +4178,7 @@
 "ellos dijeron que os habían engañado para que viajaráis por estas tierras "
 "peligrosas. ¡No podíamos sino venir a ayudaros!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
@@ -4186,7 +4186,7 @@
 "¡Entonces, ella nos engañó a venir por aquí a propósito! ¿Adónde 
iremos, "
 "pues? ¿Qué camino será seguro para nosotros?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
@@ -4197,7 +4197,7 @@
 "hacia el vado del Gran Río en Abez, a través de la montaña de los Grifos. "
 "¡Id aprisa, pues os será imposible cruzarlo una vez llegue el invierno!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
@@ -4205,7 +4205,7 @@
 "¡Gracias por tu consejo, mi buen amigo! ¡Ojalá nuestros caminos se crucen 
en "
 "tiempos más felices!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
@@ -4213,11 +4213,11 @@
 "Me entristece sobremanera que Moremirmu yazca en el campo de batalla, "
 "después de habernos ayudado."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 msgid "May he rest peacefully!"
 msgstr "¡Que descanse en paz!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
@@ -4225,7 +4225,7 @@
 "Él murió luchando por vos, Alteza, al igual que cualquiera de nosotros "
 "querríamos morir, luchando por vos."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
@@ -4233,7 +4233,7 @@
 "Este lugar me hace sentir incómodo, aún con los no muertos retirándose. "
 "¿Adónde vamos?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
@@ -4243,15 +4243,15 @@
 "están en todos los lugares. Debemos llegar a las tierras del norte, a 
través "
 "del Gran Río. ¡Vayamos raudos!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 msgid "Indeed! Let us go from here!"
 msgstr "¡Así sea! ¡Vayámonos de aquí!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 msgid "The Valley of Statues"
 msgstr "El valle de las estatuas"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -4269,50 +4269,50 @@
 "#Muerte de Li'sar\n"
 "#Muerte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr "Cuidado, un temible monstruo vive en estas colinas."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr "¡Mirad ahí delante, orcos y trolls!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 msgid "But they look strange -- look, they're just statues!"
 msgstr "Pero parecen extraños...¡mira, sólo son estatuas!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
 "Qué extraño... ¿por qué haría alguien estatuas de esas horribles 
criaturas?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr "¿Quiénes se acercan a nuestro valle, mi aprendiz?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 msgid "Halt! You will not pass by this way!"
 msgstr "¡Alto! ¡No pasaréis!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr "Sólo buscamos un paso pacífico y tranquilo por vuestro valle."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
 "Nadie pasará por aquí. ¡Somos los que gobernamos el valle, y somos "
 "invencibles!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
 "¡Si no nos dejáis pasar, la espada y el arco os convencerán! ¡A las 
armas!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
@@ -4320,11 +4320,11 @@
 "¿Acaso tenéis la más remota esperanza de ganarnos mediante las armas? Hubo 
"
 "una vez unos orcos que pensaron lo mismo..."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr "¿Quiere decir que esas estatuas fueron una vez orcos vivos?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
@@ -4332,11 +4332,11 @@
 "Cuidado, he oído hablar de cosas así. Debemos ir con cautela, y descubrir 
la "
 "naturaleza del poder de estos magos."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 msgid "This place feels eerie. Is there no other way?"
 msgstr "No me siento cómodo en este lugar. ¿No hay ningún otro camino?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
@@ -4344,15 +4344,15 @@
 "No temo a aquellos que se enfrenten a nosotros. Estoy segura de que no nos "
 "amenazarán cuando los atravesemos con la espada."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr "No hay otro camino, pero debemos ser cautelosos."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 msgid "All I can see in here is a large mirror!"
 msgstr "¡Todo cuanto veo es un gran espejo!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
@@ -4360,33 +4360,33 @@
 "He oído algo de eso. ¡Rápido, destrúyelo! ¡Tal vez el poder de las "
 "cocatrices está ligado a él!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 msgid "Very well, I'll smash it!"
 msgstr "¡Vale, lo romperé!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 msgid "No! The power of my creations is destroyed!"
 msgstr "¡No! ¡Han destruido el poder de mis creaciones!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr "¡Por fin libres de esta prisión de piedra! ¡Venganza!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
 "¡Primero tenemos que pelear con estos pajarracos estúpidos, y ahora con "
 "orcos idiotas!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 msgid "Fall on them men!"
 msgstr "¡A por ellos!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr "¡Con Konrad convertido en estatua, todo está perdido!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
@@ -4394,11 +4394,11 @@
 "¡No! ¡Delfador ha sido convertido en piedra! ¡Sin él no tenemos 
posibilidad "
 "alguna de deshacer la magia! ¡Todo está perdido!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 msgid "What happened there?"
 msgstr "¿Qué ha pasado?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
Index: wesnoth/po/es/wesnoth-sotbe.po
diff -u wesnoth/po/es/wesnoth-sotbe.po:1.3 wesnoth/po/es/wesnoth-sotbe.po:1.4
--- wesnoth/po/es/wesnoth-sotbe.po:1.3  Fri Sep 10 13:22:06 2004
+++ wesnoth/po/es/wesnoth-sotbe.po      Sat Sep 11 21:53:32 2004
@@ -16,11 +16,11 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr "La bandera negra"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -38,114 +38,114 @@
 "#Muerte de Grüü\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 msgid "Transport Galleon"
 msgstr "Galeón de transporte"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 msgid "Transport"
 msgstr "Transporte"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 msgid "So here is Tirigaz."
 msgstr "Ahí esté Tirigaz."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
 "Parece que los piratas del Alto Mar les están atacando. Debemos ayudar."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr "Propongo que Gork, tú y yo traigamos refuerzos."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 msgid "I love this strategy, chief!"
 msgstr "¡Me gusta esta estrategia, jefe!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr "¡A robar! ¡Saqueemos a los orcos!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 msgid "Aaaargh!  I die!"
 msgstr "¡Aaaargh! ¡Muero!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr "¡Por fin pagáis lo que habéis hecho a mis hermanos orcos!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -157,110 +157,111 @@
 "#Death of Inarix"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 msgid "The Desert of Death"
 msgstr "El Desierto de la Muerte"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -278,51 +279,51 @@
 "#Muerte de Grüü\n"
 "#Muerte de un Chamán"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 msgid "End Of Peace"
 msgstr "El fin de la paz"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -338,7 +339,7 @@
 "#Muerte de Kapou'e\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
@@ -346,27 +347,27 @@
 "¡Mirad, compañeros! Esos orcos no imaginan que están viviendo su último 
día. "
 "¡Matémoslos a todos y devolvamos estas tierras a nuestra gente!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
 "¡Esos humanos nos atacan! ¡Aprisa, debemos defender la tierra de nuestros "
 "padres!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 msgid "The battle begun."
 msgstr "La batalla empezó."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
 "¡Argh! ¡Muero! ¡Pero otros humanos se encargarán de mataros, sucios 
orcos!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 msgid "Hurrah!  Victory!"
 msgstr "¡Hurra! ¡Victoria!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
@@ -374,21 +375,22 @@
 "Hemos salido victoriosos esta vez, pero los humanos están organizando un "
 "gran ejército. Esto no es más que una vanguardia, hay muchos más en 
camino."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 msgid "What should be do, chief?"
 msgstr "¿Qué hacemos, jefe?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
+#, fuzzy
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 "Debemos llevar a mi gente a un lugar seguro y pedir ayuda al Gran Consejo. "
 "Algunos viven en Barag Gor, en las tierras de las tribus libres. ¡Debemos "
 "irnos ya!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
@@ -396,7 +398,7 @@
 "Pero las tribus libres están tras las montañas de Haag. Estas montañas 
están "
 "llenas de enanos y trolls salvajes."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
@@ -404,7 +406,7 @@
 "No tenemos otra elección, debemos pasar. Los trolls han sido nuestros "
 "aliados en el pasado, quizá nos ayuden. Aprisa, debemos irnos ya."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
@@ -415,11 +417,11 @@
 "pequeña unidad de elfos, ya hemos tratado de asaltarlo dos veces, pero sin "
 "ningún éxito."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 msgid "Ah!  They are no match against my mace."
 msgstr "¡Ah! No hay rival para mi maza."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
@@ -429,7 +431,7 @@
 "saurios liderados por Inarix todavía están bloqueados a varios kilómetros 
al "
 "otro lado. No podrán cruzarlo."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
@@ -437,17 +439,17 @@
 "Elfos y enanos se han unido a los humanos contra nosotros y están acampando "
 "cerca.  Los humanos llegarán pronto.  Debemos destruir el puente del sur."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 msgid "We must do something!"
 msgstr "¡Tenemos que hacer algo!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
 "Yo sé lo que tenemos que hacer.  Matar a los elfos y ayudar a Inarix a "
 "cruzar."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
@@ -457,13 +459,13 @@
 "olvidéis, destruiremos el puente del sur tan pronto como los saurios hayan "
 "cruzado!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr "¡Cada guerrero atrapado en el puente o en el otro lado del río 
morirá!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
@@ -471,30 +473,30 @@
 "Aquí estamos amigos.  Earl Lanbec'h está pisando nuestros talones, debemos "
 "apresurarnos."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr "¡Rápido!  El puente del sur está a punto de explotar! ¡Retirada!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
 "Hemos tenido demasiadas bajas para resistir a los humanos, debemos rendirnos."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr "¡A por los saurios! ¡Matadlos a todos!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr "Demasiado tarde, hemos sido derrotados."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 msgid "Shan Taum The Smug"
 msgstr "Shan Taum el Orgulloso"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -512,15 +514,15 @@
 "#Muerte de Grüü\n"
 "#Muerte de un chamán"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr "¡Por fin, las colinas de los lamentos! Espero que todo esté bien."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr "¿Por qué?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
@@ -528,18 +530,18 @@
 "Sólo los Trolls ignoran que estas tierras las gobierna Shan Taum el "
 "Orgulloso, que era un rival para Black Eye Karun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr "Dudo que reciba bien al hijo de Black Eye."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
 "¿Quién es ése? ¡Kapou'e! ¿Qué haces en mis tierras, perdedor malnacido?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
@@ -547,7 +549,7 @@
 "Espera, Shan Taum. No estamos aquí para discutir, sino para escoltar a "
 "nuestros hermanos para decidir qué tenemos que hacer."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
@@ -555,7 +557,7 @@
 "¡Jojojo! ¡No eres nadie! ¡Llorona! ¿Dónde están tus tierras? Eres un "
 "mendigo. ¡Eres tan patético como tu padre!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
@@ -563,16 +565,16 @@
 "¿¡Cómo te atreves a meterte con mi padre, miserable cobarde!? ¡Me haré 
una "
 "jarra con tu calavera!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr "¿De verdad? ¿Y qué beberías con ella? ¿Vino élfico?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr "Exasperado, Kapou'e lanzó un ataque hacia Shan Taum the Smug."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
@@ -580,11 +582,11 @@
 "¿Qué es esto? ¿Estáis locos?  !¿Los humanos están sitiando nuestra 
fortaleza "
 "en Prestim y vosotros estáis luchando entre vosotros?!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 msgid "Well, ermmm..."
 msgstr "Bien, ermmm..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
@@ -593,15 +595,15 @@
 "ayuda. Además has escoltado a Pirk, Gork y Vraurk.  El concilio te está "
 "agradecido por ello."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr "Sé lo que quieres de nosotros, pero me temo que no podemos ayudarte."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 msgid "Really?  But my people..."
 msgstr "¿De verdad?  Pero mi gente ..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
@@ -611,7 +613,7 @@
 "que consiguió unirnos fue tu padre, Black Eye Karun.  Al oir rumores de tus "
 "hazañas, comprendimos que eras un hijo digno de tu padre."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
@@ -619,15 +621,15 @@
 "Es cierto.  Humanos y elfos nos están presionando por todas partes; "
 "necesitamos un líder que una todos los estandartes.  ¡Y ese eres TÚ!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 msgid "Well, I'm not sure I deserve that..."
 msgstr "Bueno, no estoy seguro de que yo lo merezca..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr "¿Has oido?  ¡Hay una batalla esperandonos en Prestim!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
@@ -637,7 +639,7 @@
 "río y tu gente no estará segura.  ¡Eres el único que puede ayudarnos a "
 "defender Prestim!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
@@ -649,15 +651,15 @@
 "nuevo, decidiremos si debemos formar la Gran Horda de nuevo y alzarte como "
 "su líder."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr "¡Nooo!  No me mates, me rindo ante tí, pequeño gusano."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 msgid "Silent Forest"
 msgstr "Bosque del Silencio"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -675,7 +677,7 @@
 "#Muerte de Grüü\n"
 "#Muerte de un chamán"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
@@ -683,7 +685,7 @@
 "Así que este es el Bosque del Silencio ... ¿por qué se llama así?  "
 "¿Realmente es tan silencioso?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
@@ -693,11 +695,11 @@
 "pescar en el río Bork.  Pero ahora nadie entraría salvo que estuviera "
 "obligado."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 msgid "Some people say these woods are haunted."
 msgstr "Algunos dicen que estos bosques están encantados."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
@@ -705,7 +707,7 @@
 "El hecho es que poca gente ha entrado a este bosque y vuelto con vida.  "
 "Aparentemente, este bosque está lleno de renegados élfos."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
@@ -715,7 +717,7 @@
 "armados como para poder ocuparnos de unos cuantos elfos.  Si nos encontramos "
 "alguno estaré encantado de tirarlos al río Bork."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
@@ -723,15 +725,15 @@
 "¿Qué es esto?  Orcos entrando en nuestro bosque?  ¡Idiotas!  Ninguno de "
 "ellos saldrá con vida."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 msgid "I agree.  We'll attack them on both sides."
 msgstr "Estoy de acuerdo.  Les atacaremos desde ambos lados."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 msgid "No more elves?  Where are you cowards!?"
 msgstr "¿No quedan más elfos?  ¿Dondé estáis?, ¡cobardes!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
@@ -739,7 +741,7 @@
 "No grites tanto, troll estúpido.  ¿No recuerdas que estamos en el bosque 
del "
 "Silencio?  Tal vez vengan más."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
@@ -747,11 +749,11 @@
 "No creo.  Ellos han debido huir.  Ahora que no quedan elfos en el bosque "
 "podremos descansar antes de continuar el viaje."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 msgid "The Siege Of Barag Gór"
 msgstr "El asedio de Barag Gór"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -773,11 +775,11 @@
 "#Muerte de un chamán\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 msgid "Here is Barag Gor."
 msgstr "Aquí está Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
@@ -785,30 +787,30 @@
 "¡Oh, no! Los elfos les asedian. Tenemos que ayudar a nuestros hermanos a "
 "eliminar a esa plaga, por muchos que sean."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 msgid "I have a subtle plan, chief."
 msgstr "Yo tengo un plan inteligente, jefe."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 msgid "Which plan?"
 msgstr "¿Qué plan?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 msgid "We go and we kill all of them.  What do you think?"
 msgstr "Vamos y los matamos a todos  ¿Qué te parece?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 msgid "..."
 msgstr "..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
 "Entonces, Kapou'e lanzó su desesperado ataque para levantar el asedio de "
 "Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
@@ -817,12 +819,12 @@
 "¡Libre! Muchas gracias, hijo de Ojonegro. ¡Soy Jetto, maestro de asesinos! "
 "¡El gremio de ladrones te ayudará en tus misiones!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 msgid "They are retreating at last!"
 msgstr "¡Por fin se retiran!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
@@ -830,7 +832,7 @@
 "Aún no estamos fuera del bosque, puedo ver más elfos surgir del bosque. No "
 "estamos seguros."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
@@ -838,11 +840,11 @@
 "Tienes razón, tenemos que ir a un lugar mejor. Nos has ayudado. ¿Podrías "
 "ayudarnos de nuevo y escoltarnos hasta la bahía de Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr "Sí, necesito pedir ayuda a todo el concilio. Voy con vosotros"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
@@ -850,13 +852,13 @@
 "Excelente. Este es un viaje peligroso, porque tenemos que usar un camino que "
 "bordea un bosque élfico. Es el camino cerca de aquella granja amarilla."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr "Sí, pero no paran de surgir del bosque. No estamos seguros."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
@@ -864,11 +866,11 @@
 "Tienes razón, debemos ir a un lugar más seguro. Nos has ayudado. ¿Podrías 
"
 "ayudarnos de nuevo y escoltarnos hasta la bahía de Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr "Sí, necesito la ayuda de todo el concilio, voy con vosotros."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
@@ -876,7 +878,7 @@
 "Excelente. Este es un viaje peligroso porque tenemos que usar un camino que "
 "bordea un bosque élfico. Es el camino cerca de aquella granja amarilla."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
@@ -884,31 +886,31 @@
 "Estamos a salvo por fin. Date prisa, Kapou'e, ven con nosotros, necesitamos "
 "llegar a Tirigaz lo más rápido posible."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 "¡Aha! ¡Sorpresa! ¿Pensabas que podríais cruzar las tierras de los elfos 
sin "
 "problemas?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr "¡Lo hemos conseguido! ¡Nuestro camino aún es largo, daos prisa!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr "¡Están destruyendo nuestro castillo! ¡Ayudadme, mis elfos!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
 "A vuestro servicio, Etheliel ¡Devolvamos a estas criaturas a sus ciénagas!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 msgid "To the harbour of Tirigaz"
 msgstr "Hacia la bahía de Tirigaz"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 msgid ""
 "\n"
 "Victory:\n"
@@ -928,20 +930,20 @@
 "#Muerte de Grüü\n"
 "#Muerte de un Chamán"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
 "Ahhh, estoy tan cansado, fue una buena idea parar en un lugar tan tranquilo."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 msgid "It is too quiet.  Just plain boring."
 msgstr "Es demasiado tranquilo. Aburrido."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 msgid "Shut up, I just heard something."
 msgstr "Calla, he oído algo."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
@@ -949,43 +951,43 @@
 "Tienes razón, hay algo que se mueve en esas colinas. Parece que hay no "
 "muertos cerca."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 msgid "Excellent!  It is time for exercise!"
 msgstr "¡Excelente! ¡Buen momento para hacer ejercicio!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr "¡Hmmm... bonita botella! ¿Qué es?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr "Pone A.G.U.A. S.A.G.R.A.D.A."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr "Tengo sed... *gulp* *gulp*"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 msgid "Ahhh, that was yummy!"
 msgstr "¡Uhmmm, estaba buena!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 msgid "Err... well..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 msgid "Toward Mountains of Haag"
 msgstr "Hacia las montañas de Haag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1001,7 +1003,7 @@
 "#Muerte de Kapou'e\n"
 "#Fin de los turnos"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
@@ -1012,24 +1014,24 @@
 "salvajes por la zona. ¡De prisa, ya veo la señal que marca el camino hacia "
 "esas tierras!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr "¿Qué hacen los orcos aquí? ¿Están cansados de vivir?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr "Nunca he ido tan lejos, estamos al borde de las tierras de Ojonegro."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr "¡Mira! ¡Enanos y orcos se pegan!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr "Padre, debemos ir. Los orcos son amigos."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
@@ -1037,7 +1039,7 @@
 "No sé si debemos. Los orcos han sido aliados en el pasado, pero nos han "
 "tratado como tontos."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
@@ -1045,7 +1047,7 @@
 "Pero padre, no sabemos qué buscan, tal vez sea un buen momento para matar a "
 "los enanos."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
@@ -1053,25 +1055,25 @@
 "Tienes razón, hijo, les ayudaremos. Pero ten cuidado, me moriría si te "
 "pasase algo."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr "¡Argh! ¡Estoy acabado, mi gente está condenada!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 msgid "Father!  Oh no!"
 msgstr "¡Padre! ¡Oh, no!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr "¡Enanos asquerosos! ¡Os mataré a todos!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 msgid "Oh no, I'm defeated."
 msgstr "¡Oh no!, he sido derrotado."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
@@ -1079,16 +1081,16 @@
 "¡Hijo mío! Nunca debería haberte metido en esta lucha. Vamos a las 
cavernas "
 "y no volvamos a salir más."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr "Nuestros aliados trolls se retiran, y sin ellos no hay esperanza."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 msgid "Argh!  I die!"
 msgstr "¡Argh! ¡He sido derrotado!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
@@ -1098,7 +1100,7 @@
 "verdes, las tierras de las tribus libres están ahí. Puedo ver las murallas "
 "de Barag-Gor allí, a lo lejos."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
@@ -1106,11 +1108,11 @@
 "Blemaker, muchas gracias por tu ayuda en la batalla ¿te gustaría unirte a "
 "nosotros en esta lucha junto a tu hijo? ¡Apreciaríamos mucho tu ayuda!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr "Padre, me quiero unir a ellos. ¿Te importa?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
@@ -1120,11 +1122,11 @@
 "Pero ten cuidado, hay muchas criaturas que quieren matarnos, como elfos o "
 "humanos. Son tan astutos como despiadados."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr "Gracias, padre. No te preocupes, me cuidaré."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
@@ -1133,7 +1135,7 @@
 "Grüü, muchas gracias por tu ayuda en la lucha, lo siento por tu padre. ¿Te 
"
 "gustaría unirte a nosotros? ¡Apreciaríamos mucho tu ayuda!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
@@ -1162,11 +1164,12 @@
 msgstr "Sin Inarix para liderar a sus saurios, no hay esperanza."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
+#, fuzzy
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 "Rahul I, rey de Wesnoth, firmó la paz con los orcos en su 4º año de 
reinado. "
 "Acabó con una guerra que duraba ya 15 años con Karún Ojonegro, caudillo de 
"
Index: wesnoth/po/es/wesnoth-tdh.po
diff -u wesnoth/po/es/wesnoth-tdh.po:1.4 wesnoth/po/es/wesnoth-tdh.po:1.5
--- wesnoth/po/es/wesnoth-tdh.po:1.4    Mon Sep  6 17:57:36 2004
+++ wesnoth/po/es/wesnoth-tdh.po        Sat Sep 11 21:53:32 2004
@@ -16,11 +16,11 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr "Una nueva oportunidad"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -36,7 +36,7 @@
 "#Muerte de Gwiti Ha'atel\n"
 "#Fin de los turnos"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
@@ -44,23 +44,23 @@
 "Después de ser desterrado de Wesnoth por practicar la nigromancia, el joven "
 "Gwiti Ha'atel llegó a una costa extraña, y decidió tomarla."
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr "¡Noooooo! ¡Ahora no, ahora que había conseguido escapar!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 msgid "Argh! I die!"
 msgstr "¡Aaargh! ¡Me muero!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr "¡Los de Wesnoth han descubierto mi huida! Eso no es bueno..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 msgid "Brother Against Brother"
 msgstr "Hermano contra hermano"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -76,7 +76,7 @@
 "#Muerte de Gwiti Ha'atel\n"
 "#Fin de los turnos"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
@@ -84,7 +84,7 @@
 "Mientras el sol se ponía, Gwiti descubrió que Nati, su archirrival y "
 "hermano, se había escondido cerca."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
@@ -92,7 +92,7 @@
 "Ah, mi odiado hermano. Mira bien el sol, es la última vez que lo verás "
 "ponerse en esta tierra."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
@@ -100,11 +100,11 @@
 "¿Esta tierra? ¿Realmente no sabes dónde estamos? Entonces eres más idiota 
de "
 "lo que pensaba."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr "Da igual, prepárate para morir...¡de nuevo!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
@@ -113,7 +113,7 @@
 "Lucharé con todas mis fuerzas para evitarlo, yo siempre fui el más fuerte 
de "
 "los dos. ¡Huye ahora antes de que me haga una alfombra con tu piel!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
@@ -121,11 +121,11 @@
 "No seas estúpido, nunca he tenido suficiente pelo como para servir de "
 "alfombra. Pero tu melena sí que me iría bien como relleno de un cojín."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 msgid "What? I can't die! I already have! Noooo!"
 msgstr "¿Qué? ¡No puedo morir...otra vez! ¡Noooo!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
@@ -133,16 +133,16 @@
 "¡Ja, ja, ja! ¡El que avisa no es traidor! Quizá algún día te invoque 
para "
 "que me sirvas... hasta entonces, ¡adiós!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 msgid "It is over. I am doomed."
 msgstr "Es el fin, estoy perdido."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr "He...he fracasado. No me lo puedo creer."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
@@ -150,23 +150,23 @@
 "Muere, sí, muere y ve a la tierra de los muertos. Quizá algún día te 
llamaré "
 "para que me sirvas..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 msgid "Didn't I tell you so?!"
 msgstr "¿¡No te lo dije!?"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 msgid "And by my own hands you died!"
 msgstr "¡Y te he matado con mis propias manos!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr "Soy Gwiti el Poderoso. ¡Prepárate a morir!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 msgid "Now you shall die!"
 msgstr "¡Ahora morirás!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
@@ -174,17 +174,17 @@
 "Miserable gusano, si aún vives es gracias a mi misericordia, pero antes de "
 "que el sol se ponga, morirás."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr "¿Y si te recuerdo que mientras hablamos mis legiones marchan hacia 
ti?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 msgid "Confrontation"
 msgstr "Enfrentamiento"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -200,7 +200,7 @@
 "#Muerte de Gwiti Ha'atel\n"
 "#Fin de los turnos"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
@@ -212,18 +212,19 @@
 "se detuvo en cuanto entró en territorio wesnothiano, gracias al general "
 "Leonard. Sus tropas eran abundantes, aunque mal entrenadas."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+#, fuzzy
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr "Veo que tu ridículo reino ha organizado sus tropas por fin."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
 "¡Tú eres el único responsable de nuestra derrota en la Piedra de Erzen! "
 "¡Muere!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
@@ -231,7 +232,7 @@
 "De alguna forma, tengo el presentimiento de que eres tú quien va a morir "
 "hoy. Me pregunto por qué."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
@@ -244,26 +245,26 @@
 "incluso habiendo derrotado a Leonard, su mejor baza era ahora huir a las "
 "montañas."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 msgid "I shall slay you myself!"
 msgstr "¡Acabaré contigo con mis propias manos!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 msgid "So this is death... the cold, black void"
 msgstr "Así que así es la muerte...un vacío frío, oscuro."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr "¡No! ¡No puede ser verdad! Mi rey, os he fallado..."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
 "¿Leonard está muerto? Este es un día triste. ¡Vamos, soldados, 
destruyamos a "
 "esos no muertos!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
@@ -271,7 +272,7 @@
 "Sólo queda una opción. Debo huir a donde sus caballos no puedan seguirme: a 
"
 "los picos escarpados y el sinfín de cavernas de las montañas."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
@@ -279,11 +280,11 @@
 "NUEVO OBJETIVO\n"
 "@Mover a Gwiti al final del paso de la montaña"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 msgid "Return to your master, dark fiend!"
 msgstr "¡Vuelve a tu maestro, sirviente oscuro!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
@@ -291,24 +292,24 @@
 "¡Jaja, fue un error que huyeras hacia allí! El paso está bloqueado, ¡y 
mis "
 "tropas acabarán contigo ahora!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
 "Fiuuu...¡seguro que esos humanos ridículos estarán ahora demasiado 
cansados "
 "para seguirme!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr "Oh, no, escapamos de los enanos para caer en manos de no muertos."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
 "¿Quién eres? Si eres un enemigo de los enanos, puede que te considere un "
 "aliado."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
@@ -319,7 +320,7 @@
 "marchar contigo, sólo para tener una oportunidad de devolver el golpe a los "
 "malditos enanos!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
@@ -327,7 +328,7 @@
 "Con mucho gusto. Me siento muy solo hablando conmigo mismo, y ninguno de mis "
 "«soldados» ofrece una conversación interesante."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
@@ -335,11 +336,11 @@
 "¡Gracias, mi nuevo señor! Nunca pensé que vería el día en que mi gente "
 "marcharía junto a esqueletos y fantasmas."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 msgid "Crelanu's Book"
 msgstr "El libro de Crelanu"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -355,7 +356,7 @@
 "#Muerte de Gwiti\n"
 "#Fin de los turnos"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
@@ -363,11 +364,11 @@
 "El tiempo pasó, y con él Gwiti fue acercándose al lugar donde el temible "
 "libro de Crelanu estaba escondido."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr "Siento que está cerca. ¿Podría estar en ese pantano?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
@@ -377,25 +378,25 @@
 "libro en una arboleda por la cual los elfos y los orcos llevaban siglos "
 "combatiendo, y cualquiera que se acercara a ella sufriría la ira de ambos..."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr "¡Oh, no! Parece que los orcos han reclutado no muertos."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
 "¡Malditos elfos! ¿Cómo han podido convencer a un nigromante para que 
marche "
 "junto a ellos?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 msgid "I side not with either of you!"
 msgstr "¡No estoy aliado con nadie!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr "¿Una tregua entonces? Temo que pueda acabar con ambos."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
@@ -403,7 +404,7 @@
 "Muy bien. Os hemos odiado durante siglos, pero los no muertos son un peligro "
 "para todo lo que vive."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
@@ -411,25 +412,25 @@
 "El libro no está aquí, pero estos pantanos contienen suficientes cadáveres 
"
 "como para serme útiles a mis propósitos."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 msgid "What? I can't die! Noooo!"
 msgstr "¿Qué? ¡No puedo morir! ¡Nooooo!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 msgid "I die a terrible death... not knowing why."
 msgstr "¡Qué muerte más terrible ... sin saber por qué!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr "¡Necromante, te maldigo! ¿Por qué tuvo que venir aquí?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr "¡Por fin! ¡Este es! ¡Es la hora de que ría como buen villano que 
soy!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
@@ -437,11 +438,11 @@
 "Mi señor, vuestras sospechas eran correctas. Hay un nigromante en esta parte 
"
 "del reino."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 msgid "Inside the Tower"
 msgstr "Dentro de la torre"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -455,7 +456,7 @@
 "Derrota\n"
 "#Muerte de Gwiti Ha'atel"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
@@ -463,66 +464,66 @@
 "Si mi memoria no falla, esta torre tiene tres plantas. ¡Unas pocas horas 
más "
 "y encontraré el libro!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr "¡Hayaargghh! ¡Hemos llegado! ¡Maestro, llévanos!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 msgid "There's a secret door here! This must be the library."
 msgstr "¡Hay una puerta secreta aquí! ¡Esto debe ser la biblioteca!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr "Bien, bien, bien, ¡hay treinta y cinco piezas de oro en este cofre!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 msgid "Blast it, the chest is empty!"
 msgstr "¡Maldita sea, está vacío!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr "Veinte piezas de oro nunca hacen daño."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr "Supongo que treinta piezas de cobre no deberían desperdiciarse..."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
 "El cofre sólo contiene unos pocos trastos. Hace tiempo que la magia los "
 "abandonó."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 msgid "Gack! This chest contains holy water!"
 msgstr "¡Agh! ¡Este cofre contiene agua bendita!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 msgid "Look at what the mages were guarding!"
 msgstr "¡Mira lo que guardaban esos magos!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 msgid "Those mages had hidden away more than it seemed!"
 msgstr "¡Estos magos guardaban más de lo que parecía!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr "Dos docenas de piezas de oro. ¡Saquear esta torre es divertido!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 msgid "A pile of assorted coins is here!"
 msgstr "¡Mira, un montón de monedas!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr "¡Jaja, dentro de este cofre había montones de oro!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr "Poción de hielo"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
@@ -530,26 +531,26 @@
 "Esta poción contiene un extraño fluido diseñado para imbuir un arma con el 
"
 "poder de «frío»."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
 "Este no es el libro que escribió Crelanu...hmmmm... ¡pero dice dónde está 
el "
 "libro que busco!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr "¡Hemos acabado aquí ya! ¡A matar más enemigos!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 msgid "Congratulations! All your revenants survived."
 msgstr "¡Felicidades! Todos tus aparecidos han sobrevivido."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 msgid "Mages and Elves"
 msgstr "Magos y elfos"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -567,7 +568,7 @@
 "#Muerte de Gwiti Ha'atel\n"
 "#Fin de los turnos"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
@@ -577,7 +578,7 @@
 "estaba en una zona de Wesnoth apartada, y se dirigió hacia la torre de "
 "Kaleon, donde los más grandes magos estudiaron una vez."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
 "find the Tower of Kaleon here, filled with the secrets of ancient mages. "
@@ -588,11 +589,11 @@
 "Kaleon está cerca, llena con todos los secretos de los magos antiguos. "
 "¡Pronto serán míos, y mi poder será suficiente para invadir todo Wesnoth!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr "¡Se acerca un nigromante! ¿Puede ser el mismo que desterramos?"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
@@ -601,11 +602,11 @@
 "caeremos sobre ti con todos nuestros hechizos! ¡Huye ahora y quizá "
 "sobrevivas!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 msgid "Quirind, know that you have the Elves at your back."
 msgstr "¡Quirind, los elfos te apoyamos!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
@@ -613,23 +614,23 @@
 "Horrible hechicero oscuro, huye de aquí o te devolveremos al reino del que "
 "vienes."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 msgid "Not born is the one that could challenge me!"
 msgstr "¡Aún no ha nacido nadie capaz de desafiarme!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr "¡No! ¡No! ¡Noooo! Es el fin, siento que las sombras me alcanzan..."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr "¡Argh! ¡He fallado, y la Torre yace indefensa!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr "¡Quirind, hemos fallado! Protege la torre a cualquier coste."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
@@ -637,23 +638,23 @@
 "¡Jajaja! Los hechizos protectores de la torre están activados, y ya no "
 "podrás entrar sin dominar una magia de su mismo poder."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 msgid "Haha! I have gained entry to the tower!"
 msgstr "¡Jaja! ¡He conseguido entrar en la torre!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 msgid "A curse upon that foul necromancer!"
 msgstr "¡Maldito nigromante!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 msgid "The Skull of Agarash"
 msgstr "La Calavera de Agarash"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr "Aún huyendo de Wesnoth, Gwiti entró en las tierras de los orcos."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -669,7 +670,7 @@
 "#Muerte de Gwiti Ha'atel\n"
 "#Fin de los turnos"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
@@ -677,17 +678,17 @@
 "Tras destruir a su hermano, Gwiti planeó un ataque sobre Wesnoth para "
 "conseguir su venganza. Pero un Espíritu Oscuro vino a aconsejarle..."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 msgid "Gwitiii...Gwiti!"
 msgstr "¡Gwitiii...Gwiti!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
 "¿Un Espíritu Oscuro? ¡Esto no es más que una demostración de mis grandes 
"
 "poderes nigrománticos!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
@@ -695,11 +696,11 @@
 "Gwiti, no marches aún en pos de tu venganza. Habrás de ir al sur, contra 
los "
 "orcos, donde encontrarás la Calavera de Aragash."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 msgid "Speak on."
 msgstr "Habla."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
@@ -709,11 +710,11 @@
 "calavera encima, según la costumbre orca. Pero una de ellas es la calavera "
 "de Aragash, que una vez fue mía. ¡Tómala y tu poder se centuplicará!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr "¡Oh, no! ¡Los no muertos han tomado mi estandarte!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
@@ -721,34 +722,34 @@
 "¡Este nunca ha sido tu estandarte y nunca lo será! ¡Esa calavera lleva mi "
 "nombre desde hace mucho tiempo!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
 "¡Argh! ¡Esto sólo es la mitad de la calavera! ¡Fuera de aquí, espíritu!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr "¡Tumbemos su estandarte! *crash*"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 msgid "That skull is powerless!"
 msgstr "¡Esta calavera no tiene ningún poder!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 msgid "That is not the skull of Agarash!"
 msgstr "¡Esta no es la calavera de Agarash!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 msgid "It's been a long time since I fought anything myself!"
 msgstr "¡Hace ya mucho tiempo desde mi última batalla!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr "El estanque subterráneo"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -764,15 +765,15 @@
 "#Muerte de Gwiti\n"
 "#Muerte de Tanar"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr "¡Los enanos aún están en estas cuevas!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr "¡Ay! ¡Nos echaron, y dejaron guardia aquí para ocuparse de 
nosotros!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
@@ -780,7 +781,7 @@
 "Entonces tendremos que acabar con ellos. Nunca he tenido enanos en mis "
 "filas, je, je, je..."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
@@ -788,11 +789,11 @@
 "Hemos llegado a una parte inundada de la caverna. Si seguimos adelante, "
 "retrasaremos  un poco a los enanos."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr "¡ARGH! ¿Qué ha sido eso?"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
@@ -800,7 +801,7 @@
 "No lo sé. Diría, sin embargo, que hay algo de magia en estas cavernas. "
 "¿Puedes decirme algo más de ellas?"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
@@ -809,15 +810,15 @@
 "aquí. Los enanos no excavaron en esta zona, y temimos alguna amenaza sin "
 "nombre."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr "Si algo hay aquí que temer, ese soy yo. ¡En marcha!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr "¡El tesoro de los enanos! ¡Por lo menos hay trescientas piezas!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr "¡Juraste que me protegerías!"
 
Index: wesnoth/po/es/wesnoth-trow.po
diff -u wesnoth/po/es/wesnoth-trow.po:1.2 wesnoth/po/es/wesnoth-trow.po:1.3
--- wesnoth/po/es/wesnoth-trow.po:1.2   Sat Sep  4 12:59:58 2004
+++ wesnoth/po/es/wesnoth-trow.po       Sat Sep 11 21:53:32 2004
@@ -21,12 +21,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.3-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,50 +37,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -92,70 +92,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -163,155 +164,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -321,82 +322,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr "¿Quién hay ahí?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -404,82 +405,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -488,59 +489,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -548,65 +549,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -614,7 +615,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -623,34 +624,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -658,11 +659,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -670,19 +671,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -693,119 +694,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -820,24 +821,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -845,18 +846,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -866,7 +867,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -875,7 +876,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -883,199 +884,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr "¿Por qué?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1086,278 +1087,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1365,91 +1366,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1461,161 +1648,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1627,81 +1814,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr "El retorno de la flota"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1720,154 +1909,154 @@
 "#Muerte de Lady Jessica\n"
 "#Muerte del Teniente Aethyr#Fin de los turnos"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1876,20 +2065,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1897,90 +2086,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1988,40 +2177,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2030,31 +2219,347 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+#, fuzzy
+msgid "Charge!"
+msgstr "¡Rhaarg!"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2092,35 +2597,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2131,50 +2636,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2182,121 +2687,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2304,45 +2809,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2350,7 +2855,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2359,14 +2864,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2374,20 +2879,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2398,93 +2903,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2503,89 +3008,89 @@
 "#Muerte de Lady Jessica\n"
 "#Fin de los turnos"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2597,13 +3102,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2611,123 +3116,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2737,127 +3242,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2868,7 +3373,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2876,80 +3381,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2957,24 +3462,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2982,49 +3487,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3032,46 +3537,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr "El plan"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr "Entonces, ¿cuál es tu plan?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3079,24 +3584,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3104,7 +3609,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3112,83 +3617,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr "¡De acuerdo!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3196,140 +3701,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr "La vanguardia"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3347,177 +3852,171 @@
 "#Muerte del teniente Aethyr\n"
 "#Fin de los turnos"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr "Podría haberte dicho eso."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr "¡Rhaarg!"
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/es/wesnoth.po
diff -u wesnoth/po/es/wesnoth.po:1.9 wesnoth/po/es/wesnoth.po:1.10
--- wesnoth/po/es/wesnoth.po:1.9        Sat Sep 11 12:37:24 2004
+++ wesnoth/po/es/wesnoth.po    Sat Sep 11 21:53:32 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-05 19:02+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-08 17:30+0200\n"
 "Last-Translator: David Martínez Moreno <address@hidden>\n"
 "Language-Team:  none\n"
@@ -262,7 +262,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -1004,9 +1004,10 @@
 msgstr "¿Cómo elijo qué tipo de unidades reclutar?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:85
+#, fuzzy
 msgid ""
 "You have to carefully review their skills, which are displayed to the left "
-"of the unit selection box,  and cost, which is displayed after the name of "
+"of the unit selection box, and cost, which is displayed after the name of "
 "the unit. You will learn more about these statistics throughout the tutorial."
 msgstr ""
 "Has de sopesar cuidadosamente sus habilidades, que se muestran en la "
@@ -2765,15 +2766,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2866,8 +2867,8 @@
 "ignorar las zonas de control del enemigo. También pueden lanzar cuchillos "
 "envenenados a sus enemigos a distancia."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2891,11 +2892,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2944,7 +2945,8 @@
 msgid "blade"
 msgstr "filo"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr "puñalada"
@@ -3114,10 +3116,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -3235,8 +3238,9 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
 #: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
 #: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
 #: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
@@ -3391,8 +3395,8 @@
 "A veces, los mejores guerreros y generales, malditos con el odio y la furia, "
 "vuelven a este mundo como Caballeros de la Muerte."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr "hacha de batalla"
 
@@ -3596,10 +3600,10 @@
 #: data/units/Dwarvish_Berserker.cfg:16
 #, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "Los enanos son una antigua raza de poderosos luchadores. Sus berserkers "
 "olvidan toda forma de defensa en combate a cambio de infligir cantidades "
@@ -3607,11 +3611,11 @@
 "berserkers enanos atacan ferozmente y sin descanso hasta que ellos o sus "
 "enemigos caen muertos."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr "furia berserker"
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr "berserk"
 
@@ -3629,8 +3633,8 @@
 "usando el fuego de lo que ellos llaman «dragoneras». Son los más amplios "
 "poseedores de tecnología enana arcana."
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr "dragonera"
 
@@ -3650,12 +3654,12 @@
 "los hace unos enemigos temibles. Su fuerza y resistencia compensa su "
 "lentitud."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
 msgstr "hacha"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr "martillo"
 
@@ -3663,12 +3667,12 @@
 msgid "Dwarvish Guardsman"
 msgstr "Guardia enano"
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr "firmeza"
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -3679,7 +3683,7 @@
 msgid "Dwarvish Lord"
 msgstr "Señor Enano"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
@@ -3690,7 +3694,7 @@
 "distancia. Su extraordinaria armadura está hecha de las aleaciones más 
duras "
 "que saben forjar los enanos."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr "destral"
 
@@ -3718,12 +3722,23 @@
 msgid "Lightning bolt"
 msgstr "Relámpago"
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Guardián de Acero"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 #, fuzzy
 msgid "Dwarvish Stalwart"
 msgstr "Guardián de Acero"
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -3734,7 +3749,7 @@
 msgid "Dwarvish Steelclad"
 msgstr "Guardián de Acero"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
@@ -3759,7 +3774,7 @@
 "que los elegantes y rápidos arcos élficos, pero su potencia de fuego y de "
 "ataque es insuperable."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr "atronadora"
 
@@ -3773,14 +3788,14 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 "Los afamados Guardianes del Trueno manejan unos misteriosos y temidos "
 "artefactos forjados por los maestros de armas enanos, expertos en arcanas "
 "tecnologías. Aunque no son más rápidos que los mosqueteros enanos, su 
ataque "
 "es mucho más poderoso."
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr "dragonera"
 
@@ -3922,6 +3937,14 @@
 "El Señor Elfo es temible en combate, tanto con la espada a corta distancia, "
 "como con sus devastadoras bolas de fuego desde lejos."
 
+#: data/units/Elvish_Lady.cfg:4
+msgid "Elvish Lady"
+msgstr "Dama elfa"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr "ataque cualquiera"
+
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
 msgstr "Señor elfo"
@@ -4151,10 +4174,6 @@
 msgid "Galleon"
 msgstr "Galeón"
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr "ataque cualquiera"
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr "Puerta"
@@ -5762,51 +5781,51 @@
 msgid "+French Translation"
 msgstr "+Traducción francesa"
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr "+Traducción alemana"
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr "+Traducción húngara"
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr "+Traducción italiana"
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr "+Traducción noruega"
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr "+Traducción polaca"
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr "+Traducción portuguesa"
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr "+Traducción eslovaca"
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr "+Traducción española"
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr "+Traducción sueca"
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr "+Colaboradores"
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr "+ Robots"
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Cerrar"
 
@@ -5937,11 +5956,11 @@
 msgid "#(Invalid)"
 msgstr "#(Inválido)"
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr "Campaña"
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr "Multijugador"
 
@@ -5953,7 +5972,7 @@
 msgid "replay"
 msgstr "repetición"
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr "Turno"
 
@@ -5961,7 +5980,7 @@
 msgid "Scenario Start"
 msgstr "Inicio del escenario"
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr "Dificultad"
 
@@ -6022,33 +6041,33 @@
 msgstr "Perfil"
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr "nivel"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr "PV"
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr "PX"
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr "Movimientos"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr "meleé"
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr "distancia"
 
@@ -6060,7 +6079,7 @@
 msgid "invisible"
 msgstr "invisible"
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr "Vera.ttf"
 
@@ -6068,11 +6087,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr "¿Quiere guardar la repetición de este escenario?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Nombre:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "La partida no ha podido ser guardada"
 
@@ -6080,11 +6099,11 @@
 msgid "Do you want to save your game?"
 msgstr "¿Quiere guardar el juego?"
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr "La Batalla por Wesnoth"
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -6092,64 +6111,64 @@
 "Esta partida guardada es de otra versión del juego. ¿Quiere intentar "
 "cargarla igualmente?"
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:535
-#: src/playlevel.cpp:749
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "El fichero que ha intentado cargar está corrompido."
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr "No hay campañas disponibles"
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr "Seleccione la campaña que quiera jugar:"
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr "Seleccione el nivel de dificultad:"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr "Unirse al servidor oficial"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Entrar al servidor multijugador oficial de Wesnoth"
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Unirse a la partida"
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr "Unirse a un servidor o a un juego"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr "Hospedar partida multijugador"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr "Hospedar un juego sin usar un servidor remoto"
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Entrar"
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr "Idioma"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr "Elija su idioma preferido"
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr "No puedo iniciar sistema gráfico. Saliendo.\n"
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr "No puedo iniciar tipografía. Saliendo.\n"
 
@@ -6173,11 +6192,11 @@
 msgid "attacks"
 msgstr "ataques"
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr "Nombre"
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr "Tipo"
 
@@ -6241,7 +6260,7 @@
 msgid "End Unit Turn"
 msgstr "Finalizar turno de unidad"
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr "Líder"
 
@@ -6277,7 +6296,7 @@
 msgid "Unit Description"
 msgstr "Descripción de unidad"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr "Renombrar unidad"
 
@@ -6329,11 +6348,11 @@
 msgid "Scenario Objectives"
 msgstr "Objetivos del escenario"
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr "Lista de unidades"
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr "Estadísticas"
 
@@ -6469,7 +6488,7 @@
 msgid "The End"
 msgstr "Final"
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr "Idioma predeterminado del sistema"
 
@@ -6501,7 +6520,7 @@
 msgid "Bump Size"
 msgstr "Elevación"
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr "Aldeas"
 
@@ -6659,8 +6678,8 @@
 msgstr "Recibiendo lista de partidas..."
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:734 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr "Oro"
 
@@ -6822,60 +6841,60 @@
 msgid "Quit"
 msgstr "Salir"
 
-#: src/playlevel.cpp:674
+#: src/playlevel.cpp:672
 msgid "Game Over"
 msgstr "Fin del juego"
 
-#: src/playlevel.cpp:675
+#: src/playlevel.cpp:673
 msgid "The game is over."
 msgstr "El juego se ha acabado."
 
-#: src/playlevel.cpp:688
+#: src/playlevel.cpp:686
 msgid "Defeat"
 msgstr "Derrota"
 
-#: src/playlevel.cpp:689
+#: src/playlevel.cpp:687
 msgid "You have been defeated!"
 msgstr "¡Has sido derrotado!"
 
-#: src/playlevel.cpp:721
+#: src/playlevel.cpp:719
 msgid "Victory"
 msgstr "Victoria"
 
-#: src/playlevel.cpp:722
+#: src/playlevel.cpp:720
 msgid "You have emerged victorious!"
 msgstr "¡Has vencido!"
 
-#: src/playlevel.cpp:724
+#: src/playlevel.cpp:722
 msgid "Remaining gold"
 msgstr "Oro restante"
 
-#: src/playlevel.cpp:727
+#: src/playlevel.cpp:725
 msgid "Early finish bonus"
 msgstr "Bonificación por rapidez"
 
-#: src/playlevel.cpp:729
+#: src/playlevel.cpp:727
 msgid "per turn"
 msgstr "por turno"
 
-#: src/playlevel.cpp:730
+#: src/playlevel.cpp:728
 msgid "Turns finished early"
 msgstr "Turnos finalizados pronto"
 
-#: src/playlevel.cpp:732
+#: src/playlevel.cpp:730
 msgid "Bonus"
 msgstr "Bonificación"
 
-#: src/playlevel.cpp:739
+#: src/playlevel.cpp:737
 #, no-c-format
 msgid "80% of gold is retained for the next scenario"
 msgstr "El 80% del oro se conserva para el siguiente escenario"
 
-#: src/playlevel.cpp:740
+#: src/playlevel.cpp:738
 msgid "Retained Gold"
 msgstr "Oro conservado"
 
-#: src/playlevel.cpp:764
+#: src/playlevel.cpp:762
 msgid ""
 "A network disconnection has occured, and the game cannot continue. Do you "
 "want to save the game?"
@@ -6887,60 +6906,60 @@
 msgid "It is now your turn"
 msgstr "Es su turno."
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr "Atacante"
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr "Defensor"
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr "Cálculos del daño"
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr "Meleé"
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr "contra"
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr "Atacar al enemigo"
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr "Escoger arma"
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr "Aún no ha empezado el turno. ¿Está seguro de que quiere terminarlo?"
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 "Algunas unidades todavía tienen puntos de movimiento. ¿Quiere finalizar su "
 "turno?"
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr "Autoguardado"
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 "El juego no se ha podido guardar automáticamente. Por favor, guárdelo "
 "manualmente."
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr "Error"
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
@@ -6948,39 +6967,39 @@
 "El nombre de la partida guardada no puede contener dos puntos, o barras "
 "inclinadas. Por favor, escoja un nombre diferente."
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr "Guardado"
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr "El juego ha sido guardado."
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr "Unidades"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr "Ingresos"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr "Mantenimiento"
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr "No tiene unidades disponibles para reclutar."
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr "Reclutar unidad"
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr "No tiene suficiente oro para reclutar a esta unidad."
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
@@ -6988,7 +7007,7 @@
 "¡Mi señor, esta unidad es veterana y tiene experiencia! ¿Realmente 
queréis "
 "licenciar a $noun?"
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
@@ -6996,19 +7015,19 @@
 "¡Mi señor, está unidad está a punto de subir de nivel! ¿Realmente 
queréis "
 "licenciar a $noun?"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr "ella"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr "él"
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr "Está separado de sus soldados y no puede reincorporarlos."
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
@@ -7016,91 +7035,91 @@
 "No hay tropas disponibles para reincorporar.\n"
 "(Debe tener veteranos supervivientes de escenarios previos.)"
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr "Debe tener al menos"
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr "piezas de oro para reincorporar a una unidad."
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr "Licenciar unidad"
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr "Seleccionar unidad"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr "Mensaje"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr "Mandarlo sólo a aliados"
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr "Lugar"
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr "Reclutas"
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr "Veteranos"
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr "Avances"
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr "Pérdidas"
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr "Muertos"
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr "Daño infligido"
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr "Daño recibido"
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr "Daño infligido (VE)"
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr "Daño recibido (VE)"
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr "Buscar"
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr "Orden:"
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr "Registro de conversaciones"
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr "No se encontró una etiquieta o unidad con la cadena «$search»."
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr "Poner etiqueta"
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr "Etiqueta"
 
@@ -7289,15 +7308,15 @@
 msgid "strikes"
 msgstr "ataques"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr "caótico"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr "legal"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr "neutral"
 
@@ -7308,10 +7327,3 @@
 #: src/widgets/file_chooser.cpp:173
 msgid "Deletion of the file failed."
 msgstr "Ha habido algún fallo en el proceso de borrado."
-
-#, fuzzy
-#~ msgid "Dwarvish Sentinel"
-#~ msgstr "Guardián de Acero"
-
-#~ msgid "Elvish Lady"
-#~ msgstr "Dama elfa"
Index: wesnoth/po/eu/wesnoth-editor.po
diff -u wesnoth/po/eu/wesnoth-editor.po:1.1 wesnoth/po/eu/wesnoth-editor.po:1.2
--- wesnoth/po/eu/wesnoth-editor.po:1.1 Fri Sep  3 15:49:56 2004
+++ wesnoth/po/eu/wesnoth-editor.po     Sat Sep 11 21:53:32 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-02 22:32+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
Index: wesnoth/po/eu/wesnoth-ei.po
diff -u wesnoth/po/eu/wesnoth-ei.po:1.2 wesnoth/po/eu/wesnoth-ei.po:1.3
--- wesnoth/po/eu/wesnoth-ei.po:1.2     Sat Sep  4 12:59:58 2004
+++ wesnoth/po/eu/wesnoth-ei.po Sat Sep 11 21:53:32 2004
@@ -20,11 +20,11 @@
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -36,36 +36,36 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -76,211 +76,211 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr "Ur Sakratua"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -291,72 +291,72 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -367,74 +367,74 @@
 "#Death of Volas"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -443,61 +443,61 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -510,114 +510,114 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -628,17 +628,17 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -649,27 +649,27 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -701,7 +701,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -734,11 +734,11 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -751,25 +751,26 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -777,48 +778,48 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -829,45 +830,45 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -880,7 +881,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -889,27 +890,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -921,67 +922,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -990,34 +991,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1025,29 +1026,29 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1056,21 +1057,21 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1078,57 +1079,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1136,20 +1137,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1157,31 +1158,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr "Beraz, zer egin beharko genuke orain?"
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1189,121 +1190,121 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1314,23 +1315,23 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1342,69 +1343,69 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1415,90 +1416,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1509,47 +1510,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1559,58 +1560,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -1623,192 +1624,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -1875,7 +1876,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -1886,10 +1887,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -1900,6 +1900,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/eu/wesnoth-httt.po
diff -u wesnoth/po/eu/wesnoth-httt.po:1.2 wesnoth/po/eu/wesnoth-httt.po:1.3
--- wesnoth/po/eu/wesnoth-httt.po:1.2   Sat Sep  4 12:59:58 2004
+++ wesnoth/po/eu/wesnoth-httt.po       Sat Sep 11 21:53:32 2004
@@ -20,11 +20,11 @@
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -36,70 +36,70 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 msgid "Then let us devise a battle plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 msgid "Well, we got out alive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
@@ -107,26 +107,26 @@
 "one another, or else all perish!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -135,11 +135,11 @@
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 msgid "But which way, Kalenz?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
@@ -148,45 +148,45 @@
 "place for the crossing."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -195,7 +195,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -203,7 +203,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -211,7 +211,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -220,7 +220,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -229,7 +229,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -238,13 +238,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -257,11 +257,11 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 msgid "The Bay of Pearls"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -272,103 +272,103 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 msgid "Very well. Be careful!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 msgid "But...but...how can this be happening to me?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 msgid "Who was that idiot?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 msgid "I am perfectly safe, friend!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@@ -376,131 +376,131 @@
 "may swallow up!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 msgid "Oh no! What shall we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 msgid "Very well. But how do I get there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 msgid "Blackwater Port"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -512,7 +512,7 @@
 "#Death of Sir Kaylan"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -520,35 +520,35 @@
 "they can ship supplies and weapons."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
@@ -556,30 +556,30 @@
 "to take you to safety."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 msgid "And the ship will take us to Anduin?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -589,54 +589,54 @@
 "though Elves will serve you better in rugged terrain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 msgid "We should embark now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 msgid "Crossroads"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 msgid ""
 "\n"
 "Victory:\n"
@@ -647,39 +647,39 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 msgid "The Dwarven Doors"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -690,223 +690,223 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 msgid "We can't get in! What should we do now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 msgid "Then we must make it to that tunnel!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 msgid "Ruarrrrr!!!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 msgid "A monster was hiding in that lake!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 msgid "All can I see are ruins and poor villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 msgid "He must be hiding in one of those villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 msgid "The Elven Council"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 msgid "We are indeed honored."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 msgid "And what say you, Elf-king?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
@@ -914,20 +914,20 @@
 "around her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -935,120 +935,120 @@
 "advisor and counselor, Delfador"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 msgid "And if I refuse to give it to him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 msgid "And what say you, Uradredia?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
@@ -1056,14 +1056,14 @@
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
@@ -1071,20 +1071,20 @@
 "off guard."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
@@ -1259,52 +1259,52 @@
 msgid "There can be no looking back. We must go quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 msgid "The Ford of Abez"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1315,52 +1315,52 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 msgid "Ruaarrrrrrrr!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 msgid "What is that?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
@@ -1368,11 +1368,11 @@
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 msgid "Really? So what happened, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
@@ -1380,44 +1380,44 @@
 "northern armies crossed and attacked us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 msgid "And then...we were defeated?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 msgid "That foolish boy killed himself."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 msgid "What do you mean?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were outnumbered, perhaps four to one. In "
@@ -1425,34 +1425,34 @@
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 msgid "So it is true, you did kill him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -1461,21 +1461,21 @@
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 msgid "Gryphon Mountain"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1486,87 +1486,87 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 msgid "What is this place? That is one big mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 msgid "Quickly, men! Onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 msgid "Let us continue onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 msgid "Hasty Alliance"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -1578,100 +1578,100 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 msgid "En garde!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 msgid "What in the world are you doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 msgid "You receive 200 pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 msgid "I can't believe it should end like this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 msgid "High King at Sea"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 msgid "Test of the Clans"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1684,134 +1684,134 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 msgid "Home of the North Elves"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1824,153 +1824,153 @@
 "#Turns run out before reaching the forest"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 msgid "There they are! Charge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 msgid "My lords! I have found you at last."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 msgid "Trouble? What kind of trouble?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 msgid "Come then, Konrad, let us go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 msgid "The Isle of Anduin"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 msgid ""
 "\n"
 "Victory:\n"
@@ -1981,64 +1981,64 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 msgid "I found someone hiding in the village!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 msgid "You can now recruit mages"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
@@ -2046,13 +2046,13 @@
 "stand trial for treason for training mages!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
@@ -2060,23 +2060,23 @@
 "treaty and attack Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 msgid "Isle of the Damned"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -2086,7 +2086,7 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
@@ -2094,105 +2094,105 @@
 "sails..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 msgid "The temple seems to be empty."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 msgid "Mountain Pass"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2204,26 +2204,26 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
@@ -2231,64 +2231,64 @@
 "dwarven villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 msgid "What do you say, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 msgid "Let us move onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 msgid "Muff Malal's Peninsula"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -2298,41 +2298,41 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 msgid "To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 msgid "Northern Winter"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2344,18 +2344,18 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
@@ -2363,20 +2363,20 @@
 "winter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
@@ -2384,37 +2384,37 @@
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 msgid "Plunging into the Darkness"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2425,132 +2425,132 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 msgid "Well, we...we..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 msgid "I am, sir."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@@ -2558,40 +2558,40 @@
 "better than hiding from the Orcs like worms."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 msgid "The Princess of Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 msgid "...and she sent her most able commander."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -2603,73 +2603,73 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 msgid "Maybe I was not using enough forces..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 msgid "Let me go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
@@ -2677,27 +2677,27 @@
 "a second time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 msgid "Return to Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2709,45 +2709,45 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 msgid "The Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -2759,73 +2759,73 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 msgid "At last! I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 msgid "Snow Plains"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2837,23 +2837,23 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 msgid "Swamp Of Dread"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2865,23 +2865,23 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 msgid "The Lost General"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2892,75 +2892,75 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 msgid "The sign says 'Guest quarters'."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 msgid "These passages seem to have been used recently."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 msgid "There is a big cave-in south of here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 msgid "The rocks are moving!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 msgid "Who goes there? Friend or foe?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
@@ -2968,17 +2968,17 @@
 "die. Now I will get revenge on you all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -2987,15 +2987,15 @@
 "your quest than I did!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 msgid "The earth shakes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 msgid "The Siege of Elensefar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -3005,134 +3005,134 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 msgid "Hmm...I have to consider this..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 msgid "Very well. You may join us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 msgid "Greetings, friend."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
 "to make the king a magnificent scepter. It took their finest smiths years to "
@@ -3142,45 +3142,45 @@
 "great caverns."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 msgid "But what has this to do with me?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 msgid "We will help you get it, my lord."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 msgid "Me? King?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3191,71 +3191,71 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 msgid "There are just so many! What shall we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 msgid "Let us hold them off as long as we can!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 msgid "I have come once again to aid you, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 msgid "Yes! We have fought them off!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
@@ -3263,13 +3263,13 @@
 "nothing but help you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
@@ -3277,50 +3277,50 @@
 "able to ford the river in winter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 msgid "May he rest peacefully!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 msgid "Indeed! Let us go from here!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 msgid "The Valley of Statues"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -3331,120 +3331,120 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 msgid "Halt! You will not pass by this way!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 msgid "All I can see in here is a large mirror!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 msgid "Very well, I'll smash it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 msgid "Fall on them men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 msgid "What happened there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
Index: wesnoth/po/eu/wesnoth-sotbe.po
diff -u wesnoth/po/eu/wesnoth-sotbe.po:1.2 wesnoth/po/eu/wesnoth-sotbe.po:1.3
--- wesnoth/po/eu/wesnoth-sotbe.po:1.2  Sat Sep  4 12:59:58 2004
+++ wesnoth/po/eu/wesnoth-sotbe.po      Sat Sep 11 21:53:32 2004
@@ -20,11 +20,11 @@
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -35,113 +35,113 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 msgid "Transport Galleon"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 msgid "Transport"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 msgid "So here is Tirigaz."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 msgid "I love this strategy, chief!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 msgid "Aaaargh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -153,110 +153,111 @@
 "#Death of Inarix"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 msgid "The Desert of Death"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -267,51 +268,51 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 msgid "End Of Peace"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -321,132 +322,132 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 msgid "The battle begun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 msgid "Hurrah!  Victory!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 msgid "What should be do, chief?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 msgid "Ah!  They are no match against my mace."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 msgid "We must do something!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 msgid "Shan Taum The Smug"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -457,110 +458,110 @@
 "#Death of a shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 msgid "Well, ermmm..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 msgid "Really?  But my people..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
@@ -568,15 +569,15 @@
 "on it."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 msgid "Silent Forest"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -587,67 +588,67 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 msgid "Some people say these woods are haunted."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 msgid "The Siege Of Barag Gór"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -660,121 +661,121 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 msgid "Here is Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 msgid "I have a subtle plan, chief."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 msgid "Which plan?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 msgid "..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 msgid "They are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 msgid "To the harbour of Tirigaz"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 msgid ""
 "\n"
 "Victory:\n"
@@ -786,61 +787,61 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 msgid "Shut up, I just heard something."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 msgid "Ahhh, that was yummy!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 msgid "Err... well..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 msgid "Toward Mountains of Haag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -850,117 +851,117 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 msgid "Father!  Oh no!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 msgid "Oh no, I'm defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 msgid "Argh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
@@ -990,10 +991,10 @@
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
Index: wesnoth/po/eu/wesnoth-tdh.po
diff -u wesnoth/po/eu/wesnoth-tdh.po:1.2 wesnoth/po/eu/wesnoth-tdh.po:1.3
--- wesnoth/po/eu/wesnoth-tdh.po:1.2    Sat Sep  4 12:59:58 2004
+++ wesnoth/po/eu/wesnoth-tdh.po        Sat Sep 11 21:53:32 2004
@@ -20,11 +20,11 @@
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -34,29 +34,29 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 msgid "Argh! I die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 msgid "Brother Against Brother"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -66,99 +66,99 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 msgid "It is over. I am doomed."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 msgid "Didn't I tell you so?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 msgid "And by my own hands you died!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 msgid "Now you shall die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 msgid "Confrontation"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -168,7 +168,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
@@ -176,22 +176,22 @@
 "outlying areas, his troops were many but untrained."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
@@ -199,82 +199,82 @@
 "best hope was now to flee into the mountains."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 msgid "I shall slay you myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 msgid "So this is death... the cold, black void"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 msgid "Return to your master, dark fiend!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 msgid "Crelanu's Book"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -284,80 +284,80 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 msgid "I side not with either of you!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 msgid "What? I can't die! Noooo!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 msgid "I die a terrible death... not knowing why."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 msgid "Inside the Tower"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -366,93 +366,93 @@
 "#Death of Gwiti Ha'atel"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 msgid "There's a secret door here! This must be the library."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 msgid "Blast it, the chest is empty!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 msgid "Gack! This chest contains holy water!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 msgid "Look at what the mages were guarding!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 msgid "A pile of assorted coins is here!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 msgid "Congratulations! All your revenants survived."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 msgid "Mages and Elves"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -463,14 +463,14 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
 "where the greatest mages once studied."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
 "find the Tower of Kaleon here, filled with the secrets of ancient mages. "
@@ -478,65 +478,65 @@
 "Wesnoth."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 msgid "Not born is the one that could challenge me!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 msgid "A curse upon that foul necromancer!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 msgid "The Skull of Agarash"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -546,74 +546,74 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 msgid "Gwitiii...Gwiti!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 msgid "Speak on."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
 "it and your power will grow greater by far."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 msgid "That skull is powerless!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 msgid "That is not the skull of Agarash!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -623,51 +623,51 @@
 "#Death of Tanar"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr ""
 
Index: wesnoth/po/eu/wesnoth-trow.po
diff -u wesnoth/po/eu/wesnoth-trow.po:1.2 wesnoth/po/eu/wesnoth-trow.po:1.3
--- wesnoth/po/eu/wesnoth-trow.po:1.2   Sat Sep  4 12:59:58 2004
+++ wesnoth/po/eu/wesnoth-trow.po       Sat Sep 11 21:53:32 2004
@@ -20,12 +20,12 @@
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -36,50 +36,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -91,70 +91,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -162,155 +163,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -320,82 +321,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -403,82 +404,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -487,59 +488,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -547,65 +548,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -613,7 +614,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -622,34 +623,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -657,11 +658,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -669,19 +670,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -692,119 +693,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -819,24 +820,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -844,18 +845,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -865,7 +866,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -874,7 +875,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -882,199 +883,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1085,278 +1086,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1364,91 +1365,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1460,161 +1647,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1626,81 +1813,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1712,154 +1901,154 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1868,20 +2057,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1889,90 +2078,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1980,40 +2169,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2022,31 +2211,346 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+msgid "Charge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2084,35 +2588,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2123,50 +2627,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2174,121 +2678,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2296,45 +2800,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2342,7 +2846,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2351,14 +2855,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2366,20 +2870,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2390,93 +2894,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2488,89 +2992,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2582,13 +3086,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2596,123 +3100,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2722,127 +3226,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2853,7 +3357,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2861,80 +3365,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2942,24 +3446,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2967,49 +3471,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3017,46 +3521,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3064,24 +3568,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3089,7 +3593,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3097,83 +3601,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3181,140 +3685,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3325,177 +3829,171 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/eu/wesnoth.po
diff -u wesnoth/po/eu/wesnoth.po:1.2 wesnoth/po/eu/wesnoth.po:1.3
--- wesnoth/po/eu/wesnoth.po:1.2        Sat Sep  4 10:42:48 2004
+++ wesnoth/po/eu/wesnoth.po    Sat Sep 11 21:53:32 2004
@@ -8,7 +8,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-02 21:57+0200\n"
 "Last-Translator:  Alfredo Beaumont Sainz <address@hidden>\n"
 "Language-Team: Basque\n"
@@ -199,7 +199,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -834,10 +834,74 @@
 "connected to the keep your leader is on."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:73
+#, fuzzy
+msgid "Recruit a unit"
+msgstr "Hurrengo unitatea"
+
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+msgid "What do I do next?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid "How do I recruit units?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid "What's a leader?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid "What happens when I recruit a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
@@ -845,10 +909,40 @@
 "corner."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:94
+#, fuzzy
+msgid "End your turn"
+msgstr "Bukatu unitatearen txanda"
+
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid "What happens when I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:110
 msgid ""
 "Your next task is to move your Elvish Fighter. To move a unit, first select "
@@ -856,6 +950,10 @@
 "next to the Elvish Shaman, Merle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:112
+msgid "Move your Elvish Fighter next to Merle"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
 "Excellent! You have successfully moved your Elvish Fighter. However, since "
@@ -863,6 +961,52 @@
 "this is called the 'zone of control'."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
 "Now, you need to attack with your fighter. To attack, first select a unit, "
@@ -870,10 +1014,61 @@
 "then see the attack options box, where you must select an attack to use."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:148
+msgid "Attack Merle"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
 msgstr ""
@@ -885,20 +1080,93 @@
 "advances to the next level, and becomes more powerful."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:193
+msgid "Move your fighter onto a village"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:215
 msgid ""
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
 "repeatedly."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:217
+msgid "Defeat Merle"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
 msgid ""
@@ -917,6 +1185,38 @@
 msgid "You have successfully completed the first training scenario."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
@@ -927,6 +1227,11 @@
 msgid "Yes"
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
@@ -934,6 +1239,10 @@
 "in a mock battle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
@@ -970,6 +1279,41 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+msgid "En guarde!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid "What happens when I recall a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:100
 msgid ""
 "You may notice that your units have slightly different statistics than the "
@@ -977,33 +1321,225 @@
 "assigned traits."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid "What do traits do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
 "have less than 0 gold, you cannot recruit or recall."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
 "units of different alignments can inflict upon each other."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:143
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:171
 msgid ""
 "Many units have a specialty which changes the rules of play in some way."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:195
 msgid ""
 "Some objects change the statistics of the unit that triggered them. One of "
@@ -1011,6 +1547,32 @@
 "To see his new combat statistics, look at the Status Table."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
@@ -1025,20 +1587,32 @@
 "multiplayer."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
 msgstr ""
 
 #: data/scenarios/tutorial/utils.cfg:44
@@ -1857,15 +2431,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -1941,8 +2515,8 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
 msgid "skirmisher"
 msgstr ""
 
@@ -1953,8 +2527,8 @@
 "their enemies from long range."
 msgstr ""
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -1978,11 +2552,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2031,7 +2605,8 @@
 msgid "blade"
 msgstr ""
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr ""
@@ -2187,10 +2762,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2215,10 +2791,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -2299,11 +2875,12 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 msgid "spear"
 msgstr ""
@@ -2441,8 +3018,8 @@
 "came back to this world as Death Knights."
 msgstr ""
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr ""
 
@@ -2631,17 +3208,17 @@
 
 #: data/units/Dwarvish_Berserker.cfg:16
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr ""
 
@@ -2656,8 +3233,8 @@
 "of arcane Dwarvish technology."
 msgstr ""
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr ""
 
@@ -2673,12 +3250,12 @@
 "than compensate."
 msgstr ""
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
 msgstr ""
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr ""
 
@@ -2686,12 +3263,12 @@
 msgid "Dwarvish Guardsman"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -2702,14 +3279,14 @@
 msgid "Dwarvish Lord"
 msgstr "Ipotx Jauna"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
 "Their fine armor is made of the strong alloys crafted by their kin."
 msgstr ""
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr ""
 
@@ -2733,11 +3310,22 @@
 msgid "Lightning bolt"
 msgstr ""
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Ipotx Borrokalaria"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -2748,7 +3336,7 @@
 msgid "Dwarvish Steelclad"
 msgstr ""
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
@@ -2766,7 +3354,7 @@
 "their impact is unmatched."
 msgstr ""
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr ""
 
@@ -2779,10 +3367,10 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr ""
 
@@ -2900,6 +3488,14 @@
 "devastating balls of fire at long range."
 msgstr ""
 
+#: data/units/Elvish_Lady.cfg:4
+msgid "Elvish Lady"
+msgstr ""
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr ""
+
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
 msgstr ""
@@ -3089,10 +3685,6 @@
 msgid "Galleon"
 msgstr ""
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr ""
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr ""
@@ -3808,8 +4400,8 @@
 "of superior forces."
 msgstr ""
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -4412,51 +5004,51 @@
 msgid "+French Translation"
 msgstr "+Frantses Itzulpena"
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr "+Aleman Itzulpena"
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr "+Hungariera Itzulpena"
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr "+Italiera Itzulpena"
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr "+Norvegiera Itzulpena"
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr "+Poloniera Itzulpena"
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr "+Portuges Itzulpena"
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr "+Eslovakiera Itzulpena"
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr "+Gaztelania Itzulpena"
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr "+Suediera Itzulpena"
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr "+Laguntzaileak"
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Itxi"
 
@@ -4586,11 +5178,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr "Kanpaina"
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr ""
 
@@ -4602,7 +5194,7 @@
 msgid "replay"
 msgstr "errepikatu"
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr "Txanda"
 
@@ -4610,7 +5202,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr "Zailtasuna"
 
@@ -4663,33 +5255,33 @@
 msgstr ""
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr "maila"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr ""
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr ""
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr "Mugimenduak"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
 
@@ -4701,7 +5293,7 @@
 msgid "invisible"
 msgstr ""
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr "Vera.ttf"
 
@@ -4709,11 +5301,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Izena:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Ezin izan da jokua gorde"
 
@@ -4721,74 +5313,74 @@
 msgid "Do you want to save your game?"
 msgstr "Zure jokua gorde nahi duzu?"
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr "Aukeratu jolastu nahi duzun kanpaina:"
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr "Hautatu zailtasun maila:"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr "Hizkuntza"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr "Aukeratu zure lehentasunezko hizkuntza"
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr "Ezin izan da bideoa hasieratu. Irtetzen.\n"
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr "Ezin izan da letra-tipoak hasieratu. Irtetzen.\n"
 
@@ -4812,11 +5404,11 @@
 msgid "attacks"
 msgstr ""
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr ""
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr ""
 
@@ -4880,7 +5472,7 @@
 msgid "End Unit Turn"
 msgstr "Bukatu unitatearen txanda"
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr "Burua"
 
@@ -4916,7 +5508,7 @@
 msgid "Unit Description"
 msgstr "Unitatearen deskribapena"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr "Unitatea berrizendatu"
 
@@ -4968,11 +5560,11 @@
 msgid "Scenario Objectives"
 msgstr ""
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr ""
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr ""
 
@@ -5108,7 +5700,7 @@
 msgid "The End"
 msgstr ""
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr ""
 
@@ -5140,7 +5732,7 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr ""
 
@@ -5293,8 +5885,8 @@
 msgstr ""
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr ""
 
@@ -5517,208 +6109,208 @@
 msgid "It is now your turn"
 msgstr ""
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr ""
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr ""
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr ""
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr ""
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr ""
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr ""
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr ""
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr ""
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr ""
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr ""
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr ""
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr ""
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr ""
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr ""
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr ""
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr ""
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr ""
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr ""
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr ""
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr ""
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr ""
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr ""
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr ""
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr ""
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr ""
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr ""
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr ""
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr ""
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr ""
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr ""
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr ""
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr ""
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr ""
 
@@ -5894,15 +6486,15 @@
 msgid "strikes"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr ""
 
Index: wesnoth/po/fi/wesnoth-editor.po
diff -u wesnoth/po/fi/wesnoth-editor.po:1.1 wesnoth/po/fi/wesnoth-editor.po:1.2
--- wesnoth/po/fi/wesnoth-editor.po:1.1 Fri Sep  3 15:49:57 2004
+++ wesnoth/po/fi/wesnoth-editor.po     Sat Sep 11 21:53:32 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-02 22:32+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
Index: wesnoth/po/fi/wesnoth-ei.po
diff -u wesnoth/po/fi/wesnoth-ei.po:1.2 wesnoth/po/fi/wesnoth-ei.po:1.3
--- wesnoth/po/fi/wesnoth-ei.po:1.2     Sat Sep  4 12:59:58 2004
+++ wesnoth/po/fi/wesnoth-ei.po Sat Sep 11 21:53:32 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,36 +37,36 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -77,211 +77,211 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -292,72 +292,72 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -368,74 +368,74 @@
 "#Death of Volas"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -444,61 +444,61 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -511,114 +511,114 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -629,17 +629,17 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -650,27 +650,27 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -702,7 +702,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -735,11 +735,11 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -752,25 +752,26 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -778,48 +779,48 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -830,45 +831,45 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -881,7 +882,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -890,27 +891,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -922,67 +923,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -991,34 +992,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1026,29 +1027,29 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1057,21 +1058,21 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1079,57 +1080,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1137,20 +1138,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1158,31 +1159,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1190,121 +1191,121 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1315,23 +1316,23 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1343,69 +1344,69 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1416,90 +1417,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1510,47 +1511,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1560,58 +1561,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -1624,192 +1625,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -1876,7 +1877,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -1887,10 +1888,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -1901,6 +1901,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/fi/wesnoth-httt.po
diff -u wesnoth/po/fi/wesnoth-httt.po:1.2 wesnoth/po/fi/wesnoth-httt.po:1.3
--- wesnoth/po/fi/wesnoth-httt.po:1.2   Sat Sep  4 12:59:58 2004
+++ wesnoth/po/fi/wesnoth-httt.po       Sat Sep 11 21:53:32 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,70 +37,70 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 msgid "Then let us devise a battle plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 msgid "Well, we got out alive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
@@ -108,26 +108,26 @@
 "one another, or else all perish!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -136,11 +136,11 @@
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 msgid "But which way, Kalenz?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
@@ -149,45 +149,45 @@
 "place for the crossing."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -196,7 +196,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -204,7 +204,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -212,7 +212,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -221,7 +221,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -230,7 +230,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -239,13 +239,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -258,11 +258,11 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 msgid "The Bay of Pearls"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -273,103 +273,103 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 msgid "Very well. Be careful!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 msgid "But...but...how can this be happening to me?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 msgid "Who was that idiot?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 msgid "I am perfectly safe, friend!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@@ -377,131 +377,131 @@
 "may swallow up!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 msgid "Oh no! What shall we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 msgid "Very well. But how do I get there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 msgid "Blackwater Port"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -513,7 +513,7 @@
 "#Death of Sir Kaylan"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -521,35 +521,35 @@
 "they can ship supplies and weapons."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
@@ -557,30 +557,30 @@
 "to take you to safety."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 msgid "And the ship will take us to Anduin?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -590,54 +590,54 @@
 "though Elves will serve you better in rugged terrain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 msgid "We should embark now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 msgid "Crossroads"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 msgid ""
 "\n"
 "Victory:\n"
@@ -648,39 +648,39 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 msgid "The Dwarven Doors"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -691,223 +691,223 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 msgid "We can't get in! What should we do now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 msgid "Then we must make it to that tunnel!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 msgid "Ruarrrrr!!!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 msgid "A monster was hiding in that lake!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 msgid "All can I see are ruins and poor villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 msgid "He must be hiding in one of those villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 msgid "The Elven Council"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 msgid "We are indeed honored."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 msgid "And what say you, Elf-king?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
@@ -915,20 +915,20 @@
 "around her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -936,120 +936,120 @@
 "advisor and counselor, Delfador"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 msgid "And if I refuse to give it to him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 msgid "And what say you, Uradredia?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
@@ -1057,14 +1057,14 @@
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
@@ -1072,20 +1072,20 @@
 "off guard."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
@@ -1260,7 +1260,7 @@
 msgid "There can be no looking back. We must go quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 #, fuzzy
 msgid "Epilogue"
 msgstr ""
@@ -1268,48 +1268,48 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "rutto"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 msgid "The Ford of Abez"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1320,52 +1320,52 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 msgid "Ruaarrrrrrrr!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 msgid "What is that?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
@@ -1373,11 +1373,11 @@
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 msgid "Really? So what happened, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
@@ -1385,44 +1385,44 @@
 "northern armies crossed and attacked us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 msgid "And then...we were defeated?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 msgid "That foolish boy killed himself."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 msgid "What do you mean?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were outnumbered, perhaps four to one. In "
@@ -1430,34 +1430,34 @@
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 msgid "So it is true, you did kill him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -1466,21 +1466,21 @@
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 msgid "Gryphon Mountain"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1491,87 +1491,87 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 msgid "What is this place? That is one big mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 msgid "Quickly, men! Onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 msgid "Let us continue onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 msgid "Hasty Alliance"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -1583,100 +1583,100 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 msgid "En garde!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 msgid "What in the world are you doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 msgid "You receive 200 pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 msgid "I can't believe it should end like this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 msgid "High King at Sea"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 msgid "Test of the Clans"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1689,134 +1689,134 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 msgid "Home of the North Elves"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1829,153 +1829,153 @@
 "#Turns run out before reaching the forest"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 msgid "There they are! Charge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 msgid "My lords! I have found you at last."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 msgid "Trouble? What kind of trouble?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 msgid "Come then, Konrad, let us go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 msgid "The Isle of Anduin"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 msgid ""
 "\n"
 "Victory:\n"
@@ -1986,64 +1986,64 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 msgid "I found someone hiding in the village!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 msgid "You can now recruit mages"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
@@ -2051,13 +2051,13 @@
 "stand trial for treason for training mages!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
@@ -2065,23 +2065,23 @@
 "treaty and attack Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 msgid "Isle of the Damned"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -2091,7 +2091,7 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
@@ -2099,105 +2099,105 @@
 "sails..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 msgid "The temple seems to be empty."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 msgid "Mountain Pass"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2209,26 +2209,26 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
@@ -2236,64 +2236,64 @@
 "dwarven villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 msgid "What do you say, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 msgid "Let us move onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 msgid "Muff Malal's Peninsula"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -2303,41 +2303,41 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 msgid "To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 msgid "Northern Winter"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2349,18 +2349,18 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
@@ -2368,20 +2368,20 @@
 "winter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
@@ -2389,37 +2389,37 @@
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 msgid "Plunging into the Darkness"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2430,132 +2430,132 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 msgid "Well, we...we..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 msgid "I am, sir."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@@ -2563,40 +2563,40 @@
 "better than hiding from the Orcs like worms."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 msgid "The Princess of Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 msgid "...and she sent her most able commander."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -2608,73 +2608,73 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 msgid "Maybe I was not using enough forces..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 msgid "Let me go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
@@ -2682,27 +2682,27 @@
 "a second time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 msgid "Return to Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2714,45 +2714,45 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 msgid "The Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -2764,73 +2764,73 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 msgid "At last! I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 msgid "Snow Plains"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2842,23 +2842,23 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 msgid "Swamp Of Dread"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2870,23 +2870,23 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 msgid "The Lost General"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2897,75 +2897,75 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 msgid "The sign says 'Guest quarters'."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 msgid "These passages seem to have been used recently."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 msgid "There is a big cave-in south of here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 msgid "The rocks are moving!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 msgid "Who goes there? Friend or foe?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
@@ -2973,17 +2973,17 @@
 "die. Now I will get revenge on you all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -2992,15 +2992,15 @@
 "your quest than I did!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 msgid "The earth shakes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 msgid "The Siege of Elensefar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -3010,134 +3010,134 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 msgid "Hmm...I have to consider this..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 msgid "Very well. You may join us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 msgid "Greetings, friend."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
 "to make the king a magnificent scepter. It took their finest smiths years to "
@@ -3147,45 +3147,45 @@
 "great caverns."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 msgid "But what has this to do with me?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 msgid "We will help you get it, my lord."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 msgid "Me? King?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3196,71 +3196,71 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 msgid "There are just so many! What shall we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 msgid "Let us hold them off as long as we can!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 msgid "I have come once again to aid you, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 msgid "Yes! We have fought them off!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
@@ -3268,13 +3268,13 @@
 "nothing but help you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
@@ -3282,50 +3282,50 @@
 "able to ford the river in winter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 msgid "May he rest peacefully!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 msgid "Indeed! Let us go from here!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 msgid "The Valley of Statues"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -3336,120 +3336,120 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 msgid "Halt! You will not pass by this way!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 msgid "All I can see in here is a large mirror!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 msgid "Very well, I'll smash it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 msgid "Fall on them men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 msgid "What happened there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
Index: wesnoth/po/fi/wesnoth-sotbe.po
diff -u wesnoth/po/fi/wesnoth-sotbe.po:1.2 wesnoth/po/fi/wesnoth-sotbe.po:1.3
--- wesnoth/po/fi/wesnoth-sotbe.po:1.2  Sat Sep  4 12:59:58 2004
+++ wesnoth/po/fi/wesnoth-sotbe.po      Sat Sep 11 21:53:32 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -36,113 +36,113 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 msgid "Transport Galleon"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 msgid "Transport"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 msgid "So here is Tirigaz."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 msgid "I love this strategy, chief!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 msgid "Aaaargh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -154,110 +154,111 @@
 "#Death of Inarix"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 msgid "The Desert of Death"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -268,51 +269,51 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 msgid "End Of Peace"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -322,132 +323,132 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 msgid "The battle begun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 msgid "Hurrah!  Victory!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 msgid "What should be do, chief?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 msgid "Ah!  They are no match against my mace."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 msgid "We must do something!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 msgid "Shan Taum The Smug"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -458,110 +459,110 @@
 "#Death of a shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 msgid "Well, ermmm..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 msgid "Really?  But my people..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
@@ -569,15 +570,15 @@
 "on it."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 msgid "Silent Forest"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -588,67 +589,67 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 msgid "Some people say these woods are haunted."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 msgid "The Siege Of Barag Gór"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -661,121 +662,121 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 msgid "Here is Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 msgid "I have a subtle plan, chief."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 msgid "Which plan?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 msgid "..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 msgid "They are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 msgid "To the harbour of Tirigaz"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 msgid ""
 "\n"
 "Victory:\n"
@@ -787,61 +788,61 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 msgid "Shut up, I just heard something."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 msgid "Ahhh, that was yummy!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 msgid "Err... well..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 msgid "Toward Mountains of Haag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -857,117 +858,117 @@
 "#Death of Kapou'e\n"
 "#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 msgid "Father!  Oh no!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 msgid "Oh no, I'm defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 msgid "Argh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
@@ -997,10 +998,10 @@
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
Index: wesnoth/po/fi/wesnoth-tdh.po
diff -u wesnoth/po/fi/wesnoth-tdh.po:1.2 wesnoth/po/fi/wesnoth-tdh.po:1.3
--- wesnoth/po/fi/wesnoth-tdh.po:1.2    Sat Sep  4 12:59:58 2004
+++ wesnoth/po/fi/wesnoth-tdh.po        Sat Sep 11 21:53:32 2004
@@ -31,11 +31,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -45,29 +45,29 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 msgid "Argh! I die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 msgid "Brother Against Brother"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -77,99 +77,99 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 msgid "It is over. I am doomed."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 msgid "Didn't I tell you so?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 msgid "And by my own hands you died!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 msgid "Now you shall die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 msgid "Confrontation"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -179,7 +179,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
@@ -190,22 +190,22 @@
 "by Leonard. The general of several outlying areas, his troops were many but "
 "untrained."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
@@ -216,82 +216,82 @@
 "neglected to send word. Luckily, behind him came one whose name was a bane "
 "to the undead: Lord Aretu."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 msgid "I shall slay you myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 msgid "So this is death... the cold, black void"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 msgid "Return to your master, dark fiend!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 msgid "Crelanu's Book"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -301,80 +301,80 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 msgid "I side not with either of you!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 msgid "What? I can't die! Noooo!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 msgid "I die a terrible death... not knowing why."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 msgid "Inside the Tower"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -383,93 +383,93 @@
 "#Death of Gwiti Ha'atel"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 msgid "There's a secret door here! This must be the library."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 msgid "Blast it, the chest is empty!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 msgid "Gack! This chest contains holy water!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 msgid "Look at what the mages were guarding!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 msgid "A pile of assorted coins is here!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 msgid "Congratulations! All your revenants survived."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 msgid "Mages and Elves"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -480,14 +480,14 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
 "where the greatest mages once studied."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
 "find the Tower of Kaleon here, filled with the secrets of ancient mages. "
@@ -495,65 +495,65 @@
 "Wesnoth."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 msgid "Not born is the one that could challenge me!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 msgid "A curse upon that foul necromancer!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 msgid "The Skull of Agarash"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -563,31 +563,31 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 msgid "Gwitiii...Gwiti!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 msgid "Speak on."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
@@ -597,43 +597,43 @@
 "skulls, as is their custom. But one of these is the Skull of Agarash - which "
 "once was mine. Take it and your power will grow greater by far."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 msgid "That skull is powerless!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 msgid "That is not the skull of Agarash!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -643,51 +643,51 @@
 "#Death of Tanar"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr ""
 
Index: wesnoth/po/fi/wesnoth-trow.po
diff -u wesnoth/po/fi/wesnoth-trow.po:1.2 wesnoth/po/fi/wesnoth-trow.po:1.3
--- wesnoth/po/fi/wesnoth-trow.po:1.2   Sat Sep  4 12:59:58 2004
+++ wesnoth/po/fi/wesnoth-trow.po       Sat Sep 11 21:53:32 2004
@@ -21,12 +21,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,50 +37,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -92,70 +92,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -163,155 +164,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -321,82 +322,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -404,82 +405,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -488,59 +489,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -548,65 +549,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -614,7 +615,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -623,34 +624,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -658,11 +659,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -670,19 +671,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -693,119 +694,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -820,24 +821,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -845,18 +846,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -866,7 +867,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -875,7 +876,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -883,199 +884,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1086,278 +1087,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1365,91 +1366,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1461,161 +1648,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1627,81 +1814,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1713,154 +1902,154 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1869,20 +2058,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1890,90 +2079,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1981,40 +2170,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2023,31 +2212,346 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+msgid "Charge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2085,35 +2589,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2124,50 +2628,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2175,121 +2679,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2297,45 +2801,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2343,7 +2847,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2352,14 +2856,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2367,20 +2871,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2391,93 +2895,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2489,89 +2993,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr "Ei!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2583,13 +3087,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2597,123 +3101,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2723,127 +3227,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2854,7 +3358,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2862,80 +3366,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2943,24 +3447,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2968,49 +3472,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3018,46 +3522,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3065,24 +3569,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3090,7 +3594,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3098,83 +3602,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3182,140 +3686,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3326,177 +3830,171 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/fi/wesnoth.po
diff -u wesnoth/po/fi/wesnoth.po:1.2 wesnoth/po/fi/wesnoth.po:1.3
--- wesnoth/po/fi/wesnoth.po:1.2        Sat Sep  4 10:42:48 2004
+++ wesnoth/po/fi/wesnoth.po    Sat Sep 11 21:53:32 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-08-08 15:00+0200\n"
 "Last-Translator: Pasi Kallinen <address@hidden>\n"
 "Language-Team: none\n"
@@ -234,7 +234,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -869,10 +869,75 @@
 "connected to the keep your leader is on."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:73
+#, fuzzy
+msgid "Recruit a unit"
+msgstr "Värvää yksikkö"
+
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr "Hyvä! Värväsit juuri Elvish Fighter -yksikön."
 
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+msgid "What do I do next?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+#, fuzzy
+msgid "How do I recruit units?"
+msgstr "Värvää yksikkö"
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid "What's a leader?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid "What happens when I recruit a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
@@ -880,10 +945,40 @@
 "corner."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:94
+#, fuzzy
+msgid "End your turn"
+msgstr "On sinun vuorosi"
+
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr "Olet onnistuneesti lopettanut vuorosi."
 
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid "What happens when I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:110
 msgid ""
 "Your next task is to move your Elvish Fighter. To move a unit, first select "
@@ -891,6 +986,11 @@
 "next to the Elvish Shaman, Merle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:112
+#, fuzzy
+msgid "Move your Elvish Fighter next to Merle"
+msgstr "Siirrä taistelijasi kylään."
+
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
 "Excellent! You have successfully moved your Elvish Fighter. However, since "
@@ -898,6 +998,52 @@
 "this is called the 'zone of control'."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
 "Now, you need to attack with your fighter. To attack, first select a unit, "
@@ -905,10 +1051,62 @@
 "then see the attack options box, where you must select an attack to use."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:148
+#, fuzzy
+msgid "Attack Merle"
+msgstr "Hyökkääjä"
+
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr "Olet onnistuneesti hyökännyt Merleä vastaan."
 
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
 msgstr "Vuoron loppu. Odota että Merle hyökkää."
@@ -920,20 +1118,95 @@
 "advances to the next level, and becomes more powerful."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
 msgstr "Siirrä taistelijasi kylään."
 
+#: data/scenarios/tutorial/tutorial1.cfg:193
+#, fuzzy
+msgid "Move your fighter onto a village"
+msgstr "Siirrä taistelijasi kylään."
+
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
 msgstr "Kylät parantavat vierailevia yksiköitä."
 
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:215
 msgid ""
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
 "repeatedly."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:217
+#, fuzzy
+msgid "Defeat Merle"
+msgstr "Tappio"
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
 msgid ""
@@ -957,6 +1230,38 @@
 msgstr ""
 "Olet onnistuneesti suorittanut ensimmäisen harjoitteluskenaarion loppuun."
 
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
@@ -967,6 +1272,11 @@
 msgid "Yes"
 msgstr "Kyllä"
 
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
@@ -974,6 +1284,10 @@
 "in a mock battle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
@@ -1010,6 +1324,42 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+msgid "En guarde!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+#, fuzzy
+msgid "What happens when I recall a unit?"
+msgstr "kultapalaa voidaksesi kutsua yksikön takaisin"
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:100
 msgid ""
 "You may notice that your units have slightly different statistics than the "
@@ -1017,12 +1367,68 @@
 "assigned traits."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid "What do traits do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
 "have less than 0 gold, you cannot recruit or recall."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
@@ -1031,23 +1437,159 @@
 "Aurinko laskee. Päivän ja yön vaihtelu vaikuttaa miten paljon eri yksiköt 
"
 "tekevät toisilleen vahinkoa."
 
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:143
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
 msgstr ""
 "Jokaisella heksaruudulla on maastotyyppi, mikä antaa sille tiettyjä "
 "ominaisuuksia."
 
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:171
 msgid ""
 "Many units have a specialty which changes the rules of play in some way."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:195
 msgid ""
 "Some objects change the statistics of the unit that triggered them. One of "
@@ -1055,6 +1597,32 @@
 "To see his new combat statistics, look at the Status Table."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
@@ -1072,22 +1640,34 @@
 "viimeisen harjoitteluskenaarion. Seuraavaksi voit haluta aloittaa kampanjan, "
 "tai pelata moninpelejä."
 
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
-msgstr "Se oli hyvin selitetty! Mutta.."
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
+msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
 msgstr ""
 
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
+msgstr "Se oli hyvin selitetty! Mutta.."
+
 #: data/scenarios/tutorial/utils.cfg:44
 msgid ""
 "@Skills covered:\n"
@@ -2016,15 +2596,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2100,8 +2680,8 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
 msgid "skirmisher"
 msgstr "kahakointi"
 
@@ -2112,8 +2692,8 @@
 "their enemies from long range."
 msgstr ""
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2137,11 +2717,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2190,7 +2770,8 @@
 msgid "blade"
 msgstr "teräase"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr "puukotus"
@@ -2347,10 +2928,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2375,10 +2957,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -2459,11 +3041,12 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 msgid "spear"
 msgstr "keihäs"
@@ -2602,8 +3185,8 @@
 "came back to this world as Death Knights."
 msgstr ""
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr "taistelukirves"
 
@@ -2792,17 +3375,17 @@
 
 #: data/units/Dwarvish_Berserker.cfg:16
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr "berserkki"
 
@@ -2817,8 +3400,8 @@
 "of arcane Dwarvish technology."
 msgstr ""
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr ""
 
@@ -2834,12 +3417,12 @@
 "than compensate."
 msgstr ""
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
 msgstr "kirves"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr "vasara"
 
@@ -2847,12 +3430,12 @@
 msgid "Dwarvish Guardsman"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr "vankkumaton"
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -2863,14 +3446,14 @@
 msgid "Dwarvish Lord"
 msgstr ""
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
 "Their fine armor is made of the strong alloys crafted by their kin."
 msgstr ""
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr "piilukirves"
 
@@ -2894,11 +3477,21 @@
 msgid "Lightning bolt"
 msgstr ""
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+msgid "Dwarvish Sentinel"
+msgstr ""
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -2909,7 +3502,7 @@
 msgid "Dwarvish Steelclad"
 msgstr ""
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
@@ -2927,7 +3520,7 @@
 "their impact is unmatched."
 msgstr ""
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr ""
 
@@ -2940,10 +3533,10 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr ""
 
@@ -3061,6 +3654,14 @@
 "devastating balls of fire at long range."
 msgstr ""
 
+#: data/units/Elvish_Lady.cfg:4
+msgid "Elvish Lady"
+msgstr ""
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr ""
+
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
 msgstr ""
@@ -3250,10 +3851,6 @@
 msgid "Galleon"
 msgstr ""
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr ""
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr ""
@@ -3969,8 +4566,8 @@
 "of superior forces."
 msgstr ""
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -4574,51 +5171,51 @@
 msgid "+French Translation"
 msgstr ""
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr ""
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr ""
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr ""
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr ""
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr ""
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Sulje"
 
@@ -4752,11 +5349,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr "Kampanja"
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr "Moninpeli"
 
@@ -4768,7 +5365,7 @@
 msgid "replay"
 msgstr "uusinta"
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr "Vuoro"
 
@@ -4776,7 +5373,7 @@
 msgid "Scenario Start"
 msgstr "Skenaarion alku"
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr "Vaikeustaso"
 
@@ -4837,33 +5434,33 @@
 msgstr "Profiili"
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr "taso"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr "Kesto (HP)"
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr "Kokemus (XP)"
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr "Liikkuminen"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr "lähitaistelu"
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr "etätaistelu"
 
@@ -4875,7 +5472,7 @@
 msgid "invisible"
 msgstr "näkymätön"
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr ""
 
@@ -4883,11 +5480,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr "Haluatko tallentaa uusinnan tästä skenaariosta?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Nimi:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Peliä ei voitu tallentaa"
 
@@ -4895,75 +5492,75 @@
 msgid "Do you want to save your game?"
 msgstr "Haluatko tallentaa pelisi?"
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 "Tämä tallenne on pelin toisesta versiosta. Haluatko yrittää ladata sen?"
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "Tiedosto jonka yritit avata on korruptoitunut"
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr "Yhtäkään kampanjaa ei ole saatavilla"
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr "Valitse pelattava kampanja:"
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr "Valitse vaikeustaso:"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr "Ota yhteys viralliseen palvelimeen"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Kirjaudu Wesnothin viralliselle palvelimelle"
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Liity peliin"
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr "Ota yhteys palvelimelle tai isännöityyn peliin"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr "Isännöi moninpeliä"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr "Isännöi peli ilman palvelinta"
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Sisäänkirjautuminen"
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr "Kieli"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr "Valitse haluamasi kieli"
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -4987,11 +5584,11 @@
 msgid "attacks"
 msgstr "hyökkäystä"
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr "Nimi"
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr "Tyyppi"
 
@@ -5055,7 +5652,7 @@
 msgid "End Unit Turn"
 msgstr "Lopeta yksikön vuoro"
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr "Johtaja"
 
@@ -5091,7 +5688,7 @@
 msgid "Unit Description"
 msgstr "Yksikön kuvaus"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr "Nimeä yksikkö"
 
@@ -5143,11 +5740,11 @@
 msgid "Scenario Objectives"
 msgstr "Skenaarion tavoitteet"
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr "Yksikkölista"
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr "Tilastot"
 
@@ -5284,7 +5881,7 @@
 msgid "The End"
 msgstr "Loppu"
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr "Järjestelmän oletuskieli"
 
@@ -5316,7 +5913,7 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr "Kyliä"
 
@@ -5471,8 +6068,8 @@
 msgstr "Vastaanotetaan pelilistaa..."
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr "Kultaa"
 
@@ -5699,98 +6296,98 @@
 msgid "It is now your turn"
 msgstr "On sinun vuorosi"
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr "Hyökkääjä"
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr "Puolustaja"
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr "Vahinkolaskelmat"
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr "Lähitaistelu"
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr "vastaan"
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr "Hyökkää vihollista"
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr "Valitse ase"
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 "Et ole vielä aloittanut vuoroasi.  Haluatko todellakin lopettaa tämän 
vuoron?"
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 "Jokin yksiköistäsi voi vielä liikkua. Haluatko todellakin lopettaa 
vuorosi?"
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr "Automaattinen tallennus"
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 "Automaattinen tallennus epäonnistui. Yritä tallentaa peli manuaalisesti."
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr ""
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 #, fuzzy
 msgid "Saved"
 msgstr "Tallenna nimellä"
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr "Peli on tallennettu"
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr "Yksiköt"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr "Tulot"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr "Ylläpito"
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr "Sinulla ei ole yksiköitä joita värvätä."
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr "Värvää yksikkö"
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr "Sinulla ei ole tarpeeksi kultaa sen yksikön värväämiseen"
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
@@ -5798,7 +6395,7 @@
 "Herrani, tämä yksikkö on veteraani! Haluatko todellakin vapauttaa $noun "
 "palveluksesta?"
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
@@ -5806,19 +6403,19 @@
 "Herrani, tämä yksikkö nousee kohta kokemustason! Haluatko todellakin "
 "vapauttaa $noun palveluksesta?"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr "hänet"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr "hänet"
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr "Olet erossa sotilaistasi etkä voi kutsua heitä"
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
@@ -5826,91 +6423,91 @@
 "Sinulla ei ole veteraaneja edellisestä skenaariosta\n"
 "jotka voisit kutsua palvelukseen"
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr "Sinulla täytyy olla vähintään"
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr "kultapalaa voidaksesi kutsua yksikön takaisin"
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr "Vapauta yksikkö palveluksesta"
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr "Valitse yksikkö"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr "Viesti"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr "Lähetä vain ystäville"
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr "Kohde"
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr "Värväyksiä"
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr "Kutsuntoja"
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr "Ylennyksiä"
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr "Häviöitä"
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr "Tappoja"
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr "Tehty vahinko"
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr "Otettu vahinko"
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr "Tehty vahinko (EV)"
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr "Otettu vahinko (EV)"
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr "Etsi"
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr "Komento:"
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr "Keskustelun loki"
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr "Yksikköä tai muistilappua nimeltä '$search' ei löytynyt."
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr "Aseta muistilappu"
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr "Nimi"
 
@@ -6098,17 +6695,17 @@
 msgid "strikes"
 msgstr "iskua"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 #, fuzzy
 msgid "chaotic"
 msgstr "Kaoottinen"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 #, fuzzy
 msgid "lawful"
 msgstr "Lainkuuliainen"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 #, fuzzy
 msgid "neutral"
 msgstr "Neutraali"
Index: wesnoth/po/fr/wesnoth-editor.po
diff -u wesnoth/po/fr/wesnoth-editor.po:1.1 wesnoth/po/fr/wesnoth-editor.po:1.2
--- wesnoth/po/fr/wesnoth-editor.po:1.1 Fri Sep  3 15:49:57 2004
+++ wesnoth/po/fr/wesnoth-editor.po     Sat Sep 11 21:53:32 2004
@@ -9,7 +9,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-03 03:00+0200\n"
 "Last-Translator: Cédric Duval <address@hidden>\n"
 "Language-Team: Language fr\n"
Index: wesnoth/po/fr/wesnoth-ei.po
diff -u wesnoth/po/fr/wesnoth-ei.po:1.6 wesnoth/po/fr/wesnoth-ei.po:1.7
--- wesnoth/po/fr/wesnoth-ei.po:1.6     Thu Sep  9 21:29:54 2004
+++ wesnoth/po/fr/wesnoth-ei.po Sat Sep 11 21:53:32 2004
@@ -18,11 +18,11 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr "L'approche de Weldyn"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -42,7 +42,7 @@
 "#Mort de Owaec\n"
 "#Mort de Sudoc"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
@@ -50,34 +50,34 @@
 "Nous avons finalement atteint Weldyn, mais il semble que les morts-vivants "
 "l'ont encerclée. Nous devons forcer le siège pour atteindre le roi !"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 "Nous avons atteint Weldyn. Nous devons maintenant tenir un conseil, afin de "
 "décider que faire maintenant."
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr "Viens, dans le château."
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
-"Attendez. Tout d'abord, quelle était cette prophétie dont parlait la liche 
"
-"? Je pense que vous savez de quoi il était question."
+"Attendez. Tout d'abord, quelle était cette prophétie dont parlait la liche 
? "
+"Je pense que vous savez de quoi il était question."
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr "Weldyn a été capturée, et Wesnoth n'est plus..."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr "Capturés"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -95,65 +95,65 @@
 "#Mort de Dacyn\n"
 "#Mort de Owaec"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr "Les cellules"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr "Salle de garde"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr "Prison"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr "Chambre de tortures"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr "Entrepôt"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr "La cité"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr "Quitter"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr "Pourquoi êtes-vous entré dans mes terres ?!?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr "Nous voyagions-"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr "Silence ! Vous ai-je demandé quoi que ce soit ?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr "Hum... Oui."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 "Taisez-vous ! C'est ça ! Je vais vous mettre dans l'oubliette de haute "
 "sécurité !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr "Urgh..."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr "Heu ? Où suis-je ? Je suis ligoté au sol !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
@@ -161,7 +161,7 @@
 "Je dois être dans une espèce de prison... humm, le garde ne m'a pas très "
 "bien attaché. Je peux me libérer de ces nœuds."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
@@ -169,7 +169,7 @@
 "C'est mieux ! Je me demande combien d'autres prisonniers capturés j'aurai à
 "
 "secourir."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
@@ -177,32 +177,33 @@
 "Puisqu'ils sont probablement ligotés comme je l'étais, je vais devoir 
entrer "
 "dans leurs cellules afin de les voir."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr "Les prisonners de haute sécurité s'échappent !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr "Tuez-les."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
-msgstr "Les gardes ne nous prêtent pas attention ! Il est temps de 
s'échapper !"
+msgstr ""
+"Les gardes ne nous prêtent pas attention ! Il est temps de s'échapper !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr "Que... ? Qui a dit ça ?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr "Vous êtes donc dans cette cellule ! Venez, nous devons nous enfuir 
!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 "Très bien. Je pense que le reste des cellules sont plus loin sur ce chemin"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
@@ -211,7 +212,7 @@
 "Owaec et moi. Hé bien, $R2.type, suis-moi. Nous devons sortir de ces "
 "oubliettes."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
@@ -221,13 +222,13 @@
 "user_description sera en mesure de cribler ces démons sans qu'il ne puissent 
"
 "rien y faire, puisque la plupart des orcs se battent au corps-à-corps."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 "Dacyn ! Bien, nous pouvons maintenant tenter de nous échapper. Connaissez-"
 "vous un moyen de sortir d'ici ?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
@@ -235,11 +236,11 @@
 "Non, mais je pense que je peux apporter quelque aide. Je crois que j'ai "
 "découvert où se trouve la clé de la porte !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr "Vraiment ? Où ça ?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
@@ -249,7 +250,7 @@
 "celle-ci, et plus mince que n'importe où ailleurs. Je pense qu'une porte "
 "secrète s'y trouve. Venez, allons voir !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
@@ -257,31 +258,31 @@
 "L'endroit plus mince se trouve ici. En fait ­ attendez une seconde ­ ce 
n'est "
 "pas un endroit plus mince ! C'est réellement une porte !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 "Heh ! Un garde. Voyons à quel point nous pouvons l'éliminer rapidement."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr "J'ai trouvé la clé ! Sortons d'ici !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr "C'est la bonne clé ! Ouvrons la porte, vite !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr "Aidez-nous ! Les gardes ont prévu de nous exécuter demain !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 "Ha ! Demain ? Vous faites une grosse erreur si vous croyez que vous vivrez "
 "jusque là."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
@@ -289,33 +290,33 @@
 "Exactement, patron, surtout depuis qu'il nous envahissent; et nous devons "
 "les tuer maintenant, avant qu'ils ne s'échappent !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr "Argh ! Oh, bien, au moins, mes vastes hordes vous vaincront !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr "Eau bénite"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr "Cette eau rendra toutes vos armes sacrées, pour toute votre vie !"
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr "Cette eau rendra toutes vos armes sacrées, pour toute votre vie !"
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 "Je ne suis pas à même d'utiliser cet objet ! Qu'un autre le prenne donc."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
@@ -323,16 +324,16 @@
 "Bien ! Nous nous sommes échappés de ces maudites caves ! Quittons ces "
 "montagnes le plus vite possible !"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 "Je viendrai avec vous, et vous aiderai dans votre quête, quelle qu'elle 
soit."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr "La traversée"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -350,7 +351,7 @@
 "#Mort de Dacyn\n"
 "#Mort de Owaec"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
@@ -358,7 +359,7 @@
 "Nous sommes arrivés près d'une grande rivière. Que devons-nous faire ? "
 "Devons-nous tenter de la traverser ?"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
@@ -369,7 +370,7 @@
 "Des renforts pour les morts-vivants vont arriver sous peu. Nos devons être "
 "de l'autre côté de la rivière avant que ça n'arrive."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
@@ -378,23 +379,23 @@
 "arrivons à nous rendre là-bas, nous pourrons trouver quelques ogres pour "
 "nous aider."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr "Grug dire nous pas aide toi ! Nous finir devons bataille orcs avec !"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr "Et en Wesnothien, ça signifie ?..."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr "Orc idiot ! Mourir toi maintenant !"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr "Je pense que les ogres essaient de tuer les orcs."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
@@ -403,14 +404,14 @@
 "Mais je pense que nous devrions traverser la rivière avant d'essayer de "
 "convaincre ces ogres d'aider."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 "Les renforts morts-vivants sont arrivés ! Nous devons traverser la rivière 
"
 "immédiatement !"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
@@ -421,21 +422,21 @@
 "travailler pour la Couronne dans le passé, peut-être pouvons-nous le faire 
à "
 "nouveau."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr "Grug dire joindre vous peut-être lui."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 "Dépêchez-vous. Nous devons traverser avant que ces morts-vivants ne nous "
 "massacrent !"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr "Une alliance elfe"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -453,11 +454,11 @@
 "#Mort de Dacyn\n"
 "#Mort de Volas"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr "Salutations, voyageurs ! Bienvenue dans mon royaume."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
@@ -465,7 +466,7 @@
 "Bonjour. Je me demande si vous pouvez m'aider à combattre les bêtes mort-"
 "vivantes qui nous attaquent."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
@@ -474,26 +475,26 @@
 "cependant à atteindre l'avant-poste au nord, où l'officier présent pourra "
 "vous aider."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr "Des intrus !"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr "Quoi ? Ces sales orcs ! Ils sont les intrus, pas nous !"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 "Ils sont exactement sur la route vers le nord. Nous devons les combattre "
 "afin de continuer notre chemin."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr "Faites venir les assassins, nous pourrons alors les empoisonner !"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
@@ -501,11 +502,11 @@
 "Votre Seigneurie, je suis le seul assassin restant ! Voulez-bous que j'aille 
"
 "empoisonner leur chef ?"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr "Parfait ! Allez-y, dans la forêt !"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
@@ -513,16 +514,16 @@
 "Ils ont envoyé un assassin dans la forêt. Nous devons être prudents, et "
 "devons nous assurer qu'ils ne nous attaquent pas par surprise."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr "Hahaha ! Nafga va tuer les elfes !"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 "Non ! C'est la première fois que j'ai échoué à une mission, et la 
dernière !"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
@@ -530,11 +531,11 @@
 "Mon assassin est mort ! Les elfes doivent payer, non pour sa mort, mais pour 
"
 "l'avoir arrêté dans sa mission !"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr "Le tunnel d'évasion"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -548,11 +549,11 @@
 "Défaite :\n"
 "#Mort de Gweddry"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr "Où sommes-nous ? Je ne peux voir où nous allons."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
@@ -560,15 +561,15 @@
 "Je ne sais pas. Il y a des trolls par ici ; ils pourraient essayer de nous "
 "combattre. Vite, nous devons nous hâter avec ces liches qui nous 
poursuivent."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr "Le signe indique « Cul-De-Sac »"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr "Qui va là ?"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
@@ -576,15 +577,15 @@
 "Nous sommes des voyageurs, loyaux à la couronne de Wesnoth. Nous aiderez-"
 "vous à échapper à ces trolls ?"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
-"Oui, nous allons vous aider, parce que nous n'aimons pas les trolls. "
-"Tout ceux qu'ils attaquent méritent de l'aide, je pense."
+"Oui, nous allons vous aider, parce que nous n'aimons pas les trolls. Tout "
+"ceux qu'ils attaquent méritent de l'aide, je pense."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
@@ -592,11 +593,11 @@
 "Ce coffre renferme un grand trésor ! Je peux y compter deux cent pièces "
 "d'or !"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr "Nous t'avons trouvé, humain. Fais tes prières !"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
@@ -604,15 +605,15 @@
 "Ainsi Mal-Ravanal ne nous suit pas lui-même. Cela au moins est une bonne "
 "chose. Cependant, il nous faut encore sortir de ce tunnel !"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr "Nous avons atteint le bout du tunnel. Je vois la lumière du jour."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr "Évacuation"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -634,7 +635,7 @@
 "#Mort de Dacyn, ou Dacyn laissé du côté nord de la rivière\n"
 "#Mort de Owaec, ou Owaec laissé du côté nord de la rivière"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
@@ -642,7 +643,7 @@
 "Tout est perdu ! Nous devons quitter les terres du nord aussi vite que "
 "possible ! Courez pour votre - quoi ?!? Qui êtes-vous ?"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
@@ -650,11 +651,11 @@
 "J'suis un ingénieur. J'pense qu'vous aurez besoin d'mes services. J'parie "
 "qu'vous voulez qu'je fasse sauter l'pont, là-bas."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr "Pourquoi voudrions-nous faire une chose pareille ?!?"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
@@ -662,20 +663,20 @@
 "Ben, j'vois qu'ces trucs vous pourchassent, et si j'fais sauter l'pont, y "
 "pourront pas traverser. 'vous aid'ra à vous échapper."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr "Gweddry, il a tout à fait raison... Nous devons l'embaucher. Combien 
?"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr "Cinquante pièces d'or"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 "Très bien. Mais vous les aurez uniquement une fois que le pont est tombé."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
@@ -683,7 +684,7 @@
 "Tope là. J'peux l'faire péter une fois qu'chuis arrivé au panneau, là. 
C'est "
 "là qu'est mon équipement."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
@@ -691,42 +692,42 @@
 "Très bien, maintenant, que tout le monde traverse le pont ! Quiconque sera "
 "encore de ce côté quand le pont explosera devra se débrouiller seul !"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr "Alors, t'veux qu'je fasse sauter l'pont maint'nant, cap'taine ?"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr "J'crois que vous me devez d'l'argent, d'abord."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr "Ouais, voici. Maintenant, faites sauter ce truc."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr "Nickel ! Attention ça va péter !"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr "BAOUM !!"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 "Oups... Je suis toujours au nord du pont ! Mauvaise organisation de ma part."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr "Espèce d'idiot ! Vous m'avez laissé au nord du pont !"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 "Je suis toujours au nord du pont, Gweddry ! Pourquoi vous l'avez fait "
 "sauter ?!?"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
@@ -736,16 +737,16 @@
 "Je pense que la population de morts-vivants est moins dense à cette distance 
"
 "de l'ouest ; nous ne seront pas immédiatement tués, au moins."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr "Nan ? D'accord, j'attends plus tard, hein ?"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 "Nous n'avons pas fait tomber le pont à temps ! Les orcs nous tueront tous 
!"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
@@ -754,15 +755,15 @@
 "nous devons toujours aller vers le sud. En espérant que les morts-vivants ne 
"
 "sont pas aussi nombreux à cette distance de l'ouest."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr "Quoi ? Z'avez pas b'soin d'mes services ? J'me barre !"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr "Le Lac Vrug"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -780,13 +781,13 @@
 "#Mort de Dacyn\n"
 "#Mort de Owaec"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 "La piste s'arrête bientôt. Regardez ça - des montagnes bloquent notre "
 "chemin !"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
@@ -795,7 +796,7 @@
 "devons faire demi-tour ! Je vous avais dis dès le début que nous ne 
devions "
 "pas aller au nord de cette rivière !"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -814,7 +815,7 @@
 "nous pourrons être à même de les contourner et de les attaquer là où ils 
"
 "sont moins nombreux."
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
@@ -822,7 +823,7 @@
 "Je pense que Dacyn a raison. Si nous étions restés derrière, nous aurions "
 "été vaincus facilement. En avant !"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
@@ -830,15 +831,15 @@
 "Bien ! Nous sommes parvenus au bout de la route. Maintenant, nous pouvons "
 "sortir de ces montagnes."
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr "Cela ne semble pas bon..."
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr "La capitale de Mal-Ravanal"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -883,7 +884,7 @@
 msgstr "Ces humains ont osé venir aussi loin dans mes terres. Écrasez-les !"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr "Vous osez m'attaquer MOI ?!? Retournez voir votre maître !"
 
@@ -907,16 +908,16 @@
 msgstr ""
 "Oui. Mes alliés et moi suivions une piste quand nous fûmes pris dans une "
 "embuscade des morts-vivants. La garde joue un jeu pervers - à chaque fois "
-"qu'un de leurs guerriers meurt, l'un des nôtres est libéré, mais à chaque 
fois "
-"que vous perdez un guerrier, ils tuent l'un d'entre nous."
+"qu'un de leurs guerriers meurt, l'un des nôtres est libéré, mais à chaque 
"
+"fois que vous perdez un guerrier, ils tuent l'un d'entre nous."
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:241
 msgid ""
 "This sounds like a dangerous game. We will try to free as many of you as "
 "possible before we escape from here."
 msgstr ""
-"Ça semble être un jeu dangereux. Nous essaierons de libérer autant des 
vôtres "
-"que possible avant de nous échapper d'ici."
+"Ça semble être un jeu dangereux. Nous essaierons de libérer autant des "
+"vôtres que possible avant de nous échapper d'ici."
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:246
 msgid ""
@@ -926,11 +927,11 @@
 "Cinq d'entre nous sont toujours sous les verrous dans leur geôle. Nous nous "
 "joindrons tous à vous si vous parvenez à nous libérer."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr "L'avant-post septentrional"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -952,11 +953,11 @@
 "#Mort de Dacyn\n"
 "#Mort de Owaec"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr "Salutations, Gweddry !"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
@@ -964,12 +965,14 @@
 "Bonjour. Nous avons été délogés de nos positions. Pensez-vous que vous "
 "pourrez nous aider à reprendre notre avant-poste ?"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
+#, fuzzy
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 "Je ne suis pas sûr de pouvoir. Il y a des bandits dans ce pays, et ce sont "
 "eux qui font la loi, pas le roi. Mes hommes ont peur d'eux, et refusent de "
@@ -977,7 +980,7 @@
 "hommes, ils restent murés dans le donjon. Les voleurs se cachent dans les "
 "villages."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -990,20 +993,20 @@
 "nous tuer. De plus, nous essaierons d'aller dans les villages, et d'en "
 "déloger les voleurs. En avant, soldats !"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr "Nous avons vaincus ces bandits ! Maintenant, où devons-nous aller 
?"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 "Eh bien, notre avant-poste a été submergé par les morts-vivants, et nous 
ne "
-"pouvons pas y retourner sans risque. Comment est le votre, Owaec ? Les "
-"avez-vous rencontrés ?"
+"pouvons pas y retourner sans risque. Comment est le votre, Owaec ? Les avez-"
+"vous rencontrés ?"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
@@ -1013,20 +1016,20 @@
 "de morts-vivants arrivent, je vous crois. Je ne pense pas que mes hommes et "
 "moi puissions les combattre, aussi allons-nous vous accompagner."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
-"Très bien. Nous nous dirigeons vers le nord maintenant, parce qu'il y a "
-"trop de morts-vivants à l'est et qu'ils nous ont déjà débordés à 
l'ouest "
-"et au sud."
+"Très bien. Nous nous dirigeons vers le nord maintenant, parce qu'il y a trop 
"
+"de morts-vivants à l'est et qu'ils nous ont déjà débordés à l'ouest et 
au "
+"sud."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr "Ha ha ha ! Je vous ai trouvé, sales humains ! Préparez-vous à 
mourir !"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
@@ -1034,15 +1037,15 @@
 "Oh, non ! Les morts-vivants sont arrivés et nous n'avons pas eu le temps de "
 "nous y préparer ! Nous allons tous mourir maintenant !"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr "{M}"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr "Entraînement des ogres"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1061,7 +1064,7 @@
 "#Mort de Dacyn\n"
 "#Mort de Owaec"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
@@ -1069,7 +1072,7 @@
 "Regardez, nous avons trouvé une meute d'ogres. Voyons si nous pouvons en "
 "capturer quelques uns pour les entraîner."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
@@ -1077,20 +1080,21 @@
 "Bien, nous devons garder au moins deux de ces ogres sur l'herbe jusqu'à ce "
 "que nos troupes arrivent pour les capturer."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
-"Nous devrions essayer de les encercler. Gweddry, reste où tu es ! Dacyn, "
-"vas au nord-est ! J'irai au nord-ouest."
+"Nous devrions essayer de les encercler. Gweddry, reste où tu es ! Dacyn, vas 
"
+"au nord-est ! J'irai au nord-ouest."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
-msgstr "Nous en avons laissé un s'enfuir. Espérons qu'ils n'en fassent pas "
-"tous autant"
+msgstr ""
+"Nous en avons laissé un s'enfuir. Espérons qu'ils n'en fassent pas tous "
+"autant"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
@@ -1098,7 +1102,7 @@
 "Bien ! Nous avons réussi à capturer quelques ogres. Nous pouvons maintenant 
"
 "en enrôler dans notre armée."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
@@ -1106,11 +1110,11 @@
 "Nous n'avons pas capturé assez d'ogres ici. Nous allons devoir nous en "
 "passer."
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr "Weldyn assiégée"
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1132,7 +1136,7 @@
 "#Mort de Sudoc\n"
 "#Laisser une unité ennemie atteindre votre donjon"
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -1140,36 +1144,36 @@
 "find him and kill him! There are seven of us, and only ONE of us is the real "
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
-"Vous autres êtes des fous ! Vous avez refusé le duel de mon "
-"maître... très bien, vous allez tous MOURIR ! Et sachez que mon maître est 
"
-"ici, à regarder votre anéantissement. Car il ne vous craînt pas et sait "
-"que vous ne serez jamais capable de le trouver ni de le tuer ! Nous sommes "
-"sept et un SEUL d'entre nous est le chef véritable ! ha ha ha ha ! Pour "
-"être honnête avec vous, nous allons tous vous dire nos noms."
+"Vous autres êtes des fous ! Vous avez refusé le duel de mon maître... 
très "
+"bien, vous allez tous MOURIR ! Et sachez que mon maître est ici, à regarder 
"
+"votre anéantissement. Car il ne vous craînt pas et sait que vous ne serez "
+"jamais capable de le trouver ni de le tuer ! Nous sommes sept et un SEUL "
+"d'entre nous est le chef véritable ! ha ha ha ha ! Pour être honnête avec "
+"vous, nous allons tous vous dire nos noms."
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
-msgstr "Rappelez-vous, nous devons tuer Mal-Ravanal. Il est quelquepart "
-"ici..."
+msgstr "Rappelez-vous, nous devons tuer Mal-Ravanal. Il est quelquepart ici..."
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr "Comment avez-vous su ?"
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr "Tuez le roi !"
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
-msgstr "Ils ont tué Konrad ... maintenant, même si nous sauvons Weldyn, "
-"Wesnoth a chu."
+msgstr ""
+"Ils ont tué Konrad ... maintenant, même si nous sauvons Weldyn, Wesnoth a "
+"chu."
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr "Les plaines enneigées"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1189,12 +1193,13 @@
 "#Mort de Owaec\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
-msgstr "Par quel... des marais ? Il y avait des plaines fertiles la "
-"dernière fois que je suis venu ici !"
+msgstr ""
+"Par quel... des marais ? Il y avait des plaines fertiles la dernière fois "
+"que je suis venu ici !"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
@@ -1203,19 +1208,19 @@
 "apprécient le marais. C'est la mort, la putréfaction, tout ce qu'ils sont "
 "eux-mêmes."
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr "Je suppose que nous allons devoir les franchir à pied... argh."
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr "Meurs... meurs... mon maître t'appelle... Meurs !"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr "Qu'est-ce que c'est que ça ?!?"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
@@ -1225,7 +1230,7 @@
 "puissante existante, habitant dans les Montagnes Orientales. Il a dû fuir "
 "lorsque les morts-vivants sont arrivés."
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
@@ -1235,31 +1240,32 @@
 "aux toutes puissantes machinations de la haute liche Mal-Ravanal. Rappelez-"
 "vous la prophétie, Dacyn. Vous allez vers votre perte !"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr "Prophétie ?"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
-msgstr "Des morts commencent à sortir du sol ! Nous devons les détruire, 
rapidement !"
+msgstr ""
+"Des morts commencent à sortir du sol ! Nous devons les détruire, rapidement 
!"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr "Mon seigneur, des morts commencent à sortir des crevasses du sol !"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr "Cela sera peut-être plus difficile que je ne le pensais."
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr "Maintenant sortons de ce marais !"
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr "Le duel"
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1273,14 +1279,14 @@
 "Défaite :\n"
 "#Mort de Gweddry"
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 "Voici les règles. Chaque équipe peut recruter jusqu'à six de ses meilleurs 
"
 "servants."
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
@@ -1288,11 +1294,11 @@
 "Après cela, les donjons seront retirés des deux côtés et la bataille "
 "commencera."
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr "Le premier meneur à tomber perd le duel."
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
@@ -1300,48 +1306,49 @@
 "En dehors de cela, il n'y a pas de règles. La bataille ne s'arrêtera pas "
 "tant qu'un des chefs ne sera pas mort. Que le combat commence !!!"
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr "Quel fou ! Il n'a pas le droit de faire cela !"
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
 "is still not allowed to bring more troops, because that would be bringing, "
 "not summoning."
 msgstr ""
-"En fait il le peut. Les règles disent qu'il peut uniquement amener six de 
ses "
-"servants, elles ne disent pas qu'il ne peut pas en invoquer d'autres après "
-"le début du duel. Par contre, Gweddry ne peut toujours pas amener d'autres "
-"troupes, parce qu'il s'agirait de les amener et non de les invoquer."
+"En fait il le peut. Les règles disent qu'il peut uniquement amener six de "
+"ses servants, elles ne disent pas qu'il ne peut pas en invoquer d'autres "
+"après le début du duel. Par contre, Gweddry ne peut toujours pas amener "
+"d'autres troupes, parce qu'il s'agirait de les amener et non de les invoquer."
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr "C'est vraiment déloyal. Très bien. Continuons le duel !"
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr "Je ne peux pas croire que j'ai perdu le duel..."
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
-"Quoi ? Il a perdu ? Maintenant nous allons perrrdre touuut notrre 
pouvoiirrrr..."
+"Quoi ? Il a perdu ? Maintenant nous allons perrrdre touuut notrre "
+"pouvoiirrrr..."
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr "Et plus encore !"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr "L'avant-poste"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1355,24 +1362,25 @@
 "Défaite :\n"
 "#Mort de Gweddry"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
-"Allons, mes frères, détruisons ces humains qui nous empêchent d'entrer "
-"dans Wesnoth !"
+"Allons, mes frères, détruisons ces humains qui nous empêchent d'entrer 
dans "
+"Wesnoth !"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
-msgstr "Comme nous n'avons pas de volonté propre, nous devons être "
-"d'accord avec vous."
+msgstr ""
+"Comme nous n'avons pas de volonté propre, nous devons être d'accord avec "
+"vous."
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr "Non ! Nous devons tenir cet avant-poste !"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1384,28 +1392,28 @@
 "Ravanal, occupant du corps de cette liche, chef d'une fraternité maléfique "
 "de nécronanciens ! Ha ha ha ha !"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
-"Quoi ? Mal-Ravanal ? Je vois... Gweddry, cette liche est trop puissante "
-"pour que nous puissions résister. Nous devons essayer de nous enfuir. Je "
-"crois qu'il y a un tunnel quelquepart dans le cellier du château."
+"Quoi ? Mal-Ravanal ? Je vois... Gweddry, cette liche est trop puissante pour "
+"que nous puissions résister. Nous devons essayer de nous enfuir. Je crois "
+"qu'il y a un tunnel quelquepart dans le cellier du château."
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 "Aha ! Nous pouvons fuir d'ici maintenant ! J'ai trouvé une trappe à côté 
du "
 "château !"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr "Suivez-moi, compagnons ! Par la trappe !"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
@@ -1413,11 +1421,11 @@
 "Dépêchez-vous ! Sous peu des renforts ennemis arriveront et nous périrons "
 "tous ! Venez à la trappe !"
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr "Le conseil"
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
@@ -1425,7 +1433,7 @@
 "(hum) Oui, la prophétie. Je sais ce dont parlait la liche. Tout à commencé 
"
 "au cours du règne d'Haldric VII..."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
@@ -1433,7 +1441,7 @@
 "Le plus grand devin du pays, x1x, prédit qu'un jour, un jour proche, un mal "
 "terrible s'étendra sur tout le pays. Le roi, évidemment, était inquiet."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
@@ -1442,7 +1450,7 @@
 "mage, versé dans le combat contre les esprits des ténèbres, en tant que "
 "conseiller du roi."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
@@ -1450,7 +1458,7 @@
 "Dans tout le pays, il y avait deux mages de lumière qui étaient clairement "
 "bien au-dessus du lot. Un mage de l'Est nommé x2x, et moi-même."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1462,27 +1470,27 @@
 "lorsqu'il ressortir, il annonça que le devin était mort et qu'il m'avait "
 "choisi comme nouveau conseiller."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
-"x2x prit cela calmement, pensions-nous tous, mais maintenant je crois que "
-"ce fut le début de sa chute. Il entretint de profondes relations avec les "
+"x2x prit cela calmement, pensions-nous tous, mais maintenant je crois que ce "
+"fut le début de sa chute. Il entretint de profondes relations avec les "
 "esprits des ténèbres, espérant découvrir leurs faiblesses, mais ce furent 
"
 "eux qui trouvèrent les siennes."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 "En son temps, comme tous les mages de la mort peuvent le faire, il abandonna "
-"la vie pour prendre la forme d'une liche, l'une des plus puissantes "
-"jamais vues."
+"la vie pour prendre la forme d'une liche, l'une des plus puissantes jamais "
+"vues."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1491,21 +1499,20 @@
 msgstr ""
 "Un jour, il se déguisa et vint au château où j'habitais. Il demanda à me "
 "voir et les gardes le laissèrent entrer, parce qu'il était encore un membre 
"
-"éminent de la cour. Lorsque j'arrivais, il se dévoila et me provoqua en "
-"duel."
+"éminent de la cour. Lorsque j'arrivais, il se dévoila et me provoqua en 
duel."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 "Les gardes, surpis par cette révélation soudaine, approchèrent pour "
-"l'attaquer. Cependant, comme il était devenu compétent dans l'art magique "
-"de la téléportation, il disparut simplement. Et il n'a plus jamais éte 
revu "
+"l'attaquer. Cependant, comme il était devenu compétent dans l'art magique 
de "
+"la téléportation, il disparut simplement. Et il n'a plus jamais éte revu "
 "depuis lors."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
@@ -1516,11 +1523,11 @@
 "une liche qui s'est baptisée Mal-Ravanal, comme il nous l'a révélé "
 "aujourd'hui."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr "Que devons-nous faire maintenant ?"
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
@@ -1528,7 +1535,7 @@
 "Nous devons combattre, assurément. La puissance de Wesnoth pourra sans aucun 
"
 "doute triompher d'une simple liche !"
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1537,19 +1544,19 @@
 msgstr ""
 "Je peux dire d'après vos paroles que vous n'avez pas vu les hordes par vous-"
 "même. C'est comme si tous les guerriers morts de toutes les époques 
étaient "
-"revenus pour nous attaquer. Il n'y a pas de fin aux colonnes de squelettes en 
"
-"marche, de fantômes hurleurs, de chauves-souris infernales, menées par les "
-"infâmes nécromanciens qui les ont rappelés."
+"revenus pour nous attaquer. Il n'y a pas de fin aux colonnes de squelettes "
+"en marche, de fantômes hurleurs, de chauves-souris infernales, menées par "
+"les infâmes nécromanciens qui les ont rappelés."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr "Mais bon, ce n'est pas comme si vous aviez un meilleur plan !"
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr "C'est pour cela que nous tenons conseil..."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
@@ -1560,11 +1567,11 @@
 "chemin vers la victoire soit de détruire le chef de ces nécromanciens, la "
 "liche Mal-Ravanal."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr "Mais pour l'instant nous n'avons pas d'idée sur la manière d'agir !"
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
@@ -1572,7 +1579,7 @@
 "Eh bien, nous tenons pour sûr qu'il est très arrogant, et qu'il peut être "
 "leurré aisément. C'est ainsi qu'il tomba la première fois."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
@@ -1580,7 +1587,7 @@
 "Ainsi nous pourrions l'attirer à se montrer à nous ? Dacyn, est-ce qu'il "
 "sait que nous savons qui il est ?"
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
@@ -1590,19 +1597,19 @@
 "nom de Mal-Ravanal, et si il avait su que j'étais là-bas lorsqu'il a "
 "attaqué, il nous aurait poursuivi avec plus de vigueur."
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr "Sire, les armées mort-vivantes attaquent !"
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr "Bien, c'est donc la fin de notre conseil. Au combat !"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr "Conflit tribal"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
@@ -1610,15 +1617,15 @@
 "Salutations, nains ! Voudriez-vous nous aider à nous débarasser de ces "
 "stupides orcs ? Nous devons poursuivre plus loin sur cette route."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr "Espèce d'humain ! Ainsi nous sommes stupides, est-ce bien cela ?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr "Pourquoi devrions-nous t'aider ? Tu n'es pas un nain !"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
@@ -1626,33 +1633,34 @@
 "Votre peuple nous a aidé par le passé, dans les tunnels, dans le sud. "
 "Pourquoi pas maintenant ?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 "Impossible ! Je ne peux croire qu'un de mes camarades ait aidé un humain !"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
-msgstr "En effet. Pourquoi est-ce que l'un des nôtres devrait aider ceux "
-"qui ne sont pas de notre tribu ?"
+msgstr ""
+"En effet. Pourquoi est-ce que l'un des nôtres devrait aider ceux qui ne sont 
"
+"pas de notre tribu ?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
-"Alors nous laisserez-vous au moins passer, que nous puissions combattre "
-"par nos propres moyens ?"
+"Alors nous laisserez-vous au moins passer, que nous puissions combattre par "
+"nos propres moyens ?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr "Je crains que ce ne soit désormais impossible."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr "Orcs, tuez les tous ! Humains, elfes ou nains, peu importe !"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
@@ -1660,12 +1668,13 @@
 "Ces orcs vont périr. Ainsi que vous, humains. Vous avez pénétré sur les "
 "terres elfiques."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
-msgstr "Ah, c'est maintenant un territoire elfique ? Mourrez, chiens "
-"d'elfes ! Et vous aussi, humains !"
+msgstr ""
+"Ah, c'est maintenant un territoire elfique ? Mourrez, chiens d'elfes ! Et "
+"vous aussi, humains !"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
@@ -1673,7 +1682,7 @@
 "Ces gens n'entendront pas raison, ils sont aveuglés par la prétendue "
 "supériorité de leur race !"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
@@ -1682,7 +1691,7 @@
 "morts-vivants, il semble que nous allions devoir tuer ces elfes et ces nains "
 "avant qu'ils ne nous tuent. "
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1700,24 +1709,24 @@
 "#Mort de Dacyn\n"
 "#Mort d'Owaec"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr "Argh! Je meurs ! Les nains sont vraiments toujours les meilleurs !"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr "Je meurs ? Les orcs sont les maîtres !"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
-msgstr "Il semble que ces humains soient plus puissants que je ne "
-"le pensais. Ugh."
+msgstr ""
+"Il semble que ces humains soient plus puissants que je ne le pensais. Ugh."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr "Deux chemins"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1737,11 +1746,11 @@
 "#Mort d'Owaec\n"
 "#Nombre de tours écoulés"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr "Regardez ! La route se sépare ici. Quel chemin devons-nous prendre ?"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
@@ -1752,7 +1761,7 @@
 "septentrionales où habitent les orcs. Vers l'ouest il y a un chemin qui "
 "reste à l'intérieur du royaume de Wesnoth."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
@@ -1763,18 +1772,18 @@
 "trop nombreuses pour que nous puissions les vaincre, et rester en Wesnoth "
 "signifierait une mort certaine."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
-"Non, je pense que nous devons prendre le chemin le plus direct et essayer "
-"de rejoindre le roi le plus vite possible. Les hordes morts-vivantes ne "
-"peuvent pas être aussi importantes, et il y a des orcs dans les contrées "
+"Non, je pense que nous devons prendre le chemin le plus direct et essayer de "
+"rejoindre le roi le plus vite possible. Les hordes morts-vivantes ne peuvent "
+"pas être aussi importantes, et il y a des orcs dans les contrées "
 "septentrionales."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
@@ -1782,7 +1791,7 @@
 "Quel que soit le chemin nous devrons combattre. Regardez, les orcs et les "
 "morts-vivants sont en guerre et bloquent notre chemin !"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
@@ -1790,22 +1799,23 @@
 "Bien, orc, nous pouvons soit continuer ce combat, soit écraser ces minables "
 "humains et batailler plus tard. À vous de décider."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 "Hm... Je sais. Faisons un pacte pour détruire ces humains et continuons "
-"notre combat plus tard (par chance vous périrez, et alors je gagnerai "
-"notre combat par forfait)."
+"notre combat plus tard (par chance vous périrez, et alors je gagnerai notre "
+"combat par forfait)."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
-msgstr "Très bien, soyons alliés, pour l'instant. (ces orcs stupides vont "
+msgstr ""
+"Très bien, soyons alliés, pour l'instant. (ces orcs stupides vont "
 "certainement périr)."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
@@ -1813,15 +1823,15 @@
 "Non ! Ces morts-vivants ont gagné notre bataille et vous allez pouvoir "
 "pénétrer dans ma patrie septentrionale !"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr "J'étais supposé vous empêcher de retourner à Wesmoth ! J'ai 
échoué !"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1832,90 +1842,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1926,47 +1936,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1976,58 +1986,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -2040,192 +2050,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -2292,7 +2302,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -2303,10 +2313,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -2317,6 +2326,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/fr/wesnoth-httt.po
diff -u wesnoth/po/fr/wesnoth-httt.po:1.4 wesnoth/po/fr/wesnoth-httt.po:1.5
--- wesnoth/po/fr/wesnoth-httt.po:1.4   Sun Sep  5 01:10:41 2004
+++ wesnoth/po/fr/wesnoth-httt.po       Sat Sep 11 21:53:32 2004
@@ -18,11 +18,11 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
 msgstr "Un choix doit être fait"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -42,7 +42,7 @@
 "#Mort de Li'sar\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
@@ -50,17 +50,17 @@
 "Bien, merci de m'avoir aidé à revenir à la surface, mais maintenant je 
dois "
 "reprendre ce qui m'appartient !"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 msgid "You still want to fight me, do you, Princess?"
 msgstr "Vous souhaitez toujours me combattre, n'est-ce-pas, Princesse ?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
 "Pensiez-vous que je m'amusais ? Je dois reprendre ce qui me reviens de "
 "droit !"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
@@ -70,7 +70,7 @@
 "sommes pas en sécurité pour autant. Nous savons à peine où nous sommes, 
et "
 "regardez, il y a des orcs au nord, et des hordes de morts-vivants au sud !"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
@@ -78,7 +78,7 @@
 "En effet il y a du monde qui nous attend. Nous devrons combattre pour nous "
 "en sortir. Êtes-vous avec nous ou contre nous, Princesse ?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
@@ -86,22 +86,22 @@
 "Peut-être est-il dans nos intérêts mutuels de prolonger un peu notre "
 "alliance. Mais je veux ce Sceptre, et un jour je l'aurai !"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 msgid "Then let us devise a battle plan."
 msgstr "Nous devons donc concevoir un plan de bataille."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 msgid "Well, we got out alive."
 msgstr "Bien, nous nous en sommes sortis vivants."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
 "Oui ! nous avons réussi. Maintenant je suppose que vous voulez employer le "
 "Sceptre contre moi, princesse ?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
@@ -112,7 +112,7 @@
 "promettre de ne jamais revenir au sud du grand fleuve, j'épargnerai ainsi "
 "votre vie ?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
@@ -121,13 +121,13 @@
 "plutôt à nous de vous épargner, Sceptre ou pas. Une fois de plus, 
devrais-je "
 "ajouter."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
 "Comment osez-vous parler ainsi à une personne de sang royal ! Voulez-vous "
 "que je vous fasse frire, Elfe ?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
@@ -140,7 +140,7 @@
 "hordes de morts-vivants au sud. Nous devons rester alliés, ou nous périrons 
"
 "tous."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
@@ -148,7 +148,7 @@
 "Je suppose que s'entraider serait salutaire pour tout le monde. Mais que "
 "devons-nous faire ? Comment devrions-nous nous défendre ?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
@@ -158,7 +158,7 @@
 "cette rivière connue sous le nom de  chez les humains, mais sous  en vieux "
 "langage elfique."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
@@ -166,7 +166,7 @@
 "Alors peut-être que nous devrions nous diriger vers l'est, le long du "
 "fleuve, pour y chercher refuge et repos pendant un certain temps ?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -181,11 +181,11 @@
 "ces falaises durant ces derniers millénaires ! Non, Prince, nous devons "
 "choisir une autre route."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 msgid "But which way, Kalenz?"
 msgstr "Alors par où devons nous aller, Kalenz ?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
@@ -200,19 +200,19 @@
 "Nous devrons traverser le fleuve une fois encore si nous choisissons cet "
 "itinéraire, mais je connais un endroit sûr où nous pourrons passer."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
 "Viendrez-vous avec nous, Princesse, pour chercher le refuge des elfes du "
 "nord ?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
 "Si les elfes me promettent de m'héberger et de me protéger, alors je "
 "viendrai."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
@@ -221,7 +221,7 @@
 "ennemie, nous ne vous causerons pas d'ennuis, car vous nous avez aidés."
 
 # Walking Deads: Morts qui marchent?
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
@@ -231,11 +231,11 @@
 "plaines enneigées. Au-delà des armées de morts qui marchent, au sud, se "
 "trouve le marais des peurs."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr "La bataille de Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
@@ -243,7 +243,7 @@
 "D'ici, nous dominons la cité de Weldyn. La grande cité. L'ancienne cité. 
La "
 "cité du mal. La cité du bien. La cité des hommes."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
@@ -253,7 +253,7 @@
 "ans, alors que j'aurais dû être à l'apogée de mon pouvoir. Mais mes 
pouvoirs "
 "m'ont abandonné. J'ai échoué, et je ne puis l'expier."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -268,7 +268,7 @@
 "gardes d'Asheviere n'y arrivent afin de mettre à éxécution leurs ordres "
 "malfaisants."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -280,7 +280,7 @@
 "Tout était perdu. Les héritiers étaient massacrés. Seule Asheviere et sa "
 "fille pouvaient à présent réclamer le trône."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -292,7 +292,7 @@
 "triste méfait, je m'emparais du petit corps sans vie, et je chevauchais au "
 "loin. Loin, vers la terre des elfes."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -307,7 +307,7 @@
 "fût-ce pour cette raison que ce peuple si digne de confiance approuva mon "
 "plan."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -322,7 +322,7 @@
 "plutôt qu'après. Personne n'aurait jamais à connaître la vérité. Et 
personne "
 "ne sût pour sûr, jusqu'à maintenant."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -336,7 +336,7 @@
 "D'une longue lignée de rois, remontant jusqu'aux explorateurs de l'ancien "
 "monde venant de l'ouest."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
@@ -344,7 +344,7 @@
 "Ne nous attardons pas plus ! L'aube, déjà ! Le temps est venu pour "
 "l'héritier du trône de s'en emparer !"
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -366,11 +366,11 @@
 "#Mort de Kalenz\n"
 "#Expiration des tours"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 msgid "The Bay of Pearls"
 msgstr "La baie des perles"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -388,7 +388,7 @@
 "#Mort de Konrad\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
@@ -396,7 +396,7 @@
 "Voici donc la baie des perles. Ils ont l'air de faire travailler dur ces "
 "Ondins !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
@@ -405,17 +405,17 @@
 "pense que je devrais faire le tour de la baie, et distraire certain d'entre "
 "eux. Vous et le reste de nos hommes sauverez les Ondins !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 msgid "Very well. Be careful!"
 msgstr "Très bien. Soyez prudent !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
 "Mais chef, pourquoi utilisons-nous uniquement des chauves-souris et des "
 "nagas ?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
@@ -423,44 +423,44 @@
 "Parce que nous devons contrôler les mers et le peuple Ondin, et les nagas et 
"
 "chauves-souris sont les meilleurs pour ce faire !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 msgid "But orcs are the most powerful race in all of..."
 msgstr "Mais les orcs sont la race la plus puissante de toutes..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 msgid "Shut up, worm! I'm the boss!"
 msgstr "Tais-toi, vermisseau ! Je suis le chef !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr "Hahaha ! Maintenant les orcs régneront sur terre et sur mer !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr "(Soupir) Quelqu'un pourrait-il tuer cet idiot pour moi ?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 msgid "But...but...how can this be happening to me?"
 msgstr "Mais... Mais... Comment cela a-t-il pu m'arriver ?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 msgid "Who was that idiot?"
 msgstr "Qui était cet idiot ?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 msgid "Free at last! Now death to the Orcs!"
 msgstr "Enfin libre ! Maintenant, à mort les orcs !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
 "Maintenant que nous sommes libres, nous pouvons vaincre nos oppresseurs !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr "Liberté ! Maintenant, où sont ces orcs ? Laissez-les moi !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
@@ -469,18 +469,18 @@
 "combattre ces orcs maléfiques ! La cage dans laquelle la plupart des Ondins 
"
 "sont enfermés se trouve au sud-est."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr "Mort aux orcs ! Allons-y, combattons-les, mes amis !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
 "Finalement, nous avons libéré les Ondins. Retournez dans l'océan et vivez 
en "
 "paix."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
@@ -489,15 +489,15 @@
 "nous à l'avenir, car nous sommes très habiles en mer. Nous aimerions vous "
 "offrir notre aide, et venir avec vous."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr "A présent, où est Delfador ? J'espère que tout va bien pour lui !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 msgid "I am perfectly safe, friend!"
 msgstr "En effet, je vais bien, mon ami."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
@@ -505,7 +505,7 @@
 "nous pouvons nous accorder un peu de repos."
 
 # FIXME: swallow up pour avilir?
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@@ -517,11 +517,11 @@
 "Wesnoth et la ville-état d'Elense. Si la ville tombe, personne ne peut dire "
 "combien d'autres terres elle avilira !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 msgid "Oh no! What shall we do?"
 msgstr "Oh non ! Que devons-nous faire ?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
@@ -529,14 +529,14 @@
 "Vous devez conduire nos hommes à la ville, et essayer de la défendre - ou 
la "
 "recapturer si elle tombe avant votre arrivée."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr ""
 "Je dois faire cela ? Mais, et vous Delfador ? Vous venez avec moi, 
n'est-ce-"
 "pas ?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
@@ -546,15 +546,15 @@
 "importants, et dois les rapporter rapidement au Conseil des elfes. Il semble "
 "que le temps pour arrêter Asheviere soit plus court que je ne l'avais 
pensé."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 msgid "But Delfador! I can't do it on my own!"
 msgstr "Mais Delfador ! Je ne peux pas le faire seul !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr "Seul ? Mon Seigneur ! Nous, vos loyaux soldats, vous épaulerons !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
@@ -562,11 +562,11 @@
 "Vous vaincrez. J'ai foi en vous. Voyagez vers le nord. Elensefar n'est qu'à "
 "trois jours en voyageant rapidement."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 msgid "Very well. But how do I get there?"
 msgstr "Très bien. Mais comment faire pour aller à Elensefar ?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
@@ -576,28 +576,28 @@
 "comporte ses propres dangers. Vous devez choisir comment vous souhaitez y "
 "arriver."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
 "Des bateaux? Argh ! J'ai eu le mal de mer la dernière fois que j'en ai pris 
"
 "un. Nous marcherons !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr "Bon voyage, Konrad. En attendant de vous revoir !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
 "En allant par bateau nous pourrons au moins nous reposer un peu. Allons-y "
 "par la mer !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr "Bon voyage, Konrad. J'espère que le temps vous sera favorable."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
@@ -605,7 +605,7 @@
 "N'avez-vous pas pu vaincre nos ennemis durant tout ce temps ? Ils ont 
appelé "
 "des renforts. Notre fin est sûrement proche à présent !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
@@ -615,7 +615,7 @@
 "gagner une bataille et de libérer nos amis des orcs, mais des affaires plus "
 "pressantes nous appellent !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
@@ -625,7 +625,7 @@
 
 # I bear ill tidings => Je pressens des temps difficiles. Je ne suis pas très
 # sûr de cette traduction.
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
@@ -636,11 +636,11 @@
 "la ville, et l'aider à se défendre -- ou la reprendre si elle tombe avant "
 "que vous n'arriviez."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr "Je dois le faire ? Mais vous venez avec moi, n'est-ce-pas, Delfador 
?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
@@ -650,7 +650,7 @@
 "importants, et dois les rapporter rapidement au Conseil des elfes. Je vous "
 "retrouverai à Elensefar, après que vous l'ayez sécurisée."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
@@ -659,7 +659,7 @@
 "entreprise, mais ce qui doit être fait doit être fait. Comment arriver à "
 "Elensefar ?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
@@ -669,7 +669,7 @@
 "par bateau sera plus sûr. Naviguez le long de la côte, et vous pourrez "
 "débarquer à quelques lieues d'Elensefar. Hâtez vous !"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
@@ -678,12 +678,12 @@
 "Voyagez par voie terrestre, Elensefar est seulement à six jours de marche. "
 "Faites vite !"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 msgid "Blackwater Port"
 msgstr "Le port d'Aiguenoire"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -703,7 +703,7 @@
 "#Mort de Delfador\n"
 "#Mort de Sir Kaylan"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -715,12 +715,12 @@
 "du roi tiennent désespérement le port, celui-ci étant l'un des uniques "
 "points de ravitaillement et d'"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr "Delfador, des orcs suivent notre piste ! Nous devons nous hâter !"
 
 # FIXME: que ce soit vs que ce fût ?
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
@@ -730,7 +730,7 @@
 "perpétrées sur les elfes. Qu'il est bon de vous revoir, bien que j'eûsse "
 "préféré que ce soit en des temps moins tristes."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
@@ -740,7 +740,7 @@
 "des rares à oser s'opposer à la sombre couronne. La légende raconte que sa 
"
 "lance a ôté la vie à cinquante homme et une centaine d'orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
@@ -749,12 +749,12 @@
 "le port. Nos défenses sont toujours faibles, mais les renforts ne tarderont "
 "pas à arriver !"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
 "Nous vous aiderons à les repousser jusqu'à ce que des renforts arrivent."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
@@ -766,12 +766,12 @@
 "importante pour notre cause que la défense du port. Un bateau doit arriver "
 "dans deux jours, il pourra certainement vous amener en lieu sûr."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 msgid "And the ship will take us to Anduin?"
 msgstr "Et le bateau nous mènera jusqu'à Anduin ?"
 
 # FIXME: patrie ?
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
@@ -779,7 +779,7 @@
 "Oui, nous naviguerons vers l'île d'Anduin, ma patrie et celle de nombreux "
 "mages."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
@@ -789,7 +789,7 @@
 "Konrad, ainsi que l'aide de mes hommes; à partir de maintenant vous pourrez "
 "recruter des écuyers."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
@@ -797,7 +797,7 @@
 "Merci à vous, mon seigneur. Mais comment utiliser au mieux ces écuyers ? 
En "
 "quoi sont-ils différents des elfes ?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -815,7 +815,7 @@
 "en terrain ouvert, alors que les elfes vous seront plus utiles en terrain "
 "accidenté."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
@@ -823,7 +823,7 @@
 "Recrutez vos troupes avec sagesse, Konrad, et souvenez-vous que vous pouvez "
 "rappeler des unités expérimentées de batailles précédentes auprès de 
vous."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
@@ -831,7 +831,7 @@
 "Les renforts sont arrivés ! En avant ! J'attends que chacun d'entre vous 
me "
 "ramène la tête d'un orc !"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
@@ -839,7 +839,7 @@
 "Tant de ces stupides humains à cheval ! Nous ne parviendrons jamais à les "
 "vaincre. Vite, fuyons !"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
@@ -847,11 +847,11 @@
 "Merci pour votre aide, mes amis. Le bateau arrivera très bientôt, il vous "
 "emmènera à Anduin."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 msgid "We should embark now."
 msgstr "Nous devrions embarquer à présent."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
@@ -859,22 +859,22 @@
 "Bon voyage, mes amis. Soyez certains que jamais nous ne nous rendrons aux "
 "forces de la reine sombre."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr "J'ai échoué à mon devoir, de protéger l'héritier légitime, et le 
port."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
 "Sans son aide, nous ne pourrons pas utiliser les bateaux, il n'y a aucun "
 "espoir..."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 msgid "Crossroads"
 msgstr "La croisée des chemins"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 msgid ""
 "\n"
 "Victory:\n"
@@ -892,11 +892,11 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr "Nous voici à la croisée des chemins. Nous devons aller au nord-est."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
@@ -906,30 +906,30 @@
 "pour garder ces routes, en raison de leur importance stratégique. Nous "
 "devrons sans doute combattre pour passer ici."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 msgid "Then fight we shall. Let it begin!"
 msgstr "Alors, combattre nous devrons. Allons-y !"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr "La victoire nous appartient. Prenons la direction du nord-est !"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 msgid "Stay on the path! The hills here are not safe!"
 msgstr "Restez sur le chemin ! Les collines ne sont pas sûres ici !"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
 "Prenez garde aux collines ! Beaucoup d'orcs s'y cachent, se préparant à 
une "
 "embuscade !"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 msgid "The Dwarven Doors"
 msgstr "Les portes du royaume des nains"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -947,15 +947,15 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 msgid "The doors are closed and barred from the inside!"
 msgstr "Les portes sont fermées et bloquées de l'intérieur."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 msgid "We can't get in! What should we do now?"
 msgstr "Nous ne pouvons pas entrer ! Que devons-nous faire maintenant ?"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
@@ -963,24 +963,24 @@
 "Il a été dit que les orcs ont utilisé un vieux tunnel de mine pour prendre 
"
 "les nains par surprise. Ce doit être celui-là au nord-est."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 msgid "Then we must make it to that tunnel!"
 msgstr "Nous devons parvenir jusqu'à ce tunnel alors !"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr "Cette vieille mine semble reliée aux tunnels principaux."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
 "J'hésite à entrer. L'obscurité va rendre les choses tellement difficiles 
!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr "Il n'y a pas de temps à perdre en bavardages, allons-y !"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
@@ -988,7 +988,7 @@
 "Nous avons vaincu les stupides orcs gardant ces terres, mais nous devons "
 "poursuivre sans relâche. D'autres vont venir !"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
@@ -996,13 +996,13 @@
 "En effet, nous ne devons pas nous attarder. Je me souviens maintenant, les "
 "mines au nord-est sont le meilleur moyen d'entrer !"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
 "Mais la troupe de Konrad n'était pas seule quand ils entrèrent dans la "
 "mine..."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
@@ -1012,13 +1012,13 @@
 "et maintenant il y a tout ce chaos devant nous ! Venez ! Nous devons "
 "atteindre les mines, qui se trouvent au loin devant nous ! "
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 msgstr "La défense des nains a dû être acharnée. Regardez ces tours en 
ruines."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
@@ -1026,15 +1026,15 @@
 "La bataille à l'extérieur fût sauvage et dura six mois, mais les batailles 
"
 "dans les tunnels furent pire encore."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 msgid "Ruarrrrr!!!"
 msgstr "Ruarrrrr !!!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 msgid "A monster was hiding in that lake!"
 msgstr "Un monstre se cachait dans ce lac !"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
@@ -1042,15 +1042,15 @@
 "La légende était donc vraie, il y a toujours des créatures à tentacules 
qui "
 "se cachent dans les lacs près du royaume des nains."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr "Finalement, voici l'entrée du royaume des nains."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 msgid "All can I see are ruins and poor villages."
 msgstr "Tout ce que je peux voir, ce sont des ruines et de pauvres villages."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
@@ -1058,11 +1058,11 @@
 "Les pauvres villageois qui vivaient ici commerçaient avec les nains, mais "
 "sont maintenant esclaves des orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr "Esclaves des orcs ? Nous devons les libérer !"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
@@ -1070,7 +1070,7 @@
 "Ce n'est pas une idée judicieuse, notre mission est de retrouver le Sceptre "
 "de Feu. Si nous moisisssons ici, des hordes d'orcs vont nous assiéger."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
@@ -1078,12 +1078,12 @@
 "Konrad, Defaldor a raison, nous reviendrons et éliminerons le joug que les "
 "orcs maintiennent sur ces contrées."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
 "Je ne peux me réjouir de cette décision mais j'écouterai votre conseil."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
@@ -1092,19 +1092,19 @@
 "dire... d'échanger de la nourriture avec les nains. Il pourrait s'emparer de 
"
 "chariots de grain sous les nez de ces idiots d'orcs sans se faire prendre."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 msgid "He must be hiding in one of those villages."
 msgstr "Il doit se cacher dans un de ces villages."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 msgid "Haw! My niece's friends are mine friends too"
 msgstr "Haw ! Les amis de ma nièce sont également mes amis"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 msgid "The Elven Council"
 msgstr "Le conseil elfe"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
@@ -1115,11 +1115,11 @@
 "votre race mesure le temps - qu'aucun homme n'a été considéré comme 
étant "
 "suffisamment l'ami des elfes pour se rendre en ces lieux."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 msgid "We are indeed honored."
 msgstr "C'est un honneur, en effet."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
@@ -1128,7 +1128,7 @@
 "a bien longtemps que vous n'avez pas connu la grâce d'être en présence 
d'une "
 "Princesse de Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
@@ -1137,7 +1137,7 @@
 "de la famille royale de Wesnoth, les anciennes alliances aient été rompues "
 "depuis longtemps ?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
@@ -1145,7 +1145,7 @@
 "Je... vous avez raison, messire. C'est moi qui suis honorée d'être ici, et "
 "je vous présente mes excuses pour mon manque de courtoisie."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
@@ -1153,7 +1153,7 @@
 "Delfador le Grand. Aussi sage en parole que puissant lors des combats. C'est "
 "si rare, particulièrement parmi les hommes."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
@@ -1164,26 +1164,26 @@
 "maintenant vous êtes adulte. Désormais, un fier guerrier se tient devant "
 "moi !"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
 "Pardonnez-moi, Elfe, mais je crains de ne pas me rappeler notre précédente "
 "rencontre."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
 "Konrad, voici Parandra. Elle m'a aidé à vous sauver des griffes 
d'Asheviere."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
 "Ah, je ne savais pas. Merci, noble dame. C'est un plaisir de vous rencontrer "
 "à nouveau ."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
@@ -1191,7 +1191,7 @@
 "Le sauver de ma mère ? Mais il y a dix-neuf ans, Konrad n'était qu'un 
enfant "
 "en bas âge! De quoi parlez-vous donc?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
@@ -1201,7 +1201,7 @@
 "injustement pour diverses raisons. Entre autre, elle a commandé l'exécution 
"
 "de tous les princes, de façon à prendre le contrôle du royaume."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
@@ -1209,7 +1209,7 @@
 "Elle les a faits assassiner ? Il y en a eu d'autres, pas seulement Konrad ? 
"
 "Cela ne peut être vrai! Parandra, qu'en dites-vous ?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
@@ -1217,11 +1217,11 @@
 "Princesse, ce que Delfador vous raconte est la pure vérité. Votre mère, "
 "Asheviere, a bien commandité l'exécution des princes de Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 msgid "And what say you, Elf-king?"
 msgstr "Et qu'en dites-vous, roi des elfes ?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
@@ -1233,7 +1233,7 @@
 "Elle a également permis aux orcs de profaner les terres, et n'a plus aucun "
 "respect pour les peuples vivant autour d'elle."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
@@ -1244,7 +1244,7 @@
 "est seulement la Reine mère. Le trône est ma place légitime, et avec le "
 "Sceptre je pourrai le prouver."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
@@ -1252,7 +1252,7 @@
 "Princesse, il y a du bon en vous, mais vous ne devez pas prendre le trône. "
 "Konrad a le Sceptre. Il prendra le trône."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -1264,7 +1264,7 @@
 "légitime, et j'y régnerai avec justice et équité. Je pourrais même vous "
 "accepter en tant que mentor et conseiller, Delfador."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
@@ -1272,18 +1272,18 @@
 "Bien que vous ayez le Sceptre, princesse, il appartient légitimement à "
 "Konrad. Vous l'avez seulement parce que nous vous avons aidé à l'obtenir."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 msgid "And if I refuse to give it to him?"
 msgstr "Et que se passera-t-il si je refuse de le lui donner ?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
 "S'il le faut, princesse, je demanderai à Konrad de vous défier en duel."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
@@ -1292,11 +1292,11 @@
 "combattre ! Aussi longtemps qu'elle règne de façon juste, qu'importe si 
elle "
 "devient reine ?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr "Vous êtes l'héritier légitime, vous devriez devenir roi, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
@@ -1306,11 +1306,11 @@
 "et juste. Un guerrier qui a du respect, et apprécie la paix. pourtant le "
 "trône n'est pas sa place. Vous savez de quoi je parle, Delfador."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr "Mais moi, je l'ignore ! De quoi parlez-vous, Parandra ?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
@@ -1318,7 +1318,7 @@
 "En temps utile, des choses seront révélées, princesse. Pour le moment, 
allez "
 "de l'avant. Réclamez le trône de Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
@@ -1328,7 +1328,7 @@
 "ni moi ne parlons à quiconque de ce que nous savons, je ne vois pas pourquoi 
"
 "Konrad ne serait pas la personne indiquée pour le trône."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
@@ -1339,11 +1339,11 @@
 "est l'héritière. Elle devrait prendre le trône. Maintenant que je l'ai "
 "rencontrée, j'en suis convaincue."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr "Elle va réclamer le trône, et pas moi ? Que dois-je faire ?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
@@ -1354,14 +1354,14 @@
 "vous la regardez, Konrad. Je pense que maintenant vous la suivriez même au "
 "bout de la terre."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
 "Avec tout le respect que je vous dois, noble dame ! Elle est ma cousine ! 
Il "
 "n'y a rien entre nous !"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
@@ -1371,7 +1371,7 @@
 "seriez sûrement plus en sécurité ici. Les elfes pourraient vous montrer 
des "
 "choses qui vous stupéfieraient. Des choses qu'aucun homme n'a vu auparavant."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
@@ -1379,18 +1379,18 @@
 "C'est une offre généreuse, noble dame, mais vous avez raison, j'irai 
plutôt "
 "avec Li'sar."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 msgid "And what say you, Uradredia?"
 msgstr "Et vous qu'en dites-vous, Uradredia?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
 "Dites-moi, Li'sar, êtes-vous prête à combattre votre propre mère pour le "
 "trône?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
@@ -1398,7 +1398,7 @@
 "C'est pour le bien du pays. Si cela est nécessaire, je la combattrai, roi "
 "des elfes."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
@@ -1409,14 +1409,14 @@
 "d'Elandria sont sages. Reposez-vous ici un certain temps, puis partez avec "
 "eux."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
 "Et vous, Kalenz fils de de Kliada, vous qui avez été parmi nous pendant un "
 "certain temps, que dites-vous?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
@@ -1428,7 +1428,7 @@
 "toujours en vie. Elle manque d'expérience, et la fougue de la jeunesse ne "
 "l'a pas quittée, mais elle fera une bonne reine."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
@@ -1438,7 +1438,7 @@
 "quête ? Le gué d'Abez ne sera pas franchissable, car il sera certainement "
 "gardé par de nombreux hommes."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
@@ -1450,7 +1450,7 @@
 "l'est, vous pourrez retourner à Wesnoth et ainsi prendre la reine sombre par 
"
 "surprise."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
@@ -1458,7 +1458,7 @@
 "Les montagnes aux dragons ? Cela semble très dangereux ! Je ne savais 
même "
 "pas que les dragons existaient réellement !"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
@@ -1468,7 +1468,7 @@
 "elles gardent leur nom de ce temps. Cependant, ce chemin sera dangereux pour "
 "nous. N'y a-t-il aucune autre route que nous puissions prendre?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
@@ -1684,11 +1684,11 @@
 msgstr ""
 "Il n'y a pas de retour en arrière possible. nous devons partir rapidement !"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr "Épilogue"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
@@ -1698,11 +1698,11 @@
 "couronnée reine de Wesnoth et devint détentrice du sceptre de feu, qu'elle "
 "transmettrait quand le moment viendrait à ses successeurs."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr "Son règne fût long, et elle défît les méfaits de sa mère."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
@@ -1710,7 +1710,7 @@
 "Konrad devint un noble de la cour. Il épousa Li`sar, et ils eûrent deux 
fils "
 "et une fille."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
@@ -1719,7 +1719,7 @@
 "Les os du jeune prince Konrad fûrent recouvrés des elfes, et mis en terre "
 "dans la crypte royale de Weldyn, que Konrad visita chaque semaine en hommage."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
@@ -1730,7 +1730,7 @@
 "droit à de royales funérailles avant d'être enterré dans la crypte royale 
de "
 "Weldyn."
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
@@ -1738,11 +1738,11 @@
 "Kalenz s'en fût dans chez lui, dans le nord, et ne revint jamais au royaume "
 "des hommes."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 msgid "The Ford of Abez"
 msgstr "Le gué d'Abez"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1760,19 +1760,19 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr "Stop ! vous ne passerez pas ! Vite, protégez la princesse !"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 msgid "Ruaarrrrrrrr!"
 msgstr "Roaarrrrrrrr !"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 msgid "What is that?"
 msgstr "Qu'est-ce que c'est ?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
@@ -1780,13 +1780,13 @@
 "Les créatures des profondeurs fondent sur nous ! La situation peut devenir "
 "dangereuse, hâtons-nous ! Nous devons traverser rapidement !"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
 "Nous avons réussi à traverser la rivière sans encombre ! Où allons-nous 
à "
 "présent ?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
@@ -1794,7 +1794,7 @@
 "Nous devons continuer vers le nord. Nous devons chercher de l'aide chez les "
 "nains du nord si nous voulons garder espoir de rentrer dans Knalga."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
@@ -1803,11 +1803,11 @@
 "en chasse. Suivons les, traversons également la rivière ! Nous nous "
 "retrouverons, maudit imposteur."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr "Pensez-vous vraiment qu'elle va nous poursuivre, Delfador ?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
@@ -1817,7 +1817,7 @@
 "rendront la chose difficile pour elle. Nous devons continuer. Si elle arrive "
 "à traverser avant l'hiver, qu'il en soit ainsi !"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
@@ -1830,11 +1830,11 @@
 "et votre oncle ont été trahis et sont morts, il y a presque dix-neuf ans "
 "maintenant, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 msgid "Really? So what happened, Delfador?"
 msgstr "Réellement ? Qu'est il arrivé, Delfador ?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
@@ -1847,27 +1847,27 @@
 "Le quatrième jour, les armées nordiques ont traversé la rivière, et nous 
ont "
 "attaqués."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 msgid "And then...we were defeated?"
 msgstr "Et alors... Nous avons été battus ?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 msgid "We were winning the battle. We were repelling them..."
 msgstr "Nous avons gagné la bataille. Nous les avons repoussés."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
 "Jusqu'à ce que le fils du roi, dans l'excitation de la bataille, trahisse le 
"
 "roi !"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
 "Mais vous avez vengé le meurtre. Vous avez tué le prince, n'est ce pas "
 "Delfador ?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
@@ -1877,7 +1877,7 @@
 "de la sagesse ou de la couardise, J'ai fuit le champ de bataille voyant "
 "qu'il n'y avait aucun espoir ce jour là."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
@@ -1885,15 +1885,15 @@
 "Oh, mais les elfes m'ont toujours dit que vous avez tué le prince, Delfador, 
"
 "bien que vous n'en n'ayez jamais parlé."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 msgid "That foolish boy killed himself."
 msgstr "Ce stupide garçon provoqua lui-même sa mort."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 msgid "What do you mean?"
 msgstr "Que voulez-vous dire ?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were outnumbered, perhaps four to one. In "
@@ -1906,11 +1906,11 @@
 "bataille, ce garçon, stupide qu'il était, me chargea furieusement, brassant 
"
 "l'air de son épée. Je n'eût d'autre choix que d'en finir avec lui."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 msgid "So it is true, you did kill him?"
 msgstr "Ainsi il est vrai que vous l'ayez tué ?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
@@ -1918,7 +1918,7 @@
 "Il est mort dans la bataille, par ma main. Il est regrettable que vos frères 
"
 "n'aient pas eu l'occasion d'éprouver une mort si honorable, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
@@ -1928,7 +1928,7 @@
 "traverser à gué la rivière d'urgence. Regardez ! Il semble que les tours 
de "
 "garde sur les berges de la rivière soient gardées !"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
@@ -1936,11 +1936,11 @@
 "Regardez ! Des méridionaux, des hommes de Wesnoth, tentent de traverser et "
 "fouler nos terres ! Nous les massacrerons sur la rive !"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr "Ne pouvons nous pas traverser ailleurs ? Peut-être en amont ?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -1955,7 +1955,7 @@
 "frontière fortifié, et il semble plein de soldats ! Nous devons traverser "
 "ici, et vite !"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
@@ -1964,15 +1964,15 @@
 "maintenant ils essayent de quitter Wesnoth. Nous ne pouvons pas les laisser "
 "traverser la rivière. Aux armes soldats !"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 msgid "Not her again! Quickly! We must hurry!"
 msgstr "Pas elle encore ! Vite, nous devons nous hâter !"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 msgid "Gryphon Mountain"
 msgstr "La montagne aux Gryphons"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1990,17 +1990,17 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 msgid "Here are the mother Gryphon's eggs!"
 msgstr "Voici les œufs de la mère gryphon !"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
 "Excellent ! Nous pouvons désormais élever des gryphons pour notre propre "
 "usage !"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
@@ -2008,15 +2008,15 @@
 "Ha ha ! Nous avons tué cette stupide bête des airs, et nous pouvons priver 
"
 "les rebelles de ses œufs !"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 msgid "What is this place? That is one big mountain!"
 msgstr "Quel est cet endroit ? C'est une grande montagne !"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 msgid "That is the fabled Gryphon Mountain."
 msgstr "C'est la légendaire montagne aux gryphons."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
@@ -2025,7 +2025,7 @@
 "élever les jeunes gryphons comme montures volantes. Cela pourrait-il "
 "marcher, Delfador ?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
@@ -2035,11 +2035,11 @@
 "gryphons... Mais il est possible que de telles montures nous soient utiles "
 "plus tard. De toutes façons, nous devons passer par cet endroit."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 msgid "Well, let's start climbing the mountain!"
 msgstr "Bien, escaladons cette montagne !"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
@@ -2047,15 +2047,15 @@
 "Il est évident que nous ne sommes pas les seuls à nous intéresser à cette 
"
 "montagne. De nouveau la reine s'oppose à nous !"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 msgid "Quickly, men! Onward!"
 msgstr "En avant, soldats ! Rapidement !"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 msgid "We have defeated them! Now what do we do?"
 msgstr "Nous les avons vaincus ! Maintenant, que faisons nous ?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
@@ -2065,7 +2065,7 @@
 "d'Elensefar ou d'Anduin avant que l'hiver ne nous tombe dessus. Nous devons "
 "traverser la grande rivière et continuer vers la terre des nains. Allons-y 
!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
@@ -2073,7 +2073,7 @@
 "Avec ces œufs, nous devrions être en mesure d'élever des gryphons. Alors, "
 "nous pourrons enrôler des monteurs de gryphon !"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
@@ -2081,15 +2081,15 @@
 "Quel dommage de n'avoir pu prendre ces œufs de gryphons. Ils nous auraient "
 "certainement apporté quelque avantage. Enfin, il nous faut poursuivre."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 msgid "Let us continue onward!"
 msgstr "Continuons à avancer !"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 msgid "Hasty Alliance"
 msgstr "Alliance improvisée"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2109,32 +2109,32 @@
 "#Mort de Kalenz\n"
 "#Mort de Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
 "Où sommes-nous ? Quel chemin devons-nous emprunter maintenant ? Je suis "
 "fatigué de cette obscurité !"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
 "Je ne suis pas sûr du chemin à prendre. Laissez-moi réfléchir un moment."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 msgid "En garde!"
 msgstr "En garde !"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 msgid "What in the world are you doing here?"
 msgstr "Que faites-vous donc ici ?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
 "Nous vous avons pistés, naturellement ! Vous vous êtes échappés pour la "
 "dernière fois !"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
@@ -2144,7 +2144,7 @@
 "probablement par toutes sortes de créatures, et vous voulez toujours nous "
 "combattre ? Vous allez causer notre mort à tous !"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
@@ -2154,11 +2154,11 @@
 "vais en finir avec vous et votre trahison ici, j'obtiendrai alors le "
 "Sceptre, et retournerai au grand jour !"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 msgid "Surprise! Die, you sun-lovers!"
 msgstr "Surprise ! Mourrez donc, adorateurs du soleil !"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
@@ -2166,7 +2166,7 @@
 "Maintenant nous sommes cernés ! Souhaitez-vous toujours nous combattre, "
 "princesse ? Cela nous mènerait tous à une mort certaine !"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
@@ -2174,7 +2174,7 @@
 "Je vois que nous n'avons d'autre choix que de nous entraider. Nous nous "
 "aiderons donc jusqu'à notre retour à la surface, convenu ?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
@@ -2182,13 +2182,13 @@
 "Très bien, je vous aiderai à atteindre la surface, ou bien nous périrons "
 "ensemble, Princesse."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
 "Mais une fois que nous serons sortis de ce trou, j'aurai des comptes a "
 "régler avec vous !"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
@@ -2196,7 +2196,7 @@
 "Bon, nous nous sommes entraidés pour survivre jusqu'ici princesse. "
 "Continuons-nous ensemble ?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
@@ -2205,28 +2205,28 @@
 "puits vivants, n'est ce pas ? Nous mettrons nos ressources en commun. Voici "
 "ma bourse, pleine d'or."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 msgid "You receive 200 pieces of gold!"
 msgstr "Vous recevez 200 pièces d'or !"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr "Merci, Princesse. Venez soldats, trouvons le Sceptre !"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 msgid "I can't believe it should end like this!"
 msgstr "Je ne peux pas croire que cela se termine ainsi !"
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 msgid "High King at Sea"
 msgstr "Haut Roi des Mers"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 msgid "Test of the Clans"
 msgstr "Mise à l'épreuve des clans"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2248,18 +2248,18 @@
 "#Mort de Li'sar\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr "Salutations, hommes des plaines."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 "Que veulent ces intrus ? S'il est une chose certaine, c'est que nous ne les "
 "avons pas invités."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
@@ -2267,13 +2267,13 @@
 "Nous venons en paix ! Nous requèrons votre aide dans notre lutte contre "
 "Asheviere, la malfaisante reine mère."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 "Nous ne nous joindrons pas à vous, vous dont les chefs sont des jeunes gens "
 "et un vieil homme."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
@@ -2283,7 +2283,7 @@
 "votre aide pour renverser la reine malfaisante, nous vous déposséderons de "
 "votre pouvoir quand le trône aura été légitimement repris."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
@@ -2291,20 +2291,20 @@
 "Ah ! Vous pensez pouvoir vous emparer du trône ? Triomphez de nous au "
 "combat, ou bien partez maintenant et jamais ne reparaissez !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr "Très bien. Nous vous combattrons."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr "Sots ! Vous saurez bientôt ce que signifie être aux abois !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 "Il n'y a plus de retour en arrière pour vous. Ce sera un combat à mort !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
@@ -2314,25 +2314,25 @@
 "vous êtes valeureux, dignes même de monter sur le trône. Les clans vous "
 "apporteront leur aide. Nous combattrons à vos côtés contre la reine."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 "Ainsi donc vous admettez votre défaite ! Vous me servirez face à la "
 "malfaisante reine ?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr "Nous vous servirons, mon seigneur. Vous ferez un valeureux roi."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr "Je dirais que vous faites erreur ! Vous m'aiderez à devenir reine !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr "Qui donc est votre chef ? Qui servons nous ?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
@@ -2341,11 +2341,11 @@
 "la reine. Vous sur nos deux flancs, nous pouvons sûrement venir à bout "
 "d'elle."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr "Delfador, ne pensez vous pas qu'il soit temps de régler tout ceci ?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
@@ -2356,11 +2356,11 @@
 "avez une trop longue vie, et bien qu'ayant fait de mon mieux pour "
 "comprendre, votre sagesse me reste étrangère."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr "Un secret ? Quel secret, Delfador ? De quoi parlez-vous donc ?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
@@ -2370,27 +2370,27 @@
 "au sommet du mont Elnar. Contempler Weldyn. Décider des plans pour la "
 "bataille. Et parler."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr "Vous pouvez me vaincre, mais d'autres me remplaceront !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 "Rendez-vous à l'évidence, vous ne pouvez me vaincre. Nous sommes trop "
 "nombreux pour vous."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr "Argh ! Dois-je mourir ainsi ? Mais c'est pour la gloire du clan."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 "Le clan montre sa puissance. Plus vous tuez des nôtres, plus nous devenons "
 "forts !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
@@ -2399,7 +2399,7 @@
 "n'êtes pas de taille à vous mesurer à la puissance du clan, et vous serez "
 "vaincus."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
@@ -2407,11 +2407,11 @@
 "Bien dit, mon frère. Les guerriers du clan t'entendent, et viennent "
 "combattre à nos côtés !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 msgid "Home of the North Elves"
 msgstr "Le territoire des elfes du Nord"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2433,17 +2433,17 @@
 "#Mort de Li'sar\n"
 "#Nombre de tours dépassé avant de sortir de la forêt"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
 "Vous voilà enfin ! Vous devez vous rendre rapidement chez les elfes à 
l'est !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 msgid "There they are! Charge!"
 msgstr "Ils sont là ! Chargez !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
@@ -2451,7 +2451,7 @@
 "Il y a des orcs par ici ! Nous devons les laisser combattre les hommes de "
 "Wesnoth, et éviter à tout prix de les engager !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
@@ -2459,14 +2459,14 @@
 "Enfin, mes amis, nous avons presque atteint les demeures de mon peuple, les "
 "elfes du nord."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
 "Après avoir été dans ce désert pendant tellement de temps, il sera bon de 
"
 "prendre un peu de repos !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
@@ -2474,7 +2474,7 @@
 "Mais il y a de nouveau un épais brouillard autour de nous ! Nous ne savons "
 "pas quels dangers nous attendent encore !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
@@ -2482,15 +2482,15 @@
 "Si nous continuons à avancer avec prudence, je suis sûr que nous 
atteindrons "
 "la sûreté et l'hospitalité des elfes."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 msgid "My lords! I have found you at last."
 msgstr "Mes seigneurs ! Je vous trouve enfin."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr "Salutations, Eonihar, mon vieil ami ! Pourquoi nous cherchiez-vous ?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
@@ -2498,11 +2498,11 @@
 "Quand mon seigneur a appris votre venue, il a envoyé des cavaliers pour vous 
"
 "chercher! Il y a de grands troubles dans la région !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 msgid "Trouble? What kind of trouble?"
 msgstr "Des ennuis ? Quel genre d'ennuis ?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
@@ -2513,13 +2513,13 @@
 "perdre : vous devez vous rendre rapidement à la forêt des elfes, vous ne "
 "serez en sûreté que là-bas !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
 "J'espère seulement que nous pourrons les éviter, nous devrons nous diriger "
 "vers le nord-est."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
@@ -2530,7 +2530,7 @@
 "guerriers pour s'opposer à eux. Avec ce regroupement au nord, il est "
 "maintenant certain qu'il y aura une grande bataille."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
@@ -2538,7 +2538,7 @@
 "Ceci semble très dangereux. Peut-être devrions-nous nous retirer à 
l'ouest, "
 "et nous cacher jusqu'à la fin de la bataille ?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
@@ -2546,7 +2546,7 @@
 "Je pense que ces terres sauvages sont trop dangereuses pour cela ! Mais... "
 "N'êtes-vous pas du côté de Wesnoth, princesse?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
@@ -2556,7 +2556,7 @@
 "que je serais de votre côté jusqu'à ce que nous sortions de ces terres, et 
"
 "je serai fidèle à ma promesse !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
@@ -2564,11 +2564,11 @@
 "Noble dame, Sire, il n'y a plus de temps à perdre! Vous devez vous rendre à 
"
 "l'est, sur les terres de mon peuple. Vous ne serez en sécurité que là-bas 
!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 msgid "Come then, Konrad, let us go."
 msgstr "Alors venez Konrad, allons-y ."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
@@ -2577,7 +2577,7 @@
 "escorter à l'intérieur de la forêt. Prenez garde, car nous sommes tous en "
 "grand danger!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
@@ -2587,7 +2587,7 @@
 "ici jusqu'à ce que la bataille prenne fin. Restez avec moi ici pour quelques 
"
 "temps encore, et nous serons en sécurité."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
@@ -2596,7 +2596,7 @@
 "Merci, seigneur El'rien. L'hospitalité des Elfes du nord est aussi bonne que 
"
 "celle de ceux du sud ! Mes hommes vous aideront à résister à nos ennemis."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
@@ -2604,27 +2604,27 @@
 "Nous n'avons pas atteint la forêt, et la bataille fait toujours rage. Nous "
 "n'y arriverons jamais à présent ! Nous sommes perdus !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 msgid "Elf-friends, you have made it to safety!"
 msgstr "Amis des elfes, vous êtes maintenant en sécurité !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
 "El'rien, nous avons le Sceptre de feu avec nous ! Nous devons les escorter à
 "
 "Elensia !"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
 "En effet. Nous vous escorterons à notre capitale, où nous tiendrons 
Conseil."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 msgid "The Isle of Anduin"
 msgstr "L'île d'Anduin"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 msgid ""
 "\n"
 "Victory:\n"
@@ -2642,22 +2642,22 @@
 "#Mort de Delfador\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
 "Ce n'est pas le moment de retourner à notre navire ! Nous devons prendre le 
"
 "contrôle de l'île !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 msgid "And so the party landed on the Isle of Anduin."
 msgstr "Et ainsi l'équipée débarqua sur l'île d'Anduin..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr "Voilà donc Anduin. Cela semble un peu... désolé."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
@@ -2665,7 +2665,7 @@
 "Je le crains, Konrad. Apparement les orcs sont venus même ici. Ici, le lieu "
 "de ma naissance, le lieu de ma formation."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
@@ -2673,7 +2673,7 @@
 "Qui est-ce ? Oh, un groupe d'elfes a débarqué, nous devrions les renvoyer "
 "d'où ils viennent !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
@@ -2681,11 +2681,11 @@
 "Je ne pensais pas que les orcs seraient venu ici. Cette île était si belle. 
"
 "Nous devons la reprendre ! Aux armes !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 msgid "I found someone hiding in the village!"
 msgstr "J'ai trouvé quelqu'un se cachant dans ce village !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
@@ -2694,25 +2694,25 @@
 "beaucoup de mes confrères mages ici. Peut-être pouvons nous trouver 
ensemble "
 "un moyen de recapturer l'île !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
 "Certainement, associons nos forces pour combrattre ces créatures "
 "malfaisantes."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 msgid "You can now recruit mages"
 msgstr "Vous pouvez maintenant recruter des mages."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr "Delfador, mon ancien maître ! Vous avez sauvé l'île des orcs !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr "Mon apprenti ! Comment l'île est-elle tombée entre leurs mains ?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
@@ -2725,7 +2725,7 @@
 "qui m'aurait emmené à Weldyn pour y être jugé, sous l'accusation de 
trahison "
 "pour avoir formé des mages !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
@@ -2733,7 +2733,7 @@
 "Nous revenons d'une bataille contre ses forces à Aiguenoire. Où a-t-elle "
 "attaqué également ?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
@@ -2746,7 +2746,7 @@
 "Des rumeurs circulent même qu'elle pourrait casser l'ancien traité et "
 "attaquer Elensefar !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
@@ -2754,7 +2754,7 @@
 "Ne pouvons-nous contrecarrer ses plans ? Combien de forces a-t-elle à la "
 "baie des perles ? Ne pouvons-nous lui reprendre ?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
@@ -2762,11 +2762,11 @@
 "Nous devons assurément y aller. Reposons-nous un peu, et embarquons pour la "
 "baie. Avec un peu de chance nous battrons ses forces là-bas !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 msgid "Isle of the Damned"
 msgstr "L'île des damnés"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -2782,7 +2782,7 @@
 "Défaite:\n"
 "#Mort de Konrad"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
@@ -2794,7 +2794,7 @@
 "pont à s'activer désespérément, une soudaine rafale de vent jeta Konrad 
par-"
 "dessus bord pendant qu'il essayait de fixer les voiles..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
@@ -2803,13 +2803,13 @@
 "ramener sur le bateau. Au prix de gros effort, ils parvinrent cependant à "
 "atteindre une île proche..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
 "Whaou, j'ai survécu. Mais où suis-je maintenant ? Cette île est-elle "
 "habitée ?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
@@ -2819,7 +2819,7 @@
 "été dit qu'un grand nombre de créatures mort-vivantes sont venues semer la 
"
 "désolation sur ces terres."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
@@ -2827,7 +2827,7 @@
 "Espérons que ces rumeurs soient fausses ! Je n'ai aucun de mes hommes avec "
 "moi ! Comment vais-je me défendre ?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
@@ -2837,13 +2837,13 @@
 "Peut-être que si vous recrutiez certains d'entre eux pour vous aider, nous "
 "pourrions avoir un espoir de contenir les hordes de morts-vivants !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
 "Peut-être pouvons-nous parvenir à un arrangement ! Aidez-nous à vaincre 
ces "
 "créatures malfaisantes !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
@@ -2851,12 +2851,12 @@
 "Il y a d'anciens temples au sud-ouest, je me demande bien ce qu'ils "
 "renferment !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 msgid "Looks like there is somebody hidden in the temple."
 msgstr "Il semble que quelqu'un se cache dans le temple."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
@@ -2864,21 +2864,21 @@
 "Je me cachais dans ce lieu saint pour chercher comment vaincre les morts-"
 "vivants. Maintenant, avec votre aide, nous pouvons les détruire."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
 "Surprise ! J'étais à la recherche de mages, et des humains sont tout ce 
qui "
 "me tombe sous la main !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 msgid "The temple seems to be empty."
 msgstr "Le temple semble vide."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 msgid "Fight on against the undead without me, friends!"
 msgstr "Continuez à vous battre contre les morts-vivants sans moi, mes amis 
!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
@@ -2887,7 +2887,7 @@
 "Maintenant tout ce que nous avons à faire est d'attendre l'arrivée du "
 "bateau, ainsi nous pourrons nous rendre à Elensefar !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
@@ -2895,7 +2895,7 @@
 "Ensemble nous avons vaincu ces stupides morts-vivants ! Bien, je vous joins "
 "dans votre noble quête."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
@@ -2903,7 +2903,7 @@
 "Dieu soit loué, nous vous avons trouvé, Monsieur ! Montez à bord 
rapidement, "
 "nous vous emmènerons loin de cette île horrible !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
@@ -2911,7 +2911,7 @@
 "Il est triste que la victoire complète ne nous appartienne pas, mais je suis 
"
 "sauvé ! Direction Elensefar !"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
@@ -2921,11 +2921,11 @@
 "résistance contre ces morts-vivants. Que la chance vous accompagne dans "
 "votre noble quête, et j'espère que nos chemins se croiseront à nouveau !"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 msgid "Mountain Pass"
 msgstr "La traversée de la montagne"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2944,17 +2944,17 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
 "Regardez, Konrad ! Devant nos pieds se déroule la grande route construite "
 "par les nains !"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 msgid "But I can hardly see with all this mist around!"
 msgstr "Mais, je peux à peine voir, avec toute cette brume autour !"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
@@ -2965,11 +2965,11 @@
 "brumes, destinées à perdre les voyageurs éventuels qui sont alors 
dévorés "
 "par ses créatures."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 msgid "His...creatures? We must keep to the road, men!"
 msgstr "Ses... créatures ? Nous devons rester sur la route alors !"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
@@ -2981,11 +2981,11 @@
 "depuis, lui et son frère ont voyagé dans la montagne, semant le chaos dans "
 "les villages des nains."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 msgid "Let us then go carefully...but quickly, men!"
 msgstr "Partons prudemment mais rapidement. Soldats !"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
@@ -2996,7 +2996,7 @@
 "montagnes, et vous attaqueront certainement. Je vais demander à des membres "
 "de ma tribu de vous aider !"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
@@ -3005,11 +3005,11 @@
 "contourner la montagne, plutôt de d'essayer de combattre ces nouveaux "
 "adversaires."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 msgid "What do you say, Delfador?"
 msgstr "Que dites-vous, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
@@ -3018,23 +3018,23 @@
 "garde aux trolls des montagnes, et en faisant attention à ne pas trop "
 "s'approcher de l'eau !"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
-"Les Briseurs de Tibias vous aideront dans votre quête. Regardez-les, "
-"ils arrivent des villages de l'ouest, les puissants Briseurs de Tibias !"
-"Au combat !"
+"Les Briseurs de Tibias vous aideront dans votre quête. Regardez-les, ils "
+"arrivent des villages de l'ouest, les puissants Briseurs de Tibias !Au "
+"combat !"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 "Bien, nous avons triomphé de nos ennemis, espérons que la montagne ne "
 "triomphe pas de nous !"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
@@ -3044,19 +3044,19 @@
 "retourner à mon village et prendre soin de ma famille, les nains vous "
 "accueilleront toujours, où que vous alliez, mes amis !"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 msgid "Let us move onward!"
 msgstr "En route !"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr "Aaargh ! Je suis fait ! Continuez à combattre sans moi mes frères 
!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 msgid "Muff Malal's Peninsula"
 msgstr "La péninsule de Muff Malal"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -3072,7 +3072,7 @@
 "#Mort de Konrad\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
@@ -3080,21 +3080,21 @@
 "Mais la route vers Elensefar était traître. Konrad et ses hommes tombèrent 
"
 "sur des morts-vivants."
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
 "Mon Seigneur ! On dirait qu'il y a du mouvement dans les ruines là-bas !"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
 "On dirait qu'il y a des morts-vivants par ici ! Préparez-vous à la 
bataille !"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 msgid "To arms!"
 msgstr "Aux armes !"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
@@ -3102,7 +3102,7 @@
 "Ahh, un groupe d'elfes approche. Bientôt nous aurons des zombies elfes à "
 "notre service !"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
@@ -3111,11 +3111,11 @@
 "conséquences sur notre sauvetage d'Elensefar. Nous devons continuer à "
 "avancer rapidement !"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 msgid "Northern Winter"
 msgstr "Hiver au nord"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3135,14 +3135,14 @@
 "#Mort de Kalenz\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr ""
 "Cet hiver est particulièrement froid ! Peut-être devrions nous nous 
arrêter "
 "ici et nous reposer un moment."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
@@ -3150,7 +3150,7 @@
 "S'arrêter et se reposer ? Mon Seigneur, nous devons retrouver le Sceptre de 
"
 "feu au plus vite, pour éviter qu'il ne tombe entre les mains de nos ennemis 
!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
@@ -3162,7 +3162,7 @@
 "avons dépensé la majeure partie de notre argent. Cette terre semble assez "
 "fertile : nous pouvons sûrement nous installer ici pour l'hiver !"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
@@ -3172,7 +3172,7 @@
 "attendent encore, et je ne pense pas que je pourrais supporter un autre défi 
"
 "équivalent à ce que nous avons connu au gué d'Abez sans repos."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
@@ -3181,7 +3181,7 @@
 "nos mains, et vous, les humains, vous voulez vous arrêter et vous reposer ? 
"
 "Allez, en avant !"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
@@ -3194,17 +3194,17 @@
 "nord sauvages, nous devons lutter même pour le droit de se reposer. Regardez 
"
 "au nord ! Ces orcs puants ne nous permettront pas de nous reposer en paix !"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr "Alors nous leur prendrons le contrôle cette terre. Aux armes soldats 
!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
 "La neige tombe plus fort. Nous devons finir cette bataille rapidement. En "
 "avant !"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
@@ -3212,7 +3212,7 @@
 "La victoire est à nous ! Nous avons bouté les orcs hors de cette terre. "
 "Maintenant nous pouvons nous reposer en attendant que l'hiver passe."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
@@ -3220,7 +3220,7 @@
 "Ne nous reposons pas trop longtemps cependant, mes amis : nous devons tout "
 "de même rejoindre le royaume des nains avant nos ennemis."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
@@ -3228,11 +3228,11 @@
 "Ainsi, après plusieurs jours de repos, la troupe se mit de nouveau en route "
 "pour le royaume des nains..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 msgid "Plunging into the Darkness"
 msgstr "Plongeon dans l'obscurité"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -3250,11 +3250,11 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 msgid "It's so dark in here I can hardly see!"
 msgstr "Il fait si sombre ici ! J'ai peine à voir !"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
@@ -3263,20 +3263,20 @@
 "lentement et prudemment. Si tout va bien, les nains vivant ici pourront nous "
 "aider !"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
 "En effet. Nous les elfes ne sommes pas bien habiles dans ces puits sombres."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr "Qui êtes vous ? Des habitants de la surface ! En garde messieurs !"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 msgid "We come in peace, friends. We come in peace!"
 msgstr "Nous venons en paix, mes amis. Nous venons en paix !"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
@@ -3284,12 +3284,12 @@
 "Oh, vraiment ? Je vois que vous êtes accompagnés d'elfes. Ne pouvons nous "
 "pas vivre en paix sans que ces elfes déloyaux ne viennent nous harceler ?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
 "Pourquoi de tels mots, nain ? Les elfes ne vous ont jamais fait de mal."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
@@ -3299,7 +3299,7 @@
 "honorer notre alliance. Beaucoup de nains ont été massacrés, et vous, "
 "lâches, n'avez rien fait pour nous aider !"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
@@ -3308,7 +3308,7 @@
 "osez-vous, vous qui êtes là, pleurnichant dans ces tunnels, me traiter de "
 "lâche ?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
@@ -3316,7 +3316,7 @@
 "Paix mes amis ! Paix ! Les orcs errent sur les terres au-dessus de nous, "
 "devons-nous également nous battre entre nous ?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
@@ -3325,11 +3325,11 @@
 "Pourquoi avez-vous risqué vos vies pour venir à Knalga, le territoire des "
 "nains ?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 msgid "Well, we...we..."
 msgstr "Bien, nous... nous..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
@@ -3337,14 +3337,14 @@
 "Nous sommes venus pour qu'un héritier puisse réclamer son dû, qu'un roi "
 "puisse réclamer son trône. Nous cherchons le sceptre de feu."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr ""
 "Le sceptre de feu ? Vous rendez-vous compte de quoi vous parlez ? Vous "
 "plaisantez, évidemment !"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
@@ -3355,7 +3355,7 @@
 "ne pas nous aider si vous le souhaitez; mais avec ou sans vous, nous le "
 "trouverons."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
@@ -3363,11 +3363,11 @@
 "Votre discours est celui d'un imbécile. Personne ne sait même si le sceptre 
"
 "de feu existe. Et d'ailleurs, qui est cet héritier, ce roi dont vous parlez 
?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 msgid "I am, sir."
 msgstr "Je suis cet héritier, monsieur."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
@@ -3376,7 +3376,7 @@
 "Je n'ai pas ri de la sorte depuis bien longtemps. Et vous, qui êtes-vous, "
 "vieil homme ?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
@@ -3384,7 +3384,7 @@
 "Je suis Delfador. Delfador le Grand, l'archimage du roi Garard et protecteur "
 "de son héritier."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
@@ -3394,28 +3394,28 @@
 "et je dirais que vous, vieil homme, n'êtes pas Delfador. Gardes ! Emmenez "
 "ces menteurs hors de ma vue. Delfador a péri il y a longtemps déjà."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr "Je suis Delfador le Grand ! Quiconque osera s'opposer à moi périra 
!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
 "Vous... vous êtes vraiment Delfador ! Mais nous avons eu des nouvelles 
comme "
 "quoi vous étiez mort, il y a des années !"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
 "Ils ont pensé que j'étais mort. Ils ont espéré que j'étais mort. 
Pourtant, "
 "je suis toujours en vie."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr "Et vous pensez vraiment pouvoir trouver le sceptre de feu ?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@@ -3428,7 +3428,7 @@
 "être beaucoup de nains. Mais ce sera sûrement mieux que de vivre cachés 
des "
 "orcs comme des vers."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
@@ -3437,15 +3437,15 @@
 "à votre disposition. Nous ne savons où est le sceptre, cependant. La 
légende "
 "raconte qu'il est caché dans les tunnels de l'est."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr "Alors, dans les tunnels de l'est nous irons !"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr "Hmm... il semble qu'il y ait un passage secret derrière ces rochers 
!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
@@ -3453,22 +3453,22 @@
 "Ce coffre renferme un grand trésor ! Je peux y compter deux cent pièces "
 "d'or !"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 msgid "The Princess of Wesnoth"
 msgstr "La Princesse de Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
 "... mais un des orcs survécu suffisamment longtemps pour apporter cette "
 "nouvelle à la reine..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 msgid "...and she sent her most able commander."
 msgstr "... et elle envoya le plus capable de ses commandants."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -3488,77 +3488,77 @@
 "#Mort de Kalenz\n"
 "#Expiration du temps"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr "La traversée d'Elmar"
 
 # Complètement arbitraire. Meilleure suggestion ? :)
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr "Pont-Hochant"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
 "Sur la route pour Knalga, la troupe fut opposée aux forces d'Asheviere."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr "La reine m'a envoyée pour vous arrêter, vous l'imposteur !"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr "C'est la princesse Li'sar, la fille de la reine, et son héritière !"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
 "Je ne suis pas un imposteur, il semblerait que votre mère vous ai menti."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
 "Je ne croit pas un traître mot de ce que vous dites. Vos mensonges périront 
"
 "avec vous !"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
 "Ce n'est pas la peine d'essayer de la raisonner. Il n'y a qu'une chose "
 "qu'elle comprendra. Aux armes !"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr "Cela prend trop de temps, je ferais mieux d'appeler des renforts !"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 msgid "Maybe I was not using enough forces..."
 msgstr "Peut être n'ai-je pas utilisé suffisamment de forces..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr "Je me rends ! Ne me faites pas de mal, imposteur."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
 "Je vous ai déjà dit que je n'étais pas un imposteur, mais si vous 
renoncez, "
 "je vous épargnerai."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 msgid "Let me go!"
 msgstr "Laissez moi partir !"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
 "Pensez à l'histoire du vieux roi. Demandez à quelqu'un qui le connaissait."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
@@ -3566,7 +3566,7 @@
 "L'histoire du vieux roi ? J'en ai entendu parler, mais je sais que c'est "
 "faux. Ma mère me l'a dit."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
@@ -3579,7 +3579,7 @@
 "êtes du mauvais côté, nous n'aurons pas l'occasion d'épargner votre vie 
une "
 "seconde fois."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
@@ -3587,11 +3587,11 @@
 "Je ne suis pas une enfant, et je ne veux pas en parler ! Vous avez promis de 
"
 "m'épargner, alors du vent. La route du nord devrait être sûre pour vous."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr "Bonne chance, Princesse. En avant, vers la route du nord !"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
@@ -3599,11 +3599,11 @@
 "(Hehe, ils ne savent pas combien de morts-vivants rôdent encore sur la route 
"
 "du nord. Ils sont sûrement condamnés !)"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 msgid "Return to Wesnoth"
 msgstr "Retour à Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3623,11 +3623,11 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr "Halte ! Qui va là ?"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
@@ -3636,7 +3636,7 @@
 "seigneur elfe. Vite, emparez-vous d'eux ! Il est du désir de la reine de 
les "
 "avoir dans ses geôles."
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
@@ -3645,29 +3645,29 @@
 "trahison, pour ne pas avoir respecté le désir du roi Garard II. Nous "
 "possédons le sceptre, laissez-nous passer !"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr "Vous ne nous laissez pas d'autre choix que de vous tuer."
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr "Ces intrus sont plus forts que prévu. Appelez des renforts !"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr "La reine nous a envoyé vous aider à capturer ces rebels."
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr "Le plan a été modifié. Maintenant, nous nous débarassons d'eux."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 msgid "The Sceptre of Fire"
 msgstr "Le sceptre de feu"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -3687,22 +3687,22 @@
 "#Mort de Kalenz\n"
 "#Mort de Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr "Le sceptre doit être proche maintenant ! Où devons-nous aller ?"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
 "Oui, je sens qu'il n'est pas loin d'ici ! Nous devons le rechercher "
 "minutieusement."
 
 # Je mets les majuscules: c'est vraiment un nom propre, pour le coup.
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr "Sceptre de Feu"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
@@ -3712,7 +3712,7 @@
 "Wesnoth, le Sceptre a le pouvoir de tirer des boules de feu sur les ennemis "
 "de sonporteur !"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
@@ -3720,32 +3720,32 @@
 "Ceci est le Sceptre de Feu. Seul un véritable prétendant au trône peut "
 "oserle prendre !"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 msgid "Here it is at last, I have the Sceptre!"
 msgstr "Le voici enfin, j'ai le sceptre !"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr "Ainsi il est entre nos mains ! À présent quittons ce puits puant."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
 "Je pense que si nous voyageons juste un peu plus au nord, nous devrions "
 "pouvoir sortir."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 msgid "At last! I have the Sceptre!"
 msgstr "Enfin ! J'ai le sceptre !"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
 "En effet. Vous êtes parvenus à l'atteindre, Li'sar. J'espère que vous "
 "l'emploierez avec sagesse."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
@@ -3753,7 +3753,7 @@
 "Et bien sa première utilisation va être de nous aider à sortir de ce trou 
! "
 "J'espère que vous considérez cela comme sage."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
@@ -3762,15 +3762,15 @@
 "Employez-le prudemment. Maintenant venez, je crois qu'il y a une sortie au "
 "nord !"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr "Je pense que je sais ce que je fais. En avant !"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 msgid "Snow Plains"
 msgstr "Les plaines enneigées"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3790,7 +3790,7 @@
 "#Mort de Li'sar\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
@@ -3799,7 +3799,7 @@
 "avons déménagé il y a des siècles. Cependant, les légendes indiquent 
qu'une "
 "grande épée de feu y a été laissée."
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
@@ -3807,11 +3807,11 @@
 "Cette épée pourrait s'avérer utile pour notre quête. Je me demande où 
elle "
 "peut bien être cachée."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 msgid "Swamp Of Dread"
 msgstr "Le marais des peurs"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3831,7 +3831,7 @@
 "#Mort de Li'sar\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
@@ -3839,7 +3839,7 @@
 "Cette terre est maudite. Les liches ont vécu ici pendant des années, "
 "amassant de grandes armées et fortunes."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
@@ -3847,11 +3847,11 @@
 "Les liches sont partout dans ce marais. J'espère avoir fait le bon choix en "
 "prenant ce chemin."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 msgid "The Lost General"
 msgstr "Le général perdu"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -3869,11 +3869,11 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 msgid "These are some of the main Dwarvish caverns."
 msgstr "Voilà des cavernes des nains parmi les plus importantes."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
@@ -3881,37 +3881,37 @@
 "Les routes souterraines menaient jadis aux différents parties du complexe, "
 "mais à présent tout est en ruines."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 msgid "The sign says 'Guest quarters'."
 msgstr "Le panneau indique : 'quartier des invités'"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
 "La famille de mon oncle fut noyée après que les orcs aient inondé ces "
 "tunnels..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 msgid "These passages seem to have been used recently."
 msgstr "Ces tunnels semblent avoir été empruntés récemment."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 msgid "There is a big cave-in south of here."
 msgstr "Il y a une grande caverne au sud."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr "RHMMMBL ! RHMMMBL ! RHMMMBL !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 msgid "The rocks are moving!"
 msgstr "Les rochers bougent !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 msgid "Who goes there? Friend or foe?"
 msgstr "Qui va là ? Ami ou ennemi ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
@@ -3919,33 +3919,33 @@
 "Nous essayons désespérément de débarrasser ces tunnels de ces orcs ! 
Aidez "
 "nous dans notre quête."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr "Ah, un stupide orc ! Débarrassons ces tunnels de ces bêtes !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 msgid "I did not know that the undead were in these pits!"
 msgstr "J'ignorais que des morts-vivants peuplaient ces puits !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 msgid "Who is this foul enemy that we fight?"
 msgstr "Qui est cet ignoble ennemi que nous combattons ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
 "Je suis Lionel. Je suis le général perdu. Je vais enfin pouvoir me venger 
de "
 "vous tous !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr "Vous venger ? Que nous avons-vous donc fait ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 msgid "Lionel? A General? I remember that name..."
 msgstr "Lionel ? Un Général ? Je me rappelle ce nom..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
@@ -3958,7 +3958,7 @@
 "nains ne fûrent d'aucune aide, me laissant mourir. Maintenant je tiens enfin 
"
 "ma vengeance !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
@@ -3966,11 +3966,11 @@
 "Argh ! Je suis vaincu ! Mais au moins par de dignes ennemis, et pas par ces 
"
 "orcs fétides."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr "Repose en paix, Lionel. Le pauvre général perdu."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -3985,15 +3985,15 @@
 "suis perdu. Que la chance vous sourie dans votre quête plus qu'elle ne l'a "
 "fait pour moi."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 msgid "The earth shakes."
 msgstr "La terre tremble."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 msgid "The Siege of Elensefar"
 msgstr "Le Siège d'Elensefar"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -4009,7 +4009,7 @@
 "#Mort de Konrad\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
@@ -4017,15 +4017,15 @@
 "Le groupe arriva enfin à Elensefar, mais constata que la ville était déjà 
"
 "tombée aux mains des orcs."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 msgid "My lord! It seems the city has already fallen!"
 msgstr "Mon Seigneur ! On dirait que la ville est déjà tombée !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 msgid "This is terrible news! We must retake the city!"
 msgstr "C'est une terrible nouvelle ! Nous devons la reprendre !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
@@ -4033,7 +4033,7 @@
 "Ils sont si nombreux. Cela ne sera pas facile ! Et regardez au sud, des "
 "morts-vivants se sont alliés aux orcs !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
@@ -4041,7 +4041,7 @@
 "Voici les elfes ! Notre nouvelle alliance avec les orcs nous permettra de "
 "les balayer sans difficulté !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
@@ -4049,15 +4049,15 @@
 "Nous devons reprendre la ville, et détruire les morts-vivants avant que les "
 "renforts n'arrivent !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 msgid "In the night, three dark figures creep out of the forest."
 msgstr "Durant la nuit, trois figures sombres rampèrent hors de la forêt."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 msgid "Halt! Who goes there, friend or foe?"
 msgstr "Halte ! Qui va là ? Ami ou ennemi ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
@@ -4065,13 +4065,13 @@
 "Salutations, ami. Nous sommes de la guilde des voleurs d'Elensefar. Nous "
 "voudrions vous aider contre les orcs !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
 "Hmmm, des voleurs ? Quelle confiance pouvons-nous accorder à des personnes "
 "de votre espèce ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
@@ -4079,15 +4079,15 @@
 "Nous comprendrions que vous ne nous fassiez pas confiance, naturellement, "
 "mais il est dans nos intérêts communs de débarrasser la ville des orcs !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 msgid "Hmm...I have to consider this..."
 msgstr "Hmm... Je dois y réfléchir..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 msgid "Very well. You may join us."
 msgstr "très bien. Vous pouvez vous joindre à nous."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
@@ -4095,35 +4095,35 @@
 "Pour l'aide que vous avez apporté à notre cité, nous vous servirons "
 "loyalement. Vous verrez que même les voleurs ont leur honneur."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
 "Nous ne pouvons pas vous faire confiance. Nous allons délivrer la ville par "
 "nos propres moyens !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
 "Très bien, commençons alors. Vous devrez reprendre la ville sans notre 
aide !"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr "Finalement, nous avons repris la ville ! Reposons nous ici les amis."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
 "Victoire ! Les voleurs d'Elensefar seront à votre service, mon seigneur."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
 "La troupe se reposa durant trois jours, après quoi un vieil ami fit son "
 "retour."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
@@ -4131,11 +4131,11 @@
 "Bonjour, mes amis. J'ai vu que vous aviez sauvé la ville ! Je savais que "
 "vous en étiez capables."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr "Delfador ! C'est si bon de vous revoir ! Où étiez vous ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
@@ -4144,11 +4144,11 @@
 "Je suis allé voir le grand conseil elfe. Voici Kalenz, un seigneur des elfes 
"
 "du nord qui est venu au conseil nous offrir l'aide de son peuple."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 msgid "Greetings, friend."
 msgstr "Bonjour, mon ami."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
@@ -4156,17 +4156,17 @@
 "Delfador, nous avons capturé cette ville, mais les hommes d'Asheviere "
 "viendront sûrement nous attaquer ! Que devrions-nous faire ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
 "Le Conseil s'est réuni, et nous avons décidé : nous devons capturer le "
 "sceptre de feu."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 msgid "The Scepter of Fire? What's that?"
 msgstr "Le sceptre de feu ? Qu'est-ce donc ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
 "to make the king a magnificent scepter. It took their finest smiths years to "
@@ -4183,11 +4183,11 @@
 "la ville, toujours en guerre contre les orcs, le sceptre a été perdu 
quelque "
 "part dans les grandes cavernes."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 msgid "But what has this to do with me?"
 msgstr "Oh, mais qu'est-ce que cela a à voir avec moi ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
@@ -4197,15 +4197,15 @@
 "spécifiant que quiconque de la famille royale retrouverait le Sceptre de feu 
"
 "régnerait sur le royaume."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 msgid "Oh, and you want me to get this scepter?"
 msgstr "Oh, et vous voulez que je retrouve ce sceptre ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 msgid "We will help you get it, my lord."
 msgstr "Nous allons vous aider à le retrouver, mon seigneur."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
@@ -4215,20 +4215,20 @@
 "chercher le sceptre, afin de consolider sa position de souveraine. Cependant "
 "si vous trouvez le sceptre en premier, le peuple vous aidera en tant que roi."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 msgid "Me? King?"
 msgstr "Moi ? Le roi ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
 "Oui Konrad. Je pense que vous serez roi un jour. Maintenant hâtons-nous !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr "La vallée de la mort - La Revanche de la Princesse"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -4246,7 +4246,7 @@
 "#Mort de Delfador\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
@@ -4254,15 +4254,15 @@
 "Mon seigneur ! Cette route n'a pas l'air aussi sûre que nous le pensions. "
 "Regardez sur les collines alentour, il y a des morts-vivants !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 msgid "Who are these who approach? Let us kill them all!"
 msgstr "Qui sont ceux qui approchent ? Allons tous les tuer !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 msgid "To arms, men! The undead hordes approach!"
 msgstr "Aux armes soldats ! Les hordes de morts-vivants approchent !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
@@ -4270,23 +4270,23 @@
 "Nous ne nous rendrons jamais à ces ignobles bêtes ! Nous combattrons 
jusqu'à "
 "la victoire, ou jusqu'à ce que le dernier d'entre nous soit massacré !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 msgid "There are just so many! What shall we do?"
 msgstr "Ils sont trop nombreux ! Que devons nous faire ?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 msgid "Let us hold them off as long as we can!"
 msgstr "Contentons-nous de les contenir au loin le plus longtemps possible !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 msgid "I have come once again to aid you, friends!"
 msgstr "Je suis revenu pour vous aider, mes amis !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr "Des mages blancs ? Venu pour nous aider ? Mais que font-ils ici ?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
@@ -4294,7 +4294,7 @@
 "C'est Moremirmu ! Il nous a aidé à défaire les morts-vivants à l'île 
des "
 "damnés, espérons qu'il pourra nous aider une nouvelle fois !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
@@ -4302,24 +4302,24 @@
 "Le soleil se lève à l'est. Les morts-vivants n'auront sûrement pas la 
force "
 "de continuer la bataille un jour de plus !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 msgid "Indeed not! I feel we have survived this battle."
 msgstr "En effet ! Je pense que nous avons gagné cette bataille."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
 "Waouh ! Ce fût un dur combat, mais finalement ils battent en retraite !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 msgid "Yes! We have fought them off!"
 msgstr "Oui ! Nous les avons repoussés."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr "Merci d'être revenu nous aider, Moremirmu."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
@@ -4332,7 +4332,7 @@
 "terres dangereuses. Nous nous pouvions rien faire d'autre que de venir vous "
 "aider !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
@@ -4340,7 +4340,7 @@
 "Ainsi, elle nous a dupés en nous disant de venir par ici ! Où pouvons-nous 
"
 "aller maintenant ? Quel chemin sera le plus sûr ?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
@@ -4352,7 +4352,7 @@
 "pourrez traverser à gué la grande rivière à Abez. Faites vite cependant, "
 "parce que vous ne pourrez plus traverser une fois l'hiver venu !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
@@ -4360,18 +4360,18 @@
 "Merci pour vos conseils, mon ami ! Espérons que nos chemins se croiseront 
de "
 "nouveau en périodes plus heureuses !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
 "Moremirmu a été massacré au champ de bataille, mon coeur est rempli de 
peine."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 msgid "May he rest peacefully!"
 msgstr "Qu'il repose en paix !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
@@ -4379,7 +4379,7 @@
 "Il est mort en combattant pour vous, prince, comme n'importe lequel d'entre "
 "nous serait disposé à mourir, en combattant pour vous."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
@@ -4387,7 +4387,7 @@
 "Cet endroit m'incommode, même après le retrait des morts-vivants. Où 
devons-"
 "nous aller maintenant ?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
@@ -4397,15 +4397,15 @@
 "occupent chaque recoin. Nous devons rapidement atteindre les terres du nord, "
 "à travers la grande rivière. Partons rapidement !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 msgid "Indeed! Let us go from here!"
 msgstr "En effet ! Partons d'ici !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 msgid "The Valley of Statues"
 msgstr "La vallée des statues"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -4423,46 +4423,46 @@
 "#Mort de Li'sar\n"
 "#Mort de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr "Garde, un grand monstre vit dans ces collines."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr "Regardez droit devant, des Orcs et des trolls !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 msgid "But they look strange -- look, they're just statues!"
 msgstr "Mais ils semblent étranges. Regardez, ce ne sont que des statues !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
 "C'est vraiment bizarre, qui donc voudrait façonner des statues à l'image "
 "d'aussi hideuses créatures ?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr "Qui donc approche notre vallée, cher apprenti ?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 msgid "Halt! You will not pass by this way!"
 msgstr "Halte ! Vous ne passerez point !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
 "Nous ne souhaitons que traverser votre vallée. Nous n'avons aucune intention 
"
 "hostile."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
 "Personne ne franchit cette vallée, nous en sommes les maîtres, et vous ne "
 "pouvez nous vaincre !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
@@ -4470,7 +4470,7 @@
 "Si vous ne nous laissez pas passer, nous vous transpercerons de nos arcs et "
 "épées ! Venez, prenons les armes contre eux !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
@@ -4478,11 +4478,11 @@
 "Imaginez-vous vraiment que la seule force des armes puisse nous vaincre ? "
 "Des orcs furent par le passé assez insensés pour penser la même chose..."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr "Insinue-t-il que ces statues furent jadis des Orcs vivants ?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
@@ -4490,11 +4490,11 @@
 "Soyons prudents, j'ai entendu parler de telles choses. Nous devons avancer "
 "avec précaution, et tenter de découvrir la nature du pouvoir de ces 
sorcier."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 msgid "This place feels eerie. Is there no other way?"
 msgstr "Cet endroit me donne des frissons. N'y a-t-il point d'autre chemin ?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
@@ -4503,15 +4503,15 @@
 "peur. Je suis bien certain qu'avec une épée en travers du corps, ils ne "
 "seront plus une menace."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr "Il n'y a pas d'autre chemin, mais nous avancerons 
précautionneusement."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 msgid "All I can see in here is a large mirror!"
 msgstr "Tout ce que je puis voir est un grand miroir !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
@@ -4519,34 +4519,34 @@
 "J'ai entendu parler de telles choses ; vite, brisez-le ! Il est possible 
que "
 "le pouvoir des cockatrices soit lié à lui !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 msgid "Very well, I'll smash it!"
 msgstr "Très bien, je le fracasserai !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 msgid "No! The power of my creations is destroyed!"
 msgstr "Non ! Le pouvoir de mes créations est anéanti !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
 "Enfin libres de cette prison de pierre ! L'heure de la vengeance a sonné !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
 "D'abord il nous faut combattre ces stupides volatiles, et maintenant de "
 "fétides orcs !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 msgid "Fall on them men!"
 msgstr "Jetez-vous sur eux !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr "Avec Konrad changé en statue, tout est perdu !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
@@ -4554,11 +4554,11 @@
 "Non ! Delfador a été changé en pierre ! Sans lui nous n'avons aucune 
chance "
 "de contrer le pouvoir du sorcier. Tout est perdu !"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 msgid "What happened there?"
 msgstr "Que s'est-il donc passé ici ?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
Index: wesnoth/po/fr/wesnoth-sotbe.po
diff -u wesnoth/po/fr/wesnoth-sotbe.po:1.6 wesnoth/po/fr/wesnoth-sotbe.po:1.7
--- wesnoth/po/fr/wesnoth-sotbe.po:1.6  Wed Sep  8 17:54:25 2004
+++ wesnoth/po/fr/wesnoth-sotbe.po      Sat Sep 11 21:53:32 2004
@@ -27,13 +27,11 @@
 #   mais sont vouvoyés par les autres
 # * Les vieux chamans sont condescendants avec le jeune
 # * Shan Taum tutoie Kapou'e par mépris, et c'est réciproque
-
-
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr "Drapeau noir"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -51,31 +49,31 @@
 "#Mort de Grüü\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 msgid "Transport Galleon"
 msgstr "Gallion de transport"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 msgid "Transport"
 msgstr "Transport"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 msgid "So here is Tirigaz."
 msgstr "Voilà donc Tirigaz."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
-"On dirait qu'ils vont avoir à faire face à l'attaque des pirates de la "
-"haute mer. Nous devrions les aider."
+"On dirait qu'ils vont avoir à faire face à l'attaque des pirates de la 
haute "
+"mer. Nous devrions les aider."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr "Je propose que Gork, toi et moi appelions des renforts."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
@@ -83,22 +81,22 @@
 "Appeler des renforts ? Voudrais-tu dire que tu ne souhaites pas combattre "
 "pour nos frères ? Serais-tu un lâche, Vraurk ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr "Moi, un lâche ? Je vais te montrer si je suis un lâche !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
 "Ce n'est pas le moment de se quereller ! Je vais les retenir, allez trouver "
 "des renforts."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr "Ce choix est sage. Bonne chance, fils de l'Œil Noir."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
@@ -106,35 +104,35 @@
 "Haha ! Notre plan se déroule à la perfection, encerclons les sur terre "
 "pendant que nos alliés attaquent par la mer !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
 "Nous sommes attaqués des deux côtés ! Grüü, contiens les pendant que je 
"
-"cours à Tirigaz trouver des forces pour contrer l'attaque. Bien que "
-"nous ne puissions pas défaire ces pirates sans forces navales, nous "
-"pouvons expulser les humains hors de cette région. "
+"cours à Tirigaz trouver des forces pour contrer l'attaque. Bien que nous ne "
+"puissions pas défaire ces pirates sans forces navales, nous pouvons expulser 
"
+"les humains hors de cette région. "
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 msgid "I love this strategy, chief!"
 msgstr "J'aime cette tratégie, chef !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr "Pillage ! Pillons ces orcs !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 msgid "Aaaargh!  I die!"
 msgstr "Aaaargh ! Je meurs !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
 "Vous avez finalement payé pour tout ce que vous avez fait à mes frères 
orc !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
@@ -142,7 +140,7 @@
 "Nous sommes de retour ! Nous apportons de mauvaises nouvelles, les humains "
 "se regroupent sur nos arrières, nous devons partir. "
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
@@ -150,7 +148,7 @@
 "Mais où est le reste du conseil ? Nous n'avons pas fait un si long voyage "
 "pour fuir !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
@@ -160,7 +158,7 @@
 "collines aux larmes. Je pense que nous devrions aller les rejoindre dès que "
 "possible et évacuer cette ville."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
@@ -170,19 +168,19 @@
 "de hors-la-lois. Et le contourner prendrait trop de temps ! Sans compter "
 "qu'après ce désert, nous devrons traverser la forêt silencieuse !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
-"Alors on a pas l'choix... J'ai jamais goûté d'corpions, mais pour sûr "
-"cette prom'nade va être rigolote."
+"Alors on a pas l'choix... J'ai jamais goûté d'corpions, mais pour sûr 
cette "
+"prom'nade va être rigolote."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr "Le choc des armées"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -202,27 +200,27 @@
 "#Mort de Grüü\n"
 "#Mort de Inarix"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr "Et voilà, ils se préparent à nous assaillir."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 "Les murs de Prestim sont durs com'le roc, s'casseront les crocs d'ssus."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
-"Je n'en suis pas aussi sûr. Chaque forteresse a sa propre faiblesse. Les 
murs "
-"de Prestim sont construits sur trois tours. Si l'une d'entre elles est "
+"Je n'en suis pas aussi sûr. Chaque forteresse a sa propre faiblesse. Les "
+"murs de Prestim sont construits sur trois tours. Si l'une d'entre elles est "
 "détruite, une brèche permettra aux humains d'entrer dans Prestim... Inutile 
"
 "de dire que cela serait la fin pour nous."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
@@ -230,23 +228,23 @@
 "J'ai reçu des messagers du Conseil, annonçant qu'ils ont rassemblé les "
 "tribus pour reformer la Grande Horde."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr "Bien ! S'ront là quand ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr "Dans quatre jours au minimum. Je crains que ça ne soit trop tard."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr "Je ne pense pas, il y a toujours une solution..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr "Laquelle ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
@@ -255,11 +253,11 @@
 "précédemment le pont. Si nous parvenons à le défendre, nous pourrions 
avoir "
 "une chance."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr "Et si nous échouons ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
@@ -267,34 +265,36 @@
 "Lorsqu'ils assailliront Prestim à cinq contre un, nous devrons simplement "
 "prier la Terre nourricière."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr "Bien."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr "Et la bataille pour Prestim commença."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr "Nous arrivons pour honorer notre alliance, Comte Lanbec'h."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 "Nous voici ! Tenez bon Prestim, nous arrivons pour les repousser jusqu'au "
 "fleuve !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr "Ils sont trop nombreux maintenant, RETRAITE !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+#, fuzzy
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 "La Grande Horde enfin ! Je commençais à penser qu'ils n'arriveraient 
jamais."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
@@ -304,7 +304,7 @@
 "des humains en a sûrement pris un coup. Maintenant ils battent en retraite "
 "dans leurs forteresses et n'en sortiront plus."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
@@ -313,21 +313,21 @@
 "Grande Horde à leurs trousses ! Ils ne connaitront pas le repos tant que "
 "nous n'aurons pas destitué le comte Lanbec'h !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 "Kapou'e reviendra dans le fils de l'Œil Noir, chapitre II 'La GrandeHorde'."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr "NON ! Les murs de Prestim ont été détruits, nous sommes perdus !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 msgid "The Desert of Death"
 msgstr "Le désert de la mort"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -345,7 +345,7 @@
 "#Mort de Grüü\n"
 "#Mort d'un chaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
@@ -353,14 +353,13 @@
 "Cela fait maintenant deux jours que nous sommes entrés dans ce désert. Je "
 "n'ai jamais eu aussi chaud et nous n'avons presque plus de nourriture."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
-msgstr ""
-"J'ai faim et toujours pas d'corpion géant. Sûr qu'ce s'rait un régal."
+msgstr "J'ai faim et toujours pas d'corpion géant. Sûr qu'ce s'rait un 
régal."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
@@ -369,7 +368,7 @@
 "résistantes et tes gourdins de troll sont inefficaces contre leurs lourdes "
 "carapaces."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
@@ -377,7 +376,7 @@
 "On m'a dit que la meilleur manière de les vaincre était de viser leurs yeux 
"
 "avec une lame pointue. Mais j'espère également ne pas les rencontrer."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
@@ -385,25 +384,25 @@
 "Le soleil se lève, nous devrions reprendre notre voyage et trouver l'oasis "
 "mentionnée sur la carte avant que le soleil ne soit trop haut dans le ciel."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
 "Restez vigileants ! Cette oasis est connue pour être le repaire des 
hors-la-"
 "lois et des pillards du désert."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 "Nous avons réussi ! Maintenant nous avons besoin d'un peu repos, avant de "
 "poursuivre notre voyage."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 msgid "End Of Peace"
 msgstr "La fin de la paix"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -419,7 +418,7 @@
 "#Mort de Kapou'e\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
@@ -427,28 +426,28 @@
 "Regardez compagnons ! Ces orcs n'imaginent pas qu'ils vivent leur dernier "
 "jour. Massacrons-les tous et rendons cette terre à notre peuple !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
 "Nous sommes attaqués par des humains ! Dépêchez-vous, nous devons 
défendre "
 "la terre de nos pères !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 msgid "The battle begun."
 msgstr "La bataille commença."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
-"Argh ! Je meurs ! Mais d'autres humains viendront vous massacrer, "
-"saleté d'orcs !"
+"Argh ! Je meurs ! Mais d'autres humains viendront vous massacrer, saleté "
+"d'orcs !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 msgid "Hurrah!  Victory!"
 msgstr "Hourrah ! Victoire !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
@@ -457,21 +456,22 @@
 "grande armée. Nous avons juste défait l'avant-garde, ils vont arriver "
 "massivement."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 msgid "What should be do, chief?"
 msgstr "Que f'sons nous, chef ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
+#, fuzzy
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 "Nous devons mener mon peuple dans un endroit sûr et demander l'aide du Grand 
"
 "Conseil. Certains d'entre eux vivent à Barag Gor dans les terres des tribus "
 "libres. Nous devons partir, maintenant !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
@@ -479,7 +479,7 @@
 "Mais les tribus libres sont au delà des montagnes de Haag. Ces montagnes "
 "sont infestées de nains et de trolls sauvages."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
@@ -488,22 +488,22 @@
 "dans le passé -- peut-être pourront-ils encore nous aider. Hâtons nous, 
nous "
 "devons partir maintenant."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
-"Des renforts, enfin ! Qui que vous soyez, vous êtes bienvenus à Prestim ! 
"
-"Le pont fortifié en amont du fleuve Gork a été pris ce matin par un petit "
+"Des renforts, enfin ! Qui que vous soyez, vous êtes bienvenus à Prestim ! 
Le "
+"pont fortifié en amont du fleuve Gork a été pris ce matin par un petit "
 "commando elfe, nous avons déjà essayé de le reprendre deux fois... sans "
 "succès."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 msgid "Ah!  They are no match against my mace."
 msgstr "Ah ! F'ront pas l'poids 'vec ma massue."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
@@ -513,43 +513,41 @@
 "Inarix, sont encore bloqués de l'autre côté du fleuve à quelques milles 
de "
 "distance. Ils ne pourront pas traverser le fleuve."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
-"Les elfes et les nains se sont alliés avec les humains contre nous et 
campent "
-"non loin. Les humains arriveront bientôt. Nous devons détruire le pont "
-"méridional sur le fleuve."
+"Les elfes et les nains se sont alliés avec les humains contre nous et "
+"campent non loin. Les humains arriveront bientôt. Nous devons détruire le "
+"pont méridional sur le fleuve."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 msgid "We must do something!"
 msgstr "Nous devons faire quelque chose !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
-"J'sais quoi faire. 'ssacrer les e'fes et aider Inarix à passer d'l'aut' "
-"côté."
+"J'sais quoi faire. 'ssacrer les e'fes et aider Inarix à passer d'l'aut' 
côté."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
 "Ça ne sera pas si facile ! Nos ennemis sont bien installés. Et n'oubliez "
-"pas, nous saboterons le pont méridional dès que la majeure partie de "
-"l'armée saurienne aura traversé !"
+"pas, nous saboterons le pont méridional dès que la majeure partie de 
l'armée "
+"saurienne aura traversé !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
-msgstr ""
-"Tout guerrier piégé sur le pont ou de l'autre côté du fleuve périra !"
+msgstr "Tout guerrier piégé sur le pont ou de l'autre côté du fleuve 
périra !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
@@ -557,11 +555,11 @@
 "Nous voici, mes amis. Le comte Lanbec'h et ses sbires sont sur nos traces, "
 "nous devons nous hâter."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr "Vite ! Le pont va exploser ! Retraite !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
@@ -569,19 +567,19 @@
 "Nous avons souffert trop de pertes pour pouvoir résister aux humains, nous "
 "n'avons d'autre choix que la reddition."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr "Sus aux sauriens ! Éliminez-les jusqu'au dernier !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr "Il est trop tard, nous avons échoué."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 msgid "Shan Taum The Smug"
 msgstr "Shan Taum, le suffisant"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -599,16 +597,16 @@
 "#Mort de Grüü\n"
 "#Mort d'un chaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
 "Enfin, voici les collines aux larmes ! J'espère que tout se passera bien."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr "Pourquoi ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
@@ -616,17 +614,17 @@
 "Il n'y a que les trolls pour ne pas savoir que ces terres sont gouvernées "
 "par Shan Taum le suffisant. C'était un rival de l'Œil Noir."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr "Je doute qu'il souhaite la bienvenue au fils de l'Œil Noir."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr "Qui est-ce ? Kapou'e ! Que fait un minable comme toi sur mes terres 
?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
@@ -634,7 +632,7 @@
 "Du calme, Shan Taum. Nous ne sommes pas ici pour nous disputer, nous sommes "
 "ici pour escorter nos frères et délibérer sur ce que nous devons faire."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
@@ -642,7 +640,7 @@
 "Bwahaha ! Tu n'es rien ! Où est ta terre ? Tu es devenu un mendiant. Tu 
es "
 "aussi pathétique que ton père !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
@@ -650,49 +648,49 @@
 "Comment oses-tu parler ainsi de mon père, misérable lâche ?! Je ferai une 
"
 "tasse de ton crâne !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr "Vraiment ? Et que boiras-tu avec, une menthe à l'eau ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
 "Exaspéré, Kapou'e se lanca à l'attaque de son congénère orc Shan Taum le 
"
 "suffisant."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
-"Que se passe-t-il ? Êtes-vous devenu fous ?! Les humains vont assiéger "
-"notre forteresse à Prestim et vous vous combattez ?!"
+"Que se passe-t-il ? Êtes-vous devenu fous ?! Les humains vont assiéger 
notre "
+"forteresse à Prestim et vous vous combattez ?!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 msgid "Well, ermmm..."
 msgstr "Eh bien, euuuh..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
 "Kapou'e, les rumeurs disent que vous avez fait un long voyage pour venir "
-"quérir notre aide, en escortant Pirk, Gork et Vraurk. Le conseil vous en "
-"est reconnaissant."
+"quérir notre aide, en escortant Pirk, Gork et Vraurk. Le conseil vous en est 
"
+"reconnaissant."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
 "Je sais ce que vous attendez de nous mais j'ai peur que nous ne puissions "
 "vous aider."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 msgid "Really?  But my people..."
 msgstr "Vraiment ? Mais mon peuple..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
@@ -703,7 +701,7 @@
 "Entendre parler de vos exploits nous a convaincu que vous êtes le digne fils 
"
 "de votre père."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
@@ -712,15 +710,15 @@
 "les elfes ; nous avons besoin d'un chef qui puisse unir toutes les "
 "bannières. Ce chef, c'est VOUS !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 msgid "Well, I'm not sure I deserve that..."
 msgstr "Bien, je ne suis pas sûr de mériter cela..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr "Z'avez entendu ? Une bataille qu'attend qu'nous à Prestim !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
@@ -730,7 +728,7 @@
 "côté du fleuve et votre peuple ne sera plus en sécurité. Vous êtes le 
seul "
 "qui puisse nous aider à défendre Prestim !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
@@ -742,15 +740,15 @@
 "nous déciderons si nous devons reformer une nouvelle fois la Grande Horde et 
"
 "vous en donner le commandement."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr "Nooon ! Ne me tues pas, vermisseau, je me rends."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 msgid "Silent Forest"
 msgstr "La forêt silencieuse"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -768,38 +766,38 @@
 "#Mort de Grüü\n"
 "#Mort d'un chaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
-"Voilà donc la forêt silencieuse... Pourquoi l'appelle-t-on ainsi ? Est-"
-"elle réellement silencieuse ?"
+"Voilà donc la forêt silencieuse... Pourquoi l'appelle-t-on ainsi ? 
Est-elle "
+"réellement silencieuse ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
 "Il n'y a pas toujours eu un tel silence. Beaucoup de chasseurs des tribus "
-"avaient l'habitude de chasser ici et de pêcher dans le fleuve Bork. Mais "
-"de nos jours, personne n'entrerait là sans y être contraint."
+"avaient l'habitude de chasser ici et de pêcher dans le fleuve Bork. Mais de "
+"nos jours, personne n'entrerait là sans y être contraint."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 msgid "Some people say these woods are haunted."
 msgstr "Certains disent que ces bois sont hantés."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
-"Le fait est que peu de gens sont entrés dans cette forêt et en sont "
-"resortis sains et saufs. Il est très probable que cette forêt soit pleine "
-"de rebels elfes."
+"Le fait est que peu de gens sont entrés dans cette forêt et en sont 
resortis "
+"sains et saufs. Il est très probable que cette forêt soit pleine de rebels "
+"elfes."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
@@ -810,23 +808,23 @@
 "jamais nous en rencontrons, je les pousserai dans le fleuve Bork avec le "
 "plus grand plaisir."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
-"Qu'est-ce ? Des orcs pénétrant notre forêt ? Quelle bande d'imbéciles 
!"
-"Aucun d'eux n'en resortira vivant !"
+"Qu'est-ce ? Des orcs pénétrant notre forêt ? Quelle bande d'imbéciles 
!Aucun "
+"d'eux n'en resortira vivant !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 msgid "I agree.  We'll attack them on both sides."
 msgstr "Je suis d'accord. Nous les attaquerons des deux côtés."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 msgid "No more elves?  Where are you cowards!?"
 msgstr "Plus d'e'fes ? Où qu'vous vous terrez, lâches ?!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
@@ -834,7 +832,7 @@
 "Ne cries pas si fort, stupide troll. Te souviens-tu que tu te trouves dans "
 "la forêt silencieuse ? Peut-être y en a t'il d'autres."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
@@ -843,11 +841,11 @@
 "nettoyée des elfes, nous pouvons prendre un peu de repos avant de continuer "
 "notre voyage."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 msgid "The Siege Of Barag Gór"
 msgstr "Le Siège de Barag Gór"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -869,11 +867,11 @@
 "#Mort d'un chaman\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 msgid "Here is Barag Gor."
 msgstr "Voici Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
@@ -881,30 +879,30 @@
 "Oh non ! Ils sont assiégés par des elfes. Nous devons aider nos frères à 
se "
 "débarasser de cette engeance. Mais ces elfes répugnants sont si nombreux."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 msgid "I have a subtle plan, chief."
 msgstr "J'ai un plan subtile, chef."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 msgid "Which plan?"
 msgstr "Quel plan ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 msgid "We go and we kill all of them.  What do you think?"
 msgstr "On fonce et on les tue tous. T'en dis quoi, chef ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 msgid "..."
 msgstr "..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
-"Alors, Kapou'e lança son attaque désespérée pour mettre fin au siège "
-"de Barag Gor."
+"Alors, Kapou'e lança son attaque désespérée pour mettre fin au siège de "
+"Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
@@ -914,20 +912,20 @@
 "assassins, vous pouvez maintenant compter sur la guilde des assassins pour "
 "vous aider dans votre quête !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 msgid "They are retreating at last!"
 msgstr "Ils battent enfin en retaite !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
-"Nous ne sommes pas encore sortis de l'auberge. D'autres sortent encore "
-"des bois. Nous ne sommes pas en sécurité."
+"Nous ne sommes pas encore sortis de l'auberge. D'autres sortent encore des "
+"bois. Nous ne sommes pas en sécurité."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
@@ -936,11 +934,11 @@
 "aidé. Nous aideriez-vous à nouveau en nous escortant jusqu'au port de "
 "Tirigaz ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr "Oui, je dois demander de l'aide au conseil. Je suis des votres."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
@@ -948,14 +946,14 @@
 "Excellent. C'est un voyage dangereux, nous devrons prendre la route le long "
 "de la forêt elfique. Celle près de la ferme jaune."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
 "Oui, mais d'autres sortent encore des bois. Nous ne sommes pas en sécurité."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
@@ -964,11 +962,11 @@
 "aidé. Nous aidereriez-vous à nouveau en nous escortant jusqu'au port de "
 "Tirigaz ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr "Oui, je dois demander de l'aide au conseil. Je suis des votres."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
@@ -976,42 +974,42 @@
 "Excellent. C'est un voyage dangereux, nous devrons prendre la route le long "
 "de la forêt elfique. Celle près de la ferme jaune."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
-"Nous sommes enfin en sécurité. Hâtez-vous Kapou'e, venez avec nous, "
-"nous devons atteindre Tirigaz le plus vite possible."
+"Nous sommes enfin en sécurité. Hâtez-vous Kapou'e, venez avec nous, nous "
+"devons atteindre Tirigaz le plus vite possible."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 "Aha ! Surprise ! Vous pensiez peut-être pouvoir traverser les terres des "
 "elfes sans encombre ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
 "Nous avons réussi ! Notre voyage est encore long. Hâtons-nous mes frères 
!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
 "Ils détruisent notre château ! Venez à mon secours mes chers frères 
elfes !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
 "À votre service, Etheliel. Repoussons ces viles créatures dans leurs "
 "bourbiers !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 msgid "To the harbour of Tirigaz"
 msgstr "En route pour le port de Tirigaz"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 msgid ""
 "\n"
 "Victory:\n"
@@ -1031,21 +1029,21 @@
 "#Mort de Grüü\n"
 "#Mort d'un chaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
 "Ahhh, je suis si fatigué. C'était une bonne idée de stopper dans un 
endroit "
 "si calme."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 msgid "It is too quiet.  Just plain boring."
 msgstr "Trop calme. Ennuyeux même."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 msgid "Shut up, I just heard something."
 msgstr "Ferme-la, je viens d'entendre quelque chose."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
@@ -1053,44 +1051,44 @@
 "Vous avez raison. Je peux voir que quelque chose bouger dans ces collines. "
 "Regardez, on dirait des morts-vivants."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 msgid "Excellent!  It is time for exercise!"
 msgstr "'xcellent ! Enfin un peu d'exercice !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr "Hmmm, quelle jolie bouteille ! Qu'est-ce ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr "Il est écrit E A U  B Ê N I T E !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr "Je suis assoiffé... *gloups* *gloups* *gloups*"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 msgid "Ahhh, that was yummy!"
 msgstr "Ahhh, ceci était délicieux !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
 "L'jour se lève, ces créatures d'la nuit vont b'tôt s'carapatter au puits."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr "Grüü, oublies-tu que nous sommes nous AUSSI des créatures de la 
nuit ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 msgid "Err... well..."
 msgstr "Euuuuuh... oui..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 msgid "Toward Mountains of Haag"
 msgstr "A travers la montagne de Haag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1106,38 +1104,37 @@
 "#Mort de Kapou'e\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
 "Nous avons presque traversé les montagnes. Je sens que les terres des tribus 
"
-"libres sont toutes proches maintenant. Mais prenez garde, il y a des nains et 
"
-"des trolls sauvages dans les environs. Hâtons-nous ! Je peux voir le poteau 
"
-"de direction qui indique leur terre."
+"libres sont toutes proches maintenant. Mais prenez garde, il y a des nains "
+"et des trolls sauvages dans les environs. Hâtons-nous ! Je peux voir le "
+"poteau de direction qui indique leur terre."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 msgid "What are these orcs doing here?  They should be too tired to live."
-msgstr ""
-"Qu'est-ce que ces orcs font ici ? Ils doivent être fatigués de vivre."
+msgstr "Qu'est-ce que ces orcs font ici ? Ils doivent être fatigués de 
vivre."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
-"Je ne suis jamais allé aussi loin, nous franchissons la limite des terres "
-"de l'Œil Noir."
+"Je ne suis jamais allé aussi loin, nous franchissons la limite des terres de 
"
+"l'Œil Noir."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr "Regarde ! Les nains se battent cont' les orcs !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr "Père, nous d'vrions les aider. Les orcs sont nos alliés."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
@@ -1145,7 +1142,7 @@
 "Je n'sais pas si nous d'vons faire ça. Les orcs ont été nos alliés dans 
le "
 "passé, mais ils nous ont toujours traités comme des imbéciles."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
@@ -1153,7 +1150,7 @@
 "Mais père, nous n'savons pas ce qu'ils cherchent là, c'est p't-être une "
 "bonne occasion d'nous débarasser des nains."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
@@ -1161,25 +1158,25 @@
 "Tu as raison, mon fils. Nous aiderons nos amis orcs. Mais prends garde à "
 "toi... Je serais désespéré si quequ'chose t'arrivait."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr "Argh ! Je suis fait. Que va devenir mon peuple maintenant ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 msgid "Father!  Oh no!"
 msgstr "Père ! Nooon !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr "Sal'té d'nains ! Maintnant j'dois vous tuer jusqu'au dernier !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 msgid "Oh no, I'm defeated."
 msgstr "Oh non, je suis vaincu."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
@@ -1188,16 +1185,16 @@
 "Maintenant nous devons rentrer dans nos cavernes, et nous n'rviendrons "
 "jamais."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr "Nos amis trolls sont vaincus... Sans eux il n'y a plus aucun espoir."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 msgid "Argh!  I die!"
 msgstr "Argh ! Je meurs..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
@@ -1207,7 +1204,7 @@
 "collines vertes ! La terre des tribus libres est tout près maintenant. Je "
 "peux voir les murs de Barag-Gor dans au loin."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
@@ -1216,42 +1213,41 @@
 "joindre à nous dans notre voyage ? Votre aide, et celle de votre fils, "
 "serait très appréciée !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr "Père, j'voudrais m'joindre à eux. J'peux, dis ?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
-"Mon fils, t'es assez grand pour découvrir l'monde. Moi, j'dois rester "
-"ici. Mais prends garde, il y à beaucoup d'créatures qui cherchent notre "
-"mort, comme les e'fes et les humains. Ils sont aussi intelligents "
-"qu'impitoyables."
+"Mon fils, t'es assez grand pour découvrir l'monde. Moi, j'dois rester ici. "
+"Mais prends garde, il y à beaucoup d'créatures qui cherchent notre mort, "
+"comme les e'fes et les humains. Ils sont aussi intelligents qu'impitoyables."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr "Merci, père. T'inquiétes pas, j'prendrai soin de moi."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
-"Grüü, merci beaucoup pour ton aide dans ce combat. Je suis désolé pour "
-"ton père. Aimerais-tu te joindre à nous dans notre voyage ? Ton aide "
-"serait très appréciée !"
+"Grüü, merci beaucoup pour ton aide dans ce combat. Je suis désolé pour 
ton "
+"père. Aimerais-tu te joindre à nous dans notre voyage ? Ton aide serait 
très "
+"appréciée !"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
 msgstr ""
-"Mon père s'rait venu vous aider. J'insulterais sa mémoire si je n'"
-"venais pas vous aider. Je viens !"
+"Mon père s'rait venu vous aider. J'insulterais sa mémoire si je n'venais 
pas "
+"vous aider. Je viens !"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:15
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:33
@@ -1276,11 +1272,12 @@
 msgstr "Sans Inarix pour mener ses saurians, il n'y a aucun espoir."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
+#, fuzzy
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 "Rahul I, roi de Wesnoth, a signé un traité de paix avec les orcs dans sa "
 "4ème année de règne. Il mit ainsi fin à 15 années de guerre avec Karun à
 "
@@ -1325,8 +1322,8 @@
 "By nightfall his troops reached a mountainous territory, under the authority "
 "of orcish leader Kapou'e, the son of the Black Eye."
 msgstr ""
-"À la tombée de la nuit ses troupes atteinrent un territoire montagneux, "
-"sous l'autorité du chef Kapou'e, le fils de l'Œil Noir."
+"À la tombée de la nuit ses troupes atteinrent un territoire montagneux, 
sous "
+"l'autorité du chef Kapou'e, le fils de l'Œil Noir."
 
 #: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
 msgid "Pirate Galleon"
Index: wesnoth/po/fr/wesnoth-tdh.po
diff -u wesnoth/po/fr/wesnoth-tdh.po:1.6 wesnoth/po/fr/wesnoth-tdh.po:1.7
--- wesnoth/po/fr/wesnoth-tdh.po:1.6    Mon Sep  6 15:53:32 2004
+++ wesnoth/po/fr/wesnoth-tdh.po        Sat Sep 11 21:53:32 2004
@@ -21,11 +21,11 @@
 "X-Generator: KBabel 1.3.1\n"
 "Plural-Forms:  nplurals=2; plural=(n > 1);\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr "Une nouvelle chance"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -41,7 +41,7 @@
 "#Mort de Gwiti Ha'atel\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
@@ -50,23 +50,23 @@
 "Gwiti Ha'atel arriva sur un étrange rivage. Il décida de le revendiquer "
 "comme sien."
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr "Noooon ! Pas maintenant, pas maintenant que je me suis échappé !"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 msgid "Argh! I die!"
 msgstr "Argh ! Je meurs !"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr "Les Wesnothiens ont découvert ma fuite ! Ce n'est pas bon..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 msgid "Brother Against Brother"
 msgstr "Frère contre frère"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -82,7 +82,7 @@
 "#Mort de Gwiti Ha'atel\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
@@ -90,7 +90,7 @@
 "Alors que le soleil se couchait, Gwiti découvrit que son rival et frère, "
 "Nati, s'était déjà bien installé non loin de là."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
@@ -98,7 +98,7 @@
 "Ah, mon frère haï. Regarde bien le soleil couchant, car tu ne vivras pas "
 "assez longtemps pour en voir un autre en ce pays."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
@@ -106,12 +106,12 @@
 "En ce pays ? Ne sais-tu donc pas où nous sommes ? Tu es bien plus sot que 
je "
 "ne le pensais."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
 "Cesse tes fanfaronnades, idiot, et prépare-toi à mourir... une nouvelle 
fois."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
@@ -121,7 +121,7 @@
 "plus fort de nous deux. Fuis maintenant et sauve ta misérable peau avant que 
"
 "je n'en fasse un tapis."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
@@ -129,11 +129,11 @@
 "Ne sois pas stupide ! Je ne suis pas assez poilu pour faire un tapis ! Mais 
"
 "ton scalp ferait un bon oreiller."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 msgid "What? I can't die! I already have! Noooo!"
 msgstr "Quoi ? Je ne peux pas mourir ! Je l'ai déjà fait ! Noooon !"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
@@ -141,18 +141,18 @@
 "Ah ah ah, ne t'avais-je pas prévenu ? Peut-être devrais-je invoquer ton "
 "ombre pour me servir, un jour. D'ici là... porte-toi bien !"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 msgid "It is over. I am doomed."
 msgstr "C'est fini... Je suis condamné..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
 "Je... J'ai échoué à gagner cette bataille... Je suis vaincu... Je n'arrive 
"
 "pas à le croire."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
@@ -160,23 +160,23 @@
 "Meurs, oui, meurs, et rends-toi au royaume des morts. Un jour, peut-être, "
 "reviendras-tu sous mes ordres !"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 msgid "Didn't I tell you so?!"
 msgstr "Ne te l'avais-je pas dit ?"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 msgid "And by my own hands you died!"
 msgstr "Et tu meurs de mes propres mains !"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr "Je suis Gwiti le Puissant, prépare-toi à mourir !"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 msgid "Now you shall die!"
 msgstr "Maintenant, tu vas mourir !"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
@@ -184,7 +184,7 @@
 "Misérable crapule, sache que ce n'est que grâce à ma pitié que tu peux de 
"
 "nouveau voir le soleil, car tu mourras avant qu'il ne se couche !"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
@@ -192,11 +192,11 @@
 "Dois-je te rappeler que, à l'instant même où nous parlons, mes légions 
mort-"
 "vivantes marchent vers toi ?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 msgid "Confrontation"
 msgstr "Confrontation"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -212,7 +212,7 @@
 "#Mort de Gwiti Ha'atel\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
@@ -224,17 +224,18 @@
 "Léonard alors qu'il rentrait en territoire Wesnothien. Général de 
plusieurs "
 "zones extérieures, ses troupes étaient nombreuse mais peu entraînées."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+#, fuzzy
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr "Je vois que votre frêle royaume rassemble enfin ses troupes."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
 "Ainsi donc tu es le responsable de notre défaite au Rocher de Erzen. Meurs 
!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
@@ -242,7 +243,7 @@
 "D'une façon ou d'une autre, j'ai le sentiment que c'est vous qui allez "
 "mourir aujourd'hui. Je me demande pourquoi ?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
@@ -254,26 +255,26 @@
 "nom est la peste des morts-vivants : seigneur Aretu. Gwiti savait que même "
 "s'il vainquait Léonard, son meilleur espoir était de fuir dans les 
montagnes."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 msgid "I shall slay you myself!"
 msgstr "Je vous massacrerai moi-même !"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 msgid "So this is death... the cold, black void"
 msgstr "Ainsi, ceci est la mort... le vide glacé et obscur."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr "Non ! Ce ne peut être vrai ! Votre majesté, j'ai failli..."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
 "Léonard est mort ? Oh, quel jour triste. Venez, allons détruire ces morts-"
 "vivants !"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
@@ -281,7 +282,7 @@
 "Seul un chemin reste ouvert désormais. Je dois fuir là où ses chevaux ne "
 "peuvent aller : les cimes acérées et les grottes sans fond."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
@@ -289,11 +290,11 @@
 "NOUVEL OBECTIF\n"
 "@Amener Gwiti à la fin du passage de la montagne"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 msgid "Return to your master, dark fiend!"
 msgstr "Retourne à ton maître, sombre démon !"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
@@ -301,26 +302,26 @@
 "Haha, ce fut une erreur pour vous de fuir là-bas ! Le passage est bloqué 
et "
 "maintenant mes troupes vont vous massacrer."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
 "Ouf... Ces humains chétifs vont sûrement être trop épuisés pour me 
suivre "
 "maintenant !"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
 "Oh, non, s'échapper des nains pour finalement être attrapés pas les morts-"
 "vivants."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
 "Qui êtes-vous ? Si vous êtes un ennemi des nains, je devrais vous 
considérer "
 "comme un allié."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
@@ -331,7 +332,7 @@
 "vous plaît, laissez-nous poursuivre avec vous, pour avoir seulement une "
 "chance de battre ces nains diaboliques !"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
@@ -339,7 +340,7 @@
 "Avec plaisir. J'étais si solitaire et aucun de mes serviteur ne mérite 
qu'on "
 "lui parle."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
@@ -347,11 +348,11 @@
 "Merci, mon nouveau seigneur. Je n'aurais jamais cru que j'aurais vu mon "
 "peuple heureux de marcher cote-à-cote avec des squelettes et des fantômes."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 msgid "Crelanu's Book"
 msgstr "Le livre de Crelanu"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -367,7 +368,7 @@
 "#Mort de Gwiti\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
@@ -375,12 +376,12 @@
 "Le temps passait et Gwiti avançait. Il s'approchait du bosquet où il savait 
"
 "que le redoutable livre de Crelanu était caché."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
 "Je sens qu'il doit être tout près. Pourrait-il se trouver dans ce marais ?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
@@ -391,26 +392,26 @@
 "nombreuses années et quiconque l'approcherait aurait à subir leur rage "
 "commune."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
 "Oh non. Les orcs semblent avoir recruté les morts-vivants à leurs côtés."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
 "Malédiction ! Comment se fait-il que les elfes aient un nécromancien "
 "marchant à leurs côtés ?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 msgid "I side not with either of you!"
 msgstr "Je ne m'allierai à aucun de vous !"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr "Une trève alors ? J'ai peur qu'il ne soit la mort de nous deux."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
@@ -418,7 +419,7 @@
 "Très bien. Nous vous avons haïs, orcs, pendant des siècles mais les morts-"
 "vivants sont un danger pour tout ce qui vit."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
@@ -426,28 +427,28 @@
 "Le livre n'est pas là, mais ces marais contiennent assez de cadavres pour "
 "servir mes desseins."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 msgid "What? I can't die! Noooo!"
 msgstr "Quoi ? Mais je ne peux pas mourir ! Noooon !"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 msgid "I die a terrible death... not knowing why."
 msgstr "Je meurs d'une mort atroce... sans savoir pourquoi."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
 "Que ce nécromancien soit maudit ! Pourquoi fallait-il qu'il vienne ici ?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr ""
 "Enfin ! Ça y est ! Maintenant je dois rire comme un dément, tel un "
 "authentique méchant !"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
@@ -455,11 +456,11 @@
 "Mon seigneur, vos soupçons étaient corrects. Il y a réellement un "
 "nécromancien dans cette partie du pays !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 msgid "Inside the Tower"
 msgstr "À l'intérieur de la tour"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -473,7 +474,7 @@
 "Défaite :\n"
 "#Mort de Gwiti Ha'atel"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
@@ -481,92 +482,92 @@
 "Si ma mémoire est bonne, cette tour a trois niveaux. Je devrais être 
capable "
 "de trouver le livre d'ici quelques heures... !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr "Hayaargghh ! Nous sommes arrivés ! À vos ordres, Maître !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 msgid "There's a secret door here! This must be the library."
 msgstr "Il y a une porte secrète ici ! Ça doit être la bibliothèque."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr "Bien, bien, bien. Trente-cinq pièces d'or étaient dans ce coffre !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 msgid "Blast it, the chest is empty!"
 msgstr "Malédiction, ce coffre est vide !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr "Vingt pièces d'or sont toujours les bienvenues."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr "Je suppose qu'il ne faut pas cracher sur trente pièces de cuivre..."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
 "Ce coffre est vide, mises à part quelque babioles. La magie les a quittées."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 msgid "Gack! This chest contains holy water!"
 msgstr "Êrk ! Ce coffre contient de l'eau bénite !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 msgid "Look at what the mages were guarding!"
 msgstr "Regardez ce que les mages gardaient !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 msgid "Those mages had hidden away more than it seemed!"
 msgstr "Ces mages en ont caché davantage que ce que l'on pouvait penser !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr "Deux douzaine de pièces d'or. Le pillage de cette tour est amusant !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 msgid "A pile of assorted coins is here!"
 msgstr "Ici se trouve un tas de pièces d'or !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr "Haha, ce coffre contient de nombreuses pièces d'or !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr "Potion de glace"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
-"Cette potion contient un étrange fluide conçu pour imprégner une arme "
-"du pouvoir du froid."
+"Cette potion contient un étrange fluide conçu pour imprégner une arme du "
+"pouvoir du froid."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
 "Ce n'est pas le livre qu'a écrit Crelanu... Mmhh... Mais il indique où il 
se "
 "trouve !"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr "Nous en avons fini par ici ! Allons massacrer de nouveaux ennemis."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 msgid "Congratulations! All your revenants survived."
 msgstr "Félicitation ! Tous vos revenants ont survécus."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 msgid "Mages and Elves"
 msgstr "Mages et elfes"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -584,7 +585,7 @@
 "#Mort de Gwiti Ha'atel\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
@@ -594,7 +595,7 @@
 "qu'il était dans une partie éloignée de Wesnoth et s'en fut vers la tour 
de "
 "Kaleon, où jadis, les plus grands mages étudiaient."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
 "find the Tower of Kaleon here, filled with the secrets of ancient mages. "
@@ -606,12 +607,12 @@
 "jadis. Bientôt, ils seront miens et mes pouvoirs seront suffisants pour "
 "envahir Wesnoth."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
 "Un nécromancien s'approche ! Est-ce le même que celui que nous avons 
bannis ?"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
@@ -620,11 +621,11 @@
 "barrerons le chemin au moyen de nos sorts. Si tu t'enfuis maintenant, tu "
 "survivras peut-être."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 msgid "Quirind, know that you have the Elves at your back."
 msgstr "Quirind, sache que les elfes sont à tes cotés."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
@@ -632,23 +633,23 @@
 "Ignoble sorcier de la mort, éloigne-toi de ce lieu ou nous te renverrons "
 "dans ton propre royaume."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 msgid "Not born is the one that could challenge me!"
 msgstr "N'est pas encore né qui peut me défier !"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr "Non ! Non ! Noooon ! C'est fini, je sens les ombres me rattraper..."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr "Argh ! Je suis tombé et la tour se retrouve privée de ses 
défenses !"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr "Quirind, nous avons échoué ! Tu dois garder la tour."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
@@ -656,23 +657,23 @@
 "Ah ah ah ah ! Les sorts protecteurs de la tour sont maintenant à pleine "
 "puissance, tu ne pourras entrer sans maîtriser une puissance comparable."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 msgid "Haha! I have gained entry to the tower!"
 msgstr "Haha ! J'ai gagné l'accès à la tour !"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 msgid "A curse upon that foul necromancer!"
 msgstr "Que cet ignoble nécromancien soit maudit !"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 msgid "The Skull of Agarash"
 msgstr "Le crâne d'Agarash"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr "Fuyant toujours Wesnoth, Gwiti pénétra dans le territoire des orcs."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -688,7 +689,7 @@
 "#Mort de Gwiti Ha'atel\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
@@ -696,17 +697,17 @@
 "Après que Gwiti eut détruit son frère, il prévit de marcher sur Wesnoth 
pour "
 "avoir sa revanche. Mais un esprit des ténèbres vint le conseiller..."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 msgid "Gwitiii...Gwiti!"
 msgstr "Gwitiii... Gwiti !"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
 "Un esprit des ténèbres ? C'est sûrement un témoignage de ma maîtrise 
des "
 "morts-vivants !"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
@@ -715,11 +716,11 @@
 "tout d'abord aller au sud, contre les orcs, pour y trouver le crâne "
 "d'Agarash."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 msgid "Speak on."
 msgstr "Parle donc."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
@@ -729,11 +730,11 @@
 "de crânes, ainsi que le veut leur coutume. Mais l'un d'entre eux est le "
 "crâne d'Agarash. Prends-le et ton pouvoir croîtra grandement."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr "Oh, non ! Les hordes mort-vivantes ont pris ma bannière !"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
@@ -741,35 +742,35 @@
 "Ce n'est pas ta bannière et cela ne l'a jamais été ! Ce crâne l'a faite "
 "mienne depuis longtemps déjà."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
-"Argh ! C'est seulement la moitié du crâne et elle est presque sans "
-"pouvoir ! Va-t-en, esprit !"
+"Argh ! C'est seulement la moitié du crâne et elle est presque sans 
pouvoir ! "
+"Va-t-en, esprit !"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr "Piétinons cette bannière ! *smash*"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 msgid "That skull is powerless!"
 msgstr "Ce crâne n'a aucun pouvoir !"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 msgid "That is not the skull of Agarash!"
 msgstr "Ce n'est pas le crâne d'Agarash !"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 msgid "It's been a long time since I fought anything myself!"
 msgstr "Cela fait longtemps que je n'avais rien combattu moi-même !"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr "Étang souterrain"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -785,15 +786,15 @@
 "#Mort de Gwiti\n"
 "#Mort de Tanar"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr "Les nains sont toujours dans ces grottes !"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr "Aïe ! Ils nous ont pourchassés et laissé un garde pour nous 
occuper."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
@@ -801,7 +802,7 @@
 "Alors nous devrons les massacrer. Je n'ai jamais eut de nains relevés "
 "d'entre les morts dans mes rangs. Hé, hé, hé, hé..."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
@@ -809,11 +810,11 @@
 "Nous venons d'arriver dans une partie inondée de la grotte. Si nous "
 "continuons de l'avant, les nains devraient être un peu retardés."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr "ARGH ! Qu'est-ce ?"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
@@ -821,7 +822,7 @@
 "Je ne sais pas. Cependant, je pense que quelques magies sont à l'oeuvre dans 
"
 "ces cavernes. Pouvez-vous m'en dire plus à leurs propos ?"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
@@ -830,16 +831,16 @@
 "suis venu ici. Les nains n'ont pas creusé par ici, et nous avons fuit la "
 "terreur innommable que nous ressentions."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 "S'il y a quelque-chose à craindre ici, c'est moi. Maintenant en avant !"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr "Le trésor des nains ! Trois cents pièces d'or au moins !"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr "Tu avais juré que tu me protégerai !"
 
Index: wesnoth/po/fr/wesnoth-trow.po
diff -u wesnoth/po/fr/wesnoth-trow.po:1.8 wesnoth/po/fr/wesnoth-trow.po:1.9
--- wesnoth/po/fr/wesnoth-trow.po:1.8   Wed Sep  8 21:39:18 2004
+++ wesnoth/po/fr/wesnoth-trow.po       Sat Sep 11 21:53:32 2004
@@ -17,14 +17,14 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=2; plural=(n > 1);"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr "La plage aux lézards"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -42,7 +42,7 @@
 "#Mort de dame Jessica\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
@@ -52,45 +52,45 @@
 "plage ensoleillée. Cela aurait dû s'avérer une agréable surprise, mais 
ils "
 "tombèrent rapidement sur des sauriens en plein travail."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr "Des monstres ! Nous sommes attaqués par des monstres !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr "Nous devons tenir la plage jusqu'à l'arrivée de nos alliées nagas."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr "Nous des monstres ? Pfff... Préparez vous à croiser le fer."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 "(Soupir) Je suis prêt à parier qu'il ne comprend même pas l'ironie de la "
 "situation."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr "Nous avons été trop lents... Toutes les nagas vont déferler sur 
nous !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr "Beurk ! Ils se divisent quand on les tue."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr "Nous devons protéger les sauriens, nous avons besoin du métal !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr "Nous avons nettoyé la plage. Retournons voir les elfes."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr "Un ultime printemps"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -110,11 +110,11 @@
 "#Mort de dame Jessica\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr "Le Rubis de Feu"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
@@ -122,7 +122,7 @@
 "Le Rubis de Feu était imprégné de la magie de l'Ouest lointain et il 
pouvait "
 "être utilisé pour soumettre les ennemis par les flammes."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
@@ -131,11 +131,11 @@
 "seigneur liche. Prince Haldric quant à lui était occupé à essayer de 
percer "
 "les mystères du Rubis de Feu."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr "Je crois avoir compris quelque chose. Regardez."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
@@ -144,27 +144,29 @@
 "chose à un spectre ou autre ! Je pense que je vais la réserver au combat "
 "rapproché dans l'immédiat."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr "Faites attention ! Bon, au moins vous vous améliorez."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
+#, fuzzy
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 "Tsss... Ce pauvre garçon va tout juste réussir à tous nous brûler. Les "
 "humains, toujours à jouer à les apprentis-sorciers."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr "Orcs en vue ! Ils ont franchi la frontière ! Aux armes ! Aux 
armes !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr "Pour la gloire de Southbay !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
@@ -175,19 +177,19 @@
 "repousser cette armée d'orcs pour gagner un peu de temps. Et essayez de ne "
 "pas tous nous tuer avec ce rubis !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr "Très bien. Je vais faire de mon mieux."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr "Je viens à la rencontre du prince héritier !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr "Qui est cet homme-poisson ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -199,29 +201,29 @@
 "fournit une escorte pour nos voyages en échange de pointes de trident en "
 "acier et d'hameçons. Difficile d'être forgeron quand on vit sous l'eau."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr "Il en est effectivement ainsi. Mais où est le prince ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 "Le prince héritier est mort. Mais nous avons à nouveau besoin de vos "
 "services."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr "Sous les mêmes conditions ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr "D'accord."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
@@ -230,11 +232,11 @@
 "profondeurs. Je mets solennellement la puissance des ondins à votre "
 "disposition !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr "Faites vite. Nous devons assurer la frontière ou tout sera perdu !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
@@ -245,12 +247,13 @@
 "être d'entre les morts pour mon plaisir. Mais, qu'est-ce donc ? Je sens... "
 "je sens la présence du Rubis de Feu."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
-msgstr "Monstre ! Vous avez trahi notre peuple -- oser s'allier avec les 
orcs !?"
+msgstr ""
+"Monstre ! Vous avez trahi notre peuple -- oser s'allier avec les orcs !?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
@@ -260,71 +263,71 @@
 "loin d'être votre cas. Roi Addrodan, voyez votre fils, vous le rejoindrez "
 "bien assez tôt."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr "NON !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr "Père ! Re..joi..gnez... nous..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr "Son frère aîné était autrement plus attirant..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 "Leurs renforts arrivent et nous n'avons toujours pas assuré la frontière ! 
"
 "Nous sommes finis !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr "Southbay"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr "Vers le port de Clearwater"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr "Vers les Midlands et Oldwood"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr "Vers les terres du Nord"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr "Vers les Midlands"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr "New·Southbay"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr "Ils l'ont bloqué, vous n'avez aucune issue !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr "Je suis fini."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr "Nous avions besoin de lui pour tenir Southbay. Nous sommes perdus !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr "Nous avons battu les orcs. Affrétons les navires et prenons le large."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 "Mes fils -- Comme promis je protègerai Southbay jusqu'à mon dernier 
souffle."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
@@ -334,7 +337,7 @@
 "pourrons nous réapprovisionner, nous devrions pouvoir mettre le cap sur les "
 "grandes terres qui sont à l'Est."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
@@ -344,7 +347,7 @@
 "qui notre capitale est nommée, ait trahi mon peuple. Et, ce qui ne risque "
 "pas d'améliorer la situation, il sait que vous possédez ce rubis."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
@@ -352,11 +355,11 @@
 "Nous ne pouvons pas y faire grand chose pour l'instant. Je baptise ce navire "
 "admirable l'Eldaric en mémoire de mon père. Concernant cette île..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr "Oh joie, encore plus de bateaux, et maintenant un océan !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
@@ -365,15 +368,15 @@
 "navires ici, il est possible qu'il y ait encore quelques survivants à "
 "Southbay."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr "Mon fils !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr "Une fuite pénible"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -389,7 +392,7 @@
 "#Mort du prince Haldric\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
@@ -399,11 +402,11 @@
 "l'entrée de la passe. Si nous ne franchissons pas cette passe montagneuse "
 "avant l'arrivée de l'hiver nous sommes finis."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr "Père, si au moins vous étiez là..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
@@ -411,19 +414,19 @@
 "Ce n'est pas le moment de devenir sentimal. Attrapez votre épée, de rudes "
 "combats nous attendent !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr "C'est ici que tu t'arrêtes, gamin. Grrrr !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr "Qui va là ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr "Burin, Burin le perdu. Z'êtes qui ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
@@ -431,7 +434,7 @@
 "Je suis le prince Haldric. Nous n'avons pas le temps de discuter, nous "
 "devons nous hâter de traverser la passe... Qu'êtes-vous ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
@@ -441,11 +444,11 @@
 "des cavernes, il y a presque un siècle de cela. Je n'ai jamais trouvé le "
 "moyen de rentrer chez moi. Et comme ça semblait plutôt sympa par ici..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr "Sympa ? Les orcs arrivent, nous devons fuire !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
@@ -453,18 +456,18 @@
 "Des orcs ! Ça fait bien longtemps que je n'en avais pas massacré un à la "
 "hache. Ça me manquait !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr "Vous avez affronté des orcs auparavant ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 "Mon pauvre ! Mais d'où tu sors ? Assez discuté, allons nous faire 
quelques "
 "orcs !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
@@ -472,15 +475,15 @@
 "Nous sommes coincés dans cette passe ! Je vois leurs renforts arriver ! 
Nous "
 "avons échoué ! Qu'est-ce que... De la neige ? C'est la fin !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr "Sud-est : la route de la rivière. Sud-ouest : les Midlands."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr "Barrez vous ! Y a rien à voir par ici !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -492,32 +495,32 @@
 "marais d'Esten, je doute que les orcs nous y suivraient. Quant aux Midlands, "
 "allez savoir ce qui s'y trame en ce moment."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr "Je pense que nous allons longer la rivière..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 "Tant mieux. Les Midlands sont probablement ravagés et infestés d'orcs à "
 "l'heure actuelle."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 "Des marécages ! Mais je mesure moins d'un mètre cinquante et je ne flotte "
 "pas ! Argh..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr "Nous allons traverser les Midlands..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr "Je soupçonne les Midlands d'être en ruine à l'heure qu'il est."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
@@ -526,25 +529,25 @@
 "et je ne flotte pas ! Et surtout ça ne me déplairait pas de croiser 
quelques "
 "orcs de plus."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr "Viens te battre !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr "Crève humain."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr "Oh oh !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr "Tu ne m'auras pas si facilement !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
@@ -554,7 +557,7 @@
 "peuvent être vaincus. Hmmm, je suppose que je vois pour la dernière fois 
mon "
 "pays... et mon père. (Soupir)"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
@@ -564,11 +567,11 @@
 "Nous devrions pouvoir y supporter un siège. Et si jamais nous échouons, il "
 "restera toujours le port de Clearwater."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr "Une nouvelle terre"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
@@ -576,7 +579,7 @@
 "Les lointains rivages d'un grand continent sont enfin en vue. Le temps du "
 "débarquement est arrivé."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
@@ -585,7 +588,7 @@
 "attribue les collines et les montagnes au nord de la grande rivière. Ici ne "
 "sont pas vos terres."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -600,11 +603,11 @@
 "montagneuses du nord ? Il y a des collines et des montagnes au moins aussi "
 "bien ici dans le sud !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr "Par le droit d'un traité, ancien certes mais toujours en vigueur."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
@@ -615,11 +618,11 @@
 "cinquième du coût ! Même si je le vendais deux fois moins cher que vous, 
je "
 "me ferais quand même une fortune ; et je ne suis pas le premier à penser 
ça !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr "Attendez, je vois un navire. Plusieurs navires. Nous sommes envahis !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
@@ -627,15 +630,15 @@
 "Hum, nous sommes envahis ? Très bien, nous règlerons nos problèmes plus "
 "tard. Commençons par nous occuper d'eux."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr "Nous venons en paix. Puissent nos peuples..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr "À l'attaque !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
@@ -646,7 +649,7 @@
 "débarquons pas en trop grand nombre et évitons de les affronter. Il y a "
 "nécessairement un moyen pacifique de s'en sortir."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
@@ -654,7 +657,7 @@
 "Nom d'un... C'est mon continent d'origine. Et pourtant j'étais parti vers "
 "l'est. J'ai dû faire le tour du monde."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
@@ -663,13 +666,13 @@
 "crois que je vais continuer à vous suivre, vous avez été un bon ami. Mais "
 "c'en est fini des voyages en mer."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 "Quoi ? Qu se passe-t-il ici ? Des nains ? Des humains ? Des navires ? "
 "Expliquez moi Glimir."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -682,7 +685,7 @@
 "n'est pas comme avant quand ce voyageur de Southbay arrivait sur son unique "
 "navire. C'était toujours intéressant quand il faisait escale par ici."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
@@ -690,7 +693,7 @@
 "Nous pensions que nous étions envahis. Nous avions décidé de, hum, mettre 
de "
 "côté nos différents avec les nains et de nous occuper de ce problème 
d'abord."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
@@ -700,16 +703,16 @@
 "sois là pour vous sauver la vie. Car en ce jour le grand conseil se réunit "
 "dans une forêt non loin d'ici."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 "Je suis le prince Haldric. Nous venons en paix. Puissent nos peuples..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr "Haldric."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
@@ -717,14 +720,14 @@
 "Quant à vous colons nains, retournez dans les collines ocres. Et demandez à 
"
 "votre peuple de se préparer à retourner dans le nord."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 "Je retourne vers les collines, mais je ne peux pas vous garantir que mon "
 "peuple acceptera de s'en aller. Tsss..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
@@ -732,7 +735,7 @@
 "Haldric vous avez dit ? Vous dirigez ces hommes ? Vous et vos conseillers "
 "devez m'accompagner. Vos passagers peuvent débarquer ici en sécurité."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
@@ -740,7 +743,7 @@
 "(Chuchottement) Peut-être vaut-il mieux que vous ne mentionniez pas notre "
 "gentil petit compagnon qui nous suit depuis le début..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
@@ -750,7 +753,7 @@
 "utiliser mes services à l'avenir. Mon peuple reste à votre entière "
 "disposition."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
@@ -760,7 +763,7 @@
 "vos côtés souhaitent continuer à vous accompagner. Vous avez tenu parole, "
 "vous pourrez utiliser mes services à l'avenir."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -772,7 +775,7 @@
 "recherche de survivants. S'ils en reviennent, dites leur de continuer "
 "jusqu'à ce que tous les survivants soient secourus."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -787,7 +790,7 @@
 "Faites vite, soyez de retour avant la rencontre avec ces... qu'est-ce que "
 "c'est déjà ? Ah oui, des elfes."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
@@ -795,15 +798,15 @@
 "C'est le deuxième Eldaric auquel je fais des adieux. Au moins cette fois 
est-"
 "ce plus facile qu'avec le premier."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr "Je suppose que ce n'était pas la bienvenue que vous espériez."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr "Un espion au cœur des bois"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
@@ -813,7 +816,7 @@
 "accompagnés jusqu'ici. Mes éclaireurs ont fait état du débarquement 
d'orcs. "
 "Des orcs sur cette terre, pour la première fois depuis des siècles."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
@@ -822,7 +825,7 @@
 "devraient pas être capables de le ressentir. Nous sommes confrontés à une "
 "puissance supérieure."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -834,11 +837,11 @@
 "venait à empirer, nous devrions les laisser s'en charger, puis nous « "
 "occuper » des survivants et trouver un compromis avec les nains."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr "Mais nous avons conclu un pacte avec ce dénommé Haldric et..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -851,21 +854,21 @@
 "situation venait à empirer, nous devrions les laisser s'en charger, puis "
 "nous « occuper » des survivants et trouver un compromis avec les nains."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr "(Soupir) D'accord."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 "(Murmure) Avec des amis comme ça, plus besoin d'ennemis. Je dois prévenir "
 "Haldric."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr "Un été orageux"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -883,7 +886,7 @@
 "#Mort du roi Eldaric IV\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
@@ -891,7 +894,7 @@
 "La guerre semble finalement avoir atteint le cœur de l'île où se trouvent "
 "les terres du roi Eldaric IV."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
@@ -899,13 +902,13 @@
 "On dirait que des brigands Wesfolk ont capturé le fort au nord. Prépare toi 
"
 "au combat Haldric !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 "Père, je suis suffisamment âgé maintenant, puis-je mener nos forces au "
 "combat ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
@@ -914,11 +917,11 @@
 "de diriger nos forces dans cette bataille, mais je resterai à proximité 
pour "
 "veiller sur toi."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr "En avant vers la victoire !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
@@ -926,7 +929,7 @@
 "Un petit prince et sa troupe ! Nous allons vous faire payer ce que votre "
 "peuple nous a fait subir."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
@@ -934,21 +937,21 @@
 "Pense à t'occuper des villages les plus isolés, l'or est le nerf de la "
 "guerre !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 "Fais vite, fils ! Nous devons vaincre avant que la récolte de cette été ne 
"
 "soit ruinée."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr "Je me rends ! Ne me tuez pas..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr "Pourquoi avez-vous essayé d'envahir nos terres ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
@@ -957,11 +960,11 @@
 "attaqués. Les seigneurs liches n'ont pas eu d'autre choix... Ils ont ouvert "
 "un portail... et..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr "Et quoi ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
@@ -972,11 +975,11 @@
 "l'ouest lointain ! Et maintenant, même nous les Wesfolks devont fuire ou "
 "être asservis."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr "Les orcs ne sont que des contes de grand-mère !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
@@ -986,7 +989,7 @@
 "les orcs existent. Il doit maintenant y avoir une demi-douzaine de portails "
 "ouverts sur leur territoire. Il n'y a plus aucun espoir."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
@@ -994,13 +997,13 @@
 "Nous devons monter des défenses ! Haldric, reste au fort, je m'en vais "
 "fortifier notre frontière."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 "Mes troupes ont été vaincues. Au nom de votre tradition en matière de "
 "reddition, je vais maintenant me retirer."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
@@ -1010,26 +1013,26 @@
 "tradition que vous avez invoquée ne permet de se rendre qu'une fois. Si "
 "jamais nous sommes à nouveau confrontés, je ne serai pas aussi clément."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 "Nous avons trop tardé... La récolte va pourrir sur pied. Nous allons mourir 
"
 "de faim !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr "Meurs pourriture Wesfolk !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr "Subissez ma rage, espèce de monstres !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr "Le port de Clearwater"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -1042,7 +1045,8 @@
 "#Death of Lady Jessica or\n"
 "#Death of Lieutenant Aethyr or\n"
 "#Miss the Last Ship"
-msgstr "\n"
+msgstr ""
+"\n"
 "Victoire :\n"
 "@Lâche : fuire à bord du premier navire\n"
 "@Normal : fuire à bord du deuxième\n"
@@ -1054,43 +1058,56 @@
 "#Mort du lieutenant Aethyr\n"
 "#Manquer le dernier navire"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
-msgstr "Le prince avait finalement réussi à atteindre le port de Clearwater, 
les orcs sur ses talons. Les orcs ne l'avaient pas encore assailli, mais 
l'hiver oui ; et les navires semblaient absents du port."
+msgstr ""
+"Le prince avait finalement réussi à atteindre le port de Clearwater, les "
+"orcs sur ses talons. Les orcs ne l'avaient pas encore assailli, mais l'hiver "
+"oui ; et les navires semblaient absents du port."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr "Ah ! Clearwater est toujours debout !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
-msgstr "Lieutenant, qui dirige ici ? Et où sont les navires ? Nous risquons 
d'être pris au piège dans cette ville si le port est pris dans les glaces."
+msgstr ""
+"Lieutenant, qui dirige ici ? Et où sont les navires ? Nous risquons d'être "
+"pris au piège dans cette ville si le port est pris dans les glaces."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
 "days. Our forces engaged the Orcs as they exited the Swamp of Esten, we even "
 "pushed them back into the swamp!"
-msgstr "C'est moi, mon seigneur, qui dirige cette garnison. Notre flotte de 
pêche est entièrement occupée à évacuer les habitants vers Southbay en ce 
moment même. Les navires devraient être de retour d'ici quelques jours. Nos 
forces ont attaqué les orcs dès leur sortie du marais d'Esten ; nous avons 
même réussi à les y repousser."
+msgstr ""
+"C'est moi, mon seigneur, qui dirige cette garnison. Notre flotte de pêche "
+"est entièrement occupée à évacuer les habitants vers Southbay en ce 
moment "
+"même. Les navires devraient être de retour d'ici quelques jours. Nos forces 
"
+"ont attaqué les orcs dès leur sortie du marais d'Esten ; nous avons même "
+"réussi à les y repousser."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
-msgstr "Malheureusement, c'était une feinte et les renforts orcs ont très 
rapidement débordé nos positions. Nous avons perdu une grande part de nos 
troupes, mon seigneur, y compris le roi de Clearwater qui mena héroïquement 
la charge."
+msgstr ""
+"Malheureusement, c'était une feinte et les renforts orcs ont très 
rapidement "
+"débordé nos positions. Nous avons perdu une grande part de nos troupes, mon 
"
+"seigneur, y compris le roi de Clearwater qui mena héroïquement la charge."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr "C'est terrible !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -1098,218 +1115,294 @@
 "bought us enough time to evacuate almost all our people, and most of the "
 "winter stores. They've gone to Southbay, apparently the city is brimming "
 "with refugees from all over."
-msgstr "Le sang de nombreux soldats a été répandu sur le sol gelé ce jour 
là. Et pourtant ils tiennent le coup. Le roi n'a laissé aucun héritier, et 
les autres nobles ont fuit vers Southbay. Nous avons été occupés à évacuer 
le reste de la population. L'armée a tenu suffisamment longtemps pour que 
presque tous les habitants aient pu fuire. Ils se sont rendus à Southbay ; la 
ville est apparemment remplie à ras bord de réfugiés venus de toutes parts."
+msgstr ""
+"Le sang de nombreux soldats a été répandu sur le sol gelé ce jour là. Et 
"
+"pourtant ils tiennent le coup. Le roi n'a laissé aucun héritier, et les "
+"autres nobles ont fuit vers Southbay. Nous avons été occupés à évacuer 
le "
+"reste de la population. L'armée a tenu suffisamment longtemps pour que "
+"presque tous les habitants aient pu fuire. Ils se sont rendus à Southbay ; "
+"la ville est apparemment remplie à ras bord de réfugiés venus de toutes "
+"parts."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
 "be frank my lord, our defenses are stretched thin and we could use all the "
 "help we can get to hold our walls. Otherwise I fear that we will be overrun "
 "before the last of the people can be evacuated"
-msgstr "Nous nous contentons de protéger la ville jusqu'à ce que les 
derniers habitants soient au loin. Mon seigneur, vous pourrez fuire à bord du 
prochain navire qui arrivera, si vous le souhaitez. Mais pour être franc, mon 
seigneur, nos défenses sont exsangues et nous ne cracherions pas sur un peu 
d'aide pour tenir notre position. Autrement je crains que nous ne soyons 
balayés avant que toute la population ait pu être évacuée."
+msgstr ""
+"Nous nous contentons de protéger la ville jusqu'à ce que les derniers "
+"habitants soient au loin. Mon seigneur, vous pourrez fuire à bord du "
+"prochain navire qui arrivera, si vous le souhaitez. Mais pour être franc, "
+"mon seigneur, nos défenses sont exsangues et nous ne cracherions pas sur un "
+"peu d'aide pour tenir notre position. Autrement je crains que nous ne soyons "
+"balayés avant que toute la population ait pu être évacuée."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
 "to be evacuated as well. We have traveled far and bear many wounded, but we "
 "will help you defend these walls as long as we can."
-msgstr "À vrai dire, nous sommes les derniers réfugiés de nos terres, 
puisque les orcs sont sur nos talons. Nous avons des Wesfolks avec nous, ils 
ont été d'une grande aide et doivent eux aussi être évacués. Nous avons 
parcouru une grande distance et nombre d'entre nous sont blessés, mais nous 
vous aiderons à défendre ces murs aussi longtemps que possible."
+msgstr ""
+"À vrai dire, nous sommes les derniers réfugiés de nos terres, puisque les "
+"orcs sont sur nos talons. Nous avons des Wesfolks avec nous, ils ont été "
+"d'une grande aide et doivent eux aussi être évacués. Nous avons parcouru 
une "
+"grande distance et nombre d'entre nous sont blessés, mais nous vous aiderons 
"
+"à défendre ces murs aussi longtemps que possible."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
-msgstr "Je vous remercie mon seigneur. Mais nous devons emmener ces Wesfolks 
avec nous ? Ce serait... fort irrégulier. Êtes-vous sûr mon seigneur ?"
+msgstr ""
+"Je vous remercie mon seigneur. Mais nous devons emmener ces Wesfolks avec "
+"nous ? Ce serait... fort irrégulier. Êtes-vous sûr mon seigneur ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
-msgstr "Je le suis. Et assurez vous que ce soit bien compris qu'ils sont nos 
amis."
+msgstr ""
+"Je le suis. Et assurez vous que ce soit bien compris qu'ils sont nos amis."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr "Oui mon seigneur !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
-msgstr "Oui mon seigneur, en effet ! Vous avez besoin de notre aide pour tenir 
jusqu'au retour des navires."
+msgstr ""
+"Oui mon seigneur, en effet ! Vous avez besoin de notre aide pour tenir "
+"jusqu'au retour des navires."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
-msgstr "Des bateaux ? Personne n'avait parlé de bateaux. Quand est-ce que ce 
cauchemar va s'arrêter ! Heureusement que les orcs vont me permettre de me 
détendre."
+msgstr ""
+"Des bateaux ? Personne n'avait parlé de bateaux. Quand est-ce que ce "
+"cauchemar va s'arrêter ! Heureusement que les orcs vont me permettre de me "
+"détendre."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
-msgstr "Tous à vos postes ! Nous devrions pouvoir évacuer tout le monde 
grâce aux trois prochains navires. Jusque là, les orcs devront chèrement 
payer chaque pas de leur avancée. Pour nos terres, pour notre peuple, pour 
notre roi tombé au combat !"
+msgstr ""
+"Tous à vos postes ! Nous devrions pouvoir évacuer tout le monde grâce aux "
+"trois prochains navires. Jusque là, les orcs devront chèrement payer chaque 
"
+"pas de leur avancée. Pour nos terres, pour notre peuple, pour notre roi "
+"tombé au combat !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr "Vous avez massacré ma famille ! Crevez !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr "« Mais ce sont des Wesfolks. » Bah..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
-msgstr "Poussez les à la flotte ! Ils occupent nos quartiers d'hiver ! Oh, et 
j'espère qu'ils apprécieront ta petite surprise, Tan-Vragar !"
+msgstr ""
+"Poussez les à la flotte ! Ils occupent nos quartiers d'hiver ! Oh, et "
+"j'espère qu'ils apprécieront ta petite surprise, Tan-Vragar !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr "Le gué de l'homme mort."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr "La route de la rivière - Vers les marais d'Esten"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
-msgstr "Mon seigneur, le premier navire a accosté ! Prince Haldric, si vous 
et vos hommes devez partir pour Southbay, allez sur le quai pour embarquer."
+msgstr ""
+"Mon seigneur, le premier navire a accosté ! Prince Haldric, si vous et vos "
+"hommes devez partir pour Southbay, allez sur le quai pour embarquer."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
-msgstr "Mon seigneur, le premier navire repart. Mais le deuxième ne devrait 
pas tarder à arriver."
+msgstr ""
+"Mon seigneur, le premier navire repart. Mais le deuxième ne devrait pas "
+"tarder à arriver."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
-msgstr "Mon seigneur, le deuxième navire a accosté ! Prince Haldric, si vous 
et vos hommes devez partir pour Southbay, allez sur le quai pour embarquer."
+msgstr ""
+"Mon seigneur, le deuxième navire a accosté ! Prince Haldric, si vous et vos 
"
+"hommes devez partir pour Southbay, allez sur le quai pour embarquer."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
-msgstr "Mon seigneur, le deuxième navire repart. Mais le dernier navire 
devrait bientôt arriver. Grâce à votre aide nous devrions pouvoir tenir 
suffisamment longtemps."
+msgstr ""
+"Mon seigneur, le deuxième navire repart. Mais le dernier navire devrait "
+"bientôt arriver. Grâce à votre aide nous devrions pouvoir tenir 
suffisamment "
+"longtemps."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
-msgstr "Mon seigneur, le dernier navire est arrivé ! Les derniers habitants 
vont enfin pouvoir aller se réfugier en lieu sûr. Prince Haldric, vous et vos 
hommes devez partir immédiatement ! Dirigez vous vers le quai pour embarquer 
le navire vers Southbay."
+msgstr ""
+"Mon seigneur, le dernier navire est arrivé ! Les derniers habitants vont "
+"enfin pouvoir aller se réfugier en lieu sûr. Prince Haldric, vous et vos "
+"hommes devez partir immédiatement ! Dirigez vous vers le quai pour embarquer 
"
+"le navire vers Southbay."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr "Mon seigneur, le dernier navire s'en va. Nous sommes pris au piège !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
-msgstr "Mon seigneur, le navire n'est pas encore à quai. Venez nous aider à 
repousser les orcs."
+msgstr ""
+"Mon seigneur, le navire n'est pas encore à quai. Venez nous aider à "
+"repousser les orcs."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
-msgstr "N'abandonnez pas votre poste, soldat. Quand le navire arrivera, c'est 
là que devra se trouver le prince Haldric pour organiser l'embarquement. D'ici 
là, aidez nous à repousser ces orcs."
+msgstr ""
+"N'abandonnez pas votre poste, soldat. Quand le navire arrivera, c'est là que 
"
+"devra se trouver le prince Haldric pour organiser l'embarquement. D'ici là, "
+"aidez nous à repousser ces orcs."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
-msgstr "Que la mort m'apporte la tranquilité ! Mon amour, je serai bientôt à
 tes cô..."
+msgstr ""
+"Que la mort m'apporte la tranquilité ! Mon amour, je serai bientôt à tes "
+"cô..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
-msgstr "Nous avions besoin de lui pour sortir d'ici. Nous sommes pris au 
piège !"
+msgstr ""
+"Nous avions besoin de lui pour sortir d'ici. Nous sommes pris au piège !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
-msgstr "Nous avons pu fuire les orcs avant que le port soit pris dans les 
glaces ! Et maintenant, en route vers Southbay."
+msgstr ""
+"Nous avons pu fuire les orcs avant que le port soit pris dans les glaces ! "
+"Et maintenant, en route vers Southbay."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr "Je leur avais pourtant dit que je ne flotte pas."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr "Puis-je suggérer un léger détour ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr "Comment ça ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
-msgstr "Vous disposez du Rubis de Feu, mais vous n'avez aucune idée de ce 
qu'il fait, n'est-ce pas ? Vous savez, cette liche qui est pétrifiée juste à 
l'extérieur de Southbay..."
+msgstr ""
+"Vous disposez du Rubis de Feu, mais vous n'avez aucune idée de ce qu'il "
+"fait, n'est-ce pas ? Vous savez, cette liche qui est pétrifiée juste à "
+"l'extérieur de Southbay..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
-msgstr "Oui. Là où nous avons utilisé pour la première fois nos mages en 
combat, ce qui nous a permis de prendre l'avantage dans la guerre contre votre 
peuple."
+msgstr ""
+"Oui. Là où nous avons utilisé pour la première fois nos mages en combat, 
ce "
+"qui nous a permis de prendre l'avantage dans la guerre contre votre peuple."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
-msgstr "Euh, admettons... Il était l'ennemi juré du seigneur liche Levan, 
notre cher disparu. Il convoitait ce rubis et l'a étudié. Il n'existe pas de 
copie de ses notes, elles ont été pétrifiées en même temps que lui."
+msgstr ""
+"Euh, admettons... Il était l'ennemi juré du seigneur liche Levan, notre 
cher "
+"disparu. Il convoitait ce rubis et l'a étudié. Il n'existe pas de copie de "
+"ses notes, elles ont été pétrifiées en même temps que lui."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
-msgstr "Si nous accostons en dehors de Southbay, nous serons cernés ! De ça 
j'en suis persuadé !"
+msgstr ""
+"Si nous accostons en dehors de Southbay, nous serons cernés ! De ça j'en "
+"suis persuadé !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
-msgstr "Ma famille est originaire de Southbay, mon père y était soldat. Les 
égouts de la ville ont une sortie proche du fossile de cette liche."
+msgstr ""
+"Ma famille est originaire de Southbay, mon père y était soldat. Les égouts 
"
+"de la ville ont une sortie proche du fossile de cette liche."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
-msgstr "Impressionnant, ça commencerait presque à ressembler un plan. 
Lieutenant Aethyr, vous joindrez-vous à nous ?"
+msgstr ""
+"Impressionnant, ça commencerait presque à ressembler un plan. Lieutenant "
+"Aethyr, vous joindrez-vous à nous ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
-msgstr "Non. Ces monstres ont massacré ma famille. Ma femme, mes filles. Il 
n'y a plus rien qui en vaille la peine. Je resterai, et quand les orcs 
réduiront Clearwater en poussière, je l'accompagnerai dans sa chute."
+msgstr ""
+"Non. Ces monstres ont massacré ma famille. Ma femme, mes filles. Il n'y a "
+"plus rien qui en vaille la peine. Je resterai, et quand les orcs réduiront "
+"Clearwater en poussière, je l'accompagnerai dans sa chute."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
-msgstr "Les paysans ont l'air de vous apprécier. Qui sait, peut-être vous 
seront-ils utiles."
+msgstr ""
+"Les paysans ont l'air de vous apprécier. Qui sait, peut-être vous 
seront-ils "
+"utiles."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
-msgstr "Nos resources sont minces, nous aurons besoin de toute l'aide que nous 
pourrons trouver. Soyez brave et battez vous jusqu'au boût mon ami !"
+msgstr ""
+"Nos resources sont minces, nous aurons besoin de toute l'aide que nous "
+"pourrons trouver. Soyez brave et battez vous jusqu'au boût mon ami !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr "L'île maudite"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1318,379 +1411,660 @@
 "#Death of Prince Haldric or\n"
 "#Death of Lady Jessica or\n"
 "#Turns run out"
-msgstr "\n"
+msgstr ""
+"\n"
 "Victoire :\n"
 "@Vaincre les morts-vivants\n"
 "Défaite :\n"
 "#Mort du prince Haldric\n"
 "#Mort de dame Jessica\n"
 "#Nombre de tours dépassé"
-""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr "Elle est... Elle est magnifique."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr "Vous serez mes esclaves... Admirez moi. Souffrez ma passion."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr "Elle est tellement..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr "Haldric, cessez de penser avec votre... !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr "Stoppez la avant que la situation ne dégénère plus avant !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr "Le temple a plutôt l'air vide."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
-msgstr "Après un court voyage par la mer, Haldric arriva en vue de l'île 
maudite indiquée par les elfes. Un brouillard persistant y régnait."
+msgstr ""
+"Après un court voyage par la mer, Haldric arriva en vue de l'île maudite "
+"indiquée par les elfes. Un brouillard persistant y régnait."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
-msgstr "J'avais dit : plus de bateaux ! Sales traîtres d'humains ! Ahhh, dire 
que je vous ai accompagné jusqu'à maintenant. Qui l'eût cru, un nain 
aquatique."
+msgstr ""
+"J'avais dit : plus de bateaux ! Sales traîtres d'humains ! Ahhh, dire que je 
"
+"vous ai accompagné jusqu'à maintenant. Qui l'eût cru, un nain aquatique."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
-msgstr "Je crains que nous soyons à nouveau confrontés à des morts-vivants. 
Soyez prudent."
+msgstr ""
+"Je crains que nous soyons à nouveau confrontés à des morts-vivants. Soyez "
+"prudent."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
-msgstr "Ce seront des morts anciens. Contrairement à ceux que mon peuple 
employait. Et en plus il s'agit de morts elfes. Il convient en effet d'être 
prudent."
+msgstr ""
+"Ce seront des morts anciens. Contrairement à ceux que mon peuple employait. "
+"Et en plus il s'agit de morts elfes. Il convient en effet d'être prudent."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
-msgstr "Les soldats des ténèbres quels qu'ils soient subiront le même sort 
entre mes mains."
+msgstr ""
+"Les soldats des ténèbres quels qu'ils soient subiront le même sort entre 
mes "
+"mains."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
-msgstr "Ces elfes reposent enfin en paix. J'espère que les malédictions 
qu'ils nous ont infligé ne sont que du vent."
+msgstr ""
+"Ces elfes reposent enfin en paix. J'espère que les malédictions qu'ils nous 
"
+"ont infligé ne sont que du vent."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr "Haldric, vous êtes bien trop paranoïaque."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr "Je maudis tous ceux de votre espèce qui visiteront cette île."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
-msgstr "J'invoque le mauvais sort sur vous tous. Puissiez-vous ne jamais 
connaître la paix."
+msgstr ""
+"J'invoque le mauvais sort sur vous tous. Puissiez-vous ne jamais connaître "
+"la paix."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr "Mon âme hantera ce lieu jusqu'à la nuit des temps ! Soyez maudits !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr "Sans leur reine, les morts-vivants s'évanouissent !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr "Arrière ! Retournez dans vos tombes !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr "Il nous faut tuer la reine vampire !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
+#, fuzzy
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
-msgstr "Oh non ! Le navire qui était supposé nous embarquer a vu que les 
combats perduraient. Il ne s'arrêtera pas. Nous sommes pris au piège."
+msgstr ""
+"Oh non ! Le navire qui était supposé nous embarquer a vu que les combats "
+"perduraient. Il ne s'arrêtera pas. Nous sommes pris au piège."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr "Le Ka'lian"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr "Je crois que je vais aller affronter le dragon !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr "Seigneur Logalmier, je m'en vais vaincre votre drgaon."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr "Hum... Haldric, vous avez déjà vaincu le dragon."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr "Allons nous occuper de ces sauriens et nagas sur la côte !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+#, fuzzy
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr "Ces monstres à sang froid subiront ma colère !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr "Hum... vous avez déjà nettoyé la côte."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr "Allons déloger les trolls de leur trou !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr "Un troll ? Mais qu'est-ce donc ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr "Haldric, les trolls, écailles et griffes, vous avez déjà oublié ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr "Partons offrir le repos éternel aux âmes de cette île maudite !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
-msgstr "Des morts-vivants ? Bah... Nous sommes des spécialistes de la lutte 
anti-mort-vivant."
+msgstr ""
+"Des morts-vivants ? Bah... Nous sommes des spécialistes de la lutte anti-"
+"mort-vivant."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr "Comment avez-vous pu oublier le cauchemar qu'était cette île ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr "Au nom de la paix qui existe entre nos peuples."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
-msgstr "Je crains que les miens n'aient été trop gentils avec vous. Je 
décrète que votre épreuve sera d'affronter le dragon du marais vert et ses 
soldats sauriens. Si vous réussissez à le vaincre, alors vous aurez vraiment 
mérité votre place sur ces terres."
+msgstr ""
+"Je crains que les miens n'aient été trop gentils avec vous. Je décrète 
que "
+"votre épreuve sera d'affronter le dragon du marais vert et ses soldats "
+"sauriens. Si vous réussissez à le vaincre, alors vous aurez vraiment 
mérité "
+"votre place sur ces terres."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
-msgstr "Il y a un groupe de sauriens, probablement des alliés du dragon, qui 
font le commerce du métal avec les nagas de la côte. Nous devons absolument 
mettre un terme à cela. Ils se trouvent sur une plage non loin d'ici."
+msgstr ""
+"Il y a un groupe de sauriens, probablement des alliés du dragon, qui font le 
"
+"commerce du métal avec les nagas de la côte. Nous devons absolument mettre "
+"un terme à cela. Ils se trouvent sur une plage non loin d'ici."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
-msgstr "Nous avons des soucis avec un repère de trolls dans les collines 
ocres. Même si je trouve l'idée que les nains puissent tomber nez à nez avec 
ces trolls plutôt amusante, cela devrait constituer une quête adaptée."
+msgstr ""
+"Nous avons des soucis avec un repère de trolls dans les collines ocres. 
Même "
+"si je trouve l'idée que les nains puissent tomber nez à nez avec ces trolls 
"
+"plutôt amusante, cela devrait constituer une quête adaptée."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
-msgstr "Il y a fort longtemps sur une île, un clan d'elfes tomba sous le joug 
d'une sombre malédiction. Leurs âmes continuent aujourd'hui d'hanter ce lieu 
et aucun elfe ne peut s'y rendre. Votre mission sera de libérer cette île et 
d'apporter le repos à leurs âmes."
+msgstr ""
+"Il y a fort longtemps sur une île, un clan d'elfes tomba sous le joug d'une "
+"sombre malédiction. Leurs âmes continuent aujourd'hui d'hanter ce lieu et "
+"aucun elfe ne peut s'y rendre. Votre mission sera de libérer cette île et "
+"d'apporter le repos à leurs âmes."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
-msgstr "Ah, vous avez vaincu le dragon, homme du nord-ouest, vous êtes un 
humain tout à fait impressionnant."
+msgstr ""
+"Ah, vous avez vaincu le dragon, homme du nord-ouest, vous êtes un humain "
+"tout à fait impressionnant."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr "Ainsi donc vous avez vaincu les trolls. Votre retour est le bienvenu."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
-msgstr "Les âmes de notre pauvre peuple ont enfin trouvé le repos. Merci 
beaucoup."
+msgstr ""
+"Les âmes de notre pauvre peuple ont enfin trouvé le repos. Merci beaucoup."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
-msgstr "Nos côtes sont à nouveau libres. Je savais que je pouvais vous faire 
confiance, Haldric."
+msgstr ""
+"Nos côtes sont à nouveau libres. Je savais que je pouvais vous faire "
+"confiance, Haldric."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
+#, fuzzy
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
-msgstr "Haldric et ses compagnons se retrouvèrent face au Ka'lian, le conseil 
des seigneurs elfes."
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
+msgstr ""
+"Haldric et ses compagnons se retrouvèrent face au Ka'lian, le conseil des "
+"seigneurs elfes."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr "Dionli, pourquoi avez-vous amené ces humains devant nous ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
-msgstr "Ils sont du même peuple que le prince de Southbay. Ils viennent en 
tant que réfugiés. Ils peuvent nous être utiles."
+msgstr ""
+"Ils sont du même peuple que le prince de Southbay. Ils viennent en tant que "
+"réfugiés. Ils peuvent nous être utiles."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
-msgstr "À quoi faites-vous allusion ? Que peuvent nous apporter ces êtres 
aux vies si courtes ?"
+msgstr ""
+"À quoi faites-vous allusion ? Que peuvent nous apporter ces êtres aux vies "
+"si courtes ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
-msgstr "Les nains ont envahi les collines ocres. Ils ont beau vivre longtemps, 
ils n'en croissent pas moins comme du chiendent. L'orage menace."
+msgstr ""
+"Les nains ont envahi les collines ocres. Ils ont beau vivre longtemps, ils "
+"n'en croissent pas moins comme du chiendent. L'orage menace."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
-msgstr "Il est préférable d'être le plus grand parmi trois que le plus 
faible parmi deux. Le prince de Southbay était bon, il avait du mérite, 
peut-être ces humains là sont-ils de la même trempe."
+msgstr ""
+"Il est préférable d'être le plus grand parmi trois que le plus faible 
parmi "
+"deux. Le prince de Southbay était bon, il avait du mérite, peut-être ces "
+"humains là sont-ils de la même trempe."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr "Mais pourquoi cherchent-ils refuge ? Parle, humain."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
-msgstr "Notre peuple vient en paix. Il y a eu une guerre sur notre continent. 
Nous sommes des réfugiés à la recherche de nouvelles terres où nous 
installer, maintenant que notre île au nord-ouest ne peut plus nous 
accueillir."
+msgstr ""
+"Notre peuple vient en paix. Il y a eu une guerre sur notre continent. Nous "
+"sommes des réfugiés à la recherche de nouvelles terres où nous installer, 
"
+"maintenant que notre île au nord-ouest ne peut plus nous accueillir."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
-msgstr "Ainsi vous venez voler nos terres ? Nous connaissons les gens de votre 
espèce, humains du nord-ouest."
+msgstr ""
+"Ainsi vous venez voler nos terres ? Nous connaissons les gens de votre "
+"espèce, humains du nord-ouest."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
-msgstr "Nous souhaitons seulement vivre en paix. Les nains sont les habitants 
des collines et des montagnes, les elfes sont les habitants des forêts, nous 
nous contenterons de l'espace entre les deux."
+msgstr ""
+"Nous souhaitons seulement vivre en paix. Les nains sont les habitants des "
+"collines et des montagnes, les elfes sont les habitants des forêts, nous "
+"nous contenterons de l'espace entre les deux."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
-msgstr "Je suggère que nous accordions à ces humains l'usage des plaines au 
nord et au sud de la grande rivière."
+msgstr ""
+"Je suggère que nous accordions à ces humains l'usage des plaines au nord et 
"
+"au sud de la grande rivière."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
-msgstr "Ils doivent être soumis à une épreuve avant qu'une telle faveur ne 
leur soit accordée."
+msgstr ""
+"Ils doivent être soumis à une épreuve avant qu'une telle faveur ne leur 
soit "
+"accordée."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr "Une quête proposée par chacun d'entre nous ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr "Admettons. (Soupir)"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr "Hum... d'accord."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
 "the hills south of the Great River, if not you will be forced to depart. So "
 "which quest do you wish to undertake first?"
-msgstr "Qu'il en soit ainsi, humain. Chacun d'entre nous a une quête 
particulière pour vous. Si vous les accomplissez toutes, alors nous vous 
offrirons toutes les plaines de notre domaine ainsi que les collines au sud de 
la grande rivière. Dans le cas contraire, vous serez contraints de quitter ces 
terres. Quelle quête souhaitez-vous entreprendre en premier ?"
+msgstr ""
+"Qu'il en soit ainsi, humain. Chacun d'entre nous a une quête particulière "
+"pour vous. Si vous les accomplissez toutes, alors nous vous offrirons toutes "
+"les plaines de notre domaine ainsi que les collines au sud de la grande "
+"rivière. Dans le cas contraire, vous serez contraints de quitter ces terres. 
"
+"Quelle quête souhaitez-vous entreprendre en premier ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
-msgstr "Excellent, mais ce n'est qu'un début, humain. Vous avez encore de 
nombreux faits à accomplir."
+msgstr ""
+"Excellent, mais ce n'est qu'un début, humain. Vous avez encore de nombreux "
+"faits à accomplir."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
-msgstr "Vous êtes à nouveau victorieux. Peut-être gagnerez-vous bientôt le 
droit de résider sur ces terres."
+msgstr ""
+"Vous êtes à nouveau victorieux. Peut-être gagnerez-vous bientôt le droit 
de "
+"résider sur ces terres."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr "Ah, mon jeune prince, vous n'êtes pas aussi faible que je le pensais."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
-msgstr "Vous avez été victorieux, prince Haldric. Je savais que vous en 
étiez capable."
+msgstr ""
+"Vous avez été victorieux, prince Haldric. Je savais que vous en étiez "
+"capable."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
+#, fuzzy
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
-msgstr "Homme du nord-ouest, vous avez mérité votre place sur ce grand 
continent."
+"Man of the West-North you have earned your place on this great continent."
+msgstr ""
+"Homme du nord-ouest, vous avez mérité votre place sur ce grand continent."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr "Comme il en a été convenu, vous et votre peuple..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr "... êtes autorisés à demeurer ici."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
-msgstr "Nous vous accordons solennellement les plaines au nord de la grande 
rivière, ainsi que les plaines et les collines au sud de la grande rivière. 
Soyez respectueux de ces terres. En temps de crise nous pourrons faire appel à 
vous ; ce jour là rappelez vous de notre générosité."
+msgstr ""
+"Nous vous accordons solennellement les plaines au nord de la grande rivière, 
"
+"ainsi que les plaines et les collines au sud de la grande rivière. Soyez "
+"respectueux de ces terres. En temps de crise nous pourrons faire appel à "
+"vous ; ce jour là rappelez vous de notre générosité."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
-msgstr "Qu'il en soit ainsi. Je décrète donc un pacte d'entraide entre nos 
deux peuples. Mais cela ne nous met-il pas en conflit avec les nains ?"
+msgstr ""
+"Qu'il en soit ainsi. Je décrète donc un pacte d'entraide entre nos deux "
+"peuples. Mais cela ne nous met-il pas en conflit avec les nains ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
-msgstr "Non. Les nains s'en sont retournés dans le nord. Mais les humains 
minent eux aussi, n'est-ce pas ? Ces resources sont maintenant sous votre 
responsabilité. Dans l'avenir nous pourrons envisager de commercer avec vous."
+msgstr ""
+"Non. Les nains s'en sont retournés dans le nord. Mais les humains minent eux 
"
+"aussi, n'est-ce pas ? Ces resources sont maintenant sous votre "
+"responsabilité. Dans l'avenir nous pourrons envisager de commercer avec 
vous."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr "Qui est-ce ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
-msgstr "C'est le lieutenant Aethyr, du port de Clearwater. J'étais persuadé 
que vous aviez péri au combat ?"
+msgstr ""
+"C'est le lieutenant Aethyr, du port de Clearwater. J'étais persuadé que 
vous "
+"aviez péri au combat ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
-msgstr "Non mon seigneur. Je dirigeais les derniers survivants du port. Nous 
menions un combat désespéré au pied du phare. C'est alors qu'un de vos 
navires est arrivé. L'un de mes hommes m'assomma d'un coup sur la tête et je 
me suis réveillé une fois au large."
+msgstr ""
+"Non mon seigneur. Je dirigeais les derniers survivants du port. Nous menions "
+"un combat désespéré au pied du phare. C'est alors qu'un de vos navires est 
"
+"arrivé. L'un de mes hommes m'assomma d'un coup sur la tête et je me suis "
+"réveillé une fois au large."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
-msgstr "J'apporte des nouvelles. Certains de « nos vieux amis » nous font 
l'honneur de leur visite. Il serait bon d'aller leur souhaiter la « bienvenue 
»."
+msgstr ""
+"J'apporte des nouvelles. Certains de « nos vieux amis » nous font l'honneur 
"
+"de leur visite. Il serait bon d'aller leur souhaiter la « bienvenue »."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
-msgstr "(Murmure) Je crains que notre ami n'en ait trop dit. Partez en tête, 
je vous rejoindrai plus tard."
+msgstr ""
+"(Murmure) Je crains que notre ami n'en ait trop dit. Partez en tête, je vous 
"
+"rejoindrai plus tard."
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1702,161 +2076,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1868,81 +2242,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr "Le retour de la flotte"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1962,154 +2338,154 @@
 "#Mort du lieutenant Aethyr\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -2118,20 +2494,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -2139,90 +2515,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -2230,40 +2606,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2272,31 +2648,355 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+#, fuzzy
+msgid "For the honour of SouthBay!"
+msgstr "Pour la gloire de Southbay !"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+#, fuzzy
+msgid "Charge!"
+msgstr "Rhaarg !"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+#, fuzzy
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+"(Murmure) Avec des amis comme ça, plus besoin d'ennemis. Je dois prévenir "
+"Haldric."
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+#, fuzzy
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+"Je crains que nous soyons à nouveau confrontés à des morts-vivants. Soyez "
+"prudent."
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+#, fuzzy
+msgid "For the Wesfolk!"
+msgstr "Meurs pourriture Wesfolk !"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2334,35 +3034,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2373,50 +3073,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2424,121 +3124,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2546,45 +3246,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2592,7 +3292,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2601,14 +3301,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2616,20 +3316,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2640,93 +3340,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2746,89 +3446,89 @@
 "#Mort de dame Jessica\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2840,13 +3540,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2854,123 +3554,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2980,127 +3680,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3111,7 +3811,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -3119,80 +3819,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -3200,24 +3900,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -3225,49 +3925,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3275,46 +3975,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr "Le plan"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr "Alors, quel est votre plan ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3322,24 +4022,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3347,7 +4047,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3355,83 +4055,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr "Exactement !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3439,140 +4139,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr "L'avant-garde"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3590,165 +4290,160 @@
 "#Mort du lieutenant Aethyr\n"
 "#Nombre de tours dépassé"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr "J'aurais pu vous le dire."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr "Rhaarg !"
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr "Trou de troll"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
-msgstr "Il ne fallu pas longtemps pour qu'Haldric et ses compagnons "
-"atteignent les collines ocres. Un guide elfe les guida vers l'entrée d'une "
-"caverne béante, et ils s'enfoncèrent dans les ténèbres."
+msgstr ""
+"Il ne fallu pas longtemps pour qu'Haldric et ses compagnons atteignent les "
+"collines ocres. Un guide elfe les guida vers l'entrée d'une caverne béante, 
"
+"et ils s'enfoncèrent dans les ténèbres."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr "Alors, quelqu'un a-t-il quelque connaissance des trolls ?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
-"Pour sûr que j'en ai. Ils sont verts, pas commodes, et n'ont qu'une idée 
dans "
-"ce qui leur sert de caboche : t'écrabouiller comme une punaise. Cicatrisent 
"
-"vite, aussi."
+"Pour sûr que j'en ai. Ils sont verts, pas commodes, et n'ont qu'une idée "
+"dans ce qui leur sert de caboche : t'écrabouiller comme une punaise. "
+"Cicatrisent vite, aussi."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
@@ -3758,24 +4453,23 @@
 "Je pense que l'on peut affirmer sans trop s'avancer que les elfes ne nous "
 "auraient pas envoyés ici s'ils étaient amicaux."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr "En effet. Bon, occupons nous d'eux !"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
-msgstr ""
-"Nous avons échoué... D'autres de ces trolls font leur entrée."
+msgstr "Nous avons échoué... D'autres de ces trolls font leur entrée."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
 msgstr ""
-"C'en est fini des trolls. Pas étonnant que les elfes se servent de nous "
-"pour laver leur linge sale."
+"C'en est fini des trolls. Pas étonnant que les elfes se servent de nous pour 
"
+"laver leur linge sale."
 
 #: data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg:9
 msgid "I can't be finished yet. . . I still have so much more to do."
@@ -3987,4 +4681,3 @@
 "the belligerent nature of it's reptilian inhabitants. There must be little "
 "left of that foothold by now."
 msgstr ""
-
Index: wesnoth/po/fr/wesnoth.po
diff -u wesnoth/po/fr/wesnoth.po:1.8 wesnoth/po/fr/wesnoth.po:1.9
--- wesnoth/po/fr/wesnoth.po:1.8        Wed Sep  8 21:28:30 2004
+++ wesnoth/po/fr/wesnoth.po    Sat Sep 11 21:53:32 2004
@@ -9,7 +9,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-05 18:26+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-05 19:06+0200\n"
 "Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
 "Language-Team: Language fr\n"
@@ -252,6 +252,7 @@
 msgstr "Mouvement"
 
 #: data/help.cfg:90
+#, fuzzy
 msgid ""
 "Movement in Battle for Wesnoth is simple: Simply click on the unit you wish "
 "to move, then click on the hex you wish to move it to. When selected, all "
@@ -266,7 +267,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -1232,7 +1233,7 @@
 #: data/scenarios/tutorial/tutorial1.cfg:85
 msgid ""
 "You have to carefully review their skills, which are displayed to the left "
-"of the unit selection box,  and cost, which is displayed after the name of "
+"of the unit selection box, and cost, which is displayed after the name of "
 "the unit. You will learn more about these statistics throughout the tutorial."
 msgstr ""
 
@@ -3037,15 +3038,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -3139,8 +3140,8 @@
 "frapper par derrière et ignorent les zones de contrôle ennemies. Ils 
peuvent "
 "également lancer des couteaux empoisonnés à leurs adversaires."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -3164,11 +3165,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -3217,7 +3218,8 @@
 msgid "blade"
 msgstr "tranchant"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr "assassinat"
@@ -3389,10 +3391,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -3521,8 +3524,9 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
 #: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
 #: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
 #: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
@@ -3689,8 +3693,8 @@
 "Parfois les guerriers et généraux parmi les plus puissants, maudits par la "
 "haine et la peur, reviennent en ce monde en tant que chevaliers des 
ténèbres."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr "hache de bataille"
 
@@ -3908,11 +3912,12 @@
 msgstr "Berserker nain"
 
 #: data/units/Dwarvish_Berserker.cfg:16
+#, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "Les nains sont une ancienne race de puissants combattants. Leurs berserkers "
 "ont abandonnés toute défense mais sont capable d'infliger des dégâts 
massifs "
@@ -3920,11 +3925,11 @@
 "attaquent férocement, portant le combat jusqu'à la mort, la leur ou celle 
de "
 "l'ennemi."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr "frénésie berserk"
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr "furie"
 
@@ -3942,8 +3947,8 @@
 "feu de ce qu'ils appellent des bâtons de dragon. Ils sont également les "
 "gardiens des arcanes de la technologies naine."
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr "bâton de dragon"
 
@@ -3963,12 +3968,12 @@
 "dans les montagnes où sous terre. Bien que pas vraiment rapide, leur force "
 "et leur endurance fait plus que compenser."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
 msgstr "hache"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr "marteau"
 
@@ -3976,12 +3981,12 @@
 msgid "Dwarvish Guardsman"
 msgstr "Garde nain"
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -3996,7 +4001,7 @@
 msgid "Dwarvish Lord"
 msgstr "Seigneur nain"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
@@ -4007,7 +4012,7 @@
 "distants. Leurs précieuses armures sont faites des plus résistants alliages 
"
 "forgés par les leurs."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr "hachette"
 
@@ -4036,11 +4041,22 @@
 msgid "Lightning bolt"
 msgstr "Foudre"
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Nain d'acier"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -4054,7 +4070,7 @@
 msgid "Dwarvish Steelclad"
 msgstr "Nain d'acier"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
@@ -4078,7 +4094,7 @@
 "lentes, moins ouvragées et plus bruyantes que les élégants et rapides arcs 
"
 "elfiques, mais leur puissance est sans égale."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr "bâton de tonnerre"
 
@@ -4087,11 +4103,12 @@
 msgstr "Garde foudroyeur nain"
 
 #: data/units/Dwarvish_Thunderguard.cfg:16
+#, fuzzy
 msgid ""
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 "Les fameux gardes foudroyeurs nains brandissent des armes mystérieuses à la 
"
 "puissance de feu terrifiante. Conçues par les maîtres forgerons nains, "
@@ -4099,7 +4116,7 @@
 "tous. Bien qu'ils ne soient pas plus rapides que les foudroyeurs, plus "
 "communs, leur attaque est bien plus mortelle."
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr "bâton du dragon"
 
@@ -4243,6 +4260,15 @@
 "Les hauts seigneurs elfes sont redoutables en combat, aussi bien à l'épée 
en "
 "combat rapproché, qu'à distance avec leurs boules de feu dévastatrices."
 
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Seigneur elfe"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr "arme factice"
+
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
 msgstr "Seigneur elfe"
@@ -4474,10 +4500,6 @@
 msgid "Galleon"
 msgstr "Galion"
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr "arme factice"
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr "Porte"
@@ -6147,51 +6169,51 @@
 msgid "+French Translation"
 msgstr "+Traduction française"
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr "+Traduction allemande"
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr "+Traduction hongroise"
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr "+Traduction italienne"
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr "+Traduction norvégienne"
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr "+Traduction polonaise"
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr "+Traduction portugaise"
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr "+Traduction slovaque"
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr "+Traduction espagnole"
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr "+Traduction suédoise"
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr "+Contributeurs"
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr "+ Bots"
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Fermer"
 
@@ -6322,11 +6344,11 @@
 msgid "#(Invalid)"
 msgstr "#(Invalide)"
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr "Campagne"
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr "Multi-joueurs"
 
@@ -6338,7 +6360,7 @@
 msgid "replay"
 msgstr "rejouer"
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr "Tour"
 
@@ -6346,7 +6368,7 @@
 msgid "Scenario Start"
 msgstr "Commencer le scénario"
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr "Difficulté"
 
@@ -6408,33 +6430,33 @@
 msgstr "Profile"
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr "niveau"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr "PV"
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr "XP"
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr "Déplacements"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr "corps-à-corps"
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr "distant"
 
@@ -6446,7 +6468,7 @@
 msgid "invisible"
 msgstr "invisible"
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr "Vera.ttf"
 
@@ -6454,11 +6476,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr "Voulez-vous sauvegarder un replay de ce scénario ?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Nom :"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Le jeu ne peut pas être sauvegardé"
 
@@ -6466,11 +6488,11 @@
 msgid "Do you want to save your game?"
 msgstr "Voulez-vous sauvegarder votre jeu ?"
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr "La bataille de Wesnoth"
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -6478,64 +6500,64 @@
 "Cette sauvegarde a été enregistrée sous une version différente du jeu. "
 "Voulez-vous essayer de la charger ?"
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "Le fichier sauvegardé est corrompu"
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr "Il n'y a pas de campagne disponible"
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr "Choisissez la campagne à laquelle vous souhaitez jouer :"
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr "Choisissez le niveau de difficulté :"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr "Se connecter au serveur officiel"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Se connecter sur le serveur multi-joueur officiel de Wesnoth"
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Se connecter à une partie"
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr "Se connecter à un serveur ou une partie hébergée"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr "Démarrer un serveur de jeu multi-joueurs"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr "Héberger un jeu sans utiliser de serveur"
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Connexion"
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr "Langue"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr "Choisissez votre langue"
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr "Impossible d'initialiser l'affichage. Arrêt du programme.\n"
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr "Impossible d'initialiser les polices. Arrêt du programme.\n"
 
@@ -6559,11 +6581,11 @@
 msgid "attacks"
 msgstr "attaques"
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr "Nom"
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr "Type"
 
@@ -6627,7 +6649,7 @@
 msgid "End Unit Turn"
 msgstr "Finir le tour de l'unité"
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr "Chef"
 
@@ -6663,7 +6685,7 @@
 msgid "Unit Description"
 msgstr "Description de l'unité"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr "Renommer l'unité"
 
@@ -6715,11 +6737,11 @@
 msgid "Scenario Objectives"
 msgstr "Objectifs du scénario"
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr "Liste des unités"
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr "Statistiques"
 
@@ -6855,7 +6877,7 @@
 msgid "The End"
 msgstr "Fin"
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr "Langue du système"
 
@@ -6887,7 +6909,7 @@
 msgid "Bump Size"
 msgstr "Taille des collines"
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr "Villages"
 
@@ -7044,8 +7066,8 @@
 msgstr "Réception de la liste des jeu..."
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr "Or"
 
@@ -7272,62 +7294,62 @@
 msgid "It is now your turn"
 msgstr "À vous de jouer"
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr "Attaquant"
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr "Défenseur"
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr "Calcul des Dommages"
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr "Corps-à-corps"
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr "contre"
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr "Attaquer l'ennemi"
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr "Choisissez une arme"
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 "Vous n'avez pas encore commencé votre tour. voulez vous vraiment finir votre 
"
 "tour ?"
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 "Certaines unités peuvent encore se déplacer. Voulez-vous vraiment finir "
 "votre tour ?"
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr "Sauvegarde automatique"
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 "Impossible de sauver le jeu automatiquement. Vous devez le faire "
 "manuellement."
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr "Erreur"
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
@@ -7336,39 +7358,39 @@
 "barres obliques ni de barres obliques inverses. Veuillez choisir un autre "
 "nom."
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr "Sauvé"
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr "Le jeu a été sauvegardé"
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr "Unités"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr "Revenu"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr "Entretien"
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr "Vous n'avez pas d'unité disponible pour recruter."
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr "Recruter une unité"
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr "Vous n'avez pas assez d'or pour recruter cette unité"
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
@@ -7376,7 +7398,7 @@
 "Mon seigneur, cette unité a de l'expérience, et un niveau avancé ! 
Voulez-"
 "vous vraiment renvoyer $noun ?"
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
@@ -7384,19 +7406,19 @@
 "Mon seigneur, cette unité est proche de gagner un niveau ! Voulez-vous "
 "vraiment renvoyer $noun ?"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr "elle"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr "lui"
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr "Vous êtes séparés de vos soldats et nous pouvez les rappeler"
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
@@ -7404,92 +7426,92 @@
 "Il n'y a pas de troupe disponible à rappeler\n"
 "(Vous devez avoir des survivants vétérans d'un précédent scénario)"
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr "Vous devez avoir au moins"
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr "pièces d'or pour rappeler une unité"
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr "Renvoyer l'unité"
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr "Sélectionner l'unité"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr "Message"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr "Parler aux alliés uniquement"
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr "Localisation"
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr "Recrutements"
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr "Vétérans rappelés"
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr "Avancements"
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr "Pertes"
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr "Ennemis tués"
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr "Dommages Infligés"
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr "Dommages subis"
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr "Dommage infligés (Estim)"
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr "Dommages subis (Estim)"
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr "Rechercher"
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr "Commande :"
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr "Historique des discussions"
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 "Impossible de trouver une étiquette ou une unité contenant : « $search 
»."
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr "Placez l'étiquette"
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr "Étiquette"
 
@@ -7681,15 +7703,15 @@
 msgid "strikes"
 msgstr "attaques"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr "Chaotique"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr "Juste"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr "Neutre"
 
Index: wesnoth/po/hu/wesnoth-editor.po
diff -u wesnoth/po/hu/wesnoth-editor.po:1.1 wesnoth/po/hu/wesnoth-editor.po:1.2
--- wesnoth/po/hu/wesnoth-editor.po:1.1 Fri Sep  3 15:49:57 2004
+++ wesnoth/po/hu/wesnoth-editor.po     Sat Sep 11 21:53:32 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-02 22:32+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
Index: wesnoth/po/hu/wesnoth-ei.po
diff -u wesnoth/po/hu/wesnoth-ei.po:1.2 wesnoth/po/hu/wesnoth-ei.po:1.3
--- wesnoth/po/hu/wesnoth-ei.po:1.2     Sat Sep  4 12:59:58 2004
+++ wesnoth/po/hu/wesnoth-ei.po Sat Sep 11 21:53:32 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,36 +37,36 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -77,211 +77,211 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -292,72 +292,72 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -368,74 +368,74 @@
 "#Death of Volas"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -444,61 +444,61 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -511,114 +511,114 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -629,17 +629,17 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -650,27 +650,27 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -702,7 +702,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -735,11 +735,11 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -752,25 +752,26 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -778,48 +779,48 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -830,45 +831,45 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -881,7 +882,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -890,27 +891,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -922,67 +923,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -991,34 +992,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1026,29 +1027,29 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1057,21 +1058,21 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1079,57 +1080,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1137,20 +1138,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1158,31 +1159,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1190,121 +1191,121 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1315,23 +1316,23 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1343,69 +1344,69 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1416,90 +1417,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1510,47 +1511,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1560,58 +1561,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -1624,192 +1625,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -1876,7 +1877,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -1887,10 +1888,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -1901,6 +1901,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/hu/wesnoth-httt.po
diff -u wesnoth/po/hu/wesnoth-httt.po:1.2 wesnoth/po/hu/wesnoth-httt.po:1.3
--- wesnoth/po/hu/wesnoth-httt.po:1.2   Sat Sep  4 12:59:58 2004
+++ wesnoth/po/hu/wesnoth-httt.po       Sat Sep 11 21:53:32 2004
@@ -21,7 +21,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 #, fuzzy
 msgid "A Choice Must Be Made"
 msgstr ""
@@ -29,7 +29,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Choice Must Be Made"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -52,7 +52,7 @@
 "#Kalenz elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 #, fuzzy
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
@@ -62,7 +62,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nos, köszönöm hogy felsegítettél, de most el kell vegyem ami engem 
illet!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 #, fuzzy
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
@@ -70,7 +70,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Még mindig szükséged van a kardomra, hercegnő?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 #, fuzzy
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
@@ -78,7 +78,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Talán azt gondoltad, szórakozom? El kell foglaljam az örökségemet!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 #, fuzzy
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
@@ -91,7 +91,7 @@
 "biztonságban. Csak nagyjából tudjuk, hol vagyunk, és... nézzétek! 
Észak "
 "felé! Orkok! Délről pedig az élőholtak!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 #, fuzzy
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
@@ -102,7 +102,7 @@
 "Valóban, ott vannak. Ki kell vágnunk magunkat! Hercegnő: velünk vagy vagy 
"
 "ellenünk?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 #, fuzzy
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
@@ -113,7 +113,7 @@
 "Nos, ha szövetségesek maradunk, az minkettőnknek jelenlegi legjobb 
érdeke. "
 "De a Jogart igenis akarom, és egy nap meg is szerzem!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 #, fuzzy
 msgid "Then let us devise a battle plan."
 msgstr ""
@@ -121,7 +121,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Akkor dolgozzuk ki a csatatervet."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 #, fuzzy
 msgid "Well, we got out alive."
 msgstr ""
@@ -129,7 +129,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szerencsére túléltük."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 #, fuzzy
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
@@ -138,7 +138,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Igen, szerencsére. Felteszem, a Jogart ellenem akarod használni, 
hercegnő..."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 #, fuzzy
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
@@ -151,7 +151,7 @@
 "is megszereztem már amit akartam. Mi lenne, ha megígérnéd hogy soha 
többé "
 "nem jössz a nagy folyótól délre, én pedig meghagynám az életedet?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 #, fuzzy
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
@@ -162,7 +162,7 @@
 "A legmélyebb tiszteletem mellett, hercegnőm, ezt a szócsatát még "
 "újrajátszuk, Jogar ide vagy oda."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 #, fuzzy
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
@@ -171,7 +171,7 @@
 "Miféle szavak ezek egy királyi fenség jelenlétében! Akarod hogy elevenen 
"
 "megsüsselek, tünde?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 #, fuzzy
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
@@ -187,7 +187,7 @@
 "vesznek körül. Ha nem törekszünk a békére a legalább a sorainkban, 
mind "
 "elpusztulunk."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 #, fuzzy
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
@@ -198,7 +198,7 @@
 "Feltételezem egymás segítése kölcsönösen megtérül hosszútávon. De 
mit "
 "kellene tennünk? Hogyan védjük meg magunkat?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 #, fuzzy
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
@@ -211,7 +211,7 @@
 "Longliernek ismernek, de az én népem ősi nyelvén Arkan-thoria. Az én 
népem "
 "földje innen keletre fekszik."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 #, fuzzy
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
@@ -222,7 +222,7 @@
 "Akkor talán keletre tartsunk, a folyó mentén, keressünk ott menedéket 
és "
 "pihenjünk meg kicsit?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 #, fuzzy
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
@@ -239,7 +239,7 @@
 "nem sikerült sem embernek, sem tündének élve átjutnia a sziklákon! 
Hercegem "
 "- más utat kell válasszunk."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 #, fuzzy
 msgid "But which way, Kalenz?"
 msgstr ""
@@ -247,7 +247,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Melyik utat válasszuk, Kalenz? "
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 #, fuzzy
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
@@ -264,7 +264,7 @@
 "utóbbit választjuk, kétszer is át kell keljünk a folyón, de ismerek egy 
"
 "biztonságos gázlót."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 #, fuzzy
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
@@ -272,7 +272,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Velünk tartasz, hercegnő, hogy menedéket keressünk az északi 
tündéknél?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 #, fuzzy
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
@@ -280,7 +280,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha a tündék menedéket és békés áthaladást biztosítanak, akkor 
megyek."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 #, fuzzy
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
@@ -291,7 +291,7 @@
 "Úgy lesz, hercegnő. Noha ellenségünk, a királynő leánya vagy, ez 
alkalommal "
 "nem ártunk neked, hisz segítségünkre voltál."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 #, fuzzy
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
@@ -304,24 +304,24 @@
 "havas fennsíkjai. Délre, az Élőholtak seregeit elhagyva találhatók a "
 "rettegett mocsarak."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -330,7 +330,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -338,7 +338,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -346,7 +346,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -355,7 +355,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -364,7 +364,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -373,13 +373,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -392,7 +392,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 #, fuzzy
 msgid "The Bay of Pearls"
 msgstr ""
@@ -400,7 +400,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Gyöngyök Öble"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -421,7 +421,7 @@
 "#Konrad elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 #, fuzzy
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
@@ -431,7 +431,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tehát ez itt a Gyöngyök Öble. Valóban, keményen dolgoztatják a 
sellőket..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 #, fuzzy
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
@@ -443,7 +443,7 @@
 "kerülnöm az öblöt, hogy megosszam a figyelmüket. Te és a többi 
emberünk "
 "szabadítsátok ki a sellőket!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 #, fuzzy
 msgid "Very well. Be careful!"
 msgstr ""
@@ -451,7 +451,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rendben, légy óvatos!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 #, fuzzy
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
@@ -459,7 +459,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Főnök! Miért csak mi vetünk be denevéreket és nagákat?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 #, fuzzy
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
@@ -470,7 +470,7 @@
 "Mert ellenőrzésünk alatt kell tartsuk a tengert és a sellő-népet, ehhez 
"
 "pedig a nagák és a denevérek a legjobb eszközök."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 #, fuzzy
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
@@ -478,7 +478,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De a világ leghatalmasabbjai az orkok ..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 #, fuzzy
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
@@ -486,7 +486,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kuss, te féreg! Én vagyok a főnök!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 #, fuzzy
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
@@ -494,7 +494,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Mostantól az orkok a földek és a tengerek urai!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 #, fuzzy
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
@@ -502,7 +502,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(Sóhaj) Ah, megölné valaki ezt a féleszűt a kedvemért?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 #, fuzzy
 msgid "But...but...how can this be happening to me?"
 msgstr ""
@@ -510,7 +510,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De... hogyan...? hogyan történhet ez velem?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 #, fuzzy
 msgid "Who was that idiot?"
 msgstr ""
@@ -518,7 +518,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Melyik félkegyelmű volt az?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 #, fuzzy
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
@@ -526,7 +526,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Végre szabadok vagyunk! Halál az orkokra!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 #, fuzzy
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
@@ -534,7 +534,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Most, hogy kiszabadultunk, együtt legyőzhetjük elnyomóinkat!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 #, fuzzy
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
@@ -542,7 +542,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szabadság...! Hol vannak az orkok, hadd mészároljam le őket!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 #, fuzzy
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
@@ -552,7 +552,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Köszönjük a szabadságunkat! Segítünk harcolni az orkok ellen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 #, fuzzy
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
@@ -560,7 +560,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vesszenek az orkok! Rajta, támadjunk rájuk mind!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 #, fuzzy
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
@@ -570,7 +570,7 @@
 "Végre felszabadítottuk a sellőket. Térjetek vissza az óceánba, és 
éljetek "
 "békében."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 #, fuzzy
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
@@ -581,7 +581,7 @@
 "Uram! Szükséged lehet néhányunk segítségére, mert jól ismerjük a 
tengert. "
 "Hadd ajánljuk fel erőinket, és hadd csatlakozzunk hozzád!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 #, fuzzy
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
@@ -589,7 +589,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De hová lett Delfador? Remélem, nem esett baja."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 #, fuzzy
 msgid "I am perfectly safe, friend!"
 msgstr ""
@@ -597,7 +597,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Semmi bajom barátom"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 #, fuzzy
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
@@ -606,7 +606,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt is vagy! Úgy örülök, hogy nem sérültél meg! Végre pihenhetünk 
egy kicsit."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 #, fuzzy
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
@@ -621,7 +621,7 @@
 "városát. Ha Elensefar elesik, akkor nem tudhatjuk, mennyi földet 
kebelezhet "
 "még be ..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 #, fuzzy
 msgid "Oh no! What shall we do?"
 msgstr ""
@@ -629,7 +629,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó jaj! Mit tegyünk?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 #, fuzzy
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
@@ -640,7 +640,7 @@
 "Vezesd csapatainkat a városhoz, és segíts megvédeni - s ha már elesett "
 "volna, foglald vissza!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 #, fuzzy
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
@@ -649,7 +649,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nekem kell megtennem? Delfador, veled mi lesz? Nem jössz velem?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 #, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
@@ -662,7 +662,7 @@
 "Tündetanács elé kell tárjak. Kevesebb időnk maradt Asheviere 
megállítására, "
 "mint gondoltam volt."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 #, fuzzy
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
@@ -670,7 +670,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Delfador! Egyedül nem tudom teljesíteni a feladatot!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 #, fuzzy
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
@@ -678,7 +678,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Egyedül? Uram! Hűséges katonáid vagyunk, követünk téged!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 #, fuzzy
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
@@ -689,7 +689,7 @@
 "Győzni fogsz, én bízom benned. Menj észak felé. Ha sietsz, három nap 
alatt "
 "Elensefarhoz érsz."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 #, fuzzy
 msgid "Very well. But how do I get there?"
 msgstr ""
@@ -697,7 +697,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nagyon jó. De hogy jutok el Elensefarba?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 #, fuzzy
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
@@ -709,11 +709,11 @@
 "odajuthatsz: hajóval és szárazföldön. Mindkét útvonalnak megvannak a 
maga "
 "veszélyei - válassz!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 #, fuzzy
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
@@ -721,12 +721,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Viszlát Konrad és jó utat!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 #, fuzzy
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
@@ -734,7 +734,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ég veled, Konrad. Remélem az id&#245;járás is kedvez utadhoz."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 #, fuzzy
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
@@ -745,7 +745,7 @@
 "Talán nem sikerült mindvégig visszaverned az ellenséget? Erősítéshez "
 "jutottak, így biztos, hogy már végünk van!(?)"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 #, fuzzy
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
@@ -758,7 +758,7 @@
 "legyőzni az orkokat, s mindenkit felszabadítani, de most sürgősebb 
ügyeink "
 "vannak!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 #, fuzzy
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
@@ -769,7 +769,7 @@
 "Hál'istennek, hogy épségben kerültél elő, Delfador! Kemény ütközet 
volt, de "
 "miért ne nyerhetnénk meg? Miért kell elhagynunk a csatateret?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 #, fuzzy
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
@@ -782,7 +782,7 @@
 "megállapodást Wesnoth és a város között. Embereinket a városhoz kell 
vezesd, "
 "hogy megvédjék - vagy visszafoglalhassák, ha elesne addigra."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 #, fuzzy
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
@@ -790,7 +790,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nekem kell megtennem? De ugye velem tartasz, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 #, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
@@ -803,7 +803,7 @@
 "nézzem. Azonmód a tündékhez kell vágtassak, hogy tanácskozzak velük. "
 "Találkozzunk Elensefar falainál, a csata után."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 #, fuzzy
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
@@ -814,7 +814,7 @@
 "Félek, egyedül nem lesz egyszerű. De jöjjön, aminek jönnie kell. Hogy 
jutok "
 "Elensefarba?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 #, fuzzy
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
@@ -827,7 +827,7 @@
 "legbiztonságosabb. Vitorlázz a part mentén, s így csak pár mérföldre 
érsz "
 "majd partot Elensefartól. Gyorsan, siess!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 #, fuzzy
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
@@ -838,8 +838,8 @@
 "Hajózni nem biztonságos, hiszen az Orkok uralják a vizeket. 
Szárazföldön "
 "kell menned. Elensefar hat napi járóföld innen a part mentén. Siess!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 #, fuzzy
 msgid "Blackwater Port"
 msgstr ""
@@ -847,7 +847,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A feketevízi kikötő"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -871,7 +871,7 @@
 "#Seimus elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -879,7 +879,7 @@
 "they can ship supplies and weapons."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 #, fuzzy
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
@@ -888,27 +888,27 @@
 "Delfador, az orkok a nyomunkban vannak! Nem szabad egy pillanatra sem "
 "megállnunk!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 #, fuzzy
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
@@ -916,7 +916,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Együtt küzdünk meg velük!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
@@ -924,30 +924,30 @@
 "to take you to safety."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 msgid "And the ship will take us to Anduin?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -957,31 +957,31 @@
 "though Elves will serve you better in rugged terrain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 #, fuzzy
 msgid "We should embark now."
 msgstr ""
@@ -989,13 +989,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szálljunk hajóra hát"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 #, fuzzy
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
@@ -1003,7 +1003,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem találtam rájuk a feketevízi kikötőben ..."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 #, fuzzy
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
@@ -1012,7 +1012,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az ő segítsége nélkül nem tudunk hajózni. Nincs remény ..."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 #, fuzzy
 msgid "Crossroads"
 msgstr ""
@@ -1020,7 +1020,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keresztút"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 #, fuzzy
 msgid ""
 "\n"
@@ -1042,7 +1042,7 @@
 "#Li'sar elesik\n"
 "#Körök számát túlléped(?)"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 #, fuzzy
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
@@ -1050,7 +1050,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Megérkeztünk hát a nagy útkereszteződéshez. Északkelet felé tartunk."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 #, fuzzy
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
@@ -1062,7 +1062,7 @@
 "Vigyázz! Légy óvatos az erdőben: Asheviere orkokat bérelt fel a 
hadászati "
 "fontosságú utak ellenőrzésére! Át kell törnünk rajtuk!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 #, fuzzy
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
@@ -1070,7 +1070,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Harcolnunk kell, hát legyen."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 #, fuzzy
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
@@ -1078,7 +1078,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Katonák! Miénk a győzelem! Irány északkelet!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 #, fuzzy
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
@@ -1086,7 +1086,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maradjatok az úton! Az itteni erdők nem biztonságosak."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 #, fuzzy
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
@@ -1095,7 +1095,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Óvakodjatok az erdőktől! Sok ork rejtőzik a fák között, rajtaütésre 
készülve!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 #, fuzzy
 msgid "The Dwarven Doors"
 msgstr ""
@@ -1103,7 +1103,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A törpök kapuja"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1125,7 +1125,7 @@
 "#Li'sar elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 #, fuzzy
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
@@ -1133,7 +1133,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az ajtókat belülről bezárták és elreteszelték!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 #, fuzzy
 msgid "We can't get in! What should we do now?"
 msgstr ""
@@ -1141,7 +1141,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem tudunk bejutni! Mit tegyünk?"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 #, fuzzy
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
@@ -1152,7 +1152,7 @@
 "Úgy mondják, az orkok egy elhagyott tárnán keresztül lepték meg a 
törpöket. "
 "Alighanem ez lehet az, északkelet felé"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 #, fuzzy
 msgid "Then we must make it to that tunnel!"
 msgstr ""
@@ -1160,15 +1160,15 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "El kell érnünk azt az aknát!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 #, fuzzy
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
@@ -1176,7 +1176,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nincs idő a fecsegésre vagy a késlekedésre! Indulás!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 #, fuzzy
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
@@ -1186,7 +1186,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haboznék bemenni. Olyan nehéz lesz a sötétben!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 #, fuzzy
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
@@ -1196,7 +1196,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ne késlekedjünk! Már emlékszem: az északkeleti bányáknál a legjobb 
lemenni!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 #, fuzzy
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
@@ -1204,7 +1204,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad és csapata azonban nem egyedül ereszkedett le a bányákba ..."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 #, fuzzy
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
@@ -1217,7 +1217,7 @@
 "zűrzavar! Sorakozó! Be kell érjünk a bányába, hiszen még mindig 
előttünk "
 "vannak!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 #, fuzzy
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
@@ -1227,7 +1227,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A törpök keményen védekezhettek. Nézzétek, micsoda tornyok!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 #, fuzzy
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
@@ -1238,7 +1238,7 @@
 "A felszíni csata véres volt, és fél évig tombolt, de ennél is 
kegyetlenebb "
 "volt az alagutakban."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 #, fuzzy
 msgid "Ruarrrrr!!!"
 msgstr ""
@@ -1246,7 +1246,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruarrrrr!!!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 #, fuzzy
 msgid "A monster was hiding in that lake!"
 msgstr ""
@@ -1254,7 +1254,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Egy szörny rejtőzött a tóban!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 #, fuzzy
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
@@ -1265,7 +1265,7 @@
 "Igaz volt a monda! A Törp Királyság melletti tavakban mindig rejtőznek "
 "csápos szörnyetegek!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 #, fuzzy
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
@@ -1273,7 +1273,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Végre! Íme, a Törp Királyság kapui!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 #, fuzzy
 msgid "All can I see are ruins and poor villages."
 msgstr ""
@@ -1281,7 +1281,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Semmit sem látok, csak romokat és szegényes falvakat."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 #, fuzzy
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
@@ -1291,7 +1291,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A törpökkel kereskedő falusiak, szerencsétlenek, már az orkok 
rabszolgái."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 #, fuzzy
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
@@ -1299,7 +1299,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az orkok uralma alatt sínylődnek? Fel kell szabadítanunk őket!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 #, fuzzy
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
@@ -1310,7 +1310,7 @@
 "Nem volna bölcs döntés. Célunk az, hogy megszerezzük a Tűz Jogarát. Ha 
itt "
 "késlekedünk, az orkok hordák körülzárnak minket"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 #, fuzzy
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
@@ -1321,7 +1321,7 @@
 "Konrad, hallgass Delfador tanácsára. Visszatérünk, és akkor az orkokat "
 "kiűzzük az egész vidékről!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 #, fuzzy
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
@@ -1329,21 +1329,21 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nehéz szívvel, de belátom: sietnünk kell"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 msgid "He must be hiding in one of those villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 #, fuzzy
 msgid "The Elven Council"
 msgstr ""
@@ -1351,7 +1351,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tünde-tanács"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 #, fuzzy
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
@@ -1364,7 +1364,7 @@
 "egy egész emberöltő óta, ahogyan Ti emberek mondanátok - hogy bárki "
 "emberfiában megbíztak volna a tündék annyira, hogy a városukba 
engedjék."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 #, fuzzy
 msgid "We are indeed honored."
 msgstr ""
@@ -1372,7 +1372,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Köszönjük a megtiszteltetést."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 #, fuzzy
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
@@ -1383,7 +1383,7 @@
 "Mondhatnám azt is hogy tiétek a megtiszteltetés. Nagyon régóta nem 
tüntetett "
 "ki titeket jelenlétével Wesnoth hercegnője."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 #, fuzzy
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
@@ -1394,7 +1394,7 @@
 "Csendesebben, Te bolond lány! Ha ilyen gorombán viselkedsz, nem meglepő, "
 "hogy a wesnothi királyi család régi szövetségesei már jó ideje 
elpártoltak."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 #, fuzzy
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
@@ -1405,7 +1405,7 @@
 "Igen...Igaza van, Uram. Megtisztelő számomra, hogy itt lehetek és 
elnézését "
 "kérem az otromba viselkedésemért."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 #, fuzzy
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
@@ -1416,7 +1416,7 @@
 "Nagy Delfador. Pont olyan bölcsen oszt tanácsokat mint amilyen erős a "
 "csatában a botjával. Elég ritka párosítás ez, főleg embereknél."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 #, fuzzy
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
@@ -1429,7 +1429,7 @@
 "utoljára láttalak, Konrad, és máris felnőtt férfi lettél. Egy bátor 
harcos "
 "áll előttem!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 #, fuzzy
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
@@ -1438,7 +1438,7 @@
 "Bocsáss meg nekem, tünde, de bármennyire is gondolkozom, nem emlékszem, 
hogy "
 "találkoztunk volna korábban."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 #, fuzzy
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
@@ -1449,7 +1449,7 @@
 "Konrad, bemutatom Parandrát. Ő segített nekem kiszabadítani téged 
Asheviere "
 "karmai közül."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 #, fuzzy
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
@@ -1457,7 +1457,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Óh, nem tudtam! Köszönöm, hölgyem. Nagy örömömre szolgál, hogy 
viszontlátom."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 #, fuzzy
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
@@ -1468,7 +1468,7 @@
 "Az anyámtól mentetted meg őt? De 19 éve Konrád még pólyában volt! 
Mégis "
 "miről beszélsz?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 #, fuzzy
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
@@ -1481,7 +1481,7 @@
 "igazságtalanul. Amikor Konrad még csecsemő volt, megparancsolta hogy 
minden "
 "herceget végezzenek ki, hogy ő gyakorolhasson majdan hatalmat."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 #, fuzzy
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
@@ -1492,7 +1492,7 @@
 "Megölette őket? Többen lettek volna, nem csak Konrad? Képtelenség amit "
 "állítasz. Parandra, mit beszélsz?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 #, fuzzy
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
@@ -1503,7 +1503,7 @@
 "Hercegnő, a Nagy Delfador igazat beszél. Asheviere, a királynő anyja 
valóban "
 "kiadott egy parancsot annak idején Wesnoth hercegeinek kivégzésére."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 #, fuzzy
 msgid "And what say you, Elf-king?"
 msgstr ""
@@ -1511,7 +1511,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "És Te mit mondasz, Tündekirály?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 #, fuzzy
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
@@ -1526,7 +1526,7 @@
 "hagyta, hogy az orkok országokat gyalázzanak meg, ezzel semmibe véve a "
 "körülötte élő népeket."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 #, fuzzy
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
@@ -1540,7 +1540,7 @@
 "csak a királynő anyja. A trón kizárólag engem illet, és a Jogarral ezt 
be "
 "tudnám bizonyítani."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 #, fuzzy
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
@@ -1551,7 +1551,7 @@
 "Hercegnő, szavaid jó szándékúak, de nem léphetsz trónra. Konradnál 
van a "
 "Jogar. Ő fogja elfoglalni a trónt."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 #, fuzzy
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
@@ -1566,7 +1566,7 @@
 "engem  illet, igazságos és jóságos uralkodó leszek. Még az is lehet, 
hogy "
 "kinevezlek tanácsadómnak, Delfador."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 #, fuzzy
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
@@ -1578,7 +1578,7 @@
 "illeti. Csak azért lehet most nálad, mert mi segítségedre voltunk a "
 "megszerzésében."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 #, fuzzy
 msgid "And if I refuse to give it to him?"
 msgstr ""
@@ -1586,7 +1586,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "És ha visszautasítom hogy átadjam neki?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 #, fuzzy
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
@@ -1596,7 +1596,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha szükséges, Hercegnő, megkérem Konradot, hogy párbajozzon érte 
fenségeddel."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 #, fuzzy
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
@@ -1607,7 +1607,7 @@
 "Delfador! Li'sar szövetségesünkké lett. Nincs szándékomban harcolni 
vele. "
 "Amíg igazságosan uralkodik, mit számít hogyha övé lesz a királynői 
cím?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 #, fuzzy
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
@@ -1615,7 +1615,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Te vagy a törvényes örökös. Neked kellene királynak lenned, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 #, fuzzy
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
@@ -1628,7 +1628,7 @@
 "Tiszteletre méltó harcossá, aki a megbékélést keresi. Mindezek 
ellenére a "
 "trón nem neki való hely. Tudod jól, hogy miről beszélek, Delfador."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 #, fuzzy
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
@@ -1636,7 +1636,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem igazán. Hogy érted, Parandra?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 #, fuzzy
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
@@ -1647,7 +1647,7 @@
 "Időval minden ki fog derülni, kedves Hercegnő. Most azonban haladj tovább 
és "
 "követeld Wesnoth trónját."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 #, fuzzy
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
@@ -1660,7 +1660,7 @@
 "beszélünk arról amit tudunk, nem látok okot arra hogy Konrad miért ne "
 "szerezze meg a trónt."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 #, fuzzy
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
@@ -1673,7 +1673,7 @@
 "világában. De ebben most tévedsz. Li'sar az örökös. Neki kéne 
elfoglalnia a "
 "trónt. Most hogy magam találkozhattam vele biztos vagyok ebben."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 #, fuzzy
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
@@ -1681,7 +1681,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ő fogja követelni a trónt és nem én? És mi lenne az én dolgom?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 #, fuzzy
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
@@ -1694,7 +1694,7 @@
 "másképp nem is tudnánk meggyőzni. Láttam hogyan néztél rá, Konrad. 
Azt "
 "hiszem akár a világ végéig is elkísérnéd."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 #, fuzzy
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
@@ -1703,7 +1703,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A kellő tisztelettel, asszonyom, ő az unokatestvérem! Nincs köztünk 
semmi!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 #, fuzzy
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
@@ -1716,7 +1716,7 @@
 "bizonnyal biztonságosabb lenne számodra. A tündék elképesztő dolgokat "
 "tudnának neked mutatni. Olyan dolgokat amiket emberi szem még nem 
láthatott."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 #, fuzzy
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
@@ -1727,7 +1727,7 @@
 "Ez egy nagylelkű ajánlat, asszonyom, de valóban igaza van, inkább 
Li'sarral "
 "mennék."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 #, fuzzy
 msgid "And what say you, Uradredia?"
 msgstr ""
@@ -1735,7 +1735,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "És te mit mondasz, Uradrieda?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 #, fuzzy
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
@@ -1744,7 +1744,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mondd meg Li'sar, megküzdesz a saját anyáddal a trónért?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 #, fuzzy
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
@@ -1754,7 +1754,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az ország javát szolgálja. Ha szükséges, harcolni fogok vele, 
tünde-király."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 #, fuzzy
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
@@ -1767,7 +1767,7 @@
 "Elendria lányának szavai bölcsek. Maradjunk itt egy ideig, majd menjünk "
 "tovább velük."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 #, fuzzy
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
@@ -1776,7 +1776,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Egy ideje velünk vagy, Kliada fia Kalenz, te mit mondasz?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 #, fuzzy
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
@@ -1791,7 +1791,7 @@
 "mind az életünk, mind a karunk megvan. Nincs tapasztalata, és az ifjúság 
sok "
 "hetykesége benne van, de jó királynő lesz belőle idővel."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 #, fuzzy
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
@@ -1803,7 +1803,7 @@
 "A Tünde Tanács ülésének ezennel vége. De melyik úton induljunk útra? 
Az "
 "abezi gázló nem járható, minden bizonnyal sok ember fogja figyelni és 
őrizni."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 #, fuzzy
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
@@ -1817,7 +1817,7 @@
 "majd a sötét völgyön a keleti síksághoz. Onnan vissza tudtok térni 
Wesnoth-"
 "ba és meg tudjátok lepni az elővigyázatlan királynőt."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 #, fuzzy
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
@@ -1828,7 +1828,7 @@
 "A sárkányok hegységén? Ez nagyon veszélyesnek hangzik. Sohasem 
gondoltam, "
 "hogy léteznek sárkányok."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 #, fuzzy
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
@@ -1841,7 +1841,7 @@
 "őrzi még a régi időket. Ezenkívül, az út veszélyes lesz számunkra. 
Nincs "
 "másik útvonal amit használhatnánk?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 #, fuzzy
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
@@ -2171,48 +2171,48 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem nézhetünk most vissza, haladjunk gyorsan tovább!"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 #, fuzzy
 msgid "The Ford of Abez"
 msgstr ""
@@ -2220,7 +2220,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az abezi gázló"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -2242,7 +2242,7 @@
 "#Li'sar elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 #, fuzzy
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
@@ -2250,7 +2250,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Állj! Itt nem jutsz át! Gyorsan, erősítést, védd a hercegnőt!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 #, fuzzy
 msgid "Ruaarrrrrrrr!"
 msgstr ""
@@ -2258,7 +2258,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruaarrrrrrrr!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 #, fuzzy
 msgid "What is that?"
 msgstr ""
@@ -2266,7 +2266,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szentséges ég! Mi lehet ez?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 #, fuzzy
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
@@ -2277,7 +2277,7 @@
 "A mélység szörnyei követnek minket! Veszélyessé válhat ez számunkra. "
 "Gyerünk, gyorsan keljünk végre át a túlpartra!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 #, fuzzy
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
@@ -2285,7 +2285,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, végre biztonságban átértünk. Innen hová?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 #, fuzzy
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
@@ -2296,7 +2296,7 @@
 "Észak felé kell folytassuk az utat. Az északi törpöktől kell 
segítséget "
 "kérnünk, ha eséllyel akarunk betörni Knalga földjére."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 #, fuzzy
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
@@ -2307,7 +2307,7 @@
 "Nem hiszem el! Megléptek! A nyomunkba eredünk - utánuk, emberek, keljünk 
át "
 "mi is a folyón! Találkozunk még, te alávaló gazember."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 #, fuzzy
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
@@ -2315,7 +2315,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, gondolod, hogy valóban üldözőbe vesz minket?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 #, fuzzy
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
@@ -2328,7 +2328,7 @@
 "számára. Folytatnunk kell az utunkat, ha a tél beállta előtt átkel, 
már nem "
 "akadályozhatjuk meg."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 #, fuzzy
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
@@ -2343,7 +2343,7 @@
 "itt az úr. Lassan huszadik éve, hogy apádat és nagybátyádat elárulták 
és "
 "megölték itt. Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 #, fuzzy
 msgid "Really? So what happened, Delfador?"
 msgstr ""
@@ -2351,7 +2351,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Igazán? Mi történt itt Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 #, fuzzy
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
@@ -2366,7 +2366,7 @@
 "nem szánván rá magukat az átkelésre. Végül a negyedik napon az északi 
"
 "seregek átkeltek a vízen, és ránk támadtak."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 #, fuzzy
 msgid "And then...we were defeated?"
 msgstr ""
@@ -2374,7 +2374,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "És ekkor... ekkor veszítettünk?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 #, fuzzy
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
@@ -2382,7 +2382,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nyerésre álltunk, visszaszorítottuk őket."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 #, fuzzy
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
@@ -2390,7 +2390,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mígnem aztán a király fia, a csata közben a király ellen fordult!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 #, fuzzy
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
@@ -2398,7 +2398,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "S bosszút álltál a gyilkosságért - megölted a herceget. Ugye, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 #, fuzzy
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
@@ -2411,7 +2411,7 @@
 "elmenekültem a csatából. Nevezd akár bölcsességnek, akár 
gyávaságnak, "
 "elinaltam, mert láttam, hogy nincsen már reményünk aznap."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 #, fuzzy
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
@@ -2422,7 +2422,7 @@
 "Ó, de hisz a tündék mindig úgy mesélték nekem, hogy te, Delfador, 
ölted meg "
 "a herceget, habár erről sosem beszéltél nekem."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 #, fuzzy
 msgid "That foolish boy killed himself."
 msgstr ""
@@ -2430,7 +2430,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az az ostoba fió megölte magát."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 #, fuzzy
 msgid "What do you mean?"
 msgstr ""
@@ -2438,7 +2438,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hogy érted ezt, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 #, fuzzy
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
@@ -2453,7 +2453,7 @@
 "csata hevében a fiú, az ostoba, rámrontott, vadul kaszabolva maga körül. 
Nem "
 "volt más választásom, meg kellett ölnöm."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 #, fuzzy
 msgid "So it is true, you did kill him?"
 msgstr ""
@@ -2461,7 +2461,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez igaz? Tényleg te ölted meg?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 #, fuzzy
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
@@ -2472,7 +2472,7 @@
 "Csatában esett el, az én kezem által. Szomorú, Konrad, hogy bátyáidnak 
nem "
 "ilyen becsületes halál jutott osztályrészéül."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 #, fuzzy
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
@@ -2484,7 +2484,7 @@
 "Legmélyebb hódolatom, uraim, de sietnünk kell. Sürgős, hogy átkeljünk 
a "
 "folyón. Nézzétek! A parti őrtornyokat megszállták!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 #, fuzzy
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
@@ -2495,7 +2495,7 @@
 "Oda nézzetek! A déliek, Wesnoth fiai át akarnak kelni a földünkre! Meg 
kell "
 "állítanunk őket, harcosaim!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 #, fuzzy
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
@@ -2503,7 +2503,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máshol nem tudnánk átkelni? Feljebb a folyón talán?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 #, fuzzy
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
@@ -2520,7 +2520,7 @@
 "patkányokat! Lássátok, nyugaton a határerődje katonákkal van tele! Itt 
kell "
 "átkelnünk, gyorsan!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 #, fuzzy
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
@@ -2531,7 +2531,7 @@
 "Ott vannak! Tehát igaz: ők szorították vissza az élőholtakat, s most "
 "Wesnothot készülnek elhagyni. Nem kelhetnek át a folyón! Utánuk, 
katonák!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 #, fuzzy
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
@@ -2539,7 +2539,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Már megint az az átkozott némber! Gyorsan, gyorsan, siessünk!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 #, fuzzy
 msgid "Gryphon Mountain"
 msgstr ""
@@ -2547,7 +2547,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Griff-hegyek"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -2569,7 +2569,7 @@
 "#Li'sar elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 #, fuzzy
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
@@ -2577,7 +2577,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt vannak az anyagriff tojásai!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 #, fuzzy
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
@@ -2585,7 +2585,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kiváló! Mostmár saját magunk számára is nevelhetünk griffeket!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 #, fuzzy
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
@@ -2596,7 +2596,7 @@
 "Hahaha! Megöltük a lég eme álnok szüleményét, így a lázadók nem 
juthatnak a "
 "tojásaihoz!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 #, fuzzy
 msgid "What is this place? That is one big mountain!"
 msgstr ""
@@ -2604,7 +2604,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hol vagyunk? Mi ez a hatalmas hegyorom?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 #, fuzzy
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
@@ -2613,7 +2613,7 @@
 "Ez itt a híres Griff-hegység. Óvatosnak kell lennünk: a griffek 
háborgatása "
 "veszedelmes lehet."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 #, fuzzy
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
@@ -2624,7 +2624,7 @@
 "A Griff-hegy! Talán ellophatnánk néhány tojást a griffektől és a 
fiatalokat "
 "kiképezhetnénk, hogy átrepüljék a hegyeket. Sikerülne, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 #, fuzzy
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
@@ -2636,7 +2636,7 @@
 "Megkísérelhetjük, habár igencsak veszélyessé válhat! De a griffek 
segítsége "
 "később pótolhatatlan lehet. Úgyis el kell haladnunk mellettük..."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 #, fuzzy
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
@@ -2644,7 +2644,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Akkor hát fel a csúcsra!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 #, fuzzy
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
@@ -2655,7 +2655,7 @@
 "Úgy tűnik, a hegy nem csak minket érdekel. Ismét előttünk állnak a 
királynő "
 "seregei!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 #, fuzzy
 msgid "Quickly, men! Onward!"
 msgstr ""
@@ -2663,7 +2663,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nosza, katonák! Indulás!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 #, fuzzy
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
@@ -2671,7 +2671,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Legyőztük őket! Most mit csinálunk?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 #, fuzzy
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
@@ -2684,7 +2684,7 @@
 "biztonságába vonuljunk vissza, mielőtt lehullik az első hó. Át kell 
vágnunk "
 "a Nagy Riviérán és a Törpék Földje féle. Induljunk!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 #, fuzzy
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
@@ -2696,7 +2696,7 @@
 "is, amelyek nekünk engedelmeskednek majd! Csatasorba állíthatjuk a saját "
 "griff-lovasainkat!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 #, fuzzy
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
@@ -2707,7 +2707,7 @@
 "Szégyen gyalázat hogy nem tudtuk megszerezni azokat a griff tojásokat - "
 "egyszer bizonyosan előnyünkre váltak volna. Mégis, tovább kell 
indulnunk."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 #, fuzzy
 msgid "Let us continue onward!"
 msgstr ""
@@ -2715,7 +2715,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gyerünk, gyerünk! Tovább!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 #, fuzzy
 msgid "Hasty Alliance"
 msgstr ""
@@ -2723,7 +2723,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kényszerű szövetség"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2735,7 +2735,7 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 #, fuzzy
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
@@ -2743,7 +2743,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Merre lehetünk? Merre van az arra? Lehangoló ez a sötétség!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 #, fuzzy
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
@@ -2751,7 +2751,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem vagyok biztos benne... Hadd gondolkozzam kicsit."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 #, fuzzy
 msgid "En garde!"
 msgstr ""
@@ -2759,7 +2759,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fegyverbe!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 #, fuzzy
 msgid "What in the world are you doing here?"
 msgstr ""
@@ -2767,7 +2767,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mégis, mi hozott ide?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 #, fuzzy
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
@@ -2775,7 +2775,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A nyomaid, természetesen! Utoljára jártál túl az eszemen!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 #, fuzzy
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
@@ -2788,7 +2788,7 @@
 "teremtmények sokasága vesz minket körül, és te velünk akarsz 
megküzdeni? "
 "Mindannyiunkat a halálba sodorsz!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 #, fuzzy
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
@@ -2800,7 +2800,7 @@
 "Ne is akarj becsapni! Tudom, miért jöttél ide! Árulásodnak és 
életednek itt "
 "véget vetek, s megszerzem a Jogart, hogy visszatérjek a napfényre ismét!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 #, fuzzy
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
@@ -2808,7 +2808,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Meglepetés! Vesszetek, felszíni patkányok!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 #, fuzzy
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
@@ -2819,7 +2819,7 @@
 "Körülvettek minket! Még mindig ellenünk akarsz harcolni, hercegnő? Ez "
 "mindkettőnk végét jelentené!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 #, fuzzy
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
@@ -2830,7 +2830,7 @@
 "Nincs más választásunk, segítenünk kell egymást. Tartson ez addig, 
amíg ki "
 "nem jutunk, rendben?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 #, fuzzy
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
@@ -2841,7 +2841,7 @@
 "Úgy legyen. Biztosítom, hogy kijuss a felszínre újból, vagy mind itt "
 "veszünk, hercegnő."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 #, fuzzy
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
@@ -2849,7 +2849,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mihelyt kijutottunk ebből a lyukból, lesz egy kis elintéznivalóm veled!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 #, fuzzy
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
@@ -2860,7 +2860,7 @@
 "Nos, eddig hát sikerült egymást kimentenünk a csávából, hercegnő. 
Folytassuk "
 "együtt az utat tovább?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 #, fuzzy
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
@@ -2871,7 +2871,7 @@
 "Valóban, megegyeztünk, hogy segítjük egymást kijutni a veremből, nemde? 
"
 "Egyesítsük hát a tartalékainkat. Íme, az erszényem, tele arannyal."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 #, fuzzy
 msgid "You receive 200 pieces of gold!"
 msgstr ""
@@ -2879,7 +2879,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "500 aranyra tettél szert."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 #, fuzzy
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
@@ -2887,7 +2887,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Köszönöm, hercegnő. Gyerünk, katonák, keressük meg a Jogart!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 #, fuzzy
 msgid "I can't believe it should end like this!"
@@ -2896,7 +2896,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem szabad hogy így legyen vége!"
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 #, fuzzy
 msgid "High King at Sea"
 msgstr ""
@@ -2904,11 +2904,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Nagykirály tengerre száll"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 msgid "Test of the Clans"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2921,130 +2921,130 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 #, fuzzy
 msgid "Home of the North Elves"
 msgstr ""
@@ -3052,7 +3052,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az északi tündék földjén"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -3077,7 +3077,7 @@
 "#Death of Li'sar\n"
 "#Turns run out before reaching the forest"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 #, fuzzy
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
@@ -3086,7 +3086,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt vagy hát! Gyorsan el kell jutnod keletre, a Tündék hazájába!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 #, fuzzy
 msgid "There they are! Charge!"
 msgstr ""
@@ -3094,7 +3094,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ott vannak! Roham!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 #, fuzzy
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
@@ -3105,7 +3105,7 @@
 "Ott egy csapat ork! Engednünk kell hogy összecsapjanak Wesnoth seregeivel, "
 "és mindenáron el kell kerülnünk az összetűzést velük!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 #, fuzzy
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
@@ -3116,7 +3116,7 @@
 "Barátaim! Ennyi fáradalom után most végre elértük népem, az északi 
tündék "
 "földjének gyepűit."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 #, fuzzy
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
@@ -3125,7 +3125,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ennyi, a vadonban eltöltött idő után itt az ideje a pihenésnek!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 #, fuzzy
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
@@ -3136,7 +3136,7 @@
 "De megint óriási köd ereszkedett körénk! Nem tudhatjuk milyen 
veszélyekbe "
 "botlunk! "
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 #, fuzzy
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
@@ -3147,7 +3147,7 @@
 "Amíg óvatosan és körültekintően haladunk, biztos vagyok benne, hogy "
 "elérkezünk a tündék biztonságos és vendégszerető városába."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 #, fuzzy
 msgid "My lords! I have found you at last."
 msgstr ""
@@ -3155,7 +3155,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemesurak! Csakhogy rátok bukkantam!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 #, fuzzy
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
@@ -3163,7 +3163,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eoniar, öreg barátom, üdvözöllek! Miért kutattál utánunk?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 #, fuzzy
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
@@ -3175,7 +3175,7 @@
 "baj: délről Wesnoth serege keres titeket, s északon az ő ellenükben "
 "megjelentek az orkok!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 #, fuzzy
 msgid "Trouble? What kind of trouble?"
 msgstr ""
@@ -3183,7 +3183,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Baj? Miféle baj?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 #, fuzzy
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
@@ -3196,7 +3196,7 @@
 "hisszük, hogy téged keresnek! Nincs egy elvesztegetni való percünk se. "
 "Sietnetek kell a tünde erdőbe! Csak ott lesztek biztonságban!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 #, fuzzy
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
@@ -3205,7 +3205,7 @@
 "Csak remélni tudom, hogy el tudjuk őket kerülni. Északkelet felé kell "
 "tartanunk."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 #, fuzzy
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
@@ -3218,7 +3218,7 @@
 "közeledtéről, és most egy nagy sereget gyűjtenek össze, hogy ellenük 
küldjék "
 "északra! Már szinte bizonyos, hogy egy óriási csata készülődik."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 #, fuzzy
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
@@ -3229,7 +3229,7 @@
 "Ez nagyon vezsélyesnek hangzik. Talán vissza kéne vonulnunk nyugatra, és "
 "elbújni amíg vége nincs a csatának?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 #, fuzzy
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
@@ -3240,7 +3240,7 @@
 "Szerintem ez a vad terep túl veszélyes hozzá! Bárhogy is... azt hittem "
 "Wesnoth oldalára fogsz állni, hercegnő."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 #, fuzzy
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
@@ -3253,7 +3253,7 @@
 "ti oldalatokon állok, amíg ki nem jutunk ebből a térségből, és meg is 
fogom "
 "tartani a szavam!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 #, fuzzy
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
@@ -3264,7 +3264,7 @@
 "Nincs vesztegetni való időnk. Keletre kell indulnotok, embereim otthonába! 
"
 "Csak ott lehettek biztonságban!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 #, fuzzy
 msgid "Come then, Konrad, let us go."
 msgstr ""
@@ -3272,7 +3272,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Akkor gyere Konrad, induljunk!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 #, fuzzy
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
@@ -3283,7 +3283,7 @@
 "Az én uram elkezdett összegyűjteni egy kis csapat tündét, hogy jöjjenek 
és "
 "kísérjenek el titeket az erdőbe. Vigyázzatok, mind nagy a veszély!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 #, fuzzy
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
@@ -3295,7 +3295,7 @@
 "Üdvözlet, tünde barát! Isten hozott Emetriában. Menedéket kell 
találnotok "
 "amíg a csata tart. Ha itt maradtok velem egy ideig mind biztonságban 
leszünk."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 #, fuzzy
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
@@ -3308,7 +3308,7 @@
 "nagylelkű, mint déli rokonaiké. Az embereim segíteni fognak kitartani az "
 "ellenséggel szemben."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 #, fuzzy
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
@@ -3319,7 +3319,7 @@
 "Nem értük el az erdőt, s a csata még mindig folyik. Sohasem érünk oda! "
 "Legyőztek minket!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 #, fuzzy
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
@@ -3327,7 +3327,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tünde barátaim, ti aztán jól felkészültetek!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 #, fuzzy
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
@@ -3336,7 +3336,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "El'rien, velünk van a Tűz Jogara! El kell őket kísérnünk Elensiába!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 #, fuzzy
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
@@ -3344,7 +3344,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban. Elkísérünk titeket a fővárosba, ahol gyűlést fogunk tartani."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 #, fuzzy
 msgid "The Isle of Anduin"
 msgstr ""
@@ -3352,7 +3352,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Anduin szigetén ..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 #, fuzzy
 msgid ""
 "\n"
@@ -3372,7 +3372,7 @@
 "#Delfador elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 #, fuzzy
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
@@ -3382,7 +3382,7 @@
 "Nem jött el az ideje még, hogy visszatérjünk a hajónkra! A szigetet 
nekünk "
 "kell uralnunk!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 #, fuzzy
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
@@ -3390,7 +3390,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Így aztán a csapat partra szállt Anduin szigetén ..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 #, fuzzy
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
@@ -3398,13 +3398,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tehát ez az Anduin. Ez egy kicsit...sivárnak tűnik"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 #, fuzzy
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
@@ -3415,7 +3415,7 @@
 "Ki az? Óh, csak a Tündék egy része partra szállt Vissza kell zavarnunk 
oda, "
 "ahonnan jöttek!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 #, fuzzy
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
@@ -3426,33 +3426,33 @@
 "Nem gondoltam volna, hogy az Orkok még ide is eljönnek. Ez a sziget oly "
 "csodás volt! Vissza kell foglalnunk! Fegyverbe!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 msgid "I found someone hiding in the village!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 msgid "You can now recruit mages"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
@@ -3460,13 +3460,13 @@
 "stand trial for treason for training mages!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
@@ -3474,19 +3474,19 @@
 "treaty and attack Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 #, fuzzy
 msgid "Isle of the Damned"
 msgstr ""
@@ -3494,7 +3494,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az elátkozottak szigete"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 #, fuzzy
 msgid ""
 "\n"
@@ -3513,7 +3513,7 @@
 "Veszítesz, ha:\n"
 "#Konrad elesik"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 #, fuzzy
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
@@ -3528,7 +3528,7 @@
 "hirtelen széllökés levetette Konrádot a vízbe amikor megpróbálta 
felkötözni "
 "a vitorlákat."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 #, fuzzy
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
@@ -3540,7 +3540,7 @@
 "tudták visszavinni a hajóra. Nagy erőfeszítések árán, elértek vele 
egy "
 "közeli szigetet... "
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 #, fuzzy
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
@@ -3548,7 +3548,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Huh, legalább túléltem. De hol lehetek? Lakott a sziget egyáltalán?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 #, fuzzy
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
@@ -3561,7 +3561,7 @@
 "hogy nagy számban jöttek élőholtak gonosz lelkei, és az egész szigetet 
egy "
 "sivár tarlóvá változtatták."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 #, fuzzy
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
@@ -3572,7 +3572,7 @@
 "Reménykedjünk, hogy ezek csak kósza hírek. Egyetlen harcedzett emberem "
 "sincs, ugyan hogy védenem meg magam?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 #, fuzzy
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
@@ -3584,7 +3584,7 @@
 "Vannak még tündék a szigeten, uram. Ha őket sikerül magad mellé 
állítanod, "
 "talán feltartóztathatjuk az élőholt ármádiát!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 #, fuzzy
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
@@ -3593,14 +3593,14 @@
 "Talán tudunk alkut kötni! Segítsetek elpusztítani azokat az ördögi "
 "teremtményket."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 #, fuzzy
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
@@ -3608,7 +3608,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Úgy tűnik, valaki elrejtőzött a szentélyben."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 #, fuzzy
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
@@ -3619,11 +3619,11 @@
 "Ezen a szent helyen bújtam meg és ezalatt terveket dolgoztam ki az 
élőholtak "
 "legyőzésére. A segítségeddel megsemmisíthetjük őket."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 #, fuzzy
 msgid "The temple seems to be empty."
 msgstr ""
@@ -3631,7 +3631,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A templom üres ..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 #, fuzzy
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
@@ -3639,7 +3639,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nélkülem vívjátok meg az élőholtak elleni csatát, barátaim!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 #, fuzzy
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
@@ -3651,13 +3651,13 @@
 "keresnivalójuk itt már! Semmi dolgunk már, csak bevárni, míg megérkezik 
a "
 "hajó, amivel továbbhaladunk Elensefar felé!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 #, fuzzy
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
@@ -3668,7 +3668,7 @@
 "Nagy szerencse, hogy rádbukkantunk, uram! Gyorsan, jöjj fel a fedélzetre, "
 "hagyjuk el ezt az átkozott szigetet!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 #, fuzzy
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
@@ -3679,14 +3679,14 @@
 "Kár, hogy a teljes győzelem nem lehetett a miénk, de szerencsére így is "
 "megmenekültem! Irány Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 #, fuzzy
 msgid "Mountain Pass"
 msgstr ""
@@ -3694,7 +3694,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A hegyi hágó"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -3717,7 +3717,7 @@
 "#Li'sar elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 #, fuzzy
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
@@ -3725,7 +3725,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, itt kanyarog előttünk a nagy országút, melyet még a törpök 
építettek."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 #, fuzzy
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
@@ -3733,7 +3733,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dehát alig látok, akkora a köd!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 #, fuzzy
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
@@ -3746,7 +3746,7 @@
 "nem kedveli a látogatókat. Ő teremt ködöt, ő vezeti tévútra el az 
utazókat, "
 "akiket aztán szörnyetegei felfalnak."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 #, fuzzy
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
@@ -3754,7 +3754,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A... teremtményei? Maradjatok az úton, emberek!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 #, fuzzy
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
@@ -3768,7 +3768,7 @@
 "építették, megzavarták a vén mágus pihenőhelyét, s azóta is ő és 
fivére a "
 "hegyeket járva pusztítják a törpök falvait"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 #, fuzzy
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
@@ -3776,7 +3776,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vigyázva, de sebesen haladjunk, katonák!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 #, fuzzy
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
@@ -3789,7 +3789,7 @@
 "óvatosak, a hegyek között egy hatalmas varázsló és trolljai rejtőznek, 
rátok "
 "fognak támadni. Összegyűjtöm a harcosaimat, a segítségetekre lesznek!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 #, fuzzy
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
@@ -3800,7 +3800,7 @@
 "Ha ez így van, Konrad, kerülő úton kell a hegyen átjutnunk, mintsem hogy 
"
 "harcba bocsátkozzunk új ellenségeinkkel."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 #, fuzzy
 msgid "What do you say, Delfador?"
 msgstr ""
@@ -3808,7 +3808,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hogy mondod, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 #, fuzzy
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
@@ -3819,7 +3819,7 @@
 "Ne! Nincs vesztegetni való időnk, irány egyenesen a hágó! Kerüld a 
hegyi "
 "trollokat, és ne háborgasd a vizet!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 #, fuzzy
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
@@ -3830,12 +3830,12 @@
 "A csatában segítségedre lesznek az állzúzók! Nézd, ott ébredeznek a 
keleti "
 "falvakban, nézzétek a rettentő állzúzókat! Harcba!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 #, fuzzy
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
@@ -3847,7 +3847,7 @@
 "A jószerencse kísérjen utadon. Vissza kell térjek a falvamba, a 
családomhoz. "
 "Légy a törpök vendége bármikor, barátom!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 #, fuzzy
 msgid "Let us move onward!"
 msgstr ""
@@ -3855,7 +3855,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gyerünk tovább!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 #, fuzzy
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
@@ -3863,7 +3863,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaargh! Nekem már annyi! Küzdjetek tovább nélkülem, atyafiak!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 #, fuzzy
 msgid "Muff Malal's Peninsula"
 msgstr ""
@@ -3871,7 +3871,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muff Malal félszigete"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -3889,7 +3889,7 @@
 "#Konrad elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 #, fuzzy
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
@@ -3900,7 +3900,7 @@
 "Ám az elensefari út veszélyekkel volt teli. Konrad és emberei az 
élőholtak "
 "csapdájába estek ..."
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 #, fuzzy
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
@@ -3908,7 +3908,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uram! Abban a romban ott mintha mozogna valami!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 #, fuzzy
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
@@ -3916,7 +3916,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Élőholtak! Készüljetek a csatára!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 #, fuzzy
 msgid "To arms!"
 msgstr ""
@@ -3924,7 +3924,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fegyverbe!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 #, fuzzy
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
@@ -3935,7 +3935,7 @@
 "Ó, egy csapat tünde közeleg... Rövidesen tünde-zombik is szolgálni 
fognak "
 "minket!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 #, fuzzy
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
@@ -3946,7 +3946,7 @@
 "Győztünk! Reménykedjünk benne hogy még így is időben odaérünk, hogy "
 "megmenthessük Elensefart. Minden perc számít!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 #, fuzzy
 msgid "Northern Winter"
 msgstr ""
@@ -3954,7 +3954,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tél északon"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -3977,7 +3977,7 @@
 "#Li'sar elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 #, fuzzy
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
@@ -3986,7 +3986,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Csontig hatol a hideg! Táborozzunk le itt, és pihenjünk egy kicsit"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 #, fuzzy
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
@@ -3997,7 +3997,7 @@
 "Álljunk meg pihenni? Uram, nem állhatunk meg egy percre sem, ha nem érünk 
"
 "előbb a Jogarhoz, az az ellenség kezébe kerülhet!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 #, fuzzy
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
@@ -4011,7 +4011,7 @@
 "jól kiléptünk. Most viszont beáll a tél, és kincstárunk is kiürült. 
Ez a táj "
 "elég termékenynek tűnik, itt biztosan át tudunk telelni"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 #, fuzzy
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
@@ -4024,7 +4024,7 @@
 "ránk, s azt hiszem, a gázlón való átkeléshez foghatót sem igen 
vállalnék még "
 "jó ideig."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 #, fuzzy
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
@@ -4035,7 +4035,7 @@
 "A Tűz Jogarát keressük, az ország sorsa van a kezünkben! Ti, emberek, "
 "ilyenkor akartok megállni? Tovább az úton, azt mondom: tovább!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 #, fuzzy
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
@@ -4050,7 +4050,7 @@
 "hagyni minket. De ezen a vad északi tájon a pihenés jogáért is meg kell "
 "küzdjünk! Nézzétek, északról az orkok nem fognak nyugtot hagyni 
nekünk!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 #, fuzzy
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
@@ -4058,7 +4058,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Akkor elvesszük tőlük ezt a földet! Fegyverbe, katonák!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 #, fuzzy
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
@@ -4066,7 +4066,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Még több hó esik, gyorsan meg kell nyernünk ezt az ütközetet. Előre!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 #, fuzzy
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
@@ -4077,7 +4077,7 @@
 "Miénk a győzelem! A föld már nem az orkoké. Most már kihúzhatjuk itt a 
zord "
 "telet"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 #, fuzzy
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
@@ -4088,7 +4088,7 @@
 "De nem rostokolhatunk itt sokáig, barátaim: előbb kell elérnünk az ősi 
törp-"
 "földeket, mint ellenségeink"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 #, fuzzy
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
@@ -4098,7 +4098,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A hosszú pihenés után a csapat ismét útnak indult a Törp Királyság 
felé ..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 #, fuzzy
 msgid "Plunging into the Darkness"
 msgstr ""
@@ -4106,7 +4106,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Merülés a sötétbe"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -4128,7 +4128,7 @@
 "#Li'Sar elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 #, fuzzy
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
@@ -4136,7 +4136,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oly sötét van itt, alig látni!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 #, fuzzy
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
@@ -4148,7 +4148,7 @@
 "óvatosan és éberen. Reménykedjünk, hogy maradtak még törpök a föld 
alatt, és "
 "segítségünkre lesznek!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 #, fuzzy
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
@@ -4156,7 +4156,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mi, tündék, nem állhatjuk az ilyen sötét gödröket"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 #, fuzzy
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
@@ -4164,7 +4164,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kik közelítenek? Ezek felszínlakók! Fegyverbe!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 #, fuzzy
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
@@ -4172,7 +4172,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Békében jöttünk, barátaim. Békében jöttünk!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 #, fuzzy
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
@@ -4184,7 +4184,7 @@
 "törpök nyugodtan, anélkül, hogy a hitszegő tündék ne üldöznék és 
zaklatnák "
 "őket?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 #, fuzzy
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
@@ -4192,7 +4192,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Törpök, mi végre ilyen kemény a szavatok? Sohasem ártottak nektek a 
tündék."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 #, fuzzy
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
@@ -4205,7 +4205,7 @@
 "szövetségünket! Sok törpöt mészároltak le akkor, és a gyáva tündék 
semmit "
 "sem tettek ellene!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 #, fuzzy
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
@@ -4216,7 +4216,7 @@
 "Most túl messzire mentél! Kalenz vagyok, hatalmas tünde-úr! Hogy 
merészelnek "
 "engem efféle alagútpatkányok gyávának nevezni?!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 #, fuzzy
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
@@ -4227,7 +4227,7 @@
 "Nyugalom, barátaim, nyugalom! Orkok ólálkodnak felettünk, és mi még 
magunk "
 "között is harcolnánk?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 #, fuzzy
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
@@ -4238,7 +4238,7 @@
 "Jól van hát. Ki vagy? Mivel magyarázható a jelenléted, ember? Mivégre 
tetted "
 "kockára az életed és jöttél Knalga ősi törp-földjére?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 #, fuzzy
 msgid "Well, we...we..."
 msgstr ""
@@ -4246,7 +4246,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nos, mi... mi, hát ..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 #, fuzzy
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
@@ -4257,7 +4257,7 @@
 "Azért vagyunk itt, hogy egy örökös örökségébe léphessen. Hogy egy 
király "
 "elfoglalhassa trónját. A Tűz Jogarát keressük"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 #, fuzzy
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
@@ -4266,7 +4266,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tűz Jogarát? Eszednél vagy? Beszélni beszélsz, de csak rejtvényekben!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 #, fuzzy
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
@@ -4279,7 +4279,7 @@
 "törpök segítését kérjük. Ha úgy kívánod, maradj ki ebből. 
Megtaláljuk, akár "
 "támogatsz minket, akár nem"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 #, fuzzy
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
@@ -4290,7 +4290,7 @@
 "Őrült beszéd ez. Senki emberfia nem tudja, vajon létezik-e. Ki volna "
 "egyáltalán ez az örökös, ez a király, akiről beszélsz?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 #, fuzzy
 msgid "I am, sir."
 msgstr ""
@@ -4298,7 +4298,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Én, uram."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 #, fuzzy
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
@@ -4309,7 +4309,7 @@
 "Hogy te? Haha! Ez a fiú itt előttem volna hát Wesnoth királya? Hohó! 
Rég nem "
 "nevettem ilyen jót! Te pedig ki vagy, öreg?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 #, fuzzy
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
@@ -4320,7 +4320,7 @@
 "A nevem Delfador. Én vagyok a Nagy Delfador, Garard király Mágusa, és "
 "örökösének Gyámja"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 #, fuzzy
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
@@ -4333,7 +4333,7 @@
 "mondhatom, öreg, te nem vagy Delfador. Vigyétek el e hazugokat a színem "
 "elől! Delfador már sok éve, hogy meghalt"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 #, fuzzy
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
@@ -4341,7 +4341,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Én vagyok a Nagy Delfador! Bárki, ki szembeszegül velem, halál fia!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 #, fuzzy
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
@@ -4351,7 +4351,7 @@
 "Valóban. Te vagy Delfador. De hiszen évekkel ezelőtt híre járt, hogy 
halott "
 "vagy!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 #, fuzzy
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
@@ -4359,7 +4359,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Csak gondolták, hogy meghaltam. Remélték. De még élek, még élek!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 #, fuzzy
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
@@ -4367,7 +4367,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban hiszed, hogy megtaláljátok a Tűz Jogarát?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 #, fuzzy
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
@@ -4382,17 +4382,17 @@
 "tudd, hogy törpök halnak majd meg, talán sokan is. De még ez is jobb, 
mint "
 "férgek módjára rejtőzni az orkok elől"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 #, fuzzy
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
@@ -4400,13 +4400,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm... a sziklák mögött egy rejtekajtó nyílik!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 #, fuzzy
 msgid "The Princess of Wesnoth"
 msgstr ""
@@ -4414,7 +4414,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wesnoth hercegnője"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 #, fuzzy
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
@@ -4424,7 +4424,7 @@
 "... ám az orkok egyike mégis megmenekült, és eljuttatta a hírt a "
 "királynőhöz ..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 #, fuzzy
 msgid "...and she sent her most able commander."
 msgstr ""
@@ -4432,7 +4432,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...és elküldte legrátermettebb parancsnokát."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -4444,15 +4444,15 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 #, fuzzy
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
@@ -4461,7 +4461,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Knalga felé vezető úton a csapatot Asheviere erői tartóztatták fel."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 #, fuzzy
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
@@ -4469,7 +4469,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Királynő küldött feltartóztatásodra, gonosztevő!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 #, fuzzy
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
@@ -4479,7 +4479,7 @@
 "Ő Li'sat, a hercegkisasszony. A Királynő örökbefogadta, és azt 
beszélik, őt "
 "szánja utódjának is."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 #, fuzzy
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
@@ -4487,7 +4487,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem bitorlom a trónt. Anyád minden bizonnyal hazudott erről."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 #, fuzzy
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
@@ -4495,7 +4495,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áruló! Elpusztulsz, a hazugságaiddal együtt!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 #, fuzzy
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
@@ -4504,7 +4504,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Érveknek nincs helye itt. Csak egy dolog van, amire hallgat: fegyverbe hát!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 #, fuzzy
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
@@ -4512,7 +4512,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sokáig húzódik már, erősítést kell hívnom!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 #, fuzzy
 msgid "Maybe I was not using enough forces..."
 msgstr ""
@@ -4520,7 +4520,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Talán nem vetettem be elegendő erőt?"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 #, fuzzy
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
@@ -4528,7 +4528,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Megadom magam! Ne árts nekem, bitorló..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 #, fuzzy
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
@@ -4538,7 +4538,7 @@
 "Már említettem, hogy nem bitorlom a trónt. Ha engedelmeskedsz, 
megkímélem az "
 "életedet."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 #, fuzzy
 msgid "Let me go!"
 msgstr ""
@@ -4546,7 +4546,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hagyj távozni!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 #, fuzzy
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
@@ -4554,7 +4554,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gondolj az agg király történetére, s kérdezz róla valaki öreget."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 #, fuzzy
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
@@ -4565,7 +4565,7 @@
 "Az agg király? Hallottam már róla, de tudom, hogy nem igaz. Anyám 
mesélte "
 "nekem."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 #, fuzzy
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
@@ -4580,7 +4580,7 @@
 "és ha akkor a rossz oldalon állsz majd, lehet, nem lesz lehetőségünk, 
hogy "
 "megint megkíméljük az életedet."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 #, fuzzy
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
@@ -4592,7 +4592,7 @@
 "mondtad, megkímélsz, így hát menj dolgodra. Az északi út biztonságos 
lesz "
 "számodra."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 #, fuzzy
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
@@ -4600,7 +4600,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Légy üdvözölve, hercegkisasszony. Emberek, az északi úthoz!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 #, fuzzy
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
@@ -4611,11 +4611,11 @@
 "Hehe! nem tudhatják, hogy mennyi élőholt vonult az északi úthoz nemrég. 
"
 "Elvesznek mind egy szálig!"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 msgid "Return to Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -4627,41 +4627,41 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 #, fuzzy
 msgid "The Sceptre of Fire"
 msgstr ""
@@ -4669,7 +4669,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tűz Jogara"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 #, fuzzy
 msgid ""
 "\n"
@@ -4692,7 +4692,7 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 #, fuzzy
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
@@ -4700,7 +4700,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Jogar valahol a közelben lehet. Merre induljunk?"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 #, fuzzy
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
@@ -4708,24 +4708,24 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Igen, szinte érzem a közelségét! Kezdjünk alapos keresésbe!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 #, fuzzy
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
@@ -4733,7 +4733,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt van végre! Megtaláltam a Jogart!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 #, fuzzy
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
@@ -4741,7 +4741,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tehát a kezünkben van végre! Most pedig hagyjuk el ezt a bűzös üreget!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 #, fuzzy
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
@@ -4751,7 +4751,7 @@
 "Azt tanácsolom, folytassuk utunkat északnak, lehet, lehet hogy ki tudunk "
 "jutni innen."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 #, fuzzy
 msgid "At last! I have the Sceptre!"
 msgstr ""
@@ -4759,7 +4759,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Végre! Megvan a Jogar!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 #, fuzzy
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
@@ -4767,7 +4767,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban. Sikerült megszerezned Li'sar. Remélem bölcsen használod majd."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 #, fuzzy
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
@@ -4778,7 +4778,7 @@
 "Nos, az első dolog amire használni fogom az lesz, hogy kijuttat szépen "
 "minket ebből a lyukból! Remélem ezt bölcs használat gyanánt 
értékeled!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 #, fuzzy
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
@@ -4790,7 +4790,7 @@
 "Bölcsen használd. Most pedig jöjj, úgy hiszem kell lennie egy kijáratnak 
"
 "észak felé."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 #, fuzzy
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
@@ -4798,7 +4798,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tudom, mit csinálok! Gyerünk hát, indulás!"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 #, fuzzy
 msgid "Snow Plains"
 msgstr ""
@@ -4806,7 +4806,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hófödte fennsíkok"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -4829,7 +4829,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 #, fuzzy
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
@@ -4841,7 +4841,7 @@
 "elvándoroltunk, ám a mondák szerint egy gyönyörű lángoló kardot 
hagytak "
 "hátra."
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 #, fuzzy
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
@@ -4852,7 +4852,7 @@
 "Nagy hasznunkra válhat egy ilyen penge az előttünk álló úton. De vajon 
hová "
 "rejthették el?"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 #, fuzzy
 msgid "Swamp Of Dread"
 msgstr ""
@@ -4860,7 +4860,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Holtláp"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -4883,7 +4883,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 #, fuzzy
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
@@ -4894,7 +4894,7 @@
 "Átkozott ez a vidék... Éveken át gyűjtötték össze seregeiket és 
vagyonukat a "
 "villik!"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 #, fuzzy
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
@@ -4905,7 +4905,7 @@
 "Az ingoványon egy lépést sem tehetünk anélkül, hogy észrevenne egy 
villi. "
 "Remélem, bölcs döntés volt ezt az utat választanom."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 #, fuzzy
 msgid "The Lost General"
 msgstr ""
@@ -4913,7 +4913,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az Elveszett Tábornok"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -4935,7 +4935,7 @@
 "#Li'sar elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 #, fuzzy
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
@@ -4943,7 +4943,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ezek a törpök fő alagútrendszerének részei"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 #, fuzzy
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
@@ -4954,7 +4954,7 @@
 "A város különböző részeihez földalatti utak vezettek, de most már 
mind "
 "romokban áll csak"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 #, fuzzy
 msgid "The sign says 'Guest quarters'."
 msgstr ""
@@ -4962,7 +4962,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A táblán ez áll: 'Vendéglakosztály'"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 #, fuzzy
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
@@ -4971,7 +4971,7 @@
 "Nagybátyám családja ott fulladt meg, amikor az orkok elárasztották a "
 "barlangjukat ..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 #, fuzzy
 msgid "These passages seem to have been used recently."
 msgstr ""
@@ -4979,7 +4979,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mintha nemrég használták volna ezt az átjárót ..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 #, fuzzy
 msgid "There is a big cave-in south of here."
 msgstr ""
@@ -4987,7 +4987,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Délre egy nagy kiöblösödés van a termekben"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 #, fuzzy
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
@@ -4995,7 +4995,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "BROMM! BROMM! BROMM!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 #, fuzzy
 msgid "The rocks are moving!"
 msgstr ""
@@ -5003,7 +5003,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A sziklák megindultak!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 #, fuzzy
 msgid "Who goes there? Friend or foe?"
 msgstr ""
@@ -5011,7 +5011,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ki van ott?! Barát vagy ellenség?!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 #, fuzzy
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
@@ -5022,7 +5022,7 @@
 "Legfőbb célunk, hogy megtisztítsuk az orkoktól ezeket az alagutakat! 
Légy a "
 "segítségünkre!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 #, fuzzy
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
@@ -5030,7 +5030,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Á-há! Egy ork! Kiűzünk titeket innen mind!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 #, fuzzy
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
@@ -5038,7 +5038,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem is tudtam, hogy élőholtak is lakoznak a föld alatt ...!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 #, fuzzy
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
@@ -5046,7 +5046,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kivel harcolunk?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 #, fuzzy
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
@@ -5054,7 +5054,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel vagyok, az Elveszett Tábornok. Megbosszulom magam rajtatok!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 #, fuzzy
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
@@ -5062,7 +5062,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Megbosszulod magad? Mit tettünk, amiért bosszút kell állnod?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 #, fuzzy
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
@@ -5070,7 +5070,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel? Tábornok? Emlékszem erre a névre ..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 #, fuzzy
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
@@ -5085,7 +5085,7 @@
 "barlangban, s kiéheztettek. A törpök nem voltak a segítségemre, 
itthagytak "
 "meghalni. De most, most bosszút állok ezért!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 #, fuzzy
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
@@ -5096,7 +5096,7 @@
 "Argh! Itt ér hát el a halál! Legalább méltó ellentől esem el, nem az 
orkok "
 "mancsától"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 #, fuzzy
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
@@ -5104,7 +5104,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nyugodj békében, Lionel, te szegény elveszett tábornokom"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -5113,7 +5113,7 @@
 "your quest than I did!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 #, fuzzy
 msgid "The earth shakes."
 msgstr ""
@@ -5121,7 +5121,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The earth shakes."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 #, fuzzy
 msgid "The Siege of Elensefar"
 msgstr ""
@@ -5129,7 +5129,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elensefar ostroma"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -5147,7 +5147,7 @@
 "#Konrad elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 #, fuzzy
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
@@ -5158,7 +5158,7 @@
 "A csapat későn érkezett Elensefar falai alá: a város már a gaz orkok 
kezén "
 "volt."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 #, fuzzy
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
@@ -5166,7 +5166,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uram! Úgy néz ki, hogy a város elesett!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 #, fuzzy
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
@@ -5174,7 +5174,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szörnyű ez a hír! Vissza kell vennünk a várost!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 #, fuzzy
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
@@ -5185,7 +5185,7 @@
 "Nagyon sokan vannak, ez nem lesz könnyű. Jaj, délre tekintve pedig az "
 "élőholtak szövetséget kötöttek az orkokkal!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 #, fuzzy
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
@@ -5195,7 +5195,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt jönnek a tündék! Az orkokkal immár szövetségben könnyen eltiporjuk 
őket!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 #, fuzzy
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
@@ -5206,7 +5206,7 @@
 "Be kell vennünk a várost és meg kell semmisítsük a pokoli élőholtakat, 
"
 "mielőtt erősítést kapnak."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 #, fuzzy
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
@@ -5214,7 +5214,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az éj leple alatt három baljós figura osont ki az erdőből ..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 #, fuzzy
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
@@ -5222,7 +5222,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Állj! Ki van ott? Barát vagy ellenség?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 #, fuzzy
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
@@ -5233,7 +5233,7 @@
 "Üdvözlünk, barátom. Az elensefari tolvajcéh emberei vagyunk, 
segítségedre "
 "lennénk az orkok ellen."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 #, fuzzy
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
@@ -5241,7 +5241,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szóval tolvajok? Miért bíznánk meg bennetek?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 #, fuzzy
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
@@ -5252,7 +5252,7 @@
 "Elfogadjuk, ha nem hisztek nekünk. De a mi érdekünk is, hogy a városból "
 "kiűzzük az orkokat!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 #, fuzzy
 msgid "Hmm...I have to consider this..."
 msgstr ""
@@ -5260,11 +5260,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ezt megfontolom ..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 msgid "Very well. You may join us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 #, fuzzy
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
@@ -5276,11 +5276,11 @@
 "városunknak nyújtasz. Meg fogod látni, hogy még a tolvajok között is 
ismerik "
 "a becsületet."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 #, fuzzy
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
@@ -5291,7 +5291,7 @@
 "Rendben, akkor mi elmegyünk. A segítségünk nélkül kell majd 
visszaszerezned "
 "a várost!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 #, fuzzy
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
@@ -5299,7 +5299,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Végül visszavettük a várost! Maradjunk itt, barátaim!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 #, fuzzy
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
@@ -5307,7 +5307,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzelem! Elensefar tolvajai felajánlják szolgálatukat, uram!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 #, fuzzy
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
@@ -5315,7 +5315,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A vigalom három napon át tartott, majd utána egy régi barát tért 
vissza."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 #, fuzzy
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
@@ -5326,7 +5326,7 @@
 "Üdv nektek, barátaim. Látom, megmentettétek a várost. Mindvégig bíztam 
"
 "bennetek, hogy sikerülni fog."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 #, fuzzy
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
@@ -5334,7 +5334,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Jó újra látni közöttünk! Hol volt?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 #, fuzzy
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
@@ -5346,7 +5346,7 @@
 "A Nagy Tündetanács gyűlésén voltam. Ő Kalenz, egy északi tünde-úr, 
aki az "
 "északi tündék segítségét felajánlani jött a Tanácsba."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 #, fuzzy
 msgid "Greetings, friend."
 msgstr ""
@@ -5354,7 +5354,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Légy üdvözölve barátom."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 #, fuzzy
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
@@ -5365,7 +5365,7 @@
 "A város a miénk, Delfador, de Asheviere hadai bizonyosan visszatérnek és "
 "ránktámadnak majd. Mit tegyünk most?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 #, fuzzy
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
@@ -5373,7 +5373,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tanács összeült, és döntött: meg kell szerezzük a Tűz Jogarát."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 #, fuzzy
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
@@ -5381,7 +5381,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tűz Jogarát? Mi lehet az?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 #, fuzzy
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
@@ -5400,7 +5400,7 @@
 "szüntelen háborúskodásban zajlanak, a jogar pedig elveszett az óriási 
tárnák "
 "valamelyikében."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 #, fuzzy
 msgid "But what has this to do with me?"
 msgstr ""
@@ -5408,7 +5408,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah... mi közöm nekem hozzá?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 #, fuzzy
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
@@ -5420,7 +5420,7 @@
 "Nagybátyád, II. Garard, a következőképpen jelölte ki örökösét: Az 
lesz az "
 "ország ura, aki királyi vérből származik és megszerzi a Tűz Jogarát."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 #, fuzzy
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
@@ -5428,7 +5428,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah! Tehát találjam meg a jogart?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 #, fuzzy
 msgid "We will help you get it, my lord."
 msgstr ""
@@ -5436,7 +5436,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Segítünk, hogy megszerezd, uram."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 #, fuzzy
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
@@ -5449,7 +5449,7 @@
 "megszilárdítsa uralmát. De ha előbb te találnád meg, a nép téged 
támogatna "
 "uralkodóul."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 #, fuzzy
 msgid "Me? King?"
 msgstr ""
@@ -5457,7 +5457,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Engem királynak?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 #, fuzzy
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
@@ -5465,7 +5465,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Így van, Konrad. Úgy hiszem, egy nap király leszel. Siessünk hát!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 #, fuzzy
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
@@ -5473,7 +5473,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Halál Völgye - a hercegnő bosszút áll"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -5493,7 +5493,7 @@
 "#Delfador elesik\n"
 "#Kalenz elesik"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 #, fuzzy
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
@@ -5504,7 +5504,7 @@
 "Felség! Az út nem olyan biztonságos, mint reméltük! Nézz a dombokra 
körös-"
 "körül: mindenhol élőholtak!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 #, fuzzy
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
@@ -5512,7 +5512,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kik közelednek? Kardélre hányjuk az összeset!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 #, fuzzy
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
@@ -5520,13 +5520,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fegyverbe katona! Zombik hordái közelednek!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 #, fuzzy
 msgid "There are just so many! What shall we do?"
 msgstr ""
@@ -5534,7 +5534,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Túl sokan vannak! Mit csináljunk?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 #, fuzzy
 msgid "Let us hold them off as long as we can!"
 msgstr ""
@@ -5542,7 +5542,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tartsuk tőlük távol magunkat a lehető legtovább!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 #, fuzzy
 msgid "I have come once again to aid you, friends!"
 msgstr ""
@@ -5550,7 +5550,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Még ez egyszer a segítségetekre leszek, barátaim."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 #, fuzzy
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
@@ -5558,13 +5558,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fehér mágusok? A mi oldalunkon? De mégis mit kerestek itt?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 #, fuzzy
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
@@ -5575,7 +5575,7 @@
 "Tekints keletre, kél a Nap! Az élőholtaknak nincs elég erejük még egy 
napot "
 "végigharcolni!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 #, fuzzy
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
@@ -5583,7 +5583,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban nem! Úgy tűnik, túléltük a csatát!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 #, fuzzy
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
@@ -5591,7 +5591,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uhhh ... Kimerítő csata volt, de végül meghátráltak!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 #, fuzzy
 msgid "Yes! We have fought them off!"
 msgstr ""
@@ -5599,7 +5599,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szerencsénkre visszavertük őket!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 #, fuzzy
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
@@ -5607,7 +5607,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Köszönet érte, hogy visszajöttél segíteni, Moremirmu."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 #, fuzzy
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
@@ -5623,7 +5623,7 @@
 "Téged eme veszélyes vidékekre. Nem is tehettünk volna másként, minthogy 
"
 "rögvest segítségedre siessünk! "
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 #, fuzzy
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
@@ -5634,7 +5634,7 @@
 "Tehát szánt szándékkal csalt minket erre! Akkor most merre menjünk? 
Melyik "
 "út lehet biztonságos?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 #, fuzzy
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
@@ -5648,7 +5648,7 @@
 "tartasz a griffek hegysége mellett, Abeznél átkelhetsz a nagy folyón. Ám 
"
 "légy gyors, hisz a tél beálltával a folyón átkelni nem lehet!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 #, fuzzy
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
@@ -5659,13 +5659,13 @@
 "Derék barátom, hálás vagyok a tanácsodért. Boldogabb időkben 
találkozzunk "
 "ismét!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 #, fuzzy
 msgid "May he rest peacefully!"
 msgstr ""
@@ -5673,7 +5673,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Béke poraira!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 #, fuzzy
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
@@ -5684,7 +5684,7 @@
 "Érted küzdve esett el, hercegem - akárcsak közülünk bárki, hisz mi is "
 "boldogan áldoznánk érted az életünket."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 #, fuzzy
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
@@ -5695,7 +5695,7 @@
 "Rossz érzésem van ezen a helyen, még így is hogy az élőholtak 
meghátráltak. "
 "Merre menjünk most?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 #, fuzzy
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
@@ -5708,7 +5708,7 @@
 "legeldugodtabb zugokba is elérnek. Muszáj igyekeznünk, az északi "
 "területekre, át a nagy folyón. Menjünk hát!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 #, fuzzy
 msgid "Indeed! Let us go from here!"
 msgstr ""
@@ -5716,11 +5716,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban! Menjünk is innen!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 msgid "The Valley of Statues"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -5731,120 +5731,120 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 msgid "Halt! You will not pass by this way!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 msgid "All I can see in here is a large mirror!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 msgid "Very well, I'll smash it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 msgid "Fall on them men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 msgid "What happened there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
Index: wesnoth/po/hu/wesnoth-sotbe.po
diff -u wesnoth/po/hu/wesnoth-sotbe.po:1.2 wesnoth/po/hu/wesnoth-sotbe.po:1.3
--- wesnoth/po/hu/wesnoth-sotbe.po:1.2  Sat Sep  4 12:59:58 2004
+++ wesnoth/po/hu/wesnoth-sotbe.po      Sat Sep 11 21:53:32 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -36,113 +36,113 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 msgid "Transport Galleon"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 msgid "Transport"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 msgid "So here is Tirigaz."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 msgid "I love this strategy, chief!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 msgid "Aaaargh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -154,110 +154,111 @@
 "#Death of Inarix"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 msgid "The Desert of Death"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -268,51 +269,51 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 msgid "End Of Peace"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -322,132 +323,132 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 msgid "The battle begun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 msgid "Hurrah!  Victory!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 msgid "What should be do, chief?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 msgid "Ah!  They are no match against my mace."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 msgid "We must do something!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 msgid "Shan Taum The Smug"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -458,110 +459,110 @@
 "#Death of a shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 msgid "Well, ermmm..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 msgid "Really?  But my people..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
@@ -569,15 +570,15 @@
 "on it."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 msgid "Silent Forest"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -588,67 +589,67 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 msgid "Some people say these woods are haunted."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 msgid "The Siege Of Barag Gór"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -661,121 +662,121 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 msgid "Here is Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 msgid "I have a subtle plan, chief."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 msgid "Which plan?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 msgid "..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 msgid "They are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 msgid "To the harbour of Tirigaz"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 msgid ""
 "\n"
 "Victory:\n"
@@ -787,61 +788,61 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 msgid "Shut up, I just heard something."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 msgid "Ahhh, that was yummy!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 msgid "Err... well..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 msgid "Toward Mountains of Haag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -851,117 +852,117 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 msgid "Father!  Oh no!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 msgid "Oh no, I'm defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 msgid "Argh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
@@ -991,10 +992,10 @@
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
Index: wesnoth/po/hu/wesnoth-tdh.po
diff -u wesnoth/po/hu/wesnoth-tdh.po:1.2 wesnoth/po/hu/wesnoth-tdh.po:1.3
--- wesnoth/po/hu/wesnoth-tdh.po:1.2    Sat Sep  4 12:59:58 2004
+++ wesnoth/po/hu/wesnoth-tdh.po        Sat Sep 11 21:53:32 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -35,25 +35,25 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 msgid "Argh! I die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 #, fuzzy
 msgid "Brother Against Brother"
 msgstr ""
@@ -61,7 +61,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Testvér testvér ellen"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 #, fuzzy
 msgid ""
 "\n"
@@ -79,99 +79,99 @@
 "#Gwiti Ha'atel elesik\n"
 "#Körök számát túlléped"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 msgid "It is over. I am doomed."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 msgid "Didn't I tell you so?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 msgid "And by my own hands you died!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 msgid "Now you shall die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 msgid "Confrontation"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -181,7 +181,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
@@ -189,22 +189,22 @@
 "outlying areas, his troops were many but untrained."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
@@ -212,78 +212,78 @@
 "best hope was now to flee into the mountains."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 msgid "I shall slay you myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 msgid "So this is death... the cold, black void"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 msgid "Return to your master, dark fiend!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 #, fuzzy
 msgid "Crelanu's Book"
 msgstr ""
@@ -291,7 +291,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Crelanu-kódex"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -310,7 +310,7 @@
 "#Death of Gwiti\n"
 "#Turns run out"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 #, fuzzy
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
@@ -321,7 +321,7 @@
 "Telt-múlt az idő és Gwiti folytatta útját. Közeledett a liget felé 
ahol úgy "
 "sejtette a Crelanu-kódex van elrejtve."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 #, fuzzy
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
@@ -329,7 +329,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Érzem, hogy a közelben vannak. Lehet, hogy azon az ingoványos területen?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 #, fuzzy
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
@@ -342,7 +342,7 @@
 "volt elrejtve, amelyért a tündék és az orkok hosszú évek óta hadat 
viseltek, "
 "és bárkinek aki közeledik számolnia kell egyesült haragjukkal..."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 #, fuzzy
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
@@ -350,7 +350,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó ne! Az Orkok a maguk oldalára állították az élőholtakat."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 #, fuzzy
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
@@ -358,7 +358,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A nemjóját! A tündékkel egy élőholt vonul?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 #, fuzzy
 msgid "I side not with either of you!"
 msgstr ""
@@ -366,7 +366,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Egyikőtök oldalára se állok!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 #, fuzzy
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
@@ -375,7 +375,7 @@
 "Ugyan a kódex nincs nálam, de ezen az ingoványos talajon annyi holttest 
van, "
 "hogy így is véghez tudom vinni a tervem."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 #, fuzzy
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
@@ -385,7 +385,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mi? Nem halhatok meg! Neeee!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 #, fuzzy
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
@@ -395,8 +395,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szörnyűségesen halok meg... és azt se tudom miért."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 #, fuzzy
 msgid "What? I can't die! Noooo!"
 msgstr ""
@@ -404,7 +404,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Átok legyen a holtidézőn! Miért kellett idejönnie?!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 #, fuzzy
 msgid "I die a terrible death... not knowing why."
 msgstr ""
@@ -413,7 +413,7 @@
 "Végre! Ez az! Most tébolyultan kell felnevetnem mint, ahogy az igazi "
 "gazemberek!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 #, fuzzy
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
@@ -421,18 +421,18 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uram, végre megtaláltuk a holtidézőt!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 #, fuzzy
 msgid "Inside the Tower"
 msgstr ""
@@ -440,7 +440,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Toronyban"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 #, fuzzy
 msgid ""
 "\n"
@@ -457,7 +457,7 @@
 "Defeat\n"
 "#Death of Gwiti Ha'atel"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 #, fuzzy
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
@@ -468,7 +468,7 @@
 "Ha jól emlékszem, ennek a toronynak 3 emelete van. Néhány óra alatt "
 "megtalálhatom itt a Kódexet...!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 #, fuzzy
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
@@ -476,7 +476,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Huh! Megérkeztünk! Parancsolj velünk Mester!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 #, fuzzy
 msgid "There's a secret door here! This must be the library."
 msgstr ""
@@ -484,7 +484,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ott egy titkos ajtó! Ez csak a könyvtár lehet!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 #, fuzzy
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
@@ -492,7 +492,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lám, lám, lám. 35 arany van a ládában!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 #, fuzzy
 msgid "Blast it, the chest is empty!"
 msgstr ""
@@ -500,20 +500,20 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A fene egye meg, a láda üres!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 #, fuzzy
 msgid "Gack! This chest contains holy water!"
 msgstr ""
@@ -521,7 +521,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ej, ebben a ládában szenteltvíz van!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 #, fuzzy
 msgid "Look at what the mages were guarding!"
 msgstr ""
@@ -529,7 +529,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nézd mit őriztek a mágusok!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 #, fuzzy
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
@@ -537,7 +537,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A mágusok jobban elrejtették, mint ahogy képzeltük!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 #, fuzzy
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
@@ -545,7 +545,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Két tucatnyi arany. Ezt a tornyot öröm kifosztani!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 #, fuzzy
 msgid "A pile of assorted coins is here!"
 msgstr ""
@@ -553,7 +553,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt szétválogatott halmokban tornyosulnak az érmék!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 #, fuzzy
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
@@ -561,17 +561,17 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha, ebben a ládában temérdek aranytallér van elrejtve!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 #, fuzzy
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
@@ -580,7 +580,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez nem az a kötet amit Crelanu írt... hmmm... de benne van hogy hol 
találjuk!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 #, fuzzy
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
@@ -588,11 +588,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ezzel megvagyunk! Menjünk, kaszaboljunk le még pár ellenséget!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 msgid "Congratulations! All your revenants survived."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 #, fuzzy
 msgid "Mages and Elves"
 msgstr ""
@@ -600,7 +600,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Varázslók és tündék"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -621,14 +621,14 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
 "where the greatest mages once studied."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
 "find the Tower of Kaleon here, filled with the secrets of ancient mages. "
@@ -636,57 +636,57 @@
 "Wesnoth."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 msgid "Not born is the one that could challenge me!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 msgid "A curse upon that foul necromancer!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 #, fuzzy
 msgid "The Skull of Agarash"
 msgstr ""
@@ -694,11 +694,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Agarash koponyája"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -708,7 +708,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 #, fuzzy
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
@@ -719,7 +719,7 @@
 "Miután Gwiti elpusztította bátyját, a Sötét Szellem eljött hozzá, 
hogy "
 "vezérelje Gwitit."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 #, fuzzy
 msgid "Gwitiii...Gwiti!"
 msgstr ""
@@ -727,7 +727,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gwitiii...Gwiti!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 #, fuzzy
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
@@ -736,7 +736,7 @@
 "Egy Sötét Szellem! Biztosra vehetem, ez annak a jele, hogy minden élőholt 
"
 "felett uralmam van immár!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 #, fuzzy
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
@@ -747,7 +747,7 @@
 "Gwiti, a nagy csata megvár, ne arra indulj. Először délre kell menned, az 
"
 "Orkok ellen és ott megtalálni Agarash koponyáját."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 #, fuzzy
 msgid "Speak on."
 msgstr ""
@@ -755,7 +755,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mi az az Agarash koponyája? Mesélj róla."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 #, fuzzy
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
@@ -768,7 +768,7 @@
 "koponyákat tűztek, hagyományaik szerint. De ezek egyike Agarash koponyája 
- "
 "mely egykor az enyém volt. Szerezd meg és erőd megsokszorozódik."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 #, fuzzy
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
@@ -776,7 +776,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó jaj! Az élőholt ármádia magával vitte a zászlómat!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 #, fuzzy
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
@@ -787,7 +787,7 @@
 "Ez nem a te zászlód, sose volt a tied! A koponya rajta jelzi, hogy régóta 
az "
 "enyém."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 #, fuzzy
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
@@ -797,11 +797,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ördög és pokol! Ez csak egy fél koponya!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 #, fuzzy
 msgid "That skull is powerless!"
 msgstr ""
@@ -809,7 +809,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez a koponya hatástalan!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 #, fuzzy
 msgid "That is not the skull of Agarash!"
 msgstr ""
@@ -817,7 +817,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez nem Agarash koponyája!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 #, fuzzy
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
@@ -825,11 +825,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Már az idejét sem tudom, mikor harcoltam utoljára."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -839,51 +839,51 @@
 "#Death of Tanar"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr ""
 
Index: wesnoth/po/hu/wesnoth-trow.po
diff -u wesnoth/po/hu/wesnoth-trow.po:1.2 wesnoth/po/hu/wesnoth-trow.po:1.3
--- wesnoth/po/hu/wesnoth-trow.po:1.2   Sat Sep  4 12:59:58 2004
+++ wesnoth/po/hu/wesnoth-trow.po       Sat Sep 11 21:53:32 2004
@@ -21,12 +21,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,50 +37,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -92,70 +92,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -163,155 +164,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -321,82 +322,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -404,82 +405,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -488,59 +489,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -548,65 +549,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -614,7 +615,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -623,34 +624,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -658,11 +659,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -670,19 +671,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -693,119 +694,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -820,24 +821,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -845,18 +846,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -866,7 +867,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -875,7 +876,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -883,199 +884,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1086,278 +1087,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1365,91 +1366,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1461,161 +1648,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1627,81 +1814,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1713,154 +1902,154 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1869,20 +2058,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1890,90 +2079,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1981,40 +2170,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2023,31 +2212,346 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+msgid "Charge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2085,35 +2589,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2124,50 +2628,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2175,121 +2679,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2297,45 +2801,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2343,7 +2847,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2352,14 +2856,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2367,20 +2871,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2391,93 +2895,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2489,89 +2993,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2583,13 +3087,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2597,123 +3101,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2723,127 +3227,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2854,7 +3358,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2862,80 +3366,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2943,24 +3447,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2968,49 +3472,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3018,46 +3522,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3065,24 +3569,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3090,7 +3594,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3098,83 +3602,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3182,140 +3686,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3326,177 +3830,171 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/hu/wesnoth.po
diff -u wesnoth/po/hu/wesnoth.po:1.3 wesnoth/po/hu/wesnoth.po:1.4
--- wesnoth/po/hu/wesnoth.po:1.3        Wed Sep  8 18:32:04 2004
+++ wesnoth/po/hu/wesnoth.po    Sat Sep 11 21:53:32 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-08 20:31+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -204,7 +204,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -856,10 +856,74 @@
 "connected to the keep your leader is on."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:73
+msgid "Recruit a unit"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+#, fuzzy
+msgid "What do I do next?"
+msgstr "Hogy érted ezt, Delfador?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid "How do I recruit units?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid "What's a leader?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid "What happens when I recruit a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
@@ -867,10 +931,39 @@
 "corner."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:94
+msgid "End your turn"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid "What happens when I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:110
 msgid ""
 "Your next task is to move your Elvish Fighter. To move a unit, first select "
@@ -878,6 +971,10 @@
 "next to the Elvish Shaman, Merle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:112
+msgid "Move your Elvish Fighter next to Merle"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
 "Excellent! You have successfully moved your Elvish Fighter. However, since "
@@ -885,6 +982,52 @@
 "this is called the 'zone of control'."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
 "Now, you need to attack with your fighter. To attack, first select a unit, "
@@ -892,10 +1035,61 @@
 "then see the attack options box, where you must select an attack to use."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:148
+msgid "Attack Merle"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
 msgstr ""
@@ -907,20 +1101,93 @@
 "advances to the next level, and becomes more powerful."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:193
+msgid "Move your fighter onto a village"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:215
 msgid ""
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
 "repeatedly."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:217
+msgid "Defeat Merle"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
 msgid ""
@@ -939,6 +1206,38 @@
 msgid "You have successfully completed the first training scenario."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
@@ -949,6 +1248,11 @@
 msgid "Yes"
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
@@ -956,6 +1260,10 @@
 "in a mock battle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
@@ -992,6 +1300,42 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+#, fuzzy
+msgid "En guarde!"
+msgstr "Fegyverbe!"
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid "What happens when I recall a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:100
 msgid ""
 "You may notice that your units have slightly different statistics than the "
@@ -999,33 +1343,226 @@
 "assigned traits."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+#, fuzzy
+msgid "What do traits do?"
+msgstr "Szentséges ég! Mi lehet ez?"
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
 "have less than 0 gold, you cannot recruit or recall."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
 "units of different alignments can inflict upon each other."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:143
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:171
 msgid ""
 "Many units have a specialty which changes the rules of play in some way."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:195
 msgid ""
 "Some objects change the statistics of the unit that triggered them. One of "
@@ -1033,6 +1570,32 @@
 "To see his new combat statistics, look at the Status Table."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
@@ -1047,20 +1610,32 @@
 "multiplayer."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
 msgstr ""
 
 #: data/scenarios/tutorial/utils.cfg:44
@@ -2107,15 +2682,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2200,8 +2775,8 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
 #, fuzzy
 msgid "skirmisher"
 msgstr "portyázó"
@@ -2217,8 +2792,8 @@
 "akadálytalanul mozognak az ellenség sorai között. Távolból mérgezett 
tőröket "
 "hajíthatnak célpontjaikra."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2243,11 +2818,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2297,7 +2872,8 @@
 msgid "blade"
 msgstr "penge"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 #, fuzzy
 msgid "backstab"
@@ -2474,10 +3050,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2502,10 +3079,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -2603,11 +3180,12 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 #, fuzzy
 msgid "spear"
@@ -2769,8 +3347,8 @@
 "A leghatalmasabb harcosok és hadvezérek, ha gyűlölet és düh vezette 
őket, "
 "halállovagként térhetnek vissza e világba"
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr ""
 
@@ -2986,10 +3564,10 @@
 #: data/units/Dwarvish_Berserker.cfg:16
 #, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "A törpök ősi faja félelmetes harcosokkal rendelkezik. Megszállottjaik "
 "gyilkos tudással forgatják csatabárdjukat, de amennyiben harci lázba "
@@ -2998,11 +3576,11 @@
 "Jelenlétük a csatában lelkesítő hatással van a körülöttük lévő 
alacsonyabb "
 "szintű csapatokra, melyek szintén hatásosabban támadnak"
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr ""
 
@@ -3017,8 +3595,8 @@
 "of arcane Dwarvish technology."
 msgstr ""
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr ""
 
@@ -3039,13 +3617,13 @@
 "közelharcban képzettek, csatabárdjuk puszta ereje is félelmetes 
ellenséggé "
 "teszi őket. Erejük és kitartásuk ellensúlyozza lassúságukat"
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 #, fuzzy
 msgid "axe"
 msgstr "csatabárd"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr ""
 
@@ -3053,12 +3631,12 @@
 msgid "Dwarvish Guardsman"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -3070,7 +3648,7 @@
 msgid "Dwarvish Lord"
 msgstr "Törp-báró"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 #, fuzzy
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
@@ -3081,7 +3659,7 @@
 "akár a távolabb álló ellenségét is könnyedén eléri. Hőstettei 
bátorítják a "
 "körülötte levő gyengébb csapatokat"
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 #, fuzzy
 msgid "hatchet"
 msgstr "szekerce"
@@ -3112,11 +3690,22 @@
 msgid "Lightning bolt"
 msgstr ""
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Törp vértes"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -3128,7 +3717,7 @@
 msgid "Dwarvish Steelclad"
 msgstr "Törp vértes"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 #, fuzzy
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
@@ -3155,7 +3744,7 @@
 "lassabbak, durvábbak és zajosabbak a kecses és gyors tünde íjaknál, de 
tűz- "
 "és ütőerejük páratlan"
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr ""
 
@@ -3168,10 +3757,10 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr ""
 
@@ -3323,6 +3912,16 @@
 "devastating balls of fire at long range."
 msgstr ""
 
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Tünde-úr"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+#, fuzzy
+msgid "dummy"
+msgstr "megtévesztés"
+
 #: data/units/Elvish_Lord.cfg:3
 #, fuzzy
 msgid "Elvish Lord"
@@ -3563,11 +4162,6 @@
 msgid "Galleon"
 msgstr "Gálya"
 
-#: data/units/Galleon.cfg:16
-#, fuzzy
-msgid "dummy"
-msgstr "megtévesztés"
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr ""
@@ -4452,8 +5046,8 @@
 "of superior forces."
 msgstr ""
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -5203,51 +5797,51 @@
 msgid "+French Translation"
 msgstr ""
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr ""
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr ""
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr ""
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr ""
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr ""
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr ""
 
@@ -5377,11 +5971,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr ""
 
@@ -5393,7 +5987,7 @@
 msgid "replay"
 msgstr ""
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr ""
 
@@ -5401,7 +5995,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr ""
 
@@ -5454,33 +6048,33 @@
 msgstr ""
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr ""
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr ""
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr ""
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr ""
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
 
@@ -5492,7 +6086,7 @@
 msgid "invisible"
 msgstr ""
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr "Bepa-Roman.ttf"
 
@@ -5500,11 +6094,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
@@ -5512,74 +6106,74 @@
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -5603,11 +6197,11 @@
 msgid "attacks"
 msgstr ""
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr ""
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr ""
 
@@ -5671,7 +6265,7 @@
 msgid "End Unit Turn"
 msgstr ""
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr ""
 
@@ -5707,7 +6301,7 @@
 msgid "Unit Description"
 msgstr ""
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr ""
 
@@ -5759,11 +6353,11 @@
 msgid "Scenario Objectives"
 msgstr ""
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr ""
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr ""
 
@@ -5899,7 +6493,7 @@
 msgid "The End"
 msgstr ""
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr ""
 
@@ -5931,7 +6525,7 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr ""
 
@@ -6084,8 +6678,8 @@
 msgstr ""
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr ""
 
@@ -6308,208 +6902,208 @@
 msgid "It is now your turn"
 msgstr ""
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr ""
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr ""
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr ""
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr ""
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr ""
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr ""
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr ""
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr ""
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr ""
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr ""
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr ""
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr ""
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr ""
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr ""
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr ""
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr ""
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr ""
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr ""
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr ""
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr ""
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr ""
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr ""
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr ""
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr ""
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr ""
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr ""
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr ""
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr ""
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr ""
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr ""
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr ""
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr ""
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr ""
 
@@ -6685,15 +7279,15 @@
 msgid "strikes"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr ""
 
@@ -8049,10 +8643,6 @@
 #~ msgstr "Ruaarrrrrrrr!"
 
 #, fuzzy
-#~ msgid "What is that?"
-#~ msgstr "Szentséges ég! Mi lehet ez?"
-
-#, fuzzy
 #~ msgid ""
 #~ "Creatures of the deep are upon us! This may be very dangerous. Be quick! "
 #~ "We must get to the other side with all haste!"
@@ -8163,10 +8753,6 @@
 #~ msgstr "Az az ostoba fió megölte magát."
 
 #, fuzzy
-#~ msgid "What do you mean?"
-#~ msgstr "Hogy érted ezt, Delfador?"
-
-#, fuzzy
 #~ msgid ""
 #~ "I mustered men to fight against the traitor-king, and of course Asheviere "
 #~ "too, for she was behind it all. We were outnumbered, perhaps four to one. "
@@ -8369,10 +8955,6 @@
 #~ msgstr "Nem vagyok biztos benne... Hadd gondolkozzam kicsit."
 
 #, fuzzy
-#~ msgid "En garde!"
-#~ msgstr "Fegyverbe!"
-
-#, fuzzy
 #~ msgid "What in the world are you doing here?"
 #~ msgstr "Mégis, mi hozott ide?"
 
Index: wesnoth/po/it/wesnoth-editor.po
diff -u wesnoth/po/it/wesnoth-editor.po:1.3 wesnoth/po/it/wesnoth-editor.po:1.4
--- wesnoth/po/it/wesnoth-editor.po:1.3 Sun Sep  5 10:55:06 2004
+++ wesnoth/po/it/wesnoth-editor.po     Sat Sep 11 21:53:32 2004
@@ -6,7 +6,8 @@
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-04 19:21+0100\n"
 "Last-Translator: RokStar <address@hidden>\n"
 "Language-Team: none\n"
@@ -38,8 +39,7 @@
 msgid "Paste"
 msgstr "Incolla"
 
-#: src/editor/editor.cpp:310
-#: src/editor/editor.cpp:387
+#: src/editor/editor.cpp:310 src/editor/editor.cpp:387
 msgid "Choose a Map to Load"
 msgstr "Scegli una Mappa da Caricare"
 
@@ -55,8 +55,7 @@
 msgid "Which player should start here?"
 msgstr "Quale giocatore inizia da qui?"
 
-#: src/editor/editor.cpp:404
-#: src/editor/editor.cpp:483
+#: src/editor/editor.cpp:404 src/editor/editor.cpp:483
 msgid "The file does not contain a valid map."
 msgstr "Il file non contiene una mappa valida"
 
@@ -96,18 +95,15 @@
 msgid "Your modifications to the map will be lost.  Continue?"
 msgstr "Le tue modifiche alla mappa andranno perdute. Vuoi continuare?"
 
-#: src/editor/editor_dialogs.cpp:72
-#: src/editor/editor_dialogs.cpp:191
+#: src/editor/editor_dialogs.cpp:72 src/editor/editor_dialogs.cpp:191
 msgid "Create New Map"
 msgstr "Crea una Nuova Mappa"
 
-#: src/editor/editor_dialogs.cpp:74
-#: src/editor/editor_dialogs.cpp:385
+#: src/editor/editor_dialogs.cpp:74 src/editor/editor_dialogs.cpp:385
 msgid "Width:"
 msgstr "Larghezza:"
 
-#: src/editor/editor_dialogs.cpp:75
-#: src/editor/editor_dialogs.cpp:386
+#: src/editor/editor_dialogs.cpp:75 src/editor/editor_dialogs.cpp:386
 msgid "Height:"
 msgstr "Altezza:"
 
@@ -123,8 +119,7 @@
 msgid "Random Generator Settings"
 msgstr "Impostazioni Generatore Casuale"
 
-#: src/editor/editor_dialogs.cpp:94
-#: src/editor/editor_dialogs.cpp:402
+#: src/editor/editor_dialogs.cpp:94 src/editor/editor_dialogs.cpp:402
 msgid "Cancel"
 msgstr "Annulla"
 
@@ -136,8 +131,7 @@
 msgid "Close Window"
 msgstr "Chiudi Finestra"
 
-#: src/editor/editor_dialogs.cpp:249
-#: src/editor/editor_dialogs.cpp:315
+#: src/editor/editor_dialogs.cpp:249 src/editor/editor_dialogs.cpp:315
 msgid "Preferences"
 msgstr "Preferenze"
 
@@ -161,8 +155,7 @@
 msgid "Hotkeys"
 msgstr "Scorciatoie"
 
-#: src/editor/editor_dialogs.cpp:383
-#: src/editor/editor_dialogs.cpp:441
+#: src/editor/editor_dialogs.cpp:383 src/editor/editor_dialogs.cpp:441
 msgid "Resize Map"
 msgstr "Ridimensiona Mappa"
 
@@ -189,4 +182,3 @@
 #: src/editor/editor_palettes.cpp:315
 msgid "BG"
 msgstr "Sfondo"
-
Index: wesnoth/po/it/wesnoth-ei.po
diff -u wesnoth/po/it/wesnoth-ei.po:1.3 wesnoth/po/it/wesnoth-ei.po:1.4
--- wesnoth/po/it/wesnoth-ei.po:1.3     Sat Sep  4 13:29:23 2004
+++ wesnoth/po/it/wesnoth-ei.po Sat Sep 11 21:53:32 2004
@@ -11,11 +11,11 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -27,36 +27,36 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -67,214 +67,214 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr "Le Celle"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr "Stanza delle Guardie"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr "Prigione"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr "Stanza delle Torture"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr "Magazzino"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr "La Città"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr "Uscita"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr "Acqua Santa"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
+#: data/scenarios/Eastern_Invasion/Captured.cfg:813
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
 msgid "This water will make all of your weapons holy for your whole life!"
 msgstr ""
 "Quest'acqua renderà sacre tutte le vostre armi per il resto della vostra "
 "vita!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:813
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 "Non sono capace di usare questo oggetto! Fallo prendere a qualcun altro."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -285,72 +285,72 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -361,74 +361,74 @@
 "#Death of Volas"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -437,61 +437,61 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -504,85 +504,85 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr "Bene! E' l'ora della distruzione!"
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
@@ -592,29 +592,29 @@
 "che probabilmente i non-morti non siano così numerosi da queste parti, così 
"
 "non verrò immediatamente ucciso."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -625,17 +625,17 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -646,27 +646,27 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -698,7 +698,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -731,11 +731,11 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -748,25 +748,26 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -774,48 +775,48 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr "{M}"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr "Alleva gli Ogre"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -826,45 +827,45 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -877,7 +878,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -886,27 +887,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr "Le Pianure Sommerse"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -926,68 +927,68 @@
 "#Morte di Owaec\n"
 "#Fine dei turni a disposizione"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 "Cosa... le paludi? Erano pianure fertili l'ultima volta che sono stato qui!"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr "Immagino che dovremmo passarci attraverso... ugh."
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr "Muori... muori... il mio signore ti chiama.... Muori!"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr "Cos'è questo?"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr "I non-morti spuntano dal terreno! Dobbiamo distruggerli, in fretta!"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr "Mio Signore, i non-morti stanno risorgendo dalle crepe del terreno!"
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr "Adesso andiamocene da questa palude!"
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -996,34 +997,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr "Il primo condottiero che viene sconfitto perde il duello."
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1031,29 +1032,29 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1062,21 +1063,21 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1084,57 +1085,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1142,20 +1143,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1163,31 +1164,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1195,121 +1196,121 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1327,23 +1328,23 @@
 "#Morte di Dacyn\n"
 "#Morte di Owaec"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1355,69 +1356,69 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1428,90 +1429,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1522,47 +1523,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1572,58 +1573,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -1636,192 +1637,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -1896,11 +1897,12 @@
 "stese un piano per salvare le carovane orientali."
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:29
+#, fuzzy
 msgid ""
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 "Nei giorni di Re Garard I, tre avamposti vennero costruiti lungo i confini "
 "orientali per fermare gli Orchi che entravano nel regno di Wesnoth da est. "
@@ -1916,11 +1918,11 @@
 "ufficiali più promettenti a proteggere le carovane."
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
+#, fuzzy
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 "A nord mandò Owaec, che in passato fu capitano della fanteria pesante. A "
 "sud, mandò Sudoc, abile comandante e cavaliere. E al centro, nel posto "
@@ -1937,9 +1939,10 @@
 "Gweddry iniziarono a diventare meno cauti."
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
+#, fuzzy
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
 "Poi, al tramonto esattamente un anno dopo il primo attacco, Gweddry ed i "
 "suoi uomini vennero svegliati dal pianto della sentinella notturna..."
Index: wesnoth/po/it/wesnoth-httt.po
diff -u wesnoth/po/it/wesnoth-httt.po:1.3 wesnoth/po/it/wesnoth-httt.po:1.4
--- wesnoth/po/it/wesnoth-httt.po:1.3   Sat Sep  4 13:29:23 2004
+++ wesnoth/po/it/wesnoth-httt.po       Sat Sep 11 21:53:32 2004
@@ -11,11 +11,11 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -27,70 +27,70 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 msgid "Then let us devise a battle plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 msgid "Well, we got out alive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
@@ -98,26 +98,26 @@
 "one another, or else all perish!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -126,11 +126,11 @@
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 msgid "But which way, Kalenz?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
@@ -139,45 +139,45 @@
 "place for the crossing."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr "The Battle for Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -186,7 +186,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -194,7 +194,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -202,7 +202,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -211,7 +211,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -220,7 +220,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -229,13 +229,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -248,11 +248,11 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 msgid "The Bay of Pearls"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -263,103 +263,103 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 msgid "Very well. Be careful!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 msgid "But...but...how can this be happening to me?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 msgid "Who was that idiot?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 msgid "I am perfectly safe, friend!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@@ -367,131 +367,131 @@
 "may swallow up!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 msgid "Oh no! What shall we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 msgid "Very well. But how do I get there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 msgid "Blackwater Port"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -503,7 +503,7 @@
 "#Death of Sir Kaylan"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -511,35 +511,35 @@
 "they can ship supplies and weapons."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
@@ -547,30 +547,30 @@
 "to take you to safety."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 msgid "And the ship will take us to Anduin?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -580,54 +580,54 @@
 "though Elves will serve you better in rugged terrain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 msgid "We should embark now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 msgid "Crossroads"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 msgid ""
 "\n"
 "Victory:\n"
@@ -638,39 +638,39 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 msgid "The Dwarven Doors"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -681,223 +681,223 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 msgid "We can't get in! What should we do now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 msgid "Then we must make it to that tunnel!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 msgid "Ruarrrrr!!!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 msgid "A monster was hiding in that lake!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 msgid "All can I see are ruins and poor villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 msgid "He must be hiding in one of those villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 msgid "The Elven Council"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 msgid "We are indeed honored."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 msgid "And what say you, Elf-king?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
@@ -905,20 +905,20 @@
 "around her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -926,120 +926,120 @@
 "advisor and counselor, Delfador"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 msgid "And if I refuse to give it to him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 msgid "And what say you, Uradredia?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
@@ -1047,14 +1047,14 @@
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
@@ -1062,20 +1062,20 @@
 "off guard."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
@@ -1250,52 +1250,52 @@
 msgid "There can be no looking back. We must go quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 msgid "The Ford of Abez"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1306,52 +1306,52 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 msgid "Ruaarrrrrrrr!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 msgid "What is that?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
@@ -1359,11 +1359,11 @@
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 msgid "Really? So what happened, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
@@ -1371,44 +1371,44 @@
 "northern armies crossed and attacked us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 msgid "And then...we were defeated?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 msgid "That foolish boy killed himself."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 msgid "What do you mean?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were outnumbered, perhaps four to one. In "
@@ -1416,34 +1416,34 @@
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 msgid "So it is true, you did kill him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -1452,21 +1452,21 @@
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 msgid "Gryphon Mountain"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1477,87 +1477,87 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 msgid "What is this place? That is one big mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 msgid "Quickly, men! Onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 msgid "Let us continue onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 msgid "Hasty Alliance"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -1569,100 +1569,100 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 msgid "En garde!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 msgid "What in the world are you doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 msgid "You receive 200 pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 msgid "I can't believe it should end like this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 msgid "High King at Sea"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 msgid "Test of the Clans"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1675,16 +1675,16 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr "Salute uomini delle pianure."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
@@ -1692,104 +1692,104 @@
 "Veniamo in pace! Desideriamo il vostro aiuto nella nostra lotta contro "
 "Ashievere, la malvagia Regina Madre."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr "Potete sconfiggere me, ma altri prenderanno il mio posto!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr "Vedete, non potete sconfiggermi. Siamo troppi nel mio clan."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr "Argh! Dunque muoio così? Bene, è per la Gloria del Clan."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 "Il clan si prepara. Più membri dei nostri uccidete e più forti diventiamo!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
@@ -1797,17 +1797,17 @@
 "Anche se muoio è per il Clan. Verrete sconfitti, ed io avrò avuto ragione a 
"
 "dirvi che non potete vincere contro lo splendore del Clan."
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 msgid "Home of the North Elves"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1820,153 +1820,153 @@
 "#Turns run out before reaching the forest"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 msgid "There they are! Charge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 msgid "My lords! I have found you at last."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 msgid "Trouble? What kind of trouble?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 msgid "Come then, Konrad, let us go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 msgid "The Isle of Anduin"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 msgid ""
 "\n"
 "Victory:\n"
@@ -1977,64 +1977,64 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 msgid "I found someone hiding in the village!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 msgid "You can now recruit mages"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
@@ -2042,13 +2042,13 @@
 "stand trial for treason for training mages!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
@@ -2056,23 +2056,23 @@
 "treaty and attack Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 msgid "Isle of the Damned"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -2082,7 +2082,7 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
@@ -2090,105 +2090,105 @@
 "sails..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 msgid "The temple seems to be empty."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 msgid "Mountain Pass"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2200,26 +2200,26 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
@@ -2227,66 +2227,66 @@
 "dwarven villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 msgid "What do you say, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 "Bene, abbiano sconfitto i nostri nemici, speriamo che adesso non sia la "
 "montagna a sconfiggerci!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 msgid "Let us move onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 msgid "Muff Malal's Peninsula"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -2296,41 +2296,41 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 msgid "To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 msgid "Northern Winter"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2342,18 +2342,18 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
@@ -2361,20 +2361,20 @@
 "winter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
@@ -2382,37 +2382,37 @@
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 msgid "Plunging into the Darkness"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2423,132 +2423,132 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 msgid "Well, we...we..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 msgid "I am, sir."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@@ -2556,40 +2556,40 @@
 "better than hiding from the Orcs like worms."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 msgid "The Princess of Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 msgid "...and she sent her most able commander."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -2609,73 +2609,73 @@
 "#Morte di Kalenz\n"
 "#Fine dei turni a disposizione"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr "L'attraversamento di Elmar"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr "Elbridge"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 msgid "Maybe I was not using enough forces..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 msgid "Let me go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
@@ -2683,27 +2683,27 @@
 "a second time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 msgid "Return to Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2715,11 +2715,11 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr "Alt! Chi va là?"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
@@ -2727,35 +2727,35 @@
 "Guarda! E' Li'sar la traditrice, con il vecchio mago e il puzzolente Signore "
 "degli Elfi. Svelti, catturateli! La Regina desidera farli prigionieri."
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr "Non ci lasciate altra scelta, dobbiamo uccidervi."
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr "Questi intrusi sono più forti del previsto. Chiamate i rinforzi!"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr "La Regina ci ha mandato per aiutarvi a catturare questi ribelli."
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr "Abbiamo cambiato piano. Ora li vogliamo uccidere."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 msgid "The Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -2767,19 +2767,19 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr "Scettro di Fuoco"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
@@ -2788,7 +2788,7 @@
 "Questo antico Scettro venne forgiato dai Nani. Un simbolo della regalità di "
 "Wesnoth, lo Scettro ha il potere di lanciare palle di fuoco contro i nemici!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
@@ -2796,48 +2796,48 @@
 "Questo è lo Scettro di Fuoco. Solo il vero erede al trono ha la possibilità 
"
 "di prenderlo!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 msgid "At last! I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 msgid "Snow Plains"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2849,23 +2849,23 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 msgid "Swamp Of Dread"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2877,23 +2877,23 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 msgid "The Lost General"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2904,75 +2904,75 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 msgid "The sign says 'Guest quarters'."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 msgid "These passages seem to have been used recently."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 msgid "There is a big cave-in south of here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 msgid "The rocks are moving!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 msgid "Who goes there? Friend or foe?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
@@ -2980,17 +2980,17 @@
 "die. Now I will get revenge on you all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -2999,15 +2999,15 @@
 "your quest than I did!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 msgid "The earth shakes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 msgid "The Siege of Elensefar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -3017,134 +3017,134 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 msgid "Hmm...I have to consider this..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 msgid "Very well. You may join us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 msgid "Greetings, friend."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
 "to make the king a magnificent scepter. It took their finest smiths years to "
@@ -3154,45 +3154,45 @@
 "great caverns."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 msgid "But what has this to do with me?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 msgid "We will help you get it, my lord."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 msgid "Me? King?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3203,71 +3203,71 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 msgid "There are just so many! What shall we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 msgid "Let us hold them off as long as we can!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 msgid "I have come once again to aid you, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 msgid "Yes! We have fought them off!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
@@ -3275,13 +3275,13 @@
 "nothing but help you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
@@ -3289,50 +3289,50 @@
 "able to ford the river in winter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 msgid "May he rest peacefully!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 msgid "Indeed! Let us go from here!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 msgid "The Valley of Statues"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -3343,120 +3343,120 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr "Attenzione, un grosso mostro vive nelle colline vicine."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 msgid "Halt! You will not pass by this way!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 msgid "All I can see in here is a large mirror!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 msgid "Very well, I'll smash it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 msgid "Fall on them men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 msgid "What happened there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
Index: wesnoth/po/it/wesnoth-sotbe.po
diff -u wesnoth/po/it/wesnoth-sotbe.po:1.3 wesnoth/po/it/wesnoth-sotbe.po:1.4
--- wesnoth/po/it/wesnoth-sotbe.po:1.3  Sat Sep  4 13:29:24 2004
+++ wesnoth/po/it/wesnoth-sotbe.po      Sat Sep 11 21:53:32 2004
@@ -11,11 +11,11 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -26,113 +26,113 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 msgid "Transport Galleon"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 msgid "Transport"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 msgid "So here is Tirigaz."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 msgid "I love this strategy, chief!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 msgid "Aaaargh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -144,111 +144,113 @@
 "#Death of Inarix"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+#, fuzzy
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 "Finalmente la grande orda! Iniziavo a pensare che non sarebbero mai arrivati."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 msgid "The Desert of Death"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -259,51 +261,51 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 msgid "End Of Peace"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -313,132 +315,132 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 msgid "The battle begun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 msgid "Hurrah!  Victory!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 msgid "What should be do, chief?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 msgid "Ah!  They are no match against my mace."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 msgid "We must do something!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 msgid "Shan Taum The Smug"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -449,110 +451,110 @@
 "#Death of a shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 msgid "Well, ermmm..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 msgid "Really?  But my people..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
@@ -560,15 +562,15 @@
 "on it."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 msgid "Silent Forest"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -579,67 +581,67 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 msgid "Some people say these woods are haunted."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 msgid "The Siege Of Barag Gór"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -652,123 +654,123 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 msgid "Here is Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 msgid "I have a subtle plan, chief."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 msgid "Which plan?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 msgid "..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 msgid "They are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 "Aha! Sorpresa! Pensavate di poter attraversare le terre degli Elfi senza "
 "problemi!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 msgid "To the harbour of Tirigaz"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 msgid ""
 "\n"
 "Victory:\n"
@@ -780,61 +782,61 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 msgid "Shut up, I just heard something."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 msgid "Ahhh, that was yummy!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 msgid "Err... well..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 msgid "Toward Mountains of Haag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -844,117 +846,117 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 msgid "Father!  Oh no!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 msgid "Oh no, I'm defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 msgid "Argh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
@@ -984,10 +986,10 @@
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
Index: wesnoth/po/it/wesnoth-tdh.po
diff -u wesnoth/po/it/wesnoth-tdh.po:1.4 wesnoth/po/it/wesnoth-tdh.po:1.5
--- wesnoth/po/it/wesnoth-tdh.po:1.4    Sun Sep  5 10:55:06 2004
+++ wesnoth/po/it/wesnoth-tdh.po        Sat Sep 11 21:53:32 2004
@@ -1,6 +1,7 @@
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
 "PO-Revision-Date: 2004-09-05 11:08+0100\n"
 "Last-Translator: RokStar <address@hidden>\n"
@@ -9,11 +10,11 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr "Una nuova occasione"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -29,27 +30,32 @@
 "#Morte di Gwiti Ha'atel\n"
 "#Fine dei turni a disposizione"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
-msgid "After his banishment from Wesnoth for practising necromancy, the young 
Gwiti Ha'atel arrived on a strange shore. He decided to claim it for his own."
-msgstr "Dopo esser stato bandito da Wesnoth per aver praticato la necromanzia 
il giovane Gwiti Ha'atel giunse in uno strana penisola che decise di dichiarare 
di sua appartenenza. "
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
+msgid ""
+"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
+"Ha'atel arrived on a strange shore. He decided to claim it for his own."
+msgstr ""
+"Dopo esser stato bandito da Wesnoth per aver praticato la necromanzia il "
+"giovane Gwiti Ha'atel giunse in uno strana penisola che decise di dichiarare "
+"di sua appartenenza. "
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr "Noooo! Non adesso che sono riuscito a fuggire!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 msgid "Argh! I die!"
 msgstr "Argh! Muoio!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr "Gli abitanti di Wesnoth hanno scoperto la mia fuga! Non mi piace..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 msgid "Brother Against Brother"
 msgstr "Fratello contro Fratello"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -65,79 +71,121 @@
 "#Morte di Gwiti Ha'atel\n"
 "#Fine dei turni a disposizione"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
-msgid "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, 
had already ensconced himself nearby."
-msgstr "Con il sorgere del sole Gwiti ha scoperto che il suo arci rivale e 
fratello, Nati, si era già nascosto nelle vicinanze."
-
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
-msgid "Ah, hated brother mine. Look well upon the setting sun, for you shall 
not live to see another in this land."
-msgstr "Ah, mio odiato fratello. Guarda bene il sole che sorge poiché non 
vivrai abbastanza per vederlo ancora in questa terra."
-
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
-msgid "This land? Do you truly not know where we are? Then you are a greater 
fool than I had thought."
-msgstr "Questa terra? Davvero non sai dove siamo? Allora sei davvero più 
stupido di quello che pensassi."
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
+msgid ""
+"As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
+"already ensconced himself nearby."
+msgstr ""
+"Con il sorgere del sole Gwiti ha scoperto che il suo arci rivale e fratello, "
+"Nati, si era già nascosto nelle vicinanze."
+
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
+msgid ""
+"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
+"live to see another in this land."
+msgstr ""
+"Ah, mio odiato fratello. Guarda bene il sole che sorge poiché non vivrai "
+"abbastanza per vederlo ancora in questa terra."
+
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
+msgid ""
+"This land? Do you truly not know where we are? Then you are a greater fool "
+"than I had thought."
+msgstr ""
+"Questa terra? Davvero non sai dove siamo? Allora sei davvero più stupido di "
+"quello che pensassi."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 msgid "Cease your blustering, fool, and prepare to die...again."
-msgstr "Smettila con le tue spacconate, stupido, e preparati a morire... di 
nuovo."
+msgstr ""
+"Smettila con le tue spacconate, stupido, e preparati a morire... di nuovo."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
-msgid "I will fight you with all my strength to prevent that, and I was always 
the stronger of us. Flee now and save your miserable hide before I make it a 
carpet."
-msgstr "Ti combatterò con tutta la mia forza per evitarlo, e sono sempre 
stato il più forte. Scappa adesso e salva la tua pellaccia prima che ne faccia 
un tappeto."
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
+msgid ""
+"I will fight you with all my strength to prevent that, and I was always the "
+"stronger of us. Flee now and save your miserable hide before I make it a "
+"carpet."
+msgstr ""
+"Ti combatterò con tutta la mia forza per evitarlo, e sono sempre stato il "
+"più forte. Scappa adesso e salva la tua pellaccia prima che ne faccia un "
+"tappeto."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
-msgid "Don't be silly! I'm not hairy enough to be a carpet! But your scalp 
would make a good pillow."
-msgstr "Non dire stupidaggini! Non sono abbastanza peloso per essere usato 
come tappeto. Ma il tuo scalpo potrebbe essere un buon cuscino."
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
+msgid ""
+"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
+"make a good pillow."
+msgstr ""
+"Non dire stupidaggini! Non sono abbastanza peloso per essere usato come "
+"tappeto. Ma il tuo scalpo potrebbe essere un buon cuscino."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 msgid "What? I can't die! I already have! Noooo!"
 msgstr "Cosa? Non posso morire! Sono già morto! Nooooo!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
-msgid "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon 
your shade to serve me one day. Until then...farewell!"
-msgstr "Ha ha ha, non ti avevo forse detto come sarebbe finita? Forse un 
giorno potrei evocare la tua ombra per servirmi. Fino a quel giorno.... addio!"
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
+msgid ""
+"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
+"shade to serve me one day. Until then...farewell!"
+msgstr ""
+"Ha ha ha, non ti avevo forse detto come sarebbe finita? Forse un giorno "
+"potrei evocare la tua ombra per servirmi. Fino a quel giorno.... addio!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 msgid "It is over. I am doomed."
 msgstr "E' finita. Sono stato sconfitto."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
-msgid "I...have failed to win this battle. I am defeated. I will not believe 
it."
-msgstr "Non... non sono riuscito a vincere questa battaglia. Sono stato 
sconfitto. Non posso crederci."
-
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
-msgid "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will 
be back under my command!"
-msgstr "Muori, sì, muori, e vai nel Regno dei Morti. Forse un giorno tornerai 
in questo mondo sotto il mio controllo!"
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
+msgid ""
+"I...have failed to win this battle. I am defeated. I will not believe it."
+msgstr ""
+"Non... non sono riuscito a vincere questa battaglia. Sono stato sconfitto. "
+"Non posso crederci."
+
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
+msgid ""
+"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
+"back under my command!"
+msgstr ""
+"Muori, sì, muori, e vai nel Regno dei Morti. Forse un giorno tornerai in "
+"questo mondo sotto il mio controllo!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 msgid "Didn't I tell you so?!"
 msgstr "Non te l'avevo forse detto?!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 msgid "And by my own hands you died!"
 msgstr "E per mano mia sei morto!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr "Sono Gwiti il Magnifico, preparati a morire!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 msgid "Now you shall die!"
 msgstr "Adesso devi morire!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
-msgid "You miserable wretch, know that it is only by my mercy that you look 
upon the sun again, for you shall die before it sets."
-msgstr "Tu miserabile disgraziato, sai che è solo per la mia pietà che vedi 
il sole un'altra volta, ma morirai prima che sorga ancora."
-
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
-msgid "May I remind you that even as we speak, my undead legions are marching 
towards you?"
-msgstr "Posso ricordarti che anche mentre parliamo la mia legione di non-morti 
sta marciando nella tua direzione?"
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
+msgid ""
+"You miserable wretch, know that it is only by my mercy that you look upon "
+"the sun again, for you shall die before it sets."
+msgstr ""
+"Tu miserabile disgraziato, sai che è solo per la mia pietà che vedi il sole 
"
+"un'altra volta, ma morirai prima che sorga ancora."
+
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
+msgid ""
+"May I remind you that even as we speak, my undead legions are marching "
+"towards you?"
+msgstr ""
+"Posso ricordarti che anche mentre parliamo la mia legione di non-morti sta "
+"marciando nella tua direzione?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 msgid "Confrontation"
 msgstr "Confronto"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -153,47 +201,78 @@
 "#Morte di Gwiti Ha'atel\n"
 "#Fine dei turni a disposizione"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
-msgid "With the finding of Crelanu's ancient tome, fresh strength had flowed 
to Gwiti's army, and they had made good time. However, Gwiti's march was halted 
by Leonard as he reentered Wesnothian territory. The general of several 
outlying areas, his troops were many but untrained."
-msgstr "Con il rinvenimento dell'antico tomo di Crelanu una nuova forza ha 
iniziato a scorrere nell'esercito di Gwiti. Tuttavia la marcia di Gwiti venne 
fermata da Leonard non appena rientrò nel territorio di Wesnoth. Il generale 
di molte aree di confine, ma le sue truppe non erano ben allenate."
-
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
+msgid ""
+"With the finding of Crelanu's ancient tome, fresh strength had flowed to "
+"Gwiti's army, and they had made good time. However, Gwiti's march was halted "
+"by Leonard as he reentered Wesnothian territory. The general of several "
+"outlying areas, his troops were many but untrained."
+msgstr ""
+"Con il rinvenimento dell'antico tomo di Crelanu una nuova forza ha iniziato "
+"a scorrere nell'esercito di Gwiti. Tuttavia la marcia di Gwiti venne fermata "
+"da Leonard non appena rientrò nel territorio di Wesnoth. Il generale di "
+"molte aree di confine, ma le sue truppe non erano ben allenate."
+
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+#, fuzzy
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr "Vedo che il tuo piccolo regno dispone le sue truppe alla fine."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
-msgid "So you are the one responsible for our defeat at the Stone of Erzen. 
Die!"
-msgstr "Quindi sei tu il responsabile della nostra sconfitta alla Pietra di 
Erzen. Muori!"
-
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
-msgid "Somehow, I have the feeling it is you who will do the dying today. I 
wonder why?"
-msgstr "Non so come ma ho la sensazione che sarai tu a morire oggi. Mi chiedo 
perché?"
-
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
-msgid "In truth, Leonards army was unprepared and under-equipped, and he had 
neglected to send word. Luckily, behind him came one whose name was a bane to 
the undead: Lord Aretu. Gwiti knew that even if he defeated Leonard, his best 
hope was now to flee into the mountains."
-msgstr "In realtà l'esercito di Leonard non era pronto e nemmeno equipaggiato 
ed egli non fu furbo a lanciare la sfiga. Fortunatamente, stava arrivando una 
persona il cuo nome era una maledizione tra i non-morti: Lord Aretu. Gwiti 
sapeva che anche sconfiggendo Leonard la sua unica speranza era quella di 
scappare attraverso le montagne."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
+msgid ""
+"So you are the one responsible for our defeat at the Stone of Erzen. Die!"
+msgstr ""
+"Quindi sei tu il responsabile della nostra sconfitta alla Pietra di Erzen. "
+"Muori!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
+msgid ""
+"Somehow, I have the feeling it is you who will do the dying today. I wonder "
+"why?"
+msgstr ""
+"Non so come ma ho la sensazione che sarai tu a morire oggi. Mi chiedo 
perché?"
+
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
+msgid ""
+"In truth, Leonards army was unprepared and under-equipped, and he had "
+"neglected to send word. Luckily, behind him came one whose name was a bane "
+"to the undead: Lord Aretu. Gwiti knew that even if he defeated Leonard, his "
+"best hope was now to flee into the mountains."
+msgstr ""
+"In realtà l'esercito di Leonard non era pronto e nemmeno equipaggiato ed "
+"egli non fu furbo a lanciare la sfiga. Fortunatamente, stava arrivando una "
+"persona il cuo nome era una maledizione tra i non-morti: Lord Aretu. Gwiti "
+"sapeva che anche sconfiggendo Leonard la sua unica speranza era quella di "
+"scappare attraverso le montagne."
+
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 msgid "I shall slay you myself!"
 msgstr "Ti ucciderò con le mie mani!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 msgid "So this is death... the cold, black void"
 msgstr "Quindi è questa la morte... il freddo, il nulla"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr "No! Non può essere vero! Mio re, ho fallito..."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
-msgid "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those 
undead!"
-msgstr "Leonard è morto? Oh, che triste giorno. Venite uomini, distruggiamo 
questi non-morti!"
-
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
-msgid "Only one way lies open now. I must flee where his horses cannot go: the 
sharp peaks and bottomless caves."
-msgstr "Solo una via è libera adesso. Devo scappare dove i cavalli non 
possono andare: gli alti picchi e le caverne senza fondo."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
+msgid ""
+"Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
+msgstr ""
+"Leonard è morto? Oh, che triste giorno. Venite uomini, distruggiamo questi "
+"non-morti!"
+
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
+msgid ""
+"Only one way lies open now. I must flee where his horses cannot go: the "
+"sharp peaks and bottomless caves."
+msgstr ""
+"Solo una via è libera adesso. Devo scappare dove i cavalli non possono "
+"andare: gli alti picchi e le caverne senza fondo."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
@@ -201,43 +280,66 @@
 "NUOVO OBBIETTIVO\n"
 "@Muovi Gwiti alla fine del passo di montagna"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 msgid "Return to your master, dark fiend!"
 msgstr "Torna dal tuo signore creatura oscura!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
-msgid "Haha, it was a mistake of you to flee there! The pass is blocked, and 
my troops will slay you now!"
-msgstr "Haha, hai sbagliato ad andare là! Il passo è bloccato e le mie 
truppe ti uccideranno adesso!"
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
+msgid ""
+"Haha, it was a mistake of you to flee there! The pass is blocked, and my "
+"troops will slay you now!"
+msgstr ""
+"Haha, hai sbagliato ad andare là! Il passo è bloccato e le mie truppe ti "
+"uccideranno adesso!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
-msgstr "Phew... Sicuramente i piccoli umani saranno troppo stanchi per 
seguirmi adesso!"
+msgstr ""
+"Phew... Sicuramente i piccoli umani saranno troppo stanchi per seguirmi "
+"adesso!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr "Oh, no, scappati dai nani solo per essere catturati dai non-morti."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
-msgid "Who are you? If you are a foe of the Dwarves, I might consider you an 
ally."
-msgstr "Chi sei? Se sei nemico dei Nani allora possiamo considerarti un 
alleato."
-
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
-msgid "I am Tanar, lord of an orcish clan that dwelt here! My people were 
driven out by the dwarves. All families count several dead. Please, let us 
march with you, for only a chance to strike back at the evil Dwarves!"
-msgstr "Sono Tanar, signore di un clan Orchesco che abita qui! La mia gente è 
stata scacciata via dai nani. Tutte le famiglie contano diversi morti. Per 
favore, fateci marciare con voi, è l'unica possibilità per scacciare i 
malvagi nani!"
-
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
-msgid "Gladly. I do get so lonely talking to myself, and none of my minions 
are worth talking to."
-msgstr "Con piacere. Mi sentivo molto triste a parlare da solo, e nessuno dei 
miei seguaci è un buon interlocutore."
-
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
-msgid "Thank you, my new Lord! Never had I thought I would see the day when my 
people were glad to march alongside skeletons and ghosts."
-msgstr "Grazie mio nuovo Signore! Non avrei mai pensato di vedere il giorno in 
cui la mia gente sarebbe stata felice di marciare al fianco di scheletri e 
fantasmi."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
+msgid ""
+"Who are you? If you are a foe of the Dwarves, I might consider you an ally."
+msgstr ""
+"Chi sei? Se sei nemico dei Nani allora possiamo considerarti un alleato."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
+msgid ""
+"I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
+"out by the dwarves. All families count several dead. Please, let us march "
+"with you, for only a chance to strike back at the evil Dwarves!"
+msgstr ""
+"Sono Tanar, signore di un clan Orchesco che abita qui! La mia gente è stata "
+"scacciata via dai nani. Tutte le famiglie contano diversi morti. Per favore, "
+"fateci marciare con voi, è l'unica possibilità per scacciare i malvagi 
nani!"
+
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
+msgid ""
+"Gladly. I do get so lonely talking to myself, and none of my minions are "
+"worth talking to."
+msgstr ""
+"Con piacere. Mi sentivo molto triste a parlare da solo, e nessuno dei miei "
+"seguaci è un buon interlocutore."
+
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
+msgid ""
+"Thank you, my new Lord! Never had I thought I would see the day when my "
+"people were glad to march alongside skeletons and ghosts."
+msgstr ""
+"Grazie mio nuovo Signore! Non avrei mai pensato di vedere il giorno in cui "
+"la mia gente sarebbe stata felice di marciare al fianco di scheletri e "
+"fantasmi."
+
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 msgid "Crelanu's Book"
 msgstr "Il Libro di Cleranu"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -253,68 +355,94 @@
 "#Morte di Gwiti\n"
 "#Fine dei turni a disposizione"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
-msgid "Time marched on, and so did Gwiti. He was nearing the place where the 
dreadful tome of Crelanu was hidden."
-msgstr "Il tempo andava avanti, e così Gwiti. Era nelle vicinanze del posto 
in cui il terribile libro di Cleranu era nascosto."
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
+msgid ""
+"Time marched on, and so did Gwiti. He was nearing the place where the "
+"dreadful tome of Crelanu was hidden."
+msgstr ""
+"Il tempo andava avanti, e così Gwiti. Era nelle vicinanze del posto in cui "
+"il terribile libro di Cleranu era nascosto."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr "Sento che è vicino. Sarà in questa palude?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
-msgid "But the ancient mages had done their job well. The book had been hidden 
in a grove over which Elves and Orcs had waged war for many years, and any to 
approach would suffer their combined wrath..."
-msgstr "Ma i vecchi maghi svolsero bene il loro lavoro. Il libro fu nascosto 
in un boschetto conteso per molti anni dagli Elfi e dagli Orchi, e chiunque 
provi ad avvicinarsi subirà i loro attacchi combinati..."
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
+msgid ""
+"But the ancient mages had done their job well. The book had been hidden in a "
+"grove over which Elves and Orcs had waged war for many years, and any to "
+"approach would suffer their combined wrath..."
+msgstr ""
+"Ma i vecchi maghi svolsero bene il loro lavoro. Il libro fu nascosto in un "
+"boschetto conteso per molti anni dagli Elfi e dagli Orchi, e chiunque provi "
+"ad avvicinarsi subirà i loro attacchi combinati..."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
-msgstr "Oh no. Sembra che gli orchi abbiano reclutato i non-morti al loro 
fianco."
+msgstr ""
+"Oh no. Sembra che gli orchi abbiano reclutato i non-morti al loro fianco."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr "Maledizione! Gli Elfi hanno un necromante come alleato?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 msgid "I side not with either of you!"
 msgstr "Non sono al fianco di nessuno di voi!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr "Una tregua allora? Ho paura che moriremmo entrambi altrimenti."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
-msgid "Very well. We have hated you Orcs for centuries, but the Undead are a 
danger to all that live."
-msgstr "Molto bene. Abbiamo odiato voi Orchi per secoli, ma i non-morti sono 
un pericolo per tutti gli esseri viventi."
-
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
-msgid "The book is not here, but these swamps contain enough corpses to suit 
my purposes."
-msgstr "Il libro non è qui, ma queste paludi contengono abbastanza cadaveri 
da soddisfare le mie necessità."
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
+msgid ""
+"Very well. We have hated you Orcs for centuries, but the Undead are a danger "
+"to all that live."
+msgstr ""
+"Molto bene. Abbiamo odiato voi Orchi per secoli, ma i non-morti sono un "
+"pericolo per tutti gli esseri viventi."
+
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
+msgid ""
+"The book is not here, but these swamps contain enough corpses to suit my "
+"purposes."
+msgstr ""
+"Il libro non è qui, ma queste paludi contengono abbastanza cadaveri da "
+"soddisfare le mie necessità."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 msgid "What? I can't die! Noooo!"
 msgstr "Cosa? Non posso morire! Noooo!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 msgid "I die a terrible death... not knowing why."
 msgstr "Sono morto in modo terribile.... non so perché."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr "Una maledizione contro il necromante! Perché sare venuto qua?!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
-msgid "At last! This is it! Now I must laugh crazedly as a true villain always 
must!"
-msgstr "Alla fine! Eccolo! Ora devo ridere in modo folle come fanno tutti i 
veri villani!"
-
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
-msgid "My lord, your suspicions were correct. There is indeed a necromancer in 
this part of the country!"
-msgstr "Mio signore, i vostri sospetti erano giusti. Infatti c'è un 
necromante in questa zona del paese!"
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
+msgid ""
+"At last! This is it! Now I must laugh crazedly as a true villain always must!"
+msgstr ""
+"Alla fine! Eccolo! Ora devo ridere in modo folle come fanno tutti i veri "
+"villani!"
+
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
+msgid ""
+"My lord, your suspicions were correct. There is indeed a necromancer in this "
+"part of the country!"
+msgstr ""
+"Mio signore, i vostri sospetti erano giusti. Infatti c'è un necromante in "
+"questa zona del paese!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 msgid "Inside the Tower"
 msgstr "Dentro la Torre"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -328,87 +456,101 @@
 "Sconfitta\n"
 "#Morte di Gwiti Ha'atel"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
-msgid "If my memory serves, this tower should have three floors. I should be 
able to find the Book in a few hours...!"
-msgstr "Se la mia memoria non mi inganna la torre dovrebbe essere divisa in 
tre piani. Dovrei essere capace di trovare il Libro in poche ore...!"
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
+msgid ""
+"If my memory serves, this tower should have three floors. I should be able "
+"to find the Book in a few hours...!"
+msgstr ""
+"Se la mia memoria non mi inganna la torre dovrebbe essere divisa in tre "
+"piani. Dovrei essere capace di trovare il Libro in poche ore...!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr "Hayaargghh! Siamo arrivati! Comandaci Padrone!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 msgid "There's a secret door here! This must be the library."
 msgstr "C'è una porta segreta qua! Dev'essere la biblioteca."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr "Bene bene bene. Trentacinque pezzi d'oro nello scrigno!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 msgid "Blast it, the chest is empty!"
 msgstr "Dannazione, lo scrigno è vuoto!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr "Venti pezzi d'oro sono sempre un regalo gradito."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr "Immagino che trenta monete di rame non siano da disprezzare..."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
-msgid "The chest is empty save for a few trinkets. The magic has gone out of 
them."
-msgstr "Lo scrigno è vuoto tranne alcuni ciondoli. La magia è svanita da 
questi ciondoli."
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
+msgid ""
+"The chest is empty save for a few trinkets. The magic has gone out of them."
+msgstr ""
+"Lo scrigno è vuoto tranne alcuni ciondoli. La magia è svanita da questi "
+"ciondoli."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 msgid "Gack! This chest contains holy water!"
 msgstr "Gack! Questo scrigno contiene acqua santa!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 msgid "Look at what the mages were guarding!"
 msgstr "Controllate a cosa stanno facendo la guardia i maghi!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 msgid "Those mages had hidden away more than it seemed!"
 msgstr "Questi maghi hanno nascosto più cose di quel che sembrava!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr "Due dozzine d'oro. Saccheggiare questa torre è divertente!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 msgid "A pile of assorted coins is here!"
 msgstr "Qui c'è una pila di monete assortite!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr "Haha, questo scrigno contiene fiumi di monete d'oro!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr "Pozione di Ghiaccio"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
-msgid "This potion contains a strange fluid designed to imbue a weapon with 
the power of cold."
-msgstr "Questa pozione contiene uno strano liquido creato per dare alle armi 
il potere del freddo."
-
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
-msgid "This is not the tome Crelanu wrote...hmmm... but it contains its 
whereabouts!"
-msgstr "Questo non è il Libro scritto da Crelanu... hmmmm... ma indica il 
luogo in cui si trova!"
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
+msgid ""
+"This potion contains a strange fluid designed to imbue a weapon with the "
+"power of cold."
+msgstr ""
+"Questa pozione contiene uno strano liquido creato per dare alle armi il "
+"potere del freddo."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
+msgid ""
+"This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
+msgstr ""
+"Questo non è il Libro scritto da Crelanu... hmmmm... ma indica il luogo in "
+"cui si trova!"
+
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr "Abbiamo finito qui! Andiamo ad uccidere qualche altro nemico."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 msgid "Congratulations! All your revenants survived."
 msgstr "Congratulazioni! Tutte le tue unità sono sopravvissute."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 msgid "Mages and Elves"
 msgstr "Maghi ed Elfi"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -426,67 +568,95 @@
 "#Morte di Gwiti Ha'atel\n"
 "#Fine dei turni a disposizione"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
-msgid "After sending the Dark Spirit away for his failure, Gwiti realized that 
he was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, 
where the greatest mages once studied."
-msgstr "Dopo aver mandato via lo Spirito Oscuro per il suo fallimento, Gwiti 
capì che si trovava in una regione remota di Wesnoth, e si diresse verso la 
Torre di Kaleon, dove un tempo vi studiavano i più grandi maghi."
-
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
-msgid "At last, I have reached the road. Unless I am far off my course, I 
should find the Tower of Kaleon here, filled with the secrets of ancient mages. 
Soon they shall all be mine, and my power will be great enough to invade 
Wesnoth."
-msgstr "Alla fine ho raggiunto la strada. A meno che non sia fuori strada la 
Torre di Kaleon dovrebbe essere qui, piena dei segreti degli antichi maghi. 
Presto saranno tutti miei e il mio potere sarà abbastanza grande da 
consentirmi di invadere Wesnoth."
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
+msgid ""
+"After sending the Dark Spirit away for his failure, Gwiti realized that he "
+"was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
+"where the greatest mages once studied."
+msgstr ""
+"Dopo aver mandato via lo Spirito Oscuro per il suo fallimento, Gwiti capì "
+"che si trovava in una regione remota di Wesnoth, e si diresse verso la Torre "
+"di Kaleon, dove un tempo vi studiavano i più grandi maghi."
+
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
+msgid ""
+"At last, I have reached the road. Unless I am far off my course, I should "
+"find the Tower of Kaleon here, filled with the secrets of ancient mages. "
+"Soon they shall all be mine, and my power will be great enough to invade "
+"Wesnoth."
+msgstr ""
+"Alla fine ho raggiunto la strada. A meno che non sia fuori strada la Torre "
+"di Kaleon dovrebbe essere qui, piena dei segreti degli antichi maghi. Presto "
+"saranno tutti miei e il mio potere sarà abbastanza grande da consentirmi di "
+"invadere Wesnoth."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 msgid "A necromancer approaches! Can this be the same one that we banished?"
-msgstr "Un necromante si avvicina! Può trattarsi dello stesso che avevamo 
esiliato?"
+msgstr ""
+"Un necromante si avvicina! Può trattarsi dello stesso che avevamo esiliato?"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
-msgid "Accursed and dreadful one, know that we mages, guardians of the Tower 
of Kaleon, shall bar your way with all our spells! Flee now and you may 
survive."
-msgstr "Maledetto e terribile. Sappi che noi maghi, guardiani della Torre di 
Kaleon, possiamo bloccare la tua strada con i nostri incantesimi! Scappa adesso 
e forse sopravviverai."
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
+msgid ""
+"Accursed and dreadful one, know that we mages, guardians of the Tower of "
+"Kaleon, shall bar your way with all our spells! Flee now and you may survive."
+msgstr ""
+"Maledetto e terribile. Sappi che noi maghi, guardiani della Torre di Kaleon, "
+"possiamo bloccare la tua strada con i nostri incantesimi! Scappa adesso e "
+"forse sopravviverai."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 msgid "Quirind, know that you have the Elves at your back."
 msgstr "Quirind, sai che hai gli Elfi a proteggerti."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
-msgid "Foul sorcerer of death, go far from this place or we shall send you to 
your own realm."
-msgstr "Stupido stregone della morte, allontanati da questo posto o dovremmo 
rispedirti nel regno dei morti."
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
+msgid ""
+"Foul sorcerer of death, go far from this place or we shall send you to your "
+"own realm."
+msgstr ""
+"Stupido stregone della morte, allontanati da questo posto o dovremmo "
+"rispedirti nel regno dei morti."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 msgid "Not born is the one that could challenge me!"
 msgstr "Non è ancora nato colui che può sconfiggermi!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr "No! Noo! Noooo! E' finita, sento le ombre raggiungermi...."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr "Argh! Sono stato sconfitto e la Torre è senza difese!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr "Quirind, abbiamo fallito! Devi difendere la torre."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
-msgid "Ah ha ha ha! The tower's protective spells are now in force, you cannot 
enter without mastering a magic equal to it."
-msgstr "Ah ha ha ha! Gli incantesi a protezione della torre sono stati 
lanciati, non puoi entrare se non possiedi una magia di pari potere."
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
+msgid ""
+"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
+"enter without mastering a magic equal to it."
+msgstr ""
+"Ah ha ha ha! Gli incantesi a protezione della torre sono stati lanciati, non "
+"puoi entrare se non possiedi una magia di pari potere."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 msgid "Haha! I have gained entry to the tower!"
 msgstr "Haha! Ho guadagnato l'ingresso nella torre!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 msgid "A curse upon that foul necromancer!"
 msgstr "Una maledizione sopra questo folle necromante!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 msgid "The Skull of Agarash"
 msgstr "Il Teschio di Agarash"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr "Sempre durante la fuga da Wesnoth Gwiti entrò nelle terre degli 
Orchi."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -502,63 +672,88 @@
 "#Morte di Gwiti Ha'atel\n"
 "#Fine dei turni a disposizione"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
-msgid "After Gwiti destroyed his brother, he planned to march on Wesnoth to 
gain his revenge. But a Dark Spirit came to counsel him..."
-msgstr "Dopo che Gwiti sconfisse suo fratello, pianificò di marciare verso 
Wesnoth per vendicarsi. Ma uno spirito oscuro giunse a consigliarlo..."
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
+msgid ""
+"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
+"his revenge. But a Dark Spirit came to counsel him..."
+msgstr ""
+"Dopo che Gwiti sconfisse suo fratello, pianificò di marciare verso Wesnoth "
+"per vendicarsi. Ma uno spirito oscuro giunse a consigliarlo..."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 msgid "Gwitiii...Gwiti!"
 msgstr "Gwitiii...Gwiti!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
-msgstr "Uno Spirito Oscuro? Sicuramente questo è un segno della mia 
padronanza dei non-morti!"
+msgstr ""
+"Uno Spirito Oscuro? Sicuramente questo è un segno della mia padronanza dei "
+"non-morti!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
-msgid "Gwiti, do not yet march in pursuit of your revenge. First, you shall go 
south, against the orcs, and there find the Skull of Agarash."
-msgstr "Gwiti, non puoi ancora marciare cercando la tua vendetta. Prima devi 
andare a sud contro gli Orchi, e lì devi trovare il Teschio di Agarash."
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
+msgid ""
+"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
+"south, against the orcs, and there find the Skull of Agarash."
+msgstr ""
+"Gwiti, non puoi ancora marciare cercando la tua vendetta. Prima devi andare "
+"a sud contro gli Orchi, e lì devi trovare il Teschio di Agarash."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 msgid "Speak on."
 msgstr "Parla."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
-msgid "Do you see the three orc clans of this land? Their banners are topped 
with skulls, as is their custom. But one of these is the Skull of Agarash - 
Take it and your power will grow greater by far."
-msgstr "Vedi i tre clan orcheschi? I loro stendardi hanno dei teschi in cima, 
è loro costume. Ma uno di questi è il Teschio di Agarash - Prendilo e il tuo 
potere crescerà."
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
+msgid ""
+"Do you see the three orc clans of this land? Their banners are topped with "
+"skulls, as is their custom. But one of these is the Skull of Agarash - Take "
+"it and your power will grow greater by far."
+msgstr ""
+"Vedi i tre clan orcheschi? I loro stendardi hanno dei teschi in cima, è loro 
"
+"costume. Ma uno di questi è il Teschio di Agarash - Prendilo e il tuo potere 
"
+"crescerà."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr "Oh no! Le orde non-morte hanno preso il mio stendardo!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
-msgid "It is not your banner, and it never was! That skull has marked it as 
mine since long ago."
-msgstr "Non è il tuo stendardo e non lo è mai stato! Questo teschio lo rende 
mio di diritto."
-
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
-msgid "Argh! This is only half of the skull, and near enough to powerless! 
Begone, Spirit!"
-msgstr "Argh! Questa è solo una metà del teschio ed è quasi inutile! 
Sparisci Spirito!"
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
+msgid ""
+"It is not your banner, and it never was! That skull has marked it as mine "
+"since long ago."
+msgstr ""
+"Non è il tuo stendardo e non lo è mai stato! Questo teschio lo rende mio di 
"
+"diritto."
+
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
+msgid ""
+"Argh! This is only half of the skull, and near enough to powerless! Begone, "
+"Spirit!"
+msgstr ""
+"Argh! Questa è solo una metà del teschio ed è quasi inutile! Sparisci "
+"Spirito!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr "Piantiamo il suo stendardo nel terreno! *smash*"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 msgid "That skull is powerless!"
 msgstr "Questo teschio è senza potere!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 msgid "That is not the skull of Agarash!"
 msgstr "Questo non è il teschio di Agarash!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 msgid "It's been a long time since I fought anything myself!"
-msgstr "E' passato molto tempo da quando ho combattuto l'ultima volta 
personalmente! "
+msgstr ""
+"E' passato molto tempo da quando ho combattuto l'ultima volta personalmente! "
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr "Stagno Sotterraneo"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -574,59 +769,104 @@
 "#Morte di Gwiti\n"
 "#Morte di Tanar"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr "I Nani sono sempre in queste caverne!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
-msgstr "Aye! Ci hanno buttati fuori ed hanno lasciato una guardia per tenerci 
occupati."
+msgstr ""
+"Aye! Ci hanno buttati fuori ed hanno lasciato una guardia per tenerci "
+"occupati."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
-msgid "Then we shall slay them. I have never had Dwarves rise to join my 
ranks. He, he, he, he..."
-msgstr "Allora li uccideremo. Non mai avuto Nani risorti nel mio esercito. He 
he he he..."
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
+msgid ""
+"Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
+"he, he, he..."
+msgstr ""
+"Allora li uccideremo. Non mai avuto Nani risorti nel mio esercito. He he he "
+"he..."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
-msgid "We have come to a flooded part of the cave. If we forge ahead, the 
Dwarves should be delayed quite a bit."
-msgstr "Siamo giunti in una zona allagata della caverna. Se la guadiamo i Nani 
saranno rallentati."
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
+msgid ""
+"We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
+"should be delayed quite a bit."
+msgstr ""
+"Siamo giunti in una zona allagata della caverna. Se la guadiamo i Nani "
+"saranno rallentati."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr "ARGH! Cos'è stato?"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
-msgid "I do not know. I guess, however, that some magic is at work in these 
caverns. Can you tell me anything of them?"
-msgstr "Non lo so. Penso, comunque, che qualcosa di magico sia in queste 
caverne. Sai dirmi qualcosa riguardo?"
-
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
-msgid "Nay, Lord. These passages were flooded higher last time I was here. The 
Dwarves did not delve here, and we shunned the nameless dread we felt."
-msgstr "No Signore. Questi passaggi erano più allagati l'ultima volta che li 
vidi. I Nani non scavarono qui, e noi fuggimmo al terrore che sentivamo."
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
+msgid ""
+"I do not know. I guess, however, that some magic is at work in these "
+"caverns. Can you tell me anything of them?"
+msgstr ""
+"Non lo so. Penso, comunque, che qualcosa di magico sia in queste caverne. "
+"Sai dirmi qualcosa riguardo?"
+
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
+msgid ""
+"Nay, Lord. These passages were flooded higher last time I was here. The "
+"Dwarves did not delve here, and we shunned the nameless dread we felt."
+msgstr ""
+"No Signore. Questi passaggi erano più allagati l'ultima volta che li vidi. I 
"
+"Nani non scavarono qui, e noi fuggimmo al terrore che sentivamo."
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr "Se c'è qualcosa di spaventoso qui, sono io. Ora muoviamoci!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr "Il Tesoro dei Nani! Almeno trecento pezzi d'oro!!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr "Avevi giurato che mi avresti protetto!"
 
 #: data/scenarios/The_Dark_Hordes/intro.cfg:5
-msgid "At a great battle at the Stone of Erzen, the brothers Gwiti and Nati 
Ha'atel showed their skills for the first time: Thinking that their side was 
losing the battle, they called upon the corpses of former enemies to rise again 
and fight on their side."
-msgstr "In una grande battaglia presso la Pietra di Erzen, i fratelli Gwiti e 
Nati Ha'atel mostrarono le loro capacità per la prima volta: Pensando che i 
loro eserciti stessero perdendo la battaglia, chiamarono i cadaveri dei loro 
nemici a nuova vita per combattere al loro fianco."
+msgid ""
+"At a great battle at the Stone of Erzen, the brothers Gwiti and Nati Ha'atel "
+"showed their skills for the first time: Thinking that their side was losing "
+"the battle, they called upon the corpses of former enemies to rise again and "
+"fight on their side."
+msgstr ""
+"In una grande battaglia presso la Pietra di Erzen, i fratelli Gwiti e Nati "
+"Ha'atel mostrarono le loro capacità per la prima volta: Pensando che i loro "
+"eserciti stessero perdendo la battaglia, chiamarono i cadaveri dei loro "
+"nemici a nuova vita per combattere al loro fianco."
 
 #: data/scenarios/The_Dark_Hordes/intro.cfg:15
-msgid "However, not only was this forbidden, but rash as well. The cavalry 
meant to come as reinforcements instead clashed with the undead legions, and so 
the battle was lost where it would have been won had it not been for these two 
necromancers."
-msgstr "Comunque, non solo era proibito, ma anche avventato. La cavalleria che 
credeva di giungere come rinforzo si trovò a combattere con le legioni di 
non-morti, e così la battaglia fu persa a causa dei due necromanti."
+msgid ""
+"However, not only was this forbidden, but rash as well. The cavalry meant to "
+"come as reinforcements instead clashed with the undead legions, and so the "
+"battle was lost where it would have been won had it not been for these two "
+"necromancers."
+msgstr ""
+"Comunque, non solo era proibito, ma anche avventato. La cavalleria che "
+"credeva di giungere come rinforzo si trovò a combattere con le legioni di "
+"non-morti, e così la battaglia fu persa a causa dei due necromanti."
 
 #: data/scenarios/The_Dark_Hordes/intro.cfg:25
-msgid "The Ha'atel brothers fled. Immediately upon their return, they were 
clapped in irons, marched onto a ship with no rudder, and sent off to drown in 
the sea, for the Wesnothians feared that their corpses might only rise again."
-msgstr "I fratelli Ha'atel scapparano. Immediatamente dopo il loro ritorno, 
verreno sbattuti in prigione, condotti su di una nave senza equipaggio e 
mandati ad affondare nel mare aperto, poiché gli abitanti di Wesnoth temevano 
che i loro cadaveri potessero risorgere ancora."
+msgid ""
+"The Ha'atel brothers fled. Immediately upon their return, they were clapped "
+"in irons, marched onto a ship with no rudder, and sent off to drown in the "
+"sea, for the Wesnothians feared that their corpses might only rise again."
+msgstr ""
+"I fratelli Ha'atel scapparano. Immediatamente dopo il loro ritorno, verreno "
+"sbattuti in prigione, condotti su di una nave senza equipaggio e mandati ad "
+"affondare nel mare aperto, poiché gli abitanti di Wesnoth temevano che i "
+"loro cadaveri potessero risorgere ancora."
 
 #: data/scenarios/The_Dark_Hordes/intro.cfg:35
-msgid "But Fate intervened. The ship was beset by a sudden storm and 
disintegrated, separating the brothers and washing them both ashore. This was 
the beginning of the Rise of the Dark Hordes."
-msgstr "Ma il Destino intervenne. La nave venne travolta da una potente 
tempesta e venne disintegrata, separando i due fratelli. Questo fu l'inizio 
dell'Ascesa dell'Armata Oscura."
-
+msgid ""
+"But Fate intervened. The ship was beset by a sudden storm and disintegrated, "
+"separating the brothers and washing them both ashore. This was the beginning "
+"of the Rise of the Dark Hordes."
+msgstr ""
+"Ma il Destino intervenne. La nave venne travolta da una potente tempesta e "
+"venne disintegrata, separando i due fratelli. Questo fu l'inizio dell'Ascesa "
+"dell'Armata Oscura."
Index: wesnoth/po/it/wesnoth-trow.po
diff -u wesnoth/po/it/wesnoth-trow.po:1.3 wesnoth/po/it/wesnoth-trow.po:1.4
--- wesnoth/po/it/wesnoth-trow.po:1.3   Sat Sep  4 13:29:24 2004
+++ wesnoth/po/it/wesnoth-trow.po       Sat Sep 11 21:53:32 2004
@@ -11,12 +11,12 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -27,50 +27,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -82,11 +82,11 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr "Rubino di Fuoco"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
@@ -94,60 +94,61 @@
 "Il Rubino di Fuoco è stato reso magico nel lontano Occidente, e può essere "
 "usato per far sottomettere i propri nemici."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -155,155 +156,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr "Accettato."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -313,82 +314,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -400,82 +401,82 @@
 "attraversa la Palude di Esten, perciò dubito che ci siano Orchi là. Le 
terre "
 "di mezzo sono belle, ma chissà cosa succede da quelle parti."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -484,59 +485,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -544,65 +545,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -610,7 +611,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -619,34 +620,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -654,11 +655,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -666,19 +667,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr "(Sigh) Accettato."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr "(Sospirando) Alcuni amici. Devo dire Haldric."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -689,119 +690,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -816,24 +817,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -841,18 +842,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -862,7 +863,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -871,7 +872,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -879,189 +880,189 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
@@ -1069,11 +1070,11 @@
 "Le nostre risorse scarseggiano, abbiamo bisogno di tutti gli aiuti "
 "possibili. Sii coraggioso e combatti con vigore amico mio!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1084,278 +1085,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr "Nel nome della Pace tra le nostre Genti:"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1363,91 +1364,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1459,161 +1646,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr "Hmmm... dopo alcune riflessioni..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1625,81 +1812,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr "Il Ritorno della Flotta"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1719,7 +1908,7 @@
 "#Morte del Tenente Aethyr o\n"
 "#Fine dei turni a disposizione"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
@@ -1727,7 +1916,7 @@
 "Haldric raggiunge il luogo in cui la flotta deve tornare. Alcune "
 "imbarcazioni sono già attraccate. Gli Orchi adesso sono alla frontiera."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
@@ -1736,7 +1925,7 @@
 "danneggiate durante il viaggio. Hmmm, sembra che la maggior parte delle navi "
 "sia ancora in mare."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
@@ -1746,7 +1935,7 @@
 "Dobbiamo sconfiggere questi mostri prima che tutti vadano via per mare o "
 "prima che Jevyan lanci un attacco con la sua flotta."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
@@ -1754,27 +1943,27 @@
 "Sì Signore! Il resto dei rifugiati è scappato verso Sud dove si trovava il "
 "nostro punto di sbarco originale. Se falliamo verranno fatti a pezzi."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr "Bene, abbiamo parlato abbastanza, è ora di combattere!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr "Per la Gloria degli uomini dell'Isola Verde!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr "No, per la Gloria di tutte le persone di Nord Ovest! Carica!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr "Bah! Umani - salteremo sulle vostre carcasse!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr "... E risorgi per servire per sempre!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
@@ -1784,7 +1973,7 @@
 "a controllare il potere del Rubino di Fuoco. Allora le cose cambiano, il tuo "
 "cadavere implorerà ai miei piedi."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
@@ -1794,32 +1983,32 @@
 "questa guerra, me sei tu il vero mostro! Hai sacrificato la tua gente per "
 "preservare la tua non-vita immortale!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 "Ne ho abbastanza. Una maledizione oscura cadrà su di te, giovane principe."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 "Vedo alberi all'orizzonte. La flotta di Jevyan è arrivata! E' tutto finito."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr "Ringrazia Diembark in una Forma di Cortesia e Procedi verso Sud."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr "Hmmm, hanno tralasciato la parte 'O gli Orchi ti mangiarenno'."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 "Sono tornato, le cose andavano bene! Haldric, spero davvero che tu sappia "
 "cosa stai facendo."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
@@ -1827,11 +2016,11 @@
 "Ummm, ne parleremo più tardi. Al momento sono un po' occupato. Sono contento 
"
 "che tu sia ritornato tutto intero."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr "Già, sembra che tu possa contare su tutto l'aiuto di cui hai bisogno."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
@@ -1839,15 +2028,15 @@
 "Abbiamo sconfitto le armate di Jevyan. La nave deve far scendere al più "
 "presto i suoi passeggeri."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr "Haldric, cosa succede? Qual'è il piano?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr "Dunque, stiamo andando a sfidare Jevyan e a sconfiggerlo."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
@@ -1857,19 +2046,19 @@
 "Signori Lich arriveranno. E' a causa del Rubino. Se fossi paranoico direi "
 "che il nostro vecchio caro 'alberello' lo sapesse già."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr "Ne parleremo in privato. Su, vieni con me."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr "Slurp, click, click, click!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr "Non so cosa sia ma sembra amichevole."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
@@ -1877,26 +2066,26 @@
 "Ancora tu. Soffrirai per aver attaccato la mia gente! Shek'kahan, la nostra "
 "amica Naga. La pagherete! Abbiamo nuovi amici adesso."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr "Oh, per riunirmi alla mia famiglia. Non ostacolate il mio passaggio."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 "La mia gente è come una valanga, puoi correre, ma ti schiaccerà - Ahhck!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr "Io - sono morto?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1905,20 +2094,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1926,90 +2115,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -2017,40 +2206,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2059,31 +2248,348 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+#, fuzzy
+msgid "Charge!"
+msgstr "Rhaarg!"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+#, fuzzy
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr "(Sospirando) Alcuni amici. Devo dire Haldric."
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2121,35 +2627,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2160,50 +2666,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2211,121 +2717,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2333,45 +2839,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2379,7 +2885,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2388,14 +2894,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2403,20 +2909,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2427,93 +2933,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2525,89 +3031,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr "Abbiamo ucciso il Drago:"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2619,13 +3125,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2633,123 +3139,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2759,127 +3265,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2890,7 +3396,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2898,80 +3404,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2979,24 +3485,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -3004,49 +3510,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3054,33 +3560,33 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr "Il Piano"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr "Allora, qual è il piano?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
@@ -3090,7 +3596,7 @@
 "per metterlo al sicuro in questa nuova terra. Poi se gli orchi tornano, c'è "
 "la speranza che cerchino prima i nostri non così fedeli amici Elfi."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
@@ -3098,7 +3604,7 @@
 "Haldric, è assurdo. Potrei apprezzare questo piano. Ma hai stipulato un "
 "patto con gli Elfi, si aspettano il tuo aiuto."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3109,7 +3615,7 @@
 "Se gli orchi tornassero in gran numero la furia del loro attacco sarebbe "
 "diretta su qualcun altro. Chissà, magari non dovrò nemmeno aiutarli."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
@@ -3119,7 +3625,7 @@
 "patto con gli Elfi. Non potresti negare di fronte al popolo quello che ho "
 "detto."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
@@ -3128,11 +3634,11 @@
 "sopravvivenza scavalca l'onore. Comunque non se la prenderanno con me - Io "
 "sarò morto."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr "COSA!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3145,7 +3651,7 @@
 "ufficiale in cui noi diamo agli Elfi il Rubino di Fuoco in cambio del nostro "
 "posto qui."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3157,7 +3663,7 @@
 "Jevyan dopo che la voce del trattato si sarà diffusa tra gli Orchi, ma prima 
"
 "avrà la possibilità di leggere la mia mente di non-morto..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
@@ -3165,7 +3671,7 @@
 "Haldric! Io non voglio .. Non ti aiuterò. Perché le persone come te amano "
 "correre verso una stupida morte? Chi guiderà questa gente?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
@@ -3173,11 +3679,11 @@
 "Li guiderai tu. Non sarei mai arrivato fino a questo punto senza di te. "
 "Dobbiamo per forza convincere Jevyan-"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr "Haldric, tutto ciò è ridicolo! Io - - "
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
@@ -3185,19 +3691,19 @@
 "Non ve lo lascerò fare Signore! Dovrà passare sui nostri cadaveri, vero "
 "Jessica?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr "Vero!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr "Lo farò io signore."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr "No. Non posso chiederti di farlo."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
@@ -3208,11 +3714,11 @@
 "recuperato con le vostre imbarcazioni. Non me lo potrete negare per la terza "
 "volta!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr "No, questo è un sacrificio che dovrò portare a termine 
personalmente!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
@@ -3221,7 +3727,7 @@
 "quello che chiedo è di riunirmi a loro. Concedetemi questa onorabile "
 "morte... Per favore Signore! Ve ne prego!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
@@ -3231,7 +3737,7 @@
 "per anni senza nessun modo onorabile per unirmi a loro. Voglio guardare "
 "negli occhi quel mostro di Jevyan prima di morire! Non potete negarmelo!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
@@ -3242,7 +3748,7 @@
 "analfabeta o uno stupido Scheletro prendano il trattato. Onoreremo il tuo "
 "sacrificio."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
@@ -3252,11 +3758,11 @@
 "innaturali su di me. Voglio riposare nel suolo, non voglio diventare uno "
 "schiavo non-morto per tutta l'eternità!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr "Molto bene. Lo prometto."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3268,140 +3774,140 @@
 "Rubino di Fuoco. Sheesh .. Che tipo di infatuazione hai nel correre verso "
 "una 'onorabile morte'?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr "L'avanguardia"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3419,7 +3925,7 @@
 "#Morte del Tenente Aethyr o\n"
 "#Fine dei turni a disposizione"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
@@ -3429,15 +3935,15 @@
 "Orchi. Durante la battaglia Lady Jessica si ritrova assieme ad Haldric in "
 "una pianura piena di nebbia."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr "Haldric, gli Elfi, non possiamo fidarci di loro!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr "E' quello che stavo per dire."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
@@ -3445,11 +3951,11 @@
 "Haldric, non ci siamo. Gli Elfi ci hanno ripensato. Pensano che siamo più "
 "problematici che utili. Dobbiamo sconfiggere definitivamente questi Orchi."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr "Penso che tu abbia ragione."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
@@ -3459,7 +3965,7 @@
 "altri Orchi ci raggiungono qua gli Elfi saranno felici di lasciarceli "
 "combattere. Poi diranno che vorranno 'accordarsi con i sopravvissuti'."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
@@ -3469,7 +3975,7 @@
 "gioiello così importante come il Rubino di Fuoco. Specialmente quando vedrà 
"
 "che è in vantaggio."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
@@ -3477,15 +3983,15 @@
 "Ho un piano. Jessica, ti ricordi quella caverna dei Troll? Ecco, prendi il "
 "Rubino di Fuoco e nascondilo in quella caverna."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr "Haldric? Cosa? Perché?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr "Fallo e basta."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
@@ -3493,7 +3999,7 @@
 "Tenente Aethyr, gli Orchi sono saliti nelle nostre imbarcazioni, hanno "
 "catturato la flotta che abbiamo inviato?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
@@ -3501,7 +4007,7 @@
 "No Signore! Devono aver bloccato tutte le navi restanti nell'Isola Verde. La "
 "nostra flotta dovrebbe tornare da un momento all'altro."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
@@ -3511,11 +4017,11 @@
 "sicuro la spiaggia. Se prendono le nostre navi sarà tutto perduto. Verremo "
 "schiacciati da una marea di Orchi."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr "Lady Jessica partì presto. Da lontano una voce tuona:"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
@@ -3523,28 +4029,20 @@
 "Lasciate stare l'oro! Abbiamo pagato abbastanza i nostri amici. Sono umani, "
 "posso sentirne l'odore!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 "Siamo fuori tempo limite. . . Non sconfiggeremo mai gli Orchi sulla spiaggia"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr "Ho trovato lo scrigno degli Orchi! E' pieno d'oro."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr "Rhaarg!"
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
-"Come avranno portato questa cosa qui? Deve aver camminato sul fondo "
-"dell'oceano."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
@@ -3552,22 +4050,22 @@
 "Mai fidarsi di un vivo che svolge il lavoro di un non-morto. Preparati "
 "all'inevitabile!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 "L'unico lavoro di un morto è rimanere morto. Preparati a tornare sotto 
terra."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr "Dobbiamo bloccare l'avanzata degli umani!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr "Riserve! Non possiamo lasciarli prendere il molo."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
@@ -3576,7 +4074,7 @@
 "Jevyan la distrugga, e prendere le nostre navi. Spero che Jessica torni "
 "presto."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
@@ -3584,45 +4082,45 @@
 "Ahh, che bello essere a casa! Non mi interesso di politica, ma è magnifico "
 "essere a casa!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
@@ -3844,3 +4342,10 @@
 "the belligerent nature of it's reptilian inhabitants. There must be little "
 "left of that foothold by now."
 msgstr ""
+
+#~ msgid ""
+#~ "How'd they get that thing here? It must have walked across the bottom of "
+#~ "the ocean."
+#~ msgstr ""
+#~ "Come avranno portato questa cosa qui? Deve aver camminato sul fondo "
+#~ "dell'oceano."
Index: wesnoth/po/it/wesnoth.po
diff -u wesnoth/po/it/wesnoth.po:1.4 wesnoth/po/it/wesnoth.po:1.5
--- wesnoth/po/it/wesnoth.po:1.4        Sat Sep  4 13:36:19 2004
+++ wesnoth/po/it/wesnoth.po    Sat Sep 11 21:53:32 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-04 15:35+0200\n"
 "Last-Translator: RokStar <address@hidden>\n"
 "Language-Team: none\n"
@@ -256,6 +256,7 @@
 msgstr "movimento"
 
 #: data/help.cfg:90
+#, fuzzy
 msgid ""
 "Movement in Battle for Wesnoth is simple: Simply click on the unit you wish "
 "to move, then click on the hex you wish to move it to. When selected, all "
@@ -270,7 +271,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -1198,10 +1199,75 @@
 "unità solo nelle posizioni adiacenti al 'keep' in cui si trova il tuo "
 "condottiero."
 
+#: data/scenarios/tutorial/tutorial1.cfg:73
+#, fuzzy
+msgid "Recruit a unit"
+msgstr "Recluta unità"
+
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr "Eccellente! Hai reclutato un Combattente Elfico."
 
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+msgid "What do I do next?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+#, fuzzy
+msgid "How do I recruit units?"
+msgstr "Recluta unità"
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid "What's a leader?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid "What happens when I recruit a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
@@ -1212,10 +1278,44 @@
 "reclutate, devi terminare il tuo turno. Per fare ciò, clicca il bottone "
 "'Fine Turno' nell'angolo in basso a destra."
 
+#: data/scenarios/tutorial/tutorial1.cfg:94
+#, fuzzy
+msgid "End your turn"
+msgstr "Adesso è il tuo turno"
+
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr "Hai terminato il tuo turno."
 
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+#, fuzzy
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+"Poiché le unità non possono muoversi durante il turno in cui vengono "
+"reclutate, devi terminare il tuo turno. Per fare ciò, clicca il bottone "
+"'Fine Turno' nell'angolo in basso a destra."
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid "What happens when I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:110
 #, fuzzy
 msgid ""
@@ -1227,6 +1327,11 @@
 "un'unità, prima selezionala, poi seleziona la sua destinazione. In questo "
 "caso, la destinazione è il cartello vicino allo Sciamano Elfico."
 
+#: data/scenarios/tutorial/tutorial1.cfg:112
+#, fuzzy
+msgid "Move your Elvish Fighter next to Merle"
+msgstr "Muovi il tuo combattente in un villaggio."
+
 #: data/scenarios/tutorial/tutorial1.cfg:134
 #, fuzzy
 msgid ""
@@ -1238,6 +1343,52 @@
 "mosso vicino ad un'unità nemica, ha perso tutto il suo movimento possibile "
 "per questo turno; questa cosa è chiamata 'zona di controllo'."
 
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
 "Now, you need to attack with your fighter. To attack, first select a unit, "
@@ -1250,10 +1401,62 @@
 "soldato. A questo punto vedrai un rettangolo contenente delle opzioni, da "
 "cui dovrai selezionare il tipo di attacco da usare."
 
+#: data/scenarios/tutorial/tutorial1.cfg:148
+#, fuzzy
+msgid "Attack Merle"
+msgstr "Attaccante"
+
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr "Hai attaccato Merle."
 
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
 msgstr "Termina il turno e aspetta che Merle ti attacchi."
@@ -1269,14 +1472,76 @@
 "combattimento. Una volta raggiunti i punti esperienza necessari, l'unità "
 "avanza al prossimo livello e diventa più forte."
 
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
 msgstr "Muovi il tuo combattente in un villaggio."
 
+#: data/scenarios/tutorial/tutorial1.cfg:193
+#, fuzzy
+msgid "Move your fighter onto a village"
+msgstr "Muovi il tuo combattente in un villaggio."
+
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
 msgstr "I villaggi guariscono le unità che vi sostano."
 
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:215
 #, fuzzy
 msgid ""
@@ -1286,6 +1551,19 @@
 "Adesso devi sconfiggere Merle, abbasando a 0 i suoi PS. Devi attaccarla "
 "ripetutamente."
 
+#: data/scenarios/tutorial/tutorial1.cfg:217
+#, fuzzy
+msgid "Defeat Merle"
+msgstr "Sconfitta"
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
 msgid ""
@@ -1310,6 +1588,38 @@
 msgid "You have successfully completed the first training scenario."
 msgstr "Hai completato con successo il primo scenario di allenamento."
 
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
@@ -1320,6 +1630,11 @@
 msgid "Yes"
 msgstr "Sì"
 
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
@@ -1330,6 +1645,10 @@
 "finito. Adesso procederemo al prossimo scenario in cui mi combatterai in "
 "battaglia."
 
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
@@ -1386,6 +1705,42 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr "Hai terminato il tuo turno."
 
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+msgid "En guarde!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+#, fuzzy
+msgid "What happens when I recall a unit?"
+msgstr "pezzi d'oro per richiamare un'unità"
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:100
 #, fuzzy
 msgid ""
@@ -1397,6 +1752,32 @@
 "mostrate prima di reclutarle. Ciò accade perché vengono assegnate loro due "
 "caratteristiche."
 
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid "What do traits do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
@@ -1405,6 +1786,36 @@
 "Quando recluti e richami unità, spendi pezzi d'oro. Se raggiungi 0 pezzi "
 "d'oro o meno, non potrai nè reclutare nè richiamare unità."
 
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
@@ -1413,23 +1824,159 @@
 "Il sole sta tramontando. Il periodo della giornata modifica la quantità di "
 "danno che le unità di diverso allineamento posso infliggersi l'un l'altra."
 
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:143
 #, fuzzy
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
 msgstr ""
 "In Wesnoth ogni esagono ha un terreno che dà all'esagono diverse proprietà."
 
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:171
 msgid ""
 "Many units have a specialty which changes the rules of play in some way."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:195
 msgid ""
 "Some objects change the statistics of the unit that triggered them. One of "
@@ -1441,6 +1988,32 @@
 "danno superiore durante gli attacchi. Per vedere le sue nuove statistiche "
 "guarda la tabella statistiche."
 
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
@@ -1458,22 +2031,34 @@
 "scenario di allenamento. Adesso puoi iniziare una campagna o giocare in "
 "multiplayer."
 
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
-msgstr "Questo è spiegato bene! Ma.."
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
+msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
 msgstr ""
 
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
+msgstr "Questo è spiegato bene! Ma.."
+
 #: data/scenarios/tutorial/utils.cfg:44
 #, fuzzy
 msgid ""
@@ -2605,15 +3190,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2698,8 +3283,8 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
 #, fuzzy
 msgid "skirmisher"
 msgstr "incursore"
@@ -2715,8 +3300,8 @@
 "attaccare alle spalle ed ignorare le zone di controllo nemiche. Possono "
 "anche lanciare lame avvelenate contro i loro nemici."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2741,11 +3326,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2795,7 +3380,8 @@
 msgid "blade"
 msgstr "lama"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 #, fuzzy
 msgid "backstab"
@@ -2982,10 +3568,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -3010,10 +3597,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -3123,11 +3710,12 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 #, fuzzy
 msgid "spear"
@@ -3307,8 +3895,8 @@
 "A volte i migliori guerrieri e generali maledetti con odio e rabbia tornano "
 "in questo mondo come Cavalieri della Morte."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr "ascia da battaglia"
 
@@ -3552,10 +4140,10 @@
 #: data/units/Dwarvish_Berserker.cfg:16
 #, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "I nani sono un'antica razza di potenti guerrieri. I loro berseker possono "
 "manovrare le lore asce in modo mortale o lanciarsi in una febbricitante "
@@ -3565,11 +4153,11 @@
 "livello inferiore che lo circondano dando loro una marcia in pia'u'egli "
 "attacchi."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr "furia berserker"
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 #, fuzzy
 msgid "berserk"
 msgstr "Furia"
@@ -3590,8 +4178,8 @@
 "proiettile da artefatti chiamati Bastoni del Drago. Sono i capi che "
 "detengono l'arcana tecnologia dei nani."
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 #, fuzzy
 msgid "dragonstaff"
 msgstr "bacchetta del drago"
@@ -3614,13 +4202,13 @@
 "battaglia li rende avversari temibili. Il loro potere e la loro resistenza "
 "compensa la loro velocita' ridotta."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 #, fuzzy
 msgid "axe"
 msgstr "Ascia"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr "martello"
 
@@ -3628,12 +4216,12 @@
 msgid "Dwarvish Guardsman"
 msgstr "Nano Guardiano"
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -3649,7 +4237,7 @@
 msgid "Dwarvish Lord"
 msgstr "Signore dei nani"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 #, fuzzy
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
@@ -3661,7 +4249,7 @@
 "sua presenza ispira le unita' di livello inferiore che lo circondano "
 "facendoli combattere meglio."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 #, fuzzy
 msgid "hatchet"
 msgstr "Ascia"
@@ -3692,11 +4280,22 @@
 msgid "Lightning bolt"
 msgstr "fulmine"
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Nano d'acciaio"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr "Nano Vigoroso"
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -3711,7 +4310,7 @@
 msgid "Dwarvish Steelclad"
 msgstr "Nano d'acciaio"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 #, fuzzy
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
@@ -3739,7 +4338,7 @@
 "eleganti e sinuosi archi elfici, ma i danni che possono infliggere sono "
 "unici."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 #, fuzzy
 msgid "thunderstick"
 msgstr "Bastone tonante"
@@ -3755,14 +4354,14 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 "I famosi Nani guardiani del Tuono impugnano misteriose e spaventose armi "
 "forgiate dai migliori fabbri Nani, esperti nell'arcana tecnologia dei Nani. "
 "Anche se non sono veloci dei piu' comuni Nani Tuonanti, i loro attacchi sono "
 "piu' letali. "
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 #, fuzzy
 msgid "dragonstick"
 msgstr "legno del drago"
@@ -3928,6 +4527,16 @@
 "combattimento ravvicinato e lancia devestanti palle di fuoco nel "
 "combattimento a distanza."
 
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Signore Elfico"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+#, fuzzy
+msgid "dummy"
+msgstr "Fantoccio"
+
 #: data/units/Elvish_Lord.cfg:3
 #, fuzzy
 msgid "Elvish Lord"
@@ -4189,11 +4798,6 @@
 msgid "Galleon"
 msgstr "Galeone"
 
-#: data/units/Galleon.cfg:16
-#, fuzzy
-msgid "dummy"
-msgstr "Fantoccio"
-
 #: data/units/Gate.cfg:3
 #, fuzzy
 msgid "Gate"
@@ -5219,8 +5823,8 @@
 "homes. However, if you're hurling peasants at your foes, you're clearly out "
 "of superior forces."
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -6043,51 +6647,51 @@
 msgid "+French Translation"
 msgstr ""
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr ""
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr ""
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr ""
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr ""
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr ""
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Chiudi"
 
@@ -6220,11 +6824,11 @@
 msgid "#(Invalid)"
 msgstr "#(non valido)"
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr "Campagna"
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr "Multiplayer"
 
@@ -6236,7 +6840,7 @@
 msgid "replay"
 msgstr "replay"
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr "Turno"
 
@@ -6244,7 +6848,7 @@
 msgid "Scenario Start"
 msgstr "Inizia Scenario"
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr "Difficoltà"
 
@@ -6305,33 +6909,33 @@
 msgstr "Profilo"
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr "Livello"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr "PS"
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr "PE"
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr "Mosse"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr "ravvicinato"
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr "a distanza"
 
@@ -6343,7 +6947,7 @@
 msgid "invisible"
 msgstr "invisibile"
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr ""
 
@@ -6351,11 +6955,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr "Vuoi salvare un replay di questo scenario?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Nome:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "La partita non può essere salvata"
 
@@ -6363,11 +6967,11 @@
 msgid "Do you want to save your game?"
 msgstr "Vuoi salvare la partita?"
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr "The Battle for Wesnoth"
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -6375,64 +6979,64 @@
 "Questo salvataggio è di una versione differente del gioco. Vuoi provare a "
 "caricarlo?"
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "Il file che hai provato a caricare è corrotto"
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr "Nessuna campagna disponibile"
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr "Scegli la campagna a cui vuoi giocare:"
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr "Seleziona il livello di difficoltà"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr "Unisciti al Server Ufficiale"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Accedi al Server Ufficiale per Wesnoth in multiplayer"
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Unisciti al Gioco"
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr "Unisciti al server o alla partita ospitata"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr "Ospita Partita Multiplayer"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr "Ospita una partita senza utilizzare un server"
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Login"
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr "Linguaggio"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr "Scegli la lingua che preferisci"
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr "Impossibile inizializzare il video. Uscita.\n"
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr "Impossibile inizializzare i caratteri. Uscita.\n"
 
@@ -6456,11 +7060,11 @@
 msgid "attacks"
 msgstr "attacchi"
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr "Nome"
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr "Tipo"
 
@@ -6524,7 +7128,7 @@
 msgid "End Unit Turn"
 msgstr "Termina turno unità"
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr "Comandante"
 
@@ -6560,7 +7164,7 @@
 msgid "Unit Description"
 msgstr "Descrizione Unità"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr "Rinomina Unità"
 
@@ -6612,11 +7216,11 @@
 msgid "Scenario Objectives"
 msgstr "Obbiettivi dello Scenario"
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr "Lista delle Unità"
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr "Statistiche"
 
@@ -6754,7 +7358,7 @@
 msgid "The End"
 msgstr "La Fine"
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr "Linguaggio di Sistema"
 
@@ -6786,7 +7390,7 @@
 msgid "Bump Size"
 msgstr "Forza d'Urto"
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr "Villaggi"
 
@@ -6943,8 +7547,8 @@
 msgstr "Ricevo la lista delle partite..."
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr "Oro"
 
@@ -7172,101 +7776,101 @@
 msgid "It is now your turn"
 msgstr "Adesso è il tuo turno"
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr "Attaccante"
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr "Difensore"
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr "Calcolo del Danno"
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr "Ravvicinato"
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr "vs"
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr "Attacca Nemico"
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr "Scegli Arma"
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 "Non hai ancora iniziato il tuo turno. Sei sicuro di voler finire il tuo "
 "turno adesso?"
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 "Alcune unità hanno movimenti a disposizione. Vuoi davvero terminare il tuo "
 "turno?"
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr "Savlataggio Automatico"
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 "Impossibile effettuare il salvataggio automatico. Salva manualmente la "
 "partita."
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr ""
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 #, fuzzy
 msgid "Saved"
 msgstr "Salva come"
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr "La partita è stata salvata"
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr "Unità"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr "Entrate"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr "Mantenimento"
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr "Non hai nessuna unità disponibile per il reclutamento."
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr "Recluta unità"
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr "Non hai abbastanza oro per reclutare questa unità"
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
@@ -7274,7 +7878,7 @@
 "Mio signore, questa è un'unità esperta, è già avanzata di livello! Volete 
"
 "davvero eliminare $noun?"
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
@@ -7282,19 +7886,19 @@
 "Mio signore, questa unità sta per avanzare di livello! Volete davvero "
 "eliminare $noun?"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr "sua"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr "suo"
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr "Sei separato dal tuo esercito e non puoi richiamare nessuna unità"
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
@@ -7302,91 +7906,91 @@
 "Non ci sono truppe da richiamare.\n"
 "(Devi avere veterani sopravvissuti dai precedenti scenari)"
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr "Devi avere almeno"
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr "pezzi d'oro per richiamare un'unità"
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr "Elimina Unità"
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr "Seleziona Unità"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr "Messaggio"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr "Invia solo agli alleati"
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr "Luogo"
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr "Reclutamenti"
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr "Richiami"
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr "Avanzamenti"
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr "Perdite"
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr "Uccisioni"
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr "Danni inflitti"
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr "Danni subiti"
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr "Danni Inflitti (EV)"
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr "Danni Subiti (EV)"
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr "Cerca"
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr "prompt^Comando:"
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr "Chat Log"
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr "Non ho trovato nessuna etichetta contente '$search'."
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr "Imposta Etichetta"
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr "Etichetta"
 
@@ -7575,17 +8179,17 @@
 msgid "strikes"
 msgstr "colpi"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 #, fuzzy
 msgid "chaotic"
 msgstr "Caotico"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 #, fuzzy
 msgid "lawful"
 msgstr "Legale"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 #, fuzzy
 msgid "neutral"
 msgstr "Neutrale"
Index: wesnoth/po/nl/wesnoth-editor.po
diff -u wesnoth/po/nl/wesnoth-editor.po:1.1 wesnoth/po/nl/wesnoth-editor.po:1.2
--- wesnoth/po/nl/wesnoth-editor.po:1.1 Fri Sep  3 15:49:58 2004
+++ wesnoth/po/nl/wesnoth-editor.po     Sat Sep 11 21:53:32 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-02 22:32+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
Index: wesnoth/po/nl/wesnoth-ei.po
diff -u wesnoth/po/nl/wesnoth-ei.po:1.2 wesnoth/po/nl/wesnoth-ei.po:1.3
--- wesnoth/po/nl/wesnoth-ei.po:1.2     Sat Sep  4 12:59:58 2004
+++ wesnoth/po/nl/wesnoth-ei.po Sat Sep 11 21:53:32 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,32 +37,32 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 #, fuzzy
 msgid "Captured"
 msgstr ""
@@ -70,7 +70,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gevangen"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 #, fuzzy
 msgid ""
 "\n"
@@ -91,207 +91,207 @@
 "#Dood van Dacyn\n"
 "#Dood van Owaec"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 #, fuzzy
 msgid "The Crossing"
 msgstr ""
@@ -299,7 +299,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Oversteek"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -320,68 +320,68 @@
 "#Dood van Dacyn\n"
 "#Dood van Owaec"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 #, fuzzy
 msgid "An Elven Alliance"
 msgstr ""
@@ -389,7 +389,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Een Alliantie van Elven"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -410,70 +410,70 @@
 "#Dood van Dacyn\n"
 "#Dood van Volas"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 #, fuzzy
 msgid "The Escape Tunnel"
 msgstr ""
@@ -481,7 +481,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Ontsnappingstunnel"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 #, fuzzy
 msgid ""
 "\n"
@@ -498,61 +498,61 @@
 "Nederlaag:\n"
 "#Dood van Gweddry"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -565,110 +565,110 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 #, fuzzy
 msgid "Lake Vrug"
 msgstr ""
@@ -676,7 +676,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Vrug Meer"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -697,17 +697,17 @@
 "#Dood van Dacyn\n"
 "#Dood van Owaec"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -718,23 +718,23 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 #, fuzzy
 msgid "Mal-Ravanals Capital"
 msgstr ""
@@ -742,7 +742,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mal-Ravanals Hoofdstad"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -783,7 +783,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -816,7 +816,7 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 #, fuzzy
 msgid "Northern Outpost"
 msgstr ""
@@ -824,7 +824,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Noordelijke Uitkijktoren"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -849,25 +849,26 @@
 "#Dood van Dacyn\n"
 "#Dood van Owaec"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -875,48 +876,48 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -937,45 +938,45 @@
 "#Dood van Dacyn\n"
 "#Dood van Owaec"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -988,7 +989,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -997,27 +998,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1029,67 +1030,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1098,34 +1099,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1133,25 +1134,25 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 #, fuzzy
 msgid "The Outpost"
 msgstr ""
@@ -1159,7 +1160,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Uitkijktoren"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -1176,21 +1177,21 @@
 "Nederlaag:\n"
 "#Dood van Gweddry"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1198,57 +1199,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1256,20 +1257,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1277,31 +1278,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1309,53 +1310,53 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 #, fuzzy
 msgid "Tribal Warfare"
 msgstr ""
@@ -1363,71 +1364,71 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stammenoorlog"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1438,19 +1439,19 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 #, fuzzy
 msgid "Two Paths"
 msgstr ""
@@ -1458,7 +1459,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Twee Paden"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -1481,65 +1482,65 @@
 "#Dood van Owaec\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 #, fuzzy
 msgid "The Undead Border Patrol"
 msgstr ""
@@ -1547,7 +1548,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Grenswacht der Levende Doden"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 #, fuzzy
 msgid ""
 "\n"
@@ -1568,86 +1569,86 @@
 "#Dood van Dacyn\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 #, fuzzy
 msgid "Undead Crossing"
 msgstr ""
@@ -1655,7 +1656,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oversteek der Levende Doden"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -1676,43 +1677,43 @@
 "#Dood van Dacyn\n"
 "#Dood van Owaec"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 #, fuzzy
 msgid "An Unexpected Appearance"
 msgstr ""
@@ -1720,7 +1721,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "On Onverwachte Verschijning"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -1739,54 +1740,54 @@
 "#Dood van Gweddry\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 #, fuzzy
 msgid "Weldyn under Attack"
 msgstr ""
@@ -1794,7 +1795,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Weldyn Belegerd"
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 #, fuzzy
 msgid ""
 "\n"
@@ -1818,192 +1819,192 @@
 "#Dood van Owaec\n"
 "#Dood van Konrad"
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -2070,7 +2071,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -2081,10 +2082,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -2095,6 +2095,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/nl/wesnoth-httt.po
diff -u wesnoth/po/nl/wesnoth-httt.po:1.2 wesnoth/po/nl/wesnoth-httt.po:1.3
--- wesnoth/po/nl/wesnoth-httt.po:1.2   Sat Sep  4 12:59:58 2004
+++ wesnoth/po/nl/wesnoth-httt.po       Sat Sep 11 21:53:32 2004
@@ -21,7 +21,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 #, fuzzy
 msgid "A Choice Must Be Made"
 msgstr ""
@@ -29,7 +29,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Een Keuze Dringt Zich Op"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -50,7 +50,7 @@
 "#Dood van Konrad\n"
 "#Dood van Delfador"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 #, fuzzy
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
@@ -61,7 +61,7 @@
 "Wel, bedankt om me naar aan het oppervlak te begeleiden, maar nu moet ik "
 "nemen wat mij toekomt!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 #, fuzzy
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
@@ -69,7 +69,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je wilt echt nog steeds met me vechten, nietwaar prinses?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 #, fuzzy
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
@@ -78,7 +78,7 @@
 "Dacht je dat ik hier een spelletje aan het spelen was? Ik moet mijn erfenis "
 "opeisen!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 #, fuzzy
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
@@ -92,7 +92,7 @@
 "naar het noorden! Daar zijn Orks op komst! En in het zuiden zijn er een "
 "massa levende doden!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 #, fuzzy
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
@@ -103,7 +103,7 @@
 "Inderdaad. We zullen ons een weg naar buiten moeten vechten. Ben je met ons "
 "of tegen ons, Prinses?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 #, fuzzy
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
@@ -115,7 +115,7 @@
 "behouden. Maar ik wil die scepter echt, en op een dag zal ik de scepter "
 "hebben ook!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 #, fuzzy
 msgid "Then let us devise a battle plan."
 msgstr ""
@@ -123,7 +123,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dan moeten we een strategie ontwerpen."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 #, fuzzy
 msgid "Well, we got out alive."
 msgstr ""
@@ -131,7 +131,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oef! We zijn er levend vanaf gekomen."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 #, fuzzy
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
@@ -141,7 +141,7 @@
 "Ja, gelukkig maar. Ik veronderstel dat je nu de scepter tegen me wilt "
 "gebruiken, prinses?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 #, fuzzy
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
@@ -154,7 +154,7 @@
 "ben. Wat zou je ervan denken indien ik je leven spaar? Maar dan moet je wel "
 "beloven nooit ten zuiden van de grote rivies te komen."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 #, fuzzy
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
@@ -166,7 +166,7 @@
 "scepter of geen scepter. Jaja wij zouden het sparen doen, ik bedoel: we "
 "zouden nog een keer het sparen doen."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 #, fuzzy
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
@@ -175,7 +175,7 @@
 "Wat een woorden in de aanwezigheid van koninklijk bloed! Wil je dat ik je "
 "rooster, Elf?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 #, fuzzy
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
@@ -192,7 +192,7 @@
 "hordes. We moeten de vrede in onze rangen behouden, anders gaan we allen ten "
 "onder."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 #, fuzzy
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
@@ -203,7 +203,7 @@
 "Ik denk dat samenwerking ons beide te goede zal komen voor iets langer nog. "
 "Maar wat moeten we doen?  Hoe gaan we ons verdedigen?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 #, fuzzy
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
@@ -216,7 +216,7 @@
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 #, fuzzy
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
@@ -227,7 +227,7 @@
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 #, fuzzy
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
@@ -244,7 +244,7 @@
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 #, fuzzy
 msgid "But which way, Kalenz?"
 msgstr ""
@@ -252,7 +252,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But which way, Kalenz?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 #, fuzzy
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
@@ -269,7 +269,7 @@
 "cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 #, fuzzy
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
@@ -277,7 +277,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And will you join us in seeking refuge with the North Elves, Princess?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 #, fuzzy
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
@@ -285,7 +285,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If the Elves will promise me refuge and safe passage, then I will go."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 #, fuzzy
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
@@ -296,7 +296,7 @@
 "That we will, Princess. Even thought you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 #, fuzzy
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
@@ -309,24 +309,24 @@
 "sneeuwvlaktes. In het zuiden, achter de het leger der levende doden ligt het "
 "Moeras der Vrees."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -335,7 +335,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -343,7 +343,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -351,7 +351,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -360,7 +360,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -369,7 +369,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -378,13 +378,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -397,7 +397,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 #, fuzzy
 msgid "The Bay of Pearls"
 msgstr ""
@@ -405,7 +405,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Parelbaai"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -426,7 +426,7 @@
 "#Dood van Konrad\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 #, fuzzy
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
@@ -436,7 +436,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dus dit is de Parelbaai. De meermannen zwoegen blijkbaar wel echt hard!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 #, fuzzy
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
@@ -447,7 +447,7 @@
 "Inderdaad. Het ziet ernaar uit dat ze vele vele troepen hebben. Ik zal rond "
 "de baai gaan als afleidingsmaneuver. Jij moet de meermannen redden!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 #, fuzzy
 msgid "Very well. Be careful!"
 msgstr ""
@@ -455,7 +455,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wees voorzichtig!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 #, fuzzy
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
@@ -463,7 +463,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar baas, waarom gebruiken we alleen maar nagas en vleermuizen?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 #, fuzzy
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
@@ -474,7 +474,7 @@
 "Omdat we de zee en de meermannen moeten overheersen. Vleermuizen en nagas "
 "zijn daar het best voor."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 #, fuzzy
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
@@ -482,7 +482,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar Orks zijn het sterkste ras in de hele..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 #, fuzzy
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
@@ -490,7 +490,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muil dicht, worm! Ik ben de baas!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 #, fuzzy
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
@@ -498,7 +498,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha ha! Nu zullen de Orks over land en over zee heersen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 #, fuzzy
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
@@ -506,7 +506,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(Zucht) Kan iemand die idioot voor me ombrengen?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 #, fuzzy
 msgid "But...but...how can this be happening to me?"
 msgstr ""
@@ -514,7 +514,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar...maar...hoe kan mij dit overkomen?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 #, fuzzy
 msgid "Who was that idiot?"
 msgstr ""
@@ -522,7 +522,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wie was die idioot?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 #, fuzzy
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
@@ -530,7 +530,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eindelijk vrij! Dood aan de Orks!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 #, fuzzy
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
@@ -538,7 +538,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nudat we vrij zijn kunnen we samen onze onderdrukker bevechten!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 #, fuzzy
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
@@ -546,7 +546,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vrijheid! Waar zijn die Orks?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 #, fuzzy
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
@@ -560,7 +560,7 @@
 "De kooi waar de meeste meermannen worden gevangen gehouden is in het "
 "zuidoosten!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 #, fuzzy
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
@@ -568,7 +568,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dood aan de Orks! Laten we de Orks op onze drietanden spiezen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 #, fuzzy
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
@@ -578,7 +578,7 @@
 "Eindelijk, we hebben de meermannen bevrijd! Ga terug naar de oceaan en leef "
 "in vrede."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 #, fuzzy
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
@@ -589,7 +589,7 @@
 "Mijn heer! U zult onze hulp nog kunnen gebruiken, daarom bieden we aan, u te "
 "vergezellen."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 #, fuzzy
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
@@ -597,7 +597,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Waar is Delfador? Ik hoop dat hij veilig is!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 #, fuzzy
 msgid "I am perfectly safe, friend!"
 msgstr ""
@@ -605,7 +605,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik ben in goede gezondheid, vriend!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 #, fuzzy
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
@@ -614,7 +614,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Daar ben je! Ik ben zo blij dat je in orde bent. Laten we nu even uitrusten."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 #, fuzzy
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
@@ -628,7 +628,7 @@
 "belegert Elensefar! Indien de stad valt, is het onmogelijk te voorzien "
 "hoeveel andere steden ze nog zal verzwelgen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 #, fuzzy
 msgid "Oh no! What shall we do?"
 msgstr ""
@@ -636,7 +636,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ai nee! Wat moeten we doen?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 #, fuzzy
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
@@ -647,7 +647,7 @@
 "Je moet onze troepen naar de stad leiden, en ze helpen verdedigen. Of indien "
 "de stad reeds gevallen is moet je ze heroveren!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 #, fuzzy
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
@@ -656,7 +656,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 #, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
@@ -669,7 +669,7 @@
 "documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
 "Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 #, fuzzy
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
@@ -677,7 +677,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar Delfador! Ik kan het niet alleen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 #, fuzzy
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
@@ -685,7 +685,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Alleen? Mijn heer! Wij, uw trouwe soldaten zullen u ondersteunen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 #, fuzzy
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
@@ -696,7 +696,7 @@
 "Je zult overwinnen. Ik heb vertrouwen in je. Ga naar het noorden. Elensefar "
 "is maar drie dagreizen hiervandaan."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 #, fuzzy
 msgid "Very well. But how do I get there?"
 msgstr ""
@@ -704,7 +704,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goed dan. Maar hoe reizen we?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 #, fuzzy
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
@@ -716,7 +716,7 @@
 "twee manieren om de stad te bereiken, over land of over zee. Elk heeft z'm "
 "eigen voordelen en gevaren."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 #, fuzzy
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
@@ -724,7 +724,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Schepen? Ik ben voor de laatste keer zeeziek geweest! We gaan te voet!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 #, fuzzy
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
@@ -732,7 +732,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veilige reis, Konrad. Tot ziens!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 #, fuzzy
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
@@ -741,7 +741,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Per schip zullen we tenminste wat kunnen uitrusten! Over zee weze het!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 #, fuzzy
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
@@ -749,7 +749,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veilige reis, Konrad. Mogen de weergoden je gunstig gezind zijn!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 #, fuzzy
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
@@ -760,7 +760,7 @@
 "Heb je in al deze dagen onze vijanden nog niet verslagen! Hun versterkingen "
 "zijn gearriveerd. Ons einde is nabij!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 #, fuzzy
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
@@ -772,7 +772,7 @@
 "Konrad! We kunnen hier niet langer blijven. Het goed zijn de Orks te "
 "verslaan en al hun gevangenen te bevrijden, maar we moeten snel verder!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 #, fuzzy
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
@@ -783,7 +783,7 @@
 "Delfador, wat een geluk, je hebt het overleefd! Het is een moeilijk gevecht "
 "geweest, maar waarom kunnen we de Orks niet volledig afmaken?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 #, fuzzy
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
@@ -795,7 +795,7 @@
 "Ik breng slecht nieuws... Asheviere belegert Elensefar! Indien de stad valt, "
 "is het onmogelijk te voorzien hoeveel andere steden ze nog zal verzwelgen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 #, fuzzy
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
@@ -803,7 +803,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 #, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
@@ -817,7 +817,7 @@
 "Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht. "
 "Ik zie je terug in Elensefar."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 #, fuzzy
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
@@ -828,7 +828,7 @@
 "Ik vrees dat het moeilijk zal zijn de stad alleen te bevrijden...maar zo zei "
 "het. Hoe reizen we naar Elensefar?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 #, fuzzy
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
@@ -841,7 +841,7 @@
 "waarschijnlijk het veiligst te water. Vaar langs de kust en je kunt slechts "
 "enkele mijlen van Elensefar aanlanden. Maak spoed!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 #, fuzzy
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
@@ -853,8 +853,8 @@
 "gaan. Ga te voet, Elensefar is slechts drie dagen marcheren van hier "
 "verwijdert."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 #, fuzzy
 msgid "Blackwater Port"
 msgstr ""
@@ -862,7 +862,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zwartwater Haven"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -885,7 +885,7 @@
 "#Dood van Delfador\n"
 "#Dood van Seimus"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 #, fuzzy
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
@@ -900,7 +900,7 @@
 "rebellen die trouw zijn aan de wijlen koning. Het is de enigste plaats waar "
 "de rebellen wapens en voorraden kunnen ontvangen."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 #, fuzzy
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
@@ -908,7 +908,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Defaldor, sommige Orks zijn ons op het spoor! We moeten ons haasten!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 #, fuzzy
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
@@ -921,7 +921,7 @@
 "laffe aanval op de Elven. Het is goed je weer te ontmoeten, ook al ware het "
 "beter in gelukkigere tijden geweest."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 #, fuzzy
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
@@ -934,7 +934,7 @@
 "die de donkere macht van de koningin weerstaat. Hij staat er berucht voor "
 "dat zijn lans vijftig man en wel honderd orks heeft gedood."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 #, fuzzy
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
@@ -946,7 +946,7 @@
 "te nemen. Onze verdediging is nog smak momenteel, maar versterkingen zullen "
 "snel arriveren!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 #, fuzzy
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
@@ -954,7 +954,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We zullen je helpen hen te bevechten."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 #, fuzzy
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
@@ -968,7 +968,7 @@
 "te lang, Konrads leven is belangrijker dan de haven. In twee dagen "
 "verwachten we een schip waarmee jullie in veiligheid gebracht kunnen worden."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 #, fuzzy
 msgid "And the ship will take us to Anduin?"
 msgstr ""
@@ -976,7 +976,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En het schip zal ons naar Anduin brengen?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 #, fuzzy
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
@@ -987,7 +987,7 @@
 "Ja, we zullen naar het Eiland van Anduin, zeilen. Anduin is m'n oude thuis "
 "en de studieplaats van vele magiërs"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 #, fuzzy
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
@@ -1000,7 +1000,7 @@
 "hulp aan, Konrad, en de hulp van mijn manschappen. Van nu af aan heeft u "
 "ruiters ter beschikking, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 #, fuzzy
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
@@ -1011,7 +1011,7 @@
 "Dank u, heer. Maar hoe zal ik deze ruiters het best gebruiken? Waarin "
 "verschillen ze van de Elven?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 #, fuzzy
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
@@ -1030,7 +1030,7 @@
 "betekent dat ze beter vechten overdag en slechter 's nachts. Ruiters zijn "
 "ongeëvenaard op open terrein!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 #, fuzzy
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
@@ -1041,7 +1041,7 @@
 "Recruteer je troepen slim, Konrad. En vergeet niet dat je ervaren troepen "
 "uit vorige gevechten kunt oproepen."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 #, fuzzy
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
@@ -1052,7 +1052,7 @@
 "De versterkingen zijn er! Voorwaarts mannen! Ik verwacht van elk van jullie "
 "het hoofd van een ork!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 #, fuzzy
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
@@ -1063,7 +1063,7 @@
 "Zo veel vuile mensen op paarden! We kunnen ze onmogelijk allemaal in mootjes "
 "hakken. Terugtrekken!!!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 #, fuzzy
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
@@ -1074,7 +1074,7 @@
 "Dank voor de hulp, vrienden. Het schip zal nu snel aankomen, het zal jullie "
 "naar Anduin brengen"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 #, fuzzy
 msgid "We should embark now."
 msgstr ""
@@ -1082,7 +1082,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We moeten nu aan boord."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 #, fuzzy
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
@@ -1092,7 +1092,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Een behouden reis, vrienden! Slaap gerust, we zullen ons nooit overgeven!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 #, fuzzy
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
@@ -1100,7 +1100,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik heb gefaald voor de mensen van de Zwartwater haven...."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 #, fuzzy
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
@@ -1109,7 +1109,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zonder zijn hulp, kunnen we de schepen niet krijgen. Er is geen hoop..."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 #, fuzzy
 msgid "Crossroads"
 msgstr ""
@@ -1117,7 +1117,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kruispunt"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 #, fuzzy
 msgid ""
 "\n"
@@ -1138,7 +1138,7 @@
 "#Dood van Delfador\n"
 "#Dood van Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 #, fuzzy
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
@@ -1146,7 +1146,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here we come to the great cross-roads. We should go north-east."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 #, fuzzy
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
@@ -1159,7 +1159,7 @@
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 #, fuzzy
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
@@ -1167,7 +1167,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then fight we shall. Let it begin!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 #, fuzzy
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
@@ -1175,7 +1175,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory is ours, men. Let us proceed north-east!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 #, fuzzy
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
@@ -1183,7 +1183,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stay on the path! The hills here are not safe!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 #, fuzzy
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
@@ -1192,7 +1192,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 #, fuzzy
 msgid "The Dwarven Doors"
 msgstr ""
@@ -1200,7 +1200,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Poort der Dwergen"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1222,7 +1222,7 @@
 "#Dood van Kalenz\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 #, fuzzy
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
@@ -1230,7 +1230,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The doors are closed and barred from the inside!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 #, fuzzy
 msgid "We can't get in! What should we do now?"
 msgstr ""
@@ -1238,7 +1238,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We can't get in! What should we do now?"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 #, fuzzy
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
@@ -1249,7 +1249,7 @@
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 #, fuzzy
 msgid "Then we must make it to that tunnel!"
 msgstr ""
@@ -1257,15 +1257,15 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then we must make it to that tunnel!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 #, fuzzy
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
@@ -1273,7 +1273,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is no time for idle chatter or delay of any kind. Onward!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 #, fuzzy
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
@@ -1283,7 +1283,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am hesitant to enter. It will be so difficult in the darkness!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 #, fuzzy
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
@@ -1294,7 +1294,7 @@
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 #, fuzzy
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
@@ -1302,7 +1302,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But Konrad's party was not alone in entering the mines..."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 #, fuzzy
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
@@ -1315,7 +1315,7 @@
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 #, fuzzy
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
@@ -1326,7 +1326,7 @@
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 #, fuzzy
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
@@ -1337,7 +1337,7 @@
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 #, fuzzy
 msgid "Ruarrrrr!!!"
 msgstr ""
@@ -1345,7 +1345,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruarrrrr!!!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 #, fuzzy
 msgid "A monster was hiding in that lake!"
 msgstr ""
@@ -1353,7 +1353,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A monster was hiding in that lake!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 #, fuzzy
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
@@ -1364,7 +1364,7 @@
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 #, fuzzy
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
@@ -1372,7 +1372,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, this is the entrance to the Dwarven Kingdoms."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 #, fuzzy
 msgid "All can I see are ruins and poor villages."
 msgstr ""
@@ -1380,7 +1380,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "All can I see are ruins and poor villages."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 #, fuzzy
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
@@ -1391,7 +1391,7 @@
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 #, fuzzy
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
@@ -1399,7 +1399,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Slaves to the evil orcs? We must liberate them!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 #, fuzzy
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
@@ -1410,7 +1410,7 @@
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 #, fuzzy
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
@@ -1421,7 +1421,7 @@
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 #, fuzzy
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
@@ -1429,7 +1429,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This does not please me, but I will listen to your advice."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 #, fuzzy
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
@@ -1440,7 +1440,7 @@
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 #, fuzzy
 msgid "He must be hiding in one of those villages."
 msgstr ""
@@ -1448,7 +1448,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "He must be hiding in one of those villages."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 #, fuzzy
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
@@ -1456,7 +1456,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haw! My niece's friends are mine friends too"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 #, fuzzy
 msgid "The Elven Council"
 msgstr ""
@@ -1464,7 +1464,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Raad der Elven"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 #, fuzzy
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
@@ -1477,7 +1477,7 @@
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 #, fuzzy
 msgid "We are indeed honored."
 msgstr ""
@@ -1485,7 +1485,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are indeed honored."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 #, fuzzy
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
@@ -1496,7 +1496,7 @@
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 #, fuzzy
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
@@ -1507,7 +1507,7 @@
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 #, fuzzy
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
@@ -1518,7 +1518,7 @@
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 #, fuzzy
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
@@ -1529,7 +1529,7 @@
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 #, fuzzy
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
@@ -1542,7 +1542,7 @@
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 #, fuzzy
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
@@ -1550,7 +1550,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 #, fuzzy
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
@@ -1561,7 +1561,7 @@
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 #, fuzzy
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
@@ -1569,7 +1569,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 #, fuzzy
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
@@ -1580,7 +1580,7 @@
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 #, fuzzy
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
@@ -1593,7 +1593,7 @@
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 #, fuzzy
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
@@ -1604,7 +1604,7 @@
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 #, fuzzy
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
@@ -1615,7 +1615,7 @@
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 #, fuzzy
 msgid "And what say you, Elf-king?"
 msgstr ""
@@ -1623,7 +1623,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And what say you, Elf-king?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 #, fuzzy
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
@@ -1638,7 +1638,7 @@
 "allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
 "around her."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 #, fuzzy
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
@@ -1651,7 +1651,7 @@
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 #, fuzzy
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
@@ -1662,7 +1662,7 @@
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 #, fuzzy
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
@@ -1677,7 +1677,7 @@
 "will rule from it with justice and fairness. I may even accept you as my "
 "advisor and counselor, Delfador"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 #, fuzzy
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
@@ -1688,7 +1688,7 @@
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 #, fuzzy
 msgid "And if I refuse to give it to him?"
 msgstr ""
@@ -1696,7 +1696,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And if I refuse to give it to him?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 #, fuzzy
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
@@ -1707,7 +1707,7 @@
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 #, fuzzy
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
@@ -1718,7 +1718,7 @@
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 #, fuzzy
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
@@ -1726,7 +1726,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You are the rightful heir. You should be king, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 #, fuzzy
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
@@ -1739,7 +1739,7 @@
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 #, fuzzy
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
@@ -1747,7 +1747,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But I do not! What is your meaning, Parandra?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 #, fuzzy
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
@@ -1758,7 +1758,7 @@
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 #, fuzzy
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
@@ -1771,7 +1771,7 @@
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 #, fuzzy
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
@@ -1784,7 +1784,7 @@
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 #, fuzzy
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
@@ -1792,7 +1792,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "She will claim the throne, and not me? What should I do?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 #, fuzzy
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
@@ -1805,7 +1805,7 @@
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 #, fuzzy
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
@@ -1814,7 +1814,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 #, fuzzy
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
@@ -1827,7 +1827,7 @@
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 #, fuzzy
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
@@ -1838,7 +1838,7 @@
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 #, fuzzy
 msgid "And what say you, Uradredia?"
 msgstr ""
@@ -1846,7 +1846,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And what say you, Uradredia?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 #, fuzzy
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
@@ -1855,7 +1855,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 #, fuzzy
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
@@ -1866,7 +1866,7 @@
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 #, fuzzy
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
@@ -1879,7 +1879,7 @@
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 #, fuzzy
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
@@ -1888,7 +1888,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 #, fuzzy
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
@@ -1903,7 +1903,7 @@
 "both our lives and our limbs. She lacks experience, and has too much of the "
 "brashness of youth, but she will make a good Queen in time."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 #, fuzzy
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
@@ -1916,7 +1916,7 @@
 "journey? The Ford of Abez will not be passible, for surely it will be "
 "watched and guarded by many men."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 #, fuzzy
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
@@ -1931,7 +1931,7 @@
 "there you can return to Wesnoth and surprise the Dark Queen, catching her "
 "off-guard."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 #, fuzzy
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
@@ -1942,7 +1942,7 @@
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 #, fuzzy
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
@@ -1955,7 +1955,7 @@
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 #, fuzzy
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
@@ -2295,48 +2295,48 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kijk niet terug! We moeten verder en snel!"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 #, fuzzy
 msgid "The Ford of Abez"
 msgstr ""
@@ -2344,7 +2344,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Fort van Abez"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -2366,7 +2366,7 @@
 "#Dood van Kalenz\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 #, fuzzy
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
@@ -2374,7 +2374,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stop! U zult niet passeren! Snel, versterkingen, bescherm de prinses!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 #, fuzzy
 msgid "Ruaarrrrrrrr!"
 msgstr ""
@@ -2382,7 +2382,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruaarrrrrrrr!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 #, fuzzy
 msgid "What is that?"
 msgstr ""
@@ -2390,13 +2390,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is that?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 #, fuzzy
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
@@ -2405,7 +2405,7 @@
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 #, fuzzy
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
@@ -2416,7 +2416,7 @@
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 #, fuzzy
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
@@ -2427,7 +2427,7 @@
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 #, fuzzy
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
@@ -2435,7 +2435,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do you think she's really going to chase us, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 #, fuzzy
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
@@ -2448,7 +2448,7 @@
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 #, fuzzy
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
@@ -2463,7 +2463,7 @@
 "lands, but they are now filled only with chaos. This is where your father "
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 #, fuzzy
 msgid "Really? So what happened, Delfador?"
 msgstr ""
@@ -2471,7 +2471,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really? So what happened, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 #, fuzzy
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
@@ -2486,7 +2486,7 @@
 "faced each other, neither willing to ford the river. On the fourth day, the "
 "northern armies crossed and attacked us."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 #, fuzzy
 msgid "And then...we were defeated?"
 msgstr ""
@@ -2494,7 +2494,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And then...we were defeated?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 #, fuzzy
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
@@ -2502,7 +2502,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We were winning the battle. We were repelling them..."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 #, fuzzy
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
@@ -2510,7 +2510,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And then the king's son, in the heat of battle, turned upon the king!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 #, fuzzy
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
@@ -2518,7 +2518,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But you avenged the murder. You killed the prince. Right, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 #, fuzzy
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
@@ -2531,7 +2531,7 @@
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 #, fuzzy
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
@@ -2542,7 +2542,7 @@
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 #, fuzzy
 msgid "That foolish boy killed himself."
 msgstr ""
@@ -2550,7 +2550,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That foolish boy killed himself."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 #, fuzzy
 msgid "What do you mean?"
 msgstr ""
@@ -2558,7 +2558,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What do you mean?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 #, fuzzy
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
@@ -2573,7 +2573,7 @@
 "In the heat of battle, that boy, fool that he was, came charging at me, "
 "slashing wildly. I had little choice but to end his life."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 #, fuzzy
 msgid "So it is true, you did kill him?"
 msgstr ""
@@ -2581,7 +2581,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So it is true, you did kill him?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 #, fuzzy
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
@@ -2592,7 +2592,7 @@
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 #, fuzzy
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
@@ -2605,7 +2605,7 @@
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 #, fuzzy
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
@@ -2616,7 +2616,7 @@
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 #, fuzzy
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
@@ -2624,7 +2624,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Isn't there somewhere else we can cross? Maybe upstream?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 #, fuzzy
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
@@ -2641,7 +2641,7 @@
 "like rats! Look to the west! Asheviere has a border fort, and it seems to be "
 "full of soldiers! We must cross here, and quickly!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 #, fuzzy
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
@@ -2652,7 +2652,7 @@
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 #, fuzzy
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
@@ -2660,7 +2660,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Not her again! Quickly! We must hurry!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 #, fuzzy
 msgid "Gryphon Mountain"
 msgstr ""
@@ -2668,7 +2668,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grifoenberg"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -2690,7 +2690,7 @@
 "#Dood van Kalenz\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 #, fuzzy
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
@@ -2698,7 +2698,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hier zijn de eieren van de moeder-grifoen!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 #, fuzzy
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
@@ -2706,7 +2706,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uitstekend! Nu zouden we moeten in staat zijn om grifoenen te kweken!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 #, fuzzy
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
@@ -2717,7 +2717,7 @@
 "Ha ha! We hebben dit beest van de lucht gedood en we kunnen de rebellen haar "
 "eieren ontzeggen!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 #, fuzzy
 msgid "What is this place? That is one big mountain!"
 msgstr ""
@@ -2725,7 +2725,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is this place? That is one big mountain!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 #, fuzzy
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
@@ -2733,7 +2733,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is the fabled Gryphon Mountain."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 #, fuzzy
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
@@ -2744,7 +2744,7 @@
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 #, fuzzy
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
@@ -2757,7 +2757,7 @@
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 #, fuzzy
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
@@ -2765,7 +2765,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, let's start climbing the mountain!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 #, fuzzy
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
@@ -2776,7 +2776,7 @@
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 #, fuzzy
 msgid "Quickly, men! Onward!"
 msgstr ""
@@ -2784,7 +2784,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quickly, men! Onward!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 #, fuzzy
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
@@ -2792,7 +2792,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have defeated them! Now what do we do?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 #, fuzzy
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
@@ -2805,7 +2805,7 @@
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 #, fuzzy
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
@@ -2816,7 +2816,7 @@
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 #, fuzzy
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
@@ -2827,7 +2827,7 @@
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 #, fuzzy
 msgid "Let us continue onward!"
 msgstr ""
@@ -2835,7 +2835,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us continue onward!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 #, fuzzy
 msgid "Hasty Alliance"
 msgstr ""
@@ -2843,7 +2843,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haastige Alliantie"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 #, fuzzy
 msgid ""
 "\n"
@@ -2867,7 +2867,7 @@
 "#Dood van Li'sar\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 #, fuzzy
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
@@ -2875,7 +2875,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Waar zijn we nu? Waarnaartoe? Ik ben de duisternis moe!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 #, fuzzy
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
@@ -2883,7 +2883,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik ben niet zeker. Laat me even denken."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 #, fuzzy
 msgid "En garde!"
 msgstr ""
@@ -2891,7 +2891,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En garde!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 #, fuzzy
 msgid "What in the world are you doing here?"
 msgstr ""
@@ -2899,7 +2899,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wat in 's hemelsnaam doe jij hier?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 #, fuzzy
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
@@ -2907,7 +2907,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jou achternazitten natuurlijk! Je bent me voor de laatste keer ontsnapt!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 #, fuzzy
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
@@ -2920,7 +2920,7 @@
 "voor ongedierte, en jij wilt nog altijd tegen ons vechten? Je jaagt ons "
 "beide de dood in!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 #, fuzzy
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
@@ -2933,7 +2933,7 @@
 "veraad hier en nu bestraffen, daarna haal ik zelf de scepter en keer ik naar "
 "het daglicht terug."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 #, fuzzy
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
@@ -2941,7 +2941,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Verrassing! Sterf, zonaanbidders!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 #, fuzzy
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
@@ -2952,7 +2952,7 @@
 "Nu zijn we omsingeld! Wil je nu nog met ons vechten, Prinses? Dat betekent "
 "vast en zeker het einde voor ons allebei."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 #, fuzzy
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
@@ -2963,7 +2963,7 @@
 "Ik zie dat we weinig keuze hebben en elkaar wel moeten helpen. We helpen "
 "elkaar tot we het oppervlak bereikt hebben, akkoord?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 #, fuzzy
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
@@ -2974,7 +2974,7 @@
 "Goed zo, I verzeker je dat we het oppervlak weer bereiken. Indien niet, dan "
 "gaan we samen tenonder."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 #, fuzzy
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
@@ -2983,7 +2983,7 @@
 "Maar wanneer we uit deze grot zijn heb ik nog een appeltje te schillen met "
 "jou!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 #, fuzzy
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
@@ -2994,7 +2994,7 @@
 "Goed, we hebben elkaar geholpen om te overleven, Prinses, zullen we dan maar "
 "samen verder gaan?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 #, fuzzy
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
@@ -3006,7 +3006,7 @@
 "uit deze grot te geraken, of niet soms? Nu, dan delen we best onze middelen. "
 "Hier is mijn beurs vol met goud."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 #, fuzzy
 msgid "You receive 200 pieces of gold!"
 msgstr ""
@@ -3014,7 +3014,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je ontvangt 500 goudstukken!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 #, fuzzy
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
@@ -3022,7 +3022,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dankjewel, Prinses. Kom mannen, op zoek naar de scepter!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 #, fuzzy
 msgid "I can't believe it should end like this!"
@@ -3031,7 +3031,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik kan niet geloven dat ik zo moet sterven!"
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 #, fuzzy
 msgid "High King at Sea"
 msgstr ""
@@ -3039,7 +3039,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hoge Koning ter Zee"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 #, fuzzy
 msgid "Test of the Clans"
 msgstr ""
@@ -3047,7 +3047,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Test van de Clans"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -3072,130 +3072,130 @@
 "#Dood van Li'sar\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 #, fuzzy
 msgid "Home of the North Elves"
 msgstr ""
@@ -3203,7 +3203,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thuis van de Noorder-Elven"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -3228,7 +3228,7 @@
 "#Dood van Li'sar\n"
 "#Beurten zijn om voordat het bos is bereikt"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 #, fuzzy
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
@@ -3237,7 +3237,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There you are! You must come quickly to the home of the Elves in the east!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 #, fuzzy
 msgid "There they are! Charge!"
 msgstr ""
@@ -3245,7 +3245,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There they are! Charge!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 #, fuzzy
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
@@ -3256,7 +3256,7 @@
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 #, fuzzy
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
@@ -3267,7 +3267,7 @@
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 #, fuzzy
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
@@ -3276,7 +3276,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "After being in this wilderness for so long, it will be good to get some rest!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 #, fuzzy
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
@@ -3287,7 +3287,7 @@
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 #, fuzzy
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
@@ -3298,7 +3298,7 @@
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 #, fuzzy
 msgid "My lords! I have found you at last."
 msgstr ""
@@ -3306,7 +3306,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lords! I have found you at last."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 #, fuzzy
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
@@ -3314,7 +3314,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, Eonihar, old friend! Why have you been searching for us?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 #, fuzzy
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
@@ -3325,7 +3325,7 @@
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 #, fuzzy
 msgid "Trouble? What kind of trouble?"
 msgstr ""
@@ -3333,7 +3333,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Trouble? What kind of trouble?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 #, fuzzy
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
@@ -3346,7 +3346,7 @@
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 #, fuzzy
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
@@ -3354,7 +3354,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I only hope we can avoid them. We will have to bear north-east."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 #, fuzzy
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
@@ -3367,7 +3367,7 @@
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 #, fuzzy
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
@@ -3378,7 +3378,7 @@
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 #, fuzzy
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
@@ -3389,7 +3389,7 @@
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 #, fuzzy
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
@@ -3402,7 +3402,7 @@
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 #, fuzzy
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
@@ -3413,7 +3413,7 @@
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 #, fuzzy
 msgid "Come then, Konrad, let us go."
 msgstr ""
@@ -3421,7 +3421,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Come then, Konrad, let us go."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 #, fuzzy
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
@@ -3432,7 +3432,7 @@
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 #, fuzzy
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
@@ -3445,7 +3445,7 @@
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 #, fuzzy
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
@@ -3458,7 +3458,7 @@
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 #, fuzzy
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
@@ -3469,7 +3469,7 @@
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 #, fuzzy
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
@@ -3477,7 +3477,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elf-friends, you have made it to safety!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 #, fuzzy
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
@@ -3486,7 +3486,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 #, fuzzy
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
@@ -3494,7 +3494,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. We will escort you to our capital, where we will make Council."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 #, fuzzy
 msgid "The Isle of Anduin"
 msgstr ""
@@ -3502,7 +3502,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Eiland van Anduin"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 #, fuzzy
 msgid ""
 "\n"
@@ -3523,7 +3523,7 @@
 "#Dood van Delfador\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 #, fuzzy
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
@@ -3532,7 +3532,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is no time to return to our vessel! We must take control of the island!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 #, fuzzy
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
@@ -3540,7 +3540,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En zo landden ze op het Eiland van Anduin"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 #, fuzzy
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
@@ -3548,7 +3548,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dus dit is Anduin. Het ziet er nogal .. verlaten uit."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 #, fuzzy
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
@@ -3559,7 +3559,7 @@
 "Ik vrees dat je gelijk hebt, Konrad. Het ziet ernaar uit dat de orks zelfs "
 "zijn neergestreken op de eigenste bodem waar ik ben opgegroeid."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 #, fuzzy
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
@@ -3570,7 +3570,7 @@
 "Wie zijn dat? Och, een bende Elven.. We zullen ze snel terug in zee drijven "
 "zodat ze verzuipen als ratten!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 #, fuzzy
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
@@ -3581,7 +3581,7 @@
 "Ik had niet verwacht dat de orks ook hier zouden komen. Dit eiland was zo "
 "paradijselijk mooi... We moeten het heroveren! Te wapen!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 #, fuzzy
 msgid "I found someone hiding in the village!"
 msgstr ""
@@ -3589,7 +3589,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er zat iemand verstopt in het dorp!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 #, fuzzy
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
@@ -3600,7 +3600,7 @@
 "Mijn heren, ik zat verstopt in het dorp zoals vele andere magiërs hier. "
 "Laten we samenwerken om het eiland van het orkse gespuis te zuiveren!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 #, fuzzy
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
@@ -3608,7 +3608,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar natuurlijk, laat ons samen de vijand vernietigen."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 #, fuzzy
 msgid "You can now recruit mages"
 msgstr ""
@@ -3616,7 +3616,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je kunt nu magiërs recruteren."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 #, fuzzy
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
@@ -3624,7 +3624,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, mijn oude meester! Je hebt het eiland van de orks bevrijd."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 #, fuzzy
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
@@ -3632,7 +3632,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn leerling. Hoe kon het eiland ten onder gaan aan deze vermaletijden?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 #, fuzzy
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
@@ -3648,7 +3648,7 @@
 "arriveren om me naar Weldyn te brengen, waar ik berecht zou worden voor "
 "veraad!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 #, fuzzy
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
@@ -3659,7 +3659,7 @@
 "We hebben zojuist haar troepen bevochten in Zwartwater-Haven. Waar hebben de "
 "orks nog toegeslagen?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 #, fuzzy
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
@@ -3675,7 +3675,7 @@
 "Elensefar zou durven aan te vallen. Het verdrag tussen Elensefar en Weldyn "
 "is voor haar van geen betekenis."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 #, fuzzy
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
@@ -3686,7 +3686,7 @@
 "Kunnen we haar niet een koekje van eigen deeg bakken? Hoeveel troepen heeft "
 "ze in de Parelbaai? Kunnen we de baai heroveren?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 #, fuzzy
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
@@ -3697,7 +3697,7 @@
 "Naar daar gaan, moeten we. Maar laat ons eerst even rusten. Hopelijk zullen "
 "we erin slagen de baai  te heroveren!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 #, fuzzy
 msgid "Isle of the Damned"
 msgstr ""
@@ -3705,7 +3705,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eiland der Verdoemden"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 #, fuzzy
 msgid ""
 "\n"
@@ -3724,7 +3724,7 @@
 "Nederlaag:\n"
 "#Dood van Konrad"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 #, fuzzy
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
@@ -3738,7 +3738,7 @@
 "donderde over het schip. Een plotse windstoot sloeg Konrad overboord terwijl "
 "hij een zeil probeerde in bedwang te houden..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 #, fuzzy
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
@@ -3749,7 +3749,7 @@
 "De meermannen redden Konrad uit de zee, maar het schip was al te ver. Met de "
 "grootste moeite bereikten ze een nabijgelegen eiland."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 #, fuzzy
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
@@ -3757,7 +3757,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oef, ik heb het overleefd. Maar waar zijn we nu? Is dit een onbewoond eiland?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 #, fuzzy
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
@@ -3769,7 +3769,7 @@
 "We hebben alleen maar sombere geruchten gehoord over dit eiland, mijn Heer. "
 "Er wordt verteld dat de levende doden hier heersen."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 #, fuzzy
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
@@ -3780,7 +3780,7 @@
 "Laten we hopen dat de geruchten fals zijn! Ik heb geen van mijn mannen om me "
 "te helpen! Hoe kan ik me in 's hemelsnaam verdedigen?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 #, fuzzy
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
@@ -3793,7 +3793,7 @@
 "invasie. Nu overleven ze als bandieten en stropers in deze woestenij. "
 "Misschien kunnen we met hun hulp overleven!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 #, fuzzy
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
@@ -3801,7 +3801,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Laten we samenwerken! Help ons de levende doden te verslaan!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 #, fuzzy
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
@@ -3812,8 +3812,8 @@
 "Er zijn een aantal oude tempels in het zuidwesten, ik vraag me af wat of wie "
 "daar schuilt!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 #, fuzzy
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
@@ -3821,7 +3821,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er zit iemand verscholen in de tempel!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 #, fuzzy
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
@@ -3833,7 +3833,7 @@
 "beste deze kwaadaardige levende doden zou verslaan. Nu met jullie hulp kan "
 "ik ze vernietigen!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 #, fuzzy
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
@@ -3841,7 +3841,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Verrassing! Op zoek naar magiërs en al wat ik krijg zijn deze domme Elven!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 #, fuzzy
 msgid "The temple seems to be empty."
 msgstr ""
@@ -3849,7 +3849,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De tempel is blijkbaar leeg."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 #, fuzzy
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
@@ -3857,7 +3857,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vecht verder tegen de levende doden zonder mij, vrienden!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 #, fuzzy
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
@@ -3868,7 +3868,7 @@
 "We hebben het eiland van het juk der levende doden bevrijd! Hopelijk vindt "
 "het schop ons snel zodat we naar Elensefar kunnen afreizen!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 #, fuzzy
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
@@ -3879,7 +3879,7 @@
 "Samen hebben we de levende doden overwonnen! Ik zal je verder vergezellen op "
 "je nobele kweeste."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 #, fuzzy
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
@@ -3890,7 +3890,7 @@
 "Wat een geluk dat we u gevonden hebben, Heer! Kom snel aan boord weg van dit "
 "verdoemde eiland!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 #, fuzzy
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
@@ -3901,7 +3901,7 @@
 "Het is jammer dat we geen complete overwinning hebben kunnen verwezenlijken, "
 "maar het belangrijkste is dat ik gered ben! Nu op naar Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 #, fuzzy
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
@@ -3914,7 +3914,7 @@
 "te vernietigen. Mijn gedachten zullen bij jullie zijn tijdens jullie "
 "kweeste. En misschien zien we elkaar wel ooit opnieuw!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 #, fuzzy
 msgid "Mountain Pass"
 msgstr ""
@@ -3922,7 +3922,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bergpas"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -3944,7 +3944,7 @@
 "#Dood van Delfador\n"
 "#Dood van Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 #, fuzzy
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
@@ -3952,7 +3952,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look, Konrad, before us lies the great road built by the dwarves!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 #, fuzzy
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
@@ -3960,7 +3960,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But I can hardly see with all this mist around!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 #, fuzzy
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
@@ -3973,7 +3973,7 @@
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 #, fuzzy
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
@@ -3981,7 +3981,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "His...creatures? We must keep to the road, men!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 #, fuzzy
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
@@ -3996,7 +3996,7 @@
 "he and his brother have traveled the mountain, wreacking havoc on the "
 "dwarven villages."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 #, fuzzy
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
@@ -4004,7 +4004,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us then go carefully...but quickly, men!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 #, fuzzy
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
@@ -4017,7 +4017,7 @@
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 #, fuzzy
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
@@ -4028,7 +4028,7 @@
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 #, fuzzy
 msgid "What do you say, Delfador?"
 msgstr ""
@@ -4036,7 +4036,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What do you say, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 #, fuzzy
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
@@ -4047,7 +4047,7 @@
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 #, fuzzy
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
@@ -4058,12 +4058,12 @@
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 #, fuzzy
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
@@ -4076,7 +4076,7 @@
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 #, fuzzy
 msgid "Let us move onward!"
 msgstr ""
@@ -4084,7 +4084,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us move onward!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 #, fuzzy
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
@@ -4092,7 +4092,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaargh! I am done for! Fight on without me, Brethren!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 #, fuzzy
 msgid "Muff Malal's Peninsula"
 msgstr ""
@@ -4100,7 +4100,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muff Malals Schiereiland"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -4119,7 +4119,7 @@
 "#Dood van Konrad\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 #, fuzzy
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
@@ -4130,7 +4130,7 @@
 "Maar de weg naar Elensefar was veraderlijk.. Konrad en zijn troepen werden "
 "verrast door levende doden!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 #, fuzzy
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
@@ -4138,7 +4138,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn heer! In ruïnes verderop is blijkbaar beweging!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 #, fuzzy
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
@@ -4147,7 +4147,7 @@
 "Het ziet ernaar uit dat er ondoden zijn! Maak jullie klaar voor het gevecht, "
 "mannen!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 #, fuzzy
 msgid "To arms!"
 msgstr ""
@@ -4155,7 +4155,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Te wapen!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 #, fuzzy
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
@@ -4165,7 +4165,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaa, een groep Elven nadert. Binnenkort zullen elvenzombies ons dienen."
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 #, fuzzy
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
@@ -4176,7 +4176,7 @@
 "De overwinning behoort ons toe! Laten we hopen dat deze vertraging onze "
 "tocht naar Elensefar niet zal hinderen. We moeten snel verder!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 #, fuzzy
 msgid "Northern Winter"
 msgstr ""
@@ -4184,7 +4184,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Noorderwinter"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -4207,7 +4207,7 @@
 "#Dood van Kalenz\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 #, fuzzy
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
@@ -4216,7 +4216,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 #, fuzzy
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
@@ -4227,7 +4227,7 @@
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 #, fuzzy
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
@@ -4242,7 +4242,7 @@
 "money. This land looks fertile enough. Surely we can settle here for the "
 "winter!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 #, fuzzy
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
@@ -4255,7 +4255,7 @@
 "do not think I could endure another like the fording of the river for many "
 "days."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 #, fuzzy
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
@@ -4266,7 +4266,7 @@
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 #, fuzzy
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
@@ -4281,7 +4281,7 @@
 "soon. But in these wild north lands, we must fight even for the right to "
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 #, fuzzy
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
@@ -4289,7 +4289,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then we shall wrest control of the land from them. To arms men!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 #, fuzzy
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
@@ -4297,7 +4297,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "More snow is falling. We must finish this battle quickly. Onward men!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 #, fuzzy
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
@@ -4308,7 +4308,7 @@
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 #, fuzzy
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
@@ -4319,7 +4319,7 @@
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 #, fuzzy
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
@@ -4330,7 +4330,7 @@
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 #, fuzzy
 msgid "Plunging into the Darkness"
 msgstr ""
@@ -4338,7 +4338,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Een Sprong in de Duisternis"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -4360,7 +4360,7 @@
 "#Dood van Kalenz\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 #, fuzzy
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
@@ -4368,7 +4368,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's so dark in here I can hardly see!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 #, fuzzy
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
@@ -4379,7 +4379,7 @@
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 #, fuzzy
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
@@ -4387,7 +4387,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. We Elves are not well skilled in these dark pits."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 #, fuzzy
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
@@ -4395,7 +4395,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these that approach? Surface-dwellers! On your guard, men!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 #, fuzzy
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
@@ -4403,7 +4403,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We come in peace, friends. We come in peace!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 #, fuzzy
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
@@ -4414,7 +4414,7 @@
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 #, fuzzy
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
@@ -4422,7 +4422,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Why such harsh words, Dwarf? Elves have never done you any harm."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 #, fuzzy
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
@@ -4435,7 +4435,7 @@
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 #, fuzzy
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
@@ -4446,7 +4446,7 @@
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 #, fuzzy
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
@@ -4457,7 +4457,7 @@
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 #, fuzzy
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
@@ -4468,7 +4468,7 @@
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 #, fuzzy
 msgid "Well, we...we..."
 msgstr ""
@@ -4476,7 +4476,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, we...we..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 #, fuzzy
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
@@ -4487,7 +4487,7 @@
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 #, fuzzy
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
@@ -4496,7 +4496,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 #, fuzzy
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
@@ -4509,7 +4509,7 @@
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 #, fuzzy
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
@@ -4520,7 +4520,7 @@
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 #, fuzzy
 msgid "I am, sir."
 msgstr ""
@@ -4528,7 +4528,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am, sir."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 #, fuzzy
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
@@ -4539,7 +4539,7 @@
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 #, fuzzy
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
@@ -4550,7 +4550,7 @@
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 #, fuzzy
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
@@ -4563,7 +4563,7 @@
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 #, fuzzy
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
@@ -4571,7 +4571,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Delfador the Great! Any who dare oppose me shall perish!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 #, fuzzy
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
@@ -4580,7 +4580,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 #, fuzzy
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
@@ -4588,7 +4588,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They thought I was dead. They hoped I was dead. Yet still I live."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 #, fuzzy
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
@@ -4596,7 +4596,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And you really think that you can find the Scepter of Fire?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 #, fuzzy
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
@@ -4611,17 +4611,17 @@
 "about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
 "better than hiding from the Orcs like worms."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 #, fuzzy
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
@@ -4629,13 +4629,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm...there seems to be a secret passage behind these rocks!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 #, fuzzy
 msgid "The Princess of Wesnoth"
 msgstr ""
@@ -4643,7 +4643,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Prinses van Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 #, fuzzy
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
@@ -4653,7 +4653,7 @@
 "...maar een van de Orks overleefde de strijd lang genoeg om de koningin op "
 "de hoogte te brengen..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 #, fuzzy
 msgid "...and she sent her most able commander."
 msgstr ""
@@ -4661,7 +4661,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...en zij zond haar bekwaamste aanvoerder."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -4673,15 +4673,15 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 #, fuzzy
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
@@ -4690,7 +4690,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Op weg naar Knalga werd het gezelschap opgehouden door troepen van Asheviere."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 #, fuzzy
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
@@ -4698,7 +4698,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De koningin heeft me gestuurd om je te stoppen, jij .. jij.. bedrieger!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 #, fuzzy
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
@@ -4707,7 +4707,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dat is de prinses, Li'sar. De dochter van de koningin en haar opvolger!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 #, fuzzy
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
@@ -4715,7 +4715,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik ben geen bedrieger. Je moeder heeft je belogen."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 #, fuzzy
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
@@ -4723,7 +4723,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dit is veraad! Je leugens zullen samen met je vergaan!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 #, fuzzy
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
@@ -4733,7 +4733,7 @@
 "Het heeft geen zin te onderhandelen, ze verstaat alleen de taal van koud "
 "staal. Te wapen!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 #, fuzzy
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
@@ -4741,7 +4741,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dit duurt te lang, ik zou beter verterkingen roepen!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 #, fuzzy
 msgid "Maybe I was not using enough forces..."
 msgstr ""
@@ -4749,7 +4749,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Misschien gebruikte ik niet genoeg troepen..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 #, fuzzy
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
@@ -4757,7 +4757,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik geef me over! Doe me geen pijn, bedrieger."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 #, fuzzy
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
@@ -4767,7 +4767,7 @@
 "Zoals ik eerder al heb gezegd: ik ben geen bedrieger, en indien je je "
 "overgeeft zal ik je leven sparen."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 #, fuzzy
 msgid "Let me go!"
 msgstr ""
@@ -4775,7 +4775,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Laat me gaan!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 #, fuzzy
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
@@ -4783,7 +4783,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dank aan het verhaal over de oude koning. Vraag het aan iemand die hem kende."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 #, fuzzy
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
@@ -4794,7 +4794,7 @@
 "De oude koning? Ik heb gehoord over dat verhaal, maar ik weet dat het niet "
 "waar is. Mijn moeder heeft me dat verteld!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 #, fuzzy
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
@@ -4810,7 +4810,7 @@
 "staat in dit gevecht, kunnen we niet verzekeren dat we je leven nog een keer "
 "sparen."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 #, fuzzy
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
@@ -4821,7 +4821,7 @@
 "Ik ben geen kind, en ik wil niets meer horen! Je zei dat je me zou sparen, "
 "dus spaar me en ga! De noordelijke weg zou veilig voor je moeten zijn."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 #, fuzzy
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
@@ -4829,7 +4829,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goede dag dan, prinses. Kom, mannen, naar de noorderlijke weg."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 #, fuzzy
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
@@ -4839,7 +4839,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(Hihi, ze weten niet dat daar heel wat levende doden huizen!)"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 #, fuzzy
 msgid "Return to Wesnoth"
 msgstr ""
@@ -4847,7 +4847,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Return to Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -4870,41 +4870,41 @@
 "#Dood van Delfador\n"
 "#Dood van Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 #, fuzzy
 msgid "The Sceptre of Fire"
 msgstr ""
@@ -4912,7 +4912,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Scepter des Vuurs"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 #, fuzzy
 msgid ""
 "\n"
@@ -4935,7 +4935,7 @@
 "#Dood van Kalenz\n"
 "#Dood van Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 #, fuzzy
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
@@ -4943,7 +4943,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Sceptre must be getting close now! Where shall we go?"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 #, fuzzy
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
@@ -4951,24 +4951,24 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I feel it is near here! We must search for it carefully."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 #, fuzzy
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
@@ -4976,7 +4976,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here it is at last, I have the Sceptre!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 #, fuzzy
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
@@ -4984,7 +4984,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So it is in our hands! Now let us leave this stinking pit."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 #, fuzzy
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
@@ -4993,7 +4993,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think that if we travel just a little north, we might be able to get out."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 #, fuzzy
 msgid "At last! I have the Sceptre!"
 msgstr ""
@@ -5001,7 +5001,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last! I have the Sceptre!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 #, fuzzy
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
@@ -5009,7 +5009,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 #, fuzzy
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
@@ -5020,7 +5020,7 @@
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 #, fuzzy
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
@@ -5031,7 +5031,7 @@
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 #, fuzzy
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
@@ -5039,7 +5039,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think I know what I'm doing. Come, let us go!"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 #, fuzzy
 msgid "Snow Plains"
 msgstr ""
@@ -5047,7 +5047,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sneeuwvlaktes"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -5069,7 +5069,7 @@
 "#Dood van Delfador\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 #, fuzzy
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
@@ -5080,7 +5080,7 @@
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 #, fuzzy
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
@@ -5091,7 +5091,7 @@
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 #, fuzzy
 msgid "Swamp Of Dread"
 msgstr ""
@@ -5099,7 +5099,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Moeras der Vrees"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -5120,7 +5120,7 @@
 "#Dood van Konrad\n"
 "#Dood van Delfador"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 #, fuzzy
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
@@ -5131,7 +5131,7 @@
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 #, fuzzy
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
@@ -5142,7 +5142,7 @@
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 #, fuzzy
 msgid "The Lost General"
 msgstr ""
@@ -5150,7 +5150,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Verloren Generaal"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -5171,7 +5171,7 @@
 "#Dood van Delfador\n"
 "#Dood van Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 #, fuzzy
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
@@ -5179,7 +5179,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These are some of the main Dwarvish caverns."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 #, fuzzy
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
@@ -5190,7 +5190,7 @@
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 #, fuzzy
 msgid "The sign says 'Guest quarters'."
 msgstr ""
@@ -5198,7 +5198,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The sign says 'Guest quarters'."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 #, fuzzy
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
@@ -5206,7 +5206,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My uncle's family drowned after the orcs flooded that cavern..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 #, fuzzy
 msgid "These passages seem to have been used recently."
 msgstr ""
@@ -5214,7 +5214,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These passages seem to have been used recently."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 #, fuzzy
 msgid "There is a big cave-in south of here."
 msgstr ""
@@ -5222,7 +5222,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is a big cave-in south of here."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 #, fuzzy
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
@@ -5230,7 +5230,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "RUMBLE! RUMBLE! RUMBLE!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 #, fuzzy
 msgid "The rocks are moving!"
 msgstr ""
@@ -5238,7 +5238,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The rocks are moving!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 #, fuzzy
 msgid "Who goes there? Friend or foe?"
 msgstr ""
@@ -5246,7 +5246,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who goes there? Friend or foe?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 #, fuzzy
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
@@ -5257,7 +5257,7 @@
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 #, fuzzy
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
@@ -5265,7 +5265,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 #, fuzzy
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
@@ -5273,7 +5273,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I did not know that the undead were in these pits!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 #, fuzzy
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
@@ -5281,7 +5281,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who is this foul enemy that we fight?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 #, fuzzy
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
@@ -5289,7 +5289,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 #, fuzzy
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
@@ -5297,7 +5297,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Avenge? What have we done to you that you must avenge?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 #, fuzzy
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
@@ -5305,7 +5305,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel? A General? I remember that name..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 #, fuzzy
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
@@ -5320,7 +5320,7 @@
 "this cavern, to starve to death. The Dwarves were no help, leaving me to "
 "die. Now I will get revenge on you all!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 #, fuzzy
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
@@ -5331,7 +5331,7 @@
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 #, fuzzy
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
@@ -5339,7 +5339,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rest in peace, Lionel. The poor, lost general."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -5348,7 +5348,7 @@
 "your quest than I did!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 #, fuzzy
 msgid "The earth shakes."
 msgstr ""
@@ -5356,7 +5356,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The earth shakes."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 #, fuzzy
 msgid "The Siege of Elensefar"
 msgstr ""
@@ -5364,7 +5364,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Beleg van Elensefar"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -5383,7 +5383,7 @@
 "#Dood van Konrad\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 #, fuzzy
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
@@ -5394,7 +5394,7 @@
 "Het gezelschap arriveerde eindelijk in Elensefar, maar de stad was al "
 "gevallen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 #, fuzzy
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
@@ -5402,7 +5402,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn heer! De stad is al gevallen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 #, fuzzy
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
@@ -5410,7 +5410,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dit is vreselijk nieuws! We moeten de stad heroveren!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 #, fuzzy
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
@@ -5421,7 +5421,7 @@
 "Er zijn er zoveel! Dit zal niet eenvoudig zijn! En kijk naar het zuiden.. de "
 "Orks hebben blijkbaar een alliantie met de levende doden!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 #, fuzzy
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
@@ -5432,7 +5432,7 @@
 "Hier komen de Elven! Met ons nieuw bondgenootschap met de Orks zullen we ze "
 "met gemak verpletteren."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 #, fuzzy
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
@@ -5443,7 +5443,7 @@
 "We moeten de stad heroveren en de levende doden vernietigen voordat "
 "versterkingen arriveren."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 #, fuzzy
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
@@ -5451,7 +5451,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "'s Nachts kruipen drie gestaltes uit het bos.."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 #, fuzzy
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
@@ -5459,7 +5459,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Halt! Wie gaat daar? Vriend of vijand?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 #, fuzzy
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
@@ -5470,7 +5470,7 @@
 "Gegroet, vriend. We zijn van de Gilde der Dieven. We willen je helpen de "
 "Orks te verslaan!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 #, fuzzy
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
@@ -5478,7 +5478,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dieven, hmmm? Wie zegt er dat we jullie kunnen vertrouwen?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 #, fuzzy
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
@@ -5489,7 +5489,7 @@
 "We begrijpen dat je ons niet zomaar vertrouwt, maar het is in ons beider "
 "voordeel om de stad van de Orks te bevrijden!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 #, fuzzy
 msgid "Hmm...I have to consider this..."
 msgstr ""
@@ -5497,7 +5497,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm...Daar moet ik even over nadenken..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 #, fuzzy
 msgid "Very well. You may join us."
 msgstr ""
@@ -5505,7 +5505,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zo zal het zijn. Jullie mogen onze gelederen vervoegen."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 #, fuzzy
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
@@ -5516,7 +5516,7 @@
 "We zullen u goed dienen, want we respecteren de hulp die u onze stad biedt. "
 "U zult eer zelfs tussen dieven vinden."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 #, fuzzy
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
@@ -5525,7 +5525,7 @@
 "We kunnen uw motieven niet vertrouwen. We zullen de stad zonder jullie hulp "
 "bevrijden!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 #, fuzzy
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
@@ -5535,7 +5535,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goed dan, we zijn weg dan. Je zult de stad moeten heroveren zonder onze hulp!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 #, fuzzy
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
@@ -5543,7 +5543,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eindelijk, we hebben de stad bevrijd! Laat ons rusten hier, vrienden"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 #, fuzzy
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
@@ -5552,7 +5552,7 @@
 "De overwinning! De dieven van Elensefar zullen voortaan in uw dienst staan, "
 "mijn heer."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 #, fuzzy
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
@@ -5560,7 +5560,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het gezelschap rustte drie dagen, waarna een oude vriend terugkeerde."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 #, fuzzy
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
@@ -5571,7 +5571,7 @@
 "Gegroet, vrienden. Ik zie dat jullie de stad hebben bevrijd! Ik wist dat je "
 "het kon!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 #, fuzzy
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
@@ -5579,7 +5579,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Zo goed je weer te zien! Waar ben je geweest?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 #, fuzzy
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
@@ -5591,7 +5591,7 @@
 "Ik heb de Raad der Elven bezocht. Dit is Kalenz, een heer van de "
 "Noorderelven, hij kwam naar de raad om ons hun hulp aan te bieden."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 #, fuzzy
 msgid "Greetings, friend."
 msgstr ""
@@ -5599,7 +5599,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gegroet, vriend."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 #, fuzzy
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
@@ -5610,7 +5610,7 @@
 "Delfador, we hebben de stad bevrijd, maar Asheviere en haar troepen zullen "
 "ons zeker aanvallen! Wat moeten we doen?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 #, fuzzy
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
@@ -5618,7 +5618,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Raad heeft besloten: we moeten de Scepter des Vuurs veroveren."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 #, fuzzy
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
@@ -5626,7 +5626,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Scepter des Vuurs? Wat is dat?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 #, fuzzy
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
@@ -5645,7 +5645,7 @@
 "ook al leven er nog altijd dwergen - altijd in gevecht met de Orks - ligt de "
 "scepter ergens verloren diep in de grotten van Knalga."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 #, fuzzy
 msgid "But what has this to do with me?"
 msgstr ""
@@ -5653,7 +5653,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar wat heeft dat met mij te maken?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 #, fuzzy
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
@@ -5666,7 +5666,7 @@
 "lid van de koninklijke familie die de scepter kon vinden over het rijk zou "
 "heersen."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 #, fuzzy
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
@@ -5674,7 +5674,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, en je wilt dat ik de scepter haal?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 #, fuzzy
 msgid "We will help you get it, my lord."
 msgstr ""
@@ -5682,7 +5682,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We zullen je helpen de scepter te vinden, mijn heer."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 #, fuzzy
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
@@ -5695,7 +5695,7 @@
 "scepter. We moeten de scepter het eerst vinden, met de scepter in de hand "
 "zal het volk je als koning erkennen."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 #, fuzzy
 msgid "Me? King?"
 msgstr ""
@@ -5703,7 +5703,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik? Koning?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 #, fuzzy
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
@@ -5712,7 +5712,7 @@
 "Ja, Konrad. Ik geloof dat je op een dag als koning zult ontwaken. Maar laten "
 "we nu onze toch snel verderzetten!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 #, fuzzy
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
@@ -5720,7 +5720,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Vallei des Doods - Wraak van de Prinses"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -5741,7 +5741,7 @@
 "#Dood van Delfador\n"
 "#Dood van Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 #, fuzzy
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
@@ -5752,7 +5752,7 @@
 "Mijn heer! Deze weg blijkt niet zo veilig als we hadden gehoopt! Kijk romdom "
 "ons in de bergen! Het spookt van de levende doden!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 #, fuzzy
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
@@ -5760,7 +5760,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these who approach? Let us kill them all!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 #, fuzzy
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
@@ -5768,7 +5768,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To arms, men! The undead hordes approach!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 #, fuzzy
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
@@ -5779,7 +5779,7 @@
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 #, fuzzy
 msgid "There are just so many! What shall we do?"
 msgstr ""
@@ -5787,7 +5787,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There are just so many! What shall we do?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 #, fuzzy
 msgid "Let us hold them off as long as we can!"
 msgstr ""
@@ -5795,7 +5795,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us hold them off as long as we can!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 #, fuzzy
 msgid "I have come once again to aid you, friends!"
 msgstr ""
@@ -5803,7 +5803,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have come once again to aid you, friends!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 #, fuzzy
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
@@ -5811,7 +5811,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "White mages? Come to help us? But what are they doing here?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 #, fuzzy
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
@@ -5822,7 +5822,7 @@
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 #, fuzzy
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
@@ -5833,7 +5833,7 @@
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 #, fuzzy
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
@@ -5841,7 +5841,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed not! I feel we have survived this battle."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 #, fuzzy
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
@@ -5849,7 +5849,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Whew! That was a difficult battle, but they are retreating at last!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 #, fuzzy
 msgid "Yes! We have fought them off!"
 msgstr ""
@@ -5857,7 +5857,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes! We have fought them off!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 #, fuzzy
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
@@ -5865,7 +5865,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you for returning to help us, Moremirmu."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 #, fuzzy
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
@@ -5880,7 +5880,7 @@
 "of how you were tricked into traveling these dangerous lands. We could do "
 "nothing but help you!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 #, fuzzy
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
@@ -5891,7 +5891,7 @@
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 #, fuzzy
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
@@ -5906,7 +5906,7 @@
 "able to ford the great river at Abez. Make haste though, for you will not be "
 "able to ford the river in winter!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 #, fuzzy
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
@@ -5917,7 +5917,7 @@
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 #, fuzzy
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
@@ -5928,7 +5928,7 @@
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 #, fuzzy
 msgid "May he rest peacefully!"
 msgstr ""
@@ -5936,7 +5936,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "May he rest peacefully!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 #, fuzzy
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
@@ -5947,7 +5947,7 @@
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 #, fuzzy
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
@@ -5958,7 +5958,7 @@
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 #, fuzzy
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
@@ -5971,7 +5971,7 @@
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 #, fuzzy
 msgid "Indeed! Let us go from here!"
 msgstr ""
@@ -5979,7 +5979,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed! Let us go from here!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 #, fuzzy
 msgid "The Valley of Statues"
 msgstr ""
@@ -5987,7 +5987,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Valley of Statues"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 #, fuzzy
 msgid ""
 "Victory:\n"
@@ -6008,11 +6008,11 @@
 "#Dood van Li'sar\n"
 "#Dood van Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 #, fuzzy
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
@@ -6020,7 +6020,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look ahead of us, Orcs and Trolls!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 #, fuzzy
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
@@ -6028,7 +6028,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But they look strange -- look, they're just statues!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 #, fuzzy
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
@@ -6037,7 +6037,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That's very strange, why would someone make statues of such foul creatures?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 #, fuzzy
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
@@ -6045,7 +6045,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these that approach our valley, my apprentice?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 #, fuzzy
 msgid "Halt! You will not pass by this way!"
 msgstr ""
@@ -6053,7 +6053,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Halt! You will not pass by this way!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 #, fuzzy
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
@@ -6061,7 +6061,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We seek only free passage through your valley. We mean no harm."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 #, fuzzy
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
@@ -6069,7 +6069,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No-one passes by us. We rule this valley, and you cannot defeat us!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 #, fuzzy
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
@@ -6080,7 +6080,7 @@
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 #, fuzzy
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
@@ -6091,7 +6091,7 @@
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 #, fuzzy
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
@@ -6099,7 +6099,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Does he mean that these who stand in front of us were once live Orcs?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 #, fuzzy
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
@@ -6110,7 +6110,7 @@
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 #, fuzzy
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
@@ -6118,7 +6118,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This place feels eerie. Is there no other way?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 #, fuzzy
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
@@ -6129,7 +6129,7 @@
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 #, fuzzy
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
@@ -6137,7 +6137,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is no other way, but it is carefully that we shall proceed."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 #, fuzzy
 msgid "All I can see in here is a large mirror!"
 msgstr ""
@@ -6145,7 +6145,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "All I can see in here is a large mirror!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 #, fuzzy
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
@@ -6156,7 +6156,7 @@
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 #, fuzzy
 msgid "Very well, I'll smash it!"
 msgstr ""
@@ -6164,7 +6164,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well, I'll smash it!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 #, fuzzy
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
@@ -6172,7 +6172,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! The power of my creations is destroyed!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 #, fuzzy
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
@@ -6180,7 +6180,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Free from this prison of stone at last! Now we will gain revenge!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 #, fuzzy
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
@@ -6188,7 +6188,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "First we have to fight these silly birds, and now foul Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 #, fuzzy
 msgid "Fall on them men!"
 msgstr ""
@@ -6196,7 +6196,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fall on them men!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 #, fuzzy
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
@@ -6204,7 +6204,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With Konrad turned into a statue, surely all is lost!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 #, fuzzy
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
@@ -6215,7 +6215,7 @@
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 #, fuzzy
 msgid "What happened there?"
 msgstr ""
@@ -6223,7 +6223,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What happened there?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 #, fuzzy
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
Index: wesnoth/po/nl/wesnoth-sotbe.po
diff -u wesnoth/po/nl/wesnoth-sotbe.po:1.2 wesnoth/po/nl/wesnoth-sotbe.po:1.3
--- wesnoth/po/nl/wesnoth-sotbe.po:1.2  Sat Sep  4 12:59:59 2004
+++ wesnoth/po/nl/wesnoth-sotbe.po      Sat Sep 11 21:53:32 2004
@@ -21,7 +21,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 #, fuzzy
 msgid "Black Flag"
 msgstr ""
@@ -29,7 +29,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Zwarte Vlag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -50,7 +50,7 @@
 "#Dood van Grüü\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 #, fuzzy
 msgid "Transport Galleon"
 msgstr ""
@@ -58,7 +58,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Transport-Galjoen"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 #, fuzzy
 msgid "Transport"
 msgstr ""
@@ -66,7 +66,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Transport"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 #, fuzzy
 msgid "So here is Tirigaz."
 msgstr ""
@@ -74,7 +74,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So here is Tirigaz."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 #, fuzzy
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
@@ -85,7 +85,7 @@
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 #, fuzzy
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
@@ -93,7 +93,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I propose that Gork, you and I call for reinforcements."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 #, fuzzy
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
@@ -104,7 +104,7 @@
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 #, fuzzy
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
@@ -112,7 +112,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Me?  I'll show you if I'm a coward!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 #, fuzzy
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
@@ -121,7 +121,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 #, fuzzy
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
@@ -129,7 +129,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is a wise choice.  Good luck, son of the Black Eye."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 #, fuzzy
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
@@ -140,7 +140,7 @@
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 #, fuzzy
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
@@ -153,7 +153,7 @@
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 #, fuzzy
 msgid "I love this strategy, chief!"
 msgstr ""
@@ -161,7 +161,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I love this strategy, chief!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 #, fuzzy
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
@@ -169,7 +169,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pillage!  Let's plunder these orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 #, fuzzy
 msgid "Aaaargh!  I die!"
 msgstr ""
@@ -177,7 +177,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaargh!  I die!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 #, fuzzy
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
@@ -185,7 +185,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Finally you paid for all of what you did to my Orc brothers!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 #, fuzzy
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
@@ -196,7 +196,7 @@
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 #, fuzzy
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
@@ -207,7 +207,7 @@
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 #, fuzzy
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
@@ -220,7 +220,7 @@
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 #, fuzzy
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
@@ -233,7 +233,7 @@
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 #, fuzzy
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
@@ -244,11 +244,11 @@
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -260,106 +260,107 @@
 "#Death of Inarix"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 #, fuzzy
 msgid "The Desert of Death"
 msgstr ""
@@ -367,7 +368,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De woestijn van de dood"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -388,7 +389,7 @@
 "#Dood van Grüü\n"
 "#Dood van een Shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 #, fuzzy
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
@@ -399,7 +400,7 @@
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 #, fuzzy
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
@@ -410,7 +411,7 @@
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 #, fuzzy
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
@@ -421,7 +422,7 @@
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 #, fuzzy
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
@@ -432,7 +433,7 @@
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 #, fuzzy
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
@@ -443,7 +444,7 @@
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 #, fuzzy
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
@@ -452,8 +453,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 #, fuzzy
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
@@ -461,7 +462,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've done it!  Now we need some rest, before we continue our journey."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 #, fuzzy
 msgid "End Of Peace"
 msgstr ""
@@ -469,7 +470,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Einde van de Vrede"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -488,7 +489,7 @@
 "#Dood van Kapou'e\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 #, fuzzy
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
@@ -499,7 +500,7 @@
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 #, fuzzy
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
@@ -508,7 +509,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 #, fuzzy
 msgid "The battle begun."
 msgstr ""
@@ -516,7 +517,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The battle begun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 #, fuzzy
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
@@ -524,7 +525,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 #, fuzzy
 msgid "Hurrah!  Victory!"
 msgstr ""
@@ -532,7 +533,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurrah!  Victory!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 #, fuzzy
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
@@ -543,7 +544,7 @@
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 #, fuzzy
 msgid "What should be do, chief?"
 msgstr ""
@@ -551,12 +552,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What should be do, chief?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 #, fuzzy
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
@@ -564,7 +565,7 @@
 "Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
 "We must leave, now!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 #, fuzzy
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
@@ -575,7 +576,7 @@
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 #, fuzzy
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
@@ -586,7 +587,7 @@
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 #, fuzzy
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
@@ -599,7 +600,7 @@
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 #, fuzzy
 msgid "Ah!  They are no match against my mace."
 msgstr ""
@@ -607,7 +608,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah!  They are no match against my mace."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 #, fuzzy
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
@@ -620,7 +621,7 @@
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 #, fuzzy
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
@@ -631,7 +632,7 @@
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 #, fuzzy
 msgid "We must do something!"
 msgstr ""
@@ -639,7 +640,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must do something!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 #, fuzzy
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
@@ -647,7 +648,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I know what we must do.  Kill elves and help Inarix cross."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 #, fuzzy
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
@@ -660,7 +661,7 @@
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 #, fuzzy
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
@@ -671,7 +672,7 @@
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 #, fuzzy
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
@@ -682,7 +683,7 @@
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 #, fuzzy
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
@@ -690,7 +691,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurry up!  The southern bridge is going to explode! Retreat! "
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 #, fuzzy
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
@@ -701,15 +702,15 @@
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 #, fuzzy
 msgid "Shan Taum The Smug"
 msgstr ""
@@ -717,7 +718,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shan Taum De Smok"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -738,7 +739,7 @@
 "#Dood van Grüü\n"
 "#Dood van a shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 #, fuzzy
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
@@ -746,11 +747,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, here are the mourned hills!  I hope everything will be OK."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 #, fuzzy
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
@@ -761,7 +762,7 @@
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 #, fuzzy
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
@@ -769,7 +770,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I doubt he would welcome the son of the Black Eye."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 #, fuzzy
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
@@ -780,7 +781,7 @@
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 #, fuzzy
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
@@ -791,7 +792,7 @@
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 #, fuzzy
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
@@ -802,7 +803,7 @@
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 #, fuzzy
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
@@ -813,7 +814,7 @@
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 #, fuzzy
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
@@ -821,7 +822,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really?  What would you drink with it?  Mint cordial?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 #, fuzzy
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
@@ -830,7 +831,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 #, fuzzy
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
@@ -841,7 +842,7 @@
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 #, fuzzy
 msgid "Well, ermmm..."
 msgstr ""
@@ -849,7 +850,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, ermmm..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 #, fuzzy
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
@@ -860,7 +861,7 @@
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 #, fuzzy
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
@@ -868,7 +869,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I know what you want from us but I'm afraid we can't help you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 #, fuzzy
 msgid "Really?  But my people..."
 msgstr ""
@@ -876,7 +877,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really?  But my people..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 #, fuzzy
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
@@ -889,7 +890,7 @@
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 #, fuzzy
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
@@ -900,7 +901,7 @@
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 #, fuzzy
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
@@ -908,7 +909,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, I'm not sure I deserve that..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 #, fuzzy
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
@@ -916,7 +917,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Did you hear?  There is a battle waiting for us at Prestim!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 #, fuzzy
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
@@ -929,7 +930,7 @@
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 #, fuzzy
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
@@ -944,7 +945,7 @@
 "decide if we have to form the Great Horde again and give you the leadership "
 "on it."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 #, fuzzy
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
@@ -952,7 +953,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nooo!  Don't kill me, I surrender to you little earthworm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 #, fuzzy
 msgid "Silent Forest"
 msgstr ""
@@ -960,7 +961,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stil Bos"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -981,7 +982,7 @@
 "#Dood van Grüü\n"
 "#Dood van a Shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 #, fuzzy
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
@@ -992,7 +993,7 @@
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 #, fuzzy
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
@@ -1005,7 +1006,7 @@
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 #, fuzzy
 msgid "Some people say these woods are haunted."
 msgstr ""
@@ -1013,7 +1014,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Some people say these woods are haunted."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 #, fuzzy
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
@@ -1024,7 +1025,7 @@
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 #, fuzzy
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
@@ -1037,7 +1038,7 @@
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 #, fuzzy
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
@@ -1048,7 +1049,7 @@
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 #, fuzzy
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
@@ -1056,7 +1057,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I agree.  We'll attack them on both sides."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 #, fuzzy
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
@@ -1064,7 +1065,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No more elves?  Where are you cowards!?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 #, fuzzy
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
@@ -1075,7 +1076,7 @@
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 #, fuzzy
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
@@ -1086,7 +1087,7 @@
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 #, fuzzy
 msgid "The Siege Of Barag Gór"
 msgstr ""
@@ -1094,7 +1095,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Beleg van Barag Gór"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -1118,7 +1119,7 @@
 "#Dood van a Shaman\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 #, fuzzy
 msgid "Here is Barag Gor."
 msgstr ""
@@ -1126,7 +1127,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here is Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 #, fuzzy
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
@@ -1137,7 +1138,7 @@
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 #, fuzzy
 msgid "I have a subtle plan, chief."
 msgstr ""
@@ -1145,7 +1146,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have a subtle plan, chief."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 #, fuzzy
 msgid "Which plan?"
 msgstr ""
@@ -1153,7 +1154,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Which plan?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 #, fuzzy
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
@@ -1161,7 +1162,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We go and we kill all of them.  What do you think?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 #, fuzzy
 msgid "..."
 msgstr ""
@@ -1169,7 +1170,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 #, fuzzy
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
@@ -1178,7 +1179,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 #, fuzzy
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
@@ -1191,8 +1192,8 @@
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 #, fuzzy
 msgid "They are retreating at last!"
 msgstr ""
@@ -1200,7 +1201,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are retreating at last!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 #, fuzzy
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
@@ -1211,7 +1212,7 @@
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 #, fuzzy
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
@@ -1222,7 +1223,7 @@
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 #, fuzzy
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
@@ -1230,7 +1231,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I need to ask for assistance from whole council.  I'm with you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 #, fuzzy
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
@@ -1241,7 +1242,7 @@
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 #, fuzzy
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
@@ -1252,7 +1253,7 @@
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 #, fuzzy
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
@@ -1263,7 +1264,7 @@
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 #, fuzzy
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
@@ -1271,7 +1272,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I need to ask for assistance to the whole council.  I'm with you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 #, fuzzy
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
@@ -1282,7 +1283,7 @@
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 #, fuzzy
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
@@ -1293,11 +1294,11 @@
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 #, fuzzy
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
@@ -1305,7 +1306,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've made it!  Our journey is still long.  Hurry up, my people!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 #, fuzzy
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
@@ -1313,7 +1314,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are destroying our castle!  To my rescue my merry Elves!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 #, fuzzy
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
@@ -1322,7 +1323,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 #, fuzzy
 msgid "To the harbour of Tirigaz"
 msgstr ""
@@ -1330,7 +1331,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naar de Haven van Tirigaz"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 #, fuzzy
 msgid ""
 "\n"
@@ -1353,7 +1354,7 @@
 "#Dood van een Shaman\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 #, fuzzy
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
@@ -1361,7 +1362,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 #, fuzzy
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
@@ -1369,7 +1370,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is too quiet.  Just plain boring."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 #, fuzzy
 msgid "Shut up, I just heard something."
 msgstr ""
@@ -1377,7 +1378,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shut up, I just heard something."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 #, fuzzy
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
@@ -1388,7 +1389,7 @@
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 #, fuzzy
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
@@ -1396,7 +1397,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent!  It is time for exercise!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 #, fuzzy
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
@@ -1404,7 +1405,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmmm, what neat bottle!  What is it?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 #, fuzzy
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
@@ -1412,7 +1413,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is written H.O.L.Y W.A.T.E.R"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 #, fuzzy
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
@@ -1420,7 +1421,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I'm thirsty ... *gulp* *gulp*"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 #, fuzzy
 msgid "Ahhh, that was yummy!"
 msgstr ""
@@ -1428,7 +1429,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahhh, that was yummy!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 #, fuzzy
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
@@ -1436,7 +1437,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The day is coming, these night creatures will soon return to the pit."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 #, fuzzy
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
@@ -1444,7 +1445,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, are you forgeting we are ALSO night creatures?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 #, fuzzy
 msgid "Err... well..."
 msgstr ""
@@ -1452,7 +1453,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Err... well..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 #, fuzzy
 msgid "Toward Mountains of Haag"
 msgstr ""
@@ -1460,7 +1461,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naar de Bergen van Haag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1479,7 +1480,7 @@
 "#Dood van Kapou'e\n"
 "#Beurten zijn om"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 #, fuzzy
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
@@ -1492,7 +1493,7 @@
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 #, fuzzy
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
@@ -1500,7 +1501,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What are these orcs doing here?  They should be too tired to live."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 #, fuzzy
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
@@ -1509,7 +1510,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 #, fuzzy
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
@@ -1517,7 +1518,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look!  Dwarves are fighting against orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 #, fuzzy
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
@@ -1525,7 +1526,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father, we should help them.  Orcs are our allies."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 #, fuzzy
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
@@ -1536,7 +1537,7 @@
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 #, fuzzy
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
@@ -1547,7 +1548,7 @@
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 #, fuzzy
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
@@ -1558,7 +1559,7 @@
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 #, fuzzy
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
@@ -1566,7 +1567,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I'm done.  My people is dommed!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 #, fuzzy
 msgid "Father!  Oh no!"
 msgstr ""
@@ -1574,7 +1575,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father!  Oh no!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 #, fuzzy
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
@@ -1582,7 +1583,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Filthy dwarves!  Now I'm to kill you to the last!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 #, fuzzy
@@ -1592,7 +1593,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no, I'm defeated."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 #, fuzzy
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
@@ -1603,7 +1604,7 @@
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 #, fuzzy
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
@@ -1611,7 +1612,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Our troll friends are over.  Without them there is no hope."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 #, fuzzy
 msgid "Argh!  I die!"
 msgstr ""
@@ -1619,8 +1620,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I die!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 #, fuzzy
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
@@ -1633,7 +1634,7 @@
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 #, fuzzy
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
@@ -1644,7 +1645,7 @@
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 #, fuzzy
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
@@ -1652,7 +1653,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father, I'd like to join them.  Would you mind it?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 #, fuzzy
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
@@ -1665,7 +1666,7 @@
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 #, fuzzy
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
@@ -1673,7 +1674,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thanks, father.  Don't worry, I'll take care of myself."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 #, fuzzy
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
@@ -1686,7 +1687,7 @@
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 #, fuzzy
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
@@ -1734,10 +1735,10 @@
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 #, fuzzy
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
Index: wesnoth/po/nl/wesnoth-tdh.po
diff -u wesnoth/po/nl/wesnoth-tdh.po:1.2 wesnoth/po/nl/wesnoth-tdh.po:1.3
--- wesnoth/po/nl/wesnoth-tdh.po:1.2    Sat Sep  4 12:59:59 2004
+++ wesnoth/po/nl/wesnoth-tdh.po        Sat Sep 11 21:53:32 2004
@@ -21,7 +21,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 #, fuzzy
 msgid "A New Chance"
 msgstr ""
@@ -29,7 +29,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Een Nieuwe Kans"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 #, fuzzy
 msgid ""
 "\n"
@@ -48,7 +48,7 @@
 "#Dood van Gwiti Ha'atel\n"
 "#Beurten zijn om"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 #, fuzzy
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
@@ -59,7 +59,7 @@
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange land. He decided to claim it for his own."
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 #, fuzzy
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
@@ -67,7 +67,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Noooo! Not now, not when I have escaped!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 #, fuzzy
 msgid "Argh! I die!"
 msgstr ""
@@ -75,7 +75,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I die!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 #, fuzzy
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
@@ -83,7 +83,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Wesnothians have discovered my escape! This is not good..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 #, fuzzy
 msgid "Brother Against Brother"
 msgstr ""
@@ -91,7 +91,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Broer tegen Broer"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 #, fuzzy
 msgid ""
 "\n"
@@ -110,7 +110,7 @@
 "#Dood van Gwiti Ha'atel\n"
 "#Beurten zijn om"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 #, fuzzy
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
@@ -121,7 +121,7 @@
 "Back in Wesnoth, the sun set on the first battle of the war being waged. But "
 "here another war brewed, between brothers."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 #, fuzzy
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
@@ -132,7 +132,7 @@
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 #, fuzzy
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
@@ -143,7 +143,7 @@
 "I did not live to see this one either. I gave up my life for necromancy, "
 "same as you. Do you remember?"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 #, fuzzy
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
@@ -151,7 +151,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "How well I do. But either way, prepare to die...again."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 #, fuzzy
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
@@ -164,7 +164,7 @@
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 #, fuzzy
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
@@ -175,7 +175,7 @@
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 #, fuzzy
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
@@ -183,7 +183,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What? I can't die! I already have! Noooo!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 #, fuzzy
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
@@ -194,7 +194,7 @@
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 #, fuzzy
 msgid "It is over. I am doomed."
 msgstr ""
@@ -202,7 +202,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is over. I am doomed..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 #, fuzzy
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
@@ -211,7 +211,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I...have failed to win this battle. I am defeated. I will not believe it."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 #, fuzzy
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
@@ -222,7 +222,7 @@
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 #, fuzzy
 msgid "Didn't I tell you so?!"
 msgstr ""
@@ -230,7 +230,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Didn't I tell you so?!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 #, fuzzy
 msgid "And by my own hands you died!"
 msgstr ""
@@ -238,7 +238,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And by my own hands you died!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 #, fuzzy
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
@@ -246,7 +246,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Gwiti the Mighty, prepare to die!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 #, fuzzy
 msgid "Now you shall die!"
 msgstr ""
@@ -254,7 +254,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Now you shall die!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 #, fuzzy
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
@@ -265,7 +265,7 @@
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 #, fuzzy
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
@@ -276,7 +276,7 @@
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 #, fuzzy
 msgid "Confrontation"
 msgstr ""
@@ -284,7 +284,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Confrontatie"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -303,7 +303,7 @@
 "#Dood van Gwiti Ha'atel\n"
 "#Beurten zijn om"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 #, fuzzy
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
@@ -317,15 +317,15 @@
 "opgehouden door Leonard, de generaal van meerdere afgelegen gebieden. Zijn "
 "troepen waren groot in aantal maar klein in kunde."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
 #, fuzzy
-msgid "I see that your puny kingdom marshalls its troops at last."
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik zie dat uw nietig koninkrijk zijn troepen eindelijk mobiliseert."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 #, fuzzy
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
@@ -335,7 +335,7 @@
 "Dus jij bent verantwoordelijk voor onze nederlaag bij de Steen van Erzen. "
 "Sterf!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 #, fuzzy
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
@@ -346,7 +346,7 @@
 "Op de een of andere manier heb ik het gevoel dat jij degene zult zijn die "
 "vandaag sterft. Ik vraag me af waarom?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 #, fuzzy
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
@@ -360,7 +360,7 @@
 "versterkingen. Gelukkiglijk kwam de beruchte levende doden vernietiger na "
 "hem: Heer Aretu."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 #, fuzzy
 msgid "I shall slay you myself!"
 msgstr ""
@@ -368,7 +368,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik zal je eigenhandig afmaken!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 #, fuzzy
 msgid "So this is death... the cold, black void"
 msgstr ""
@@ -376,7 +376,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dus dit is de dood... de koude, zwarte leegte"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 #, fuzzy
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr ""
@@ -384,7 +384,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nee! Dit kan niet waar zijn! Mijn koning, ik heb gefaald..."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 #, fuzzy
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
@@ -394,7 +394,7 @@
 "Leonard is dood? Ach, wat een droeve dag. Kom, mannen, laat ons de levende "
 "doden vernietigen!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 #, fuzzy
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
@@ -404,7 +404,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar één weg ligt nu nog open. Ik moet naar de heuvels wegvluchten."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 #, fuzzy
 msgid ""
 "NEW OBJECTIVE\n"
@@ -415,7 +415,7 @@
 "NIEUW DOEL\n"
 "@Breng Gwiti naar het einde van de bergpas"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 #, fuzzy
 msgid "Return to your master, dark fiend!"
 msgstr ""
@@ -423,7 +423,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keer terug naar je meester, schepsel van de duitsernis!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 #, fuzzy
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
@@ -434,7 +434,7 @@
 "Haha, het was een vergissing van je om naar hier te vluchten! De pas is "
 "geblokeerd en mijn troepen zullen je afslachten!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 #, fuzzy
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
@@ -442,7 +442,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oef... Hopelijk zijn die onbeduidende mensen te moe om me nu nog te volgen!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 #, fuzzy
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
@@ -450,7 +450,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nee, ontsnappende dwergen die levende doden tegemoetkomen."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 #, fuzzy
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
@@ -460,7 +460,7 @@
 "Wie bent u? Indien u een vijand van de dwergen bent zal ik u tot een mijner "
 "bondgenoten rekenen."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 #, fuzzy
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
@@ -473,7 +473,7 @@
 "door de dwergen verdreven. Elk gezin telde vele doden. Laat ons met u "
 "opmarcheren om wraak te nemen op de veraderlijke dwergen!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 #, fuzzy
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
@@ -484,7 +484,7 @@
 "Met plezier. Ik word zo eenzaam door alleen maar met mezelf te spreken, en "
 "geen van mijn schepsels zijn in staat een zinnig gesprek te voeren."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 #, fuzzy
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
@@ -495,7 +495,7 @@
 "Dank u, mijn nieuwe Heer! Nooit had ik gedacht de dag te zien dat mijn volk "
 "gelukkig zou zijn naast skeletten en spoken te marcheren."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 #, fuzzy
 msgid "Crelanu's Book"
 msgstr ""
@@ -503,7 +503,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Crelanu's Boek"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -522,7 +522,7 @@
 "#Dood van Gwiti\n"
 "#Beurten zijn om"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 #, fuzzy
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
@@ -533,7 +533,7 @@
 "Time marched on, and so did Gwiti. He was nearing the grove where he now "
 "knew the dreadful tome of Crelanu to be hidden."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 #, fuzzy
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
@@ -541,7 +541,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I feel that it must be close. Could it be in that swamp?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 #, fuzzy
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
@@ -554,7 +554,7 @@
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 #, fuzzy
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
@@ -562,7 +562,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no. The orcs seem to have recruited the undead to their side."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 #, fuzzy
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
@@ -570,7 +570,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blast it! However did the elves get a necromancer to march with them?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 #, fuzzy
 msgid "I side not with either of you!"
 msgstr ""
@@ -578,7 +578,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I side not with either of you!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 #, fuzzy
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
@@ -587,7 +587,7 @@
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 #, fuzzy
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
@@ -597,7 +597,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What? I can't die! Noooo!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 #, fuzzy
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
@@ -607,8 +607,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I die a terrible death... not knowing why."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 #, fuzzy
 msgid "What? I can't die! Noooo!"
 msgstr ""
@@ -616,7 +616,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A curse upon that necromancer! Why did he have to come here?!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 #, fuzzy
 msgid "I die a terrible death... not knowing why."
 msgstr ""
@@ -624,7 +624,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 #, fuzzy
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
@@ -632,7 +632,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord, we have found the necromancer at last!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 #, fuzzy
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
@@ -641,7 +641,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eindelijk! Nu moet ik lachen zoals een gekke en echte slechterik lachen moet!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 #, fuzzy
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
@@ -652,7 +652,7 @@
 "Mijn Heer, uw vermoeden was juist. Er is inderdaad een necromancer in dit "
 "deel van het land!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 #, fuzzy
 msgid "Inside the Tower"
 msgstr ""
@@ -660,7 +660,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In de Toren"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 #, fuzzy
 msgid ""
 "\n"
@@ -677,7 +677,7 @@
 "Defeat\n"
 "#Dood van Gwiti Ha'atel"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 #, fuzzy
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
@@ -688,7 +688,7 @@
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 #, fuzzy
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
@@ -696,7 +696,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hayaargghh! We have arrived! Command us, Master!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 #, fuzzy
 msgid "There's a secret door here! This must be the library."
 msgstr ""
@@ -704,7 +704,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There's a secret door here! This must be the library."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 #, fuzzy
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
@@ -712,7 +712,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, well, well. Thirty-five pieces of gold were in this chest!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 #, fuzzy
 msgid "Blast it, the chest is empty!"
 msgstr ""
@@ -720,7 +720,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blast it, the chest is empty!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 #, fuzzy
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
@@ -728,7 +728,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Twenty pieces of gold is a welcome gift."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 #, fuzzy
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
@@ -736,7 +736,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I suppose thirty copper coins should not be scorned..."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 #, fuzzy
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
@@ -745,7 +745,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 #, fuzzy
 msgid "Gack! This chest contains holy water!"
 msgstr ""
@@ -753,7 +753,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gack! This chest contains holy water!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 #, fuzzy
 msgid "Look at what the mages were guarding!"
 msgstr ""
@@ -761,7 +761,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look at what the mages were guarding!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 #, fuzzy
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
@@ -769,7 +769,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Those mages had hidden away more than it seemed!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 #, fuzzy
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
@@ -777,7 +777,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Two dozen gold. Plundering this tower is fun!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 #, fuzzy
 msgid "A pile of assorted coins is here!"
 msgstr ""
@@ -785,7 +785,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A pile of assorted coins is here!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 #, fuzzy
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
@@ -793,17 +793,17 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha, this chest holds scores of gold coins!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 #, fuzzy
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
@@ -812,7 +812,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 #, fuzzy
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
@@ -820,7 +820,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We're done in here! Let's go slay some more enemies."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 #, fuzzy
 msgid "Congratulations! All your revenants survived."
 msgstr ""
@@ -828,7 +828,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Proficiat! Al je wedergekomenen hebben het overleefd."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 #, fuzzy
 msgid "Mages and Elves"
 msgstr ""
@@ -836,7 +836,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Magiërs en Elven"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -857,7 +857,7 @@
 "#Dood van Gwiti Ha'atel\n"
 "#Beurten zijn om"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 #, fuzzy
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
@@ -869,7 +869,7 @@
 "After sending the Dark Spirit away for his failure, Gwiti turned towards the "
 "Tower of Kaleon, where the greatest mages once studied."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 #, fuzzy
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
@@ -884,7 +884,7 @@
 "mages. Soon they shall all be mine, and my power will be great enough to "
 "invade Wesnoth."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 #, fuzzy
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
@@ -892,7 +892,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A necromancer approaches! I must send for aid."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 #, fuzzy
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
@@ -903,7 +903,7 @@
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 #, fuzzy
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
@@ -911,7 +911,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quirind, know that you have the Elves at your back."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 #, fuzzy
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
@@ -922,7 +922,7 @@
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 #, fuzzy
 msgid "Not born is the one that could challenge me!"
 msgstr ""
@@ -930,7 +930,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Not born is the one that could challenge me!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 #, fuzzy
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
@@ -938,7 +938,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! No! Noooo! It is over, I feel the shades reaching for me..."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 #, fuzzy
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
@@ -946,7 +946,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 #, fuzzy
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
@@ -954,7 +954,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quirind, we have failed! You must guard the tower."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 #, fuzzy
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
@@ -965,7 +965,7 @@
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 #, fuzzy
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
@@ -973,7 +973,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha! I have gained entry to the tower!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 #, fuzzy
 msgid "A curse upon that foul necromancer!"
 msgstr ""
@@ -981,7 +981,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A curse upon that foul necromancer!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 #, fuzzy
 msgid "The Skull of Agarash"
 msgstr ""
@@ -989,11 +989,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Schedel van Agarash"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -1003,7 +1003,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 #, fuzzy
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
@@ -1014,7 +1014,7 @@
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 #, fuzzy
 msgid "Gwitiii...Gwiti!"
 msgstr ""
@@ -1022,7 +1022,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gwitiii...Gwiti!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 #, fuzzy
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
@@ -1030,7 +1030,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 #, fuzzy
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
@@ -1041,7 +1041,7 @@
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 #, fuzzy
 msgid "Speak on."
 msgstr ""
@@ -1049,7 +1049,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is the Skull of Agarash? Tell me more."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 #, fuzzy
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
@@ -1062,7 +1062,7 @@
 "skulls, as is their custom. But one of these is the Skull of Agarash - which "
 "once was mine. Take it and your power will grow greater by far."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 #, fuzzy
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
@@ -1070,7 +1070,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, no! The undead hordes have taken my banner!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 #, fuzzy
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
@@ -1081,7 +1081,7 @@
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 #, fuzzy
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
@@ -1091,11 +1091,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! This is only half of the skull!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 #, fuzzy
 msgid "That skull is powerless!"
 msgstr ""
@@ -1103,7 +1103,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This skull is powerless!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 #, fuzzy
 msgid "That is not the skull of Agarash!"
 msgstr ""
@@ -1111,7 +1111,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is not the skull of Agarash!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 #, fuzzy
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
@@ -1119,11 +1119,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's been a long time since I fought anything myself!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -1133,51 +1133,51 @@
 "#Death of Tanar"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr ""
 
Index: wesnoth/po/nl/wesnoth-trow.po
diff -u wesnoth/po/nl/wesnoth-trow.po:1.2 wesnoth/po/nl/wesnoth-trow.po:1.3
--- wesnoth/po/nl/wesnoth-trow.po:1.2   Sat Sep  4 12:59:59 2004
+++ wesnoth/po/nl/wesnoth-trow.po       Sat Sep 11 21:53:32 2004
@@ -21,12 +21,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,50 +37,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -92,70 +92,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -163,155 +164,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -321,82 +322,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -404,82 +405,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -488,59 +489,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -548,65 +549,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -614,7 +615,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -623,34 +624,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -658,11 +659,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -670,19 +671,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -693,119 +694,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -820,24 +821,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -845,18 +846,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -866,7 +867,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -875,7 +876,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -883,199 +884,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1086,278 +1087,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1365,91 +1366,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1461,161 +1648,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1627,81 +1814,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1713,154 +1902,154 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1869,20 +2058,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1890,90 +2079,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1981,40 +2170,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2023,31 +2212,346 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+msgid "Charge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2085,35 +2589,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2124,50 +2628,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2175,121 +2679,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2297,45 +2801,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2343,7 +2847,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2352,14 +2856,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2367,20 +2871,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2391,93 +2895,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2489,89 +2993,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2583,13 +3087,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2597,123 +3101,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2723,127 +3227,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2854,7 +3358,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2862,80 +3366,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2943,24 +3447,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2968,49 +3472,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3018,46 +3522,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3065,24 +3569,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3090,7 +3594,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3098,83 +3602,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3182,140 +3686,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3326,177 +3830,171 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/nl/wesnoth.po
diff -u wesnoth/po/nl/wesnoth.po:1.2 wesnoth/po/nl/wesnoth.po:1.3
--- wesnoth/po/nl/wesnoth.po:1.2        Sat Sep  4 10:42:50 2004
+++ wesnoth/po/nl/wesnoth.po    Sat Sep 11 21:53:33 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-08-08 15:00+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -212,7 +212,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -874,10 +874,76 @@
 "connected to the keep your leader is on."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:73
+msgid "Recruit a unit"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+#, fuzzy
+msgid "What do I do next?"
+msgstr "What do you mean?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid "How do I recruit units?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+#, fuzzy
+msgid "What's a leader?"
+msgstr "What happened there?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+#, fuzzy
+msgid "What happens when I recruit a unit?"
+msgstr "What happened there?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
@@ -885,10 +951,40 @@
 "corner."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:94
+msgid "End your turn"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+#, fuzzy
+msgid "What happens when I end my turn?"
+msgstr "What happened there?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:110
 msgid ""
 "Your next task is to move your Elvish Fighter. To move a unit, first select "
@@ -896,6 +992,10 @@
 "next to the Elvish Shaman, Merle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:112
+msgid "Move your Elvish Fighter next to Merle"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
 "Excellent! You have successfully moved your Elvish Fighter. However, since "
@@ -903,6 +1003,52 @@
 "this is called the 'zone of control'."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
 "Now, you need to attack with your fighter. To attack, first select a unit, "
@@ -910,10 +1056,62 @@
 "then see the attack options box, where you must select an attack to use."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:148
+#, fuzzy
+msgid "Attack Merle"
+msgstr "tentakel"
+
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
 msgstr ""
@@ -925,20 +1123,93 @@
 "advances to the next level, and becomes more powerful."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:193
+msgid "Move your fighter onto a village"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:215
 msgid ""
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
 "repeatedly."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:217
+msgid "Defeat Merle"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
 msgid ""
@@ -957,6 +1228,38 @@
 msgid "You have successfully completed the first training scenario."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
@@ -967,6 +1270,11 @@
 msgid "Yes"
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
@@ -974,6 +1282,10 @@
 "in a mock battle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
@@ -1010,6 +1322,43 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+#, fuzzy
+msgid "En guarde!"
+msgstr "En garde!"
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+#, fuzzy
+msgid "What happens when I recall a unit?"
+msgstr "What happened there?"
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:100
 msgid ""
 "You may notice that your units have slightly different statistics than the "
@@ -1017,33 +1366,226 @@
 "assigned traits."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+#, fuzzy
+msgid "What do traits do?"
+msgstr "What is that?"
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
 "have less than 0 gold, you cannot recruit or recall."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
 "units of different alignments can inflict upon each other."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:143
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:171
 msgid ""
 "Many units have a specialty which changes the rules of play in some way."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:195
 msgid ""
 "Some objects change the statistics of the unit that triggered them. One of "
@@ -1051,6 +1593,32 @@
 "To see his new combat statistics, look at the Status Table."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
@@ -1065,20 +1633,32 @@
 "multiplayer."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
 msgstr ""
 
 #: data/scenarios/tutorial/utils.cfg:44
@@ -2178,15 +2758,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2272,8 +2852,8 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
 #, fuzzy
 msgid "skirmisher"
 msgstr "warzaaier"
@@ -2290,8 +2870,8 @@
 "Sluipmoordenaars gooien messen met een giftige punt van een grote afstand op "
 "hun vijand."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2316,11 +2896,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2370,7 +2950,8 @@
 msgid "blade"
 msgstr "snij"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 #, fuzzy
 msgid "backstab"
@@ -2556,10 +3137,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2584,10 +3166,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -2698,11 +3280,12 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 #, fuzzy
 msgid "spear"
@@ -2872,8 +3455,8 @@
 "Soms komen zelfs de grootste ridders omwille van een vloek terecht in de "
 "rangen van de levende doden."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr ""
 
@@ -3109,21 +3692,21 @@
 #: data/units/Dwarvish_Berserker.cfg:16
 #, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "De dwergen zijn een oud ras van krachtige vechters. De Geweldenaar heeft "
 "maar een doel voor ogen: de dood van de vijand. Met zijn strijdbijl hakt hij "
 "op zijn tegenstander in, tot die het begeeft... of totdat hijzelf de dood "
 "voor ogen ziet."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 #, fuzzy
 msgid "berserk"
 msgstr "roes"
@@ -3143,8 +3726,8 @@
 "De wachters van de grote steden der dwergen, ze vuren naar de vijand met "
 "zogenaamde draakstaven, het summum onder de dwergse vuurwapens."
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 #, fuzzy
 msgid "dragonstaff"
 msgstr "drakenstaf"
@@ -3165,13 +3748,13 @@
 "Deze vechters zijn ideaal voor veldslagen onder de grond of op de toppen van "
 "de bergen."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 #, fuzzy
 msgid "axe"
 msgstr "bijl"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr ""
 
@@ -3179,12 +3762,12 @@
 msgid "Dwarvish Guardsman"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -3196,7 +3779,7 @@
 msgid "Dwarvish Lord"
 msgstr "Dwergheer"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 #, fuzzy
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
@@ -3207,7 +3790,7 @@
 "strijdbijl is ongeëvenaard. Maar ook vanop afstand zijn de dwergheren niet "
 "te onderschatten: hun werpbijl mist zelden doel."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 #, fuzzy
 msgid "hatchet"
 msgstr "bijl"
@@ -3238,11 +3821,22 @@
 msgid "Lightning bolt"
 msgstr ""
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Staalstrijder"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -3254,7 +3848,7 @@
 msgid "Dwarvish Steelclad"
 msgstr "Staalstrijder"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 #, fuzzy
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
@@ -3281,7 +3875,7 @@
 "en lawaaieriger dan de elegante zoevende elvenbogen, maar hun vuurkracht "
 "valt niet te onderschatten."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 #, fuzzy
 msgid "thunderstick"
 msgstr "donderstok"
@@ -3297,13 +3891,13 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 "De beroemde donderwachters hanteren mysterieuze en geduchte wapens gesmeed "
 "door dwergse wapenmeesters. Ook al zijn de donderwachters niet sneller dan "
 "de gewone donderaars, hun vuurkracht is heel wat krachtiger."
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 #, fuzzy
 msgid "dragonstick"
 msgstr "drakenstok"
@@ -3465,6 +4059,16 @@
 "devastating balls of fire at long range."
 msgstr ""
 
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Elvenheer"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+#, fuzzy
+msgid "dummy"
+msgstr "dummy"
+
 #: data/units/Elvish_Lord.cfg:3
 #, fuzzy
 msgid "Elvish Lord"
@@ -3710,11 +4314,6 @@
 msgid "Galleon"
 msgstr "Galjoen"
 
-#: data/units/Galleon.cfg:16
-#, fuzzy
-msgid "dummy"
-msgstr "dummy"
-
 #: data/units/Gate.cfg:3
 #, fuzzy
 msgid "Gate"
@@ -4676,8 +5275,8 @@
 "of superior forces."
 msgstr ""
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -5470,51 +6069,51 @@
 msgid "+French Translation"
 msgstr ""
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr ""
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr ""
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr ""
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr ""
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr ""
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr ""
 
@@ -5644,11 +6243,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr ""
 
@@ -5660,7 +6259,7 @@
 msgid "replay"
 msgstr ""
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr ""
 
@@ -5668,7 +6267,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr ""
 
@@ -5721,33 +6320,33 @@
 msgstr ""
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr ""
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr ""
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr ""
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr ""
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
 
@@ -5759,7 +6358,7 @@
 msgid "invisible"
 msgstr ""
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr ""
 
@@ -5767,11 +6366,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
@@ -5779,74 +6378,74 @@
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -5870,11 +6469,11 @@
 msgid "attacks"
 msgstr ""
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr ""
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr ""
 
@@ -5938,7 +6537,7 @@
 msgid "End Unit Turn"
 msgstr ""
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr ""
 
@@ -5974,7 +6573,7 @@
 msgid "Unit Description"
 msgstr ""
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr ""
 
@@ -6026,11 +6625,11 @@
 msgid "Scenario Objectives"
 msgstr ""
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr ""
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr ""
 
@@ -6166,7 +6765,7 @@
 msgid "The End"
 msgstr ""
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr ""
 
@@ -6198,7 +6797,7 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr ""
 
@@ -6351,8 +6950,8 @@
 msgstr ""
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr ""
 
@@ -6575,208 +7174,208 @@
 msgid "It is now your turn"
 msgstr ""
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr ""
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr ""
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr ""
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr ""
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr ""
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr ""
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr ""
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr ""
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr ""
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr ""
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr ""
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr ""
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr ""
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr ""
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr ""
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr ""
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr ""
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr ""
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr ""
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr ""
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr ""
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr ""
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr ""
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr ""
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr ""
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr ""
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr ""
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr ""
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr ""
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr ""
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr ""
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr ""
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr ""
 
@@ -6952,15 +7551,15 @@
 msgid "strikes"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr ""
 
@@ -8821,10 +9420,6 @@
 #~ msgstr "Ruaarrrrrrrr!"
 
 #, fuzzy
-#~ msgid "What is that?"
-#~ msgstr "What is that?"
-
-#, fuzzy
 #~ msgid "We made it across the river safely! Where to now?"
 #~ msgstr ""
 #~ "Creatures of the deep are upon us! This may be very dangerous. Be quick! "
@@ -8929,10 +9524,6 @@
 #~ msgstr "That foolish boy killed himself."
 
 #, fuzzy
-#~ msgid "What do you mean?"
-#~ msgstr "What do you mean?"
-
-#, fuzzy
 #~ msgid ""
 #~ "I mustered men to fight against the traitor-king, and of course Asheviere "
 #~ "too, for she was behind it all. We were outnumbered, perhaps four to one. "
@@ -9156,10 +9747,6 @@
 #~ msgstr "Ik ben niet zeker. Laat me even denken."
 
 #, fuzzy
-#~ msgid "En garde!"
-#~ msgstr "En garde!"
-
-#, fuzzy
 #~ msgid "What in the world are you doing here?"
 #~ msgstr "Wat in 's hemelsnaam doe jij hier?"
 
@@ -11256,10 +11843,6 @@
 #~ "unworking the wizard's power. All is lost!"
 
 #, fuzzy
-#~ msgid "What happened there?"
-#~ msgstr "What happened there?"
-
-#, fuzzy
 #~ msgid ""
 #~ "These Cockatrices will turn all our troops to stone, as they have the "
 #~ "Orcs if we cannot find a way to undo their power!"
Index: wesnoth/po/no/wesnoth-editor.po
diff -u wesnoth/po/no/wesnoth-editor.po:1.4 wesnoth/po/no/wesnoth-editor.po:1.5
--- wesnoth/po/no/wesnoth-editor.po:1.4 Mon Sep  6 19:17:50 2004
+++ wesnoth/po/no/wesnoth-editor.po     Sat Sep 11 21:53:33 2004
@@ -6,7 +6,8 @@
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-06 17:55+0100\n"
 "Last-Translator: Erik <address@hidden>\n"
 "Language-Team: none\n"
@@ -38,8 +39,7 @@
 msgid "Paste"
 msgstr "Lim inn"
 
-#: src/editor/editor.cpp:310
-#: src/editor/editor.cpp:387
+#: src/editor/editor.cpp:310 src/editor/editor.cpp:387
 msgid "Choose a Map to Load"
 msgstr "Velg kart for innlasting"
 
@@ -55,8 +55,7 @@
 msgid "Which player should start here?"
 msgstr "Hvilken spiller skal starte her?"
 
-#: src/editor/editor.cpp:404
-#: src/editor/editor.cpp:483
+#: src/editor/editor.cpp:404 src/editor/editor.cpp:483
 msgid "The file does not contain a valid map."
 msgstr "Denne filen inneholder ikke et gyldig kart."
 
@@ -96,18 +95,15 @@
 msgid "Your modifications to the map will be lost.  Continue?"
 msgstr "Forandringene dine på kartet vil bli tapt.  Avslutt?"
 
-#: src/editor/editor_dialogs.cpp:72
-#: src/editor/editor_dialogs.cpp:191
+#: src/editor/editor_dialogs.cpp:72 src/editor/editor_dialogs.cpp:191
 msgid "Create New Map"
 msgstr "Lag nytt kart"
 
-#: src/editor/editor_dialogs.cpp:74
-#: src/editor/editor_dialogs.cpp:385
+#: src/editor/editor_dialogs.cpp:74 src/editor/editor_dialogs.cpp:385
 msgid "Width:"
 msgstr "Bredde"
 
-#: src/editor/editor_dialogs.cpp:75
-#: src/editor/editor_dialogs.cpp:386
+#: src/editor/editor_dialogs.cpp:75 src/editor/editor_dialogs.cpp:386
 msgid "Height:"
 msgstr "Høyde"
 
@@ -123,8 +119,7 @@
 msgid "Random Generator Settings"
 msgstr "Innstillinger for kartgenerator"
 
-#: src/editor/editor_dialogs.cpp:94
-#: src/editor/editor_dialogs.cpp:402
+#: src/editor/editor_dialogs.cpp:94 src/editor/editor_dialogs.cpp:402
 msgid "Cancel"
 msgstr "Avbryt"
 
@@ -136,8 +131,7 @@
 msgid "Close Window"
 msgstr "Lukk vindu"
 
-#: src/editor/editor_dialogs.cpp:249
-#: src/editor/editor_dialogs.cpp:315
+#: src/editor/editor_dialogs.cpp:249 src/editor/editor_dialogs.cpp:315
 msgid "Preferences"
 msgstr "Preferanser"
 
@@ -161,8 +155,7 @@
 msgid "Hotkeys"
 msgstr "Hurtigtaster"
 
-#: src/editor/editor_dialogs.cpp:383
-#: src/editor/editor_dialogs.cpp:441
+#: src/editor/editor_dialogs.cpp:383 src/editor/editor_dialogs.cpp:441
 msgid "Resize Map"
 msgstr "Endre størrelse"
 
@@ -189,4 +182,3 @@
 #: src/editor/editor_palettes.cpp:315
 msgid "BG"
 msgstr "BG"
-
Index: wesnoth/po/no/wesnoth-ei.po
diff -u wesnoth/po/no/wesnoth-ei.po:1.4 wesnoth/po/no/wesnoth-ei.po:1.5
--- wesnoth/po/no/wesnoth-ei.po:1.4     Sun Sep  5 18:20:34 2004
+++ wesnoth/po/no/wesnoth-ei.po Sat Sep 11 21:53:33 2004
@@ -751,56 +751,56 @@
 "#Dacyn dør\n"
 "#Volas dør"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:115
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:114
 msgid "We have came all the way to Mal-Ravanal's Capital!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:121
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:120
 msgid ""
 "Yes, but look! The undead forces are closing in behind us. We cannot kill "
 "Mal-Ravanal. We must turn back!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:127
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:126
 msgid ""
 "True. We must kill one of these necromancers that follows us to retreat. "
 "Still, I think we have done some good here: these enemies are delayed by our "
 "actions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:133
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:132
 msgid "These humans have dared to come this far into my land. Crush them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:150
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:227
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:226
 msgid ""
 "Thank you for destroying that skeleton warrior! Every time you kill one of "
 "the Revenants, one of my ally knights is let free!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:232
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:231
 msgid "Why? Are you the undead's prisoners?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:237
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:236
 msgid ""
 "Yes. My allies and I were questing when we were ambushed by undead. The "
 "guard is playing a sick game- whenever one of their warriors dies, one of us "
 "is let free, but whenever you lose a fighter, they kill one of us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:242
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:241
 msgid ""
 "This sounds like a dangerous game. We will try to free as many of you as "
 "possible before we escape from here."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:247
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:246
 msgid ""
 "There are five of us still locked up in the jail. All of us will join you if "
 "you can get us free."
@@ -839,7 +839,8 @@
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
@@ -2034,7 +2035,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -2045,10 +2046,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -2059,6 +2059,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/no/wesnoth-sotbe.po
diff -u wesnoth/po/no/wesnoth-sotbe.po:1.5 wesnoth/po/no/wesnoth-sotbe.po:1.6
--- wesnoth/po/no/wesnoth-sotbe.po:1.5  Mon Sep  6 19:17:50 2004
+++ wesnoth/po/no/wesnoth-sotbe.po      Sat Sep 11 21:53:33 2004
@@ -6,6 +6,7 @@
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
+"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
 "PO-Revision-Date: 2004-09-06 21:01+0100\n"
 "Last-Translator: Erik <address@hidden>\n"
@@ -49,7 +50,9 @@
 msgstr "SÃ¥ her er Tirigaz."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
-msgid "Looks like they are to be facing attack from pirates of the High Sea.  
We should help them."
+msgid ""
+"Looks like they are to be facing attack from pirates of the High Sea.  We "
+"should help them."
 msgstr "Det ser ut som om Høysjøens pirater angriper dem. Vi burde gripe 
inn."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
@@ -57,28 +60,45 @@
 msgstr "Jeg foreslår at Gork, du og jeg går etter forsterkninger."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
-msgid "Call for reinforcements?  Do you mean you don't want to fight for our 
brothers?  Are you a coward, Vraurk?"
-msgstr "Forsterkninger? Mener du at du ikke vil kjempe for våre brødre? Er 
du feig, Vraurk?"
+msgid ""
+"Call for reinforcements?  Do you mean you don't want to fight for our "
+"brothers?  Are you a coward, Vraurk?"
+msgstr ""
+"Forsterkninger? Mener du at du ikke vil kjempe for våre brødre? Er du feig, 
"
+"Vraurk?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr "Meg? Jeg skal vise deg, jeg!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
-msgid "It is not time for quarreling!  I'm to contain them, go find 
reinforcements."
-msgstr "Dette er ikke tiden for å krangle! Jeg holder dem i sjakk, finn 
forsterkninger."
+msgid ""
+"It is not time for quarreling!  I'm to contain them, go find reinforcements."
+msgstr ""
+"Dette er ikke tiden for å krangle! Jeg holder dem i sjakk, finn "
+"forsterkninger."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr "Et godt valg. Lykke til, du Sortøyes sønn."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
-msgid "Haha!  Our plan is going well, let surround them on land while our 
allies attack them from sea!"
-msgstr "Haha! Planen vår virker, vi omringer dem på land mens våre allierte 
angriper sjøveien!"
+msgid ""
+"Haha!  Our plan is going well, let surround them on land while our allies "
+"attack them from sea!"
+msgstr ""
+"Haha! Planen vår virker, vi omringer dem på land mens våre allierte 
angriper "
+"sjøveien!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
-msgid "We are attacked from both sides!  Grüü, hold them while I run to 
Tirigaz to find forces to counter attack.  Although we can't defeat those 
pirates without naval forces, we can wipe humans out of this region."
-msgstr "Vi angripes fra begge sider! Grüü, hold dem i sjakk mens jeg drar 
til Tirigaz etter forsterkninger til et motangrep. Vi kan ihvertfall utrydde 
menneskene her, men uten en flåte får vi ikke slått de piratene."
+msgid ""
+"We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
+"find forces to counter attack.  Although we can't defeat those pirates "
+"without naval forces, we can wipe humans out of this region."
+msgstr ""
+"Vi angripes fra begge sider! Grüü, hold dem i sjakk mens jeg drar til "
+"Tirigaz etter forsterkninger til et motangrep. Vi kan ihvertfall utrydde "
+"menneskene her, men uten en flåte får vi ikke slått de piratene."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 msgid "I love this strategy, chief!"
@@ -97,24 +117,46 @@
 msgstr "Endelig skal dere betale for alt dere har gjort mot mine orkebrødre!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
-msgid "We're back! We have bad news, the humans are regrouping on our tails, 
we must leave."
-msgstr "Vi er tilbake med dårlig nytt! Menneskene samler seg igjen, rett bak 
oss, så vi må stikke."
+msgid ""
+"We're back! We have bad news, the humans are regrouping on our tails, we "
+"must leave."
+msgstr ""
+"Vi er tilbake med dårlig nytt! Menneskene samler seg igjen, rett bak oss, 
så "
+"vi må stikke."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
-msgid "But where is the rest of the council?  We haven't made such a long 
journey to flee!"
-msgstr "Men hvor er resten av rådet? Vi kan ikke ha kommet så langt for å 
flykte!"
+msgid ""
+"But where is the rest of the council?  We haven't made such a long journey "
+"to flee!"
+msgstr ""
+"Men hvor er resten av rådet? Vi kan ikke ha kommet så langt for å flykte!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
-msgid "We had news from them, all of them fled to the East, near the Mourned 
Hills.  I think we should go for them as soon as possible and evacuate this 
city."
-msgstr "Vi har hørt fra dem. Alle flyktet østover, nær Sorgenes Åser. Jeg 
tror vi burde dra etter dem så fort som mulig og evakuere denne byen."
+msgid ""
+"We had news from them, all of them fled to the East, near the Mourned "
+"Hills.  I think we should go for them as soon as possible and evacuate this "
+"city."
+msgstr ""
+"Vi har hørt fra dem. Alle flyktet østover, nær Sorgenes Åser. Jeg tror vi 
"
+"burde dra etter dem så fort som mulig og evakuere denne byen."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
-msgid "But it is beyond the Desert of Death, which is full of poisonous giant 
scorpions and outlaws.  And bypassing it would take ages!  Not to mention after 
this desert, we'll have to cross the Silent Forest!"
-msgstr "Men det ligger bak Dødens Ørken, fylt av giftige kjempeskorpioner og 
fredløse. Og det ville ta en evighet å gå rundt den! Ikke for å nevne at 
etter ørkenen, må vi krysse Stillhetens SKog!"
+msgid ""
+"But it is beyond the Desert of Death, which is full of poisonous giant "
+"scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
+"after this desert, we'll have to cross the Silent Forest!"
+msgstr ""
+"Men det ligger bak Dødens Ørken, fylt av giftige kjempeskorpioner og "
+"fredløse. Og det ville ta en evighet å gå rundt den! Ikke for å nevne at "
+"etter ørkenen, må vi krysse Stillhetens SKog!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
-msgid "So we have no choice ... I've never tasted scorpions but sure, this 
journey promises to be fun."
-msgstr "Så vi har intet valg... jeg har aldri smakt skorpioner før, men 
jada, denne turen lover å bli interessant."
+msgid ""
+"So we have no choice ... I've never tasted scorpions but sure, this journey "
+"promises to be fun."
+msgstr ""
+"Så vi har intet valg... jeg har aldri smakt skorpioner før, men jada, denne 
"
+"turen lover å bli interessant."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
@@ -148,11 +190,19 @@
 msgstr "Prestims murer er steinharde, de kommer til å prelle av dem."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
-msgid "I'm not that sure.  Every fortress has its own weakness.  Prestim's 
wall are built on three towers.  If one of them is destroyed, a breach will 
allow humans to enter Prestim ... needless to say, this would be the end for 
us."
-msgstr "Jeg er ikke så sikker. Hver festning har sin svakhet. Prestims mur er 
bygd på tre tårn. Hvis en av dem ødelegges, vil åpningen la mennesker entre 
Prestim... det er vel overflødig å si at det ville blie vårt endelikt."
+msgid ""
+"I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
+"built on three towers.  If one of them is destroyed, a breach will allow "
+"humans to enter Prestim ... needless to say, this would be the end for us."
+msgstr ""
+"Jeg er ikke så sikker. Hver festning har sin svakhet. Prestims mur er bygd "
+"på tre tårn. Hvis en av dem ødelegges, vil åpningen la mennesker entre "
+"Prestim... det er vel overflødig å si at det ville blie vårt endelikt."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
-msgid "I've received messengers from the Council, saying that they are 
regrouping tribes into the Great Horde."
+msgid ""
+"I've received messengers from the Council, saying that they are regrouping "
+"tribes into the Great Horde."
 msgstr "Jeg har fått bud fra Rådet, de samler stammene til Storhorden."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
@@ -172,15 +222,21 @@
 msgstr "Hvilken?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
-msgid "Most of forces will cross the river by the ford where the bridge where 
previously.  If we manage to defend it, we might still have a chance."
-msgstr "De fleste styrkene vil krysse elven ved vadestedet der broen var 
tidligere. Kan vi forsvare oss der, har vi fortsatt en sjanse."
+msgid ""
+"Most of forces will cross the river by the ford where the bridge where "
+"previously.  If we manage to defend it, we might still have a chance."
+msgstr ""
+"De fleste styrkene vil krysse elven ved vadestedet der broen var tidligere. "
+"Kan vi forsvare oss der, har vi fortsatt en sjanse."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr "Og om vi ikke kan det?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
-msgid "Then they will assault Prestim at five versus one.  We'll just have to 
pray mother earth."
+msgid ""
+"Then they will assault Prestim at five versus one.  We'll just have to pray "
+"mother earth."
 msgstr "Da vil de angripe Prestim fem mot en. Vi må bare be moder jord."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
@@ -204,19 +260,32 @@
 msgstr "De er for mange for oss nå, RETRETT!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
-msgid "The great horde at last!  I was begining to think they will never come."
+#, fuzzy
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr "Endelig, Storhorden er ankommet! Jeg fryktet at de aldri ville komme."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
-msgid "The defense of Prestim you've done is heroic, facing such opposition 
surely undermined morale of humans.  Now they are retreating to their 
fortresses and won't get out of them."
-msgstr "Deres forsvar av Prestim var heltemodig. At menneskene støtte på 
slik motstand har sikkert svekket moralen deres. NÃ¥ trekker de seg tilbake til 
festningene sine og kommer ikke ut av dem."
+msgid ""
+"The defense of Prestim you've done is heroic, facing such opposition surely "
+"undermined morale of humans.  Now they are retreating to their fortresses "
+"and won't get out of them."
+msgstr ""
+"Deres forsvar av Prestim var heltemodig. At menneskene støtte på slik "
+"motstand har sikkert svekket moralen deres. NÃ¥ trekker de seg tilbake til "
+"festningene sine og kommer ikke ut av dem."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
-msgid "It is now time to show them who we are and to lead the Great Horde to 
their tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
-msgstr "NÃ¥ skal vi vise dem hvem vi er og lede Storhorden etter dem! De skal 
ikke få hvile før jarl Lanbec'h har mistet alt!"
+msgid ""
+"It is now time to show them who we are and to lead the Great Horde to their "
+"tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
+msgstr ""
+"NÃ¥ skal vi vise dem hvem vi er og lede Storhorden etter dem! De skal ikke 
få "
+"hvile før jarl Lanbec'h har mistet alt!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
-msgid "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great 
Horde'."
+msgid ""
+"Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr "Kapou'e vil komme tilbake i Sortøyes Sønn kapittel II, 'Storhorden'."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
@@ -246,28 +315,50 @@
 "#En Sjaman dør"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
-msgid "It's been two days since we entered this desert.  I have never been so 
hot and we have nearly finished our food."
-msgstr "Det er gått to dager siden vi begynte denne ørkenvandringen. Jeg har 
aldri vært så varm og vi har nesten ikke mat igjen."
+msgid ""
+"It's been two days since we entered this desert.  I have never been so hot "
+"and we have nearly finished our food."
+msgstr ""
+"Det er gått to dager siden vi begynte denne ørkenvandringen. Jeg har aldri "
+"vært så varm og vi har nesten ikke mat igjen."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
-msgid "I'm hungry and we found no giant scorpion yet.  I'm sure it would be 
delicious."
-msgstr "Jeg er sulten og vi fant ingen kjempeskorpion ennå. Jeg er sikker at 
en ville vært deilig."
+msgid ""
+"I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
+"delicious."
+msgstr ""
+"Jeg er sulten og vi fant ingen kjempeskorpion ennå. Jeg er sikker at en "
+"ville vært deilig."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
-msgid "I hope we won't find one!  They are terrible armored beasts and your 
troll clubs are useless against their heavy shells."
-msgstr "Jeg håper vi ikke finner noen! De er fryktelige skjellkledde beist og 
klubben din ville være nytteløs mot skallene dems."
+msgid ""
+"I hope we won't find one!  They are terrible armored beasts and your troll "
+"clubs are useless against their heavy shells."
+msgstr ""
+"Jeg håper vi ikke finner noen! De er fryktelige skjellkledde beist og "
+"klubben din ville være nytteløs mot skallene dems."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
-msgid "I've been told the best way to defeat them is to attack their eyes with 
sharp blades.  But I hope too we won't meet them."
-msgstr "Jeg har hørt at den beste måten å drepe dem på er å stikke 
øynene deres med noe spisst. Men jeg håper også at vi ikke møter dem."
+msgid ""
+"I've been told the best way to defeat them is to attack their eyes with "
+"sharp blades.  But I hope too we won't meet them."
+msgstr ""
+"Jeg har hørt at den beste måten å drepe dem på er å stikke øynene deres 
med "
+"noe spisst. Men jeg håper også at vi ikke møter dem."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
-msgid "The sun is rising, we should resume our journey and find this oasis 
mentioned on the map before the sun get high."
-msgstr "Solen stiger; vi burde fortsette reisen vår og finne oasen nevnt på 
kartet før solen stiger for høyt."
+msgid ""
+"The sun is rising, we should resume our journey and find this oasis "
+"mentioned on the map before the sun get high."
+msgstr ""
+"Solen stiger; vi burde fortsette reisen vår og finne oasen nevnt på kartet "
+"før solen stiger for høyt."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
-msgid "Stay alert!  This oasis is known to be a den of outlaws and desert 
pillagers."
-msgstr "Pass på! Denne oasen er kjent for å være tilholdsstedet for en 
røverbande."
+msgid ""
+"Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
+msgstr ""
+"Pass på! Denne oasen er kjent for å være tilholdsstedet for en 
røverbande."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
@@ -295,11 +386,16 @@
 "#Tiden renner ut"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
-msgid "Look, companions!  Those orcs don't imagine they are living their last 
day.  Let's slay all of them and give this land back to our people!"
-msgstr "Se, venner! De orkene aner ikke at de lever sin siste dag! La oss 
drepe dem alle og gi landet tilbake til folket vårt!"
+msgid ""
+"Look, companions!  Those orcs don't imagine they are living their last day.  "
+"Let's slay all of them and give this land back to our people!"
+msgstr ""
+"Se, venner! De orkene aner ikke at de lever sin siste dag! La oss drepe dem "
+"alle og gi landet tilbake til folket vårt!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
-msgid "We are attacked by these humans!  Hurry up, we must defend our fathers' 
land!"
+msgid ""
+"We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr "Vi angripes av mennesker! Skynd dere, vi må forsvare vår fars land!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
@@ -315,40 +411,75 @@
 msgstr "Hurra! Seier!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
-msgid "We are victorious this time, but humans are organizing themselves in a 
huge army.  We have just defeated a vanguard, they are coming massively."
-msgstr "Vi har gått av med seieren for denne gang, men menneskene samler seg 
til en diger hær. Vi har bare slått en fortropp, de kommer i masser."
+msgid ""
+"We are victorious this time, but humans are organizing themselves in a huge "
+"army.  We have just defeated a vanguard, they are coming massively."
+msgstr ""
+"Vi har gått av med seieren for denne gang, men menneskene samler seg til en "
+"diger hær. Vi har bare slått en fortropp, de kommer i masser."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 msgid "What should be do, chief?"
 msgstr "Hva mener du vi bør gjøre?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
-msgid "We must lead my people to a safe place and ask for assistance from the 
Great Council.  Some of them live in Barag Gor in the lands of the free tribes. 
 We must leave, now!"
-msgstr "Vi må lede folket mitt til et trygt sted, og spørre om hjelp fra 
Storrådet. Noen av dem bor i Barag Gor i de frie stammenes land. Nå må vi 
dra!"
+#, fuzzy
+msgid ""
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
+msgstr ""
+"Vi må lede folket mitt til et trygt sted, og spørre om hjelp fra 
Storrådet. "
+"Noen av dem bor i Barag Gor i de frie stammenes land. Nå må vi dra!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
-msgid "But the free tribes are beyond the Mountains of Haag.  These moutains 
are infested of dwarves and wild trolls."
-msgstr "Men de frie landene er bortenfor Haags Fjell. De er fulle av ville 
troll og dverger."
+msgid ""
+"But the free tribes are beyond the Mountains of Haag.  These moutains are "
+"infested of dwarves and wild trolls."
+msgstr ""
+"Men de frie landene er bortenfor Haags Fjell. De er fulle av ville troll og "
+"dverger."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
-msgid "We have no choice, we shall pass.  The trolls have been our allies in 
the past--maybe they can help us.  Hurry up, we must leave now."
-msgstr "Vi har ikke noe valg, vi må forbi. Trollene har hjulpet oss 
før--kanskje de kan hjelpe oss nå også."
+msgid ""
+"We have no choice, we shall pass.  The trolls have been our allies in the "
+"past--maybe they can help us.  Hurry up, we must leave now."
+msgstr ""
+"Vi har ikke noe valg, vi må forbi. Trollene har hjulpet oss før--kanskje de 
"
+"kan hjelpe oss nå også."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
-msgid "Reinforcements, at least!  Whoever you are, you are welcome in Prestim! 
 The fortified bridge over the Gork river has been taken this morning by a 
small commando of elves, we already tried to assault it twice without success."
-msgstr "Endelig forsterkninger! Hvem du nå enn er, er du velkommen i Prestim! 
Den befestede broa ved elven Gork ble tatt av en liten commando-gruppe med 
alver i dag morges, og vi har allerede prøvd å angripe to ganger uten 
suksess."
+msgid ""
+"Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
+"fortified bridge over the Gork river has been taken this morning by a small "
+"commando of elves, we already tried to assault it twice without success."
+msgstr ""
+"Endelig forsterkninger! Hvem du nå enn er, er du velkommen i Prestim! Den "
+"befestede broa ved elven Gork ble tatt av en liten commando-gruppe med alver "
+"i dag morges, og vi har allerede prøvd å angripe to ganger uten suksess."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 msgid "Ah!  They are no match against my mace."
 msgstr "Pfff. De er ingenting mot min klubbe."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
-msgid "There is worse, our scouts reported that our saurians allies led by 
Inarix are still blocked on the other side of the river some miles away. They 
won't be able to cross the river."
-msgstr "Det er verre enn som så. Speiderne våre rapporterer at Inarix og 
saurianerene hans er fortsatt blokkert på den andre siden av elva, noen mil 
borte. De kommer ikke til å klare å krysse elva!"
+msgid ""
+"There is worse, our scouts reported that our saurians allies led by Inarix "
+"are still blocked on the other side of the river some miles away. They won't "
+"be able to cross the river."
+msgstr ""
+"Det er verre enn som så. Speiderne våre rapporterer at Inarix og "
+"saurianerene hans er fortsatt blokkert på den andre siden av elva, noen mil "
+"borte. De kommer ikke til å klare å krysse elva!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
-msgid "Elves and dwarves have joined humans against us and are camping near.  
Humans will arrive soon.  We must destroy the southern bridge on the river."
-msgstr "Alvene og dvergene har alliert seg med menneskene, og har en leir rett 
i nærheten. Mennesker er på vei, og vil snart ankomme. Vi må ødelegge den 
sydlige broen."
+msgid ""
+"Elves and dwarves have joined humans against us and are camping near.  "
+"Humans will arrive soon.  We must destroy the southern bridge on the river."
+msgstr ""
+"Alvene og dvergene har alliert seg med menneskene, og har en leir rett i "
+"nærheten. Mennesker er på vei, og vil snart ankomme. Vi må ødelegge den "
+"sydlige broen."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 msgid "We must do something!"
@@ -359,24 +490,39 @@
 msgstr "Jeg vet hva vi må gjøre. Drepe alvene, hjelpe Inarix krysse."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
-msgid "It won't be that easy!  Our enemies are well entrenchered.  And don't 
forget, we will sabotage the southern bridge as soon as the bulk of Saurians 
army will have crossed!"
-msgstr "Det kommer ikke til å være så lett! Fiendene våre er godt 
forskanset. Og ikke glem at vi må sabotere broa så snart saurianerenes hær 
er forbi."
+msgid ""
+"It won't be that easy!  Our enemies are well entrenchered.  And don't "
+"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
+"army will have crossed!"
+msgstr ""
+"Det kommer ikke til å være så lett! Fiendene våre er godt forskanset. Og "
+"ikke glem at vi må sabotere broa så snart saurianerenes hær er forbi."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
-msgid "Each warrior trapped on the bridge or on the other side of the river 
will perish!"
+msgid ""
+"Each warrior trapped on the bridge or on the other side of the river will "
+"perish!"
 msgstr "Hver kriger som er fanget på den andre siden av broa vil dø."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
-msgid "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, 
we must hurry up."
-msgstr "Her er vi, venner. Jarl Lanbec'h sin hær puster oss i nakken, vi må 
skynde oss."
+msgid ""
+"Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
+"must hurry up."
+msgstr ""
+"Her er vi, venner. Jarl Lanbec'h sin hær puster oss i nakken, vi må skynde "
+"oss."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr "Skynd dere! Sydbrua kommer til å gå i lufta! Retrett!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
-msgid "We've had too much casualties to be able to resist to humans, we have 
no choice but surrender."
-msgstr "Vi har lidd for mange tap for å stå imot menneskene, vi har intet 
annet valg enn å overgi oss."
+msgid ""
+"We've had too much casualties to be able to resist to humans, we have no "
+"choice but surrender."
+msgstr ""
+"Vi har lidd for mange tap for å stå imot menneskene, vi har intet annet 
valg "
+"enn å overgi oss."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
@@ -417,64 +563,106 @@
 msgstr "Hvorfor det?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
-msgid "Only trolls don't know that these lands are ruled by Shan Taum the 
Smug, who was a rival for Black Eye Karun."
-msgstr "Det er kun troll som ikke vet at Shan Taum, 'Den Selvfornøyde', som 
var rivalen til Sortøye Karun, hersker over disse landene."
+msgid ""
+"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
+"was a rival for Black Eye Karun."
+msgstr ""
+"Det er kun troll som ikke vet at Shan Taum, 'Den Selvfornøyde', som var "
+"rivalen til Sortøye Karun, hersker over disse landene."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr "Jeg tviler på at han vil ønske Sortøyes sønn velkommen."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
-msgid "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous 
born loser?"
-msgstr "Hvem går der? Kapou'e! Hva gjør du på mitt område, din latterlige 
fødte taper?"
+msgid ""
+"Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
+"loser?"
+msgstr ""
+"Hvem går der? Kapou'e! Hva gjør du på mitt område, din latterlige fødte "
+"taper?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
-msgid "Hold on, Shan Taum. We are not here to quarrel, we are here to escort 
our brothers and to deliberate about what we have to do."
-msgstr "Stopp litt, Shan Taum. Vi er ikke her for å krangle, vi er her for å 
eskortere våre brødre og avgjøre hva det er vi må gjøre."
+msgid ""
+"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
+"brothers and to deliberate about what we have to do."
+msgstr ""
+"Stopp litt, Shan Taum. Vi er ikke her for å krangle, vi er her for å "
+"eskortere våre brødre og avgjøre hva det er vi må gjøre."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
-msgid "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  
You are as pathetic as your father!"
-msgstr "Bwahaha! Du er ingenting! Hvor er ditt land? Du er blitt en tigger. Du 
er like patetisk som din far!"
+msgid ""
+"Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
+"are as pathetic as your father!"
+msgstr ""
+"Bwahaha! Du er ingenting! Hvor er ditt land? Du er blitt en tigger. Du er "
+"like patetisk som din far!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
-msgid "How can you talk that way about my father, you miserable coward?!  I'll 
make a mug with your skull!"
-msgstr "Hvordan våger du snakke slik om faren min, ditt ynkelig krek?! Jeg 
skal gjøre en kopp av skallen din!"
+msgid ""
+"How can you talk that way about my father, you miserable coward?!  I'll make "
+"a mug with your skull!"
+msgstr ""
+"Hvordan våger du snakke slik om faren min, ditt ynkelig krek?! Jeg skal "
+"gjøre en kopp av skallen din!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr "Virkelig? Og hva ville du drikke av den? Myntesaft?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
-msgid "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the 
Smug."
-msgstr "Irritert til det ytterste begynte Kapou'e et angrep på sin medork 
Shan Taum, 'Den Selvfornøyde'."
+msgid ""
+"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
+msgstr ""
+"Irritert til det ytterste begynte Kapou'e et angrep på sin medork Shan Taum, 
"
+"'Den Selvfornøyde'."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
-msgid "What is this?  Are you mad!?  Humans are to besiege our fortress at 
Prestim and you are fighting each other!?"
-msgstr "Hva er dette? Er dere gale? Menneskene angriper vår festning ved 
Prestim og dere slås med hverandre?\""
+msgid ""
+"What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
+"and you are fighting each other!?"
+msgstr ""
+"Hva er dette? Er dere gale? Menneskene angriper vår festning ved Prestim og "
+"dere slås med hverandre?\""
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 msgid "Well, ermmm..."
 msgstr "Vel, ææhhh..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
-msgid "Kapou'e, rumors tell you made a long trip to seek assistance from us, 
and escorting Pirk, Gork and Vraurk.  The council is grateful for that."
-msgstr "Kapou'e, ryktene sier at du har reist langt for å søke om vår 
hjelp, og at du har eskortert Pirk, Gork og Vraurk hit. RÃ¥det takker deg for 
det."
+msgid ""
+"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
+"escorting Pirk, Gork and Vraurk.  The council is grateful for that."
+msgstr ""
+"Kapou'e, ryktene sier at du har reist langt for å søke om vår hjelp, og at 
"
+"du har eskortert Pirk, Gork og Vraurk hit. RÃ¥det takker deg for det."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 msgid "I know what you want from us but I'm afraid we can't help you."
-msgstr "Jeg vet hva du ønsker fra oss, men jeg er redd for at vi kan ikke 
hjelpe deg."
+msgstr ""
+"Jeg vet hva du ønsker fra oss, men jeg er redd for at vi kan ikke hjelpe 
deg."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 msgid "Really?  But my people..."
 msgstr "Hva? Men folket mitt..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
-msgid "You don't understand.  Orcs have been divided for ages.  The only one 
who gave us some unity was your father, Black Eye Karun.  Hearing rumors from 
your exploits, we understood you are a worthy son of your father."
-msgstr "Du skjønner ikke. Orkene har vært splittet i evigheter. Den eneste 
som gav oss noe slags enhet var din far, Sortøye Karun. Med ryktene vi har 
hørt, skjønner vi at du er sannlig en verdig sønn av din far."
+msgid ""
+"You don't understand.  Orcs have been divided for ages.  The only one who "
+"gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
+"your exploits, we understood you are a worthy son of your father."
+msgstr ""
+"Du skjønner ikke. Orkene har vært splittet i evigheter. Den eneste som gav "
+"oss noe slags enhet var din far, Sortøye Karun. Med ryktene vi har hørt, "
+"skjønner vi at du er sannlig en verdig sønn av din far."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
-msgid "This is true.  Now we are pressured from all sides by humans and elves; 
we need a leader that can unite all banners.  This one is YOU!"
-msgstr "Dette er sant. NÃ¥ trykkes vi fra alle kanter av mennesker og alver; 
vi trenger en leder som kan samle alle bannere. Denne lederen er DEG!"
+msgid ""
+"This is true.  Now we are pressured from all sides by humans and elves; we "
+"need a leader that can unite all banners.  This one is YOU!"
+msgstr ""
+"Dette er sant. NÃ¥ trykkes vi fra alle kanter av mennesker og alver; vi "
+"trenger en leder som kan samle alle bannere. Denne lederen er DEG!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 msgid "Well, I'm not sure I deserve that..."
@@ -485,12 +673,25 @@
 msgstr "Har du hørt det? Et slag venter på oss ved Prestim!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
-msgid "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this 
side of the river and your people won't be safe.  You are the only one that can 
help us defend Prestim!"
-msgstr "Kapou'e, om Prestim faller, vil menneskene ha en sterk forpost denne 
siden av elva, og folket ditt vil være i fare. Du er den eneste som kan hjelpe 
oss forsvare Prestim!"
+msgid ""
+"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
+"of the river and your people won't be safe.  You are the only one that can "
+"help us defend Prestim!"
+msgstr ""
+"Kapou'e, om Prestim faller, vil menneskene ha en sterk forpost denne siden "
+"av elva, og folket ditt vil være i fare. Du er den eneste som kan hjelpe oss 
"
+"forsvare Prestim!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
-msgid "Leave your people here Kapou'e--they are safe for the moment--and go 
defend Prestim.  In the meantime, now that the council is complete again, we 
will decide if we have to form the Great Horde again and give you the 
leadership on it."
-msgstr "La ditt folk være her, Kapou'e - de er sikre for øyeblikket - og 
forsvar Prestim. I mellomtiden, nå som rådet er samlet igjen, vil vi avgjøre 
om vi må samle Storhorden igjen og gi deg lederansvaret."
+msgid ""
+"Leave your people here Kapou'e--they are safe for the moment--and go defend "
+"Prestim.  In the meantime, now that the council is complete again, we will "
+"decide if we have to form the Great Horde again and give you the leadership "
+"on it."
+msgstr ""
+"La ditt folk være her, Kapou'e - de er sikre for øyeblikket - og forsvar "
+"Prestim. I mellomtiden, nå som rådet er samlet igjen, vil vi avgjøre om vi 
"
+"må samle Storhorden igjen og gi deg lederansvaret."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
@@ -519,27 +720,49 @@
 "#En Sjaman dør"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
-msgid "So here is the Silent Forest ... why is it named that way?  Is it 
really that silent?"
-msgstr "SÃ¥ her er Stillhetens Skog... hvorfor heter den det? Er den egentlig 
så stille?"
+msgid ""
+"So here is the Silent Forest ... why is it named that way?  Is it really "
+"that silent?"
+msgstr ""
+"Så her er Stillhetens Skog... hvorfor heter den det? Er den egentlig så "
+"stille?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
-msgid "It has not always been that silent.  A lot of hunters from tribes used 
to hunt there and fish in the Bork river.  But now, no one would enter there 
unless forced."
-msgstr "Den har ikke alltid vært så stille. Mange jegere fra stammene pleide 
å jakte her og fiske i elva Bork. Men nå er det ingen som vil gå inn untatt 
under tvang."
+msgid ""
+"It has not always been that silent.  A lot of hunters from tribes used to "
+"hunt there and fish in the Bork river.  But now, no one would enter there "
+"unless forced."
+msgstr ""
+"Den har ikke alltid vært så stille. Mange jegere fra stammene pleide å 
jakte "
+"her og fiske i elva Bork. Men nå er det ingen som vil gå inn untatt under "
+"tvang."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 msgid "Some people say these woods are haunted."
 msgstr "Noen sier at skogene er hjemsøkt."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
-msgid "The fact is that few people entered this forest and returned home safe. 
 Most likely, this forest is full of elvish renegades."
-msgstr "Sannheten er at det er få som har gått inn her og vendt trygt hjem. 
Mest sannsynlig er skogen full av alviske renegater."
+msgid ""
+"The fact is that few people entered this forest and returned home safe.  "
+"Most likely, this forest is full of elvish renegades."
+msgstr ""
+"Sannheten er at det er få som har gått inn her og vendt trygt hjem. Mest "
+"sannsynlig er skogen full av alviske renegater."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
-msgid "Anyway, we need some rest.  We are sufficiently armed to cope with a 
bunch of elvish poachers.  If we ever meet some, I'll push them into the Bork 
river with great delight."
-msgstr "Uansett trenger vi litt hvile. Vi er godt nok rustet til å håndtere 
noen alviske krypskyttere. Om vi skulle treffe på noen, dytter jeg dem gjerne 
uti elva."
+msgid ""
+"Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
+"of elvish poachers.  If we ever meet some, I'll push them into the Bork "
+"river with great delight."
+msgstr ""
+"Uansett trenger vi litt hvile. Vi er godt nok rustet til å håndtere noen "
+"alviske krypskyttere. Om vi skulle treffe på noen, dytter jeg dem gjerne uti 
"
+"elva."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
-msgid "What is that?  Orcs entering our forest?  Fools!  None of them will 
return alive!"
+msgid ""
+"What is that?  Orcs entering our forest?  Fools!  None of them will return "
+"alive!"
 msgstr "Hva er dette? Orker i skogen vår? Tåper! Ingen av dem skal få leve!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
@@ -551,12 +774,20 @@
 msgstr "Ingen flere alver? Hvor er dere, feiginger?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
-msgid "Don't shout that loud, stupid troll.  Do you remember we are in the 
Silent Forest?  Perhaps there more are to come."
-msgstr "Ikke så høyt, dumme troll. Husker du vi er i Stillhetens Skog? 
Kanskje det gjemmer seg flere."
+msgid ""
+"Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
+"Forest?  Perhaps there more are to come."
+msgstr ""
+"Ikke så høyt, dumme troll. Husker du vi er i Stillhetens Skog? Kanskje det "
+"gjemmer seg flere."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
-msgid "I don't think so.  They must have fled.  Now that this forest has been 
cleared of elves, we can have a rest and then continue our journey."
-msgstr "Jeg tviler på det. De må ha flyktet. Nå som skogen er renset for 
alver, kan vi ta en hvil og så fortsette turen vår."
+msgid ""
+"I don't think so.  They must have fled.  Now that this forest has been "
+"cleared of elves, we can have a rest and then continue our journey."
+msgstr ""
+"Jeg tviler på det. De må ha flyktet. Nå som skogen er renset for alver, 
kan "
+"vi ta en hvil og så fortsette turen vår."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 msgid "The Siege Of Barag Gór"
@@ -588,8 +819,12 @@
 msgstr "Her er Barag Gor."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
-msgid "Oh no!  They are besieged by elves.  We must help our brothers to get 
rid of this mob.  But these filthy elves are so numerous."
-msgstr "Å nei! Alvene har beleiret dem! Vi må hjelpe dem forsvare seg. Men 
alvene er så mange!"
+msgid ""
+"Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
+"this mob.  But these filthy elves are so numerous."
+msgstr ""
+"Å nei! Alvene har beleiret dem! Vi må hjelpe dem forsvare seg. Men alvene 
er "
+"så mange!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 msgid "I have a subtle plan, chief."
@@ -608,12 +843,19 @@
 msgstr " ... "
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
-msgid "Then, Kapou'e launched his desperate attack to stop the siege of Barag 
Gor."
-msgstr "Slik begynte Kapou'es desperate angrep for å bryte beleiringen av 
Barag Gor."
+msgid ""
+"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
+msgstr ""
+"Slik begynte Kapou'es desperate angrep for å bryte beleiringen av Barag Gor."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
-msgid "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of 
assassins, now you can count on the assassins guild to help you in your quest!"
-msgstr "Frihet! Mange takk, Sortøyes sønn. Jeg er Jetto, snikmordernes 
laugmester, du kan stole på vår hjelp fra nå av!"
+msgid ""
+"Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
+"assassins, now you can count on the assassins guild to help you in your "
+"quest!"
+msgstr ""
+"Frihet! Mange takk, Sortøyes sønn. Jeg er Jetto, snikmordernes laugmester, "
+"du kan stole på vår hjelp fra nå av!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
@@ -621,44 +863,73 @@
 msgstr "Endelig trekker de seg tilbake!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
-msgid "We're not out of the woods yet.  I can see that more are pouring from 
the forest.  We are not in safety."
-msgstr "Vi er ikke ferdige ennå. Jeg kan se at flere strømmer til fra 
skogen. Vi er ikke i sikkerhet."
+msgid ""
+"We're not out of the woods yet.  I can see that more are pouring from the "
+"forest.  We are not in safety."
+msgstr ""
+"Vi er ikke ferdige ennå. Jeg kan se at flere strømmer til fra skogen. Vi er 
"
+"ikke i sikkerhet."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
-msgid "You are right, we have to go to a safer place.  You have helped us.  
Would you help us again and escort us to the Harbour of Tirigaz?"
-msgstr "Du har rett, vi må dra til et sikrere sted. Du har hjulpet oss. Vil 
du hjelpe oss igjen og eskortere oss til Tirigaz-havnen?"
+msgid ""
+"You are right, we have to go to a safer place.  You have helped us.  Would "
+"you help us again and escort us to the Harbour of Tirigaz?"
+msgstr ""
+"Du har rett, vi må dra til et sikrere sted. Du har hjulpet oss. Vil du "
+"hjelpe oss igjen og eskortere oss til Tirigaz-havnen?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr "Ja, jeg må be om råd fra hele rådet. Jeg er med deg."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
-msgid "Excellent.  This is a dangerous journey, as we have to take a road near 
the elvish forest.  This is the road near that yellow farm."
-msgstr "Utmerket. Dette blir en farlig ferd, siden vi må gå nær alveskogen. 
Veien går ved den gule gården."
+msgid ""
+"Excellent.  This is a dangerous journey, as we have to take a road near the "
+"elvish forest.  This is the road near that yellow farm."
+msgstr ""
+"Utmerket. Dette blir en farlig ferd, siden vi må gå nær alveskogen. Veien "
+"går ved den gule gården."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
-msgid "Yes, but I can see that more are pouring from the forest.  We are not 
in safety."
-msgstr "Ja, men jeg kan se at det kommer flere ut av skogen. Vi er ikke i 
sikkerhet."
+msgid ""
+"Yes, but I can see that more are pouring from the forest.  We are not in "
+"safety."
+msgstr ""
+"Ja, men jeg kan se at det kommer flere ut av skogen. Vi er ikke i sikkerhet."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
-msgid "You are right, we have to leave to a safer place.  You have helped us.  
Would you help us again and escort us to the Harbour of Tirigaz?"
-msgstr "Du har rett, vi må dra til et sikrere sted. Du har hjulpet oss. Vil 
du hjelpe oss igjen og eskortere oss til Tirigaz-havnen?"
+msgid ""
+"You are right, we have to leave to a safer place.  You have helped us.  "
+"Would you help us again and escort us to the Harbour of Tirigaz?"
+msgstr ""
+"Du har rett, vi må dra til et sikrere sted. Du har hjulpet oss. Vil du "
+"hjelpe oss igjen og eskortere oss til Tirigaz-havnen?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr "Ja, jeg må be om råd fra hele rådet. Jeg er med deg."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
-msgid "Excellent.  This is a dangerous journey, as we have to take a road near 
the elvish forest.  This is the road near this yellow farm."
-msgstr "Utmerket. Dette blir en farlig ferd, siden vi må gå nær alveskogen. 
Veien går ved den gule gården."
+msgid ""
+"Excellent.  This is a dangerous journey, as we have to take a road near the "
+"elvish forest.  This is the road near this yellow farm."
+msgstr ""
+"Utmerket. Dette blir en farlig ferd, siden vi må gå nær alveskogen. Veien "
+"går ved den gule gården."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
-msgid "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach 
Tirigaz as soon as possible."
-msgstr "Endelig, vi er i sikkerhet. Skynd deg Kapou'e, følg oss. Vi må nå 
Tirigaz så fort som mulig."
+msgid ""
+"We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
+"Tirigaz as soon as possible."
+msgstr ""
+"Endelig, vi er i sikkerhet. Skynd deg Kapou'e, følg oss. Vi må nå Tirigaz 
så "
+"fort som mulig."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
-msgstr "Overraskelse! SÃ¥ dere trodde dere kunne krysse alvenes land uten 
risiko, hva!\""
+msgstr ""
+"Overraskelse! SÃ¥ dere trodde dere kunne krysse alvenes land uten risiko, 
hva!"
+"\""
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
@@ -669,8 +940,10 @@
 msgstr "De ødelegger hjemmet vårt! Til unnsetning, alver!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
-msgid "At your service, Etheliel.  Let push these evil creatures back to their 
quag!"
-msgstr "Til tjenest, Etheliel. La oss dytte disse beistene tilabke til myra 
deres!"
+msgid ""
+"At your service, Etheliel.  Let push these evil creatures back to their quag!"
+msgstr ""
+"Til tjenest, Etheliel. La oss dytte disse beistene tilabke til myra deres!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 msgid "To the harbour of Tirigaz"
@@ -709,8 +982,12 @@
 msgstr "Hysj, jeg hørte noe."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
-msgid "You're right.  I can see something is moving in these hills.  Looks 
like there are undead there."
-msgstr "Du har rett. Jeg kan se noe røre på seg i åsene. Det ser ut som 
vandøde er der."
+msgid ""
+"You're right.  I can see something is moving in these hills.  Looks like "
+"there are undead there."
+msgstr ""
+"Du har rett. Jeg kan se noe røre på seg i åsene. Det ser ut som vandøde 
er "
+"der."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 msgid "Excellent!  It is time for exercise!"
@@ -734,7 +1011,9 @@
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 msgid "The day is coming, these night creatures will soon return to the pit."
-msgstr "Dagen kommer, snart vil disse nattens skapninger vende tilbake til 
sine huler."
+msgstr ""
+"Dagen kommer, snart vil disse nattens skapninger vende tilbake til sine "
+"huler."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
@@ -765,16 +1044,24 @@
 "#Tiden renner ut"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
-msgid "We have nearly crossed the mountains.  I feel the lands of the free 
tribes are near now.  But beware, there are dwarves and wild trolls around.  
Hurry up!  I can see the sign post that indicates their land."
-msgstr "NÃ¥ har vi nesten krysset fjellene. Jeg kjenner at vi snart er i de 
frie stammenes land. Men vær forsiktig, her er det dverger og ville troll. Kom 
igjen! Jeg kan se skiltet som markerer landet deres. "
+msgid ""
+"We have nearly crossed the mountains.  I feel the lands of the free tribes "
+"are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
+"up!  I can see the sign post that indicates their land."
+msgstr ""
+"NÃ¥ har vi nesten krysset fjellene. Jeg kjenner at vi snart er i de frie "
+"stammenes land. Men vær forsiktig, her er det dverger og ville troll. Kom "
+"igjen! Jeg kan se skiltet som markerer landet deres. "
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr "Hva gjør disse orkene her? De burde være lei av livet."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
-msgid "I've never pushed so far, we are crossing the border of the Black Eye 
lands."
-msgstr "Jeg har aldri vært så langt vekk før. Vi nærmer oss grensen på 
Sortøyes land."
+msgid ""
+"I've never pushed so far, we are crossing the border of the Black Eye lands."
+msgstr ""
+"Jeg har aldri vært så langt vekk før. Vi nærmer oss grensen på Sortøyes 
land."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 msgid "Look!  Dwarves are fighting against orcs!"
@@ -785,16 +1072,28 @@
 msgstr "Pappa, vi burde hjelpe dem. Orkene er våre venner"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
-msgid "I don't know if we should do that.  Orcs have been our allies in the 
past, but they have always treated us as fools."
-msgstr "Jeg vet ikke... Orkene har vært våre allierte før, men de har 
alltid behandlet oss som tullinger."
+msgid ""
+"I don't know if we should do that.  Orcs have been our allies in the past, "
+"but they have always treated us as fools."
+msgstr ""
+"Jeg vet ikke... Orkene har vært våre allierte før, men de har alltid "
+"behandlet oss som tullinger."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
-msgid "But Father, we don't know what they are seeking there, maybe this is a 
good occasion to get rid of these dwarves."
-msgstr "Men Pappa, vi vet ikke hva de skal her. Kanskje dette er en god 
anledning for å bli kvitt dvergene."
+msgid ""
+"But Father, we don't know what they are seeking there, maybe this is a good "
+"occasion to get rid of these dwarves."
+msgstr ""
+"Men Pappa, vi vet ikke hva de skal her. Kanskje dette er en god anledning "
+"for å bli kvitt dvergene."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
-msgid "You are right, my son.  We will help our orcish friends.  But take care 
of you ... I would be desperate if something would happen to you."
-msgstr "Du har rett min sønn. Vi skal hjelpe våre orke-venner. Men vær 
forsiktig. Jeg ville bli gal hvis noe skjedde med deg."
+msgid ""
+"You are right, my son.  We will help our orcish friends.  But take care of "
+"you ... I would be desperate if something would happen to you."
+msgstr ""
+"Du har rett min sønn. Vi skal hjelpe våre orke-venner. Men vær forsiktig. "
+"Jeg ville bli gal hvis noe skjedde med deg."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 msgid "Argh!  I'm done.  My people is dommed!"
@@ -815,8 +1114,12 @@
 msgstr "Å nei, jeg er slått."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
-msgid "My son!  I should have never brought him to this fight.  Now we are to 
return to our caverns, and we will never go back."
-msgstr "Sønnen min! Jeg skulle aldri ha tatt ham med til denne kampen. Nå 
skal vi dra hjem til hulene våre, og aldri vende tilbake igjen."
+msgid ""
+"My son!  I should have never brought him to this fight.  Now we are to "
+"return to our caverns, and we will never go back."
+msgstr ""
+"Sønnen min! Jeg skulle aldri ha tatt ham med til denne kampen. Nå skal vi "
+"dra hjem til hulene våre, og aldri vende tilbake igjen."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 msgid "Our troll friends are over.  Without them there is no hope."
@@ -828,32 +1131,57 @@
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
-msgid "We've succeeded!  We've passed through the Mountains of Haag!  Look at 
these green hills!  The land of the free tribes is near now.  I can see the 
walls of Barag-Gor in the distance."
-msgstr "Vi klarte det! Vi har kommet oss gjennom Haags fjell! Se på de 
grønne åsene! De frie stammenes land er nær nå. Jeg kan se Barag Gor borti 
horisonten der."
+msgid ""
+"We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
+"green hills!  The land of the free tribes is near now.  I can see the walls "
+"of Barag-Gor in the distance."
+msgstr ""
+"Vi klarte det! Vi har kommet oss gjennom Haags fjell! Se på de grønne 
Ã¥sene! "
+"De frie stammenes land er nær nå. Jeg kan se Barag Gor borti horisonten 
der."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
-msgid "Blemaker, many thanks for your help in this fight.  Would you like to 
join us in our journey with your son?  Your help would be very appreciated!"
-msgstr "Blemaker, mange takk for hjelpen din igjennom denne kampen. Vil du 
følge oss videre med din sønn? Hjelpen din vil bli satt stor pris på!"
+msgid ""
+"Blemaker, many thanks for your help in this fight.  Would you like to join "
+"us in our journey with your son?  Your help would be very appreciated!"
+msgstr ""
+"Blemaker, mange takk for hjelpen din igjennom denne kampen. Vil du følge oss 
"
+"videre med din sønn? Hjelpen din vil bli satt stor pris på!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr "Pappa, jeg vil gjerne føge dem. Kan jeg?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
-msgid "My son, you're old enough to discover the world.  Me, I have to stay 
here.  But take care, there are plenty of creatures that seek our end, like 
elves or humans.  They are as clever as merciless."
-msgstr "Min sønn, du er gammel noktil å dra ut i verden. Jeg, jeg må bli 
her. Men pass på, for det er mange skapninger som søker vårt endelikt, som 
alvene og dvergene. De er like smarte som de er nådeløse."
+msgid ""
+"My son, you're old enough to discover the world.  Me, I have to stay here.  "
+"But take care, there are plenty of creatures that seek our end, like elves "
+"or humans.  They are as clever as merciless."
+msgstr ""
+"Min sønn, du er gammel noktil å dra ut i verden. Jeg, jeg må bli her. Men "
+"pass på, for det er mange skapninger som søker vårt endelikt, som alvene 
og "
+"dvergene. De er like smarte som de er nådeløse."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr "Takk Pappa. Ikke vær redd, jeg klarer å ta vare på meg selv."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
-msgid "Grüü, many thanks for your help in this fight.  I'm sorry for your 
father.  Would you like to join us in our journey?  Your help would be very 
appreciated!"
-msgstr "Grüü, mange takk for hjelpen din i denne kampen. Jeg er lei for 
fattern din. Ville du like å bli med oss videre på ferden? Hjelpen din vil 
bli satt stor pris på!"
+msgid ""
+"Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
+"Would you like to join us in our journey?  Your help would be very "
+"appreciated!"
+msgstr ""
+"Grüü, mange takk for hjelpen din i denne kampen. Jeg er lei for fattern 
din. "
+"Ville du like å bli med oss videre på ferden? Hjelpen din vil bli satt stor 
"
+"pris på!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
-msgid "My father would have come to help you.  I would insult his memory not 
to help you.  I come!"
-msgstr "Min far ville ha hjulpet dere. Det ville være en fornærmelse mot 
minnet hans hvis jeg ikke kom."
+msgid ""
+"My father would have come to help you.  I would insult his memory not to "
+"help you.  I come!"
+msgstr ""
+"Min far ville ha hjulpet dere. Det ville være en fornærmelse mot minnet 
hans "
+"hvis jeg ikke kom."
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:15
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:33
@@ -878,26 +1206,57 @@
 msgstr "Uten Inarix  her for å lede saurianerene er det ikke håp."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
-msgid "Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of 
reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A 
peace treaty defined which lands were devoted to orcs or humans.  Years that 
followed peace were prosperous."
-msgstr "Rahul I, Konge av Wesnoth, sluttet fred med orkene i det fjerde året 
han regjerte. Han endte en femtenårig krig med orkenes hersker Karun, kalt 
Sortøye. En fredstraktat definerte hvilke landområder skulle gå til 
mennesker eller orker. Årene som fulgte var gode."
+#, fuzzy
+msgid ""
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
+"reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
+"peace treaty defined which lands were devoted to orcs or humans.  Years that "
+"followed the treaty were prosperous."
+msgstr ""
+"Rahul I, Konge av Wesnoth, sluttet fred med orkene i det fjerde året han "
+"regjerte. Han endte en femtenårig krig med orkenes hersker Karun, kalt "
+"Sortøye. En fredstraktat definerte hvilke landområder skulle gå til "
+"mennesker eller orker. Årene som fulgte var gode."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
-msgid "In the thirteenth year of Howgarth III, tension began to rise between 
Orcish tribes and human northern earldoms.  Famine led humans to colonize some 
orcish lands and to push orcs to desolated hills."
-msgstr "I Howgarth IIIs, kongen av Wesnoths trettende år, begynte spenningen 
Ã¥ stige mellom orkiske stammer og menneskenes nordlige jarldommer. Sult gjorde 
at menneskene begynte å kolonisere orkisk land og dytte orkene tilbake til 
øde åsområder."
+msgid ""
+"In the thirteenth year of Howgarth III, tension began to rise between Orcish "
+"tribes and human northern earldoms.  Famine led humans to colonize some "
+"orcish lands and to push orcs to desolated hills."
+msgstr ""
+"I Howgarth IIIs, kongen av Wesnoths trettende år, begynte spenningen å 
stige "
+"mellom orkiske stammer og menneskenes nordlige jarldommer. Sult gjorde at "
+"menneskene begynte å kolonisere orkisk land og dytte orkene tilbake til øde 
"
+"åsområder."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:17
-msgid "Of course, this caused violent orcish riots as orcs systematically 
slaughtered human colonies and villages that were on their lands.  Then, earl 
Lanbec'h decided to definitively address the Orcish menace and conferred a 
small army to his son-in-law baron Albert."
-msgstr "Dette førte selvfølgelig til blodige orkiske opprør, og orkene 
slaktet ufortrødent ned menneskenes kolonier og byer på deres landområder. 
Da bestemte jarl Lanbec'h seg for å fjerne den orkiske trusselen en gang for 
alle. Han sendte en liten hær under kommando av hans svigersønn baron Albert."
+msgid ""
+"Of course, this caused violent orcish riots as orcs systematically "
+"slaughtered human colonies and villages that were on their lands.  Then, "
+"earl Lanbec'h decided to definitively address the Orcish menace and "
+"conferred a small army to his son-in-law baron Albert."
+msgstr ""
+"Dette førte selvfølgelig til blodige orkiske opprør, og orkene slaktet "
+"ufortrødent ned menneskenes kolonier og byer på deres landområder. Da "
+"bestemte jarl Lanbec'h seg for å fjerne den orkiske trusselen en gang for "
+"alle. Han sendte en liten hær under kommando av hans svigersønn baron 
Albert."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:23
-msgid "Baron Albert personally led a small vanguard with the mission to 
establish a bridgehead inside Orcish lands."
-msgstr "Albert ledet personlig en liten gruppe med oppdrag i å etablere en 
forpost langt inn på orkisk område."
+msgid ""
+"Baron Albert personally led a small vanguard with the mission to establish a "
+"bridgehead inside Orcish lands."
+msgstr ""
+"Albert ledet personlig en liten gruppe med oppdrag i å etablere en forpost "
+"langt inn på orkisk område."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:29
-msgid "By nightfall his troops reached a mountainous territory, under the 
authority of orcish leader Kapou'e, the son of the Black Eye."
-msgstr "Da natten senket seg nærmet troppene hans et fjelldekt område, under 
autoriteten til den orkiske lederen Kapou'e, sønnen til Sortøyet."
+msgid ""
+"By nightfall his troops reached a mountainous territory, under the authority "
+"of orcish leader Kapou'e, the son of the Black Eye."
+msgstr ""
+"Da natten senket seg nærmet troppene hans et fjelldekt område, under "
+"autoriteten til den orkiske lederen Kapou'e, sønnen til Sortøyet."
 
 #: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
 msgid "Pirate Galleon"
 msgstr "Piratgallion"
-
Index: wesnoth/po/no/wesnoth-tdh.po
diff -u wesnoth/po/no/wesnoth-tdh.po:1.4 wesnoth/po/no/wesnoth-tdh.po:1.5
--- wesnoth/po/no/wesnoth-tdh.po:1.4    Sun Sep  5 18:20:34 2004
+++ wesnoth/po/no/wesnoth-tdh.po        Sat Sep 11 21:53:33 2004
@@ -215,7 +215,7 @@
 msgstr ""
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
-msgid "I see that your puny kingdom marshalls its troops at last."
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
Index: wesnoth/po/no/wesnoth-trow.po
diff -u wesnoth/po/no/wesnoth-trow.po:1.4 wesnoth/po/no/wesnoth-trow.po:1.5
--- wesnoth/po/no/wesnoth-trow.po:1.4   Sun Sep  5 18:20:34 2004
+++ wesnoth/po/no/wesnoth-trow.po       Sat Sep 11 21:53:33 2004
@@ -20,7 +20,7 @@
 msgstr "Øglenes strand"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 #, fuzzy
 msgid ""
 "\n"
@@ -135,7 +135,7 @@
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
@@ -144,6 +144,7 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
@@ -188,8 +189,8 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:115
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
@@ -660,20 +661,20 @@
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:90
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:95
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -681,11 +682,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -693,11 +694,11 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:131
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
@@ -1218,7 +1219,7 @@
 
 #: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
@@ -1243,7 +1244,7 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
-msgid "Those cold blooded monsters will fee my wrath!"
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
@@ -1326,8 +1327,8 @@
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
@@ -1431,7 +1432,7 @@
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
@@ -1492,6 +1493,193 @@
 "catch up with you."
 msgstr ""
 
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+#, fuzzy
+msgid "So what of the rest of you?"
+msgstr "Å nei! Hva skal vi gjøre?"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
 #: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
@@ -1718,47 +1906,49 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:201
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:232
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:268
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:281
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:309
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
@@ -1789,146 +1979,146 @@
 "#Kalenz dør\n"
 "#Tiden renner ut"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:216
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:390
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:395
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:414
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:424
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:449
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:454
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:507
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:464
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:550
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
@@ -2121,6 +2311,322 @@
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+#, fuzzy
+msgid "Charge!"
+msgstr "stormangrep"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
@@ -2146,51 +2652,51 @@
 "#Kalenz dør\n"
 "#Tiden renner ut"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:156
 msgid ""
 "After a particularly bad series of storms the Eldaric has taken on water, "
 "and much of the fleet has been scattered. Lord Typhon suggests stopping at a "
 "group of small windswept islands to regroup."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:162
 msgid "I don't think I can take much more of this. I'm feeling I'll!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:169
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:168
 msgid ""
 "Be careful, these islands aren't safe. We're in Naga territory. But this is "
 "the only place to stop with soft sand beaches to make landfall. . . The "
 "Nagas like to scavenge metal from ships that they capture here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:174
 msgid "Prey! Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:180
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:335
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
@@ -3189,25 +3695,25 @@
 msgid "The Plan"
 msgstr "Slutt"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 #, fuzzy
 msgid "So what is your plan?"
 msgstr "Hva mener du?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:144
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:154
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3215,24 +3721,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:169
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3240,7 +3746,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3248,84 +3754,84 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:184
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:194
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 #, fuzzy
 msgid "Right!"
 msgstr "Høyde"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:268
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3580,43 +4086,36 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
-#, fuzzy
-msgid "Rhaarg!"
-msgstr "stormangrep"
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:359
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:433
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:481
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
@@ -3627,41 +4126,41 @@
 msgid "Troll Hole"
 msgstr "Trollyngel"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:266
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:293
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/no/wesnoth.po
diff -u wesnoth/po/no/wesnoth.po:1.6 wesnoth/po/no/wesnoth.po:1.7
--- wesnoth/po/no/wesnoth.po:1.6        Fri Sep 10 14:12:38 2004
+++ wesnoth/po/no/wesnoth.po    Sat Sep 11 21:53:33 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-05 19:02+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-10 15:28+0100\n"
 "Last-Translator: Erik <address@hidden>\n"
 "Language-Team: none\n"
@@ -200,7 +200,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -927,9 +927,10 @@
 msgstr "Hvordan skal jeg velge hivlke enheter jeg bør rekruttere?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:85
+#, fuzzy
 msgid ""
 "You have to carefully review their skills, which are displayed to the left "
-"of the unit selection box,  and cost, which is displayed after the name of "
+"of the unit selection box, and cost, which is displayed after the name of "
 "the unit. You will learn more about these statistics throughout the tutorial."
 msgstr ""
 "Du må se gjennom evnene deres, som vises til venstre for dialogboksen for "
@@ -2572,15 +2573,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2673,8 +2674,8 @@
 "fiender i ryggen, og ignorere deres kontrollsoner. De kan også kaste giftige 
"
 "kniver mot sine motstandere fra distanse."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2698,11 +2699,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2751,7 +2752,8 @@
 msgid "blade"
 msgstr "klinge"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr "ryggdolking"
@@ -2915,10 +2917,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -3035,8 +3038,9 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
 #: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
 #: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
 #: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
@@ -3191,8 +3195,8 @@
 "Dødsridderne oppstår der de mektigste krigere og generaler kan komme 
tilbake "
 "til et liv fylt av hat og frykt."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr "stridsøks"
 
@@ -3385,21 +3389,22 @@
 msgstr "Dvergisk Berserk"
 
 #: data/units/Dwarvish_Berserker.cfg:16
+#, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "Dvergene er en gammel rase, bestående av mektige krigere. Deres berserkere "
 "kaster seg selv inn i et galt vanvidd som ikke vil la dem avslutte en kamp "
 "før den ene eller andre part ligger død.."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr "berserkergang"
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr "berserk"
 
@@ -3417,8 +3422,8 @@
 "sine med det som kalles dragestaver. De er hovedbrukerne av esoterisk "
 "dvergisk teknologi."
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr "dragestav"
 
@@ -3438,12 +3443,12 @@
 "utmerker seg i fjellendt terreng eller under bakken. Om de ikke er raske, "
 "gjør deres styrke og utholdenhet mer enn opp for det."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
 msgstr "øks"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr "hammer"
 
@@ -3452,12 +3457,12 @@
 msgid "Dwarvish Guardsman"
 msgstr "Dvergisk Herre"
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -3468,7 +3473,7 @@
 msgid "Dwarvish Lord"
 msgstr "Dvergisk Herre"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
@@ -3479,7 +3484,7 @@
 "motstandere langt borte. Hans tapperhet og mot inspirerer lavere rangerte "
 "enheter rundt ham, slik at de kjemper bedre."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr "kasteøks"
 
@@ -3508,12 +3513,23 @@
 msgid "Lightning bolt"
 msgstr "Tordenkile"
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Stålkledd Dverg"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 #, fuzzy
 msgid "Dwarvish Stalwart"
 msgstr "Stålkledd Dverg"
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -3524,7 +3540,7 @@
 msgid "Dwarvish Steelclad"
 msgstr "Stålkledd Dverg"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
@@ -3548,7 +3564,7 @@
 "musketter er treigere og mer bråkete enn de elegante og raske alvebuer, men "
 "deres slagkraft kan ingen måle seg med."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr "tordenstokk"
 
@@ -3561,10 +3577,10 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr "dragestokk"
 
@@ -3706,6 +3722,15 @@
 "Den Alviske Herren er fryktelig i kamp, med både sverd i nærkamp og 
ildkuler "
 "over distanse som en del av sitt repertoar."
 
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Alvisk Herre"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr "plassholder"
+
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
 msgstr "Alvisk Herre"
@@ -3922,10 +3947,6 @@
 msgid "Galleon"
 msgstr "Gallion"
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr "plassholder"
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr "Port"
@@ -5503,51 +5524,51 @@
 msgid "+French Translation"
 msgstr "+Fransk oversettelse"
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr "+Tysk oversettelse"
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr "+Ungarsk oversettelse"
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr "+Italiensk oversettelse"
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr "+Norsk oversettelse (den du ser på nå)"
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr "+Polsk oversettelse"
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr "+Portugisisk oversettelse"
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr "+Slovakisk oversettelse"
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr "+Spansk oversettelse"
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr "+Svensk oversettelse"
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr "+Medvirkende"
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr "+ 'Bots'"
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Lukk"
 
@@ -5678,11 +5699,11 @@
 msgid "#(Invalid)"
 msgstr "#(Ugydig)"
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr "Kampanje"
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr "Flerspiller"
 
@@ -5694,7 +5715,7 @@
 msgid "replay"
 msgstr "avspilling"
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr "Runde"
 
@@ -5702,7 +5723,7 @@
 msgid "Scenario Start"
 msgstr "Scenariestart"
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr "Vanskelighet"
 
@@ -5761,33 +5782,33 @@
 msgstr "Profil"
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr "nivå"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr "LP"
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr "EP"
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr "Flytt"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr "nærkamp"
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr "avstand"
 
@@ -5799,7 +5820,7 @@
 msgid "invisible"
 msgstr "usynlig"
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr "Vera.ttf"
 
@@ -5807,11 +5828,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr "Vil du lagre hendelsene som skjedde i dette scenariet?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Navn:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Spillet kunne ikke lagres"
 
@@ -5819,11 +5840,11 @@
 msgid "Do you want to save your game?"
 msgstr "Vil du lagre dette spillet?"
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr "Kampen om Wesnoth"
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -5831,64 +5852,64 @@
 "Dette lagrede spillet er fra en annen versjon. Vil du prøve å laste det inn 
"
 "likevel?"
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:535
-#: src/playlevel.cpp:749
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "Det er noe galt med filen du prøvde å laste"
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr "Det er ingen kampanjer tilgjengelig"
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr "Velg hvilken kampanje du vil spille:"
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr "Velg vanskelighetsgrad:"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr "Koble til offisiell vert"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Koble til den offisielle Wesnoth-flerspillerverten"
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Bli med i spill"
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr "Koble opp til en vertsmaskin eller annet spill"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr "Vert for flerspiller"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr "Vær vert for et spill uten server"
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Logg inn"
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr "Språk"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr "Velg språket du foretrekker"
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr "Kunne ikke sette opp video. Lukker. \n"
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr "Kunne ikke sette opp skrifttyper. Lukker. \n"
 
@@ -5912,11 +5933,11 @@
 msgid "attacks"
 msgstr "angrep"
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr "Navn"
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr "Type"
 
@@ -5980,7 +6001,7 @@
 msgid "End Unit Turn"
 msgstr "Avslutt enhetens tur"
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr "Leder"
 
@@ -6016,7 +6037,7 @@
 msgid "Unit Description"
 msgstr "Enhetsbeskrivelse"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr "Gi enheten nytt navn"
 
@@ -6068,11 +6089,11 @@
 msgid "Scenario Objectives"
 msgstr "Scenariets mål"
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr "Liste over enheter"
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr "Statistikk"
 
@@ -6208,7 +6229,7 @@
 msgid "The End"
 msgstr "Slutt"
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr "Automatisk språkvalg"
 
@@ -6240,7 +6261,7 @@
 msgid "Bump Size"
 msgstr "Humpstørrelse"
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr "Landsbyer"
 
@@ -6395,8 +6416,8 @@
 msgstr "Mottar spilliste..."
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:734 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr "Gullstykker"
 
@@ -6558,60 +6579,60 @@
 msgid "Quit"
 msgstr "Avslutt"
 
-#: src/playlevel.cpp:674
+#: src/playlevel.cpp:672
 msgid "Game Over"
 msgstr "Spill slutt."
 
-#: src/playlevel.cpp:675
+#: src/playlevel.cpp:673
 msgid "The game is over."
 msgstr "Spillet er slutt."
 
-#: src/playlevel.cpp:688
+#: src/playlevel.cpp:686
 msgid "Defeat"
 msgstr "Nederlag"
 
-#: src/playlevel.cpp:689
+#: src/playlevel.cpp:687
 msgid "You have been defeated!"
 msgstr "Du har tapt!"
 
-#: src/playlevel.cpp:721
+#: src/playlevel.cpp:719
 msgid "Victory"
 msgstr "Seier"
 
-#: src/playlevel.cpp:722
+#: src/playlevel.cpp:720
 msgid "You have emerged victorious!"
 msgstr "Du har vunnet!"
 
-#: src/playlevel.cpp:724
+#: src/playlevel.cpp:722
 msgid "Remaining gold"
 msgstr "Gjenværende gullstykker"
 
-#: src/playlevel.cpp:727
+#: src/playlevel.cpp:725
 msgid "Early finish bonus"
 msgstr "Tidlig ferdig bonus"
 
-#: src/playlevel.cpp:729
+#: src/playlevel.cpp:727
 msgid "per turn"
 msgstr "for hver runde"
 
-#: src/playlevel.cpp:730
+#: src/playlevel.cpp:728
 msgid "Turns finished early"
 msgstr "Antall runder ferdig før tiden"
 
-#: src/playlevel.cpp:732
+#: src/playlevel.cpp:730
 msgid "Bonus"
 msgstr "Bonus"
 
-#: src/playlevel.cpp:739
+#: src/playlevel.cpp:737
 #, no-c-format
 msgid "80% of gold is retained for the next scenario"
 msgstr "80% av gullet blir med videre til neste scenario"
 
-#: src/playlevel.cpp:740
+#: src/playlevel.cpp:738
 msgid "Retained Gold"
 msgstr "Beholdte gullstykker"
 
-#: src/playlevel.cpp:764
+#: src/playlevel.cpp:762
 msgid ""
 "A network disconnection has occured, and the game cannot continue. Do you "
 "want to save the game?"
@@ -6623,58 +6644,58 @@
 msgid "It is now your turn"
 msgstr "Det er nå din tur"
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr "Angriper"
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr "Forsvarer"
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr "Skadeberegninger"
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr "Nærkamp"
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr "mot"
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr "Angrip fiende"
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr "Velg våpen"
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 "Du har ikke begynt turen din ennå. Er du sikker på at du vil avslutte turen 
"
 "din?"
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr "Noen enheter kan fremdeles flytte. Vil du likevel avslutte runden din?"
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr "Lagre automatisk"
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr "Kunne ikke lagre spillet automatisk. Du bør lagre spillet manuelt."
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr "Feil"
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
@@ -6682,39 +6703,39 @@
 "Filnavn kan ikke inneholde kolon eller skråstreker. Vennligst velg et annet "
 "navn."
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr "Lagret"
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr "Spillet har nå blitt lagret"
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr "Enheter"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr "Inntekt"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr "Underhold"
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr "Det finnes ingen enheter du kan rekruttere."
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr "Rekrutter enhet"
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr "Du har ikke nok gullstykker til å rekruttere denne enheten."
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
@@ -6722,7 +6743,7 @@
 "Men herre, dette er en erfaren enhet av høy rang! Er du sikker på at du vil 
"
 "sende bort $noun?"
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
@@ -6730,19 +6751,19 @@
 "Men herre, denne enheten er nær ved å gå opp et nivå! Er du sikker på at 
du "
 "vil sende bort $noun?"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr "henne"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr "ham"
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr "Du er blitt skilt fra soldatene dine og kan ikke kalle dem tilbake"
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
@@ -6750,91 +6771,91 @@
 "Det finnes ingen tropper å tilbakekalle\n"
 "(Du må ha veterantropper som har overlevd tidligere scenarier)."
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr "Du må ha minst"
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr "gullstykker for å tilbakekalle en enhet."
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr "Send bort enhet"
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr "Velg enhet"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr "Beskjed"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr "Send kun til allierte"
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr "Sted"
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr "Rekrutter"
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr "Tilbakekallinger"
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr "Forfremmelser"
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr "Tap"
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr "Drepte fiender"
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr "Skade mottat"
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr "Skade utdelt"
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr "Søk"
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr ""
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr "Pratelogg"
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr "Kunne ikke finne merkelapp elelr enhet som inneholdt '$search'."
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr "Sett merkelapp"
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr "Merkelapp"
 
@@ -7026,15 +7047,15 @@
 msgid "strikes"
 msgstr "slag"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr "kaotisk"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr "lovlydig"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr "Nøytral"
 
Index: wesnoth/po/pl/wesnoth-editor.po
diff -u wesnoth/po/pl/wesnoth-editor.po:1.1 wesnoth/po/pl/wesnoth-editor.po:1.2
--- wesnoth/po/pl/wesnoth-editor.po:1.1 Fri Sep  3 15:49:58 2004
+++ wesnoth/po/pl/wesnoth-editor.po     Sat Sep 11 21:53:33 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-02 22:32+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
Index: wesnoth/po/pl/wesnoth-ei.po
diff -u wesnoth/po/pl/wesnoth-ei.po:1.2 wesnoth/po/pl/wesnoth-ei.po:1.3
--- wesnoth/po/pl/wesnoth-ei.po:1.2     Sat Sep  4 12:59:59 2004
+++ wesnoth/po/pl/wesnoth-ei.po Sat Sep 11 21:53:33 2004
@@ -23,11 +23,11 @@
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -39,36 +39,36 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -79,211 +79,211 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -294,72 +294,72 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -370,74 +370,74 @@
 "#Death of Volas"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -446,61 +446,61 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -513,114 +513,114 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -631,17 +631,17 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -652,27 +652,27 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -704,7 +704,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -737,11 +737,11 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -754,25 +754,26 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -780,48 +781,48 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -832,45 +833,45 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -883,7 +884,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -892,27 +893,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -924,67 +925,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -993,34 +994,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1028,29 +1029,29 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1059,21 +1060,21 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1081,57 +1082,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1139,20 +1140,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1160,31 +1161,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1192,121 +1193,121 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1317,23 +1318,23 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1345,69 +1346,69 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1418,90 +1419,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1512,47 +1513,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1562,58 +1563,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -1626,192 +1627,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -1878,7 +1879,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -1889,10 +1890,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -1903,6 +1903,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/pl/wesnoth-httt.po
diff -u wesnoth/po/pl/wesnoth-httt.po:1.2 wesnoth/po/pl/wesnoth-httt.po:1.3
--- wesnoth/po/pl/wesnoth-httt.po:1.2   Sat Sep  4 12:59:59 2004
+++ wesnoth/po/pl/wesnoth-httt.po       Sat Sep 11 21:53:33 2004
@@ -23,7 +23,7 @@
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 #, fuzzy
 msgid "A Choice Must Be Made"
 msgstr ""
@@ -31,7 +31,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Choice Must Be Made"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -50,7 +50,7 @@
 "Defeat:\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 #, fuzzy
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
@@ -61,7 +61,7 @@
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 #, fuzzy
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
@@ -69,7 +69,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You still want to fight me, do you, Princess?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 #, fuzzy
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
@@ -77,7 +77,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Did you think I was just playing around? I need to take my inheritance!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 #, fuzzy
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
@@ -90,7 +90,7 @@
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 #, fuzzy
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
@@ -101,7 +101,7 @@
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 #, fuzzy
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
@@ -112,7 +112,7 @@
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 #, fuzzy
 msgid "Then let us devise a battle plan."
 msgstr ""
@@ -120,7 +120,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then let us devise a battle plan."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 #, fuzzy
 msgid "Well, we got out alive."
 msgstr ""
@@ -128,7 +128,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, we got out alive."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 #, fuzzy
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
@@ -137,7 +137,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 #, fuzzy
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
@@ -150,7 +150,7 @@
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 #, fuzzy
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
@@ -161,7 +161,7 @@
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 #, fuzzy
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
@@ -169,7 +169,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 #, fuzzy
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
@@ -184,7 +184,7 @@
 "the north,  orcs, to the south, dark hordes. We must remain at peace with "
 "one another, or else all perish!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 #, fuzzy
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
@@ -195,7 +195,7 @@
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 #, fuzzy
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
@@ -208,7 +208,7 @@
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 #, fuzzy
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
@@ -219,7 +219,7 @@
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 #, fuzzy
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
@@ -236,7 +236,7 @@
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 #, fuzzy
 msgid "But which way, Kalenz?"
 msgstr ""
@@ -244,7 +244,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But which way, Kalenz?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 #, fuzzy
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
@@ -261,7 +261,7 @@
 "cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 #, fuzzy
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
@@ -269,7 +269,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And will you join us in seeking refuge with the North Elves, Princess?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 #, fuzzy
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
@@ -277,7 +277,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If the Elves will promise me refuge and safe passage, then I will go."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 #, fuzzy
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
@@ -288,7 +288,7 @@
 "That we will, Princess. Even thought you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 #, fuzzy
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
@@ -301,24 +301,24 @@
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -327,7 +327,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -335,7 +335,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -343,7 +343,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -352,7 +352,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -361,7 +361,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -370,13 +370,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -389,7 +389,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 #, fuzzy
 msgid "The Bay of Pearls"
 msgstr ""
@@ -397,7 +397,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Bay of Pearls"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -416,7 +416,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 #, fuzzy
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
@@ -427,7 +427,7 @@
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 #, fuzzy
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
@@ -438,7 +438,7 @@
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 #, fuzzy
 msgid "Very well. Be careful!"
 msgstr ""
@@ -446,7 +446,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well. Be careful!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 #, fuzzy
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
@@ -454,7 +454,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But boss, why are we only using bats and nagas?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 #, fuzzy
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
@@ -465,7 +465,7 @@
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 #, fuzzy
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
@@ -473,7 +473,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But orcs are the most powerful race in all of..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 #, fuzzy
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
@@ -481,7 +481,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shut up, worm! I'm the boss!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 #, fuzzy
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
@@ -489,7 +489,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha ha! Now orcs will rule over land and sea!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 #, fuzzy
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
@@ -497,7 +497,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(Sigh) Will someone kill this idiot for me, please?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 #, fuzzy
 msgid "But...but...how can this be happening to me?"
 msgstr ""
@@ -505,7 +505,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But...but...how can this be happening to me?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 #, fuzzy
 msgid "Who was that idiot?"
 msgstr ""
@@ -513,7 +513,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who was that idiot?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 #, fuzzy
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
@@ -521,7 +521,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Free at last! Now death to the Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 #, fuzzy
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
@@ -529,7 +529,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Now that we are free, together we can defeat our oppressors!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 #, fuzzy
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
@@ -537,13 +537,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Freedom! Now where are those Orcs? Let me at 'em!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 #, fuzzy
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
@@ -551,7 +551,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Death to the orcs! Come, let us all fight them, men!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 #, fuzzy
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
@@ -560,7 +560,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 #, fuzzy
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
@@ -571,7 +571,7 @@
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 #, fuzzy
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
@@ -579,7 +579,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Now where is Delfador? I hope he's safe!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 #, fuzzy
 msgid "I am perfectly safe, friend!"
 msgstr ""
@@ -587,7 +587,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am perfectly safe, friend!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 #, fuzzy
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
@@ -596,7 +596,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There you are! I am so glad you are all right! Now we may have a little rest."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 #, fuzzy
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
@@ -611,7 +611,7 @@
 "city-state. If the city falls, there is no telling how many other lands she "
 "may swallow up!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 #, fuzzy
 msgid "Oh no! What shall we do?"
 msgstr ""
@@ -619,7 +619,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no! What shall we do?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 #, fuzzy
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
@@ -630,7 +630,7 @@
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 #, fuzzy
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
@@ -639,7 +639,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 #, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
@@ -652,7 +652,7 @@
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 #, fuzzy
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
@@ -660,7 +660,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But Delfador! I can't do it on my own!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 #, fuzzy
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
@@ -668,7 +668,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "On your own? My lord! We, your loyal soldiers, will support you!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 #, fuzzy
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
@@ -679,7 +679,7 @@
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 #, fuzzy
 msgid "Very well. But how do I get there?"
 msgstr ""
@@ -687,7 +687,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well. But how do I get there?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 #, fuzzy
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
@@ -698,7 +698,7 @@
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 #, fuzzy
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
@@ -706,7 +706,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 #, fuzzy
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
@@ -714,7 +714,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Safe journey to you, Konrad. Until we meet again!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 #, fuzzy
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
@@ -723,7 +723,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 #, fuzzy
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
@@ -731,7 +731,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Safe voyage to you then, Konrad. May the weather be fair."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 #, fuzzy
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
@@ -742,7 +742,7 @@
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 #, fuzzy
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
@@ -755,7 +755,7 @@
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 #, fuzzy
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
@@ -766,7 +766,7 @@
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 #, fuzzy
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
@@ -779,7 +779,7 @@
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 #, fuzzy
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
@@ -787,7 +787,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I must do this? But you are coming with me, aren't you, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 #, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
@@ -800,7 +800,7 @@
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 #, fuzzy
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
@@ -811,7 +811,7 @@
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 #, fuzzy
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
@@ -824,7 +824,7 @@
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 #, fuzzy
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
@@ -835,8 +835,8 @@
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 #, fuzzy
 msgid "Blackwater Port"
 msgstr ""
@@ -844,7 +844,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blackwater Port"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -864,7 +864,7 @@
 "Defeat:\n"
 "#Death of Sir Kaylan"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 #, fuzzy
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
@@ -879,7 +879,7 @@
 "of the king desperately hold the port, as it is one of the only places where "
 "they can ship supplies and weapons."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 #, fuzzy
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
@@ -887,7 +887,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Defaldor, some Orcs are following us! We must make haste!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 #, fuzzy
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
@@ -900,7 +900,7 @@
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 #, fuzzy
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
@@ -913,7 +913,7 @@
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 #, fuzzy
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
@@ -924,7 +924,7 @@
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 #, fuzzy
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
@@ -932,7 +932,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We will help you fight them off until the reinforcements arrive."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 #, fuzzy
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
@@ -947,7 +947,7 @@
 "strength of the port. A ship is due here in two days, surely it will be able "
 "to take you to safety."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 #, fuzzy
 msgid "And the ship will take us to Anduin?"
 msgstr ""
@@ -955,7 +955,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And the ship will take us to Anduin?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 #, fuzzy
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
@@ -966,7 +966,7 @@
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 #, fuzzy
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
@@ -979,7 +979,7 @@
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 #, fuzzy
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
@@ -990,7 +990,7 @@
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 #, fuzzy
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
@@ -1009,7 +1009,7 @@
 "are better at day, and worse at night. Horsemen are unmatched on open land, "
 "though Elves will serve you better in rugged terrain."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 #, fuzzy
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
@@ -1020,7 +1020,7 @@
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 #, fuzzy
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
@@ -1031,7 +1031,7 @@
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 #, fuzzy
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
@@ -1042,7 +1042,7 @@
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 #, fuzzy
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
@@ -1053,7 +1053,7 @@
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 #, fuzzy
 msgid "We should embark now."
 msgstr ""
@@ -1061,13 +1061,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We should embark now."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 #, fuzzy
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
@@ -1076,7 +1076,7 @@
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 #, fuzzy
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
@@ -1085,7 +1085,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Without his help, we will be unable to use the ships. There is no hope..."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 #, fuzzy
 msgid "Crossroads"
 msgstr ""
@@ -1093,7 +1093,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Crossroads"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 #, fuzzy
 msgid ""
 "\n"
@@ -1111,7 +1111,7 @@
 "Defeat\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 #, fuzzy
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
@@ -1119,7 +1119,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here we come to the great cross-roads. We should go north-east."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 #, fuzzy
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
@@ -1132,7 +1132,7 @@
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 #, fuzzy
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
@@ -1140,7 +1140,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then fight we shall. Let it begin!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 #, fuzzy
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
@@ -1148,7 +1148,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory is ours, men. Let us proceed north-east!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 #, fuzzy
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
@@ -1156,7 +1156,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stay on the path! The hills here are not safe!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 #, fuzzy
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
@@ -1165,7 +1165,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 #, fuzzy
 msgid "The Dwarven Doors"
 msgstr ""
@@ -1173,7 +1173,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Dwarven Doors"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1191,7 +1191,7 @@
 "Defeat:\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 #, fuzzy
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
@@ -1199,7 +1199,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The doors are closed and barred from the inside!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 #, fuzzy
 msgid "We can't get in! What should we do now?"
 msgstr ""
@@ -1207,7 +1207,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We can't get in! What should we do now?"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 #, fuzzy
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
@@ -1218,7 +1218,7 @@
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 #, fuzzy
 msgid "Then we must make it to that tunnel!"
 msgstr ""
@@ -1226,15 +1226,15 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then we must make it to that tunnel!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 #, fuzzy
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
@@ -1242,7 +1242,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is no time for idle chatter or delay of any kind. Onward!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 #, fuzzy
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
@@ -1252,7 +1252,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am hesitant to enter. It will be so difficult in the darkness!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 #, fuzzy
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
@@ -1263,7 +1263,7 @@
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 #, fuzzy
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
@@ -1271,7 +1271,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But Konrad's party was not alone in entering the mines..."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 #, fuzzy
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
@@ -1284,7 +1284,7 @@
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 #, fuzzy
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
@@ -1295,7 +1295,7 @@
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 #, fuzzy
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
@@ -1306,7 +1306,7 @@
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 #, fuzzy
 msgid "Ruarrrrr!!!"
 msgstr ""
@@ -1314,7 +1314,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruarrrrr!!!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 #, fuzzy
 msgid "A monster was hiding in that lake!"
 msgstr ""
@@ -1322,7 +1322,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A monster was hiding in that lake!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 #, fuzzy
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
@@ -1333,7 +1333,7 @@
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 #, fuzzy
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
@@ -1341,7 +1341,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, this is the entrance to the Dwarven Kingdoms."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 #, fuzzy
 msgid "All can I see are ruins and poor villages."
 msgstr ""
@@ -1349,7 +1349,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "All can I see are ruins and poor villages."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 #, fuzzy
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
@@ -1360,7 +1360,7 @@
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 #, fuzzy
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
@@ -1368,7 +1368,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Slaves to the evil orcs? We must liberate them!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 #, fuzzy
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
@@ -1379,7 +1379,7 @@
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 #, fuzzy
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
@@ -1390,7 +1390,7 @@
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 #, fuzzy
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
@@ -1398,7 +1398,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This does not please me, but I will listen to your advice."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 #, fuzzy
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
@@ -1409,7 +1409,7 @@
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 #, fuzzy
 msgid "He must be hiding in one of those villages."
 msgstr ""
@@ -1417,7 +1417,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "He must be hiding in one of those villages."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 #, fuzzy
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
@@ -1425,7 +1425,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haw! My niece's friends are mine friends too"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 #, fuzzy
 msgid "The Elven Council"
 msgstr ""
@@ -1433,7 +1433,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Elven Council"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 #, fuzzy
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
@@ -1446,7 +1446,7 @@
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 #, fuzzy
 msgid "We are indeed honored."
 msgstr ""
@@ -1454,7 +1454,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are indeed honored."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 #, fuzzy
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
@@ -1465,7 +1465,7 @@
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 #, fuzzy
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
@@ -1476,7 +1476,7 @@
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 #, fuzzy
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
@@ -1487,7 +1487,7 @@
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 #, fuzzy
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
@@ -1498,7 +1498,7 @@
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 #, fuzzy
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
@@ -1511,7 +1511,7 @@
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 #, fuzzy
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
@@ -1519,7 +1519,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 #, fuzzy
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
@@ -1530,7 +1530,7 @@
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 #, fuzzy
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
@@ -1538,7 +1538,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 #, fuzzy
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
@@ -1549,7 +1549,7 @@
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 #, fuzzy
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
@@ -1562,7 +1562,7 @@
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 #, fuzzy
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
@@ -1573,7 +1573,7 @@
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 #, fuzzy
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
@@ -1584,7 +1584,7 @@
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 #, fuzzy
 msgid "And what say you, Elf-king?"
 msgstr ""
@@ -1592,7 +1592,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And what say you, Elf-king?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 #, fuzzy
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
@@ -1607,7 +1607,7 @@
 "allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
 "around her."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 #, fuzzy
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
@@ -1620,7 +1620,7 @@
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 #, fuzzy
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
@@ -1631,7 +1631,7 @@
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 #, fuzzy
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
@@ -1646,7 +1646,7 @@
 "will rule from it with justice and fairness. I may even accept you as my "
 "advisor and counselor, Delfador"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 #, fuzzy
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
@@ -1657,7 +1657,7 @@
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 #, fuzzy
 msgid "And if I refuse to give it to him?"
 msgstr ""
@@ -1665,7 +1665,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And if I refuse to give it to him?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 #, fuzzy
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
@@ -1676,7 +1676,7 @@
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 #, fuzzy
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
@@ -1687,7 +1687,7 @@
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 #, fuzzy
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
@@ -1695,7 +1695,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You are the rightful heir. You should be king, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 #, fuzzy
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
@@ -1708,7 +1708,7 @@
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 #, fuzzy
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
@@ -1716,7 +1716,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But I do not! What is your meaning, Parandra?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 #, fuzzy
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
@@ -1727,7 +1727,7 @@
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 #, fuzzy
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
@@ -1740,7 +1740,7 @@
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 #, fuzzy
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
@@ -1753,7 +1753,7 @@
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 #, fuzzy
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
@@ -1761,7 +1761,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "She will claim the throne, and not me? What should I do?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 #, fuzzy
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
@@ -1774,7 +1774,7 @@
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 #, fuzzy
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
@@ -1783,7 +1783,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 #, fuzzy
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
@@ -1796,7 +1796,7 @@
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 #, fuzzy
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
@@ -1807,7 +1807,7 @@
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 #, fuzzy
 msgid "And what say you, Uradredia?"
 msgstr ""
@@ -1815,7 +1815,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And what say you, Uradredia?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 #, fuzzy
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
@@ -1824,7 +1824,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 #, fuzzy
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
@@ -1835,7 +1835,7 @@
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 #, fuzzy
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
@@ -1848,7 +1848,7 @@
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 #, fuzzy
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
@@ -1857,7 +1857,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 #, fuzzy
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
@@ -1872,7 +1872,7 @@
 "both our lives and our limbs. She lacks experience, and has too much of the "
 "brashness of youth, but she will make a good Queen in time."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 #, fuzzy
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
@@ -1885,7 +1885,7 @@
 "journey? The Ford of Abez will not be passible, for surely it will be "
 "watched and guarded by many men."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 #, fuzzy
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
@@ -1900,7 +1900,7 @@
 "there you can return to Wesnoth and surprise the Dark Queen, catching her "
 "off-guard."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 #, fuzzy
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
@@ -1911,7 +1911,7 @@
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 #, fuzzy
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
@@ -1924,7 +1924,7 @@
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 #, fuzzy
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
@@ -2259,48 +2259,48 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There can be no looking back. We must go quickly!"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 #, fuzzy
 msgid "The Ford of Abez"
 msgstr ""
@@ -2308,7 +2308,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Ford of Abez"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -2326,7 +2326,7 @@
 "Defeat:\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 #, fuzzy
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
@@ -2334,7 +2334,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 #, fuzzy
 msgid "Ruaarrrrrrrr!"
 msgstr ""
@@ -2342,7 +2342,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruaarrrrrrrr!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 #, fuzzy
 msgid "What is that?"
 msgstr ""
@@ -2350,13 +2350,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is that?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 #, fuzzy
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
@@ -2365,7 +2365,7 @@
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 #, fuzzy
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
@@ -2376,7 +2376,7 @@
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 #, fuzzy
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
@@ -2387,7 +2387,7 @@
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 #, fuzzy
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
@@ -2395,7 +2395,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do you think she's really going to chase us, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 #, fuzzy
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
@@ -2408,7 +2408,7 @@
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 #, fuzzy
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
@@ -2423,7 +2423,7 @@
 "lands, but they are now filled only with chaos. This is where your father "
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 #, fuzzy
 msgid "Really? So what happened, Delfador?"
 msgstr ""
@@ -2431,7 +2431,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really? So what happened, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 #, fuzzy
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
@@ -2446,7 +2446,7 @@
 "faced each other, neither willing to ford the river. On the fourth day, the "
 "northern armies crossed and attacked us."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 #, fuzzy
 msgid "And then...we were defeated?"
 msgstr ""
@@ -2454,7 +2454,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And then...we were defeated?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 #, fuzzy
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
@@ -2462,7 +2462,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We were winning the battle. We were repelling them..."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 #, fuzzy
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
@@ -2470,7 +2470,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And then the king's son, in the heat of battle, turned upon the king!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 #, fuzzy
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
@@ -2478,7 +2478,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But you avenged the murder. You killed the prince. Right, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 #, fuzzy
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
@@ -2491,7 +2491,7 @@
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 #, fuzzy
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
@@ -2502,7 +2502,7 @@
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 #, fuzzy
 msgid "That foolish boy killed himself."
 msgstr ""
@@ -2510,7 +2510,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That foolish boy killed himself."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 #, fuzzy
 msgid "What do you mean?"
 msgstr ""
@@ -2518,7 +2518,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What do you mean?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 #, fuzzy
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
@@ -2533,7 +2533,7 @@
 "In the heat of battle, that boy, fool that he was, came charging at me, "
 "slashing wildly. I had little choice but to end his life."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 #, fuzzy
 msgid "So it is true, you did kill him?"
 msgstr ""
@@ -2541,7 +2541,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So it is true, you did kill him?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 #, fuzzy
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
@@ -2552,7 +2552,7 @@
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 #, fuzzy
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
@@ -2565,7 +2565,7 @@
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 #, fuzzy
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
@@ -2576,7 +2576,7 @@
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 #, fuzzy
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
@@ -2584,7 +2584,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Isn't there somewhere else we can cross? Maybe upstream?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 #, fuzzy
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
@@ -2601,7 +2601,7 @@
 "like rats! Look to the west! Asheviere has a border fort, and it seems to be "
 "full of soldiers! We must cross here, and quickly!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 #, fuzzy
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
@@ -2612,7 +2612,7 @@
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 #, fuzzy
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
@@ -2620,7 +2620,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Not her again! Quickly! We must hurry!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 #, fuzzy
 msgid "Gryphon Mountain"
 msgstr ""
@@ -2628,7 +2628,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gryphon Mountain"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -2646,7 +2646,7 @@
 "Defeat:\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 #, fuzzy
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
@@ -2654,7 +2654,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here are the mother Gryphon's eggs!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 #, fuzzy
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
@@ -2662,7 +2662,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent! We should be able to breed Gryphons for our own uses now!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 #, fuzzy
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
@@ -2673,7 +2673,7 @@
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 #, fuzzy
 msgid "What is this place? That is one big mountain!"
 msgstr ""
@@ -2681,7 +2681,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is this place? That is one big mountain!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 #, fuzzy
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
@@ -2689,7 +2689,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is the fabled Gryphon Mountain."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 #, fuzzy
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
@@ -2700,7 +2700,7 @@
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 #, fuzzy
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
@@ -2713,7 +2713,7 @@
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 #, fuzzy
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
@@ -2721,7 +2721,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, let's start climbing the mountain!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 #, fuzzy
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
@@ -2732,7 +2732,7 @@
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 #, fuzzy
 msgid "Quickly, men! Onward!"
 msgstr ""
@@ -2740,7 +2740,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quickly, men! Onward!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 #, fuzzy
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
@@ -2748,7 +2748,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have defeated them! Now what do we do?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 #, fuzzy
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
@@ -2761,7 +2761,7 @@
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 #, fuzzy
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
@@ -2772,7 +2772,7 @@
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 #, fuzzy
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
@@ -2783,7 +2783,7 @@
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 #, fuzzy
 msgid "Let us continue onward!"
 msgstr ""
@@ -2791,7 +2791,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us continue onward!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 #, fuzzy
 msgid "Hasty Alliance"
 msgstr ""
@@ -2799,7 +2799,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hasty Alliance"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 #, fuzzy
 msgid ""
 "\n"
@@ -2818,7 +2818,7 @@
 "Defeat:\n"
 "#Death of Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 #, fuzzy
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
@@ -2826,7 +2826,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Where are we? Which way now? I am tired of this darkness!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 #, fuzzy
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
@@ -2834,7 +2834,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am not sure of the way. Let me think for a moment."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 #, fuzzy
 msgid "En garde!"
 msgstr ""
@@ -2842,7 +2842,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En guarde!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 #, fuzzy
 msgid "What in the world are you doing here?"
 msgstr ""
@@ -2850,7 +2850,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What in the world are you doing here?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 #, fuzzy
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
@@ -2858,7 +2858,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tracking you down, of course! You have escaped me for the last time!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 #, fuzzy
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
@@ -2871,7 +2871,7 @@
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 #, fuzzy
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
@@ -2884,7 +2884,7 @@
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 #, fuzzy
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
@@ -2892,7 +2892,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Surprise! Die, you sun-lovers!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 #, fuzzy
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
@@ -2903,7 +2903,7 @@
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 #, fuzzy
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
@@ -2914,7 +2914,7 @@
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 #, fuzzy
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
@@ -2925,7 +2925,7 @@
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 #, fuzzy
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
@@ -2933,7 +2933,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But once we escape from this hole, I have a score to settle with you!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 #, fuzzy
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
@@ -2944,7 +2944,7 @@
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 #, fuzzy
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
@@ -2955,7 +2955,7 @@
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 #, fuzzy
 msgid "You receive 200 pieces of gold!"
 msgstr ""
@@ -2963,7 +2963,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You receive 500 pieces of gold!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 #, fuzzy
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
@@ -2971,7 +2971,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you, Princess. Come, men. Let us find the Scepter!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 #, fuzzy
 msgid "I can't believe it should end like this!"
@@ -2980,7 +2980,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I can't believe it should end like this!"
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 #, fuzzy
 msgid "High King at Sea"
 msgstr ""
@@ -2988,7 +2988,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "High King at Sea"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 #, fuzzy
 msgid "Test of the Clans"
 msgstr ""
@@ -2996,7 +2996,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Test of the Clans"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -3016,130 +3016,130 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 #, fuzzy
 msgid "Home of the North Elves"
 msgstr ""
@@ -3147,7 +3147,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Home of the North Elves"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -3167,7 +3167,7 @@
 "Defeat:\n"
 "#Turns run out before reaching the forest"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 #, fuzzy
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
@@ -3176,7 +3176,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There you are! You must come quickly to the home of the Elves in the east!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 #, fuzzy
 msgid "There they are! Charge!"
 msgstr ""
@@ -3184,7 +3184,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There they are! Charge!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 #, fuzzy
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
@@ -3195,7 +3195,7 @@
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 #, fuzzy
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
@@ -3206,7 +3206,7 @@
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 #, fuzzy
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
@@ -3215,7 +3215,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "After being in this wilderness for so long, it will be good to get some rest!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 #, fuzzy
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
@@ -3226,7 +3226,7 @@
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 #, fuzzy
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
@@ -3237,7 +3237,7 @@
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 #, fuzzy
 msgid "My lords! I have found you at last."
 msgstr ""
@@ -3245,7 +3245,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lords! I have found you at last."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 #, fuzzy
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
@@ -3253,7 +3253,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, Eonihar, old friend! Why have you been searching for us?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 #, fuzzy
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
@@ -3264,7 +3264,7 @@
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 #, fuzzy
 msgid "Trouble? What kind of trouble?"
 msgstr ""
@@ -3272,7 +3272,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Trouble? What kind of trouble?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 #, fuzzy
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
@@ -3285,7 +3285,7 @@
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 #, fuzzy
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
@@ -3293,7 +3293,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I only hope we can avoid them. We will have to bear north-east."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 #, fuzzy
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
@@ -3306,7 +3306,7 @@
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 #, fuzzy
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
@@ -3317,7 +3317,7 @@
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 #, fuzzy
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
@@ -3328,7 +3328,7 @@
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 #, fuzzy
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
@@ -3341,7 +3341,7 @@
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 #, fuzzy
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
@@ -3352,7 +3352,7 @@
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 #, fuzzy
 msgid "Come then, Konrad, let us go."
 msgstr ""
@@ -3360,7 +3360,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Come then, Konrad, let us go."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 #, fuzzy
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
@@ -3371,7 +3371,7 @@
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 #, fuzzy
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
@@ -3384,7 +3384,7 @@
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 #, fuzzy
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
@@ -3397,7 +3397,7 @@
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 #, fuzzy
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
@@ -3408,7 +3408,7 @@
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 #, fuzzy
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
@@ -3416,7 +3416,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elf-friends, you have made it to safety!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 #, fuzzy
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
@@ -3425,7 +3425,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 #, fuzzy
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
@@ -3433,7 +3433,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. We will escort you to our capital, where we will make Council."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 #, fuzzy
 msgid "The Isle of Anduin"
 msgstr ""
@@ -3441,7 +3441,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Isle of Anduin"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 #, fuzzy
 msgid ""
 "\n"
@@ -3459,7 +3459,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 #, fuzzy
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
@@ -3468,7 +3468,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is no time to return to our vessel! We must take control of the island!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 #, fuzzy
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
@@ -3476,7 +3476,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And so the party landed on the Isle of Anduin."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 #, fuzzy
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
@@ -3484,7 +3484,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So this is Anduin. It looks a little...desolate"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 #, fuzzy
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
@@ -3495,7 +3495,7 @@
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 #, fuzzy
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
@@ -3506,7 +3506,7 @@
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 #, fuzzy
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
@@ -3517,7 +3517,7 @@
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 #, fuzzy
 msgid "I found someone hiding in the village!"
 msgstr ""
@@ -3525,7 +3525,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I found someone hiding in the village!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 #, fuzzy
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
@@ -3536,7 +3536,7 @@
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 #, fuzzy
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
@@ -3544,7 +3544,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Certainly, let us join together to fight the evil ones"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 #, fuzzy
 msgid "You can now recruit mages"
 msgstr ""
@@ -3552,7 +3552,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You can now recruit mages"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 #, fuzzy
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
@@ -3560,7 +3560,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, my old master! You have saved the island from the Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 #, fuzzy
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
@@ -3568,7 +3568,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My apprentice. How did the island fall to such as these?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 #, fuzzy
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
@@ -3583,7 +3583,7 @@
 "holding me here until a ship arrived to take me to Weldyn to stand trial for "
 "treason for training mages!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 #, fuzzy
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
@@ -3594,7 +3594,7 @@
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 #, fuzzy
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
@@ -3609,7 +3609,7 @@
 "she grows richer every day. There are even rumors that she may break the "
 "ancient treaty and attack Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 #, fuzzy
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
@@ -3620,7 +3620,7 @@
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 #, fuzzy
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
@@ -3631,7 +3631,7 @@
 "Go there, we must. Let us rest here a little, and then we shall set sail for "
 "the Bay. Hopefully we will be able to defeat her forces there!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 #, fuzzy
 msgid "Isle of the Damned"
 msgstr ""
@@ -3639,7 +3639,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Isle of the Damned"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 #, fuzzy
 msgid ""
 "\n"
@@ -3657,7 +3657,7 @@
 "Defeat:\n"
 "#Death of Konrad"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 #, fuzzy
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
@@ -3672,7 +3672,7 @@
 "sudden gust of wind flung Konrad overboard as he attempted to secure the "
 "sails..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 #, fuzzy
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
@@ -3683,7 +3683,7 @@
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 #, fuzzy
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
@@ -3691,7 +3691,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Whew, I survived. But now where am I? Is this island inhabited?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 #, fuzzy
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
@@ -3704,7 +3704,7 @@
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 #, fuzzy
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
@@ -3715,7 +3715,7 @@
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 #, fuzzy
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
@@ -3728,7 +3728,7 @@
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 #, fuzzy
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
@@ -3736,7 +3736,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maybe we can make a deal! Help us defeat those evil creatures!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 #, fuzzy
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
@@ -3747,8 +3747,8 @@
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 #, fuzzy
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
@@ -3756,7 +3756,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Looks like there is somebody hidden in the temple."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 #, fuzzy
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
@@ -3767,7 +3767,7 @@
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 #, fuzzy
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
@@ -3775,7 +3775,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Surprise! Searching for Mages, and all I get is these foul humans!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 #, fuzzy
 msgid "The temple seems to be empty."
 msgstr ""
@@ -3783,7 +3783,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The temple seems to be empty."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 #, fuzzy
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
@@ -3791,7 +3791,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fight on against the undead without me, friends!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 #, fuzzy
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
@@ -3802,7 +3802,7 @@
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 #, fuzzy
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
@@ -3813,7 +3813,7 @@
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 #, fuzzy
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
@@ -3824,7 +3824,7 @@
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 #, fuzzy
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
@@ -3835,7 +3835,7 @@
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 #, fuzzy
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
@@ -3848,7 +3848,7 @@
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 #, fuzzy
 msgid "Mountain Pass"
 msgstr ""
@@ -3856,7 +3856,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mountain Pass"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -3876,7 +3876,7 @@
 "Defeat:\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 #, fuzzy
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
@@ -3884,7 +3884,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look, Konrad, before us lies the great road built by the dwarves!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 #, fuzzy
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
@@ -3892,7 +3892,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But I can hardly see with all this mist around!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 #, fuzzy
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
@@ -3905,7 +3905,7 @@
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 #, fuzzy
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
@@ -3913,7 +3913,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "His...creatures? We must keep to the road, men!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 #, fuzzy
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
@@ -3928,7 +3928,7 @@
 "he and his brother have traveled the mountain, wreacking havoc on the "
 "dwarven villages."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 #, fuzzy
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
@@ -3936,7 +3936,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us then go carefully...but quickly, men!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 #, fuzzy
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
@@ -3949,7 +3949,7 @@
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 #, fuzzy
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
@@ -3960,7 +3960,7 @@
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 #, fuzzy
 msgid "What do you say, Delfador?"
 msgstr ""
@@ -3968,7 +3968,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What do you say, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 #, fuzzy
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
@@ -3979,7 +3979,7 @@
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 #, fuzzy
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
@@ -3990,12 +3990,12 @@
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 #, fuzzy
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
@@ -4008,7 +4008,7 @@
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 #, fuzzy
 msgid "Let us move onward!"
 msgstr ""
@@ -4016,7 +4016,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us move onward!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 #, fuzzy
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
@@ -4024,7 +4024,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaargh! I am done for! Fight on without me, Brethren!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 #, fuzzy
 msgid "Muff Malal's Peninsula"
 msgstr ""
@@ -4032,7 +4032,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muff Malal's Peninsula"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -4049,7 +4049,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 #, fuzzy
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
@@ -4060,7 +4060,7 @@
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 #, fuzzy
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
@@ -4068,7 +4068,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord! In yonder ruins there seems to be some movement!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 #, fuzzy
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
@@ -4076,7 +4076,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It looks like there are the undead there! Prepare for battle men!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 #, fuzzy
 msgid "To arms!"
 msgstr ""
@@ -4084,7 +4084,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To arms!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 #, fuzzy
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
@@ -4095,7 +4095,7 @@
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 #, fuzzy
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
@@ -4106,7 +4106,7 @@
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 #, fuzzy
 msgid "Northern Winter"
 msgstr ""
@@ -4114,7 +4114,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Northern Winter"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -4133,7 +4133,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 #, fuzzy
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
@@ -4142,7 +4142,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 #, fuzzy
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
@@ -4153,7 +4153,7 @@
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 #, fuzzy
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
@@ -4168,7 +4168,7 @@
 "money. This land looks fertile enough. Surely we can settle here for the "
 "winter!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 #, fuzzy
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
@@ -4181,7 +4181,7 @@
 "do not think I could endure another like the fording of the river for many "
 "days."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 #, fuzzy
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
@@ -4192,7 +4192,7 @@
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 #, fuzzy
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
@@ -4207,7 +4207,7 @@
 "soon. But in these wild north lands, we must fight even for the right to "
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 #, fuzzy
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
@@ -4215,7 +4215,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then we shall wrest control of the land from them. To arms men!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 #, fuzzy
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
@@ -4223,7 +4223,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "More snow is falling. We must finish this battle quickly. Onward men!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 #, fuzzy
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
@@ -4234,7 +4234,7 @@
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 #, fuzzy
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
@@ -4245,7 +4245,7 @@
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 #, fuzzy
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
@@ -4256,7 +4256,7 @@
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 #, fuzzy
 msgid "Plunging into the Darkness"
 msgstr ""
@@ -4264,7 +4264,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plunging into the Darkness"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -4282,7 +4282,7 @@
 "Defeat\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 #, fuzzy
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
@@ -4290,7 +4290,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's so dark in here I can hardly see!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 #, fuzzy
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
@@ -4301,7 +4301,7 @@
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 #, fuzzy
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
@@ -4309,7 +4309,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. We Elves are not well skilled in these dark pits."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 #, fuzzy
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
@@ -4317,7 +4317,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these that approach? Surface-dwellers! On your guard, men!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 #, fuzzy
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
@@ -4325,7 +4325,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We come in peace, friends. We come in peace!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 #, fuzzy
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
@@ -4336,7 +4336,7 @@
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 #, fuzzy
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
@@ -4344,7 +4344,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Why such harsh words, Dwarf? Elves have never done you any harm."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 #, fuzzy
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
@@ -4357,7 +4357,7 @@
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 #, fuzzy
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
@@ -4368,7 +4368,7 @@
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 #, fuzzy
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
@@ -4379,7 +4379,7 @@
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 #, fuzzy
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
@@ -4390,7 +4390,7 @@
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 #, fuzzy
 msgid "Well, we...we..."
 msgstr ""
@@ -4398,7 +4398,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, we...we..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 #, fuzzy
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
@@ -4409,7 +4409,7 @@
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 #, fuzzy
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
@@ -4418,7 +4418,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 #, fuzzy
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
@@ -4431,7 +4431,7 @@
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 #, fuzzy
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
@@ -4442,7 +4442,7 @@
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 #, fuzzy
 msgid "I am, sir."
 msgstr ""
@@ -4450,7 +4450,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am, sir."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 #, fuzzy
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
@@ -4461,7 +4461,7 @@
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 #, fuzzy
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
@@ -4472,7 +4472,7 @@
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 #, fuzzy
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
@@ -4485,7 +4485,7 @@
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 #, fuzzy
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
@@ -4493,7 +4493,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Delfador the Great! Any who dare oppose me shall perish!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 #, fuzzy
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
@@ -4502,7 +4502,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 #, fuzzy
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
@@ -4510,7 +4510,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They thought I was dead. They hoped I was dead. Yet still I live."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 #, fuzzy
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
@@ -4518,7 +4518,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And you really think that you can find the Scepter of Fire?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 #, fuzzy
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
@@ -4533,17 +4533,17 @@
 "about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
 "better than hiding from the Orcs like worms."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 #, fuzzy
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
@@ -4551,13 +4551,13 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm...there seems to be a secret passage behind these rocks!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 #, fuzzy
 msgid "The Princess of Wesnoth"
 msgstr ""
@@ -4565,7 +4565,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Princess of Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 #, fuzzy
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
@@ -4574,7 +4574,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...but one of the Orcs survived long enough to send the news to the queen..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 #, fuzzy
 msgid "...and she sent her most able commander."
 msgstr ""
@@ -4582,7 +4582,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...and she sent her most able commander."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -4594,15 +4594,15 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 #, fuzzy
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
@@ -4611,7 +4611,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 #, fuzzy
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
@@ -4619,7 +4619,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Queen has sent me to stop you, you imposter!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 #, fuzzy
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
@@ -4628,7 +4628,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 #, fuzzy
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
@@ -4636,7 +4636,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I'm no imposter. It seems that your mother has lied to you."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 #, fuzzy
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
@@ -4644,7 +4644,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is treason! Your lies will perish with you!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 #, fuzzy
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
@@ -4653,7 +4653,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is no use in reasoning. She will understand only one thing. To arms!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 #, fuzzy
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
@@ -4661,7 +4661,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is taking too much time, I had best call some reinforcements!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 #, fuzzy
 msgid "Maybe I was not using enough forces..."
 msgstr ""
@@ -4669,7 +4669,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maybe I was not using enough forces..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 #, fuzzy
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
@@ -4677,7 +4677,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I surrender! Don't hurt me, Imposter."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 #, fuzzy
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
@@ -4686,7 +4686,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 #, fuzzy
 msgid "Let me go!"
 msgstr ""
@@ -4694,7 +4694,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let me go!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 #, fuzzy
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
@@ -4702,7 +4702,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Think about the story of the old king. Ask somebody who knew of him."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 #, fuzzy
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
@@ -4713,7 +4713,7 @@
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 #, fuzzy
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
@@ -4728,7 +4728,7 @@
 "on the wrong side of it, we may not have the opportunity to spare your life "
 "a second time."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 #, fuzzy
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
@@ -4739,7 +4739,7 @@
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 #, fuzzy
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
@@ -4747,7 +4747,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Good day then, Princess. Come, men, to the northern road!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 #, fuzzy
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
@@ -4758,7 +4758,7 @@
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 #, fuzzy
 msgid "Return to Wesnoth"
 msgstr ""
@@ -4766,7 +4766,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Return to Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -4785,41 +4785,41 @@
 "Defeat:\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 #, fuzzy
 msgid "The Sceptre of Fire"
 msgstr ""
@@ -4827,7 +4827,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Sceptre of Fire"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -4839,7 +4839,7 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 #, fuzzy
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
@@ -4847,7 +4847,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Sceptre must be getting close now! Where shall we go?"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 #, fuzzy
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
@@ -4855,24 +4855,24 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I feel it is near here! We must search for it carefully."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 #, fuzzy
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
@@ -4880,7 +4880,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here it is at last, I have the Sceptre!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 #, fuzzy
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
@@ -4888,7 +4888,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So it is in our hands! Now let us leave this stinking pit."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 #, fuzzy
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
@@ -4897,7 +4897,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think that if we travel just a little north, we might be able to get out."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 #, fuzzy
 msgid "At last! I have the Sceptre!"
 msgstr ""
@@ -4905,7 +4905,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last! I have the Sceptre!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 #, fuzzy
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
@@ -4913,7 +4913,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 #, fuzzy
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
@@ -4924,7 +4924,7 @@
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 #, fuzzy
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
@@ -4935,7 +4935,7 @@
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 #, fuzzy
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
@@ -4943,7 +4943,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think I know what I'm doing. Come, let us go!"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 #, fuzzy
 msgid "Snow Plains"
 msgstr ""
@@ -4951,7 +4951,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Snow Plains"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -4970,7 +4970,7 @@
 "Defeat\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 #, fuzzy
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
@@ -4981,7 +4981,7 @@
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 #, fuzzy
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
@@ -4992,7 +4992,7 @@
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 #, fuzzy
 msgid "Swamp Of Dread"
 msgstr ""
@@ -5000,7 +5000,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Swamp Of Dread"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -5019,7 +5019,7 @@
 "Defeat\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 #, fuzzy
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
@@ -5030,7 +5030,7 @@
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 #, fuzzy
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
@@ -5041,7 +5041,7 @@
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 #, fuzzy
 msgid "The Lost General"
 msgstr ""
@@ -5049,7 +5049,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Lost General"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -5067,7 +5067,7 @@
 "Defeat:\n"
 "#Death of Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 #, fuzzy
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
@@ -5075,7 +5075,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These are some of the main Dwarvish caverns."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 #, fuzzy
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
@@ -5086,7 +5086,7 @@
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 #, fuzzy
 msgid "The sign says 'Guest quarters'."
 msgstr ""
@@ -5094,7 +5094,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The sign says 'Guest quarters'."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 #, fuzzy
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
@@ -5102,7 +5102,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My uncle's family drowned after the orcs flooded that cavern..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 #, fuzzy
 msgid "These passages seem to have been used recently."
 msgstr ""
@@ -5110,7 +5110,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These passages seem to have been used recently."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 #, fuzzy
 msgid "There is a big cave-in south of here."
 msgstr ""
@@ -5118,7 +5118,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is a big cave-in south of here."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 #, fuzzy
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
@@ -5126,7 +5126,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "RUMBLE! RUMBLE! RUMBLE!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 #, fuzzy
 msgid "The rocks are moving!"
 msgstr ""
@@ -5134,7 +5134,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The rocks are moving!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 #, fuzzy
 msgid "Who goes there? Friend or foe?"
 msgstr ""
@@ -5142,7 +5142,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who goes there? Friend or foe?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 #, fuzzy
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
@@ -5153,7 +5153,7 @@
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 #, fuzzy
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
@@ -5161,7 +5161,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 #, fuzzy
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
@@ -5169,7 +5169,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I did not know that the undead were in these pits!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 #, fuzzy
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
@@ -5177,7 +5177,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who is this foul enemy that we fight?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 #, fuzzy
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
@@ -5185,7 +5185,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 #, fuzzy
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
@@ -5193,7 +5193,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Avenge? What have we done to you that you must avenge?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 #, fuzzy
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
@@ -5201,7 +5201,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel? A General? I remember that name..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 #, fuzzy
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
@@ -5216,7 +5216,7 @@
 "this cavern, to starve to death. The Dwarves were no help, leaving me to "
 "die. Now I will get revenge on you all!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 #, fuzzy
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
@@ -5227,7 +5227,7 @@
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 #, fuzzy
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
@@ -5235,7 +5235,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rest in peace, Lionel. The poor, lost general."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -5244,7 +5244,7 @@
 "your quest than I did!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 #, fuzzy
 msgid "The earth shakes."
 msgstr ""
@@ -5252,7 +5252,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The earth shakes."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 #, fuzzy
 msgid "The Siege of Elensefar"
 msgstr ""
@@ -5260,7 +5260,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Siege of Elensefar"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -5277,7 +5277,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 #, fuzzy
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
@@ -5288,7 +5288,7 @@
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 #, fuzzy
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
@@ -5296,7 +5296,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord! It seems the city has already fallen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 #, fuzzy
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
@@ -5304,7 +5304,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is terrible news! We must retake the city!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 #, fuzzy
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
@@ -5315,7 +5315,7 @@
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 #, fuzzy
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
@@ -5326,7 +5326,7 @@
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 #, fuzzy
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
@@ -5337,7 +5337,7 @@
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 #, fuzzy
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
@@ -5345,7 +5345,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In the night, three dark figures creep out of the forest."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 #, fuzzy
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
@@ -5353,7 +5353,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Halt! Who goes there, friend or foe?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 #, fuzzy
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
@@ -5364,7 +5364,7 @@
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 #, fuzzy
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
@@ -5372,7 +5372,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thieves, hmmm? Who says we can trust such as you?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 #, fuzzy
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
@@ -5383,7 +5383,7 @@
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 #, fuzzy
 msgid "Hmm...I have to consider this..."
 msgstr ""
@@ -5391,7 +5391,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm...I have to consider this..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 #, fuzzy
 msgid "Very well. You may join us."
 msgstr ""
@@ -5399,7 +5399,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well. You may join us."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 #, fuzzy
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
@@ -5410,7 +5410,7 @@
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 #, fuzzy
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
@@ -5418,7 +5418,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We cannot trust your motives. We shall rescue the city on our own!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 #, fuzzy
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
@@ -5429,7 +5429,7 @@
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 #, fuzzy
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
@@ -5437,7 +5437,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Finally, we have retaken the city! Let us rest here, friends."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 #, fuzzy
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
@@ -5445,7 +5445,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory! The thieves of Elensefar will be in your service, my lord"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 #, fuzzy
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
@@ -5453,7 +5453,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The party rested for three days, after which an old friend returned."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 #, fuzzy
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
@@ -5464,7 +5464,7 @@
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 #, fuzzy
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
@@ -5472,7 +5472,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! So good to see you! Where have you been?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 #, fuzzy
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
@@ -5485,7 +5485,7 @@
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 #, fuzzy
 msgid "Greetings, friend."
 msgstr ""
@@ -5493,7 +5493,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, friend."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 #, fuzzy
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
@@ -5504,7 +5504,7 @@
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 #, fuzzy
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
@@ -5512,7 +5512,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Council has met and decided: we must capture the Scepter of Fire."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 #, fuzzy
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
@@ -5520,7 +5520,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Scepter of Fire? What's that?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 #, fuzzy
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
@@ -5539,7 +5539,7 @@
 "parts of it, at constant war with the Orcs, the Scepter was lost somewhere "
 "in the great caverns."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 #, fuzzy
 msgid "But what has this to do with me?"
 msgstr ""
@@ -5547,7 +5547,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But what has this to do with me?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 #, fuzzy
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
@@ -5560,7 +5560,7 @@
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 #, fuzzy
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
@@ -5568,7 +5568,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, and you want me to get this scepter?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 #, fuzzy
 msgid "We will help you get it, my lord."
 msgstr ""
@@ -5576,7 +5576,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We will help you get it, my lord."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 #, fuzzy
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
@@ -5589,7 +5589,7 @@
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 #, fuzzy
 msgid "Me? King?"
 msgstr ""
@@ -5597,7 +5597,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Me? King?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 #, fuzzy
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
@@ -5605,11 +5605,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -5620,7 +5620,7 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 #, fuzzy
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
@@ -5631,7 +5631,7 @@
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 #, fuzzy
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
@@ -5639,7 +5639,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these who approach? Let us kill them all!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 #, fuzzy
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
@@ -5647,7 +5647,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To arms, men! The undead hordes approach!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 #, fuzzy
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
@@ -5658,7 +5658,7 @@
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 #, fuzzy
 msgid "There are just so many! What shall we do?"
 msgstr ""
@@ -5666,7 +5666,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There are just so many! What shall we do?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 #, fuzzy
 msgid "Let us hold them off as long as we can!"
 msgstr ""
@@ -5674,7 +5674,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us hold them off as long as we can!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 #, fuzzy
 msgid "I have come once again to aid you, friends!"
 msgstr ""
@@ -5682,7 +5682,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have come once again to aid you, friends!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 #, fuzzy
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
@@ -5690,7 +5690,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "White mages? Come to help us? But what are they doing here?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 #, fuzzy
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
@@ -5701,7 +5701,7 @@
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 #, fuzzy
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
@@ -5712,7 +5712,7 @@
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 #, fuzzy
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
@@ -5720,7 +5720,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed not! I feel we have survived this battle."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 #, fuzzy
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
@@ -5728,7 +5728,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Whew! That was a difficult battle, but they are retreating at last!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 #, fuzzy
 msgid "Yes! We have fought them off!"
 msgstr ""
@@ -5736,7 +5736,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes! We have fought them off!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 #, fuzzy
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
@@ -5744,7 +5744,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you for returning to help us, Moremirmu."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 #, fuzzy
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
@@ -5759,7 +5759,7 @@
 "of how you were tricked into traveling these dangerous lands. We could do "
 "nothing but help you!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 #, fuzzy
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
@@ -5770,7 +5770,7 @@
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 #, fuzzy
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
@@ -5785,7 +5785,7 @@
 "able to ford the great river at Abez. Make haste though, for you will not be "
 "able to ford the river in winter!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 #, fuzzy
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
@@ -5796,7 +5796,7 @@
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 #, fuzzy
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
@@ -5807,7 +5807,7 @@
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 #, fuzzy
 msgid "May he rest peacefully!"
 msgstr ""
@@ -5815,7 +5815,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "May he rest peacefully!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 #, fuzzy
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
@@ -5826,7 +5826,7 @@
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 #, fuzzy
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
@@ -5837,7 +5837,7 @@
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 #, fuzzy
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
@@ -5850,7 +5850,7 @@
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 #, fuzzy
 msgid "Indeed! Let us go from here!"
 msgstr ""
@@ -5858,7 +5858,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed! Let us go from here!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 #, fuzzy
 msgid "The Valley of Statues"
 msgstr ""
@@ -5866,7 +5866,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Valley of Statues"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -5877,11 +5877,11 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 #, fuzzy
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
@@ -5889,7 +5889,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look ahead of us, Orcs and Trolls!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 #, fuzzy
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
@@ -5897,7 +5897,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But they look strange -- look, they're just statues!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 #, fuzzy
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
@@ -5906,7 +5906,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That's very strange, why would someone make statues of such foul creatures?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 #, fuzzy
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
@@ -5914,7 +5914,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these that approach our valley, my apprentice?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 #, fuzzy
 msgid "Halt! You will not pass by this way!"
 msgstr ""
@@ -5922,7 +5922,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Halt! You will not pass by this way!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 #, fuzzy
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
@@ -5930,7 +5930,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We seek only free passage through your valley. We mean no harm."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 #, fuzzy
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
@@ -5938,7 +5938,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No-one passes by us. We rule this valley, and you cannot defeat us!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 #, fuzzy
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
@@ -5949,7 +5949,7 @@
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 #, fuzzy
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
@@ -5960,7 +5960,7 @@
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 #, fuzzy
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
@@ -5968,7 +5968,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Does he mean that these who stand in front of us were once live Orcs?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 #, fuzzy
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
@@ -5979,7 +5979,7 @@
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 #, fuzzy
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
@@ -5987,7 +5987,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This place feels eerie. Is there no other way?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 #, fuzzy
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
@@ -5998,7 +5998,7 @@
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 #, fuzzy
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
@@ -6006,7 +6006,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is no other way, but it is carefully that we shall proceed."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 #, fuzzy
 msgid "All I can see in here is a large mirror!"
 msgstr ""
@@ -6014,7 +6014,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "All I can see in here is a large mirror!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 #, fuzzy
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
@@ -6025,7 +6025,7 @@
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 #, fuzzy
 msgid "Very well, I'll smash it!"
 msgstr ""
@@ -6033,7 +6033,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well, I'll smash it!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 #, fuzzy
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
@@ -6041,7 +6041,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! The power of my creations is destroyed!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 #, fuzzy
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
@@ -6049,7 +6049,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Free from this prison of stone at last! Now we will gain revenge!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 #, fuzzy
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
@@ -6057,7 +6057,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "First we have to fight these silly birds, and now foul Orcs!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 #, fuzzy
 msgid "Fall on them men!"
 msgstr ""
@@ -6065,7 +6065,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fall on them men!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 #, fuzzy
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
@@ -6073,7 +6073,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With Konrad turned into a statue, surely all is lost!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 #, fuzzy
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
@@ -6084,7 +6084,7 @@
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 #, fuzzy
 msgid "What happened there?"
 msgstr ""
@@ -6092,7 +6092,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What happened there?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 #, fuzzy
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
Index: wesnoth/po/pl/wesnoth-sotbe.po
diff -u wesnoth/po/pl/wesnoth-sotbe.po:1.2 wesnoth/po/pl/wesnoth-sotbe.po:1.3
--- wesnoth/po/pl/wesnoth-sotbe.po:1.2  Sat Sep  4 12:59:59 2004
+++ wesnoth/po/pl/wesnoth-sotbe.po      Sat Sep 11 21:53:33 2004
@@ -23,7 +23,7 @@
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 #, fuzzy
 msgid "Black Flag"
 msgstr ""
@@ -31,7 +31,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Black Flag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -49,7 +49,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 #, fuzzy
 msgid "Transport Galleon"
 msgstr ""
@@ -57,7 +57,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Transport Galleon"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 #, fuzzy
 msgid "Transport"
 msgstr ""
@@ -65,7 +65,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Transport"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 #, fuzzy
 msgid "So here is Tirigaz."
 msgstr ""
@@ -73,7 +73,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So here is Tirigaz."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 #, fuzzy
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
@@ -84,7 +84,7 @@
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 #, fuzzy
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
@@ -92,7 +92,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I propose that Gork, you and I call for reinforcements."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 #, fuzzy
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
@@ -103,7 +103,7 @@
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 #, fuzzy
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
@@ -111,7 +111,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Me?  I'll show you if I'm a coward!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 #, fuzzy
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
@@ -120,7 +120,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 #, fuzzy
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
@@ -128,7 +128,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is a wise choice.  Good luck, son of the Black Eye."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 #, fuzzy
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
@@ -139,7 +139,7 @@
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 #, fuzzy
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
@@ -152,7 +152,7 @@
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 #, fuzzy
 msgid "I love this strategy, chief!"
 msgstr ""
@@ -160,7 +160,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I love this strategy, chief!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 #, fuzzy
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
@@ -168,7 +168,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pillage!  Let's plunder these orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 #, fuzzy
 msgid "Aaaargh!  I die!"
 msgstr ""
@@ -176,7 +176,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaargh!  I die!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 #, fuzzy
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
@@ -184,7 +184,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Finally you paid for all of what you did to my Orc brothers!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 #, fuzzy
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
@@ -195,7 +195,7 @@
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 #, fuzzy
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
@@ -206,7 +206,7 @@
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 #, fuzzy
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
@@ -219,7 +219,7 @@
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 #, fuzzy
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
@@ -232,7 +232,7 @@
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 #, fuzzy
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
@@ -243,11 +243,11 @@
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -259,106 +259,107 @@
 "#Death of Inarix"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 #, fuzzy
 msgid "The Desert of Death"
 msgstr ""
@@ -366,7 +367,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Desert of Death"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -384,7 +385,7 @@
 "Defeat:\n"
 "#Death of a Shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 #, fuzzy
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
@@ -395,7 +396,7 @@
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 #, fuzzy
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
@@ -406,7 +407,7 @@
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 #, fuzzy
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
@@ -417,7 +418,7 @@
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 #, fuzzy
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
@@ -428,7 +429,7 @@
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 #, fuzzy
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
@@ -439,7 +440,7 @@
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 #, fuzzy
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
@@ -448,8 +449,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 #, fuzzy
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
@@ -457,7 +458,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've done it!  Now we need some rest, before we continue our journey."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 #, fuzzy
 msgid "End Of Peace"
 msgstr ""
@@ -465,7 +466,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "End Of Peace"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -482,7 +483,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 #, fuzzy
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
@@ -493,7 +494,7 @@
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 #, fuzzy
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
@@ -502,7 +503,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 #, fuzzy
 msgid "The battle begun."
 msgstr ""
@@ -510,7 +511,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The battle begun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 #, fuzzy
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
@@ -518,7 +519,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 #, fuzzy
 msgid "Hurrah!  Victory!"
 msgstr ""
@@ -526,7 +527,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurrah!  Victory!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 #, fuzzy
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
@@ -537,7 +538,7 @@
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 #, fuzzy
 msgid "What should be do, chief?"
 msgstr ""
@@ -545,12 +546,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What should be do, chief?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 #, fuzzy
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
@@ -558,7 +559,7 @@
 "Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
 "We must leave, now!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 #, fuzzy
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
@@ -569,7 +570,7 @@
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 #, fuzzy
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
@@ -580,7 +581,7 @@
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 #, fuzzy
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
@@ -593,7 +594,7 @@
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 #, fuzzy
 msgid "Ah!  They are no match against my mace."
 msgstr ""
@@ -601,7 +602,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah!  They are no match against my mace."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 #, fuzzy
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
@@ -614,7 +615,7 @@
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 #, fuzzy
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
@@ -625,7 +626,7 @@
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 #, fuzzy
 msgid "We must do something!"
 msgstr ""
@@ -633,7 +634,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must do something!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 #, fuzzy
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
@@ -641,7 +642,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I know what we must do.  Kill elves and help Inarix cross."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 #, fuzzy
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
@@ -654,7 +655,7 @@
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 #, fuzzy
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
@@ -665,7 +666,7 @@
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 #, fuzzy
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
@@ -676,7 +677,7 @@
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 #, fuzzy
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
@@ -684,7 +685,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurry up!  The southern bridge is going to explode! Retreat! "
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 #, fuzzy
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
@@ -695,15 +696,15 @@
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 #, fuzzy
 msgid "Shan Taum The Smug"
 msgstr ""
@@ -711,7 +712,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shan Taum The Smug"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -729,7 +730,7 @@
 "Defeat:\n"
 "#Death of a shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 #, fuzzy
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
@@ -737,11 +738,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, here are the mourned hills!  I hope everything will be OK."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 #, fuzzy
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
@@ -752,7 +753,7 @@
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 #, fuzzy
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
@@ -760,7 +761,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I doubt he would welcome the son of the Black Eye."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 #, fuzzy
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
@@ -771,7 +772,7 @@
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 #, fuzzy
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
@@ -782,7 +783,7 @@
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 #, fuzzy
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
@@ -793,7 +794,7 @@
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 #, fuzzy
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
@@ -804,7 +805,7 @@
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 #, fuzzy
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
@@ -812,7 +813,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really?  What would you drink with it?  Mint cordial?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 #, fuzzy
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
@@ -821,7 +822,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 #, fuzzy
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
@@ -832,7 +833,7 @@
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 #, fuzzy
 msgid "Well, ermmm..."
 msgstr ""
@@ -840,7 +841,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, ermmm..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 #, fuzzy
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
@@ -851,7 +852,7 @@
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 #, fuzzy
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
@@ -859,7 +860,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I know what you want from us but I'm afraid we can't help you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 #, fuzzy
 msgid "Really?  But my people..."
 msgstr ""
@@ -867,7 +868,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really?  But my people..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 #, fuzzy
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
@@ -880,7 +881,7 @@
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 #, fuzzy
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
@@ -891,7 +892,7 @@
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 #, fuzzy
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
@@ -899,7 +900,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, I'm not sure I deserve that..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 #, fuzzy
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
@@ -907,7 +908,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Did you hear?  There is a battle waiting for us at Prestim!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 #, fuzzy
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
@@ -920,7 +921,7 @@
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 #, fuzzy
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
@@ -935,7 +936,7 @@
 "decide if we have to form the Great Horde again and give you the leadership "
 "on it."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 #, fuzzy
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
@@ -943,7 +944,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nooo!  Don't kill me, I surrender to you little earthworm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 #, fuzzy
 msgid "Silent Forest"
 msgstr ""
@@ -951,7 +952,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Silent Forest"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -969,7 +970,7 @@
 "Defeat:\n"
 "#Death of a Shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 #, fuzzy
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
@@ -980,7 +981,7 @@
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 #, fuzzy
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
@@ -993,7 +994,7 @@
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 #, fuzzy
 msgid "Some people say these woods are haunted."
 msgstr ""
@@ -1001,7 +1002,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Some people say these woods are haunted."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 #, fuzzy
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
@@ -1012,7 +1013,7 @@
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 #, fuzzy
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
@@ -1025,7 +1026,7 @@
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 #, fuzzy
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
@@ -1036,7 +1037,7 @@
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 #, fuzzy
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
@@ -1044,7 +1045,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I agree.  We'll attack them on both sides."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 #, fuzzy
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
@@ -1052,7 +1053,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No more elves?  Where are you cowards!?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 #, fuzzy
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
@@ -1063,7 +1064,7 @@
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 #, fuzzy
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
@@ -1074,7 +1075,7 @@
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 #, fuzzy
 msgid "The Siege Of Barag Gór"
 msgstr ""
@@ -1082,7 +1083,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Siege Of Barag Gór"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -1102,7 +1103,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 #, fuzzy
 msgid "Here is Barag Gor."
 msgstr ""
@@ -1110,7 +1111,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here is Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 #, fuzzy
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
@@ -1121,7 +1122,7 @@
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 #, fuzzy
 msgid "I have a subtle plan, chief."
 msgstr ""
@@ -1129,7 +1130,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have a subtle plan, chief."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 #, fuzzy
 msgid "Which plan?"
 msgstr ""
@@ -1137,7 +1138,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Which plan?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 #, fuzzy
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
@@ -1145,7 +1146,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We go and we kill all of them.  What do you think?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 #, fuzzy
 msgid "..."
 msgstr ""
@@ -1153,7 +1154,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 #, fuzzy
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
@@ -1162,7 +1163,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 #, fuzzy
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
@@ -1175,8 +1176,8 @@
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 #, fuzzy
 msgid "They are retreating at last!"
 msgstr ""
@@ -1184,7 +1185,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are retreating at last!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 #, fuzzy
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
@@ -1195,7 +1196,7 @@
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 #, fuzzy
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
@@ -1206,7 +1207,7 @@
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 #, fuzzy
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
@@ -1214,7 +1215,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I need to ask for assistance from whole council.  I'm with you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 #, fuzzy
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
@@ -1225,7 +1226,7 @@
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 #, fuzzy
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
@@ -1236,7 +1237,7 @@
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 #, fuzzy
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
@@ -1247,7 +1248,7 @@
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 #, fuzzy
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
@@ -1255,7 +1256,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I need to ask for assistance to the whole council.  I'm with you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 #, fuzzy
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
@@ -1266,7 +1267,7 @@
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 #, fuzzy
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
@@ -1277,11 +1278,11 @@
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 #, fuzzy
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
@@ -1289,7 +1290,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've made it!  Our journey is still long.  Hurry up, my people!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 #, fuzzy
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
@@ -1297,7 +1298,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are destroying our castle!  To my rescue my merry Elves!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 #, fuzzy
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
@@ -1306,7 +1307,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 #, fuzzy
 msgid "To the harbour of Tirigaz"
 msgstr ""
@@ -1314,7 +1315,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To the harbour of Tirigaz"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 #, fuzzy
 msgid ""
 "\n"
@@ -1333,7 +1334,7 @@
 "Defeat:\n"
 "#Death of a Shaman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 #, fuzzy
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
@@ -1341,7 +1342,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 #, fuzzy
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
@@ -1349,7 +1350,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is too quiet.  Just plain boring."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 #, fuzzy
 msgid "Shut up, I just heard something."
 msgstr ""
@@ -1357,7 +1358,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shut up, I just heard something."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 #, fuzzy
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
@@ -1368,7 +1369,7 @@
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 #, fuzzy
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
@@ -1376,7 +1377,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent!  It is time for exercise!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 #, fuzzy
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
@@ -1384,7 +1385,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmmm, what neat bottle!  What is it?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 #, fuzzy
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
@@ -1392,7 +1393,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is written H.O.L.Y W.A.T.E.R"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 #, fuzzy
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
@@ -1400,7 +1401,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I'm thirsty ... *gulp* *gulp*"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 #, fuzzy
 msgid "Ahhh, that was yummy!"
 msgstr ""
@@ -1408,7 +1409,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahhh, that was yummy!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 #, fuzzy
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
@@ -1416,7 +1417,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The day is coming, these night creatures will soon return to the pit."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 #, fuzzy
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
@@ -1424,7 +1425,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, are you forgeting we are ALSO night creatures?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 #, fuzzy
 msgid "Err... well..."
 msgstr ""
@@ -1432,7 +1433,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Err... well..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 #, fuzzy
 msgid "Toward Mountains of Haag"
 msgstr ""
@@ -1440,7 +1441,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toward Mountains of Haag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1457,7 +1458,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 #, fuzzy
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
@@ -1470,7 +1471,7 @@
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 #, fuzzy
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
@@ -1478,7 +1479,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What are these orcs doing here?  They should be too tired to live."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 #, fuzzy
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
@@ -1487,7 +1488,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 #, fuzzy
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
@@ -1495,7 +1496,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look!  Dwarves are fighting against orcs!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 #, fuzzy
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
@@ -1503,7 +1504,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father, we should help them.  Orcs are our allies."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 #, fuzzy
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
@@ -1514,7 +1515,7 @@
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 #, fuzzy
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
@@ -1525,7 +1526,7 @@
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 #, fuzzy
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
@@ -1536,7 +1537,7 @@
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 #, fuzzy
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
@@ -1544,7 +1545,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I'm done.  My people is dommed!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 #, fuzzy
 msgid "Father!  Oh no!"
 msgstr ""
@@ -1552,7 +1553,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father!  Oh no!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 #, fuzzy
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
@@ -1560,7 +1561,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Filthy dwarves!  Now I'm to kill you to the last!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 #, fuzzy
@@ -1570,7 +1571,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no, I'm defeated."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 #, fuzzy
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
@@ -1581,7 +1582,7 @@
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 #, fuzzy
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
@@ -1589,7 +1590,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Our troll friends are over.  Without them there is no hope."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 #, fuzzy
 msgid "Argh!  I die!"
 msgstr ""
@@ -1597,8 +1598,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I die!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 #, fuzzy
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
@@ -1611,7 +1612,7 @@
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 #, fuzzy
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
@@ -1622,7 +1623,7 @@
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 #, fuzzy
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
@@ -1630,7 +1631,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father, I'd like to join them.  Would you mind it?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 #, fuzzy
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
@@ -1643,7 +1644,7 @@
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 #, fuzzy
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
@@ -1651,7 +1652,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thanks, father.  Don't worry, I'll take care of myself."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 #, fuzzy
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
@@ -1664,7 +1665,7 @@
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 #, fuzzy
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
@@ -1712,10 +1713,10 @@
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 #, fuzzy
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
Index: wesnoth/po/pl/wesnoth-tdh.po
diff -u wesnoth/po/pl/wesnoth-tdh.po:1.2 wesnoth/po/pl/wesnoth-tdh.po:1.3
--- wesnoth/po/pl/wesnoth-tdh.po:1.2    Sat Sep  4 12:59:59 2004
+++ wesnoth/po/pl/wesnoth-tdh.po        Sat Sep 11 21:53:33 2004
@@ -23,7 +23,7 @@
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 #, fuzzy
 msgid "A New Chance"
 msgstr ""
@@ -31,7 +31,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A New Chance"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 #, fuzzy
 msgid ""
 "\n"
@@ -48,7 +48,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 #, fuzzy
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
@@ -59,7 +59,7 @@
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange land. He decided to claim it for his own."
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 #, fuzzy
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
@@ -67,7 +67,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Noooo! Not now, not when I have escaped!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 #, fuzzy
 msgid "Argh! I die!"
 msgstr ""
@@ -75,7 +75,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I die!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 #, fuzzy
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
@@ -83,7 +83,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Wesnothians have discovered my escape! This is not good..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 #, fuzzy
 msgid "Brother Against Brother"
 msgstr ""
@@ -91,7 +91,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Brother Against Brother"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 #, fuzzy
 msgid ""
 "\n"
@@ -108,7 +108,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 #, fuzzy
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
@@ -119,7 +119,7 @@
 "Back in Wesnoth, the sun set on the first battle of the war being waged. But "
 "here another war brewed, between brothers."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 #, fuzzy
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
@@ -130,7 +130,7 @@
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 #, fuzzy
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
@@ -141,7 +141,7 @@
 "I did not live to see this one either. I gave up my life for necromancy, "
 "same as you. Do you remember?"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 #, fuzzy
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
@@ -149,7 +149,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "How well I do. But either way, prepare to die...again."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 #, fuzzy
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
@@ -162,7 +162,7 @@
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 #, fuzzy
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
@@ -173,7 +173,7 @@
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 #, fuzzy
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
@@ -181,7 +181,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What? I can't die! I already have! Noooo!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 #, fuzzy
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
@@ -192,7 +192,7 @@
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 #, fuzzy
 msgid "It is over. I am doomed."
 msgstr ""
@@ -200,7 +200,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is over. I am doomed..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 #, fuzzy
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
@@ -209,7 +209,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I...have failed to win this battle. I am defeated. I will not believe it."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 #, fuzzy
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
@@ -220,7 +220,7 @@
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 #, fuzzy
 msgid "Didn't I tell you so?!"
 msgstr ""
@@ -228,7 +228,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Didn't I tell you so?!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 #, fuzzy
 msgid "And by my own hands you died!"
 msgstr ""
@@ -236,7 +236,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And by my own hands you died!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 #, fuzzy
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
@@ -244,7 +244,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Gwiti the Mighty, prepare to die!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 #, fuzzy
 msgid "Now you shall die!"
 msgstr ""
@@ -252,7 +252,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Now you shall die!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 #, fuzzy
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
@@ -263,7 +263,7 @@
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 #, fuzzy
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
@@ -274,11 +274,11 @@
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 msgid "Confrontation"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -288,7 +288,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
@@ -296,22 +296,22 @@
 "outlying areas, his troops were many but untrained."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
@@ -319,78 +319,78 @@
 "best hope was now to flee into the mountains."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 msgid "I shall slay you myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 msgid "So this is death... the cold, black void"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 msgid "Return to your master, dark fiend!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 #, fuzzy
 msgid "Crelanu's Book"
 msgstr ""
@@ -398,7 +398,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Crelanu's Book"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -415,7 +415,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 #, fuzzy
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
@@ -426,7 +426,7 @@
 "Time marched on, and so did Gwiti. He was nearing the grove where he now "
 "knew the dreadful tome of Crelanu to be hidden."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 #, fuzzy
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
@@ -434,7 +434,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I feel that it must be close. Could it be in that swamp?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 #, fuzzy
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
@@ -447,7 +447,7 @@
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 #, fuzzy
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
@@ -455,7 +455,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no. The orcs seem to have recruited the undead to their side."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 #, fuzzy
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
@@ -463,7 +463,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blast it! However did the elves get a necromancer to march with them?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 #, fuzzy
 msgid "I side not with either of you!"
 msgstr ""
@@ -471,7 +471,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I side not with either of you!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 #, fuzzy
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
@@ -480,7 +480,7 @@
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 #, fuzzy
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
@@ -490,7 +490,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What? I can't die! Noooo!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 #, fuzzy
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
@@ -500,8 +500,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I die a terrible death... not knowing why."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 #, fuzzy
 msgid "What? I can't die! Noooo!"
 msgstr ""
@@ -509,7 +509,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A curse upon that necromancer! Why did he have to come here?!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 #, fuzzy
 msgid "I die a terrible death... not knowing why."
 msgstr ""
@@ -517,7 +517,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 #, fuzzy
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
@@ -525,18 +525,18 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord, we have found the necromancer at last!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 #, fuzzy
 msgid "Inside the Tower"
 msgstr ""
@@ -544,7 +544,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Inside the Tower"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 #, fuzzy
 msgid ""
 "\n"
@@ -560,7 +560,7 @@
 "Defeat\n"
 "#Death of Gwiti Ha'atel"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 #, fuzzy
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
@@ -571,7 +571,7 @@
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 #, fuzzy
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
@@ -579,7 +579,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hayaargghh! We have arrived! Command us, Master!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 #, fuzzy
 msgid "There's a secret door here! This must be the library."
 msgstr ""
@@ -587,7 +587,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There's a secret door here! This must be the library."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 #, fuzzy
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
@@ -595,7 +595,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, well, well. Thirty-five pieces of gold were in this chest!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 #, fuzzy
 msgid "Blast it, the chest is empty!"
 msgstr ""
@@ -603,7 +603,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blast it, the chest is empty!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 #, fuzzy
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
@@ -611,7 +611,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Twenty pieces of gold is a welcome gift."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 #, fuzzy
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
@@ -619,7 +619,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I suppose thirty copper coins should not be scorned..."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 #, fuzzy
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
@@ -628,7 +628,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 #, fuzzy
 msgid "Gack! This chest contains holy water!"
 msgstr ""
@@ -636,7 +636,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gack! This chest contains holy water!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 #, fuzzy
 msgid "Look at what the mages were guarding!"
 msgstr ""
@@ -644,7 +644,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look at what the mages were guarding!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 #, fuzzy
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
@@ -652,7 +652,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Those mages had hidden away more than it seemed!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 #, fuzzy
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
@@ -660,7 +660,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Two dozen gold. Plundering this tower is fun!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 #, fuzzy
 msgid "A pile of assorted coins is here!"
 msgstr ""
@@ -668,7 +668,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A pile of assorted coins is here!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 #, fuzzy
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
@@ -676,17 +676,17 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha, this chest holds scores of gold coins!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 #, fuzzy
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
@@ -695,7 +695,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 #, fuzzy
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
@@ -703,11 +703,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We're done in here! Let's go slay some more enemies."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 msgid "Congratulations! All your revenants survived."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 #, fuzzy
 msgid "Mages and Elves"
 msgstr ""
@@ -715,7 +715,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mages and Elves"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -734,7 +734,7 @@
 "Defeat:\n"
 "#Turns run out"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 #, fuzzy
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
@@ -746,7 +746,7 @@
 "After sending the Dark Spirit away for his failure, Gwiti turned towards the "
 "Tower of Kaleon, where the greatest mages once studied."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 #, fuzzy
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
@@ -761,7 +761,7 @@
 "mages. Soon they shall all be mine, and my power will be great enough to "
 "invade Wesnoth."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 #, fuzzy
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
@@ -769,7 +769,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A necromancer approaches! I must send for aid."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 #, fuzzy
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
@@ -780,7 +780,7 @@
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 #, fuzzy
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
@@ -788,7 +788,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quirind, know that you have the Elves at your back."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 #, fuzzy
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
@@ -799,7 +799,7 @@
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 #, fuzzy
 msgid "Not born is the one that could challenge me!"
 msgstr ""
@@ -807,7 +807,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Not born is the one that could challenge me!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 #, fuzzy
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
@@ -815,7 +815,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! No! Noooo! It is over, I feel the shades reaching for me..."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 #, fuzzy
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
@@ -823,7 +823,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 #, fuzzy
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
@@ -831,7 +831,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quirind, we have failed! You must guard the tower."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 #, fuzzy
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
@@ -842,7 +842,7 @@
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 #, fuzzy
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
@@ -850,7 +850,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha! I have gained entry to the tower!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 #, fuzzy
 msgid "A curse upon that foul necromancer!"
 msgstr ""
@@ -858,7 +858,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A curse upon that foul necromancer!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 #, fuzzy
 msgid "The Skull of Agarash"
 msgstr ""
@@ -866,11 +866,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Skull of Agarash"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -880,7 +880,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 #, fuzzy
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
@@ -891,7 +891,7 @@
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 #, fuzzy
 msgid "Gwitiii...Gwiti!"
 msgstr ""
@@ -899,7 +899,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gwitiii...Gwiti!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 #, fuzzy
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
@@ -907,7 +907,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Dark Spirit? Surely this is my token of mastery of the undead!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 #, fuzzy
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
@@ -918,7 +918,7 @@
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 #, fuzzy
 msgid "Speak on."
 msgstr ""
@@ -926,7 +926,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is the Skull of Agarash? Tell me more."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 #, fuzzy
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
@@ -939,7 +939,7 @@
 "skulls, as is their custom. But one of these is the Skull of Agarash - which "
 "once was mine. Take it and your power will grow greater by far."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 #, fuzzy
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
@@ -947,7 +947,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, no! The undead hordes have taken my banner!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 #, fuzzy
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
@@ -958,7 +958,7 @@
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 #, fuzzy
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
@@ -968,11 +968,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! This is only half of the skull!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 #, fuzzy
 msgid "That skull is powerless!"
 msgstr ""
@@ -980,7 +980,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This skull is powerless!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 #, fuzzy
 msgid "That is not the skull of Agarash!"
 msgstr ""
@@ -988,7 +988,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is not the skull of Agarash!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 #, fuzzy
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
@@ -996,11 +996,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's been a long time since I fought anything myself!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -1010,51 +1010,51 @@
 "#Death of Tanar"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr ""
 
Index: wesnoth/po/pl/wesnoth-trow.po
diff -u wesnoth/po/pl/wesnoth-trow.po:1.2 wesnoth/po/pl/wesnoth-trow.po:1.3
--- wesnoth/po/pl/wesnoth-trow.po:1.2   Sat Sep  4 12:59:59 2004
+++ wesnoth/po/pl/wesnoth-trow.po       Sat Sep 11 21:53:33 2004
@@ -23,12 +23,12 @@
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -39,50 +39,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -94,70 +94,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -165,155 +166,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -323,82 +324,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -406,82 +407,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -490,59 +491,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -550,65 +551,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -616,7 +617,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -625,34 +626,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -660,11 +661,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -672,19 +673,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -695,119 +696,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -822,24 +823,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -847,18 +848,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -868,7 +869,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -877,7 +878,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -885,199 +886,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1088,278 +1089,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1367,91 +1368,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1463,161 +1650,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1629,81 +1816,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1715,154 +1904,154 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1871,20 +2060,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1892,90 +2081,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1983,40 +2172,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2025,31 +2214,346 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+msgid "Charge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2087,35 +2591,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2126,50 +2630,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2177,121 +2681,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2299,45 +2803,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2345,7 +2849,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2354,14 +2858,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2369,20 +2873,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2393,93 +2897,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2491,89 +2995,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2585,13 +3089,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2599,123 +3103,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2725,127 +3229,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2856,7 +3360,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2864,80 +3368,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2945,24 +3449,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2970,49 +3474,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3020,46 +3524,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3067,24 +3571,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3092,7 +3596,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3100,83 +3604,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3184,140 +3688,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3328,177 +3832,171 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/pl/wesnoth.po
diff -u wesnoth/po/pl/wesnoth.po:1.2 wesnoth/po/pl/wesnoth.po:1.3
--- wesnoth/po/pl/wesnoth.po:1.2        Sat Sep  4 10:42:51 2004
+++ wesnoth/po/pl/wesnoth.po    Sat Sep 11 21:53:33 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-08-08 15:00+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -209,7 +209,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -866,10 +866,76 @@
 "connected to the keep your leader is on."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:73
+msgid "Recruit a unit"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+#, fuzzy
+msgid "What do I do next?"
+msgstr "What do you mean?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid "How do I recruit units?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+#, fuzzy
+msgid "What's a leader?"
+msgstr "What happened there?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+#, fuzzy
+msgid "What happens when I recruit a unit?"
+msgstr "What happened there?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
@@ -877,10 +943,40 @@
 "corner."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:94
+msgid "End your turn"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+#, fuzzy
+msgid "What happens when I end my turn?"
+msgstr "What happened there?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:110
 msgid ""
 "Your next task is to move your Elvish Fighter. To move a unit, first select "
@@ -888,6 +984,10 @@
 "next to the Elvish Shaman, Merle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:112
+msgid "Move your Elvish Fighter next to Merle"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
 "Excellent! You have successfully moved your Elvish Fighter. However, since "
@@ -895,6 +995,52 @@
 "this is called the 'zone of control'."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
 "Now, you need to attack with your fighter. To attack, first select a unit, "
@@ -902,10 +1048,61 @@
 "then see the attack options box, where you must select an attack to use."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:148
+msgid "Attack Merle"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
 msgstr ""
@@ -917,20 +1114,93 @@
 "advances to the next level, and becomes more powerful."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:193
+msgid "Move your fighter onto a village"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:215
 msgid ""
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
 "repeatedly."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:217
+msgid "Defeat Merle"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
 msgid ""
@@ -949,6 +1219,38 @@
 msgid "You have successfully completed the first training scenario."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
@@ -959,6 +1261,11 @@
 msgid "Yes"
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
@@ -966,6 +1273,10 @@
 "in a mock battle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
@@ -1002,6 +1313,43 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+#, fuzzy
+msgid "En guarde!"
+msgstr "En guarde!"
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+#, fuzzy
+msgid "What happens when I recall a unit?"
+msgstr "What happened there?"
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:100
 msgid ""
 "You may notice that your units have slightly different statistics than the "
@@ -1009,33 +1357,226 @@
 "assigned traits."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+#, fuzzy
+msgid "What do traits do?"
+msgstr "What is that?"
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
 "have less than 0 gold, you cannot recruit or recall."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
 "units of different alignments can inflict upon each other."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:143
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:171
 msgid ""
 "Many units have a specialty which changes the rules of play in some way."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:195
 msgid ""
 "Some objects change the statistics of the unit that triggered them. One of "
@@ -1043,6 +1584,32 @@
 "To see his new combat statistics, look at the Status Table."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
@@ -1057,20 +1624,32 @@
 "multiplayer."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
+msgstr ""
+
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
 msgstr ""
 
 #: data/scenarios/tutorial/utils.cfg:44
@@ -1955,15 +2534,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2048,8 +2627,8 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
 #, fuzzy
 msgid "skirmisher"
 msgstr "harcownik"
@@ -2065,8 +2644,8 @@
 "strefy kontroli. Mogą również rzucać w przeciwnika zatrute noże z dużej 
"
 "odległości."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2091,11 +2670,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2145,7 +2724,8 @@
 msgid "blade"
 msgstr "sieczna"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 #, fuzzy
 msgid "backstab"
@@ -2328,10 +2908,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2356,10 +2937,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -2458,11 +3039,12 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 #, fuzzy
 msgid "spear"
@@ -2632,8 +3214,8 @@
 "Sometimes the mightiest warriors and generals, cursed with hate and angst, "
 "came back to this world as Death Knights."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr ""
 
@@ -2848,21 +3430,21 @@
 #: data/units/Dwarvish_Berserker.cfg:16
 #, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
 "defense in exchange for massive damage against their enemies. Once a battle "
 "is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
 "attack until either they or their enemy lies dead."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 #, fuzzy
 msgid "berserk"
 msgstr "berserker"
@@ -2878,8 +3460,8 @@
 "of arcane Dwarvish technology."
 msgstr ""
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr ""
 
@@ -2900,13 +3482,13 @@
 "close range combat, the mighty power of their battle axes makes them feared "
 "opponents. Their power and endurance make up for their lack of speed."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 #, fuzzy
 msgid "axe"
 msgstr "topór"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr ""
 
@@ -2914,12 +3496,12 @@
 msgid "Dwarvish Guardsman"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -2931,7 +3513,7 @@
 msgid "Dwarvish Lord"
 msgstr "Dwarvish Lord"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 #, fuzzy
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
@@ -2942,7 +3524,7 @@
 "axe is unmatched, and they are able to hit even enemies that are far away. "
 "Their fine armor is made of the strong alloys crafted by their kin."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 #, fuzzy
 msgid "hatchet"
 msgstr "siekiera"
@@ -2973,11 +3555,22 @@
 msgid "Lightning bolt"
 msgstr ""
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Dwarvish Steelclad"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -2989,7 +3582,7 @@
 msgid "Dwarvish Steelclad"
 msgstr "Dwarvish Steelclad"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 #, fuzzy
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
@@ -3016,7 +3609,7 @@
 "are slower, cruder and noisier than the elegant and swift elvish bows, but "
 "their impact is unmatched."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 #, fuzzy
 msgid "thunderstick"
 msgstr "piorun"
@@ -3032,14 +3625,14 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
 "more deadly. "
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 #, fuzzy
 msgid "dragonstick"
 msgstr "dragonstick"
@@ -3194,6 +3787,16 @@
 "devastating balls of fire at long range."
 msgstr ""
 
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Elvish Lord"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+#, fuzzy
+msgid "dummy"
+msgstr "atrapa"
+
 #: data/units/Elvish_Lord.cfg:3
 #, fuzzy
 msgid "Elvish Lord"
@@ -3440,11 +4043,6 @@
 msgid "Galleon"
 msgstr "Galleon"
 
-#: data/units/Galleon.cfg:16
-#, fuzzy
-msgid "dummy"
-msgstr "atrapa"
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr ""
@@ -4393,8 +4991,8 @@
 "of superior forces."
 msgstr ""
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -5163,51 +5761,51 @@
 msgid "+French Translation"
 msgstr ""
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr ""
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr ""
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr ""
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr ""
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr ""
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr ""
 
@@ -5337,11 +5935,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr ""
 
@@ -5353,7 +5951,7 @@
 msgid "replay"
 msgstr ""
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr ""
 
@@ -5361,7 +5959,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr ""
 
@@ -5414,33 +6012,33 @@
 msgstr ""
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr ""
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr ""
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr ""
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr ""
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
 
@@ -5452,7 +6050,7 @@
 msgid "invisible"
 msgstr ""
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr ""
 
@@ -5460,11 +6058,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
@@ -5472,74 +6070,74 @@
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -5563,11 +6161,11 @@
 msgid "attacks"
 msgstr ""
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr ""
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr ""
 
@@ -5631,7 +6229,7 @@
 msgid "End Unit Turn"
 msgstr ""
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr ""
 
@@ -5667,7 +6265,7 @@
 msgid "Unit Description"
 msgstr ""
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr ""
 
@@ -5719,11 +6317,11 @@
 msgid "Scenario Objectives"
 msgstr ""
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr ""
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr ""
 
@@ -5859,7 +6457,7 @@
 msgid "The End"
 msgstr ""
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr ""
 
@@ -5891,7 +6489,7 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr ""
 
@@ -6044,8 +6642,8 @@
 msgstr ""
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr ""
 
@@ -6268,208 +6866,208 @@
 msgid "It is now your turn"
 msgstr ""
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr ""
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr ""
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr ""
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr ""
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr ""
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr ""
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr ""
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr ""
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr ""
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr ""
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr ""
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr ""
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr ""
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr ""
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr ""
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr ""
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr ""
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr ""
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr ""
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr ""
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr ""
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr ""
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr ""
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr ""
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr ""
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr ""
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr ""
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr ""
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr ""
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr ""
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr ""
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr ""
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr ""
 
@@ -6645,15 +7243,15 @@
 msgid "strikes"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr ""
 
@@ -8159,10 +8757,6 @@
 #~ msgstr "Ruaarrrrrrrr!"
 
 #, fuzzy
-#~ msgid "What is that?"
-#~ msgstr "What is that?"
-
-#, fuzzy
 #~ msgid "We made it across the river safely! Where to now?"
 #~ msgstr ""
 #~ "Creatures of the deep are upon us! This may be very dangerous. Be quick! "
@@ -8267,10 +8861,6 @@
 #~ msgstr "That foolish boy killed himself."
 
 #, fuzzy
-#~ msgid "What do you mean?"
-#~ msgstr "What do you mean?"
-
-#, fuzzy
 #~ msgid ""
 #~ "I mustered men to fight against the traitor-king, and of course Asheviere "
 #~ "too, for she was behind it all. We were outnumbered, perhaps four to one. "
@@ -8485,10 +9075,6 @@
 #~ msgstr "I am not sure of the way. Let me think for a moment."
 
 #, fuzzy
-#~ msgid "En garde!"
-#~ msgstr "En guarde!"
-
-#, fuzzy
 #~ msgid "What in the world are you doing here?"
 #~ msgstr "What in the world are you doing here?"
 
@@ -10471,10 +11057,6 @@
 #~ "unworking the wizard's power. All is lost!"
 
 #, fuzzy
-#~ msgid "What happened there?"
-#~ msgstr "What happened there?"
-
-#, fuzzy
 #~ msgid ""
 #~ "These Cockatrices will turn all our troops to stone, as they have the "
 #~ "Orcs if we cannot find a way to undo their power!"
Index: wesnoth/po/pt_BR/wesnoth-editor.po
diff -u wesnoth/po/pt_BR/wesnoth-editor.po:1.1 
wesnoth/po/pt_BR/wesnoth-editor.po:1.2
--- wesnoth/po/pt_BR/wesnoth-editor.po:1.1      Fri Sep  3 15:49:58 2004
+++ wesnoth/po/pt_BR/wesnoth-editor.po  Sat Sep 11 21:53:33 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-02 22:32+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
Index: wesnoth/po/pt_BR/wesnoth-ei.po
diff -u wesnoth/po/pt_BR/wesnoth-ei.po:1.2 wesnoth/po/pt_BR/wesnoth-ei.po:1.3
--- wesnoth/po/pt_BR/wesnoth-ei.po:1.2  Sat Sep  4 12:59:59 2004
+++ wesnoth/po/pt_BR/wesnoth-ei.po      Sat Sep 11 21:53:33 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,36 +37,36 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -77,211 +77,211 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -292,72 +292,72 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -368,74 +368,74 @@
 "#Death of Volas"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -444,61 +444,61 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -511,114 +511,114 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -629,17 +629,17 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -650,27 +650,27 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -702,7 +702,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -735,11 +735,11 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -752,25 +752,26 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -778,48 +779,48 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -830,45 +831,45 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -881,7 +882,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -890,27 +891,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -922,67 +923,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -991,34 +992,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1026,29 +1027,29 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1057,21 +1058,21 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1079,57 +1080,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1137,20 +1138,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1158,31 +1159,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1190,121 +1191,121 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1315,23 +1316,23 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1343,69 +1344,69 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1416,90 +1417,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1510,47 +1511,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1560,58 +1561,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -1624,192 +1625,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -1876,7 +1877,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -1887,10 +1888,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -1901,6 +1901,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/pt_BR/wesnoth-httt.po
diff -u wesnoth/po/pt_BR/wesnoth-httt.po:1.2 
wesnoth/po/pt_BR/wesnoth-httt.po:1.3
--- wesnoth/po/pt_BR/wesnoth-httt.po:1.2        Sat Sep  4 12:59:59 2004
+++ wesnoth/po/pt_BR/wesnoth-httt.po    Sat Sep 11 21:53:33 2004
@@ -21,7 +21,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 #, fuzzy
 msgid "A Choice Must Be Made"
 msgstr ""
@@ -29,7 +29,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "É preciso escolher"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -52,70 +52,70 @@
 "#Morte de Li'sar\n"
 "#Morte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 msgid "Then let us devise a battle plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 msgid "Well, we got out alive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
@@ -123,26 +123,26 @@
 "one another, or else all perish!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -151,11 +151,11 @@
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 msgid "But which way, Kalenz?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
@@ -164,45 +164,45 @@
 "place for the crossing."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -211,7 +211,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -219,7 +219,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -227,7 +227,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -236,7 +236,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -245,7 +245,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -254,13 +254,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -273,7 +273,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 #, fuzzy
 msgid "The Bay of Pearls"
 msgstr ""
@@ -281,7 +281,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Baía das Perolas"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -302,103 +302,103 @@
 "#Morte de Konrad\n"
 "#Fim dos turnos"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 msgid "Very well. Be careful!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 msgid "But...but...how can this be happening to me?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 msgid "Who was that idiot?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 msgid "I am perfectly safe, friend!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@@ -406,127 +406,127 @@
 "may swallow up!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 msgid "Oh no! What shall we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 msgid "Very well. But how do I get there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 #, fuzzy
 msgid "Blackwater Port"
 msgstr ""
@@ -534,7 +534,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Porto Blackwater"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -557,7 +557,7 @@
 "#Morte de Delfador\n"
 "#Morte de Seimus"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -565,35 +565,35 @@
 "they can ship supplies and weapons."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
@@ -601,30 +601,30 @@
 "to take you to safety."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 msgid "And the ship will take us to Anduin?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -634,50 +634,50 @@
 "though Elves will serve you better in rugged terrain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 msgid "We should embark now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 #, fuzzy
 msgid "Crossroads"
 msgstr ""
@@ -685,7 +685,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Cruzamento"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 #, fuzzy
 msgid ""
 "\n"
@@ -706,35 +706,35 @@
 "#Morte de Delfador\n"
 "#Morte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 #, fuzzy
 msgid "The Dwarven Doors"
 msgstr ""
@@ -742,7 +742,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "As Portas dos Anões"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -763,223 +763,223 @@
 "#Morte de Delfador\n"
 "#Morte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 msgid "We can't get in! What should we do now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 msgid "Then we must make it to that tunnel!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 msgid "Ruarrrrr!!!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 msgid "A monster was hiding in that lake!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 msgid "All can I see are ruins and poor villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 msgid "He must be hiding in one of those villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 msgid "The Elven Council"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 msgid "We are indeed honored."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 msgid "And what say you, Elf-king?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
@@ -987,20 +987,20 @@
 "around her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -1008,120 +1008,120 @@
 "advisor and counselor, Delfador"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 msgid "And if I refuse to give it to him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 msgid "And what say you, Uradredia?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
@@ -1129,14 +1129,14 @@
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
@@ -1144,20 +1144,20 @@
 "off guard."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
@@ -1346,48 +1346,48 @@
 msgid "There can be no looking back. We must go quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 #, fuzzy
 msgid "The Ford of Abez"
 msgstr ""
@@ -1395,7 +1395,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O Vau de Abez"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1416,52 +1416,52 @@
 "#Morte de Delfador\n"
 "#Morte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 msgid "Ruaarrrrrrrr!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 msgid "What is that?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
@@ -1469,11 +1469,11 @@
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 msgid "Really? So what happened, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
@@ -1481,44 +1481,44 @@
 "northern armies crossed and attacked us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 msgid "And then...we were defeated?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 msgid "That foolish boy killed himself."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 msgid "What do you mean?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were outnumbered, perhaps four to one. In "
@@ -1526,34 +1526,34 @@
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 msgid "So it is true, you did kill him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -1562,17 +1562,17 @@
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 #, fuzzy
 msgid "Gryphon Mountain"
 msgstr ""
@@ -1580,7 +1580,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Montanha dos Grifos"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -1597,83 +1597,83 @@
 "Vitória:\n"
 "@Derrotar ambos os líderes inimigos"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 msgid "What is this place? That is one big mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 msgid "Quickly, men! Onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 msgid "Let us continue onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 #, fuzzy
 msgid "Hasty Alliance"
 msgstr ""
@@ -1681,7 +1681,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Alliança apressada"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 #, fuzzy
 msgid ""
 "\n"
@@ -1704,100 +1704,100 @@
 "#Morte de Kalenz\n"
 "#Morte de Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 msgid "En garde!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 msgid "What in the world are you doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 msgid "You receive 200 pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 msgid "I can't believe it should end like this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 msgid "High King at Sea"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 msgid "Test of the Clans"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1810,134 +1810,134 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 msgid "Home of the North Elves"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1950,149 +1950,149 @@
 "#Turns run out before reaching the forest"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 msgid "There they are! Charge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 msgid "My lords! I have found you at last."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 msgid "Trouble? What kind of trouble?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 msgid "Come then, Konrad, let us go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 #, fuzzy
 msgid "The Isle of Anduin"
 msgstr ""
@@ -2100,7 +2100,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Ilha de Anduin"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 #, fuzzy
 msgid ""
 "\n"
@@ -2121,64 +2121,64 @@
 "#Morte de Delfador\n"
 "#Fim dos turnos"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 msgid "I found someone hiding in the village!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 msgid "You can now recruit mages"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
@@ -2186,13 +2186,13 @@
 "stand trial for treason for training mages!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
@@ -2200,19 +2200,19 @@
 "treaty and attack Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 #, fuzzy
 msgid "Isle of the Damned"
 msgstr ""
@@ -2220,7 +2220,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Ilha do Amaldiçoado"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 #, fuzzy
 msgid ""
 "\n"
@@ -2239,7 +2239,7 @@
 "Derrota:\n"
 "#Morte de Konrad"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
@@ -2247,101 +2247,101 @@
 "sails..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 msgid "The temple seems to be empty."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 #, fuzzy
 msgid "Mountain Pass"
 msgstr ""
@@ -2349,7 +2349,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Passagem na Montanha"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -2371,26 +2371,26 @@
 "#Morte de Delfador\n"
 "#Morte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
@@ -2398,60 +2398,60 @@
 "dwarven villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 msgid "What do you say, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 msgid "Let us move onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 #, fuzzy
 msgid "Muff Malal's Peninsula"
 msgstr ""
@@ -2459,7 +2459,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Península de Muff Malal's"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -2478,37 +2478,37 @@
 "#Morte de Konrad\n"
 "#Fim dos turnos"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 msgid "To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 #, fuzzy
 msgid "Northern Winter"
 msgstr ""
@@ -2516,7 +2516,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Inverno Nórdico"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -2539,18 +2539,18 @@
 "#Morte de Kalenz\n"
 "#Fim dos turnos"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
@@ -2558,20 +2558,20 @@
 "winter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
@@ -2579,33 +2579,33 @@
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 #, fuzzy
 msgid "Plunging into the Darkness"
 msgstr ""
@@ -2613,7 +2613,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mergulho no Escuro"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -2634,132 +2634,132 @@
 "#Morte de Delfador\n"
 "#Morte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 msgid "Well, we...we..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 msgid "I am, sir."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@@ -2767,27 +2767,27 @@
 "better than hiding from the Orcs like worms."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 #, fuzzy
 msgid "The Princess of Wesnoth"
 msgstr ""
@@ -2795,16 +2795,16 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Princesa de Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 msgid "...and she sent her most able commander."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -2816,73 +2816,73 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 msgid "Maybe I was not using enough forces..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 msgid "Let me go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
@@ -2890,27 +2890,27 @@
 "a second time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 msgid "Return to Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2922,41 +2922,41 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 #, fuzzy
 msgid "The Sceptre of Fire"
 msgstr ""
@@ -2964,7 +2964,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O Cetro de Fogo"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 #, fuzzy
 msgid ""
 "\n"
@@ -2987,69 +2987,69 @@
 "#Morte de Kalenz\n"
 "#Morte de Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 msgid "At last! I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 #, fuzzy
 msgid "Snow Plains"
 msgstr ""
@@ -3057,7 +3057,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "As Planícies de Neve"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -3080,19 +3080,19 @@
 "#Morte de Li'sar\n"
 "#Morte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 #, fuzzy
 msgid "Swamp Of Dread"
 msgstr ""
@@ -3100,7 +3100,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pântano do Medo"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -3123,19 +3123,19 @@
 "#Morte de Li'sar\n"
 "#Morte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 #, fuzzy
 msgid "The Lost General"
 msgstr ""
@@ -3143,7 +3143,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O General Perdido"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -3164,75 +3164,75 @@
 "#Morte de Delfador\n"
 "#Morte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 msgid "The sign says 'Guest quarters'."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 msgid "These passages seem to have been used recently."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 msgid "There is a big cave-in south of here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 msgid "The rocks are moving!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 msgid "Who goes there? Friend or foe?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
@@ -3240,17 +3240,17 @@
 "die. Now I will get revenge on you all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -3259,11 +3259,11 @@
 "your quest than I did!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 msgid "The earth shakes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 #, fuzzy
 msgid "The Siege of Elensefar"
 msgstr ""
@@ -3271,7 +3271,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O cerco de Elensefar"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -3290,134 +3290,134 @@
 "#Morte de Konrad\n"
 "#Fim dos turnos"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 msgid "Hmm...I have to consider this..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 msgid "Very well. You may join us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 msgid "Greetings, friend."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
 "to make the king a magnificent scepter. It took their finest smiths years to "
@@ -3427,41 +3427,41 @@
 "great caverns."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 msgid "But what has this to do with me?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 msgid "We will help you get it, my lord."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 msgid "Me? King?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 #, fuzzy
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
@@ -3469,7 +3469,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O Vale da Morte - A vingança da Princesa"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -3490,71 +3490,71 @@
 "#Morte de Delfador\n"
 "#Morte de Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 msgid "There are just so many! What shall we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 msgid "Let us hold them off as long as we can!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 msgid "I have come once again to aid you, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 msgid "Yes! We have fought them off!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
@@ -3562,13 +3562,13 @@
 "nothing but help you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
@@ -3576,50 +3576,50 @@
 "able to ford the river in winter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 msgid "May he rest peacefully!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 msgid "Indeed! Let us go from here!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 msgid "The Valley of Statues"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -3630,120 +3630,120 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 msgid "Halt! You will not pass by this way!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 msgid "All I can see in here is a large mirror!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 msgid "Very well, I'll smash it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 msgid "Fall on them men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 msgid "What happened there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
Index: wesnoth/po/pt_BR/wesnoth-sotbe.po
diff -u wesnoth/po/pt_BR/wesnoth-sotbe.po:1.2 
wesnoth/po/pt_BR/wesnoth-sotbe.po:1.3
--- wesnoth/po/pt_BR/wesnoth-sotbe.po:1.2       Sat Sep  4 12:59:59 2004
+++ wesnoth/po/pt_BR/wesnoth-sotbe.po   Sat Sep 11 21:53:33 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -36,113 +36,113 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 msgid "Transport Galleon"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 msgid "Transport"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 msgid "So here is Tirigaz."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 msgid "I love this strategy, chief!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 msgid "Aaaargh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -154,110 +154,111 @@
 "#Death of Inarix"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 msgid "The Desert of Death"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -268,51 +269,51 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 msgid "End Of Peace"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -322,132 +323,132 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 msgid "The battle begun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 msgid "Hurrah!  Victory!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 msgid "What should be do, chief?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 msgid "Ah!  They are no match against my mace."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 msgid "We must do something!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 msgid "Shan Taum The Smug"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -458,110 +459,110 @@
 "#Death of a shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 msgid "Well, ermmm..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 msgid "Really?  But my people..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
@@ -569,15 +570,15 @@
 "on it."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 msgid "Silent Forest"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -588,67 +589,67 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 msgid "Some people say these woods are haunted."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 msgid "The Siege Of Barag Gór"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -661,121 +662,121 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 msgid "Here is Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 msgid "I have a subtle plan, chief."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 msgid "Which plan?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 msgid "..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 msgid "They are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 msgid "To the harbour of Tirigaz"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 msgid ""
 "\n"
 "Victory:\n"
@@ -787,61 +788,61 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 msgid "Shut up, I just heard something."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 msgid "Ahhh, that was yummy!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 msgid "Err... well..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 msgid "Toward Mountains of Haag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -851,117 +852,117 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 msgid "Father!  Oh no!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 msgid "Oh no, I'm defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 msgid "Argh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
@@ -991,10 +992,10 @@
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
Index: wesnoth/po/pt_BR/wesnoth-tdh.po
diff -u wesnoth/po/pt_BR/wesnoth-tdh.po:1.2 wesnoth/po/pt_BR/wesnoth-tdh.po:1.3
--- wesnoth/po/pt_BR/wesnoth-tdh.po:1.2 Sat Sep  4 12:59:59 2004
+++ wesnoth/po/pt_BR/wesnoth-tdh.po     Sat Sep 11 21:53:33 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -35,25 +35,25 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 msgid "Argh! I die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 #, fuzzy
 msgid "Brother Against Brother"
 msgstr ""
@@ -61,7 +61,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Irmão contra Irmão"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 #, fuzzy
 msgid ""
 "\n"
@@ -80,99 +80,99 @@
 "#Morte de Gwiti Ha'atel\n"
 "#Fim dos turnos"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 msgid "It is over. I am doomed."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 msgid "Didn't I tell you so?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 msgid "And by my own hands you died!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 msgid "Now you shall die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 msgid "Confrontation"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -182,7 +182,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
@@ -190,22 +190,22 @@
 "outlying areas, his troops were many but untrained."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
@@ -213,82 +213,82 @@
 "best hope was now to flee into the mountains."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 msgid "I shall slay you myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 msgid "So this is death... the cold, black void"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 msgid "Return to your master, dark fiend!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 msgid "Crelanu's Book"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -298,80 +298,80 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 msgid "I side not with either of you!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 msgid "What? I can't die! Noooo!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 msgid "I die a terrible death... not knowing why."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 msgid "Inside the Tower"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -380,89 +380,89 @@
 "#Death of Gwiti Ha'atel"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 msgid "There's a secret door here! This must be the library."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 msgid "Blast it, the chest is empty!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 msgid "Gack! This chest contains holy water!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 msgid "Look at what the mages were guarding!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 msgid "A pile of assorted coins is here!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 msgid "Congratulations! All your revenants survived."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 #, fuzzy
 msgid "Mages and Elves"
 msgstr ""
@@ -470,7 +470,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Magos e Elfos"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -491,14 +491,14 @@
 "#Morte de Gwiti Ha'atel\n"
 "#Fim dos turnos"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
 "where the greatest mages once studied."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
 "find the Tower of Kaleon here, filled with the secrets of ancient mages. "
@@ -506,57 +506,57 @@
 "Wesnoth."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 msgid "Not born is the one that could challenge me!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 msgid "A curse upon that foul necromancer!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 #, fuzzy
 msgid "The Skull of Agarash"
 msgstr ""
@@ -564,11 +564,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Caveira de Agarash"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -578,74 +578,74 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 msgid "Gwitiii...Gwiti!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 msgid "Speak on."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
 "it and your power will grow greater by far."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 msgid "That skull is powerless!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 msgid "That is not the skull of Agarash!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -655,51 +655,51 @@
 "#Death of Tanar"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr ""
 
Index: wesnoth/po/pt_BR/wesnoth-trow.po
diff -u wesnoth/po/pt_BR/wesnoth-trow.po:1.2 
wesnoth/po/pt_BR/wesnoth-trow.po:1.3
--- wesnoth/po/pt_BR/wesnoth-trow.po:1.2        Sat Sep  4 12:59:59 2004
+++ wesnoth/po/pt_BR/wesnoth-trow.po    Sat Sep 11 21:53:33 2004
@@ -21,12 +21,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,50 +37,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -92,70 +92,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -163,155 +164,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -321,82 +322,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -404,82 +405,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -488,59 +489,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -548,65 +549,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -614,7 +615,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -623,34 +624,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -658,11 +659,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -670,19 +671,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -693,119 +694,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -820,24 +821,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -845,18 +846,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -866,7 +867,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -875,7 +876,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -883,199 +884,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1086,278 +1087,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1365,91 +1366,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1461,161 +1648,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1627,81 +1814,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1713,154 +1902,154 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1869,20 +2058,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1890,90 +2079,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1981,40 +2170,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2023,31 +2212,346 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+msgid "Charge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2085,35 +2589,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2124,50 +2628,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2175,121 +2679,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2297,45 +2801,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2343,7 +2847,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2352,14 +2856,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2367,20 +2871,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2391,93 +2895,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2489,89 +2993,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2583,13 +3087,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2597,123 +3101,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2723,127 +3227,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2854,7 +3358,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2862,80 +3366,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2943,24 +3447,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2968,49 +3472,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3018,46 +3522,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3065,24 +3569,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3090,7 +3594,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3098,83 +3602,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3182,140 +3686,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3326,177 +3830,171 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/pt_BR/wesnoth.po
diff -u wesnoth/po/pt_BR/wesnoth.po:1.3 wesnoth/po/pt_BR/wesnoth.po:1.4
--- wesnoth/po/pt_BR/wesnoth.po:1.3     Sat Sep 11 19:10:57 2004
+++ wesnoth/po/pt_BR/wesnoth.po Sat Sep 11 21:53:33 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-11 21:11+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -126,11 +126,12 @@
 "<img>src=misc/logo.png align=middle box=no</img>\n"
 "\n"
 "Battle for Wesnoth (Luta por Wesnoth) é um jogo de estratégia e fantasia um 
"
-"pouco diferente de outros jogos modernos da mesma categoria. Enquanto os 
outros "
-"jogos competem pela complexidade, tanto das regras quanto dos elementos de 
jogo, "
-"Battle for Wesnoth procura a simplicidade nesses elementos. Isso, porém, 
não "
-"deixa o jogo em si simples - pois dessas simples regras surgem várias 
estratégias,"
-" fazendo do jogo algo simples de se aprender, mas um desafio para dominar."
+"pouco diferente de outros jogos modernos da mesma categoria. Enquanto os "
+"outros jogos competem pela complexidade, tanto das regras quanto dos "
+"elementos de jogo, Battle for Wesnoth procura a simplicidade nesses "
+"elementos. Isso, porém, não deixa o jogo em si simples - pois dessas 
simples "
+"regras surgem várias estratégias, fazendo do jogo algo simples de se "
+"aprender, mas um desafio para dominar."
 
 #: data/help.cfg:60
 msgid "Fundamentals of Gameplay"
@@ -158,26 +159,27 @@
 "description will pop up explaining that item. This is especially useful when "
 "you encounter new abilities for the first time."
 msgstr ""
-"Esta página descreve em linhas gerais tudo o que você precisa saber para 
jogar "
-"Battle for Wesnoth. Ela explica como jogar, e os mecanismos básicos por 
trás do "
-"jogo. Para informações mais detalhadas, dê uma olhada em "
+"Esta página descreve em linhas gerais tudo o que você precisa saber para "
+"jogar Battle for Wesnoth. Ela explica como jogar, e os mecanismos básicos "
+"por trás do jogo. Para informações mais detalhadas, dê uma olhada em "
 "<ref>dst=basic_strategy text='Estratégia Básica'</ref> e "
-"<ref>dst=multiplayer_strategy text='Estratégia para jogos 
Multijogadores'</ref>. "
-"Tenha em mente que isto é apenas uma introdução - para situações 
especiais, "
-"consulte os links citados.\n"
-"\n"
-"Para começar, é melhor clicar no botão <italic>text=Tutorial</italic> "
-"no menu principal. Ele o levará ao tutorial interativo, onde você irá 
aprender "
-"o basico de Wesnoth. Depois disso, recomendamos que jogue primeiro a campanha 
"
-"Herdeiro do Trono - clique em <italic>text=Campanha</italic> e então em "
-"<italic>text='Herdeiro do Trono'</italic>. Como Battle for Wesnoth pode ser "
-"bem desafiador, você pode querer começar no modo 
<italic>text=Fácil</italic>.\n"
-"\n"
-"<img>src=help/tooltip.png align=right float=yes</img>Enquanto estiver jogando 
"
-"lembre-se que se você passar o ponteiro do mouse por cima de algum texto na "
-"barra de menu da direita, uma breve descrição aparecerá explicando o que 
ele "
-"significa. Isso é especialmente útil quando você encontrar novas 
habilidades "
-"pela primeira vez."
+"<ref>dst=multiplayer_strategy text='Estratégia para jogos Multijogadores'</"
+"ref>. Tenha em mente que isto é apenas uma introdução - para situações "
+"especiais, consulte os links citados.\n"
+"\n"
+"Para começar, é melhor clicar no botão <italic>text=Tutorial</italic> no "
+"menu principal. Ele o levará ao tutorial interativo, onde você irá 
aprender "
+"o basico de Wesnoth. Depois disso, recomendamos que jogue primeiro a "
+"campanha Herdeiro do Trono - clique em <italic>text=Campanha</italic> e "
+"então em <italic>text='Herdeiro do Trono'</italic>. Como Battle for Wesnoth "
+"pode ser bem desafiador, você pode querer começar no modo "
+"<italic>text=Fácil</italic>.\n"
+"\n"
+"<img>src=help/tooltip.png align=right float=yes</img>Enquanto estiver "
+"jogando lembre-se que se você passar o ponteiro do mouse por cima de algum "
+"texto na barra de menu da direita, uma breve descrição aparecerá 
explicando "
+"o que ele significa. Isso é especialmente útil quando você encontrar novas 
"
+"habilidades pela primeira vez."
 
 #: data/help.cfg:70
 msgid "Recruiting and Recalling"
@@ -213,30 +215,29 @@
 "require money to support. See <ref>dst=income_and_upkeep text='Income and "
 "Upkeep'</ref> for more information."
 msgstr ""
-
 "<img>src=help/recruit.png align=left float=yes</img>No começo de, e às 
vezes "
 "durante, uma batalha, você precisará recrutar unidades para o seu 
exército. "
-"Para recrutar, o seu líder (por exemplo, Konrad na campanha Herdeiro do 
Trono) "
-"deve estar no Forte de um Castelo. Para então recrutar, voce pode escolher "
-"Recrutar do menu, ou clicar com o botão direito em um hexágono e selecionar 
"
-"<italic>text=Recrutar</italic>. Vai aparecer um menu no qual estão listadas "
-"as unidades dísponíveis para recrutamento, junto com o seu custo em ouro. "
-"Clique na unidade para ver suas estatísticas à esquerda, e aperte o botão "
-"recrutar para recrutá-la.\n"
+"Para recrutar, o seu líder (por exemplo, Konrad na campanha Herdeiro do "
+"Trono) deve estar no Forte de um Castelo. Para então recrutar, voce pode "
+"escolher Recrutar do menu, ou clicar com o botão direito em um hexágono e "
+"selecionar <italic>text=Recrutar</italic>. Vai aparecer um menu no qual "
+"estão listadas as unidades dísponíveis para recrutamento, junto com o seu "
+"custo em ouro. Clique na unidade para ver suas estatísticas à esquerda, e "
+"aperte o botão recrutar para recrutá-la.\n"
 "\n"
 "Se você clicou com o botão direito num hex de castelo e escolheu Recrutar, 
a "
-"nova unidade aparecerá naquele hexágono. De outra maneira, ela aparecerá 
em algum "
-"hexágono livre próximo ao Forte. Você so poderá recrutar unidades 
enquanto houverem "
-"hexágonos vazios em seu castelo, e voce não pode gastar mais ouro do que 
possuir "
-"para recrutar.\n"
+"nova unidade aparecerá naquele hexágono. De outra maneira, ela aparecerá 
em "
+"algum hexágono livre próximo ao Forte. Você so poderá recrutar unidades "
+"enquanto houverem hexágonos vazios em seu castelo, e voce não pode gastar "
+"mais ouro do que possuir para recrutar.\n"
 "\n"
 "Unidades recrutadas vêm com duas <ref>dst=traits text=Características</ref> 
"
 "Aleatórias, que modificam suas estatísticas.\n"
 "\n"
-"Em cenários posteriores, você poderá tambem Convocar sobreviventes das 
batalhas "
-"anteriores. Convocar funciona da mesma maneira que recrutar, exceto que 
convocar "
-"custa sempre 20 peças de ouro, e lhe permite escolher de uma lista de todas 
as "
-"unidades que sobreviveram a cenários anteriores.\n"
+"Em cenários posteriores, você poderá tambem Convocar sobreviventes das "
+"batalhas anteriores. Convocar funciona da mesma maneira que recrutar, exceto "
+"que convocar custa sempre 20 peças de ouro, e lhe permite escolher de uma "
+"lista de todas as unidades que sobreviveram a cenários anteriores.\n"
 "\n"
 "Lembre-se que você não apenas gasta ouro para recrutar ou convocar 
unidades, "
 "como tambem para mantêlas durante o combate. Veja <ref>dst=income_and_upkeep 
"
@@ -247,6 +248,7 @@
 msgstr "Movimento"
 
 #: data/help.cfg:90
+#, fuzzy
 msgid ""
 "Movement in Battle for Wesnoth is simple: Simply click on the unit you wish "
 "to move, then click on the hex you wish to move it to. When selected, all "
@@ -261,7 +263,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -273,13 +275,13 @@
 "text='Skirmishers'</ref> can ignore zones of control."
 msgstr ""
 "Movimento em Battle for Wesnoth é simples: basta clicar na unidade que você 
"
-"deseja mover, e então clicar no hexágono para o qual voce quer que ela se 
mova. "
-"Quando uma unidade é selecionada, todos os hexágonos para o qual uma 
unidade pode "
-"se mover neste turno são iluminados, e todos para os quais ela não pode se 
mover "
-"serão escurecidos. Movendo o ponteiro do mouse sobre um hexágono escurecido 
"
-"mostrará quantos turnos a unidade demorará para alcançá-lo, e clicando 
nele "
-"a unidade irá avançar pelo caminho mais rápido naquela direcão durante os 
"
-"turnos necessários.\n"
+"deseja mover, e então clicar no hexágono para o qual voce quer que ela se "
+"mova. Quando uma unidade é selecionada, todos os hexágonos para o qual uma "
+"unidade pode se mover neste turno são iluminados, e todos para os quais ela "
+"não pode se mover serão escurecidos. Movendo o ponteiro do mouse sobre um "
+"hexágono escurecido mostrará quantos turnos a unidade demorará para 
alcançá-"
+"lo, e clicando nele a unidade irá avançar pelo caminho mais rápido naquela 
"
+"direcão durante os turnos necessários.\n"
 "\n"
 "Cada unidade possui um certo número de pontos de movimento, que são gastos "
 "quando ela se move para um novo hexágono, de acordo com o <ref>dst=terrain "
@@ -287,20 +289,20 @@
 "quase sempre custam 1 ponto de movimento para entrar. Exatamente quantos "
 "pontos são gastos para entrar em um hexágono varia de acordo com o tipo de "
 "unidade - na floresta, unidades élficas gastam apenas 1 ponto de movimento, "
-"a maioria dos humanos e orcs gastam 2, enquanto cavaleiros gastam 3. "
-"Você pode descobrir quantos pontos de movimento uma unidade precisa para "
-"entrar em um certo tipo de terreno clicando com o botão direito nela, 
escolhendo "
-"Descrição da Unidade, e então clicando em <italic>text='Modificadores de 
Terreno'"
-"</italic>.\n"
+"a maioria dos humanos e orcs gastam 2, enquanto cavaleiros gastam 3. Você "
+"pode descobrir quantos pontos de movimento uma unidade precisa para entrar "
+"em um certo tipo de terreno clicando com o botão direito nela, escolhendo "
+"Descrição da Unidade, e então clicando em <italic>text='Modificadores de "
+"Terreno'</italic>.\n"
 "\n"
 "Outra coisa para se prestar atenção enquanto estiver movendo são as "
-"<ref>dst=zones_of_control text='Zonas de Controle'</ref>. Cada unidade "
-"gera uma zona de controle nos hexágonos imediatamente ao seu redor, e "
-"qualquer unidade inimiga que entrar em um desses hexágonos termina seu "
-"movimento imediatamente. Aprender a utilizar as zonas de controle para "
-"seu proveito é uma parte importante de Wesnoth, pois apenas unidades "
-"<ref>dst=ability_skirmish text='Combatentes'</ref> podem ignorar zonas "
-"de controle."
+"<ref>dst=zones_of_control text='Zonas de Controle'</ref>. Cada unidade gera "
+"uma zona de controle nos hexágonos imediatamente ao seu redor, e qualquer "
+"unidade inimiga que entrar em um desses hexágonos termina seu movimento "
+"imediatamente. Aprender a utilizar as zonas de controle para seu proveito é "
+"uma parte importante de Wesnoth, pois apenas unidades "
+"<ref>dst=ability_skirmish text='Combatentes'</ref> podem ignorar zonas de "
+"controle."
 
 #: data/help.cfg:95
 msgid "Combat"
@@ -354,9 +356,9 @@
 msgstr ""
 "Existem dois tipos de combate em Battle for Wesnoth, de curta distância e de 
"
 "longa distância, mas ambos ocorrem entre unidades em hexágonos adjacentes. "
-"Combate de curta distância geralmente envolve armas como espadas, machados 
ou "
-"garras, enquanto combate de longa distância envolve arcos, lanças e bolas 
de "
-"fogo. O combate é razoavelmente simples: o atacante e o defensor alternam "
+"Combate de curta distância geralmente envolve armas como espadas, machados "
+"ou garras, enquanto combate de longa distância envolve arcos, lanças e 
bolas "
+"de fogo. O combate é razoavelmente simples: o atacante e o defensor alternam 
"
 "ataques, até que cada um executou o seu número permitido de ataques.\n"
 "\n"
 "<header>text='Ordem e número de ataques'</header>\n"
@@ -364,8 +366,8 @@
 "O atacante ataca primeiro, depois o defensor. Eles vão alternando até que "
 "cada unidade tenha usado todos os seus ataques. O número de ataques de cada "
 "unidade varia; por exemplo, um guerreiro élfico com uma espada 5-4 golpeia "
-"quatro vezes, cada uma causando 5 de dano, enquanto um brutamontes orc com "
-"9-2 só bate duas vezes (mas causando 9 de dano em cada).\n"
+"quatro vezes, cada uma causando 5 de dano, enquanto um brutamontes orc com 9-"
+"2 só bate duas vezes (mas causando 9 de dano em cada).\n"
 "\n"
 "<header>text='Chance de acertar'</header>\n"
 "\n"
@@ -374,28 +376,28 @@
 "momento. Você pode descobrir esse valor clicando com o botão direito em uma 
"
 "unidade, escolhendo Descrição da unidade, e então clicando em "
 "<italic>text='Modificadores do Terreno'</italic>. Por exemplo, elfos têm uma 
"
-"taxa de defesa de 70% na floresta, de forma que uma unidade atacando eles tem 
"
-"apenas 30% de chance de acertar. Da mesma forma, a chance do elfo de acertar "
-"o atacante depende do terreno no qual o atacante esta.\n"
+"taxa de defesa de 70% na floresta, de forma que uma unidade atacando eles "
+"tem apenas 30% de chance de acertar. Da mesma forma, a chance do elfo de "
+"acertar o atacante depende do terreno no qual o atacante esta.\n"
 "Existem duas excessões para esta regra: <ref>dst=magical_attacks "
-"text='Ataques Mágicos'</ref> e <ref>dst=ability_marksman text=Atirador de 
Elite</"
-"ref>. Ataques Mágicos sempre tem 70% de chance para acertar, 
independentemente "
-"do terreno, e Atiradores de Elite sempre tem pelo menos 60% de chance de 
acertar "
-"independentemente do terreno.\n"
+"text='Ataques Mágicos'</ref> e <ref>dst=ability_marksman text=Atirador de "
+"Elite</ref>. Ataques Mágicos sempre tem 70% de chance para acertar, "
+"independentemente do terreno, e Atiradores de Elite sempre tem pelo menos "
+"60% de chance de acertar independentemente do terreno.\n"
 "\n"
 "<header>text=Dano</header>\n"
 "\n"
 "Cada golpe que acerta causa uma quantidade de dano básica de acordo com o "
-"tipo do ataque. Por exemplo, um guerreiro élfico com uma espada 5-4 causa "
-"um dano básico de 5. Esse dano é normalmente modificado por duas coisas: "
+"tipo do ataque. Por exemplo, um guerreiro élfico com uma espada 5-4 causa um 
"
+"dano básico de 5. Esse dano é normalmente modificado por duas coisas: "
 "<ref>dst=damage_type_and_resistance text=Resistência</ref> e "
 "<ref>dst=time_of_day text='Hora do Dia'</ref>, ambos os quais são explicados 
"
 "abaixo.\n"
 "\n"
 "Algumas unidades têm habilidades especiais que afetam a quantidade de dano "
 "causado em combate. A mais comum dessas é <ref>dst=ability_charge text=Carga 
"
-"</ref>, que duplica o dano causado tanto pelo atacante quando pelo defensor 
quando "
-"a unidade com carga ataca."
+"</ref>, que duplica o dano causado tanto pelo atacante quando pelo defensor "
+"quando a unidade com carga ataca."
 
 #: data/help.cfg:116
 msgid "Damage Types and Resistance"
@@ -432,9 +434,9 @@
 "um tipo de dano, ela vai sofrer 100% a mais de dano quanto atingida por "
 "aquele tipo. \n"
 "\n"
-"Por exemplo, esqueletos são altamente resistentes a dano cortante e 
perfurante, "
-"mas são vulneráveis a dano de impacto e fogo, e extremamente vulneráveis a 
dano "
-"sagrado."
+"Por exemplo, esqueletos são altamente resistentes a dano cortante e "
+"perfurante, mas são vulneráveis a dano de impacto e fogo, e extremamente "
+"vulneráveis a dano sagrado."
 
 #: data/help.cfg:126
 msgid "Time of Day"
@@ -471,20 +473,22 @@
 "mind that some scenarios take place underground, where it is perpetually "
 "night!"
 msgstr ""
-"Jogos de Wesnoth geralmente ocorrem em um ciclo regular de dia e noite. "
-"O horário atual do dia pode ser observado embaixo do minimapa no canto 
superior "
-"direito.\n"
+"Jogos de Wesnoth geralmente ocorrem em um ciclo regular de dia e noite. O "
+"horário atual do dia pode ser observado embaixo do minimapa no canto "
+"superior direito.\n"
 "\n"
 "O ciclo de dia/noite normal é:\n"
 "\n"
-"Amanhecer <jump>to=160</jump><img>src=misc/schedule-dawn.png 
align=here</img>\n"
+"Amanhecer <jump>to=160</jump><img>src=misc/schedule-dawn.png align=here</"
+"img>\n"
 "Manhã <jump>to=160</jump><img>src=misc/schedule-morning.png align=here</"
 "img>\n"
-"Tarde <jump>to=160</jump><img>src=misc/schedule-afternoon.png "
-"align=here</img>\n"
-"Anoitecer <jump>to=160</jump><img>src=misc/schedule-dusk.png align=here</img> 
\n"
-"Noite <jump>to=160</jump><img>src=misc/schedule-firstwatch.png "
-"align=here</img>\n"
+"Tarde <jump>to=160</jump><img>src=misc/schedule-afternoon.png align=here</"
+"img>\n"
+"Anoitecer <jump>to=160</jump><img>src=misc/schedule-dusk.png align=here</"
+"img> \n"
+"Noite <jump>to=160</jump><img>src=misc/schedule-firstwatch.png align=here</"
+"img>\n"
 "Madrugada <jump>to=160</jump><img>src=misc/schedule-secondwatch.png "
 "align=here</img>\n"
 "\n"
@@ -492,12 +496,14 @@
 "\n"
 "A hora do dia afeta o dano de certas unidades da seguinte maneira:\n"
 "\n"
-"Unidades ordeiras causam +25% de dano durante o dia, e -25% de dano à 
noite.\n"
-"Unidades caóticas causam +25% de dano à noite, e -25% de dano durante o 
dia.\n"
+"Unidades ordeiras causam +25% de dano durante o dia, e -25% de dano à "
+"noite.\n"
+"Unidades caóticas causam +25% de dano à noite, e -25% de dano durante o "
+"dia.\n"
 "Unidades neutras não são afetadas pela hora do dia.\n"
 "\n"
-"<img>src=misc/schedule-underground.png align=right float=yes</img> "
-"Note que alguns cenários ocorrem no subsolo, onde sempre é noite!"
+"<img>src=misc/schedule-underground.png align=right float=yes</img> Note que "
+"alguns cenários ocorrem no subsolo, onde sempre é noite!"
 
 #: data/help.cfg:151
 msgid "Experience and Advancement"
@@ -520,18 +526,18 @@
 msgstr ""
 "Se ambas as unidades sobreviverem a um combate, elas ganham um número de "
 "pontos de experiência igual ao nível da unidade com a qual estavam lutando. 
"
-"Se uma unidade mata outra em combate, ela ganha bem mais experiência - 4 
para "
-"uma unidade nível 0, 8 para uma nível 1, 16 para nível 2, 24 para nível 
3, e "
-"assim por diante.\n"
-"\n"
-"Cada unidade requer uma certa quantidade de experiência para avançar de 
nível "
-"(essa quantidade é 20% menor para unidades com a característica 
Inteligente). "
-"Quando alcançarem essa quantidade, elas imediatamente avançam para o 
próximo "
-"nível, se curando completamente no processo. Em alguns casos, você poderá "
-"escolher uma opção de avanço para a unidade.\n"
+"Se uma unidade mata outra em combate, ela ganha bem mais experiência - 4 "
+"para uma unidade nível 0, 8 para uma nível 1, 16 para nível 2, 24 para 
nível "
+"3, e assim por diante.\n"
+"\n"
+"Cada unidade requer uma certa quantidade de experiência para avançar de "
+"nível (essa quantidade é 20% menor para unidades com a característica "
+"Inteligente). Quando alcançarem essa quantidade, elas imediatamente avançam 
"
+"para o próximo nível, se curando completamente no processo. Em alguns 
casos, "
+"você poderá escolher uma opção de avanço para a unidade.\n"
 "\n"
-"Note que enquanto a maioria das unidades possui tres níveis, algumas 
unidades, "
-"(como os <ref>dst=unit_mage text=Magos</ref>) podem ter quatro."
+"Note que enquanto a maioria das unidades possui tres níveis, algumas "
+"unidades, (como os <ref>dst=unit_mage text=Magos</ref>) podem ter quatro."
 
 #: data/help.cfg:161
 msgid "Healing"
@@ -574,12 +580,13 @@
 "delas, recuperando 4PV cada turno, ou impedindo o Veneno de causar dano.\n"
 "\n"
 "Unidades que curam: Unidades com a habilidade <ref>dst=ability_cures "
-"text=Curandeiro</ref> recuperam 8PV das unidades ao seu redor, ou curam 
veneno "
-"de uma unidade.\n"
+"text=Curandeiro</ref> recuperam 8PV das unidades ao seu redor, ou curam "
+"veneno de uma unidade.\n"
 "\n"
-"Note que enquanto o descanço pode ser combinado com outras formas de 
recuperação, "
-"vilas, regeneração, e tratamento/cura não podem ser combinadas entre si. "
-"Além disso, unidades se recuperam completamente de um cenário para o outro."
+"Note que enquanto o descanço pode ser combinado com outras formas de "
+"recuperação, vilas, regeneração, e tratamento/cura não podem ser 
combinadas "
+"entre si. Além disso, unidades se recuperam completamente de um cenário 
para "
+"o outro."
 
 #: data/help.cfg:177
 msgid "Income and Upkeep"
@@ -622,22 +629,22 @@
 "dez peças de ouro. Infelizmente, seus custos de manutenção são 
subtraídos "
 "desta receita, como descrito abaixo.\n"
 "\n"
-"Manutenção também é razoavelmente simples. Cada unidade requer uma 
quantidade "
-"de ouro igual ao seu nível. Além disso, você pode então suportar de 
graça um "
-"número de níveis de "
-"unidades igual ao número de vilas de graça. Para cada nível de unidade "
-"álem do número de vilas que você tem, vai precisar pagar uma peça de 
outro "
-"por turno. Por exemplo, se você tiver doze unidades nível 1 e dez vilas, "
-"teria que pagar duas peças de ouro por turno de manutenção.\n"
-"\n"
-"Estes custos são retirados da sua receita, então no caso dos doze níveis "
-"de unidades e dez vilas, sua receita final seria de 8 peças de ouro por 
turno.\n"
-"Existem duas excessões para a manutenção. Primeiro, unidades com a 
característica "
-"Fiel sempre contam como nível um para propósitos de manutenção, "
-"independentemente do seu nível real. Além disso, unidades que começam com "
-"você no início do cenário (como Konrad ou Delfador), ou unidades que se 
juntam "
-"a você em eventos do cenário (como o cavalariço no segundo cenário de 
Herdeiro "
-"do Trono) nunca requerem nenhuma manutenção."
+"Manutenção também é razoavelmente simples. Cada unidade requer uma "
+"quantidade de ouro igual ao seu nível. Além disso, você pode então 
suportar "
+"de graça um número de níveis de unidades igual ao número de vilas de 
graça. "
+"Para cada nível de unidade álem do número de vilas que você tem, vai "
+"precisar pagar uma peça de outro por turno. Por exemplo, se você tiver doze 
"
+"unidades nível 1 e dez vilas, teria que pagar duas peças de ouro por turno "
+"de manutenção.\n"
+"\n"
+"Estes custos são retirados da sua receita, então no caso dos doze níveis 
de "
+"unidades e dez vilas, sua receita final seria de 8 peças de ouro por 
turno.\n"
+"Existem duas excessões para a manutenção. Primeiro, unidades com a "
+"característica Fiel sempre contam como nível um para propósitos de "
+"manutenção, independentemente do seu nível real. Além disso, unidades que 
"
+"começam com você no início do cenário (como Konrad ou Delfador), ou 
unidades "
+"que se juntam a você em eventos do cenário (como o cavalariço no segundo "
+"cenário de Herdeiro do Trono) nunca requerem nenhuma manutenção."
 
 #: data/help.cfg:191
 msgid "Wrap Up"
@@ -651,10 +658,11 @@
 "everything you need to know to play the Heir to the Throne scenario. Have "
 "fun, and good luck!"
 msgstr ""
-"Assim concluímos os fundamentos de Wesnoth. Você talvez queira ler mais 
sobre "
-"estratégia básica, ou se familiarizar com <ref>dst=traist 
text=Características "
-"<ref>dst=abilities text=Habilidades</ref>, mas você já sabe tudo o que "
-"precisa para jogar a campanha Herdeiro do Trono. Divirta-se, e boa sorte!"
+"Assim concluímos os fundamentos de Wesnoth. Você talvez queira ler mais "
+"sobre estratégia básica, ou se familiarizar com <ref>dst=traist "
+"text=Características <ref>dst=abilities text=Habilidades</ref>, mas você 
já "
+"sabe tudo o que precisa para jogar a campanha Herdeiro do Trono. Divirta-se, "
+"e boa sorte!"
 
 #: data/help.cfg:242
 msgid ""
@@ -717,9 +725,9 @@
 "be very useful when a tiny bit of extra damage is all that is needed to turn "
 "a damaging stroke into a killing blow. "
 msgstr ""
-"A maioria das unidades têm duas características. Características são 
atributos "
-"da unidade que a modificam. Elas são associadas a uma unidade de maneira "
-"aleatória quando a unidade é recrutada.\n"
+"A maioria das unidades têm duas características. Características são "
+"atributos da unidade que a modificam. Elas são associadas a uma unidade de "
+"maneira aleatória quando a unidade é recrutada.\n"
 "\n"
 "As características atualmente disponíveis são:\n"
 "\n"
@@ -729,11 +737,11 @@
 "Unidades inteligentes precisam de 20% a menos do que o normal de experiência 
"
 "passar de nível.\n"
 "\n"
-"Unidades inteligentes são muito úteis no início de uma campanha, já que "
-"elas podem rapidamente avançar para os níveis avançados. Mais tarde na "
-"campanha, eles não são tão úteis, e se você tiver outras unidades de 
alto "
-"nível, provavelmente convocará mais unidades com características "
-"''de longo prazo''.\n"
+"Unidades inteligentes são muito úteis no início de uma campanha, já que 
elas "
+"podem rapidamente avançar para os níveis avançados. Mais tarde na 
campanha, "
+"eles não são tão úteis, e se você tiver outras unidades de alto nível, "
+"provavelmente convocará mais unidades com características ''de longo "
+"prazo''.\n"
 "\n"
 "\n"
 "<header>text=Fiel</header>\n"
@@ -741,16 +749,16 @@
 "Unidades fiéis sempre requerem apenas um de manutenção, não importa em 
que "
 "nível elas estão.\n"
 "\n"
-"Fiel não tem efeito nenhum em criaturas de nível 1, o que faz esta 
habilidade "
-"inútil no início de uma campanha. Depois que a unidade ganha alguns 
níveis, "
-"porém, a habilidade vai economizar uma quantidade consideravel de ouro 
durante "
-"a campanha.\n"
+"Fiel não tem efeito nenhum em criaturas de nível 1, o que faz esta "
+"habilidade inútil no início de uma campanha. Depois que a unidade ganha "
+"alguns níveis, porém, a habilidade vai economizar uma quantidade "
+"consideravel de ouro durante a campanha.\n"
 "\n"
 "\n"
 "<header>text=Rápido</header>\n"
 "\n"
-"Unidades rápidas têm 1 ponto extra de movimento, mas 10% a menos de Pontos 
de Vida "
-"do que o normal.\n"
+"Unidades rápidas têm 1 ponto extra de movimento, mas 10% a menos de Pontos "
+"de Vida do que o normal.\n"
 "\n"
 "Rápido é a característica que se nota mais facilmente, especialmente em "
 "unidades lentas como trolls ou infantaria pesada. Unidades com a "
@@ -765,8 +773,8 @@
 "Unidades resistente tem 7 PV a mais do que o normal.\n"
 "\n"
 "Unidades resistentes podem ser úteis em todos os estágios da campanha, e é 
"
-"uma característica útil para todas as unidades, embora seja mais fácil "
-"notá-la em algumas unidades do que em outras. Unidades resistentes são "
+"uma característica útil para todas as unidades, embora seja mais fácil 
notá-"
+"la em algumas unidades do que em outras. Unidades resistentes são "
 "especialmente úteis para segurar território contra oponentes.\n"
 "\n"
 "\n"
@@ -775,10 +783,10 @@
 "Unidades forte causam um ponto a mais de dano por golpe em combate corpo a "
 "corpo, e possuem 2 PV a mais.\n"
 "\n"
-"Útil para qualquer unidade de combate à curta distância, Forte é mais "
-"Eficaz para unidades que tem um alto número de ataques, como o guerreiro "
-"élfico. Unidades fortes podem ser muito úteis quando um pouco mais de dano "
-"é tudo o que é necessário para transformar uma pancada em um golpe mortal."
+"Útil para qualquer unidade de combate à curta distância, Forte é mais 
Eficaz "
+"para unidades que tem um alto número de ataques, como o guerreiro élfico. "
+"Unidades fortes podem ser muito úteis quando um pouco mais de dano é tudo o 
"
+"que é necessário para transformar uma pancada em um golpe mortal."
 
 #: data/items.cfg:264
 msgid ""
@@ -797,8 +805,8 @@
 "With this golden coin, I wish that this battle end in a swift and safe "
 "victory."
 msgstr ""
-"Com esta moeda dourada, eu desejo que esta batalha acabe em uma rápida "
-"e segura vitória."
+"Com esta moeda dourada, eu desejo que esta batalha acabe em uma rápida e "
+"segura vitória."
 
 #: data/items.cfg:283
 msgid "Lots of gold"
@@ -806,7 +814,8 @@
 
 #: data/items.cfg:291
 msgid "I wish this single gold coin be returned ten-fold to me."
-msgstr "Eu desejo que esta única moeda de ouro traga uma montanha de ouro 
para mim."
+msgstr ""
+"Eu desejo que esta única moeda de ouro traga uma montanha de ouro para mim."
 
 #: data/items.cfg:298
 msgid "Peace throughout Wesnoth."
@@ -906,7 +915,8 @@
 
 #: data/items.cfg:656
 msgid "This trident allows a merman to shoot electric bolts at his enemies!"
-msgstr "Este tridente permite a um tritão ou sereia atirar raios em seus 
inimigos!"
+msgstr ""
+"Este tridente permite a um tritão ou sereia atirar raios em seus inimigos!"
 
 #: data/items.cfg:657
 msgid "Only the mermen can use this item!"
@@ -938,16 +948,17 @@
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
-"Este cestro ancestral foi forjado pelos anões. Um símbolo da realeza de 
Wesnoth, "
-"o cetro tem o poder de atirar bolas de fogo nos inimigos de seu usuário!"
+"Este cestro ancestral foi forjado pelos anões. Um símbolo da realeza de "
+"Wesnoth, o cetro tem o poder de atirar bolas de fogo nos inimigos de seu "
+"usuário!"
 
 #: data/items.cfg:759
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
-"Este é o Cetro de Fogo. Apenas um verdadeiro herdeiro do trono tem o "
-"direito de tocá-lo!"
+"Este é o Cetro de Fogo. Apenas um verdadeiro herdeiro do trono tem o direito 
"
+"de tocá-lo!"
 
 #: data/items.cfg:812
 msgid "Zap~"
@@ -1160,25 +1171,121 @@
 "'Ok'. Você só pode recrutar unidades em hexágonos de castelo conectados ao 
"
 "forte no qual está o seu lider."
 
+#: data/scenarios/tutorial/tutorial1.cfg:73
+msgid "Recruit a unit"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr "Excelente! Voce acabou de recrutar um guerreiro élfico."
 
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+msgid "What do I do next?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid "How do I recruit units?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid "What's a leader?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid "What happens when I recruit a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
 "turn. To do this, simply click the 'End Turn' button in the lower-right hand "
 "corner."
 msgstr ""
-"Dado que unidades não podem se mover no turno em que elas são recrutadas, 
voce "
-"precisa terminar o seu turno. Para isso, simplesmente clique no botão "
+"Dado que unidades não podem se mover no turno em que elas são recrutadas, "
+"voce precisa terminar o seu turno. Para isso, simplesmente clique no botão "
 "'Fim de Turno', no canto inferior direito."
 
+#: data/scenarios/tutorial/tutorial1.cfg:94
+#, fuzzy
+msgid "End your turn"
+msgstr "Fim do Turno"
+
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr "Voce conseguiu terminar o seu turno."
 
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+#, fuzzy
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+"Dado que unidades não podem se mover no turno em que elas são recrutadas, "
+"voce precisa terminar o seu turno. Para isso, simplesmente clique no botão "
+"'Fim de Turno', no canto inferior direito."
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid "What happens when I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:110
 msgid ""
 "Your next task is to move your Elvish Fighter. To move a unit, first select "
@@ -1186,8 +1293,13 @@
 "next to the Elvish Shaman, Merle."
 msgstr ""
 "Sua próxima tarefa é mover seu guerreiro élfico. Para mover uma unidade, "
-"primeiro selecione-a, então selecione o seu destino. Neste caso, seu destino 
é "
-"a floresta, próximo à Merle, a xamã élfica."
+"primeiro selecione-a, então selecione o seu destino. Neste caso, seu destino 
"
+"é a floresta, próximo à Merle, a xamã élfica."
+
+#: data/scenarios/tutorial/tutorial1.cfg:112
+#, fuzzy
+msgid "Move your Elvish Fighter next to Merle"
+msgstr "Mova seu guerreiro em alguma vila."
 
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
@@ -1196,8 +1308,54 @@
 "this is called the 'zone of control'."
 msgstr ""
 "Excelente! Você conseguiu mover seu guerreiro élfico com sucesso. Porém, "
-"desde que ele se moveu próximo a uma unidade inimiga, ele perdeu todo o "
-"seu movimento para este turno; isto é chamado uma 'zona de controle'."
+"desde que ele se moveu próximo a uma unidade inimiga, ele perdeu todo o seu "
+"movimento para este turno; isto é chamado uma 'zona de controle'."
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
@@ -1210,11 +1368,62 @@
 "unidade que está atacando. Você irá ver a caixa de opções de ataque, 
onde "
 "você deve escolher um ataque para ser usado."
 
+#: data/scenarios/tutorial/tutorial1.cfg:148
+#, fuzzy
+msgid "Attack Merle"
+msgstr "tentáculo"
 
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr "Você conseguiu atacar Merle."
 
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
 msgstr "Termine o seu turno, e espere Merle te atacar."
@@ -1225,19 +1434,81 @@
 "it gets experience from the combat. Once a unit gains enough experience, it "
 "advances to the next level, and becomes more powerful."
 msgstr ""
-"Seu guerreiro sobreviveu ao ataque de Merle. Sempre que uma unidade sobrevive 
"
-"a uma batalha, ela ganha experiência pelo combate. Uma vez que uma unidade "
-"ganhe uma quantidade suficiente de experiência, ela avança para o próximo "
-"nível, e fica mais poderosa."
+"Seu guerreiro sobreviveu ao ataque de Merle. Sempre que uma unidade "
+"sobrevive a uma batalha, ela ganha experiência pelo combate. Uma vez que uma 
"
+"unidade ganhe uma quantidade suficiente de experiência, ela avança para o "
+"próximo nível, e fica mais poderosa."
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
 msgstr "Mova seu guerreiro em alguma vila."
 
+#: data/scenarios/tutorial/tutorial1.cfg:193
+#, fuzzy
+msgid "Move your fighter onto a village"
+msgstr "Mova seu guerreiro em alguma vila."
+
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
 msgstr "Vilas curam as unidades nelas."
 
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:215
 msgid ""
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
@@ -1246,6 +1517,18 @@
 "Agora, voce deve derrotar Merle, reduzindo seus pontos de vida a zero ou "
 "menos. Apenas ataque repetidamente."
 
+#: data/scenarios/tutorial/tutorial1.cfg:217
+#, fuzzy
+msgid "Defeat Merle"
+msgstr "Águas profundas"
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
@@ -1269,6 +1552,38 @@
 msgid "You have successfully completed the first training scenario."
 msgstr "Voce completou o seu primeiro cenário de treino com sucesso."
 
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
@@ -1279,6 +1594,11 @@
 msgid "Yes"
 msgstr "Sim"
 
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
@@ -1286,8 +1606,12 @@
 "in a mock battle."
 msgstr ""
 "Apesar de você ter completado seu primerio cenário, seu treinamento ainda "
-"não acabou. Iremos agora para o próximo cenário, onde você lutará comigo 
"
-"em uma batalha simulada." 
+"não acabou. Iremos agora para o próximo cenário, onde você lutará comigo 
em "
+"uma batalha simulada."
+
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
@@ -1309,8 +1633,8 @@
 "líderes inimigos. Vença este cenário me derrotando. Seu guerreiro do 
cenário "
 "anterior pode ajudá-lo nesta batalha. Para convocá-lo, clique com o botão "
 "direito do mouse em um hexágono do castelo, escolha Convocar, escolha o seu "
-"guerreiro, então escolha 'Ok'. Você deve tambem recrutar guerreiros "
-"élficos e arqueiros élficos."
+"guerreiro, então escolha 'Ok'. Você deve tambem recrutar guerreiros 
élficos "
+"e arqueiros élficos."
 
 #: data/scenarios/tutorial/tutorial2.cfg:79
 msgid ""
@@ -1346,35 +1670,186 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr "Você conseguiu convocar seu guerreiro élfico."
 
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+msgid "En guarde!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid "What happens when I recall a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:100
 msgid ""
 "You may notice that your units have slightly different statistics than the "
 "statistics shown before you recruited them. This is because they have been "
 "assigned traits."
 msgstr ""
-"Você pode notar que suas unidades tem estatísticas diferentes daquelas 
mostradas "
-"quando você as recrutou. Isto é por elas terem recebido características."
+"Você pode notar que suas unidades tem estatísticas diferentes daquelas "
+"mostradas quando você as recrutou. Isto é por elas terem recebido "
+"características."
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid "What do traits do?"
+msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
 "have less than 0 gold, you cannot recruit or recall."
 msgstr ""
-"Quando você recruta e convoca unidades, voce gasta ouro. Se você ficar com 
menos "
-"do que 0 peças de ouro, você não pode recrutar ou convocar."
+"Quando você recruta e convoca unidades, voce gasta ouro. Se você ficar com "
+"menos do que 0 peças de ouro, você não pode recrutar ou convocar."
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
 "units of different alignments can inflict upon each other."
 msgstr ""
-"O sol está se pondo em Wesnoth. A hora do dia afeta quanto dano "
-"unidades de diferentes alinhamentos podem infligir umas nas outras."
+"O sol está se pondo em Wesnoth. A hora do dia afeta quanto dano unidades de "
+"diferentes alinhamentos podem infligir umas nas outras."
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:143
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
-msgstr "Cada hexagono contém um terreno, que dá ao hexágono várias 
propriedades."
+msgstr ""
+"Cada hexagono contém um terreno, que dá ao hexágono várias propriedades."
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
@@ -1384,6 +1859,35 @@
 "Cada ataque tem um tipo de dano que afeta quanto dano diferentes unidades "
 "tomam daquele ataque."
 
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:171
 msgid ""
 "Many units have a specialty which changes the rules of play in some way."
@@ -1391,6 +1895,54 @@
 "Muitas unidades tem uma especialidade que muda as regras de o jogo de alguma "
 "maneira."
 
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:195
 msgid ""
 "Some objects change the statistics of the unit that triggered them. One of "
@@ -1401,6 +1953,32 @@
 "de suas unidades encontrou uma poção que ira fazê-lo causar mais dano em 
seu "
 "ataque. Para ver suas novas estatísticas de combate, olhe a tabela de 
status."
 
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
@@ -1418,26 +1996,36 @@
 "multiplayer."
 msgstr ""
 "Parabéns! Você me derrotou, e completou o segundo e último cenário de "
-"treino. A seguir, você deveria começar uma campanha, ou jogar o "
-"multijogador."
+"treino. A seguir, você deveria começar uma campanha, ou jogar o 
multijogador."
+
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
+msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
+msgstr ""
 
 #: data/scenarios/tutorial/utils.cfg:11
 msgid "That was explained well! But.."
 msgstr "Isso foi bem explicado! Porém..."
 
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
-msgstr "{END_MESSAGE}"
-
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
-msgstr "{QUESTION}"
-
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
-msgstr "{ANSWER}"
-
 #: data/scenarios/tutorial/utils.cfg:44
 msgid ""
 "@Skills covered:\n"
@@ -1598,19 +2186,19 @@
 "Esta unidade vai cuidar de todas as unidades aliadas adjacentes que estão "
 "feridas no começo do turno.\n"
 "Uma unidade curada por um curandeiro recupera até 8 PV por turno.\n"
-"Um curandeiro pode curar  um total de 18 PV por turno, divididos entre "
-"todas as unidades cuidadas por ele.\n"
+"Um curandeiro pode curar  um total de 18 PV por turno, divididos entre todas "
+"as unidades cuidadas por ele.\n"
 "Um curandeiro também pode curar o veneno de uma outra unidade, embora essa "
 "unidade não recuperará pontos de vida no turno em que é curada do veneno."
 
-
 #: data/translations/english.cfg:32
 msgid ""
 "Teleport:\n"
 "This unit may teleport between any two friendly villages instantly."
 msgstr ""
 "Teleporte:\n"
-"Esta unidade pode teleportar entre quaisquer duas vilas aliadas 
instantaneamente."
+"Esta unidade pode teleportar entre quaisquer duas vilas aliadas "
+"instantaneamente."
 
 #: data/translations/english.cfg:37
 msgid ""
@@ -1653,11 +2241,12 @@
 "night, and as if it were day when it is dusk."
 msgstr ""
 "Ilumina:\n"
-"Esta unidade ilumina a área ao seu redor, fazendo unidades ordeiras "
-"lutarem melhor, e unidades caóticas lutarem pior.\n"
+"Esta unidade ilumina a área ao seu redor, fazendo unidades ordeiras lutarem "
+"melhor, e unidades caóticas lutarem pior.\n"
 "\n"
-"Quaisquer unidades adjacentes a este unidade lutarão como se fosse 
entardecer "
-"caso seja noite, e como se fosse dia caso seja o amanhecer ou entardecer."
+"Quaisquer unidades adjacentes a este unidade lutarão como se fosse "
+"entardecer caso seja noite, e como se fosse dia caso seja o amanhecer ou "
+"entardecer."
 
 #: data/translations/english.cfg:50
 msgid ""
@@ -1666,8 +2255,8 @@
 "Zones of Control."
 msgstr ""
 "Combatente:\n"
-"Esta unidade é capaz de passar pelos inimigos rapidamente, e ignora todas "
-"as Zonas de Controle inimigas "
+"Esta unidade é capaz de passar pelos inimigos rapidamente, e ignora todas as 
"
+"Zonas de Controle inimigas "
 
 #: data/translations/english.cfg:52
 msgid "Never more than 1 upkeep"
@@ -1675,7 +2264,8 @@
 
 #: data/translations/english.cfg:54
 msgid "This unit takes half normal damage when it did not initiate the attack."
-msgstr "Esta unidade toma metade do dano normal quando ela não começõu o 
ataque."
+msgstr ""
+"Esta unidade toma metade do dano normal quando ela não começõu o ataque."
 
 #: data/translations/english.cfg:56
 msgid "minimum damage"
@@ -1757,7 +2347,8 @@
 
 #: data/translations/english.cfg:84
 msgid "This terrain acts as $terrains for movement and defense purposes"
-msgstr "Este terreno funciona como $terreno para propósitos de movimento e 
defesa"
+msgstr ""
+"Este terreno funciona como $terreno para propósitos de movimento e defesa"
 
 #: data/translations/english.cfg:85
 msgid "The terrain with the best modifier is chosen automatically"
@@ -1802,8 +2393,8 @@
 "of the target."
 msgstr ""
 "Golpe por trás:\n"
-"Este ataque causa o dobro de dano se uma unidade aliada estiver do lado 
oposto "
-"do alvo."
+"Este ataque causa o dobro de dano se uma unidade aliada estiver do lado "
+"oposto do alvo."
 
 #: data/translations/english.cfg:99
 msgid ""
@@ -1812,8 +2403,8 @@
 "take double damage from the target's counterattack."
 msgstr ""
 "Carga:\n"
-"Este ataque causa o dobro de dano ao alvo. Ele também faz com que esta 
unidade "
-"tome o dobro de dano do contra ataque do alvo."
+"Este ataque causa o dobro de dano ao alvo. Ele também faz com que esta "
+"unidade tome o dobro de dano do contra ataque do alvo."
 
 #: data/translations/english.cfg:102
 msgid ""
@@ -1839,8 +2430,8 @@
 "When used offensively, this attack always has at least a 60% chance to hit."
 msgstr ""
 "Atirador de Elite:\n"
-"Quando usado ofensivamente, este ataque sempre tem pelo menos 60% de chance 
de "
-"acertar."
+"Quando usado ofensivamente, este ataque sempre tem pelo menos 60% de chance "
+"de acertar."
 
 #: data/translations/english.cfg:111
 msgid ""
@@ -1859,8 +2450,8 @@
 "they are cured or are reduced to 1 HP."
 msgstr ""
 "Veneno:\n"
-"Este ataque envenena o alvo. Unidades envenenadas perem 8 PV todo turno "
-"até que elas sejam curadas ou fiquem só com 1 PV."
+"Este ataque envenena o alvo. Unidades envenenadas perem 8 PV todo turno até "
+"que elas sejam curadas ou fiquem só com 1 PV."
 
 #: data/translations/english.cfg:117
 msgid ""
@@ -1880,8 +2471,8 @@
 "may not move or attack."
 msgstr ""
 "Petreficar:\n"
-"Este ataque transforma o alvo em pedra. Unidades petreficadas não podem "
-"se mover ou atacar."
+"Este ataque transforma o alvo em pedra. Unidades petreficadas não podem se "
+"mover ou atacar."
 
 #: data/translations/english.cfg:123
 msgid ""
@@ -1890,8 +2481,8 @@
 "until one of the combatants is slain."
 msgstr ""
 "Fúria:\n"
-"Sempre que usada ofensivamente ou defensivamente, este ataque mantém o 
combate "
-"até que um dos combatentes morra."
+"Sempre que usada ofensivamente ou defensivamente, este ataque mantém o "
+"combate até que um dos combatentes morra."
 
 #: data/translations/english.cfg:126
 msgid ""
@@ -2051,8 +2642,9 @@
 #: data/translations/english.cfg:177
 msgid ""
 "$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
-msgstr "$name|ópolis,$name|burgo,$name|lândia,$name|monte,Quedas de $name,"
-"Quedas de $name"
+msgstr ""
+"$name|ópolis,$name|burgo,$name|lândia,$name|monte,Quedas de $name,Quedas de 
"
+"$name"
 
 #: data/translations/english.cfg:179
 msgid "Next tip"
@@ -2071,8 +2663,8 @@
 "Lawful units fight better at day, and chaotic units fight better at night. "
 "Neutral units are unaffected by day and night."
 msgstr ""
-"Unidades ordeiras lutam melhor de dia, e unidades caóticas lutam melhor à 
noite. "
-"Unidades neutras não são afetadas pelo dia ou pela noite."
+"Unidades ordeiras lutam melhor de dia, e unidades caóticas lutam melhor à "
+"noite. Unidades neutras não são afetadas pelo dia ou pela noite."
 
 #: data/translations/english.cfg:183
 msgid ""
@@ -2090,11 +2682,11 @@
 "'Resistance' to see how much resistance a unit has against different attack "
 "types."
 msgstr ""
-"Existem seis tipos de ataques: perfurante, cortante, impactante, fogo, frio e 
"
-"sagrado. Cada unidade tem fraquezas contra diferentes tipos de ataques. 
Clique "
-"com o botão da direita em uma unidade, então escolha 'Descrição da 
Unidade', e "
-"clique em 'Resistência' para ver quanta resistência uma unidade tem contra "
-"diferentes tipos de ataques."
+"Existem seis tipos de ataques: perfurante, cortante, impactante, fogo, frio "
+"e sagrado. Cada unidade tem fraquezas contra diferentes tipos de ataques. "
+"Clique com o botão da direita em uma unidade, então escolha 'Descrição da 
"
+"Unidade', e clique em 'Resistência' para ver quanta resistência uma unidade 
"
+"tem contra diferentes tipos de ataques."
 
 #: data/translations/english.cfg:185
 msgid ""
@@ -2104,8 +2696,8 @@
 "the screen."
 msgstr ""
 "O terreno em que suas unidades estão determina a chance que seus oponentes "
-"tem de acertá-las em batalha. A taxa de defesa para a unidade selecionada "
-"no terreno selecionado é exibida no canto superior direito da tela."
+"tem de acertá-las em batalha. A taxa de defesa para a unidade selecionada no 
"
+"terreno selecionado é exibida no canto superior direito da tela."
 
 #: data/translations/english.cfg:186
 msgid ""
@@ -2125,8 +2717,8 @@
 "menu. By recalling the same units over and over, you can build up a powerful "
 "and experienced army."
 msgstr ""
-"Voce pode usar unidades de um cenário anterior escolhendo 'Convocar' no "
-"menu do jogo. Convocando as mesmas unidades toda batalha, você construirá 
um "
+"Voce pode usar unidades de um cenário anterior escolhendo 'Convocar' no menu 
"
+"do jogo. Convocando as mesmas unidades toda batalha, você construirá um "
 "poderoso e experiente exército."
 
 #: data/translations/english.cfg:188
@@ -2135,9 +2727,9 @@
 "unit moves into an enemy's Zone of Control, it may not move any further that "
 "turn."
 msgstr ""
-"Todas as unidades tem uma Zona de Controle nos hexágonos ao redor dela. "
-"Se uma unidade se move para a Zona de Controle de um inimigo, ela não pode "
-"mais se mover naquele turno."
+"Todas as unidades tem uma Zona de Controle nos hexágonos ao redor dela. Se "
+"uma unidade se move para a Zona de Controle de um inimigo, ela não pode mais 
"
+"se mover naquele turno."
 
 #: data/translations/english.cfg:189
 msgid ""
@@ -2145,10 +2737,10 @@
 "itself in the terrain it is standing in, however magical attacks always have "
 "a 70% chance to hit, and marksman attacks have at least 60% chance to hit."
 msgstr ""
-"A chance de acertar uma unidade geralmente depende em quão bem aquela 
unidade "
-"pode se defender no terreno em que ela está. Porém, ataques mágicos sempre 
"
-"tem 70% de chance de acertar, e atiradores de elite têm pelo menos 60% de "
-"chance de acertar."
+"A chance de acertar uma unidade geralmente depende em quão bem aquela "
+"unidade pode se defender no terreno em que ela está. Porém, ataques 
mágicos "
+"sempre tem 70% de chance de acertar, e atiradores de elite têm pelo menos "
+"60% de chance de acertar."
 
 #: data/translations/english.cfg:190
 msgid ""
@@ -2170,8 +2762,8 @@
 "terrain, while most mounted units don't get any defensive advantage in "
 "villages and castles."
 msgstr ""
-"A maioria das unidades a pé defenden-se melhor em vilas e castelos do que "
-"em outros terrenos, enquanto a maioria das unidades montadas não tem nenhuma 
"
+"A maioria das unidades a pé defenden-se melhor em vilas e castelos do que em 
"
+"outros terrenos, enquanto a maioria das unidades montadas não tem nenhuma "
 "vantagem defensiva em vilas e castelos."
 
 #: data/translations/english.cfg:193
@@ -2180,9 +2772,9 @@
 "weapons, but are vulnerable to attacks with piercing weapons, including bows "
 "and spears."
 msgstr ""
-"Unidades montadas geralmente são resistentes a ataques com armas cortantes 
ou "
-"de impacto, mas são vulneráveis a ataques com armas perfurantes, como arcos 
"
-"e lanças."
+"Unidades montadas geralmente são resistentes a ataques com armas cortantes "
+"ou de impacto, mas são vulneráveis a ataques com armas perfurantes, como "
+"arcos e lanças."
 
 #: data/translations/english.cfg:194
 msgid ""
@@ -2190,25 +2782,25 @@
 "experience. Units killing an enemy will gain 8 experience for every level of "
 "the unit they kill."
 msgstr ""
-"Causando o golpe fatal em um inimigo é a melhor maneira de ganhar 
experiência. "
-"Unidades que matem um inimigo ganham 8 pontos de experiência para casa "
-"nível da unidade que derrotarem."
+"Causando o golpe fatal em um inimigo é a melhor maneira de ganhar "
+"experiência. Unidades que matem um inimigo ganham 8 pontos de experiência "
+"para casa nível da unidade que derrotarem."
 
 #: data/translations/english.cfg:195
 msgid ""
 "Elvish units move and fight very well in forest. Dwarvish units move and "
 "fight very well in hills and mountains."
 msgstr ""
-"Unidades élficas se movem e lutam bem na floresta. Unidades anãs se movem "
-"e lutam bem nas colinas e montanhas."
+"Unidades élficas se movem e lutam bem na floresta. Unidades anãs se movem e 
"
+"lutam bem nas colinas e montanhas."
 
 #: data/translations/english.cfg:196
 msgid ""
 "Patience is often key. Rather than attacking in bad conditions, or with few "
 "troops, wait for better conditions and then attack."
 msgstr ""
-"Em geral, paciência é a chave. Ao invés de atacar em condições ruins, ou 
"
-"com poucas tropas, espere por melhores condições antes de atacar."
+"Em geral, paciência é a chave. Ao invés de atacar em condições ruins, ou 
com "
+"poucas tropas, espere por melhores condições antes de atacar."
 
 #: data/translations/english.cfg:197
 msgid ""
@@ -2216,14 +2808,15 @@
 "expendable units in some directions to delay enemy units."
 msgstr ""
 "Se os oponentes avançarem de diferentes direções, pode ser uma boa idéia "
-"mandar 'buchas de canhão' em algumas das frontes para atrasar as "
-"forças inimigas "
+"mandar 'buchas de canhão' em algumas das frontes para atrasar as forças "
+"inimigas "
 
 #: data/translations/english.cfg:198
 msgid ""
 "Do not be afraid to retreat and regroup, it is often the key to victory."
 msgstr ""
-"Não tenha medo de recuar para se recuperar, isso é em geral a chave da 
vitória."
+"Não tenha medo de recuar para se recuperar, isso é em geral a chave da "
+"vitória."
 
 #: data/translations/english.cfg:199
 msgid ""
@@ -2232,8 +2825,8 @@
 "finish early. You will always earn more gold this way than through capturing "
 "villages and waiting for turns to run out."
 msgstr ""
-"Na maior parte das campanhas você recebera um bonus em ouro por terminar "
-"um cenário cedo, dependendo do número de vilas do mapa, e do número de 
turnos "
+"Na maior parte das campanhas você recebera um bonus em ouro por terminar um "
+"cenário cedo, dependendo do número de vilas do mapa, e do número de turnos 
"
 "mais cedo. Você sempre ganhará mais ouro por esse bônus do que se 
capturasse "
 "todas as vilas e ficasse esperanto até o último turno."
 
@@ -2245,18 +2838,17 @@
 "for you on their keep so you can recruit there."
 msgstr ""
 "Seu líder pode recrutar ou convocar unidades de qualquer forte dentro de "
-"algum castelo, e não apenas daqueles em que ele começa. Você pode tomar "
-"o castelo de um oponente, e recrutar de lá. Além disso, alguns de seus "
-"aliados podem dar-lhe espaço para que você recrute a partir do forte deles."
-
+"algum castelo, e não apenas daqueles em que ele começa. Você pode tomar o "
+"castelo de um oponente, e recrutar de lá. Além disso, alguns de seus 
aliados "
+"podem dar-lhe espaço para que você recrute a partir do forte deles."
 
 #: data/translations/english.cfg:201
 msgid ""
 "Skeletons are resistant to piercing and bladed attacks, but vulnerable to "
 "impact, fire, and holy attacks."
 msgstr ""
-"Esqueletos são resistentes a ataques perfurantes e cortantes, mas 
vulneráveis "
-"a ataques de impacto, fogo e sagrados."
+"Esqueletos são resistentes a ataques perfurantes e cortantes, mas "
+"vulneráveis a ataques de impacto, fogo e sagrados."
 
 #: data/translations/english.cfg:202
 msgid ""
@@ -2281,12 +2873,14 @@
 "Holding the mouse cursor on an ability or trait shows a description of that "
 "ability or trait."
 msgstr ""
-"Deixando o cursor do mouse em uma habilidade ou característica mostra "
-"uma descrição da habilidade ou característica."
+"Deixando o cursor do mouse em uma habilidade ou característica mostra uma "
+"descrição da habilidade ou característica."
 
 #: data/translations/english.cfg:205
 msgid "Use lines of units to screen injured units to let them recover."
-msgstr "Use linhas de unidades para defender unidades feridas e deixá-las se 
recuperar"
+msgstr ""
+"Use linhas de unidades para defender unidades feridas e deixá-las se "
+"recuperar"
 
 #: data/translations/english.cfg:206
 msgid "Read the hotkeys list in the preferences menu."
@@ -2297,16 +2891,16 @@
 "If you move a unit, but don't attack or discover any additional information, "
 "you can undo your move by pressing 'u'."
 msgstr ""
-"Se você mover uma unidade, mas não atacar ou descobrir alguma informacão 
extra, "
-"você pode desfazer seu movimento apertando 'u'."
+"Se você mover uma unidade, mas não atacar ou descobrir alguma informacão "
+"extra, você pode desfazer seu movimento apertando 'u'."
 
 #: data/translations/english.cfg:208
 msgid ""
 "You can see how far enemy units can move by moving the mouse cursor over "
 "them."
 msgstr ""
-"Você pode ver a distância que unidades inimigas podem alcançar movendo "
-"o cursor do mouse sobre elas."
+"Você pode ver a distância que unidades inimigas podem alcançar movendo o "
+"cursor do mouse sobre elas."
 
 #: data/translations/english.cfg:209
 msgid ""
@@ -2335,8 +2929,8 @@
 "Units are healed when they advance a level. Used wisely, this can turn a "
 "fight."
 msgstr ""
-"Unidades se curam completamente quando passam de nível. Se usada 
corretamente, "
-"esta característica pode virar uma batalha."
+"Unidades se curam completamente quando passam de nível. Se usada "
+"corretamente, esta característica pode virar uma batalha."
 
 #: data/translations/english.cfg:213
 msgid ""
@@ -2359,11 +2953,10 @@
 "far, for they move faster than most undead."
 msgstr ""
 "A forma final que magos dos mortos vivos pode alcançar, Liches Ancestrais "
-"causam terror nos corações daqueles que os vêem. Não apenas seu toque 
traz "
-"a morte, mas suas magias são poderosas o suficiente para congelar até os "
-"mais bravios dos guerreiros. Se você algum dia encontrar um destes, fuja "
-"rápido, pois eles são mais velozes que a maioria dos mortos vivos."
-
+"causam terror nos corações daqueles que os vêem. Não apenas seu toque 
traz a "
+"morte, mas suas magias são poderosas o suficiente para congelar até os mais 
"
+"bravios dos guerreiros. Se você algum dia encontrar um destes, fuja rápido, 
"
+"pois eles são mais velozes que a maioria dos mortos vivos."
 
 #: data/units/Ancient_Lich.cfg:19 data/units/Demilich.cfg:18
 #: data/units/Ghost.cfg:19 data/units/Lich.cfg:19
@@ -2441,15 +3034,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2481,10 +3074,9 @@
 "Leaders among the mages, the Arch Mages hurl huge balls of fire at their "
 "enemies."
 msgstr ""
-"Líder entre os magos, o arquimago projeta enormes bolas de fogo contra "
-"seus inimigos. O archimago pode se teleportar de qualquer vila até "
-"qualquer outra vila aliada, viajando de um lugar para o outro em um "
-"instante."
+"Líder entre os magos, o arquimago projeta enormes bolas de fogo contra seus "
+"inimigos. O archimago pode se teleportar de qualquer vila até qualquer outra 
"
+"vila aliada, viajando de um lugar para o outro em um instante."
 
 #: data/units/Arch_Mage.cfg:23 data/units/Arch_Mage.cfg:102
 #: data/units/Deathmaster.cfg:19 data/units/Drake_Mage.cfg:19
@@ -2529,8 +3121,8 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
 msgid "skirmisher"
 msgstr "combatente"
 
@@ -2544,8 +3136,8 @@
 "podem golpear por tras, e ignoram as zonas de controle inimigas. Eles podem "
 "tambem jogar facas envenenadas contra seus inimigos."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2569,11 +3161,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2622,7 +3214,8 @@
 msgid "blade"
 msgstr "cortante"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr "golpe por trás"
@@ -2647,7 +3240,8 @@
 msgid ""
 "Armed with heavy mace, Bandits are adept at robbing and killing at night."
 msgstr ""
-"Armados com uma maça pesada, bandidos são habilidosos em roubar e matar à 
noite."
+"Armados com uma maça pesada, bandidos são habilidosos em roubar e matar à "
+"noite."
 
 #: data/units/Bandit.cfg:19 data/units/Drake_Slasher.cfg:75
 #: data/units/Drake_Worker.cfg:19 data/units/Great_Troll.cfg:20
@@ -2678,10 +3272,10 @@
 "and ignores enemy zones of control."
 msgstr ""
 "Nobre por berço, a princesa aprendeu a manejar a espada com os maiores "
-"generais, e táticas de batalhas com os grandes sagos, fazendo dela tanto "
-"uma grande combatente quanto lider. As unidades de nível mais baixo ao "
-"redor da princesa lutarão melhor devido à sua presença. A princessa é uma 
"
-"exímia combatente, e ignora zonas de controle inimigas."
+"generais, e táticas de batalhas com os grandes sagos, fazendo dela tanto uma 
"
+"grande combatente quanto lider. As unidades de nível mais baixo ao redor da "
+"princesa lutarão melhor devido à sua presença. A princessa é uma exímia "
+"combatente, e ignora zonas de controle inimigas."
 
 #: data/units/Battle_Princess.cfg:22 data/units/Battle_Princess.cfg:60
 #: data/units/Bowman.cfg:20 data/units/Cavalier.cfg:27
@@ -2790,10 +3384,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2818,10 +3413,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -2841,8 +3436,8 @@
 "Immersed from childhood in the ways of archery, the young Bowmen are the "
 "most common ranged combatants in Wesnothian armies."
 msgstr ""
-"Imersos desde sua infância no caminho do arco, os jovens arqueiros são "
-"os soldados de longa distância mais comuns nos exércitos de Wesnoth."
+"Imersos desde sua infância no caminho do arco, os jovens arqueiros são os "
+"soldados de longa distância mais comuns nos exércitos de Wesnoth."
 
 #: data/units/Cavalier.cfg:3
 msgid "Cavalier"
@@ -2854,9 +3449,10 @@
 "battlefield as Cavaliers. Armed with magic pistol artifacts, keen swords and "
 "fine armours are one of the best troops mounted in all know world."
 msgstr ""
-"Apenas os mais experientes e heróicos dragões da guarda podem alcançar o 
posto de "
-"Cavaliers. Armados com pistolas mágicas, espadas afiadas e belas armaduras, 
eles "
-"estão entre as melhores tropas montadas de todo o mundo conhecido."
+"Apenas os mais experientes e heróicos dragões da guarda podem alcançar o "
+"posto de Cavaliers. Armados com pistolas mágicas, espadas afiadas e belas "
+"armaduras, eles estão entre as melhores tropas montadas de todo o mundo "
+"conhecido."
 
 #: data/units/Cavalier.cfg:48 data/units/Dragoon.cfg:48
 msgid "pistol"
@@ -2872,9 +3468,9 @@
 "Cavalrymen. This strictly disciplined force is especially suited to "
 "capturing and holding villages."
 msgstr ""
-"Os melhores guerreiros montados em wesnoth são chamados para fazer parte "
-"da Cavalaria. Esta força extremamente disciplinada é especialmente "
-"treinada para capturar e manter vilas."
+"Os melhores guerreiros montados em wesnoth são chamados para fazer parte da "
+"Cavalaria. Esta força extremamente disciplinada é especialmente treinada "
+"para capturar e manter vilas."
 
 #: data/units/Cave_Spider.cfg:3
 msgid "Giant Spider"
@@ -2886,9 +3482,9 @@
 "They can bite at close range, thereby poisoning their enemies, and also can "
 "attack with a web at long range, slowing their foes down."
 msgstr ""
-"Dizem que as aranhas gigantes habitam as profundezas de Knalga, devorando "
-"os incautos. Elas podem morder e envenenar seus inimigos, ou podem atirar "
-"suas teias à longa distância, deixando-os lentos."
+"Dizem que as aranhas gigantes habitam as profundezas de Knalga, devorando os "
+"incautos. Elas podem morder e envenenar seus inimigos, ou podem atirar suas "
+"teias à longa distância, deixando-os lentos."
 
 #: data/units/Cave_Spider.cfg:28
 msgid "web"
@@ -2916,11 +3512,12 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 msgid "spear"
 msgstr "lança"
@@ -2942,8 +3539,8 @@
 "are deceiving. With just a glance at their enemies, Cockatrices can turn "
 "them into stone!"
 msgstr ""
-"Apesar destas criaturas místicas parecerem fracas a primeira impressão, 
não se "
-"engane! Com apenas um olhar elas podem transformar seus inimigos em pedra!"
+"Apesar destas criaturas místicas parecerem fracas a primeira impressão, 
não "
+"se engane! Com apenas um olhar elas podem transformar seus inimigos em pedra!"
 
 #: data/units/Cockatrice.cfg:21
 msgid "gaze"
@@ -2980,11 +3577,11 @@
 "although they also carry a bow to use when necessary. If the Commander is "
 "lost, so is the battle."
 msgstr ""
-"O título de comandante é dado àqueles que lideram grupos de combate em 
batalha. "
-"Como um líder, ele melhora o desempenho em combate das unidades de baixo 
nível "
-"ao seu redor. Comandantes são mais habilidosos com a espada, embora eles "
-"tambem carreguem um arco para quando for necessário. Se o comandante morre, "
-"o exército perde a batalha."
+"O título de comandante é dado àqueles que lideram grupos de combate em "
+"batalha. Como um líder, ele melhora o desempenho em combate das unidades de "
+"baixo nível ao seu redor. Comandantes são mais habilidosos com a espada, "
+"embora eles tambem carreguem um arco para quando for necessário. Se o "
+"comandante morre, o exército perde a batalha."
 
 #: data/units/Cuttle_Fish.cfg:3
 msgid "Cuttle Fish"
@@ -2999,8 +3596,7 @@
 msgstr ""
 "Lulas Gigantes são enormes criaturas do mar. Elas podem agarrar os seus "
 "oponentes com fortes tentáculos ou cuspir de longe uma tinta venenosa. O "
-"melhor jeito de sobreviver a um encontro com esses monstros é ficar em "
-"terra."
+"melhor jeito de sobreviver a um encontro com esses monstros é ficar em 
terra."
 
 #: data/units/Cuttle_Fish.cfg:19 data/units/Tentacle.cfg:20
 msgid "tentacle"
@@ -3036,9 +3632,9 @@
 "knowledge of magic makes her a worthy foe in combat, although her power is "
 "mostly derived from those she commands."
 msgstr ""
-"Asheviere, a maligna rainha, tem aterrorizado Wesnoth por muitos anos. "
-"Seu conhecimento de magia faz dela um forte oponente em combate, embora "
-"a maior parte de sua força venha de seus vassalos."
+"Asheviere, a maligna rainha, tem aterrorizado Wesnoth por muitos anos. Seu "
+"conhecimento de magia faz dela um forte oponente em combate, embora a maior "
+"parte de sua força venha de seus vassalos."
 
 #: data/units/Dark_Queen.cfg:20
 msgid "scepter"
@@ -3076,11 +3672,11 @@
 "Sometimes the mightiest warriors and generals, cursed with hate and angst, "
 "came back to this world as Death Knights."
 msgstr ""
-"Algumas vezes os mais poderosos guerreiros e generais, amaldiçoados com 
ódio e "
-"vingança, voltam ao mundo como Cavaleiros da Morte."
+"Algumas vezes os mais poderosos guerreiros e generais, amaldiçoados com 
ódio "
+"e vingança, voltam ao mundo como Cavaleiros da Morte."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr "machado de batalha"
 
@@ -3102,10 +3698,11 @@
 "are gradually claiming his mortal shell too, and with time, he will be a "
 "true undead and a terror to all that lives."
 msgstr ""
-"Os experimentos de Gwiti no caminho da escuridão deram a ele poder 
normalmente "
-"não disponível para mortais, mas a um terrível custo: Os mortos vivos aos 
quais "
-"ele deu sua alma estão aos poucos tomando também sua casca mortal. Com o 
tempo, "
-"ele se tornará um verdadeiro morto vivo e um terror para todos aqueles que 
vivem."
+"Os experimentos de Gwiti no caminho da escuridão deram a ele poder "
+"normalmente não disponível para mortais, mas a um terrível custo: Os 
mortos "
+"vivos aos quais ele deu sua alma estão aos poucos tomando também sua casca "
+"mortal. Com o tempo, ele se tornará um verdadeiro morto vivo e um terror "
+"para todos aqueles que vivem."
 
 #: data/units/Demilich.cfg:3
 msgid "Demilich"
@@ -3157,9 +3754,8 @@
 "Riding fast horses and armed with sword and magical pistol artifacts, "
 "Dragoons make versatile troops."
 msgstr ""
-"Cavalgando cavalos rápidos, e armados com espadas e pistolas mágicas, "
-"os dragões da cavalaria são tropas versáteis."
-
+"Cavalgando cavalos rápidos, e armados com espadas e pistolas mágicas, os "
+"dragões da cavalaria são tropas versáteis."
 
 #: data/units/Drake_Beak.cfg:3
 msgid "Drake Beak"
@@ -3188,8 +3784,8 @@
 "well advised to keep their distance."
 msgstr ""
 "Os draconianos incendiários, além de habilidosos no combate com as garras, "
-"possuem as habilidades de cuspir fogo de seus antigos ancestrais. Seus 
oponentes "
-"devem se manter longe destas bestas."
+"possuem as habilidades de cuspir fogo de seus antigos ancestrais. Seus "
+"oponentes devem se manter longe destas bestas."
 
 #: data/units/Drake_Burner.cfg:42 data/units/Drake_Fighter.cfg:42
 #: data/units/Drake_Fire.cfg:41 data/units/Drake_Flameheart.cfg:58
@@ -3265,8 +3861,9 @@
 
 #: data/units/Drake_Worker.cfg:16
 msgid "More advanced Drakes, the Workers fight with their own sharp claws."
-msgstr "Sendo draconianos mais avançados, os trabalhadores lutam com suas "
-"próprias garras afiadas."
+msgstr ""
+"Sendo draconianos mais avançados, os trabalhadores lutam com suas próprias "
+"garras afiadas."
 
 #: data/units/Duelist.cfg:3
 msgid "Duelist"
@@ -3291,22 +3888,23 @@
 msgstr "Anão Furioso"
 
 #: data/units/Dwarvish_Berserker.cfg:16
+#, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "Os Anões são uma antiga raça de guereiros poderosos. Os Anões Furiosos "
 "abandonam toda e qualquer defesa em troca de um ataque insandecido contra "
-"seus inimigos. Uma vez que comecou a brigar, o anão furioso não para até "
-"que ele ou seu oponente caia morto."
+"seus inimigos. Uma vez que comecou a brigar, o anão furioso não para até 
que "
+"ele ou seu oponente caia morto."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr "fúria"
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr "fúria"
 
@@ -3324,8 +3922,8 @@
 "um fogo que sai dos chamados cajados dragão. Eles são os principais "
 "possuidores da estranha tecnologia anã."
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr "cajado dragão"
 
@@ -3341,17 +3939,17 @@
 "terrain or underground. Though not swift, their power and endurance more "
 "than compensate."
 msgstr ""
-"Guerreiro anões carregam poderosos machados e martelos de guerra, que "
-"fazem deles temidos oponentes em combate mano a mano. Eles são excelentes "
-"em terrenos montanhosos ou no subsolo. Apesar de lentos, isso é facilmente "
+"Guerreiro anões carregam poderosos machados e martelos de guerra, que fazem "
+"deles temidos oponentes em combate mano a mano. Eles são excelentes em "
+"terrenos montanhosos ou no subsolo. Apesar de lentos, isso é facilmente "
 "compensado pelo seu poder e resistência."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
 msgstr "machado"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr "martelo"
 
@@ -3359,37 +3957,36 @@
 msgid "Dwarvish Guardsman"
 msgstr "Guarda Anão"
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr "posição defensiva"
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
 "alot of damage, and hurling their heavy spears into the enemy."
 msgstr ""
-"Os mais resistentes anões algumas vezes se juntam à guarda do exército "
-"anão. Lentos, e sem um ataque muito poderoso, eles guardam os flancos "
-"do exército, absorvendo um monte de dano, e jogando pesadas lanças contra "
-"os inimigos."
+"Os mais resistentes anões algumas vezes se juntam à guarda do exército 
anão. "
+"Lentos, e sem um ataque muito poderoso, eles guardam os flancos do exército, 
"
+"absorvendo um monte de dano, e jogando pesadas lanças contra os inimigos."
 
 #: data/units/Dwarvish_Lord.cfg:3
 msgid "Dwarvish Lord"
 msgstr "Senhor Anão"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
 "Their fine armor is made of the strong alloys crafted by their kin."
 msgstr ""
 "O Senhor Anão é o rei embaixo das montanhas. Sua perícia com o machado de "
-"guerra é inegualável e ele pode até acertar adversários distantes. Sua "
-"Sua armadura é feita dos mais resistentes metais forjados por sua raça."
+"guerra é inegualável e ele pode até acertar adversários distantes. Sua 
Sua "
+"armadura é feita dos mais resistentes metais forjados por sua raça."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr "machadinha"
 
@@ -3404,10 +4001,9 @@
 "bolts at their enemies by striking the ground with their marvelously crafted "
 "and much beloved hammers, which shimmer with magical energy."
 msgstr ""
-"Os lendários mestres de runas anões são guerreiros temíveis e poderosos "
-"que controlam os poderes secretos das runas anãs. Eles podem soltar "
-"relâmpagos em seus inimigos batendo seus amados e maravilhosos martelos "
-"contra o chão."
+"Os lendários mestres de runas anões são guerreiros temíveis e poderosos 
que "
+"controlam os poderes secretos das runas anãs. Eles podem soltar relâmpagos "
+"em seus inimigos batendo seus amados e maravilhosos martelos contra o chão."
 
 #: data/units/Dwarvish_Runemaster.cfg:20
 msgid "runic hammer"
@@ -3417,24 +4013,36 @@
 msgid "Lightning bolt"
 msgstr "relâmpago"
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Anão Armadurado"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr "Veterano Anão"
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
 "their resilience and strength."
 msgstr ""
-"Estes guerreiros veteranos desenvolveram novos escudos e armadura dos 
espólios "
-"de seus inimigos. Apesar de lentos, eles são temidos por sua resistência e 
poder."
+"Estes guerreiros veteranos desenvolveram novos escudos e armadura dos "
+"espólios de seus inimigos. Apesar de lentos, eles são temidos por sua "
+"resistência e poder."
 
 #: data/units/Dwarvish_Steelclad.cfg:3
 msgid "Dwarvish Steelclad"
 msgstr "Anão Armadurado"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
@@ -3454,11 +4062,11 @@
 "their impact is unmatched."
 msgstr ""
 "Anões Chama-Trovão trazem o necessário suporte a longa distância para os "
-"poderosos, porém lentos guerreiros dos exércitos anões. Suas armas 
misteriosas "
-"são pesadas, cruas e barulhentas que os elegantes arcos élficos, mas seu "
-"impacto é incrível."
+"poderosos, porém lentos guerreiros dos exércitos anões. Suas armas "
+"misteriosas são pesadas, cruas e barulhentas que os elegantes arcos 
élficos, "
+"mas seu impacto é incrível."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr "bastão do trovão"
 
@@ -3467,18 +4075,19 @@
 msgstr "Guarda Trovão"
 
 #: data/units/Dwarvish_Thunderguard.cfg:16
+#, fuzzy
 msgid ""
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
-"A famova Guarda Trovão do exército anão utiliza as temidas e misteriosas 
armas "
-"forjadas pelos mestres armeiros anões, especialistas em tecnologia arcana 
anã. "
-"Apesar de não serem mais rápidos que os chama-trovão, seus ataques são 
muito "
-"mais mortais."
+"A famova Guarda Trovão do exército anão utiliza as temidas e misteriosas "
+"armas forjadas pelos mestres armeiros anões, especialistas em tecnologia "
+"arcana anã. Apesar de não serem mais rápidos que os chama-trovão, seus "
+"ataques são muito mais mortais."
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr "bastão do dragão"
 
@@ -3500,7 +4109,6 @@
 "dos anos. Ainda assim, eles são temidos no campo de batalha, devido a seus "
 "relâmpagos mágicos."
 
-
 #: data/units/Elder_Mage.cfg:38
 msgid "lightning"
 msgstr "raio"
@@ -3547,9 +4155,8 @@
 "the bow, able to inflict damage on their enemies from both near and far."
 msgstr ""
 "Campeões élficos são incríveis mestres da escrima, causando grandes "
-"quantidades de dano em combate corpo a corpo. Eles também são adeptos "
-"do arco, o que os torna capazes de atacar seus inimigos de perto ou "
-"de longe."
+"quantidades de dano em combate corpo a corpo. Eles também são adeptos do "
+"arco, o que os torna capazes de atacar seus inimigos de perto ou de longe."
 
 #: data/units/Elvish_Druid.cfg:3
 #, fuzzy
@@ -3568,10 +4175,8 @@
 "Druids are excellent supporting units in any Elvish army."
 msgstr ""
 "Druidas elfos são os mestres da floresta. Capazes de enredar oponentes "
-"despreparados, eles também sabem usar as ervas da floresta para "
-"curar aliados. Druidas são excelentes unidades de suporte para o "
-"exércio élfico."
-
+"despreparados, eles também sabem usar as ervas da floresta para curar "
+"aliados. Druidas são excelentes unidades de suporte para o exércio élfico."
 
 #: data/units/Elvish_Druid.cfg:41 data/units/Elvish_Shyde.cfg:50
 msgid "ensnare"
@@ -3592,9 +4197,9 @@
 "bow. The Elves are deft of foot, and fight best in the forest."
 msgstr ""
 "Os guerreiros elfos compõe a maior parte das forças militares élficas em "
-"Wesnoth. Eles se distinguem das outras forças de batalhas por serem hábeis 
com "
-"espadas e arcos. Os elfos são também rápidos, e lutam melhor nas 
florestas."
-
+"Wesnoth. Eles se distinguem das outras forças de batalhas por serem hábeis "
+"com espadas e arcos. Os elfos são também rápidos, e lutam melhor nas "
+"florestas."
 
 #: data/units/Elvish_Hero.cfg:3
 msgid "Elvish Hero"
@@ -3607,9 +4212,8 @@
 "fighting at close range with the sword, but are also skilled at the bow."
 msgstr ""
 "Heróis elfos concentram-se apenas em sua performance pessoal no campo de "
-"batalha, maximizando suas habilidades de combate. Eles preferem lutar "
-"corpo a corpo com uma espada, mas também se viram bem com um arco."
-
+"batalha, maximizando suas habilidades de combate. Eles preferem lutar corpo "
+"a corpo com uma espada, mas também se viram bem com um arco."
 
 #: data/units/Elvish_High_Lord.cfg:3
 msgid "Elvish High Lord"
@@ -3620,8 +4224,17 @@
 "Elvish High Lords are fearsome in combat, using the sword at close range and "
 "devastating balls of fire at long range."
 msgstr ""
-"Os grandes senhores élficos são temíveis em combate, usando a espada de 
perto, "
-"e devastadoras bolas de fogo à distância."
+"Os grandes senhores élficos são temíveis em combate, usando a espada de "
+"perto, e devastadoras bolas de fogo à distância."
+
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Senhor Elfo"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr "falso"
 
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
@@ -3632,9 +4245,8 @@
 "Elvish Lords are fearsome in combat, using the sword at close range and "
 "devastating balls of fire at long range."
 msgstr ""
-"Senhores élficos são temíveis em combate, usando a espada de perto, "
-"e devastadoras bolas de fogo à distância." 
-
+"Senhores élficos são temíveis em combate, usando a espada de perto, e "
+"devastadoras bolas de fogo à distância."
 
 #: data/units/Elvish_Marksman.cfg:3 data/units/Elvish_Marksman.cfg:80
 msgid "Elvish Marksman"
@@ -3679,10 +4291,10 @@
 "at weaker units and exposed flanks. Equally skilled in both bow and sword, "
 "they strike hard before melting into the woods again to evade response."
 msgstr ""
-"Rápidos como o vento, cavaleiros élficos cruzam num piscar de olhos a 
floresta "
-"para atacar unidades fracas e flancos desprotegidos. Igualmente habilidosos "
-"no arco e na espada, eles causam sérios danos antes de desaparecerem em "
-"meio às matas."
+"Rápidos como o vento, cavaleiros élficos cruzam num piscar de olhos a "
+"floresta para atacar unidades fracas e flancos desprotegidos. Igualmente "
+"habilidosos no arco e na espada, eles causam sérios danos antes de "
+"desaparecerem em meio às matas."
 
 #: data/units/Elvish_Ranger.cfg:2 data/units/Elvish_Ranger.cfg:79
 #, fuzzy
@@ -3698,8 +4310,8 @@
 "Swift riders, Elvish Riders are fast in the forest as well as in the open. "
 "They can even use a bow from horseback."
 msgstr ""
-"Hábeis nos cavalos, soldados montados são tão rápidos nas florestas 
quanto em "
-"campo aberto. Eles também são capazes usar um arco enquanto montam."
+"Hábeis nos cavalos, soldados montados são tão rápidos nas florestas 
quanto "
+"em campo aberto. Eles também são capazes usar um arco enquanto montam."
 
 #: data/units/Elvish_Scout.cfg:3
 #, fuzzy
@@ -3729,9 +4341,10 @@
 "entangling attack slows enemies down and reduces by one the number of times "
 "they may attack. Shamans also possess basic healing abilities."
 msgstr ""
-"Xamãs elfos se concentram em maneiras menos violentas de atrapalhar o 
inimigo. "
-"Seu ataque enredeador diminui a velocidade de seus oponentes e o numero de "
-"golpes que eles podem desferir. Xamãs tambem possuem habilidades médicas 
básicas."
+"Xamãs elfos se concentram em maneiras menos violentas de atrapalhar o "
+"inimigo. Seu ataque enredeador diminui a velocidade de seus oponentes e o "
+"numero de golpes que eles podem desferir. Xamãs tambem possuem habilidades "
+"médicas básicas."
 
 #: data/units/Elvish_Shaman.cfg:43
 msgid "entangle"
@@ -3752,8 +4365,8 @@
 "capable of gliding unencumbered through the Elven forests."
 msgstr ""
 "Shydes são elfas que se devotaram à natureza e ao seu lado faérico. Asas 
de "
-"mariposas saem de suas costas e as transformam em belas criaturas capazes "
-"de planar sem restrições pelas florestas élficas."
+"mariposas saem de suas costas e as transformam em belas criaturas capazes de "
+"planar sem restrições pelas florestas élficas."
 
 #: data/units/Elvish_Shyde.cfg:24
 msgid "faerie touch"
@@ -3802,8 +4415,8 @@
 "they help lead to victory."
 msgstr ""
 "Longevo e assustador, o dragão de fogo é um membro da família dos dragões 
"
-"que também cospe fogo. Ele sabe usar sua baforada muito bem em combate. "
-"Além disso, tem uma mordida feroz, e pode esmagar oponentes com sua cauda. "
+"que também cospe fogo. Ele sabe usar sua baforada muito bem em combate. 
Além "
+"disso, tem uma mordida feroz, e pode esmagar oponentes com sua cauda. "
 "Dragões de fogo são perspicazes e cruéis, e costumam juntar servos que "
 "coordenam para chegar à vitória."
 
@@ -3822,8 +4435,7 @@
 #: data/units/Fireball.cfg:16
 msgid ""
 "A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"
-msgstr ""
-"Uma bola de fogo: Use-a apenas com o comando Move_Unit_Fake de WML!"
+msgstr "Uma bola de fogo: Use-a apenas com o comando Move_Unit_Fake de WML!"
 
 #: data/units/Footpad.cfg:3
 msgid "Footpad"
@@ -3834,8 +4446,8 @@
 "The scruffy-haired Footpads are used by bandit gangs to scout ahead for "
 "places and people to rob."
 msgstr ""
-"Esses nojentinhos são usados por bandoleiros para procurar por lugares "
-"e pessoas para assaltar."
+"Esses nojentinhos são usados por bandoleiros para procurar por lugares e "
+"pessoas para assaltar."
 
 #: data/units/Footpad.cfg:19 data/units/Thug.cfg:19 data/units/Troll.cfg:20
 #: data/units/Troll_Hero.cfg:20
@@ -3852,10 +4464,6 @@
 msgid "Galleon"
 msgstr "Galeão"
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr "falso"
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr "Portal"
@@ -3877,8 +4485,8 @@
 msgstr ""
 "Como os grandes líderes dos exércitos humanos, generais são responsáveis "
 "pela proteção de grandes ou importantes áreas nos reinos humanos. Generais 
"
-"podem coordenar os ataques de unidades nível 1 e 2, assim aumentando "
-"sua eficiência de luta."
+"podem coordenar os ataques de unidades nível 1 e 2, assim aumentando sua "
+"eficiência de luta."
 
 #: data/units/Ghost.cfg:3
 msgid "Ghost"
@@ -4602,8 +5210,8 @@
 "of superior forces."
 msgstr ""
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -5213,51 +5821,51 @@
 msgid "+French Translation"
 msgstr ""
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr ""
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr ""
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr ""
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr ""
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr ""
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr ""
 
@@ -5387,11 +5995,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr ""
 
@@ -5403,7 +6011,7 @@
 msgid "replay"
 msgstr ""
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr ""
 
@@ -5411,7 +6019,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr ""
 
@@ -5464,33 +6072,33 @@
 msgstr ""
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr ""
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr ""
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr ""
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr ""
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
 
@@ -5502,7 +6110,7 @@
 msgid "invisible"
 msgstr ""
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr ""
 
@@ -5510,11 +6118,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
@@ -5522,74 +6130,74 @@
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -5613,11 +6221,11 @@
 msgid "attacks"
 msgstr ""
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr ""
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr ""
 
@@ -5681,7 +6289,7 @@
 msgid "End Unit Turn"
 msgstr ""
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr ""
 
@@ -5717,7 +6325,7 @@
 msgid "Unit Description"
 msgstr ""
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr ""
 
@@ -5769,11 +6377,11 @@
 msgid "Scenario Objectives"
 msgstr ""
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr ""
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr ""
 
@@ -5909,7 +6517,7 @@
 msgid "The End"
 msgstr ""
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr ""
 
@@ -5941,7 +6549,7 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr ""
 
@@ -6094,8 +6702,8 @@
 msgstr ""
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr ""
 
@@ -6318,208 +6926,208 @@
 msgid "It is now your turn"
 msgstr ""
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr ""
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr ""
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr ""
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr ""
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr ""
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr ""
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr ""
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr ""
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr ""
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr ""
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr ""
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr ""
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr ""
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr ""
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr ""
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr ""
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr ""
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr ""
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr ""
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr ""
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr ""
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr ""
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr ""
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr ""
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr ""
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr ""
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr ""
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr ""
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr ""
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr ""
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr ""
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr ""
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr ""
 
@@ -6695,15 +7303,15 @@
 msgid "strikes"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr ""
 
@@ -6715,6 +7323,15 @@
 msgid "Deletion of the file failed."
 msgstr ""
 
+#~ msgid "{END_MESSAGE}"
+#~ msgstr "{END_MESSAGE}"
+
+#~ msgid "{QUESTION}"
+#~ msgstr "{QUESTION}"
+
+#~ msgid "{ANSWER}"
+#~ msgstr "{ANSWER}"
+
 #, fuzzy
 #~ msgid "A Choice Must Be Made"
 #~ msgstr "É preciso escolher"
@@ -7197,9 +7814,9 @@
 #~ "while his son, the crown prince Eldred, led the other."
 #~ msgstr ""
 #~ "O hoste nordista montou um campo em Galcadar, perto do vau de Abez, e o "
-#~ "rei dirigiu suas tropas para encontrar o inimigo. Dividindo seu 
excército "
-#~ "em duas metades, ele liderou uma delas e o seu filho, o príncipe 
Eldred, "
-#~ "a outra."
+#~ "rei dirigiu suas tropas para encontrar o inimigo. Dividindo seu "
+#~ "excército em duas metades, ele liderou uma delas e o seu filho, o 
prí"
+#~ "ncipe Eldred, a outra."
 
 #, fuzzy
 #~ msgid ""
@@ -7211,9 +7828,9 @@
 #~ msgstr ""
 #~ "Eldred era um guerreiro valente e corajoso e que podia dirigir bem seus "
 #~ "soldados.Desafortunadamente para Garard, ele era tambem ambicioso...e "
-#~ "traiçoeiro.No meio da bataIha, os homens de Eldred se revoltaram contra 
o "
-#~ "rei. Garard foi morto na batalha desse dia, junto com seu irmão e todos 
"
-#~ "os seus filhos, menos Eldred."
+#~ "traiçoeiro.No meio da bataIha, os homens de Eldred se revoltaram contra 
"
+#~ "o rei. Garard foi morto na batalha desse dia, junto com seu irmão e "
+#~ "todos os seus filhos, menos Eldred."
 
 #, fuzzy
 #~ msgid ""
@@ -7231,8 +7848,8 @@
 #~ "Eldred, who proclaimed himself king and led his army back to Weldyn."
 #~ msgstr ""
 #~ "O rei do norte, rapidamente, aceitou fazer as pazes com Eldred, em troca "
-#~ "de um tributo. Eldred se proclamou rei e dirigiu seu excército de volta 
a "
-#~ "Weldyn."
+#~ "de um tributo. Eldred se proclamou rei e dirigiu seu excército de volta 
"
+#~ "a Weldyn."
 
 #, fuzzy
 #~ msgid ""
@@ -7241,8 +7858,8 @@
 #~ "Eldred and avenge the king's death."
 #~ msgstr ""
 #~ "Mas o arqui-mago de Garard, Delfador, escapou da batalha e galopando, "
-#~ "chegou em Weldyn antes de Eldred. Ele juntou uma força de legalistas 
para "
-#~ "combater Eldred e vingar a morte do rei."
+#~ "chegou em Weldyn antes de Eldred. Ele juntou uma força de legalistas "
+#~ "para combater Eldred e vingar a morte do rei."
 
 #, fuzzy
 #~ msgid ""
@@ -7261,8 +7878,8 @@
 #~ "warrior."
 #~ msgstr ""
 #~ "Eldred, de fato, encontrou Delfador frente-a-frente na batalha. A espada "
-#~ "confrontou o bastão. O velho mago sábio contra o jovem e forte 
guerreiro "
-#~ "ousado."
+#~ "confrontou o bastão. O velho mago sábio contra o jovem e forte "
+#~ "guerreiro ousado."
 
 #, fuzzy
 #~ msgid ""
Index: wesnoth/po/sk/wesnoth-editor.po
diff -u wesnoth/po/sk/wesnoth-editor.po:1.1 wesnoth/po/sk/wesnoth-editor.po:1.2
--- wesnoth/po/sk/wesnoth-editor.po:1.1 Fri Sep  3 15:49:58 2004
+++ wesnoth/po/sk/wesnoth-editor.po     Sat Sep 11 21:53:33 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-02 22:32+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
Index: wesnoth/po/sk/wesnoth-ei.po
diff -u wesnoth/po/sk/wesnoth-ei.po:1.2 wesnoth/po/sk/wesnoth-ei.po:1.3
--- wesnoth/po/sk/wesnoth-ei.po:1.2     Sat Sep  4 12:59:59 2004
+++ wesnoth/po/sk/wesnoth-ei.po Sat Sep 11 21:53:33 2004
@@ -21,11 +21,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,32 +37,32 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 #, fuzzy
 msgid "Captured"
 msgstr ""
@@ -70,7 +70,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V zajatí"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 #, fuzzy
 msgid ""
 "\n"
@@ -91,35 +91,35 @@
 "#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 #, fuzzy
 msgid "Why have you entered my lands?!?"
 msgstr ""
@@ -127,7 +127,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prečo ste v mojej krajine?!?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 #, fuzzy
 msgid "We were traveling-"
 msgstr ""
@@ -135,7 +135,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Putovali sme..."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 #, fuzzy
 msgid "Silence! Did I ask you?"
 msgstr ""
@@ -143,7 +143,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ticho! Pýtal som sa ťa niečo?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 #, fuzzy
 msgid "Um... yes."
 msgstr ""
@@ -151,7 +151,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "É... áno."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 #, fuzzy
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
@@ -159,7 +159,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Drž hubu! Už mám toho dosť! Dáme vás do super bezpečnej jaskyne!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 #, fuzzy
 msgid "Ugh..."
 msgstr ""
@@ -167,7 +167,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ugh..."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 #, fuzzy
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
@@ -175,7 +175,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Huh? Kde to som?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 #, fuzzy
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
@@ -185,7 +185,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyzerá to, že som v nejakom väzení..."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 #, fuzzy
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
@@ -195,7 +195,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Myslím, že teraz musím ujsť a zachrániť Dacyna a Owaeca."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 #, fuzzy
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
@@ -205,7 +205,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak ty si v tejto kobke! Poďme, musíme ujsť!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 #, fuzzy
 msgid "The high security prisoners are escaping!"
 msgstr ""
@@ -213,7 +213,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zabite ich."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 #, fuzzy
 msgid "Kill them."
 msgstr ""
@@ -221,7 +221,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stráže nedávajú pozor! Teraz je čas na útek!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 #, fuzzy
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
@@ -229,7 +229,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo to...? Kto to povedal?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 #, fuzzy
 msgid "What the...? Who said that?"
 msgstr ""
@@ -237,7 +237,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stráže nás chcú zajtra popraviť! Prosím pomôžte nám!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 #, fuzzy
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
@@ -245,7 +245,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veľmi dobre. Myslím, že zvyšné kobky sú dole po tejto ceste."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 #, fuzzy
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
@@ -254,7 +254,7 @@
 "Takže je tu uväznený aj $R2.user_description, rovnako ako Dacyn, Owaec a 
ja. "
 "Nuž, $R2.type, nasleduj ma. Musíme ujsť z tohoto väzenia."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 #, fuzzy
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
@@ -266,7 +266,7 @@
 "bude môcť postrieľať týchto čertov bez problémov, keďže väčšina 
orkov "
 "používa len sečné zbrane."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 #, fuzzy
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
@@ -277,7 +277,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dacyn! Dobre, teraz môžeme skúsiť ujsť. Poznáš nejakú cestu von?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 #, fuzzy
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
@@ -285,7 +285,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie, ale myslím, že môžem pomôcť. Mám dojem, že viem, kde je kľúč 
od dverí!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 #, fuzzy
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
@@ -295,7 +295,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naozaj? Kde?"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 #, fuzzy
 msgid "Really? Where?"
 msgstr ""
@@ -304,7 +304,7 @@
 "Stena v severnej časti mojej kobky, a napravo od nej vonku, je tenšia ako "
 "inde. Myslím, že sú tam tajné dvere. Poďte, pozrieme sa!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 #, fuzzy
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
@@ -316,7 +316,7 @@
 "Tu je nejaké tenké miesto. Teda... moment... to nie je žiadne tenké 
miesto! "
 "To sú naozaj dvere!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 #, fuzzy
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
@@ -326,7 +326,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Huh! Stráž. Zabime ho čo najrýchlejšie."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 #, fuzzy
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
@@ -334,7 +334,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Našiel som kľúč! Vypadnime odtiaľto!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 #, fuzzy
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
@@ -342,7 +342,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto je ten správny kľúč! Otvorme dvere, rýchlo!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 #, fuzzy
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
@@ -350,7 +350,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Unikajú väzni zo super bezpečného väzenia!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 #, fuzzy
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
@@ -358,7 +358,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hah! Zajtra? Robíte chybu, ak si myslíte, že budete žiť tak dlho."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 #, fuzzy
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
@@ -368,7 +368,7 @@
 "Správne, šéfe, pretože na nás útočia, a my ich teraz musíme zabiť, 
aby "
 "neušli!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 #, fuzzy
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
@@ -378,7 +378,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Škoda, ale aspoň vás porazia moje obrovské armády!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 #, fuzzy
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
@@ -387,28 +387,28 @@
 "Dobre! Unikli sme z tých prekliatych jaskýň, a môžeme sa spojiť s 
našou "
 "armádou!"
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 #, fuzzy
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
@@ -419,11 +419,11 @@
 "Ďakujem vám za záchranu! Pomôžem vám vo vašej výprave, nech už idete 
"
 "kamkoľvek."
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 #, fuzzy
 msgid "The Crossing"
 msgstr ""
@@ -431,7 +431,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Križovatka"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -452,7 +452,7 @@
 "#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 #, fuzzy
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
@@ -462,7 +462,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prišli sme k veľkej rieke. Čo máme robiť? Pokúsime sa ju prekročiť?"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 #, fuzzy
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
@@ -474,7 +474,7 @@
 "Túto rieku musíme prekročiť. Nemŕtvi nás naháňajú. Čoskoro prídu 
nemŕtvym "
 "posily. Musíme byť na druhej strane rieky, než sa tak stane."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 #, fuzzy
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
@@ -485,7 +485,7 @@
 "Za touto riekou leží Severná zem. Ak sa tam dostaneme, možno získame na "
 "pomoc nejakých ohyzdov."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 #, fuzzy
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
@@ -493,7 +493,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grug hovoriť my pomoc nie! My dokončiť musíme orkov bojovať!"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 #, fuzzy
 msgid "And in Wesnothish that means?..."
 msgstr ""
@@ -501,7 +501,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo to znamená vo Wesnothčine?..."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 #, fuzzy
 msgid "Orc foolish! Die you now!"
 msgstr ""
@@ -509,7 +509,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ork hnusný! Zomrieť ty teraz!"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 #, fuzzy
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
@@ -517,7 +517,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mám pocit, že sa ohyzdi snažia zabiť orkov."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 #, fuzzy
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
@@ -528,7 +528,7 @@
 "Ak sa im ukážeme ako nepriatelia orkov, možno nám pomôžu. Ale myslím, 
že by "
 "sme mali prekročiť rieku skôr ako začneme ohyzdov presviedčať."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 #, fuzzy
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
@@ -537,7 +537,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemŕtvym prišli posily! Musíme okamžite prekročiť rieku!"
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 #, fuzzy
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
@@ -550,7 +550,7 @@
 "stranu. V minulosti sa ich podarilo presvedčiť, aby pracovali pre Korunu; "
 "možno sa to podarí znova."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 #, fuzzy
 msgid "Grug say join you maybe he."
 msgstr ""
@@ -558,7 +558,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grug hovoriť pridať vy možno on."
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 #, fuzzy
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
@@ -567,7 +567,7 @@
 "Ponáhľajme sa. Potrebujeme prejsť na druhú stranu skôr než nás 
nemŕtvi "
 "pozabíjajú!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 #, fuzzy
 msgid "An Elven Alliance"
 msgstr ""
@@ -575,7 +575,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Spojenectvo elfov"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -596,7 +596,7 @@
 "#Zomrie Dacyn\n"
 "#Zomrie Volas"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 #, fuzzy
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
@@ -604,7 +604,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravím vás, pútnici! Vitajte v mojom kraji."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 #, fuzzy
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
@@ -615,7 +615,7 @@
 "Dobrý deň. Pomohli by ste nám v boji proti týmto nemŕtvym príšerám, 
ktoré "
 "nás napadli."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 #, fuzzy
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
@@ -626,7 +626,7 @@
 "Isteže. Neopustíme síce svoj les, ale pomôžeme vám dosiahnuť severnú "
 "hliadku, kde vám utáborený poručík môže pomôcť."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 #, fuzzy
 msgid "Intruders!"
 msgstr ""
@@ -634,7 +634,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Votrelci!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 #, fuzzy
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
@@ -642,7 +642,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čože? Otravní orkovia! Oni sú votrelci, nie my!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 #, fuzzy
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
@@ -651,7 +651,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sú priamo na severnej ceste. Musíme ich poraziť, ak chceme ísť ďalej."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 #, fuzzy
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
@@ -659,7 +659,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Priveďte zabijakov, možno ich otrávime!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 #, fuzzy
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
@@ -670,7 +670,7 @@
 "Vaše vojvodstvo, ja som jediný zvyšný zabijak! Chcete, aby som išiel 
otráviť "
 "ich veliteľa?"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 #, fuzzy
 msgid "Perfect! Go, into the forest!"
 msgstr ""
@@ -678,7 +678,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne! Choď do lesa!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 #, fuzzy
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
@@ -689,7 +689,7 @@
 "Poslali do lesa zabijaka. Mali by sme byť opatrní a dať si pozor, aby na 
nás "
 "nevyskočil nečakane."
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 #, fuzzy
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
@@ -697,7 +697,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Nafga pozabíja elfov!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 #, fuzzy
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
@@ -705,7 +705,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! To je prvýkrát, čo som nesplnil poslanie, a zároveň aj posledný!"
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 #, fuzzy
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
@@ -716,7 +716,7 @@
 "Môj zabijak je mŕtvy! Za to elfovia zaplatia. Nie za jeho smrť, ale že mu 
"
 "nedovolili splniť úlohu!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 #, fuzzy
 msgid "The Escape Tunnel"
 msgstr ""
@@ -724,7 +724,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Únikový tunel"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 #, fuzzy
 msgid ""
 "\n"
@@ -741,7 +741,7 @@
 "Prehráš, ak:\n"
 "#Zomrie Gweddry"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 #, fuzzy
 msgid "Where are we? I can't see where we are going."
 msgstr ""
@@ -749,7 +749,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kde sme? Nevidím, kam ideme."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 #, fuzzy
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
@@ -759,7 +759,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Neviem. Sú tu trollovia, možno nás napadnú."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 #, fuzzy
 msgid "This sign says 'Dead End'"
 msgstr ""
@@ -767,11 +767,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Značka hovorí 'Slepá ulička'"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 #, fuzzy
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
@@ -782,7 +782,7 @@
 "My sme pútnici, poddaní kráľa z Wesnothu. Pomôžete nám ujsť pred 
týmito "
 "trollmi?"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 #, fuzzy
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
@@ -793,7 +793,7 @@
 "Áno, pomôžeme vám. Nemáme síce žiadne záväzky voči Wesnoth, ale 
veríme, že "
 "idete za vznešeným cieľom."
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 #, fuzzy
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
@@ -803,7 +803,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V tejto truhlici je obrovské bohatstvo! Je to dvesto zlatých!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 #, fuzzy
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
@@ -811,7 +811,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Našli sme ťa, človek... Priprav sa na smrť!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 #, fuzzy
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
@@ -821,7 +821,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prenasledujú nás. Musíme ísť rýchlo!"
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 #, fuzzy
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
@@ -829,11 +829,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Došli sme na koniec tunela. Nad nami vidím denné svetlo."
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -846,110 +846,110 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 #, fuzzy
 msgid "Lake Vrug"
 msgstr ""
@@ -957,7 +957,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jazero Vrug"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -978,7 +978,7 @@
 "#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 #, fuzzy
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
@@ -986,7 +986,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Cesta o chvíľu končí. Pozri na toto... hora nám bráni pokračovať."
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 #, fuzzy
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
@@ -996,7 +996,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naše jednotky nemôžu ísť na taký drsný terén. Musíme sa obrátiť!"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 #, fuzzy
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
@@ -1012,7 +1012,7 @@
 "Ak si dobre pamätám, tu cestou hore je jazero, a cez neho most. Je to 
jediný "
 "spôsob ako prejsť cez horu."
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 #, fuzzy
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
@@ -1022,7 +1022,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poďme teda. Vpred!"
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 #, fuzzy
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
@@ -1032,7 +1032,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tento most je akýsi rozheganý..."
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 #, fuzzy
 msgid "This doesn't look good..."
 msgstr ""
@@ -1040,7 +1040,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tento most sa o chvíľu zrúti! Rýchlo, cez rieku!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 #, fuzzy
 msgid "Mal-Ravanals Capital"
 msgstr ""
@@ -1048,7 +1048,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hlavné mesto Mal-Ravanals"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -1109,7 +1109,7 @@
 "Títo ľudia sa odvážili zájsť priďaleko do mojej krajiny. Rozdrvte ich!"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -1168,7 +1168,7 @@
 "Piati z nás sú ešte zavretí vo väzení. Všetci sa k vám pridáme, ak 
nás "
 "oslobodíte."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 #, fuzzy
 msgid "Northern Outpost"
 msgstr ""
@@ -1176,7 +1176,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Severná hliadka"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -1201,7 +1201,7 @@
 "#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 #, fuzzy
 msgid "Hail, Gweddry!"
 msgstr ""
@@ -1209,7 +1209,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravím, Gweddry!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 #, fuzzy
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
@@ -1220,13 +1220,14 @@
 "Ahoj. Vyhnali nás z opevnenia. Myslíš, že nám môžeš pomôcť dobyť 
naspäť našu "
 "hliadku?"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 #, fuzzy
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
@@ -1235,7 +1236,7 @@
 "mám mnohých mužov, sedia tu schovaní v pevnosti. A zlodeji sa 
schovávajú v "
 "dedinách."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 #, fuzzy
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
@@ -1248,7 +1249,7 @@
 "Uvidíme, či sa dostaneme až k tebe, bez toho aby nás zlodeji pozabíjali. 
"
 "Pokúsime sa ísť do dedín a vyhnať ich odtiaľ. Vpred, muži!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 #, fuzzy
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
@@ -1257,7 +1258,7 @@
 "Porazili sme tých banditov. Keď už sme tu, snáď sa Owaecovi muži 
nebudú báť "
 "vyjsť z hradu."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 #, fuzzy
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
@@ -1268,7 +1269,7 @@
 "Áno, dúfajme. Našu pevnosť prevalcovali nemŕtvi. A čo ty? Už si 
nejakých "
 "stretol?"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 #, fuzzy
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
@@ -1281,7 +1282,7 @@
 "svojimi mužmi mohol niečo urobiť. Pôjdeme s tebou a uvidíme, či spolu "
 "nenájdeme spôsob, ako na tých nemŕtvych pritlačiť."
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 #, fuzzy
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
@@ -1291,11 +1292,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Našiel som vás, otravní ľudia! Pripravte sa na smrť!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 #, fuzzy
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
@@ -1306,15 +1307,15 @@
 "Ach nie! Nemŕtvi sú tu a my sme sa na nich nemali čas pripraviť! Teraz "
 "všetci zomrieme!"
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1335,7 +1336,7 @@
 "#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 #, fuzzy
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
@@ -1345,7 +1346,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozri, našli sme tu zopár ohyzdov. Skúsme niektorých zajať a vycvičiť."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 #, fuzzy
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
@@ -1356,7 +1357,7 @@
 "Dobre, potrebujeme aspoň dvoch ohyzdov zadržať na lúke, kým sem prídu "
 "posily, aby ich zajali."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 #, fuzzy
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
@@ -1367,7 +1368,7 @@
 "Mali by sme ich skúsiť obkľúčiť. Gweddry, zostaň, kde si. Dacyn, choď 
na "
 "severovýchod. Ja idem na severozápad."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 #, fuzzy
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
@@ -1375,7 +1376,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeden nám unikol. Dúfam, že sa to nepodarí aj ostatným!"
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 #, fuzzy
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
@@ -1386,7 +1387,7 @@
 "Dobre! Podarilo sa nám zajať pár ohyzdov. Teraz z nich môžeme vycvičiť 
"
 "vojakov."
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 #, fuzzy
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
@@ -1396,11 +1397,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nezajali sme dosť ohyzdov. Musíme pokračovať bez nich."
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1413,7 +1414,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -1422,27 +1423,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1454,67 +1455,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1523,34 +1524,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1558,25 +1559,25 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 #, fuzzy
 msgid "The Outpost"
 msgstr ""
@@ -1584,7 +1585,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hliadka"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -1601,7 +1602,7 @@
 "Prehráš, ak:\n"
 "#Zomrie Gweddry"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 #, fuzzy
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
@@ -1611,7 +1612,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poďme, bratia, zničme týchto ľudí, čo nám bránia vo vstupe do 
Wesnothu!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 #, fuzzy
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
@@ -1619,7 +1620,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keďže nemáme vlastnú vôľu, musíme s tebou súhlasiť."
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 #, fuzzy
 msgid "No! We must hold this outpost!"
 msgstr ""
@@ -1627,7 +1628,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Musíme udržať túto hliadku!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 #, fuzzy
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
@@ -1640,7 +1641,7 @@
 "Pane, nedokážeme odolávať navždy. Idem preskúmať hrad a pozrieť, či 
sa dá "
 "nejako uniknúť a varovať kráľa."
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 #, fuzzy
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
@@ -1651,7 +1652,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pane! Teraz môžeme uniknúť! Našiel som tajnú bránu vedľa hradu!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 #, fuzzy
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
@@ -1660,45 +1661,45 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty útočíš na MŇA?!? Vráť sa k svojmu pánovi!"
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1706,20 +1707,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1727,31 +1728,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1759,53 +1760,53 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 #, fuzzy
 msgid "Tribal Warfare"
 msgstr ""
@@ -1813,7 +1814,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vojna kmeňov"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 #, fuzzy
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
@@ -1823,7 +1824,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravím vás, trpaslíci! Pomôžete nám poraziť týchto hnusných orkov?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 #, fuzzy
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
@@ -1831,7 +1832,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty, človek! Opovažuješ sa nás nazvať hnusnými?!?!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 #, fuzzy
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
@@ -1839,7 +1840,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prečo by sme ti mali pomôcť? Ty nie si trpaslík!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 #, fuzzy
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
@@ -1850,7 +1851,7 @@
 "Tvoi ľudia nám pomohli v minulosti, v južných tuneloch. Prečo by si nám 
"
 "teraz nepomohol ty?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 #, fuzzy
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
@@ -1859,7 +1860,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemožné! Nemôžem uveriť, že by niekto z našej krvi pomáhal človeku!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 #, fuzzy
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
@@ -1867,7 +1868,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A vôbec. Prečo by niekto z nás pomáhal tomu, kto medzi nás nepatrí?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 #, fuzzy
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
@@ -1876,7 +1877,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Necháte nás teda aspoň pokojne prejsť?"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 #, fuzzy
 msgid "I am afraid that is now impossible."
 msgstr ""
@@ -1884,7 +1885,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obávam sa, že to je vylúčené."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 #, fuzzy
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
@@ -1892,7 +1893,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Orkovia, pobite ich všetkých! Ľudia, elfovia, trpaslíci, všetko jedno!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 #, fuzzy
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
@@ -1902,7 +1903,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Títo orkovia zomrú. A takisto ty, človeče. Prenikol si na elfské 
územie."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 #, fuzzy
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
@@ -1910,7 +1911,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale, elfské územie je to zrazu? Skap, ty elfský pes! A ty tiež, človek!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 #, fuzzy
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
@@ -1921,7 +1922,7 @@
 "Títo ľudkovia na hlas rozumu veľa nedajú, predstavy o ich vlastnej "
 "nadradenosti ich zaslepujú!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 #, fuzzy
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
@@ -1932,7 +1933,7 @@
 "Veru. A hoci nemám rád boj proti niečomu, čo nie je zlo, asi budeme 
musieť "
 "zabiť týchto elfov i týchto trpaslíkov, skôr ako oni zabijú nás."
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1943,7 +1944,7 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 #, fuzzy
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
@@ -1951,7 +1952,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Som mŕtvy! No a čo, trpaslíci sú aj tak najlepší!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 #, fuzzy
 msgid "I die? Orcs rule all!"
 msgstr ""
@@ -1959,7 +1960,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zomieram? Orkovia raz zvíťazia!"
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 #, fuzzy
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
@@ -1967,7 +1968,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdá sa, že tí prekliati ľudia sú mocnejší než som si myslel. Ugh."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 #, fuzzy
 msgid "Two Paths"
 msgstr ""
@@ -1975,7 +1976,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dve cesty"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -1998,7 +1999,7 @@
 "#Zomrie Owaec\n"
 "#Vyprší čas"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 #, fuzzy
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
@@ -2006,7 +2007,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hľa! Tu sa cesta rozdeľuje. Kadiaľ pôjdeme?"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 #, fuzzy
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
@@ -2019,7 +2020,7 @@
 "rieka, ktorá vedie na sever, kde žijú orkovia. Na východ ležia hory, za 
nimi "
 "kraj nemŕtvych."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 #, fuzzy
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
@@ -2031,7 +2032,7 @@
 "Asi by sme mali ísť na sever k orkom, potom sa pokúsiť prekĺznuť okolo 
a "
 "nečakane prekvapiť nemŕtvych."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 #, fuzzy
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
@@ -2043,7 +2044,7 @@
 "Nie, myslím, že by sme mali ísť priamo do kraja nemŕtvych. Udrime tvrdo 
a "
 "rýchlo!"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 #, fuzzy
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
@@ -2054,7 +2055,7 @@
 "Tak či onak musíme bojovať. Pozri, orkovia a nemŕtvi bojujú navzájom, a 
"
 "blokujú nám cestu!"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 #, fuzzy
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
@@ -2065,7 +2066,7 @@
 "Počul, ork, môžeme pokračovať v našom boji, alebo rozdrvíme týchto 
otravných "
 "ľudí a potom pokračujeme v boji. Vyber si."
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 #, fuzzy
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
@@ -2077,7 +2078,7 @@
 "Hm... jasné. Spojme sa proti týmto ľuďom a potom pokračuje v našom 
boji. "
 "(dúfam, že pritom zatrasieš krpcami, lebo vtedy ja vyhrám bez boja)"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 #, fuzzy
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
@@ -2085,7 +2086,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre teda, sme spojenci, zatiaľ. (ten hnusný ork pritom isto otrčí 
kopytá)"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 #, fuzzy
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
@@ -2095,7 +2096,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Nemŕtvi vyhrali našu bitku, a ty môžeš ísť na sever do mojej 
domoviny!"
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 #, fuzzy
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
@@ -2103,7 +2104,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vstúpil si do krajiny môjho pána! Nebude sa mu to páčiť."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 #, fuzzy
 msgid "The Undead Border Patrol"
 msgstr ""
@@ -2111,7 +2112,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pohraničná hliadka nemŕtvych"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 #, fuzzy
 msgid ""
 "\n"
@@ -2132,7 +2133,7 @@
 "#Zomrie Dacyn\n"
 "#Vyprší čas"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 #, fuzzy
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
@@ -2145,7 +2146,7 @@
 "všetci pomreli! Mali by sme sa otočiť na sever a pomôcť Owaecovi, 
veliteľovi "
 "severnej hliadky, odraziť nemŕtvych."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 #, fuzzy
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
@@ -2156,7 +2157,7 @@
 "Nie som si celkom istý. Bojovať budeme, či už pôjdeme dopredu alebo 
naspäť. "
 "Černokňažník Mal-Skraat ide za nami."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 #, fuzzy
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
@@ -2167,7 +2168,7 @@
 "Utekajú predo mnou! Ale to im nepomôže, rozdrví ich pohraničná hliadka. 
"
 "Možno ma potom povýšia!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 #, fuzzy
 msgid "Now I will never get promoted!"
 msgstr ""
@@ -2175,7 +2176,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Teraz ma už nepovýšia!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 #, fuzzy
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
@@ -2183,7 +2184,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poďte, vrátime sa do Wesnothu a podporíme severnú hliadku."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 #, fuzzy
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
@@ -2196,12 +2197,12 @@
 "hlbšie do tejto krajiny, alebo sa skúsime otočiť a poraziť toho "
 "černokňažníka?"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 #, fuzzy
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
@@ -2209,7 +2210,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nebudeme tu strácať čas bojom s Mal-Skraatom. Vpred!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 #, fuzzy
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
@@ -2217,7 +2218,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nepovedal by som, že je to dobré rozhodnutie, ale idem s tebou."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 #, fuzzy
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
@@ -2225,7 +2226,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie!!! Ak mi ujdú, nepovýšia ma!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 #, fuzzy
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
@@ -2236,7 +2237,7 @@
 "Máš pravdu. Bola by hlúposť ísť vpred... musíme poraziť Mal-Skraata a 
vrátiť "
 "sa, ísť do severnej hliadky."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 #, fuzzy
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
@@ -2244,7 +2245,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre! Ak ich porazím, bude zo mňa kostej!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 #, fuzzy
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
@@ -2254,7 +2255,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nepodarilo sa nám poraziť nikoho! Teraz prídu ďalší kosteji a 
prevalcujú nás!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 #, fuzzy
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
@@ -2265,7 +2266,7 @@
 "Nemôžeme strácať čas bojom s Mal-Skraatom. Či sa nám to páči alebo 
nie, "
 "musíme ísť hlbšie to tejto krajiny nemŕtvych."
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 #, fuzzy
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
@@ -2276,7 +2277,7 @@
 "Nie!!! Pôjde do hlavného mesta Mal-Ravanal a mňa potrestajú za to, že mi 
"
 "ušiel!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 #, fuzzy
 msgid "Undead Crossing"
 msgstr ""
@@ -2284,7 +2285,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Križovatka nemŕtvych"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -2305,7 +2306,7 @@
 "#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 #, fuzzy
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
@@ -2315,7 +2316,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozri... tu je veľká rieka. Máme ju skúsiť prekročiť, alebo sa 
otočíme späť?"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 #, fuzzy
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
@@ -2327,7 +2328,7 @@
 "si musíme získať ich pomoc, ak máme pooraziť nemŕtvych. Nemŕtvi to 
vedia, a "
 "preto sem poslali kosteja, aby nám prehradil cestu."
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 #, fuzzy
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
@@ -2339,7 +2340,7 @@
 "Za touto riekou leží Severná zem. Áno, žijú tam ohyzdi, ale aj orkovia, 
"
 "ktorí sa nás pokúsia zastaviť. Mali by sme pokračovať opatrne."
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 #, fuzzy
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
@@ -2350,7 +2351,7 @@
 "Nechám vaše telá zhniť v rieke, a potom vás vzkriesim ako služobníkov 
v "
 "nemŕtvych hordách môjho pána!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 #, fuzzy
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
@@ -2359,7 +2360,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Z hlbín rieky privolám tvory, ktoré vás zničia!"
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 #, fuzzy
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
@@ -2370,7 +2371,7 @@
 "Zdá sa, že okrem privolávania nemŕtvych sa tento kostej naučil aj 
vyvolávať "
 "démonov!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 #, fuzzy
 msgid "An Unexpected Appearance"
 msgstr ""
@@ -2378,7 +2379,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nečakané zjavenie"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -2397,7 +2398,7 @@
 "#Zomrie Gweddry\n"
 "#Vyprší čas"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 #, fuzzy
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
@@ -2405,7 +2406,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Unikli sme z tých temných tunelov! Ale kde to sme?"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 #, fuzzy
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
@@ -2413,7 +2414,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nie! Sme uprostred nepriateľského územia!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 #, fuzzy
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
@@ -2421,7 +2422,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Ste obkľúčení!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 #, fuzzy
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
@@ -2431,7 +2432,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyskúšajme, či si s nimi poradí náš nový regrút. Napokon, sú len 
dvaja!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 #, fuzzy
 msgid "No!!! They'll kill me!"
 msgstr ""
@@ -2439,7 +2440,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie!!! Veď ma zabijú!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 #, fuzzy
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
@@ -2447,7 +2448,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No a čo? Nám to nevadí... veď si len temný adept."
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 #, fuzzy
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
@@ -2458,7 +2459,7 @@
 "Zdá sa, že Mal-Tar je slabý, ale jeho bratia sú stále nablízko. 
Navrhujem, "
 "aby sme ho zabili a použili jeho hrad ako základ pre náš útok!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 #, fuzzy
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
@@ -2470,7 +2471,7 @@
 "Ak zabijeme Mal-Skraata, otvorili sme si cestu do Wesnothu, ale ak zabijeme "
 "Mal-Kallata, dostaneme sa hlbšie do krajiny nemŕtvych."
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 #, fuzzy
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
@@ -2478,7 +2479,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Porazili ste ma, a teraz máte voľnú cestu do Wesnothu!"
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 #, fuzzy
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
@@ -2486,7 +2487,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Porazili ste môjho brata, ale ja si vás nájdem a zabijem!"
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 #, fuzzy
 msgid "Weldyn under Attack"
 msgstr ""
@@ -2494,7 +2495,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Útok na Weldyn"
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 #, fuzzy
 msgid ""
 "\n"
@@ -2518,192 +2519,192 @@
 "#Zomrie Owaec\n"
 "#Zomrie Konrad"
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -2786,7 +2787,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -2797,10 +2798,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -2811,6 +2811,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/sk/wesnoth-httt.po
diff -u wesnoth/po/sk/wesnoth-httt.po:1.2 wesnoth/po/sk/wesnoth-httt.po:1.3
--- wesnoth/po/sk/wesnoth-httt.po:1.2   Sat Sep  4 12:59:59 2004
+++ wesnoth/po/sk/wesnoth-httt.po       Sat Sep 11 21:53:33 2004
@@ -21,7 +21,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 #, fuzzy
 msgid "A Choice Must Be Made"
 msgstr ""
@@ -29,7 +29,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Treba si vybrať"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -52,7 +52,7 @@
 "#Zomrie Li'sar\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 #, fuzzy
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
@@ -63,7 +63,7 @@
 "Ďakujem vám teda, že ste ma priviedli späť na povrch, ale teraz si 
musím "
 "vziať, čo mi patrí!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 #, fuzzy
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
@@ -71,7 +71,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Chceš so mnou stále bojovať, princezná?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 #, fuzzy
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
@@ -79,7 +79,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A čo si si myslel, že sa chcem hrať? Potrebujem svoje dedičstvo!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 #, fuzzy
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
@@ -92,7 +92,7 @@
 "vieme, kde sme, a pozri na sever! Tam je ale orkov! Pozri na juh, tam sú "
 "hordy nemŕtvych!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 #, fuzzy
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
@@ -103,7 +103,7 @@
 "Veru sú. Budeme si musieť prebojovať cestu. Si s nami, princezná, alebo "
 "proti nám?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 #, fuzzy
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
@@ -114,7 +114,7 @@
 "Asi je v našom najlepšom záujme zostať ešte chvíľu spojencami. Ale 
stále "
 "chcem to žezlo a jedného dňa ho dostanem!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 #, fuzzy
 msgid "Then let us devise a battle plan."
 msgstr ""
@@ -122,7 +122,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme teda vymyslieť bojový plán."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 #, fuzzy
 msgid "Well, we got out alive."
 msgstr ""
@@ -130,7 +130,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dostali sme sa teda von živí."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 #, fuzzy
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
@@ -139,7 +139,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, dostali. Predpokladám, že teraz chceš použiť žezlo proti nám, 
princezná?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 #, fuzzy
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
@@ -152,7 +152,7 @@
 "to mám. Čo keby ste mi sľúbili, že nikdy neprídete na juh od veľkej 
rieky a "
 "ja ušetrím vaše životy?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 #, fuzzy
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
@@ -163,7 +163,7 @@
 "Pri všetkej úcte, princezná, to my by sme ušetrili tvoj život, či už 
so "
 "žezlom alebo bez neho."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 #, fuzzy
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
@@ -171,7 +171,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takéto slová v prítomnosti majestátu! Mám ťa spražiť, elf?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 #, fuzzy
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
@@ -186,7 +186,7 @@
 "tam sú orkovia. Pozrite na juh, tam sú temné hordy. Musíme sa navzájom "
 "pomeriť, inak zahynieme všetci."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 #, fuzzy
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
@@ -197,7 +197,7 @@
 "Predpokladám, že nám vzájomná pomoc bude naďalej prospešná. Ale čo 
budeme "
 "robiť? Ako sa ubránime?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 #, fuzzy
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
@@ -210,7 +210,7 @@
 "môj národ používa jej prastaré meno Arkan-thoria. Domovina môjho ľudu 
leží "
 "na východ odtiaľto."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 #, fuzzy
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
@@ -221,7 +221,7 @@
 "Mali by sme teda asi ísť na východ, pozdĺž rieky, a nájsť tam na čas "
 "útočisko a odpočinok?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 #, fuzzy
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
@@ -238,7 +238,7 @@
 "človeka ani elf neprešiel živý cez útesy už tisíce rokov! Nie, princ, 
musíme "
 "si zvoliť inú cestu."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 #, fuzzy
 msgid "But which way, Kalenz?"
 msgstr ""
@@ -246,7 +246,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Akou cestou by sme teda mali ísť, Kalenz?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 #, fuzzy
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
@@ -263,7 +263,7 @@
 "si zvolíme túto cestu, budeme musieť ešte raz prekročiť rieku, ale 
poznám "
 "bezpečné miesto."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 #, fuzzy
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
@@ -271,7 +271,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A ty pôjdeš s nami hľadať ochranu u Severných elfov, princezná?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 #, fuzzy
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
@@ -279,7 +279,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak mi elfovia prisľúbia útočisko a bezpečný prechod, potom pôjdem."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 #, fuzzy
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
@@ -290,7 +290,7 @@
 "Tak sa stane, princezná. Hoci si dcérou kráľovnej, ktorá je naším "
 "nepriateľom, tebe neublížime, pretože si nám pomohla."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 #, fuzzy
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
@@ -302,24 +302,24 @@
 "Nuž, máme na výber dve možnosti. Na severe za orkmi sú pradávne 
snežné pláne "
 "elfov. Na juhu za armádami chodiacich mŕtvol je Močiar hrôzy."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -328,7 +328,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -336,7 +336,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -344,7 +344,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -353,7 +353,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -362,7 +362,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -371,13 +371,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -390,7 +390,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 #, fuzzy
 msgid "The Bay of Pearls"
 msgstr ""
@@ -398,7 +398,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Perlový záliv"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -419,7 +419,7 @@
 "#Zomrie Konrád\n"
 "#Vyprší čas"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 #, fuzzy
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
@@ -429,7 +429,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže toto je Perlový záliv. Vyzerá to, že tu morskí ľudia tvrdo 
pracujú!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 #, fuzzy
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
@@ -441,7 +441,7 @@
 "mal ísť na opačnú stranu zálivu a odlákať niekoľkých z nich. Ty a 
zvyšní "
 "muži osloboďte morských ľudí!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 #, fuzzy
 msgid "Very well. Be careful!"
 msgstr ""
@@ -449,7 +449,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre. Buď opatrný!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 #, fuzzy
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
@@ -457,7 +457,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale šéfe, prečo používame iba netopiere a nagov?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 #, fuzzy
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
@@ -468,7 +468,7 @@
 "Pretože musíme ovládať more a morský ľud, a na to sú najlepší 
nagovia a "
 "netopiere!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 #, fuzzy
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
@@ -476,7 +476,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale orkovia sú predsa najmocnejšia rasa zo všetkých..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 #, fuzzy
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
@@ -484,7 +484,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Drž hubu, červ! Ja som tu šéfom!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 #, fuzzy
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
@@ -492,7 +492,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Teraz budú orkovia vládnuť na zemi aj v mori!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 #, fuzzy
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
@@ -500,7 +500,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach... bol by tu niekto ochotný zabiť toho idiota, prosím?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 #, fuzzy
 msgid "But...but...how can this be happening to me?"
 msgstr ""
@@ -508,7 +508,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale... ale... prečo mi to stalo?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 #, fuzzy
 msgid "Who was that idiot?"
 msgstr ""
@@ -516,7 +516,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto bol ten idiot?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 #, fuzzy
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
@@ -524,7 +524,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne sloboda! Smrť orkom!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 #, fuzzy
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
@@ -532,7 +532,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Teraz, keď sme slobodní, môžeme spolu poraziť utláčateľov!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 #, fuzzy
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
@@ -540,7 +540,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sloboda! Kde sú teraz tí orkovia? Pustite ma na nich!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 #, fuzzy
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
@@ -552,7 +552,7 @@
 "orkom!\n"
 "Hlavná klietka, v ktorej držia väčšinu morských ľudí, je na 
juhovýchode!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 #, fuzzy
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
@@ -560,7 +560,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Smrť orkom! Poďte chlapi, ideme všetci proti nim!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 #, fuzzy
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
@@ -569,7 +569,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne sme oslobodili morských ľudí. Vráťte sa do oceánu a žite v 
pokoji."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 #, fuzzy
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
@@ -580,7 +580,7 @@
 "Môj pane! V budúcnosti by sa vám mohla hodiť pomoc od nás, čo žijeme v 
mori. "
 "Radi vám ponúkneme pomoc a prídeme."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 #, fuzzy
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
@@ -588,7 +588,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kde je Delfador? Dúfam, že je v bezpečí!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 #, fuzzy
 msgid "I am perfectly safe, friend!"
 msgstr ""
@@ -596,7 +596,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V úplnom bezpečí, priateľu!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 #, fuzzy
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
@@ -605,7 +605,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tu si! Som taký rád, že si v poriadku! Teraz si môžeme odpočinúť."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 #, fuzzy
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
@@ -619,7 +619,7 @@
 "Elensefar, čím porušila stáročné prímerie medzi Wesnothom a mestským 
štátom "
 "Elense. Ak porazí mesto, nikto netuší, koľko ďalších krajín môže 
pohltiť!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 #, fuzzy
 msgid "Oh no! What shall we do?"
 msgstr ""
@@ -627,7 +627,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nie! Čo budeme robiť?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 #, fuzzy
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
@@ -638,7 +638,7 @@
 "Musíš viesť našich mužov do mesta a pomôcť ho brániť. Ak padne skôr 
ako "
 "prídeš, musíš ho opäť dobyť."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 #, fuzzy
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
@@ -647,7 +647,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musím? A čo ty, Delfador? Pôjdeš tam so mnou, však?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 #, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
@@ -660,7 +660,7 @@
 "nimi poponáhľať na elfský koncil. Zdá sa, že máme menej času na 
zastavenie "
 "Aševiery, než som si myslel."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 #, fuzzy
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
@@ -668,7 +668,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale Delfador! Ja to sám nedokážem!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 #, fuzzy
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
@@ -676,7 +676,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sám? Pane! Vaši verní vojaci budú stáť pri vás!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 #, fuzzy
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
@@ -687,7 +687,7 @@
 "Zvládneš to. Dôverujem ti. Cestuj na sever. Elensefar je tri dni ďaleko, 
ak "
 "sa poponáhľaš."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 #, fuzzy
 msgid "Very well. But how do I get there?"
 msgstr ""
@@ -695,7 +695,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre. Ale ako sa dostanem do Elensefaru?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 #, fuzzy
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
@@ -707,7 +707,7 @@
 "Sú dve možnosti, ako sa tam dostať, loďou alebo po súši. Každá cesta 
má "
 "svoje ťažkosti a nebezpečenstvá. Vyber si, ako sa tam chceš dostať."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 #, fuzzy
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
@@ -715,7 +715,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lode? Fuj! V poslednej dobe mám morskú chorobu. Pôjdeme pešo!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 #, fuzzy
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
@@ -723,7 +723,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Šťastnú cestu, Konrád. Opäť sa uvidíme!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 #, fuzzy
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
@@ -732,7 +732,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak pôjdeme loďou, aspoň si trochu oddýchneme. Ideme po mori!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 #, fuzzy
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
@@ -740,7 +740,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nuž teda šťastnú cestu, Konrád. Dúfam, že budeš mať dobré počasie."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 #, fuzzy
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
@@ -751,7 +751,7 @@
 "Nedokázal si za celé tie dni poraziť našich nepriateľov? Privolali si "
 "posily. Teraz sme už naisto stratení!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 #, fuzzy
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
@@ -763,7 +763,7 @@
 "Konrád! Nemôžeme tu stráiť viac času. Hoci by bolo dobré poraziť 
orkov a "
 "oslobodiť všetkých zajatcov, volajú nás naliehavejšie povinnosti!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 #, fuzzy
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
@@ -774,7 +774,7 @@
 "Delfador, vďaka nebesám, že si prežil! Bol to tuhý boj, ale prečo ho "
 "nemôžeme dokončiť? Prečo musíme odísť?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 #, fuzzy
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
@@ -787,7 +787,7 @@
 "prímerie medzi Wesnothom a Elensefarom. Musíš viesť našich mužov do 
mesta, "
 "brániť ho -- alebo znova dobyť, ak padne skôr ako prídeš."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 #, fuzzy
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
@@ -795,7 +795,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musím? Ale ty pôjdeš so mnou, však, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 #, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
@@ -808,7 +808,7 @@
 "preskúmať. Musím okamžite vyraziť na elfský koncil. Stretneme sa v "
 "Elensefare, keď ho zachrániš."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 #, fuzzy
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
@@ -819,7 +819,7 @@
 "Bojím sa, že to bude nad moje sily, ale ak to musí byť, nech je tak. Ako 
sa "
 "dostanem do Elensefaru?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 #, fuzzy
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
@@ -832,7 +832,7 @@
 "loďou. Plav sa pozdĺž pobrežia a pristaneš len pár míľ od Elensefaru. 
"
 "Ponáhľaj sa!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 #, fuzzy
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
@@ -843,8 +843,8 @@
 "Keďže orkovia ovládajú moria, cestovať loďou by nebolo bezpečné. 
Cestuj po "
 "zemi, Elensefar je šesť dní pochodu od pobrežia. Ponáhľaj sa!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 #, fuzzy
 msgid "Blackwater Port"
 msgstr ""
@@ -852,7 +852,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prístav Blackwater"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -875,7 +875,7 @@
 "#Zomrie Delfador\n"
 "#Zomrie Seimus"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 #, fuzzy
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
@@ -890,7 +890,7 @@
 "pamiatke, zúfalo chránia tento prístav, pretože je to jedno z mála 
miest, "
 "kde môžu prepravovať zásoby a zbrane."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 #, fuzzy
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
@@ -898,7 +898,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Defaldor, nejakí orkovia idú po našej stope! Musíme sa ponáhľať!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 #, fuzzy
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
@@ -911,7 +911,7 @@
 "napadnutí. Je dobré ťa opäť vidieť, hoci by som dal prednosť, keby to 
nebolo "
 "v takýchto smutných časoch."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 #, fuzzy
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
@@ -924,7 +924,7 @@
 "ktorí sú ochotní postaviť sa proti temnej korune. Povráva sa, že jeho 
kopija "
 "už zabila päťdesiat mužov a sto orkov."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 #, fuzzy
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
@@ -935,7 +935,7 @@
 "Zdá sa, že sem prišli aj orkovia, aby nám skúsili vytrhnúť tento 
prístav z "
 "rúk. Naša obrana je stále slabá, ale čoskoro dorazia posily!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 #, fuzzy
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
@@ -943,7 +943,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pomôžeme vám ich poraziť."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 #, fuzzy
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
@@ -957,7 +957,7 @@
 "dlho zdržať, lebo vaše prežitie je pre našu vec ešte dôležitejšie 
ako sila "
 "prístavu. Loď sem pripláva o dva dni, iste vás dokáže odviezť do 
bezpečia."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 #, fuzzy
 msgid "And the ship will take us to Anduin?"
 msgstr ""
@@ -965,7 +965,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A tá loď nás vezme na Anduin?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 #, fuzzy
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
@@ -975,7 +975,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, poplavíme sa na ostrov Anduin, môj domov, Konrád, domov mnohých 
mágov."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 #, fuzzy
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
@@ -987,7 +987,7 @@
 "Pošlem vám jedného jazdca pod vaše velenie. Ponúkam ti moju pomoc, 
Konrád, i "
 "pomoc mojich mužov - odteraz budeš môcť verbovať jazdcov."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 #, fuzzy
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
@@ -998,7 +998,7 @@
 "Ďakujem, pane. Ale ako by som tých jazdcov najlepšie využil? V čom sa 
líšia "
 "od elfov?"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 #, fuzzy
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
@@ -1017,7 +1017,7 @@
 "sú lepší počas dňa a horší v noci. Jazdec nemá roveň na otvorenom "
 "priestranstve, hoci elf je lepší v náročnom teréne."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 #, fuzzy
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
@@ -1028,7 +1028,7 @@
 "Verbuj jednotky múdro, Konrád, a pamätaj, že si môžeš privolať 
skúsenejšie "
 "jednotky z minulých bojov, aby ti opäť pomohli."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 #, fuzzy
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
@@ -1038,7 +1038,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Posily sú tu! Dopredu, muží! Očakávam, že mi každý z vás prinesie 
hlavu orka!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 #, fuzzy
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
@@ -1049,7 +1049,7 @@
 "Veľa odporných ľudí na koňoch! Týchto nedokážeme poraziť. Rýchlo, 
musíme "
 "utiecť!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 #, fuzzy
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
@@ -1059,7 +1059,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem vám za pomoc, priatelia. Loď by príde čoskoro a vezme vás na 
Anduin."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 #, fuzzy
 msgid "We should embark now."
 msgstr ""
@@ -1067,7 +1067,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mali by sme sa nalodiť."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 #, fuzzy
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
@@ -1078,7 +1078,7 @@
 "Bezpečnú plavbu, priatelia. Dúfajme, že sa nikdy nepoddáme silám temnej 
"
 "kráľovnej."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 #, fuzzy
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
@@ -1086,7 +1086,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nedokázal som ochrániť obyvateľov prístavu Blackwater..."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 #, fuzzy
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
@@ -1095,7 +1095,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bez jeho pomoci nedokážeme použiť lode, nemáme šancu..."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 #, fuzzy
 msgid "Crossroads"
 msgstr ""
@@ -1103,7 +1103,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Križovatka"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 #, fuzzy
 msgid ""
 "\n"
@@ -1124,7 +1124,7 @@
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 #, fuzzy
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
@@ -1132,7 +1132,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prichádzame na veľkú križovatku. Chceme ísť na severovýchod."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 #, fuzzy
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
@@ -1144,7 +1144,7 @@
 "Pozor! Tieto lesy nie sú bezpečné! Aševiera najala orkov, aby strážili 
cesty "
 "kvôli ich strategickému významu. Budeme sa odtiaľto musieť prebojovať."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 #, fuzzy
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
@@ -1152,7 +1152,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak budeme bojovať! Začíname."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 #, fuzzy
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
@@ -1160,7 +1160,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muži, zvíťazili sme. Pokračujeme na severovýchod!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 #, fuzzy
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
@@ -1168,7 +1168,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Držte sa cesty! Lesy sú tu nebezpečné!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 #, fuzzy
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
@@ -1177,7 +1177,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyvarujte sa lesa! Skrýva sa tu mnoho orkov pripravených prepadnúť vás!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 #, fuzzy
 msgid "The Dwarven Doors"
 msgstr ""
@@ -1185,7 +1185,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Trpaslíčia brána"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -1206,7 +1206,7 @@
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 #, fuzzy
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
@@ -1214,7 +1214,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvere sú zatvorené a zvnútra zapreté!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 #, fuzzy
 msgid "We can't get in! What should we do now?"
 msgstr ""
@@ -1222,7 +1222,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nedostaneme sa dovnútra! Čo teraz urobíme?"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 #, fuzzy
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
@@ -1233,7 +1233,7 @@
 "Hovorí sa, že orkovia použili starú banskú šachtu, aby prekvapili "
 "trpaslíkov. Musí to byť tá na severovýchode."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 #, fuzzy
 msgid "Then we must make it to that tunnel!"
 msgstr ""
@@ -1241,7 +1241,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme ísť teda cez šachtu!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 #, fuzzy
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
@@ -1249,7 +1249,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Táto stará baňa je zrejme prepojená na hlavné tunely."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 #, fuzzy
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
@@ -1257,7 +1257,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nechce sa mi ísť tam. Potme to bude veľmi náročné!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 #, fuzzy
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
@@ -1265,7 +1265,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie je čas na reči, vpred!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 #, fuzzy
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
@@ -1275,7 +1275,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Váham, či vstúpiť. Potme to bude veľmi ťažké!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 #, fuzzy
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
@@ -1286,7 +1286,7 @@
 "Nuž, nemôžeme čakať. Teraz si spomínam, že severovýchodné bane sú 
najlepšou "
 "cestu dnu!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 #, fuzzy
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
@@ -1294,7 +1294,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lenže Konrádova družina nevstupovala do baní sama..."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 #, fuzzy
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
@@ -1306,7 +1306,7 @@
 "Uf! Dostali sme sa cez nebezpečnú horskú hmlu, a teraz je pred nami tento "
 "chaos! Poďte, muži! Musíme sa dostať do baní, stále sú ešte pred 
nami!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 #, fuzzy
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
@@ -1316,7 +1316,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Trpaslíčia obrana bola vraj silná. Pozrite na tie zrúcané veže!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 #, fuzzy
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
@@ -1327,7 +1327,7 @@
 "Bitka na zemi bola neľútosná a trvala pol roka, ale boje v tuneloch boli "
 "horšie."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 #, fuzzy
 msgid "Ruarrrrr!!!"
 msgstr ""
@@ -1335,7 +1335,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruarrrrr!!!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 #, fuzzy
 msgid "A monster was hiding in that lake!"
 msgstr ""
@@ -1343,7 +1343,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V tom jazere žije príšera!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 #, fuzzy
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
@@ -1354,7 +1354,7 @@
 "Povesti neklamú! V jazerách blízko trpasličieho kráľovstva sa vždy 
ukrývajú "
 "príšery s chápadlami."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 #, fuzzy
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
@@ -1362,7 +1362,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne, toto je vchod do trpasličieho kráľovstva."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 #, fuzzy
 msgid "All can I see are ruins and poor villages."
 msgstr ""
@@ -1370,7 +1370,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja tu vidím iba ruiny a schátrané dediny."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 #, fuzzy
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
@@ -1381,7 +1381,7 @@
 "Úbohí dedinčania, ktorí tu kedysi žili a obchodovali s trpaslíkmi, sú 
teraz "
 "otrokmi orkov."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 #, fuzzy
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
@@ -1389,7 +1389,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Otroci zlých orkov? Musíme ich oslobodiť!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 #, fuzzy
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
@@ -1400,7 +1400,7 @@
 "Nie je to múdry nápad, našou úlohou je získať Ohnivé žezlo. Ak 
spomalíme v "
 "pochode, obkľúčia nás hordy orkov."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 #, fuzzy
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
@@ -1411,7 +1411,7 @@
 "Konrád, počúvaj Defaldora, raz sa vrátime a potom krajinu pozdvihneme z "
 "orčích pazúrov."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 #, fuzzy
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
@@ -1419,7 +1419,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nerád to počujem, ale poslúchnem vašu radu."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 #, fuzzy
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
@@ -1431,7 +1431,7 @@
 "trpaslíkom. Dokázal previezť vozy obilia týmto škaredým orkom priamo 
pred "
 "rypákmi."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 #, fuzzy
 msgid "He must be hiding in one of those villages."
 msgstr ""
@@ -1439,7 +1439,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Iste sa ukrýva v niektorej z týchto dedín."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 #, fuzzy
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
@@ -1447,7 +1447,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha! Priatelia mojej netere sú aj mojimi priateľmi."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 #, fuzzy
 msgid "The Elven Council"
 msgstr ""
@@ -1455,7 +1455,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elfia rada"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 #, fuzzy
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
@@ -1468,7 +1468,7 @@
 "pol storočia - v čase vášho druhu jedna generácia - odkedy sme nejakého 
"
 "človeka považovali natoľko za priateľa elfov, aby sem mohol vstúpiť."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 #, fuzzy
 msgid "We are indeed honored."
 msgstr ""
@@ -1476,7 +1476,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je to pre nás česť."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 #, fuzzy
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
@@ -1487,7 +1487,7 @@
 "Rovnako je to česť aj pre vás. Je to dávno, čo vás poctila svojou "
 "prítomnosťou wesnothská princezná."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 #, fuzzy
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
@@ -1498,7 +1498,7 @@
 "Mlč, hlúpe dievča! Pri toľkej drzosti je vari prekvapením, že sa 
kráľovskej "
 "rodine Wesnothu rozpadli prastaré spojenectvá už pred rokmi?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 #, fuzzy
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
@@ -1509,7 +1509,7 @@
 "Áno... máte pravdu, pane. Je to pre mňa česť, byť tu, a prosím o 
prepáčenie "
 "za moju nezdvorilosť."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 #, fuzzy
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
@@ -1520,7 +1520,7 @@
 "Delfador Veľký. Múdry, keď dáva rady, a silný, keď bojuje palicou. 
Zriedkavá "
 "kombinácia, najmä u človeka."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 #, fuzzy
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
@@ -1533,7 +1533,7 @@
 "prvýkrát videla, Konrád, a už si zrelým mužom. Predo mnou stojí 
statočný "
 "bojovník!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 #, fuzzy
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
@@ -1542,7 +1542,7 @@
 "Prepáčte mi, elfka, ale obávam sa, že si nespomínam na žiadne naše "
 "predchádzajúce stretnutie."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 #, fuzzy
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
@@ -1552,7 +1552,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrád, toto je Parandra. Pomáhala mi zachrániť ťa z Aševierinho 
zovretia."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 #, fuzzy
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
@@ -1561,7 +1561,7 @@
 "To som netušil! Ďakujem vám, pani moja. Je mi potešením opäť sa s vami 
"
 "stretnúť."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 #, fuzzy
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
@@ -1572,7 +1572,7 @@
 "Zachránila ho pred mojou matkou? Ale pred devätnástimi rokmi bol Konrád 
len "
 "dieťa! O čom to hovoríte?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 #, fuzzy
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
@@ -1585,7 +1585,7 @@
 "bol Konrád ešte dieťaťom, prikázala usmrtiť všetkých princov, aby 
mohla "
 "prevziať moc."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 #, fuzzy
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
@@ -1596,7 +1596,7 @@
 "Dala ich zabiť? Boli aj iní ako Konrád? To iste nie je pravda! Parandra, 
čo "
 "na to poviete?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 #, fuzzy
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
@@ -1607,7 +1607,7 @@
 "Princezná, keď Delfador Veľký hovorí, že kráľovná matka Aševiera 
rozkázala "
 "usmrtiť princov z Wesnothu, hovorí pravdu."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 #, fuzzy
 msgid "And what say you, Elf-king?"
 msgstr ""
@@ -1615,7 +1615,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A čo tvrdíte vy, kráľ elfov?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 #, fuzzy
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
@@ -1629,7 +1629,7 @@
 "správ. Aševiera má skutočne na rukách krv princov. Dovolila orkom 
znesvätiť "
 "krajinu a nebrala ohľad na ľudí okolo nej."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 #, fuzzy
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
@@ -1642,7 +1642,7 @@
 "vládnuť spravodlivo. Moja matka je iba kráľovnou matkou. Trón je po 
práve "
 "môj, a pomocou žezla to dokážem."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 #, fuzzy
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
@@ -1653,7 +1653,7 @@
 "Princezná, v tebe je dosť dobra, ale trón ti nepatrí. Konrád má žezlo. 
On "
 "získa trón."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 #, fuzzy
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
@@ -1667,7 +1667,7 @@
 "iba kráľovnou matkou. Trón je po práve môj a ja z neho budem vládnuť "
 "spravodlivo. Možno vás prijmem ako svojho radcu, Delfador."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 #, fuzzy
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
@@ -1678,7 +1678,7 @@
 "Možno máte žezlo, princezná, ale po práve patrí Konrádovi. Máte ho 
iba vďaka "
 "tomu, že sme vám ho pomáhali získať."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 #, fuzzy
 msgid "And if I refuse to give it to him?"
 msgstr ""
@@ -1686,7 +1686,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A čo ak mu ho odmietnem dať?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 #, fuzzy
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
@@ -1697,7 +1697,7 @@
 "Ak to bude nevyhnutné, princezná, požiadam Konráda, aby si ho od vás "
 "vybojoval."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 #, fuzzy
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
@@ -1708,7 +1708,7 @@
 "Delfador! Li'sar sa stala našou priateľkou. Nebudem s ňou bojovať! Ak 
bude "
 "vládnuť dobre, čo na tom záleží, či sa stane kráľovnou?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 #, fuzzy
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
@@ -1716,7 +1716,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty si právoplatný dedič. Ty by si mal byť kráľom, Konrád."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 #, fuzzy
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
@@ -1729,7 +1729,7 @@
 "spravodlivého. Je to bojovník, ktorí si ctí mier. A predsa trón nie je 
pre "
 "neho. Ty rozumieš, o čom hovorím, Delfador."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 #, fuzzy
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
@@ -1737,7 +1737,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale ja nerozumiem! Čo to má znamenať, Parandra?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 #, fuzzy
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
@@ -1748,7 +1748,7 @@
 "Príde čas, keď sa veci odkryjú, krásna princezná. Do tej chvíle choď 
a bojuj "
 "o wesnothský trón."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 #, fuzzy
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
@@ -1761,7 +1761,7 @@
 "nechce hovoriť o tom, čo vieme, nevidím dôvod, prečo by Konrád nemal 
byť "
 "radšej na tróne."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 #, fuzzy
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
@@ -1774,7 +1774,7 @@
 "rovného. Ale v tomto sa mýliš. Dedičom je Li'sar. Ona má prevziať 
trón. Keď "
 "som ju teraz sama uvidela, som si tým istá."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 #, fuzzy
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
@@ -1782,7 +1782,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ona dobyje trón a nie ja? Čo mám robiť?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 #, fuzzy
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
@@ -1795,7 +1795,7 @@
 "ani nepristal. Videla som, ako na ňu hľadíš, Konrád. Myslím si, že by 
si ju "
 "nasledoval aj na koniec sveta."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 #, fuzzy
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
@@ -1804,7 +1804,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pri všetkej úcte, moja pani, je to moja sesternica! Medzi nami nič nie je!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 #, fuzzy
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
@@ -1817,7 +1817,7 @@
 "bezpečí. Elfovia ti môžu ukázať mnoho úžasných vecí, ktoré ešte 
žiaden "
 "človek nevidel."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 #, fuzzy
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
@@ -1827,7 +1827,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je to lákavá ponuka, moja pani, ale máte pravdu. Radšej pôjdem s Li'sar."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 #, fuzzy
 msgid "And what say you, Uradredia?"
 msgstr ""
@@ -1835,7 +1835,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A čo povieš ty, Uradredia?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 #, fuzzy
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
@@ -1844,7 +1844,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Povedz mi, Li'sar, si ochotná bojovať o trón so svojou matkou?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 #, fuzzy
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
@@ -1855,7 +1855,7 @@
 "Ak je to pre dobro krajiny. Ak je to nevyhnutné, budem s ňou bojovať, 
kráľ "
 "elfov."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 #, fuzzy
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
@@ -1868,7 +1868,7 @@
 "Parandry, dcéry Elandrie, sú múdre. Na čas si tu odpočiňte a potom "
 "pokračujte."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 #, fuzzy
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
@@ -1877,7 +1877,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty si s nami strávil dlhý čas, Kalenz, syn Kliady, čo hovoríš ty?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 #, fuzzy
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
@@ -1892,7 +1892,7 @@
 "živí a zdraví. Chýbajú jej skúsenosti a má priveľa mladistvej 
nerozvážnosti, "
 "ale keď príde čas, bude dobrou kráľovnou."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 #, fuzzy
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
@@ -1904,7 +1904,7 @@
 "Rada elfov teda prehovorila. Ale ktorou cestou máme pokračovať? Cez brod "
 "Abez neprejdeme, tam na nás budú určite čakať mnohí."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 #, fuzzy
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
@@ -1918,7 +1918,7 @@
 "a cez temné údolie. Dostanete sa do východných krajov, skadiaľ sa 
môžete "
 "vrátiť do Wesnothu a zaskočiť zlú kráľovnú."
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 #, fuzzy
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
@@ -1928,7 +1928,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dračie hory? To znie dosť nebezpečne! Ani som netušil, že draci naozaj 
žijú!"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 #, fuzzy
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
@@ -1940,7 +1940,7 @@
 "V tých horách už dlhé roky nikto draka nezočil, ale staré meno im 
zostalo. "
 "Naša cesta však bude nebezpečná aj bez toho. Nemôžeme ísť iným 
smerom?"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 #, fuzzy
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
@@ -2277,48 +2277,48 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Už niet cesty späť. Musíme ísť, rýchlo!"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 #, fuzzy
 msgid "The Ford of Abez"
 msgstr ""
@@ -2326,7 +2326,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Brod Abez"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -2347,7 +2347,7 @@
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 #, fuzzy
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
@@ -2355,7 +2355,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stoj! Tadiaľto neprejdeš! Rýchlo, posily, chráňte princeznú!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 #, fuzzy
 msgid "Ruaarrrrrrrr!"
 msgstr ""
@@ -2363,7 +2363,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruaarrrrrrrr!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 #, fuzzy
 msgid "What is that?"
 msgstr ""
@@ -2371,7 +2371,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo to bolo?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 #, fuzzy
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
@@ -2382,7 +2382,7 @@
 "Príšery z hlbín idú po nás! To je veľmi nebezpečné. Rýchlo, musíme 
sa čo "
 "najrýchlejšie dostať na druhý breh rieky!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 #, fuzzy
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
@@ -2390,7 +2390,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bezpečne sme prešli cez rieku! Kam teraz?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 #, fuzzy
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
@@ -2401,7 +2401,7 @@
 "Musíme pokračovať na sever. Musíme získať pomoc severných trpaslíkov, 
ak "
 "máme mať šancu preniknúť do Knalgy."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 #, fuzzy
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
@@ -2412,7 +2412,7 @@
 "Tomu neverím, oni to dokázali! Musíme ich dobehnúť. Za nimi, muži, tú 
rieku "
 "prebrodíme aj my! Ešte sa stretneme, hnusný podvodník."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 #, fuzzy
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
@@ -2420,7 +2420,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Myslíš, že nás bude naozaj prenasledovať, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 #, fuzzy
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
@@ -2432,7 +2432,7 @@
 "Istotne sa o to pokúsi, ale morské príšery jej to sťažia. My musíme "
 "pokračovať. Ak prejde cez rieku, skôr ako príde zima, nech je tak!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 #, fuzzy
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
@@ -2447,7 +2447,7 @@
 "vládne už len chaos. Tu vďaka zrade prišiel o život tvoj otec i strýc. 
Je to "
 "už skoro devätnásť rokov, Konrád."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 #, fuzzy
 msgid "Really? So what happened, Delfador?"
 msgstr ""
@@ -2455,7 +2455,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naozaj? A čo sa stalo, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 #, fuzzy
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
@@ -2469,7 +2469,7 @@
 "dni a tri noci stáli armády proti sebe, nikto nechcel prebrodiť rieku ako "
 "prvý. Na štvrtý deň severná armáda prebrodila rieku a napadla nás."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 #, fuzzy
 msgid "And then...we were defeated?"
 msgstr ""
@@ -2477,7 +2477,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A potom... porazili nás?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 #, fuzzy
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
@@ -2485,7 +2485,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyhrávali sme boj. Odrážali sme ich."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 #, fuzzy
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
@@ -2493,7 +2493,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Až kým sa kráľov syn v zápale boja neotočil proti kráľovi!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 #, fuzzy
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
@@ -2501,7 +2501,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale ty si vraždu pomstil. Zabil si princa, však, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 #, fuzzy
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
@@ -2514,7 +2514,7 @@
 "Či už to bola múdrosť alebo zbabelstvo, keď som videl, že nemáme 
žiadne "
 "šance, ušiel som z bojiska."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 #, fuzzy
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
@@ -2525,7 +2525,7 @@
 "Ach, ale elfovia mi vždy vraveli, že si zabil princa, Delfador, hoci ty si 
o "
 "tom nikdy nehovoril."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 #, fuzzy
 msgid "That foolish boy killed himself."
 msgstr ""
@@ -2533,7 +2533,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ten hlúpy chlapec sa zahubil sám."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 #, fuzzy
 msgid "What do you mean?"
 msgstr ""
@@ -2541,7 +2541,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo tým myslíš?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 #, fuzzy
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
@@ -2556,7 +2556,7 @@
 "presile, asi štyria na jedného. V zápale boja ten chlapec, ten hlúpy "
 "chlapec, vybehol oproti mne a divoko mával mečom. Nemal som na výber."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 #, fuzzy
 msgid "So it is true, you did kill him?"
 msgstr ""
@@ -2564,7 +2564,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže je pravda, že si ho zabil?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 #, fuzzy
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
@@ -2575,7 +2575,7 @@
 "Padol v boji, mojou rukou. Je smutné, že tvoji bratia nemali príležitosť 
ani "
 "na takúto 'čestnú ' smrť, Konrád."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 #, fuzzy
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
@@ -2587,7 +2587,7 @@
 "Pri všetkej úcte, páni, musíme sa poponáhľať. Musíme súrne 
prebrodiť rieku. "
 "Pozrite! Zdá sa, že v strážnych vežiach na brehu rieky je ktosi na 
stráži!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 #, fuzzy
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
@@ -2598,7 +2598,7 @@
 "Aha! Nejakí južania, ľudia z Wesnothu, sa snažia prejsť do našej 
krajiny! "
 "Pobijeme ich z brehu!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 #, fuzzy
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
@@ -2606,7 +2606,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nedá sa prejsť niekde inde? Proti toku rieky?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 #, fuzzy
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
@@ -2623,7 +2623,7 @@
 "západ! Aševiera tam má pobrežnú pevnosť, a zdá sa, že plná vojakov! 
Musíme "
 "prejsť tu, a rýchlo!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 #, fuzzy
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
@@ -2634,7 +2634,7 @@
 "Tam sú! Takže je to pravda, porazili nemŕtvych. Teraz chcú opustiť 
Wesnoth. "
 "Nesmieme ich nechať prekročiť rieku. Za nimi, muži!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 #, fuzzy
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
@@ -2642,7 +2642,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zase ona! Rýchlo, ponáhľajme sa!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 #, fuzzy
 msgid "Gryphon Mountain"
 msgstr ""
@@ -2650,7 +2650,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gryfonia hora"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -2671,7 +2671,7 @@
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 #, fuzzy
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
@@ -2679,7 +2679,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tu sú vajcia matky gryfonov!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 #, fuzzy
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
@@ -2687,7 +2687,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vynikajúco! Teraz si dokážeme sami vychovať vlastných gryfonov!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 #, fuzzy
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
@@ -2697,7 +2697,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha! Zabili sme tú hnusnú vzdušnú potvoru, a rebeli nedostanú vajcia!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 #, fuzzy
 msgid "What is this place? That is one big mountain!"
 msgstr ""
@@ -2705,7 +2705,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo je to za miesto? To je ale vysoká hora!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 #, fuzzy
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
@@ -2714,7 +2714,7 @@
 "Toto je povestná Gryfonia hora! Musíme tu byť opatrní, vyrušiť gryfonov 
môže "
 "byť nebezpečné."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 #, fuzzy
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
@@ -2725,7 +2725,7 @@
 "Gryfonia hora! Mohli by sme ukradnúť pár gryfoních vajec a vychovať z 
nich "
 "lietajúcich nosičov? Dá sa to, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 #, fuzzy
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
@@ -2737,7 +2737,7 @@
 "Môžeme to skúsiť, ale je to veľmi nebezpečné! Ale možno nám neskôr 
gryfony "
 "budú veľmi užitočné. Tak či tak, musíme prejsť cez toto miesto."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 #, fuzzy
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
@@ -2745,7 +2745,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre, vylezme najprv na horu!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 #, fuzzy
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
@@ -2756,7 +2756,7 @@
 "Zdá sa, že nie sme jediní, kto má o túto horu záujem. Opäť nás 
kráľovná "
 "dobehla!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 #, fuzzy
 msgid "Quickly, men! Onward!"
 msgstr ""
@@ -2764,7 +2764,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rýchlo, muži! Vpred!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 #, fuzzy
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
@@ -2772,7 +2772,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Porazili sme ich! Čo teraz?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 #, fuzzy
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
@@ -2785,7 +2785,7 @@
 "bezpečia Elensefara alebo Anduinu, než nás dostihne zima. Musíme teda "
 "prekročiť veľkú riaku a pokračovať smerom do krajiny trpaslíkov. 
Poďme!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 #, fuzzy
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
@@ -2796,7 +2796,7 @@
 "Z týchto gryfoních vajec by sme mohli dokázať vychovať gryfonov, ktorí 
nám "
 "poslúžia. Budeme môcť najať gryfoních jazdcov!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 #, fuzzy
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
@@ -2807,7 +2807,7 @@
 "Škoda, že sme nedokázali získať tie gryfonie vajcia - jedného dňa by 
sa nám "
 "iste hodili. Tak či tak, musíme pokračovať."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 #, fuzzy
 msgid "Let us continue onward!"
 msgstr ""
@@ -2815,7 +2815,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pokračujme vpred!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 #, fuzzy
 msgid "Hasty Alliance"
 msgstr ""
@@ -2823,7 +2823,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nečakané spojenectvo"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 #, fuzzy
 msgid ""
 "\n"
@@ -2846,7 +2846,7 @@
 "#Zomrie Kalenz\n"
 "#Zomrie Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 #, fuzzy
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
@@ -2854,7 +2854,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kde sme? Ktorým smerom teraz? Už ma tá temnota unavuje!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 #, fuzzy
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
@@ -2862,7 +2862,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie som si istý. Musím chvíľku pouvažovať."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 #, fuzzy
 msgid "En garde!"
 msgstr ""
@@ -2870,7 +2870,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na stráž!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 #, fuzzy
 msgid "What in the world are you doing here?"
 msgstr ""
@@ -2878,7 +2878,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo tu do čerta robíte?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 #, fuzzy
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
@@ -2886,7 +2886,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prenasledujeme vás, samozrejme! Bol to váš posledný útek!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 #, fuzzy
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
@@ -2898,7 +2898,7 @@
 "Bláznivé dievča! Sme tu v najhlbšej jaskyni, okolo nás asi všetky druhy 
"
 "príšer a ty chceš s nami stále bojovať? Takto tu pomrieme všetci!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 #, fuzzy
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
@@ -2911,7 +2911,7 @@
 "skoncujem s vami i s vašou zradou, a potom si vezmem žezlo a vrátim sa na "
 "denné svetlo!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 #, fuzzy
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
@@ -2919,7 +2919,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prekvapenie! Skapte, slnkomilné tvory!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 #, fuzzy
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
@@ -2930,7 +2930,7 @@
 "Teraz sme obkľúčení! Chceš s nami stále bojovať, princezná? To bude 
pre nás "
 "všetkých iste osudné!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 #, fuzzy
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
@@ -2941,7 +2941,7 @@
 "Vidím, že nemáme na výber a musíme si pomáhať. Budeme si pomáhať, 
kým "
 "nedorazíme opäť na povrch, súhlasíte?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 #, fuzzy
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
@@ -2952,7 +2952,7 @@
 "Dobre teda, ručím za to, že sa opäť dostaneš na povrch, alebo tu 
zahynieme "
 "spolu, princezná."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 #, fuzzy
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
@@ -2960,7 +2960,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale keď sa odtiaľto dostaneme, porátam sa s vami!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 #, fuzzy
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
@@ -2971,7 +2971,7 @@
 "Nuž, zatiaľ sme si navzájom pomohli prežiť, princezná. Môžeme ďalej "
 "pokračovať spolu?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 #, fuzzy
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
@@ -2982,7 +2982,7 @@
 "Dobre teda, dohodli sme sa, že si navzájom pomôžeme dostať sa živí z 
týchto "
 "dier, však? Rozdelíme si prostriedky. Tu je moja peňaženka, plná zlata."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 #, fuzzy
 msgid "You receive 200 pieces of gold!"
 msgstr ""
@@ -2990,7 +2990,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dostal si 500 zlatých!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 #, fuzzy
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
@@ -2998,7 +2998,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujeme, princezná. Poďte, muži, ideme nájsť žezlo!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 #, fuzzy
 msgid "I can't believe it should end like this!"
@@ -3007,7 +3007,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Neverím, že to má takto skončiť!"
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 #, fuzzy
 msgid "High King at Sea"
 msgstr ""
@@ -3015,7 +3015,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "High King at Sea"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 #, fuzzy
 msgid "Test of the Clans"
 msgstr ""
@@ -3023,7 +3023,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Test klanov"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -3048,130 +3048,130 @@
 "#Zomrie Li'sar\n"
 "#Vyprší čas"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 #, fuzzy
 msgid "Home of the North Elves"
 msgstr ""
@@ -3179,7 +3179,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Domov severných elfov"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -3204,7 +3204,7 @@
 "#Zomrie Li'sar\n"
 "#Vyprší čas skôr ako dosiahneš les"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 #, fuzzy
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
@@ -3213,7 +3213,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak tu ste! Musíte rýchlo ísť do domova elfov na východe!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 #, fuzzy
 msgid "There they are! Charge!"
 msgstr ""
@@ -3221,7 +3221,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tam sú! Do zbrane!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 #, fuzzy
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
@@ -3232,7 +3232,7 @@
 "Tam sú nejakí orkovia! Nechajme ich bojovať proti ľuďom z Wesnothu, a za 
"
 "žiadnu cenu sa do toho nenechajme zatiahnuť!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 #, fuzzy
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
@@ -3242,7 +3242,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne, priatelia, už sme takmer dosiahli domov môjho ľudu, Severných 
elfov."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 #, fuzzy
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
@@ -3251,7 +3251,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Po toľko putovaní divočinou si všetci radi oddýchneme!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 #, fuzzy
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
@@ -3261,7 +3261,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Opäť je pred nami veľká hmla! Nevieme aké nebezpečenstvá na nás 
môžu čakať!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 #, fuzzy
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
@@ -3272,7 +3272,7 @@
 "Dokým postupujeme rozvážne a opatrne, som si istý, že sa dostaneme do "
 "bezpečia a elfovia sa o nás postarajú."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 #, fuzzy
 msgid "My lords! I have found you at last."
 msgstr ""
@@ -3280,7 +3280,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Moji páni! Konečne som vás našiel."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 #, fuzzy
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
@@ -3288,7 +3288,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vitaj, Eonihar, starý priateľu! Prečo si nás hľadal?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 #, fuzzy
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
@@ -3300,7 +3300,7 @@
 "Ťažkosti sú nablízku. Na juhu za vami prichádzajú muži z Wesnothu a na 
"
 "severe proti nim stoja orkovia!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 #, fuzzy
 msgid "Trouble? What kind of trouble?"
 msgstr ""
@@ -3308,7 +3308,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Problémy? Aké problémy?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 #, fuzzy
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
@@ -3321,7 +3321,7 @@
 "hľadajú vás! Nemôžeme stratiť ani chvíľku. Musíte sa poponáhľať 
do elfieho "
 "lesa. Len tam budete v bezpečí!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 #, fuzzy
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
@@ -3329,7 +3329,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dúfam len, že sa im vyhneme. Musíme ísť na severovýchod."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 #, fuzzy
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
@@ -3342,7 +3342,7 @@
 "teraz sa zhromažďujú na severe proti nim! Je isté, že sa tam odohrá 
veľká "
 "bitka."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 #, fuzzy
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
@@ -3353,7 +3353,7 @@
 "To znie veľmi nebezpečne. Nemali by sme ujsť na západ a ukryť sa tam, 
kým "
 "bitka neskončí?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 #, fuzzy
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
@@ -3364,7 +3364,7 @@
 "Myslím, že táto divočina je ešte nebezpečnejšia! Napokon... 
predpokladám, že "
 "stojíš na strane Wesnothu, princezná?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 #, fuzzy
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
@@ -3377,7 +3377,7 @@
 "budem na vašej strane, kým sa nedostaneme z týchto krajín, a ja svoje 
slovo "
 "dodržím!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 #, fuzzy
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
@@ -3388,7 +3388,7 @@
 "Pane, pani, nemôžeme už strácať čas! Musíte ísť na východ, do 
domoviny môjho "
 "ľudu. Len tam budete v bezpečí!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 #, fuzzy
 msgid "Come then, Konrad, let us go."
 msgstr ""
@@ -3396,7 +3396,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poď teda, Konrád, ideme."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 #, fuzzy
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
@@ -3407,7 +3407,7 @@
 "Môj pán začal zhromažďovať skupinu elfov, ktorá príde a odprevadí 
vás do "
 "lesa. Buďte opatrní, lebo nebezpečenstvo je obrovské!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 #, fuzzy
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
@@ -3419,7 +3419,7 @@
 "Vitaj, priateľ elfov! Vitaj v Emetrii. Musíš tu vyčkať, kým bitka 
neskončí. "
 "Ak tu s nami chvíľku pobudneš, budeme všetci v bezpečí."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 #, fuzzy
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
@@ -3431,7 +3431,7 @@
 "Ďakujem ti, pán El'rien. Pohostinnosť severných elfov je rovnako štedrá 
ako "
 "na juhu! Moji muži vám pomôžu odrážať nepriateľov."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 #, fuzzy
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
@@ -3441,7 +3441,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nedosiahli sme les a bitka stále zúri. Už sa tam nedostaneme! Porazili 
nás!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 #, fuzzy
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
@@ -3449,7 +3449,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Priatelia elfov, dostali ste sa do bezpečia!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 #, fuzzy
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
@@ -3458,7 +3458,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "El'rien, máme Ohnivé žezlo! Musíme ich odprevadiť do Elensie!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 #, fuzzy
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
@@ -3466,7 +3466,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Istotne. Odprevadíme vás do nášho hlavného mesta, kde zvoláme radu."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 #, fuzzy
 msgid "The Isle of Anduin"
 msgstr ""
@@ -3474,7 +3474,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ostrov Anduin"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 #, fuzzy
 msgid ""
 "\n"
@@ -3495,7 +3495,7 @@
 "#Zomrie Delfador\n"
 "#Vyprší čas"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 #, fuzzy
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
@@ -3504,7 +3504,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemáme sa čas vrátiť na loď! Musíme dobyť tento ostrov!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 #, fuzzy
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
@@ -3512,7 +3512,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A tak družina zakotvila na ostrove Anduin..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 #, fuzzy
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
@@ -3520,7 +3520,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže toto je Anduin. Vyzerá trochu... zničene."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 #, fuzzy
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
@@ -3531,7 +3531,7 @@
 "Bojím sa, že je to tak, Konrád. Zdá sa, že orkovia prišli aj sem. Tu je 
"
 "miesto, kde som sa narodil, kde ma cvičili."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 #, fuzzy
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
@@ -3541,7 +3541,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto je to? Á, pristála nám tu skupinka elfov, zaženieme ich späť do 
mora!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 #, fuzzy
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
@@ -3552,7 +3552,7 @@
 "Nemyslel som, že by sa sem orkovia mohli dostať. Tento ostrov bol kedysi "
 "prekrásny. Musíme ho dobyť späť! Do zbrane!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 #, fuzzy
 msgid "I found someone hiding in the village!"
 msgstr ""
@@ -3560,7 +3560,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Našiel som niekoho skrytého v dedine!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 #, fuzzy
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
@@ -3571,7 +3571,7 @@
 "Moji páni, schovával som sa v dedine pred orkami, ako mnohí ďalší 
mágovia. "
 "Možno by sme spolu dokázali dobyť ostrov naspäť!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 #, fuzzy
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
@@ -3579,7 +3579,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Iste, spojme sa v boji proti zlu."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 #, fuzzy
 msgid "You can now recruit mages"
 msgstr ""
@@ -3587,7 +3587,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Teraz môžeš verbovať mágov."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 #, fuzzy
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
@@ -3595,7 +3595,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, môj starý majster! Zachránil si ostrov pred orkmi!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 #, fuzzy
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
@@ -3603,7 +3603,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj učeň! Ako mohol ostrov podľahnúť takýmto tu?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 #, fuzzy
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
@@ -3618,7 +3618,7 @@
 "loď, aby ma zobrali do Weldynu, kde mám byť súdený za zradu kvôli 
výcviku "
 "mágov!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 #, fuzzy
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
@@ -3629,7 +3629,7 @@
 "Prišli sme z Blackwateru, kde sme bojovali proti jej silám. Kde inde ešte "
 "útočila?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 #, fuzzy
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
@@ -3643,7 +3643,7 @@
 "otrokov. Tam sa ponárajú pre perly, z ktorých ona každým dňom bohatne. "
 "Hovorí sa, že vraj porušila aj dávne spojenectvo a napadla Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 #, fuzzy
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
@@ -3654,7 +3654,7 @@
 "Nemôžeme na ňu udrieť späť? Aké veľké sily má v Perlovom zálive? 
Môžeme ho "
 "dobyť naspäť?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 #, fuzzy
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
@@ -3665,7 +3665,7 @@
 "Veru, musíme tam ísť. Oddýchnime si tu trochu a potom sa poplavíme do "
 "zálivu. Dúfajme, že tam porazíme jej sily!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 #, fuzzy
 msgid "Isle of the Damned"
 msgstr ""
@@ -3673,7 +3673,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ostrov zatratených"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 #, fuzzy
 msgid ""
 "\n"
@@ -3692,7 +3692,7 @@
 "Prehráš, ak:\n"
 "#Zomrie Konrád"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 #, fuzzy
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
@@ -3706,7 +3706,7 @@
 "na palube a zúfalo sa snažili loď zachrániť. Keď sa Konrád pokúšal 
upevniť "
 "sťažeň, prudký poryv vetra ho zhodil z paluby..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 #, fuzzy
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
@@ -3717,7 +3717,7 @@
 "Morskí ľudia zachránili Konráda pred utopením, ale nedokázali nájsť 
loď. Po "
 "dlhej námahe ho dopravili na neďaleký ostrov..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 #, fuzzy
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
@@ -3725,7 +3725,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uf, prežil som. Ale kde to som? Žije niekto na tomto ostrove?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 #, fuzzy
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
@@ -3737,7 +3737,7 @@
 "O tomto ostrove sa šíria len tie najhoršie zvesti, pane. Hovorí sa, že 
sem "
 "prišli obrovské hordy nemŕtvych a premenili ostrov na desivú pustatinu."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 #, fuzzy
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
@@ -3748,7 +3748,7 @@
 "Dúfajme, že sú to len plané reči! Nie je tu žiaden z mojich mužov! Ako 
sa "
 "budem brániť?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 #, fuzzy
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
@@ -3760,7 +3760,7 @@
 "Na ostrove je stále niekoľko elfov, pane, možno ak si niekoľkých najmeš 
na "
 "pomoc, budeme mať nejakú nádej proti hordám nemŕtvych!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 #, fuzzy
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
@@ -3768,7 +3768,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Možno sa dokážeme dohodnúť! Pomôžte nám poraziť tie zlé tvory!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 #, fuzzy
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
@@ -3778,8 +3778,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na juhozápade je niekoľko starobylých chrámov, ktovie čo sa v nich 
skrýva!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 #, fuzzy
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
@@ -3787,7 +3787,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdá sa, že sa v tomto chráme niekto skrýva."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 #, fuzzy
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
@@ -3798,7 +3798,7 @@
 "Ukryl som sa na svätom mieste, aby som si premyslel, ako poraziť zlých "
 "nemŕtvych, teraz s vašou pomocou ich dokážeme rozdrviť."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 #, fuzzy
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
@@ -3806,7 +3806,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prekvapenie! Hľadám tu mágov a narazím na hnusných ľudí!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 #, fuzzy
 msgid "The temple seems to be empty."
 msgstr ""
@@ -3814,7 +3814,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Chrám je zrejme prázdny."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 #, fuzzy
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
@@ -3822,7 +3822,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bojujte proti nemŕtvym bezo mňa, priatelia!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 #, fuzzy
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
@@ -3833,7 +3833,7 @@
 "Dobyli sme tento ostrov od zlých nemŕtvych! Teraz musíme už len čakať 
na "
 "príchod lode, ktorá nás odvezie do Elensefaru!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 #, fuzzy
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
@@ -3844,7 +3844,7 @@
 "Spolu sme porazili ohavných nemŕtvych! Poďme, pridám sa k vašej 
vznešenej "
 "výprave."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 #, fuzzy
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
@@ -3855,7 +3855,7 @@
 "Vďaka nebesám, že sme vás našli, pane! Poďte rýchlo na palubu, 
odvezieme vás "
 "z tohoto strašného ostrova!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 #, fuzzy
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
@@ -3866,7 +3866,7 @@
 "Je hanba, že sme nezvíťazili, ale vďaka nebesám, že som prežil! Vpred 
do "
 "Elensefaru!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 #, fuzzy
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
@@ -3879,7 +3879,7 @@
 "nemŕtvym. Nech je vám osud na vašej vznešenej výprave naklonený, a 
kiež sa "
 "jedného dňa opäť stretneme!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 #, fuzzy
 msgid "Mountain Pass"
 msgstr ""
@@ -3887,7 +3887,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Horský priesmyk"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -3909,7 +3909,7 @@
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 #, fuzzy
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
@@ -3917,7 +3917,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozri, Konrád, pred nami leží veľká cesta, ktorú vybudovali trpaslíci!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 #, fuzzy
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
@@ -3925,7 +3925,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sotva vidím cez tú hmlu naokolo!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 #, fuzzy
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
@@ -3938,7 +3938,7 @@
 "návštevníkov. On je na vine, že sa cestovatelia strácajú, a potom ich 
jeho "
 "príšery požierajú."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 #, fuzzy
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
@@ -3946,7 +3946,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeho... príšery? Držme sa cesty, muži!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 #, fuzzy
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
@@ -3960,7 +3960,7 @@
 "stavali túto cestu, vyrušili pritom z odpočinku pradávneho mága, a 
odvtedy "
 "sa on a jeho brat túlajú po horách a zosielajú pohromy na trpaslíčie 
dediny."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 #, fuzzy
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
@@ -3968,7 +3968,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poďme teda opatrne, ale rýchlo, muži!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 #, fuzzy
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
@@ -3981,7 +3981,7 @@
 "horách žije mocný čarodej a jeho trollovia, a určite na vás zaútočia. 
"
 "Privolám svoj kmeň, aby vám pomáhal!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 #, fuzzy
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
@@ -3992,7 +3992,7 @@
 "Ak je to pravda, Konrád, asi by sme mali zvoliť inú cestu a ísť okolo 
hory, "
 "radšej ako skúšať poraziť týchto nových nepriateľov."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 #, fuzzy
 msgid "What do you say, Delfador?"
 msgstr ""
@@ -4000,7 +4000,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo na to povieš, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 #, fuzzy
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
@@ -4011,7 +4011,7 @@
 "Nie! Nemáme času nazvyš, dostaneme sa ho do priesmyku, dáme si pozor na "
 "horských trollov, a budeme sa vyhýbať vode!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 #, fuzzy
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
@@ -4022,12 +4022,12 @@
 "Naši kostilamovia vám pomôžu na ceste, hľa, už prichádzajú zo 
západných "
 "dedín, mocní kostilamovia! Do boja!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 #, fuzzy
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
@@ -4040,7 +4040,7 @@
 "postarať sa o rodinu, trpasličia pohostinnosť je vám k dispozícii, 
kamkoľvek "
 "pôjdete, priatelia!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 #, fuzzy
 msgid "Let us move onward!"
 msgstr ""
@@ -4048,7 +4048,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poďme vpred!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 #, fuzzy
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
@@ -4056,7 +4056,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaargh! Je po mne! Bojujte ďalej bezo mňa, bratia!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 #, fuzzy
 msgid "Muff Malal's Peninsula"
 msgstr ""
@@ -4064,7 +4064,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muff Malalov poloostrov"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -4083,7 +4083,7 @@
 "#Zomrie Konrád\n"
 "#Vyprší čas"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 #, fuzzy
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
@@ -4094,7 +4094,7 @@
 "Ale cesta do Elensefaru bola zradná. Konráda a jeho mužov napadli "
 "nepriateľskí nemŕtvi."
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 #, fuzzy
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
@@ -4102,7 +4102,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj pane! V hentých ruinách akoby sa niečo hýbalo!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 #, fuzzy
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
@@ -4110,7 +4110,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyzer to, akoby tam boli nemŕtvi! Pripravte sa na boj, muži!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 #, fuzzy
 msgid "To arms!"
 msgstr ""
@@ -4118,7 +4118,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do zbrane!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 #, fuzzy
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
@@ -4128,7 +4128,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Á, blíži sa k nám skupina elfov. Čoskoro nám budú slúžiť elfie 
zombie!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 #, fuzzy
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
@@ -4139,7 +4139,7 @@
 "Zvíťazili sme! Len dúfajme, že toto zdržanie neohrozí naše poslanie "
 "zachrániť Elensefar. Musíme sa ponáhľať vpred!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 #, fuzzy
 msgid "Northern Winter"
 msgstr ""
@@ -4147,7 +4147,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zima na severe"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -4170,7 +4170,7 @@
 "#Zomrie Kalenz\n"
 "#Vyprší čas"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 #, fuzzy
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
@@ -4180,7 +4180,7 @@
 "Táto zima je ukrutne mrazivá! Možno by sme sa mali zastaviť a chvíľu si 
"
 "oddýchnuť."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 #, fuzzy
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
@@ -4191,7 +4191,7 @@
 "Zastaviť a oddýchnuť? Môj pane, musíme sa ponáhľať za Ohnivým 
žezlom, inak "
 "by mohlo padnúť do rúk našich nepriateľov!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 #, fuzzy
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
@@ -4205,7 +4205,7 @@
 "na nás udrela zima, a minuli sme väčšinu peňazí. Táto krajina vyzerá 
pomerne "
 "úrodne: iste tu môžeme prezimovať!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 #, fuzzy
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
@@ -4218,7 +4218,7 @@
 "nemyslím si, že by som v najbližších dňoch zvládol niečo, čo sa 
vyrovná tomu "
 "prebrodeniu rieky."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 #, fuzzy
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
@@ -4229,7 +4229,7 @@
 "Sme na výprave za Ohnivým žezlom, osud celej ríše je v našich rukách a 
vy, "
 "ľudia, chcete zastaviť a oddychovať? Hovorím: vpred!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 #, fuzzy
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
@@ -4244,7 +4244,7 @@
 "Ale v týchto divokých severných krajoch musíme bojovať aj o právo 
odpočinku. "
 "Pozrite na sever! Tí hnusní orkovia nám nedovolia pokojne odpočívať!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 #, fuzzy
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
@@ -4252,7 +4252,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak im vezmeme moc nad touto krajinou. Do zbrane, muži!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 #, fuzzy
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
@@ -4260,7 +4260,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Padá stále viac snehu. Musíme túto bitku rýchlo skončiť. Vpred, muži!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 #, fuzzy
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
@@ -4271,7 +4271,7 @@
 "Víťazstvo je naše! Dobyli sme krajinu od orkov. Teraz si tu môžeme "
 "oddýchnuť, kým sa zima pominie."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 #, fuzzy
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
@@ -4282,7 +4282,7 @@
 "Lež neoddychujme príliš dlho, priatelia: stále to musíme stihnúť do 
dávnych "
 "trpasličích krajov prv než nepriateľ."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 #, fuzzy
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
@@ -4293,7 +4293,7 @@
 "A tak po mnohých dňoch odpočinku, družina opäť vyrazila do kráľovstva 
"
 "trpaslíkov..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 #, fuzzy
 msgid "Plunging into the Darkness"
 msgstr ""
@@ -4301,7 +4301,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vpád do temnoty"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -4322,7 +4322,7 @@
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 #, fuzzy
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
@@ -4330,7 +4330,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je tu hrozná tma! Sotva vidím!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 #, fuzzy
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
@@ -4341,7 +4341,7 @@
 "Veru, je tu tma. Musíme zapáliť fakle a postupovať pomaly a obozretne. "
 "Dúfajme, že tu dole ešte stále sú trpaslíci, ktorí nám pomôžu!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 #, fuzzy
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
@@ -4349,7 +4349,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru. My elfovia nie sme zvyknutí na takéto tmavé diery."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 #, fuzzy
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
@@ -4357,7 +4357,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto sa to tu približuje? Bytosti z povrchu! Na stráž, muži!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 #, fuzzy
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
@@ -4365,7 +4365,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prichádzame v pokoji, priatelia. Prichádzame v pokoji!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 #, fuzzy
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
@@ -4376,7 +4376,7 @@
 "Určite? Vidím, že dokonca aj v prievode elfov. Vari my trpaslíci 
nemôžeme "
 "žiť v pokoji bez toho, aby nás vyrušovali zradní elfovia?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 #, fuzzy
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
@@ -4384,7 +4384,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prečo tie tvrdé slová, trpaslík? Elfovia vám nikdy neublížili."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 #, fuzzy
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
@@ -4397,7 +4397,7 @@
 "ako kázalo spojenectvo. Mnoho trpaslíkov bolo pobitých a vy zbabelí 
elfovia "
 "ste pre nás prstom nepohli!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 #, fuzzy
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
@@ -4408,7 +4408,7 @@
 "Zachádzaš priďaleko! Ja som Kalenz, mocný vládca elfov! Ako sa ma 
niekto, "
 "kto tu fňuká zalezený v tuneli, opovažuje nazvať zbabelcom?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 #, fuzzy
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
@@ -4419,7 +4419,7 @@
 "Pokoj, priatelia! Pokoj! Keď zlí orkovia bojujú v krajinách nad nami, 
musíme "
 "vari aj my bojovať medzi sebou?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 #, fuzzy
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
@@ -4430,7 +4430,7 @@
 "Dobre hovoríš! Kto si? Vysvetli nám svoju prítomnosť, človek. Prečo si 
"
 "riskoval zdravie i život na ceste to Knalgy, domova trpaslíkov?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 #, fuzzy
 msgid "Well, we...we..."
 msgstr ""
@@ -4438,7 +4438,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No, my... my..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 #, fuzzy
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
@@ -4449,7 +4449,7 @@
 "My sme prišli, aby dedič mohol obhájiť svoje dedičstvo. Kráľ, dedič 
trónu. "
 "Hľadáme Ohnivé žezlo."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 #, fuzzy
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
@@ -4458,7 +4458,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ohnivé žezlo? Čo ste sa pomiatli? Orčite iba žartujete!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 #, fuzzy
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
@@ -4471,7 +4471,7 @@
 "hľadaní pomohli trpaslíci. Ak chcete, pomôžte nám. My ho nájdeme, či 
už s "
 "vašou pomocou, alebo bez nej."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 #, fuzzy
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
@@ -4482,7 +4482,7 @@
 "Hovoríš ako blázon. Nikto ani nevie, či Ohnivé žezlo existuje. A kto je 
"
 "akože tým dedičom, tým kráľom, o ktorom hovoríš?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 #, fuzzy
 msgid "I am, sir."
 msgstr ""
@@ -4490,7 +4490,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja som to, pane."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 #, fuzzy
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
@@ -4501,7 +4501,7 @@
 "Ty? Haha! Tento chlapec predo mnou že je kráľom Wesnothu? Haha! Už dlho 
som "
 "sa tak nezasmial. A ty si kto, starec?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 #, fuzzy
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
@@ -4512,7 +4512,7 @@
 "Ja som Delfador. Delfador Veľký, archmág kráľa Gararda, a ochranca jeho "
 "dediča."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 #, fuzzy
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
@@ -4525,7 +4525,7 @@
 "trpaslíkom a poviem ti, starec, ty nie si Delfador. Muži! Vyžeňte týchto 
"
 "luhárov spred mojich očí. Delfador sa pominul už pred rokmi."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 #, fuzzy
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
@@ -4533,7 +4533,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja som Delfador Veľký! Kto sa proti mne postaví, zahynie!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 #, fuzzy
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
@@ -4542,7 +4542,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty... ty si vážne Delfador! Ale my sme počuli, že si zomrel, už pred 
rokmi!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 #, fuzzy
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
@@ -4550,7 +4550,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mysleli si, že som mŕtvi. Dúfali, že som mŕtvy. No ja stále žijem."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 #, fuzzy
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
@@ -4558,7 +4558,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A ty si naozaj myslíš, že dokážete nájsť Ohnivé žezlo?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 #, fuzzy
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
@@ -4573,7 +4573,7 @@
 "trpaslíci budú zomierať, možno mnoho trpaslíkov. Ale istotne je to 
lepšie "
 "než sa ukrývať pred orkmi ako červy."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 #, fuzzy
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
@@ -4584,7 +4584,7 @@
 "Máš pravdu, priateľu. Dám vám k dispozícii svojich najlepších mužov. 
Ale "
 "nevieme, kde je žezlo. Povesť hovorí, že je ukryté vo východných 
tuneloch."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 #, fuzzy
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
@@ -4592,7 +4592,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pôjdeme teda do východných tunelov!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 #, fuzzy
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
@@ -4600,7 +4600,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm... za týmito skalami je tajný priechod!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 #, fuzzy
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
@@ -4610,7 +4610,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V tejto truhlici je obrovské bohatstvo! Je to dvesto zlatých!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 #, fuzzy
 msgid "The Princess of Wesnoth"
 msgstr ""
@@ -4618,7 +4618,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Princezná z Wesnothu"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 #, fuzzy
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
@@ -4627,7 +4627,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...jeden z orkov však prežil a priniesol kráľovnej dôležitú novinu..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 #, fuzzy
 msgid "...and she sent her most able commander."
 msgstr ""
@@ -4635,7 +4635,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...a ona vyslala svojho najlepšieho veliteľa."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -4647,15 +4647,15 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 #, fuzzy
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
@@ -4664,7 +4664,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na ceste do Knalgy, skupinu zastavili AÅ¡evierine sily."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 #, fuzzy
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
@@ -4672,7 +4672,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kráľovná ma poslala, aby som ťa zastavila, podvodník!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 #, fuzzy
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
@@ -4681,7 +4681,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je princezná Li'sar. Kráľovnina dcéra a následníčka!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 #, fuzzy
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
@@ -4689,7 +4689,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie som žiaden podvodník, zrejme ti matka o všetkom klamala."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 #, fuzzy
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
@@ -4697,7 +4697,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zradca! Tvoje lži skončia spolu s tebou!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 #, fuzzy
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
@@ -4706,7 +4706,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zbytočne ju presviedčaš. Je iba jeden argument, ktorému porozumie. Do 
zbrane!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 #, fuzzy
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
@@ -4714,7 +4714,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Trvá to zbytočne dlho, radšej si ešte privolám posily!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 #, fuzzy
 msgid "Maybe I was not using enough forces..."
 msgstr ""
@@ -4722,7 +4722,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Asi som nepoužila dosť sily..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 #, fuzzy
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
@@ -4730,7 +4730,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vzdávam sa! Neubližuj mi, podvodník."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 #, fuzzy
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
@@ -4740,7 +4740,7 @@
 "Už som ti povedal, že nie som podvodník, ale ak si ma vypočuješ, 
ušetrím "
 "tvoj život."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 #, fuzzy
 msgid "Let me go!"
 msgstr ""
@@ -4748,7 +4748,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pusti ma!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 #, fuzzy
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
@@ -4756,7 +4756,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Spomeň si na príbeh o starom kráľovi. Opýtaj sa niekoho, kto ho poznal."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 #, fuzzy
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
@@ -4767,7 +4767,7 @@
 "Starý kráľ? Už som o ňom počula, ale viem, že to nie je pravda. Mama 
mi to "
 "povedala."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 #, fuzzy
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
@@ -4782,7 +4782,7 @@
 "budeš na nesprávnej strane, možno nebudeme mať na výber ušetriť tvoj 
život "
 "po druhýkrát."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 #, fuzzy
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
@@ -4793,7 +4793,7 @@
 "Nie som dieťa a o tomto sa nebudem baviť! Ak hovoríte, že ma ušetríte, "
 "konajte, ako chcete. Odíďte v pokoji severnou cestou."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 #, fuzzy
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
@@ -4801,7 +4801,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dovidenia, princezná. Poďme, muži, severnou cestou!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 #, fuzzy
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
@@ -4812,7 +4812,7 @@
 "(Hehe, netušia, aké hromady nemŕtvych tiahli nedávno na sever. Naisto je 
po "
 "nich!)"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 #, fuzzy
 msgid "Return to Wesnoth"
 msgstr ""
@@ -4820,7 +4820,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Návrat do Wesnothu"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -4843,41 +4843,41 @@
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 #, fuzzy
 msgid "The Sceptre of Fire"
 msgstr ""
@@ -4885,7 +4885,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ohnivé žezlo"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 #, fuzzy
 msgid ""
 "\n"
@@ -4908,7 +4908,7 @@
 "#Zomrie Kalenz\n"
 "#Zomrie Li'sar"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 #, fuzzy
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
@@ -4916,7 +4916,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Žezlo je niekde nablízku! Kam pôjdeme?"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 #, fuzzy
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
@@ -4924,24 +4924,24 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, cítim, že je tu blízko! Musíme ho opatrne hľadať."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 #, fuzzy
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
@@ -4949,7 +4949,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne je tu, mám žezlo!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 #, fuzzy
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
@@ -4957,7 +4957,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak, a je v našich rukách! Teraz opustime túto smradľavú dieru."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 #, fuzzy
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
@@ -4966,7 +4966,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Myslím, že ak pôjdeme len kúsok na sever, dostaneme sa von."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 #, fuzzy
 msgid "At last! I have the Sceptre!"
 msgstr ""
@@ -4974,7 +4974,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne! Mám žezlo!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 #, fuzzy
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
@@ -4982,7 +4982,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru. Podarilo sa ti ho dosiahnuť, Li'sar. Dúfam, že ho budeš múdro 
používať."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 #, fuzzy
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
@@ -4993,7 +4993,7 @@
 "Jeho prvé použitie bude určite dostať nás z tejto jamy! Dúfam, že je 
to pre "
 "teba dosť múdre."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 #, fuzzy
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
@@ -5004,7 +5004,7 @@
 "Žezlo robí svojho majiteľa mocným, ale nie nesmrteľným, dieťa. 
Používaj ho s "
 "rozvahou. Teraz poďme, verím, že niekde na severe je východ!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 #, fuzzy
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
@@ -5012,7 +5012,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Myslím, že viem, čo robím. Poďme!"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 #, fuzzy
 msgid "Snow Plains"
 msgstr ""
@@ -5020,7 +5020,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Snežné pláne"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -5043,7 +5043,7 @@
 "#Zomrie Li'sar\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 #, fuzzy
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
@@ -5054,7 +5054,7 @@
 "Tieto zasnežené polia boli kedysi domovom môjho ľudu. Odišli sme pred "
 "stáročiami. Povesť hovorí, že sme tu nechali veľký ohnivý meč."
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 #, fuzzy
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
@@ -5064,7 +5064,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tento meč by sa nám mohol zísť na ďalšej ceste. Len ktovie, kde je 
ukrytý."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 #, fuzzy
 msgid "Swamp Of Dread"
 msgstr ""
@@ -5072,7 +5072,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Močiar hrôzy"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -5095,7 +5095,7 @@
 "#Zomrie Li'sar\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 #, fuzzy
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
@@ -5106,7 +5106,7 @@
 "Táto krajina je prekliata. Kosteji, ktorí tu žijú, nahromadili veľké 
armády "
 "a bohatstvo."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 #, fuzzy
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
@@ -5117,7 +5117,7 @@
 "Kosteji žijú po celom močiari. Snáď som si vybral dobre, keď som chcel 
ísť "
 "tadiaľto."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 #, fuzzy
 msgid "The Lost General"
 msgstr ""
@@ -5125,7 +5125,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stratený generál"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 #, fuzzy
 msgid ""
 "\n"
@@ -5146,7 +5146,7 @@
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 #, fuzzy
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
@@ -5154,7 +5154,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto boli hlavné trpaslíčie jaskyne."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 #, fuzzy
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
@@ -5165,7 +5165,7 @@
 "Podzemné cesty viedli do rôznych častí systému, ale teraz leží všetko 
v "
 "troskách."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 #, fuzzy
 msgid "The sign says 'Guest quarters'."
 msgstr ""
@@ -5173,7 +5173,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Značka hovorí 'Izby pre hostí'"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 #, fuzzy
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
@@ -5181,7 +5181,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Strýcova rodina sa celá utopila, keď orkovia zaplavili jaskyňu..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 #, fuzzy
 msgid "These passages seem to have been used recently."
 msgstr ""
@@ -5189,7 +5189,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdá sa, že niekto nedávno použil tieto priechody."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 #, fuzzy
 msgid "There is a big cave-in south of here."
 msgstr ""
@@ -5197,7 +5197,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Južne odtiaľto je veľká jaskyňa."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 #, fuzzy
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
@@ -5205,7 +5205,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "TRESK! TRESK! TRESK!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 #, fuzzy
 msgid "The rocks are moving!"
 msgstr ""
@@ -5213,7 +5213,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skaly sa hýbu!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 #, fuzzy
 msgid "Who goes there? Friend or foe?"
 msgstr ""
@@ -5221,7 +5221,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto je tam? Priateľ či nepriateľ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 #, fuzzy
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
@@ -5232,7 +5232,7 @@
 "Zúfalo sa snažíme vyčistiť tieto tunely od hnusných orkov! Prosím 
pomôžte "
 "nám v našej snahe."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 #, fuzzy
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
@@ -5240,7 +5240,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hľa, hnusný ork! Vyčistime tieto tunely od ich druhu!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 #, fuzzy
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
@@ -5248,7 +5248,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nevedel som, že v týchto jaskyniach sú aj nemŕtvi!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 #, fuzzy
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
@@ -5256,7 +5256,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto je ten darebák, s ktorým bojujeme?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 #, fuzzy
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
@@ -5264,7 +5264,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja som Lionel. Som stratený generál. Pomstím sa vám všetkým!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 #, fuzzy
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
@@ -5272,7 +5272,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pomstíš? Čo sme ti také urobili, za čo sa musíš pomstiť?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 #, fuzzy
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
@@ -5280,7 +5280,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel? Generál? Spomínam si na to meno..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 #, fuzzy
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
@@ -5295,7 +5295,7 @@
 "jaskyni, kde sme zomreli od hladu. Trpaslíci nám nepomohli a nechali ma "
 "umrieť. Teraz sa vám všetkým pomstím!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 #, fuzzy
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
@@ -5305,7 +5305,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach! Porazili ma! Ale aspoň to bol dôstojný nepriateľ, nie tí hnusní 
orkovia."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 #, fuzzy
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
@@ -5313,7 +5313,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Odpočívaj v pokoji, Lionel. Úbohý stratený generál."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 #, fuzzy
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
@@ -5330,7 +5330,7 @@
 "neopýtal na smer, keď som sa stratil. Želám vám viac šťastia pri 
hľadaní, "
 "než som mal ja!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 #, fuzzy
 msgid "The earth shakes."
 msgstr ""
@@ -5338,7 +5338,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zem sa trasie."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 #, fuzzy
 msgid "The Siege of Elensefar"
 msgstr ""
@@ -5346,7 +5346,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obliehanie Elensefaru"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 #, fuzzy
 msgid ""
 "\n"
@@ -5365,7 +5365,7 @@
 "#Zomrie Konrád\n"
 "#Vyprší čas"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 #, fuzzy
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
@@ -5376,7 +5376,7 @@
 "Skupina konečne dorazila do Elensefaru, ale zistila, že mesto už dobyli 
zlí "
 "orkovia."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 #, fuzzy
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
@@ -5384,7 +5384,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj pane! Zdá sa, že mesto už padlo!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 #, fuzzy
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
@@ -5392,7 +5392,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je strašná novina! Musíme mesto dobyť naspäť!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 #, fuzzy
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
@@ -5403,7 +5403,7 @@
 "Je ich tak veľa. Nebude to ľahké! A ozrite na juh, zdá sa, že sa 
nemŕtvi "
 "spojili s orkmi!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 #, fuzzy
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
@@ -5413,7 +5413,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Už idú elfovia! Naše nové spojenectvo s orkmi nám pomôže ľahko ich 
rozdrviť!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 #, fuzzy
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
@@ -5423,7 +5423,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme dobyť mesto a zničiť zlých nemŕtvych, skôr ako prídu posily!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 #, fuzzy
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
@@ -5431,7 +5431,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V noci sa z lesa vyplížili tri tmavé postavy."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 #, fuzzy
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
@@ -5439,7 +5439,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stáť! Kto je tam? Priateľ či nepriateľ?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 #, fuzzy
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
@@ -5450,7 +5450,7 @@
 "Zdravíme ťa, priateľu. Sme členovia elensefarskej zlodejskej gildy. Radi 
vám "
 "pomôžeme proti orkom!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 #, fuzzy
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
@@ -5458,7 +5458,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zlodeji, hmmm? Prečo by sme vám mali dôverovať?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 #, fuzzy
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
@@ -5469,7 +5469,7 @@
 "Samozrejme chápeme, že nám nedôverujete, ale je v našom spoločnom 
záujme "
 "vyhnať orkov z mesta!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 #, fuzzy
 msgid "Hmm...I have to consider this..."
 msgstr ""
@@ -5477,7 +5477,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm... to si musím rozmyslieť..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 #, fuzzy
 msgid "Very well. You may join us."
 msgstr ""
@@ -5485,7 +5485,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne. Môžete sa k nám pridať."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 #, fuzzy
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
@@ -5496,7 +5496,7 @@
 "Poslúžime vám dobre, pretože si vážime pomoc, ktorú poskytujete 
nášmu mestu. "
 "Uvidíte, že aj medzi zlodejmi existuje česť."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 #, fuzzy
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
@@ -5504,7 +5504,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemôžeme dôverovať vašim motívom. Zachránime toto mesto sami!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 #, fuzzy
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
@@ -5514,7 +5514,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nuž dobre, my odídeme. Budete musieť dobyť mesto bez našej pomoci!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 #, fuzzy
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
@@ -5522,7 +5522,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne sme to mesto dobyli! Oddýchnime si tu, priatelia."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 #, fuzzy
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
@@ -5530,7 +5530,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Víťazstvo! Zlodeji z Elensefaru vám budú vždy k službám, pane."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 #, fuzzy
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
@@ -5538,7 +5538,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skupina oddychovala tri dni, a potom sa starý priateľ vrátil."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 #, fuzzy
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
@@ -5549,7 +5549,7 @@
 "Zdravím vás, priatelia. Vidím, že ste zachránili mesto! Vedel som, že 
to "
 "dokážete."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 #, fuzzy
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
@@ -5557,7 +5557,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Som rád, že ťa vidím! Kde si bol?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 #, fuzzy
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
@@ -5569,7 +5569,7 @@
 "Stretol som sa s elfským Veľkým koncilom. Toto je Kalenz, vládca 
Severých "
 "elfov, ktorý nám na koncile ponúkol podporu Severných elfov."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 #, fuzzy
 msgid "Greetings, friend."
 msgstr ""
@@ -5577,7 +5577,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravím ťa, priateľu."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 #, fuzzy
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
@@ -5588,7 +5588,7 @@
 "Delfador, dobyli sme toto mesto, ale Aševierini muži isto prídu a 
zaútočia "
 "na nás! Čo máme robiť?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 #, fuzzy
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
@@ -5596,7 +5596,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Koncil sa stretol a dospel k rozhodnutiu: musíme získať Ohnivé žezlo."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 #, fuzzy
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
@@ -5604,7 +5604,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ohnivé žezlo? Čo je to?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 #, fuzzy
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
@@ -5622,7 +5622,7 @@
 "chaos, a hoci v niektorých jej častiach stále žijú trpaslíci a bojujú 
s "
 "orkmi, žezlo sa stratilo v niektorej z veľkých jaskýň."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 #, fuzzy
 msgid "But what has this to do with me?"
 msgstr ""
@@ -5630,7 +5630,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó, ale čo to má spoločné so mnou?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 #, fuzzy
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
@@ -5642,7 +5642,7 @@
 "Garard II, tvoj strýc, vyberal následníka. Vydal nariadenie, že ktorý 
člen "
 "kráľovskej rodiny získa Ohnivé žezlo, bude vládnuť v krajine."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 #, fuzzy
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
@@ -5650,7 +5650,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó, a vy chcete, aby som získal to žezlo?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 #, fuzzy
 msgid "We will help you get it, my lord."
 msgstr ""
@@ -5658,7 +5658,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Budeme vám pritom pomáhať, môj pane."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 #, fuzzy
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
@@ -5671,7 +5671,7 @@
 "svoje miesto na tróne. Ak sa však dostanete k žezlu ako prvý, ľudia vás 
"
 "podporia ako kráľa."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 #, fuzzy
 msgid "Me? King?"
 msgstr ""
@@ -5679,7 +5679,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mňa? Ako kráľa?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 #, fuzzy
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
@@ -5687,7 +5687,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, Konrád. Verím, že jedného dňa budeš kráľom. A teraz sa 
ponáhľajme!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 #, fuzzy
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
@@ -5695,7 +5695,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Údolie smrti - Pomsta princeznej"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -5716,7 +5716,7 @@
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 #, fuzzy
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
@@ -5727,7 +5727,7 @@
 "Môj pane! Táto cesta nevyzerá tak bezpečne, ako sme dúfali. Pozrite na 
tie "
 "kopce navôkol: tam je ale nemŕtvych!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 #, fuzzy
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
@@ -5735,7 +5735,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ktože sa to blíži? Pobime ich všetkých!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 #, fuzzy
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
@@ -5743,7 +5743,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do zbrane, muži! Blížia sa hordy nemŕtvych!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 #, fuzzy
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
@@ -5754,7 +5754,7 @@
 "Nikdy sa nevzdáme týmto ohavným príšerám noci! Budeme bojovať až kým 
"
 "nezvíťazíme alebo všetci nepadneme!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 #, fuzzy
 msgid "There are just so many! What shall we do?"
 msgstr ""
@@ -5762,7 +5762,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je ich tak veľa! Čo budeme robiť?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 #, fuzzy
 msgid "Let us hold them off as long as we can!"
 msgstr ""
@@ -5770,7 +5770,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Budeme ich odrážať tak dlho, ako budeme vládať!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 #, fuzzy
 msgid "I have come once again to aid you, friends!"
 msgstr ""
@@ -5778,7 +5778,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Opäť som vám prišiel na pomoc, priatelia!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 #, fuzzy
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
@@ -5786,7 +5786,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bieli mágovia? Prišli nám pomôcť? Ale čo tu robia?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 #, fuzzy
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
@@ -5797,7 +5797,7 @@
 "To je Moremirmu! Pomohol nám bojovať proti nemŕtvym na Ostrove 
zatratených, "
 "dúfajme, že nám opäť pomôže!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 #, fuzzy
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
@@ -5808,7 +5808,7 @@
 "Slnce vychádza na východe. Nemŕtvi istotne nemajú silu pokračovať v 
zabíjaní "
 "ďalší deň!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 #, fuzzy
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
@@ -5816,7 +5816,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru nie! Zdá sa mi, že sme tento boj prežili."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 #, fuzzy
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
@@ -5824,7 +5824,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ojoj! Bol to ťažký boj, ale konečne ustupujú!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 #, fuzzy
 msgid "Yes! We have fought them off!"
 msgstr ""
@@ -5832,7 +5832,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno! Porazili sme ich!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 #, fuzzy
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
@@ -5840,7 +5840,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem ti, že si sa nám vrátil na pomoc, Moremirmu."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 #, fuzzy
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
@@ -5854,7 +5854,7 @@
 "princezninými strážami, odpočívali sme po púti, a oni začali 
rozprávať, ako "
 "vás nalákali do týchto nebezpečných končín. Museli sme vám pomôcť!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 #, fuzzy
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
@@ -5865,7 +5865,7 @@
 "Takže ona nás na túto cestu poslala úmyselne! Kam pôjdeme teraz? Ktorá 
cesta "
 "je bezpečná?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 #, fuzzy
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
@@ -5880,7 +5880,7 @@
 "veľkú rieku. Ale ponáhľajte sa, lebo keď udrie zima, nebudete môcť 
prebrodiť "
 "rieku!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 #, fuzzy
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
@@ -5891,7 +5891,7 @@
 "Ďakujeme ti za radu, dobrý priateľu! Nech sa naše cesty opäť spoja v "
 "šťastnejších časoch!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 #, fuzzy
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
@@ -5901,7 +5901,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veľmi ma rmúti, že bol Moremirmu zabitý v boji, keď sa nám vrátil na 
pomoc."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 #, fuzzy
 msgid "May he rest peacefully!"
 msgstr ""
@@ -5909,7 +5909,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nech odpočíva v pokoji!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 #, fuzzy
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
@@ -5919,7 +5919,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zomrel v boji pre teba, princ, tak ako sú ochotní zomrieť aj mnohí z 
nás."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 #, fuzzy
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
@@ -5929,7 +5929,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto miesto ma znervózňuje ešte aj keď nemŕtvi odišli. Kam môžeme 
teraz ísť?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 #, fuzzy
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
@@ -5942,7 +5942,7 @@
 "každom kúte. Musíme sa pomáhľať do severných krajov, cez veľkú 
rieku. Poďme "
 "rýchlo!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 #, fuzzy
 msgid "Indeed! Let us go from here!"
 msgstr ""
@@ -5950,7 +5950,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru! Poďme odtiaľto!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 #, fuzzy
 msgid "The Valley of Statues"
 msgstr ""
@@ -5958,7 +5958,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Údolie sôch"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 #, fuzzy
 msgid ""
 "Victory:\n"
@@ -5979,11 +5979,11 @@
 "#Zomrie Li'sar\n"
 "#Zomrie Kalenz"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 #, fuzzy
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
@@ -5991,7 +5991,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozrite dopredu, orkovia a trollovia!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 #, fuzzy
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
@@ -5999,7 +5999,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyzerajú akosi čudne -- aha, sú to len sochy!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 #, fuzzy
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
@@ -6008,7 +6008,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je dosť čudné, prečo by niekto robil sochy takýchto mrzkých tvorov?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 #, fuzzy
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
@@ -6016,7 +6016,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto sa to blíži do nášho údolia, žiak môj?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 #, fuzzy
 msgid "Halt! You will not pass by this way!"
 msgstr ""
@@ -6024,7 +6024,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stáť! Touto cestou už ani krok!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 #, fuzzy
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
@@ -6032,7 +6032,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Chceme cez vaše údolie iba pokojne prejsť. Nemáme zlé úmysly."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 #, fuzzy
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
@@ -6041,7 +6041,7 @@
 "Cez naše územie nebude nikto prechádzať. Vládneme v tomto údolí, a vy 
nás "
 "neporazíte!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 #, fuzzy
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
@@ -6052,7 +6052,7 @@
 "Ak nás nenecháte prejsť, naše meče a luky vás rozprášia! Poďme, do 
útoku na "
 "nich!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 #, fuzzy
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
@@ -6063,7 +6063,7 @@
 "Naozaj si myslíš, že nás môže poraziť púha sila zbraní? Niekoľko 
orkov sa už "
 "o tú hlúposť pokúšalo..."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 #, fuzzy
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
@@ -6071,7 +6071,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Chce tým povedať, že to, čo stojí pred nami, boli kedysi živí orkovia?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 #, fuzzy
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
@@ -6082,7 +6082,7 @@
 "Opatrne, o takých veciach som už počul. Musíme napredovať obozretne a "
 "pokúsiť sa odhaliť podstatu moci týchto čarodejov."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 #, fuzzy
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
@@ -6090,7 +6090,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto miesto pôsobí zvláštne. Nemáme inú cestu?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 #, fuzzy
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
@@ -6101,7 +6101,7 @@
 "Ja sa nezľaknem nikoho, kto sa proti nám postaví. Keď raz niekoho 
prepichne "
 "meč, ten už nám neublíži."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 #, fuzzy
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
@@ -6109,7 +6109,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemáme inej cesty, no postupujme opatrne."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 #, fuzzy
 msgid "All I can see in here is a large mirror!"
 msgstr ""
@@ -6117,7 +6117,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vidím tu iba jedno veľké zrkadlo!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 #, fuzzy
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
@@ -6128,7 +6128,7 @@
 "Už som o takom čomsi počul -- rýchlo, rozbi ho! Možno je v ňom ukrytá 
moc "
 "baziliškov!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 #, fuzzy
 msgid "Very well, I'll smash it!"
 msgstr ""
@@ -6136,7 +6136,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne, tak ho rozbijem!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 #, fuzzy
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
@@ -6144,7 +6144,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Moje stvorenia stratili svoju moc!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 #, fuzzy
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
@@ -6152,7 +6152,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne sme voľní z kameňa! Pomsta bude sladká!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 #, fuzzy
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
@@ -6160,7 +6160,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Najprv musíme bojovať s týmito šialenými vtákmi, a teraz aj s hnusnými 
orkmi!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 #, fuzzy
 msgid "Fall on them men!"
 msgstr ""
@@ -6168,7 +6168,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na nich, chlapi!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 #, fuzzy
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
@@ -6176,7 +6176,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keď Konrád skamenel, všetko je stratené!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 #, fuzzy
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
@@ -6187,7 +6187,7 @@
 "Nie! Delfador sa premenil na kameň! Bez neho nemáme šancu zlomiť 
čarodejnú "
 "moc. Všetko je stratené!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 #, fuzzy
 msgid "What happened there?"
 msgstr ""
@@ -6195,7 +6195,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo sa tu stalo?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 #, fuzzy
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
Index: wesnoth/po/sk/wesnoth-sotbe.po
diff -u wesnoth/po/sk/wesnoth-sotbe.po:1.2 wesnoth/po/sk/wesnoth-sotbe.po:1.3
--- wesnoth/po/sk/wesnoth-sotbe.po:1.2  Sat Sep  4 12:59:59 2004
+++ wesnoth/po/sk/wesnoth-sotbe.po      Sat Sep 11 21:53:33 2004
@@ -31,7 +31,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 #, fuzzy
 msgid "Black Flag"
 msgstr ""
@@ -42,7 +42,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čierna vlajka"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -72,7 +72,7 @@
 "#Zomrie Grüü\n"
 "#Vyprší čas"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 #, fuzzy
 msgid "Transport Galleon"
 msgstr ""
@@ -83,7 +83,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obchodná loď"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 #, fuzzy
 msgid "Transport"
 msgstr ""
@@ -94,7 +94,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obchodná loď"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 #, fuzzy
 msgid "So here is Tirigaz."
 msgstr ""
@@ -105,7 +105,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak toto je Tirigaz."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 #, fuzzy
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
@@ -120,7 +120,7 @@
 "Vyzerá to, že ich idú napadnúť piráti zo Širokého mora. Mali by sme 
im "
 "pomôcť."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 #, fuzzy
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
@@ -131,7 +131,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Navrhujem, aby sme Gork, ty a ja išli privolať posily."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 #, fuzzy
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
@@ -145,7 +145,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Privolať posily? Ty nechceš bojovať za našich bratov? Si taký bojko, 
Vraurk?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 #, fuzzy
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
@@ -156,7 +156,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja? Ja ti hneď ukážem, kto je tu bojko!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 #, fuzzy
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
@@ -168,7 +168,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie je čas na škriepky! Ja ich zadržím, vy choďte privolať posily."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 #, fuzzy
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
@@ -179,7 +179,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je múdre slovo. Veľa šťastia, syn Čierneho Oka."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 #, fuzzy
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
@@ -194,7 +194,7 @@
 "Haha! Náš plán ide dobre, obkľúčime ich na zemi, a naši spojenci ich 
napadnú "
 "z mora!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 #, fuzzy
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
@@ -212,7 +212,7 @@
 "posily. Bez námorných jednotiek síce pirátov neporazíme, ale môžeme 
aspoň "
 "vyčistiť toto územie od ľudí."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 #, fuzzy
 msgid "I love this strategy, chief!"
 msgstr ""
@@ -223,7 +223,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je úžasná stratégia, náčelník!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 #, fuzzy
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
@@ -234,7 +234,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rabovačka! Ideme vylúpiť týchto orkov!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 #, fuzzy
 msgid "Aaaargh!  I die!"
 msgstr ""
@@ -245,7 +245,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaargh! Zomieram!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 #, fuzzy
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
@@ -256,7 +256,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne si zaplatil za všetko, čo si urobil mojim bratom orkom!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 #, fuzzy
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
@@ -271,7 +271,7 @@
 "Sme naspäť! Máme zlé správy. Ľudia sa zhromažďujú za naším 
chrbtom, musíme "
 "odísť."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 #, fuzzy
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
@@ -284,7 +284,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale kde je zvyšok rady? Netrmácali sme sa tak ďaleko, aby sme teraz ušli!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 #, fuzzy
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
@@ -300,7 +300,7 @@
 "Máme od nich správu, že všetci ušli na východ, blízko Žalostných 
kopcov. "
 "Myslím, že by sme za nimi mali ísť čo najrýchlejšie a evakuovať toto 
mesto."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 #, fuzzy
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
@@ -318,7 +318,7 @@
 "a zbojníkov. Ísť okolo by zase trvalo celú večnosť! A navyše, po tejto 
"
 "púšti, musíme prejsť cez Tichý les!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 #, fuzzy
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
@@ -333,7 +333,7 @@
 "Nemáme teda na výber... Nikdy som ešte nejedol škoprióny, ale vidím, 
že si "
 "na tejto výprave užijeme kopu zábavy."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 #, fuzzy
 msgid "Clash of Armies"
 msgstr ""
@@ -344,7 +344,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zrážka armád"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 #, fuzzy
 msgid ""
 "\n"
@@ -375,7 +375,7 @@
 "#Zomrie Grüü\n"
 "#Zomrie Inarix"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 #, fuzzy
 msgid "So here we are, they are preparing to assault."
 msgstr ""
@@ -386,7 +386,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže sme tu, a oni sa pripravujú na útok."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 #, fuzzy
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
@@ -397,7 +397,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Múry Prestimi sú pevné ako skala, rozbijú sa na nich."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 #, fuzzy
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
@@ -415,7 +415,7 @@
 "podopierajú tri veže. Ak zničia jednu z nich, trhlina umožní ľuďom 
vstúpiť "
 "do Prestimi... a to by bol náš koniec."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 #, fuzzy
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
@@ -428,7 +428,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dostal som správy od Rady, že zjednocujúklany do Veľkej Hordy."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 #, fuzzy
 msgid "Great!  When do they arrive?"
 msgstr ""
@@ -439,7 +439,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skvelé! Kedy prídu?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 #, fuzzy
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
@@ -450,7 +450,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Najskôr za štyri dni. Obávam sa, že už bude neskoro."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 #, fuzzy
 msgid "I don't think so, there is still a way.."
 msgstr ""
@@ -461,7 +461,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemyslím si. Stále tu je jedna možnosť..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 #, fuzzy
 msgid "Which one?"
 msgstr ""
@@ -472,7 +472,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aká?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 #, fuzzy
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
@@ -487,7 +487,7 @@
 "Väčšina útočníkov prekročí rieku v brode, kde predtým stál most. Ak 
ho "
 "ubránime, možno máme nádej."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 #, fuzzy
 msgid "And if we fail?"
 msgstr ""
@@ -498,7 +498,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A ak nie?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 #, fuzzy
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
@@ -513,7 +513,7 @@
 "Potom zaútočia na Prestim v presile piati na jedného. Nech nám je matka 
zem "
 "milostivá."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 #, fuzzy
 msgid "Great."
 msgstr ""
@@ -524,7 +524,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skvelé."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 #, fuzzy
 msgid "Then, the battle for Prestim began."
 msgstr ""
@@ -535,7 +535,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak začala bitka o Prestim."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 #, fuzzy
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
@@ -546,7 +546,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prichádzame na pomoc ako spojenci, gróf Lanbec'h."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 #, fuzzy
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
@@ -557,7 +557,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tu sme! Bráňte Prestim, my ich zatlačíme cez rieku!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 #, fuzzy
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
@@ -568,11 +568,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je ich príliš veľa, ÚSTUP!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 #, fuzzy
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
@@ -588,7 +589,7 @@
 "Obrana Prestimi pod tvojím velením bola hrdinská, takýto odpor iste 
podlomil "
 "morálku ľudí. Teraz ustúpia do svojich pevností a nevylezú z nich."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 #, fuzzy
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
@@ -603,7 +604,7 @@
 "Prišiel čas ukázať im, kto sme, a viesť Veľkú Hordu za nimi! Nebudú 
mať "
 "pokoja, kým nepadne gróf Lanbec'h!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 #, fuzzy
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
@@ -617,7 +618,7 @@
 "Kapou'e sa ešte ukáže v druhej kapitole kampane Syn Čierneho Oka: 
'Veľká "
 "Horda'."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 #, fuzzy
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
@@ -628,7 +629,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Múry Prestimi sú zničené, je s nami koniec!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 #, fuzzy
 msgid "The Desert of Death"
 msgstr ""
@@ -639,7 +640,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Púšť smrti"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -669,7 +670,7 @@
 "#Zomrie Grüü\n"
 "#Zomrie Å¡aman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 #, fuzzy
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
@@ -684,7 +685,7 @@
 "Odkedy sme vošli vo tejto púšte, uplynuli dva dni. Nikdy som nezažil 
takú "
 "horúčavu, a už nám pomaly dochádza jedlo."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 #, fuzzy
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
@@ -699,7 +700,7 @@
 "Som hladný a ešte sme nenašli žiadneho veľkého škorpióna. Iste by som 
si na "
 "ňom pochutil."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 #, fuzzy
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
@@ -714,7 +715,7 @@
 "Dúfam, že ani žiadneho nenájdeme! Sú to strašné obrnené príšery a 
proti ich "
 "tvrdým pancierom nepomôže ani trollí kyjak."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 #, fuzzy
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
@@ -729,7 +730,7 @@
 "Počul som, že najlepšia zbraň na ne je ostrý meč priamo do oka. Ale 
tiež "
 "dúfam, že ich nestretneme."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 #, fuzzy
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
@@ -744,7 +745,7 @@
 "Slnce sa dvíha, mali by sme prerušiť cestu a nájsť oázu z tejto mapy, 
skôr "
 "než príde poludnie."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 #, fuzzy
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
@@ -756,8 +757,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Buďte opatrní! Táto oáza je známy brloh zbojníkov a výpalníkov."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 #, fuzzy
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
@@ -768,7 +769,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvládli sme to! Teraz si musíme odpočinúť, a môžeme pokračovať v 
ceste."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 #, fuzzy
 msgid "End Of Peace"
 msgstr ""
@@ -779,7 +780,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Koniec mieru"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 #, fuzzy
 msgid ""
 "\n"
@@ -806,7 +807,7 @@
 "#Zomrie Kapou'e\n"
 "#Vyprší čas"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 #, fuzzy
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
@@ -821,7 +822,7 @@
 "Hľaďte, vojaci! Tí orkovia ani netušia, že prišla ich posledná 
chvíľka. "
 "Zabime ich všetkých a vráťme túto zem nášmu ľudu!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 #, fuzzy
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
@@ -833,7 +834,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Títo ľudia na nás útočia! Rýchlo, musíme chrániť zem našich otcov!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 #, fuzzy
 msgid "The battle begun."
 msgstr ""
@@ -844,7 +845,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak začala bitka."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 #, fuzzy
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
@@ -855,7 +856,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Zomieram! Ale prídu ďalší ľudia a pobijú vás, špinaví orkovia!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 #, fuzzy
 msgid "Hurrah!  Victory!"
 msgstr ""
@@ -866,7 +867,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurá! Víťazstvo!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 #, fuzzy
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
@@ -881,7 +882,7 @@
 "Tentokrát sme vyhrali, ale ľudia si chystajú veľkú armádu. Porazili sme 
len "
 "ich predvoj, ale blížia sa ich sem masy."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 #, fuzzy
 msgid "What should be do, chief?"
 msgstr ""
@@ -892,12 +893,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo budeme robiť, náčelník?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 #, fuzzy
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
@@ -910,7 +911,7 @@
 "Niektorí z nich žijú v Barag Gore, v kraji slobodných kmeňov. Musíme 
odísť, "
 "hneď!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 #, fuzzy
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
@@ -925,7 +926,7 @@
 "Ale slobodné kmene žijú až za pohorím Haag. Tie hory sú plné 
trpaslíkov a "
 "divokých trollov."
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 #, fuzzy
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
@@ -940,7 +941,7 @@
 "Nemáme na výber, prejdeme tadiaľ. Trollovia boli v minulosti našimi "
 "spojencami -- azda nám pomôžu. Ponáhľajme sa, musíme ísť."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 #, fuzzy
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
@@ -958,7 +959,7 @@
 "cez rieku Gork dnes ráno dobylo malé komando elfov. Dva razy sme ich 
skúšali "
 "napadnúť, ale bez úspechu."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 #, fuzzy
 msgid "Ah!  They are no match against my mace."
 msgstr ""
@@ -969,7 +970,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha! Môj palcát ich rozmačká."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 #, fuzzy
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
@@ -987,7 +988,7 @@
 "sú stále zablokovaní na druhej strane rieky, pár kilometrov odtiaľto. "
 "Nepodarí sa im prekročiť rieku."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 #, fuzzy
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
@@ -1002,7 +1003,7 @@
 "Elfovia a trpaslíci sa pridali k ľuďom proti nám, a táboria neďaleko. 
Ľudia "
 "tu budú už čoskoro. Musíme zničiť južný most cez rieku."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 #, fuzzy
 msgid "We must do something!"
 msgstr ""
@@ -1013,7 +1014,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme niečo urobiť!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 #, fuzzy
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
@@ -1024,7 +1025,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Viem, čo musíme urobiť. Zabiť elfov a pomôcť Inarixovi cez rieku."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 #, fuzzy
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
@@ -1040,7 +1041,7 @@
 "Nebude to také ľahké! Naši nepriatelia sú dobre opevnení. A 
nezabudnite, "
 "akonáhle väčšina saurskej armády prejde cez južný most, zničíme ho!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 #, fuzzy
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
@@ -1053,7 +1054,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Každý, kto zostane na nesprávnej strane rieky, zahynie!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 #, fuzzy
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
@@ -1068,7 +1069,7 @@
 "Tu sme, priatelia. Gróf Lanbec'h a jeho družina je nám v pätách, musíme 
sa "
 "poponáhľať."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 #, fuzzy
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
@@ -1079,7 +1080,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rýchlo! Južný most vyletí do vzduchu! Ústup!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 #, fuzzy
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
@@ -1092,7 +1093,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Utrpeli sme priveľké straty a nedokážeme ľuďom vzdorovať. Musíme sa 
vzdať."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 #, fuzzy
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
@@ -1103,7 +1104,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na saurov! Roztrhajte ich na kúsky!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 #, fuzzy
 msgid "It is too late, we are defeated."
 msgstr ""
@@ -1114,7 +1115,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je neskoro, porazili nás."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 #, fuzzy
 msgid "Shan Taum The Smug"
 msgstr ""
@@ -1125,7 +1126,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Namyslený Shan Taum"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -1155,7 +1156,7 @@
 "#Zomrie Grüü\n"
 "#Zomrie Å¡aman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 #, fuzzy
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
@@ -1166,11 +1167,11 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne, tu sú Žalostné kopce! Dúfam, že je všetko OK."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 #, fuzzy
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
@@ -1185,7 +1186,7 @@
 "Iba trollovia nevedia, že v týchto končinách vládne Namyslený Shan 
Taum, "
 "bývalý súper môjho otca Karuna Čierne Oko."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 #, fuzzy
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
@@ -1196,7 +1197,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemyslím, že by uvítal syna Čierneho Oka."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 #, fuzzy
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
@@ -1209,7 +1210,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto je tam? Kapou'e! Čo hľadáš na mojom území, ty patetická troska?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 #, fuzzy
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
@@ -1224,7 +1225,7 @@
 "Zadrž, Shan Taum. Nie sme tu kvôli sporom, ame tu, aby sme sprevádzali "
 "našich bratov a dohodli sa s tebou, čo urobíme."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 #, fuzzy
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
@@ -1239,7 +1240,7 @@
 "Bwahaha! Ty si nula! Kde máš svoj kraj? Si žobrák. Si rovnako trápny ako 
"
 "tvoj otec!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 #, fuzzy
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
@@ -1254,7 +1255,7 @@
 "Ako sa opovažuješ hovoriť tak o mojom otcovi, ty úbohý zbabelec?! Z 
tvojej "
 "lebky si urobím pohár!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 #, fuzzy
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
@@ -1265,7 +1266,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vážne? A čo z neho budeš piť? Kvapky proti hnačke?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 #, fuzzy
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
@@ -1277,7 +1278,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rozzúrený Kapou'e zaútočil na namysleného orka Shana Tauma."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 #, fuzzy
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
@@ -1292,7 +1293,7 @@
 "Čo je to? Zbláznili ste sa!? Ľudia obliehajú našu pevnosť Prestim, a vy 
tu "
 "bojujete jeden s druhým!?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 #, fuzzy
 msgid "Well, ermmm..."
 msgstr ""
@@ -1303,7 +1304,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No, ehmmm..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 #, fuzzy
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
@@ -1318,7 +1319,7 @@
 "Kapou'e, zvesti hovoria, že si prešiel dlhú púť, aby si vyhľadal našu 
pomoc, "
 "a pritom si sprevádzal Pirka, Gorka a Vraurka. Rada je ti za to vďačná."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 #, fuzzy
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
@@ -1329,7 +1330,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Viem, čo od nás chceš, ale asi ti nemôžeme pomôcť."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 #, fuzzy
 msgid "Really?  But my people..."
 msgstr ""
@@ -1340,7 +1341,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naozaj? Ale môj ľud..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 #, fuzzy
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
@@ -1358,7 +1359,7 @@
 "tak vedel zjednotiť, bol tvoj otec, Karun Čierne Oko. Správy o tebe 
zatiaľ "
 "nasvedčujú, že si synom hodným svojho otca."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 #, fuzzy
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
@@ -1373,7 +1374,7 @@
 "To je pravda. Teraz na nás zo všetkých strán útočia ľudia a elfovia; "
 "potrebujeme vodcu, ktorý nás všetkých zjednotí. Dokážeš to len TY!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 #, fuzzy
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
@@ -1384,7 +1385,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No, nie som si istý, či si zaslúžim toľkú..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 #, fuzzy
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
@@ -1395,7 +1396,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Počuli ste? Čaká na nás bitka pri Prestimi!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 #, fuzzy
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
@@ -1413,7 +1414,7 @@
 "rieky a náš ľud nebude v bezpečí. Ty si jediný, kto nám vie pomôcť 
ubrániť "
 "Prestim!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 #, fuzzy
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
@@ -1432,7 +1433,7 @@
 "Prestim. Medzitým, kým je rada opäť pohromade, rozhodneme, či nastal 
čas "
 "znovuvytvoriť Veľkú Hordu a zveriť ti jej vedenie."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 #, fuzzy
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
@@ -1443,7 +1444,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nieee! Nezabíjaj ma, vzdávam sa, ty prízemný chudák."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 #, fuzzy
 msgid "Silent Forest"
 msgstr ""
@@ -1454,7 +1455,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tichý les"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -1484,7 +1485,7 @@
 "#Zomrie Grüü\n"
 "#Zomrie Å¡aman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 #, fuzzy
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
@@ -1497,7 +1498,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže toto je Tichý les... Prečo sa tak volá? Je naozaj taký tichý?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 #, fuzzy
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
@@ -1513,7 +1514,7 @@
 "Nie vždy bol taký tichý. Lovci z mnohých kmeňov sem chodili loviť a 
rybáriť "
 "v rieke Bork. Ale teraz sem nikto nevstúpi, ak nemusí."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 #, fuzzy
 msgid "Some people say these woods are haunted."
 msgstr ""
@@ -1524,7 +1525,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Niektorí tvrdia, že v lese straší."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 #, fuzzy
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
@@ -1539,7 +1540,7 @@
 "Je fakt, že z tých, čo vošli do tohto lesa, sa len málokto vrátil 
domov. Les "
 "je pravdepodobne plný elfích odpadlíkov."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 #, fuzzy
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
@@ -1557,7 +1558,7 @@
 "hŕstkou elfích zlodejov. Ak nejakého stretnem, s veľkou radosťou ho 
strčím "
 "do rieky Bork."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 #, fuzzy
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
@@ -1570,7 +1571,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo je to? Orkovia v našom lese? Blázni! Ani jeden sa nevráti živý!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 #, fuzzy
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
@@ -1581,7 +1582,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Súhlasím. Napadneme ich z oboch strán."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 #, fuzzy
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
@@ -1592,7 +1593,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Už žiadni elfovia? Kde ste, zbabelci!?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 #, fuzzy
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
@@ -1607,7 +1608,7 @@
 "Nekrič tak nahlas, hlúpy troll. Nepamätáš, že sme v Tichom lese? Možno 
tu "
 "ešte nejakí sú."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 #, fuzzy
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
@@ -1622,7 +1623,7 @@
 "Nemyslím si. Museli ujsť. Keďže sme tento les vyčistili od elfov, 
môžeme si "
 "tu pred cestou oddýchnuť."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 #, fuzzy
 msgid "The Siege Of Barag Gór"
 msgstr ""
@@ -1633,7 +1634,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obliehanie Barag Góru"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 #, fuzzy
 msgid ""
 "\n"
@@ -1667,7 +1668,7 @@
 "#Zomrie Å¡aman\n"
 "#Vyprší čas"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 #, fuzzy
 msgid "Here is Barag Gor."
 msgstr ""
@@ -1678,7 +1679,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto je Barag Gor."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 #, fuzzy
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
@@ -1693,7 +1694,7 @@
 "Ach nie! Obliehajú ich elfovia. Musíme našim bratom pomôcť poraziť 
túto "
 "zberbu. Ale tých špinavých elfov je tak veľa."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 #, fuzzy
 msgid "I have a subtle plan, chief."
 msgstr ""
@@ -1704,7 +1705,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Náčelník, vymyslel som plán."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 #, fuzzy
 msgid "Which plan?"
 msgstr ""
@@ -1715,7 +1716,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aký plán?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 #, fuzzy
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
@@ -1726,7 +1727,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pôjdeme a všetkých ich zabijeme. Čo na to povieš?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 #, fuzzy
 msgid "..."
 msgstr ""
@@ -1737,7 +1738,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 #, fuzzy
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
@@ -1749,7 +1750,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A tak Kapou'e zahájil zúfalý útok proti obliehateľom Barag Goru."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 #, fuzzy
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
@@ -1765,8 +1766,8 @@
 "Sloboda! Veľká vďaka, syn Čierneho Oka. Ja som Jetto, majster zabijakov. "
 "Odteraz môžeš na svojej výprave rátať s pomocou cechu zabijakov!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 #, fuzzy
 msgid "They are retreating at last!"
 msgstr ""
@@ -1777,7 +1778,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne utekajú!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 #, fuzzy
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
@@ -1792,7 +1793,7 @@
 "Ešte sme nevyšli z lesa. Vidím, že v lese sú ešte ďalší. Nie sme tu 
v "
 "bezpečí."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 #, fuzzy
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
@@ -1807,7 +1808,7 @@
 "Máš pravdu, musíme ísť na bezpečnejšie miesto. Pomohli ste nám. 
Pomôžete nám "
 "ešte raz a odprevadíte nás do prístavu Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 #, fuzzy
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
@@ -1818,7 +1819,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, potrebujem vyhľadať pomoc celej rady. Idem s vami."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 #, fuzzy
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
@@ -1833,7 +1834,7 @@
 "Výborne. Toto je nebezpečná výprava, pretože musíme ísť cestou 
povedľa "
 "elfieho lesa. Je to cesta vedľa tej žltej farmy."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 #, fuzzy
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
@@ -1846,7 +1847,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, ale vidím, že v lese sú ešte ďalší. Nie sme tu v bezpečí."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 #, fuzzy
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
@@ -1861,7 +1862,7 @@
 "Máš pravdu, musíme ísť na bezpečnejšie miesto. Pomohli ste nám. 
Pomôžete nám "
 "ešte raz a odprevadíte nás do prístavu Tirigaz?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 #, fuzzy
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
@@ -1872,7 +1873,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, potrebujem vyhľadať pomoc celej rady. Idem s vami."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 #, fuzzy
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
@@ -1887,7 +1888,7 @@
 "Výborne. Toto je nebezpečná výprava, pretože musíme ísť cestou 
povedľa "
 "elfieho lesa. Je to cesta vedľa tej žltej farmy."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 #, fuzzy
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
@@ -1902,11 +1903,11 @@
 "Konečne sme v bezpečí. Rýchlo, Kapou'e, poď s nami, musíme prísť do 
Tirigazu "
 "čo najrýchlejšie."
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 #, fuzzy
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
@@ -1917,7 +1918,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvládli sme to! Naša výprava je ešte ďaleká. Pomáhľajte sa, ľud 
môj!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 #, fuzzy
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
@@ -1928,7 +1929,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ničia náš hrad! Bráňte ho, chrabrí elfovia!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 #, fuzzy
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
@@ -1940,7 +1941,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "K tvojim službám, Etheliel. Zažeňme tieto zlé tvory späť do bahna!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 #, fuzzy
 msgid "To the harbour of Tirigaz"
 msgstr ""
@@ -1951,7 +1952,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do prístavu Tirigaz"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 #, fuzzy
 msgid ""
 "\n"
@@ -1984,7 +1985,7 @@
 "#Zomrie Grüü\n"
 "#Zomrie Å¡aman"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 #, fuzzy
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
@@ -1995,7 +1996,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ááách, aký som unavený. Dobre, že sme sa zastavili na tomto tichom 
mieste."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 #, fuzzy
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
@@ -2006,7 +2007,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je tu príliš ticho. Strašná nuda."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 #, fuzzy
 msgid "Shut up, I just heard something."
 msgstr ""
@@ -2017,7 +2018,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ticho, práve som niečo začul."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 #, fuzzy
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
@@ -2031,7 +2032,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máš pravdu. V tamtých kopcoch vidím nejaký pohyb. Zdá sa, že sú tam 
nemŕtvi."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 #, fuzzy
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
@@ -2042,7 +2043,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne! Je čas na rozcvičku!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 #, fuzzy
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
@@ -2053,7 +2054,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmmm, aká pekná fľaška! Čo je to?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 #, fuzzy
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
@@ -2064,7 +2065,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je tam napísané: svä... te... ná... vo... da..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 #, fuzzy
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
@@ -2075,7 +2076,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Som smädný... *glg* *glg*"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 #, fuzzy
 msgid "Ahhh, that was yummy!"
 msgstr ""
@@ -2086,7 +2087,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach, to bola lahoda!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 #, fuzzy
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
@@ -2097,7 +2098,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blíži sa deň, nočné príšery budú musieť zaliezť do dier."
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 #, fuzzy
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
@@ -2108,7 +2109,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, zabudol si, že aj MY sme nočné príšery?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 #, fuzzy
 msgid "Err... well..."
 msgstr ""
@@ -2119,7 +2120,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aha... no..."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 #, fuzzy
 msgid "Toward Mountains of Haag"
 msgstr ""
@@ -2130,7 +2131,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Cez pohorie Haag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 #, fuzzy
 msgid ""
 "\n"
@@ -2157,7 +2158,7 @@
 "#Zomrie Kapou'e\n"
 "#Vyprší čas"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 #, fuzzy
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
@@ -2175,7 +2176,7 @@
 "kmeňov. Ale pozor, naokolo sú trpaslíci a divokí trollovia. Rýchlo! 
Vidím tu "
 "značku ich územia."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 #, fuzzy
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
@@ -2186,7 +2187,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo tu robia tí orkovia? Asi ich už omrzel život."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 #, fuzzy
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
@@ -2198,7 +2199,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nikdy som nebol tak ďaleko, prekročili sme hranice územia Čierneho Oka."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 #, fuzzy
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
@@ -2209,7 +2210,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozrite! Trpaslíci bojujú s orkami!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 #, fuzzy
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
@@ -2220,7 +2221,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Otče, mali by sme im pomôcť. Orkovia sú naši spojenci."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 #, fuzzy
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
@@ -2235,7 +2236,7 @@
 "Neviem, či by sme mali. Orkovia boli síce v minulosti našimi spojencami, 
ale "
 "vždy nami pohŕdali ako hlupákmi."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 #, fuzzy
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
@@ -2250,7 +2251,7 @@
 "Ale otče, nevieme predsa, čo tu hľadajú. Možno je to tá pravá 
príležitosť "
 "zbaviť sa týchto trpaslíkov."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 #, fuzzy
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
@@ -2265,7 +2266,7 @@
 "Máš pravdu, synak. Pomôžeme našim orčím priateľom. Ale dávaj si 
pozor... "
 "Nezniesol by som, keby sa ti niečo stalo."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 #, fuzzy
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
@@ -2276,7 +2277,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Koniec. Môj ľud je porazený!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 #, fuzzy
 msgid "Father!  Oh no!"
 msgstr ""
@@ -2287,7 +2288,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Otče! Ach nie!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 #, fuzzy
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
@@ -2298,7 +2299,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Špinaví trpaslíci! Teraz vás pobijem do posledného!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 #, fuzzy
@@ -2311,7 +2312,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nie, som porazený."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 #, fuzzy
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
@@ -2326,7 +2327,7 @@
 "Môj syn! Nikdy som ho nemal pustiť do toho boja. Teraz sa vráťme do 
našich "
 "jaskýň a už z nich nikdy nevychádzajme."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 #, fuzzy
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
@@ -2337,7 +2338,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naši trollí spojenci sú preč. Bez nich nemáme nádej."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 #, fuzzy
 msgid "Argh!  I die!"
 msgstr ""
@@ -2348,8 +2349,8 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Zomieram!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 #, fuzzy
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
@@ -2365,7 +2366,7 @@
 "Zvíťazli sme! Prešli sme cez pohorie Haag! Pozrite na tie zelené kopce! "
 "Krajina slobodných kmeňov je blízko. V diaľke vidím múry Barag-Goru."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 #, fuzzy
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
@@ -2380,7 +2381,7 @@
 "Blemaker, veľmi ti ďakujem za pomoc v tomto boji. Chcel by si sa so svojím 
"
 "synom pripojiť k našej výprave? Veľmi by sme ocenili vašu pomoc!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 #, fuzzy
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
@@ -2391,7 +2392,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Otče, rád by som sa pridal. Dovolíš mi to?"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 #, fuzzy
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
@@ -2409,7 +2410,7 @@
 "buď opatrný, tam vonku na nás číha mnoho nebezpečných tvorov, 
napríklad "
 "elfovia a ľudia. Sú bystrí a neľútostní."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 #, fuzzy
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
@@ -2420,7 +2421,7 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem, otče. Neboj sa, postarám sa o seba."
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 #, fuzzy
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
@@ -2436,7 +2437,7 @@
 "Grüü, veľmi ti ďakujem za pomoc v tomto boji. Je mi ľúto tvojho otca. 
Chcel "
 "by si sa pripojiť k našej výprave? Veľmi by sme ocenili tvoju pomoc!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 #, fuzzy
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
@@ -2502,10 +2503,10 @@
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 #, fuzzy
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
Index: wesnoth/po/sk/wesnoth-tdh.po
diff -u wesnoth/po/sk/wesnoth-tdh.po:1.2 wesnoth/po/sk/wesnoth-tdh.po:1.3
--- wesnoth/po/sk/wesnoth-tdh.po:1.2    Sat Sep  4 12:59:59 2004
+++ wesnoth/po/sk/wesnoth-tdh.po        Sat Sep 11 21:53:33 2004
@@ -20,12 +20,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 #, fuzzy
 msgid "A New Chance"
 msgstr "Nová šanca"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 #, fuzzy
 msgid ""
 "\n"
@@ -42,7 +42,7 @@
 "#Zomrie Gwiti Ha'atel\n"
 "#Vyprší čas"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 #, fuzzy
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
@@ -51,27 +51,27 @@
 "Keď mladého Gwitiho Ha'atela vyhnali z Wesnothu za praktizovanie "
 "čenokňažníctva, natrafil na zvláštne pobrežie. Rozhodol sa ho dobyť 
pre seba."
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 #, fuzzy
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr "Nieeee! Nie teraz, keď sa mi podarilo uniknúť!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 #, fuzzy
 msgid "Argh! I die!"
 msgstr "Argh! Zomieram!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 #, fuzzy
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr "Wesnothania odhalili môj útek! To nie je dobré..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 #, fuzzy
 msgid "Brother Against Brother"
 msgstr "Brat proti bratovi"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 #, fuzzy
 msgid ""
 "\n"
@@ -88,7 +88,7 @@
 "#Zomrie Gwiti Ha'atel\n"
 "#Vyprší čas"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 #, fuzzy
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
@@ -97,7 +97,7 @@
 "Zatiaľ čo slnko zapadalo nad krajinou vzdialenou od vojny vo Wesnothe, "
 "zrodila sa nová vojna medzi bratmi..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 #, fuzzy
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
@@ -106,7 +106,7 @@
 "Ach, nenávidený bratku. Dobre sa pozeraj na západ slnca, pretože 
ďalšieho sa "
 "už nedožiješ."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 #, fuzzy
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
@@ -115,12 +115,12 @@
 "Prekvapilo by ma, keby sa ho dožil ktokoľvek z nás. Dali sme svoje životy 
za "
 "černokňažníctvo, pamätáš?"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 #, fuzzy
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr "Ako dobre. Ale tak či tak, dnes zomrieš... naveky."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 #, fuzzy
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
@@ -131,7 +131,7 @@
 "vždy silnejší. Uteč a zachráň si svoju úbohú kožu, kým si z nej 
spravím "
 "koberec."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 #, fuzzy
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
@@ -140,12 +140,12 @@
 "Nebuď trápny! Na koberec nemám dosť chlpov. Ale z tvojho skalpu by mohol 
byť "
 "dobrý vankúš."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 #, fuzzy
 msgid "What? I can't die! I already have! Noooo!"
 msgstr "Čo je? Ja nemôžem umrieť! Nieee!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 #, fuzzy
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
@@ -154,19 +154,19 @@
 "Ha ha ha, nehovoril som ti, že sa tak stane? Možno si jedného dňa 
vyvolám "
 "tvojho ducha, aby mi slúžil... Dovtedy, zbohom!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 #, fuzzy
 msgid "It is over. I am doomed."
 msgstr "Je po všetkom, som zničený..."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 #, fuzzy
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
 "Ja... som nedokázal vyhrať tento boj, som porazený. Nemôžem tomu 
uveriť."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 #, fuzzy
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
@@ -175,27 +175,27 @@
 "Zomri, áno zomri, a odíď do ríše mŕtvych. Jedného dňa sa možno 
vrátiš, aby "
 "si mi slúžil!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 #, fuzzy
 msgid "Didn't I tell you so?!"
 msgstr "Nehovoril som ti?!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 #, fuzzy
 msgid "And by my own hands you died!"
 msgstr "A zomrel si mojimi vlastnými rukami!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 #, fuzzy
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr "Som Gwiti Mocný, priprav sa na smrť!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 #, fuzzy
 msgid "Now you shall die!"
 msgstr "Teraz zomrieš!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 #, fuzzy
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
@@ -204,7 +204,7 @@
 "Ty úbohá troska, vedz, že len z mojej milosti opäť vidíš slnce, ale 
zomrieš "
 "skôr, ako opäť zapadne."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 #, fuzzy
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
@@ -213,12 +213,12 @@
 "Môžem ťa upozorniť, že kým sa rozprávame, pochodujú smerom k tebe 
moje légie "
 "nemŕtvych?"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 #, fuzzy
 msgid "Confrontation"
 msgstr "Konfrontácia"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -235,7 +235,7 @@
 "#Zomrie Gwiti Ha'atel\n"
 "#Vyprší čas"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 #, fuzzy
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
@@ -247,25 +247,25 @@
 "generál niekoľkých vonkajších území. Generálových vojakov bolo 
veľam ale "
 "chýbal im výcvik."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
 #, fuzzy
-msgid "I see that your puny kingdom marshalls its troops at last."
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr "Vidím, že tvoje úbohé kráľovstvo konečne vyslalo vojská."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 #, fuzzy
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr "Takže ty si zodpovedný za našu porážku pri Erzenskom Kameni. 
Zomri!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 #, fuzzy
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr "Mám taký zvláštny pocit, že dnes zomrie niekto iný. Hádaj, kto!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 #, fuzzy
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
@@ -277,36 +277,36 @@
 "vyzbrojená, a nikto iný o tom ani nevedel. Našťastie za ním prišiel 
niekto, "
 "koho meno bolo postrachom nemŕtvych: Lord Aretu."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 #, fuzzy
 msgid "I shall slay you myself!"
 msgstr "Zabijem ťa osobne!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 #, fuzzy
 msgid "So this is death... the cold, black void"
 msgstr "Takže toto je smrť... zima a prázdnota"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 #, fuzzy
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr "Nie! To nie je možné! Môj kráľ, zlyhal som..."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 #, fuzzy
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
 "Leonard zomrel? Ach, aký to smutný deň. Poďme muži, zničme tých 
nemŕtvych!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 #, fuzzy
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr "Teraz mám len jednu cestu. Musím ujsť do hôr."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 #, fuzzy
 msgid ""
 "NEW OBJECTIVE\n"
@@ -315,12 +315,12 @@
 "NOVÝ CIEĽ\n"
 "@Dostaň Gwitiho na koniec horského prechodu"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 #, fuzzy
 msgid "Return to your master, dark fiend!"
 msgstr "Vráť sa k svojim pánom, temný démon!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 #, fuzzy
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
@@ -329,23 +329,23 @@
 "Haha, bolo hlúpe tam utekať! Prechod je zablokovaný, a moje jednotky ťa "
 "teraz zabijú!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 #, fuzzy
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr "Pcha... Chudáci ľudia sú príliš unavení, aby ma nasledovali!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 #, fuzzy
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr "Ach, nie! Utekám pred trpaslíkmi a narazím na nemŕtvych."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 #, fuzzy
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr "Kto si? Ak bojuješ proti trpaslíkom, môžeme byť spojenci."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 #, fuzzy
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
@@ -356,7 +356,7 @@
 "ľud. Z každej rodiny zomreli mnohí. Prosím, spojme sa, nech máme šancu "
 "udrieť na zlých trpaslíkov!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 #, fuzzy
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
@@ -365,7 +365,7 @@
 "S radosťou. Rozprávať sa sám so sebou je také otupné, a moji 
služobníci toho "
 "už veľa nenahovoria."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 #, fuzzy
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
@@ -374,12 +374,12 @@
 "Ďakujem ti, môj nový pane! Nikdy by som neveril, že príde deň, keď 
môj ľud "
 "bude s radosťou pochodovať vedľa kostlivcov a duchov."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 #, fuzzy
 msgid "Crelanu's Book"
 msgstr "Crelanova kniha"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 #, fuzzy
 msgid ""
 "\n"
@@ -396,7 +396,7 @@
 "#Zomrie Gwiti\n"
 "#Vyprší čas"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 #, fuzzy
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
@@ -405,12 +405,12 @@
 "Čas napredoval, a rovnako aj Gwiti. Blížil sa k háju, o ktorom vdel, že "
 "ukrýva obávané Crelanove spisy."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 #, fuzzy
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr "Cítim, že je blízko. Mohla by byť v tomto močiari?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 #, fuzzy
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
@@ -421,60 +421,60 @@
 "ktorý už roky bojujú elfovia a orkovia, a každý votrelec pocíti hnev "
 "obidvoch..."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 #, fuzzy
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr "Ach, nie. Títo orkovia naverbovali na svoju stranu nejakých 
nemŕtvych."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 #, fuzzy
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr "Do šľaka! Ako sa elfom mohlo podariť získať černokňažníka?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 #, fuzzy
 msgid "I side not with either of you!"
 msgstr "Ja nie som spojencom žiadneho z vás!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 #, fuzzy
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
 "Kniha tu nie je, ale tento močiar obsahuje dosť mŕtvol, ktoré mi 
poslúžia."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 #, fuzzy
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr "Čo? Ja nemôžem zomrieť! Nieee!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 #, fuzzy
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr "Zomieram krutou smrťou... a netuším, prečo."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 #, fuzzy
 msgid "What? I can't die! Noooo!"
 msgstr "Preklínam tohoto černokňažníka! Prečo musel prísť práve sem?!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 #, fuzzy
 msgid "I die a terrible death... not knowing why."
 msgstr ""
 "Konečne! Tu je! Teraz sa musím šialene zarehotať, ako to už temné 
postavy "
 "robievajú!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 #, fuzzy
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr "Môj pane, konečne sme našli toho černokňažníka!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 #, fuzzy
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
@@ -482,7 +482,7 @@
 "Konečne! To je ono! Teraz sa musím šialenie zasmiať ako každý správny "
 "zloduch!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 #, fuzzy
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
@@ -490,12 +490,12 @@
 msgstr ""
 "Môj pane, vaše podozrenie sa potvrdilo. V tomto kraji je naozaj 
černokňažník!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 #, fuzzy
 msgid "Inside the Tower"
 msgstr "Vo veži"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 #, fuzzy
 msgid ""
 "\n"
@@ -510,7 +510,7 @@
 "Prehráš, ak:\n"
 "#Zomrie Gwiti Ha'atel"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 #, fuzzy
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
@@ -519,106 +519,106 @@
 "Ak mi pamäť slúži, táto veža by mala mať tri poschodia. Mal by som 
zvládnuť "
 "nájsť knihu za pár hodín...!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 #, fuzzy
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr "Ajajáj! Už sme tu! Veď nás, majstre!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 #, fuzzy
 msgid "There's a secret door here! This must be the library."
 msgstr "Tu sú tajné dvere! To musí byť knižnica."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 #, fuzzy
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr "Pekne, pekne, pekne. V tejto truhlici je tridsaťpäť zlatých 
mincí!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 #, fuzzy
 msgid "Blast it, the chest is empty!"
 msgstr "Prázdna truhlica, bodaj ju porantalo!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 #, fuzzy
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr "Dvadsať zlatých je pekný darček."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 #, fuzzy
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr "Tridsať medených by sa tiež mohlo raz hodiť..."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 #, fuzzy
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
 "Táto truhlica je prázdna, okrem pár nápojov. Ale mágia z nich už 
vyprchala."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 #, fuzzy
 msgid "Gack! This chest contains holy water!"
 msgstr "Ach! Táto truhica obsahuje svätenú vodu!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 #, fuzzy
 msgid "Look at what the mages were guarding!"
 msgstr "Pozri, čo tí mágovia strážili!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 #, fuzzy
 msgid "Those mages had hidden away more than it seemed!"
 msgstr "Mágovia tu ukryli viac, ako by sa zdalo!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 #, fuzzy
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr "Dva tucty zlatiek. Rabovať vežu je paráda!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 #, fuzzy
 msgid "A pile of assorted coins is here!"
 msgstr "Tu je nejaká kôpka mincí!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 #, fuzzy
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr "Haha, v tejto truhlici sú hromady mincí!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 #, fuzzy
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
 "Toto nie sú Crelanove spisy... hmmm... ale píše sa tu, kde ich možno 
nájsť!"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 #, fuzzy
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr "Tu sme skončili! Ideme ešte pozabíjať pár nepriateľov."
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 #, fuzzy
 msgid "Congratulations! All your revenants survived."
 msgstr "Blahoželám! Všetci umrlci prežili."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 #, fuzzy
 msgid "Mages and Elves"
 msgstr "Mágovia a elfovia"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 #, fuzzy
 msgid ""
 "\n"
@@ -637,7 +637,7 @@
 "#Zomrie Gwiti Ha'atel\n"
 "#Vyprší čas"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 #, fuzzy
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
@@ -647,7 +647,7 @@
 "Keď Gwiti poslal temného ducha preč, lebo ho sklamal, obrátil sa k veži 
v "
 "Kaleone, kde kedysi študovali najväčší mágovia."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 #, fuzzy
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
@@ -660,12 +660,12 @@
 "Čoskoro budú všetky patriť mne, a moja sila bude dostatočná na útok na 
"
 "Wesnoth."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 #, fuzzy
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr "Blíži sa černokňažník! Musím poslať pre pomoc."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 #, fuzzy
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
@@ -674,12 +674,12 @@
 "Vedz, ty obávaný a prekliaty, že my mágovia, strážcovia veže Kaleonu, 
Å¥a "
 "zastavíme celou svojou magickou mocou! Uteč a možno ťa necháme žiť."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 #, fuzzy
 msgid "Quirind, know that you have the Elves at your back."
 msgstr "Quirind, vieš, že elfovia stoja pri tebe."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 #, fuzzy
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
@@ -688,27 +688,27 @@
 "Bláznivý čarodeju smrti, odíď preč z tohoto miesta, inak ťa pošleme 
do "
 "tvojej ríše."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 #, fuzzy
 msgid "Not born is the one that could challenge me!"
 msgstr "Taký, čo ma dokáže poraziť, sa ešte nezrodil!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 #, fuzzy
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr "Nie! Nie! Nieee! Je koniec, cítim, ako si po mňa idú tiene..."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 #, fuzzy
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr "Ach! Padol som a veža je teraz bezbranná!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 #, fuzzy
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr "Quirind, zlyhali sme! Musíš strážiť vežu."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 #, fuzzy
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
@@ -717,26 +717,26 @@
 "A ha ha ha! Ochranné kúzla veže sú aktivované, nedokážeš vôjsť, 
dokiaľ ich "
 "neprekonáš rovnakou mocou."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 #, fuzzy
 msgid "Haha! I have gained entry to the tower!"
 msgstr "Haha! Dostal som sa do veže!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 #, fuzzy
 msgid "A curse upon that foul necromancer!"
 msgstr "Preklínam ťa, odporný černokňažník!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 #, fuzzy
 msgid "The Skull of Agarash"
 msgstr "Agarašova lebka"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -746,7 +746,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 #, fuzzy
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
@@ -755,17 +755,17 @@
 "Keď Gwiti zničil svojho brata, mal v pláne pochodovať na Wesnoth a 
pomstiť "
 "sa. Prišiel však za ním temný duch a radil mu..."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 #, fuzzy
 msgid "Gwitiii...Gwiti!"
 msgstr "Gwitiii... Gwiti!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 #, fuzzy
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr "Temný duch? To je iste znakom mojej moci nad nemŕtvymi!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 #, fuzzy
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
@@ -774,12 +774,12 @@
 "Gwiti, nechoď ešte za svojou pomstou. Choď najprv na juh, oproti orkom, 
kde "
 "nájdeš Agarašovu lebku."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 #, fuzzy
 msgid "Speak on."
 msgstr "Čo je tá Agarašova lebka? Povedz mi viac."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 #, fuzzy
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
@@ -790,12 +790,12 @@
 "majú vo zvyku. Jedna z nich je Agarašova lebka - kedysi mi patrila. Vezmi 
ju "
 "a tvoja moc výrazne vzrastie."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 #, fuzzy
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr "Ach nie! Tie nemŕtve hordy zobrali moju zástavu!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 #, fuzzy
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
@@ -804,37 +804,37 @@
 "Nie je to tvoja zástava a nikdy nebola! Táto lebka ju označila za moju už 
"
 "dávno."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 #, fuzzy
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr "Ach! Toto je iba polovica lebky!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 #, fuzzy
 msgid "That skull is powerless!"
 msgstr "Táto lebka nemá žiadnu moc!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 #, fuzzy
 msgid "That is not the skull of Agarash!"
 msgstr "Toto nie je Agarašova lebka!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 #, fuzzy
 msgid "It's been a long time since I fought anything myself!"
 msgstr "Bolo to dávno, čo som si naposledy sám zabojoval!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -844,51 +844,51 @@
 "#Death of Tanar"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr ""
 
Index: wesnoth/po/sk/wesnoth-trow.po
diff -u wesnoth/po/sk/wesnoth-trow.po:1.2 wesnoth/po/sk/wesnoth-trow.po:1.3
--- wesnoth/po/sk/wesnoth-trow.po:1.2   Sat Sep  4 12:59:59 2004
+++ wesnoth/po/sk/wesnoth-trow.po       Sat Sep 11 21:53:33 2004
@@ -21,12 +21,12 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,50 +37,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -92,70 +92,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -163,155 +164,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -321,82 +322,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -404,82 +405,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -488,59 +489,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -548,65 +549,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -614,7 +615,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -623,34 +624,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -658,11 +659,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -670,19 +671,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -693,119 +694,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -820,24 +821,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -845,18 +846,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -866,7 +867,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -875,7 +876,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -883,199 +884,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1086,278 +1087,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1365,91 +1366,277 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1461,161 +1648,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1627,81 +1814,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1713,154 +1902,154 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1869,20 +2058,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1890,90 +2079,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1981,40 +2170,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2023,31 +2212,346 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+msgid "Charge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2085,35 +2589,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2124,50 +2628,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2175,121 +2679,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2297,45 +2801,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2343,7 +2847,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2352,14 +2856,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2367,20 +2871,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2391,93 +2895,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2489,89 +2993,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2583,13 +3087,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2597,123 +3101,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2723,127 +3227,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2854,7 +3358,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2862,80 +3366,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2943,24 +3447,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2968,49 +3472,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3018,46 +3522,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3065,24 +3569,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3090,7 +3594,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3098,83 +3602,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3182,140 +3686,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3326,177 +3830,171 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/sk/wesnoth.po
diff -u wesnoth/po/sk/wesnoth.po:1.2 wesnoth/po/sk/wesnoth.po:1.3
--- wesnoth/po/sk/wesnoth.po:1.2        Sat Sep  4 10:42:51 2004
+++ wesnoth/po/sk/wesnoth.po    Sat Sep 11 21:53:33 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-08-08 15:00+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -212,7 +212,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -869,10 +869,76 @@
 "connected to the keep your leader is on."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:73
+msgid "Recruit a unit"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+#, fuzzy
+msgid "What do I do next?"
+msgstr "Čo tým myslíš?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid "How do I recruit units?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+#, fuzzy
+msgid "What's a leader?"
+msgstr "Čo sa tu stalo?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+#, fuzzy
+msgid "What happens when I recruit a unit?"
+msgstr "Čo sa tu stalo?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
@@ -880,10 +946,40 @@
 "corner."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:94
+msgid "End your turn"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+#, fuzzy
+msgid "What happens when I end my turn?"
+msgstr "Čo sa tu stalo?"
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:110
 msgid ""
 "Your next task is to move your Elvish Fighter. To move a unit, first select "
@@ -891,6 +987,10 @@
 "next to the Elvish Shaman, Merle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:112
+msgid "Move your Elvish Fighter next to Merle"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
 "Excellent! You have successfully moved your Elvish Fighter. However, since "
@@ -898,6 +998,52 @@
 "this is called the 'zone of control'."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
 "Now, you need to attack with your fighter. To attack, first select a unit, "
@@ -905,10 +1051,62 @@
 "then see the attack options box, where you must select an attack to use."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:148
+#, fuzzy
+msgid "Attack Merle"
+msgstr "chápadlo"
+
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
 msgstr ""
@@ -920,20 +1118,93 @@
 "advances to the next level, and becomes more powerful."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:193
+msgid "Move your fighter onto a village"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:215
 msgid ""
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
 "repeatedly."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:217
+msgid "Defeat Merle"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
 msgid ""
@@ -952,6 +1223,38 @@
 msgid "You have successfully completed the first training scenario."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
@@ -962,6 +1265,11 @@
 msgid "Yes"
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
@@ -969,6 +1277,10 @@
 "in a mock battle."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
@@ -1005,6 +1317,43 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+#, fuzzy
+msgid "En guarde!"
+msgstr "Na stráž!"
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+#, fuzzy
+msgid "What happens when I recall a unit?"
+msgstr "Čo sa tu stalo?"
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:100
 msgid ""
 "You may notice that your units have slightly different statistics than the "
@@ -1012,33 +1361,226 @@
 "assigned traits."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+#, fuzzy
+msgid "What do traits do?"
+msgstr "Čo to bolo?"
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
 "have less than 0 gold, you cannot recruit or recall."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
 "units of different alignments can inflict upon each other."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:143
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:171
 msgid ""
 "Many units have a specialty which changes the rules of play in some way."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:195
 msgid ""
 "Some objects change the statistics of the unit that triggered them. One of "
@@ -1046,6 +1588,32 @@
 "To see his new combat statistics, look at the Status Table."
 msgstr ""
 
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
@@ -1060,20 +1628,32 @@
 "multiplayer."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
 msgstr ""
 
 #: data/scenarios/tutorial/utils.cfg:44
@@ -2169,15 +2749,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2259,8 +2839,8 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
 #, fuzzy
 msgid "skirmisher"
 msgstr "priebojnosť"
@@ -2275,8 +2855,8 @@
 "Zabijaci sú vládcami noci. Útočia od chrbta ako lupiči a nepriateľ ich "
 "nedokáže blokovať. Z diaľky hádžu na svojich nepriateľov otrávené 
nože."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2301,11 +2881,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2355,7 +2935,8 @@
 msgid "blade"
 msgstr "sečný"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 #, fuzzy
 msgid "backstab"
@@ -2539,10 +3120,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2567,10 +3149,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -2678,11 +3260,12 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 #, fuzzy
 msgid "spear"
@@ -2851,8 +3434,8 @@
 "Niekedy sa najmocnejší vojakci a generáli premožení nenávosťou a 
hnevom "
 "vracajú na tento svet ako rytieri smrti."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr ""
 
@@ -3092,10 +3675,10 @@
 #: data/units/Dwarvish_Berserker.cfg:16
 #, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "Trpaslíci sú starobylá rasa bojovníkov. Ich berserker dokáže 
používať sekeru "
 "smrtiacim spôsobom, alebo upadnúť do záchvatu šialenstva, keď zabudne 
na "
@@ -3103,11 +3686,11 @@
 "hádzať nože. Okrem toho, prítomnosť trpaslíka berserkera povzbudzuje 
blízke "
 "jednotky na nižšej úrovni a zvyšuje ich útok."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 #, fuzzy
 msgid "berserk"
 msgstr "berserk"
@@ -3127,8 +3710,8 @@
 "Strážcovia veľkých dračích miest chrlia na nepriateľov oheň z 
takzvaných "
 "dračích palíc. Sú vlastníkmi najtajnejších trpasličích 
technológií."
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 #, fuzzy
 msgid "dragonstaff"
 msgstr "dračia palica"
@@ -3150,13 +3733,13 @@
 "boji zblízka a ostrie ich bojovej sekery z nich robí obávaných súperov. 
Ich "
 "sila a vytrvalosť vyvažuje ich pomalý krok."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 #, fuzzy
 msgid "axe"
 msgstr "sekera"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr ""
 
@@ -3164,12 +3747,12 @@
 msgid "Dwarvish Guardsman"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -3181,7 +3764,7 @@
 msgid "Dwarvish Lord"
 msgstr "Trpaslík šľachtic"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 #, fuzzy
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
@@ -3192,7 +3775,7 @@
 "zasiahnuť súpera aj na diaľku. Jeho schopnosti povzbudzujú okolité 
jednotky "
 "nižšej úrovne, aby bojovali lepšie."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 #, fuzzy
 msgid "hatchet"
 msgstr "valaška"
@@ -3222,11 +3805,22 @@
 msgid "Lightning bolt"
 msgstr ""
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Trpaslík obrnenec"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -3238,7 +3832,7 @@
 msgid "Dwarvish Steelclad"
 msgstr "Trpaslík obrnenec"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 #, fuzzy
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
@@ -3264,7 +3858,7 @@
 "bojovníkov posilu v boji na diaľku. Ich ťažké muškety sú pomalšie a "
 "hlučnejšie ako elegantné elfie luky, ale ich prieraznosť je značná."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 #, fuzzy
 msgid "thunderstick"
 msgstr "hromová palica"
@@ -3280,13 +3874,13 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 "Obávaní trpaslicí hormoví strážcovia nosia tajné a obávané zbrane 
ukuté "
 "trpasličími majstrami tajných technológií. Hoci nie sú rýchlejší ako 
"
 "obyčajní hromobijci, ich útok je ničivejší."
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 #, fuzzy
 msgid "dragonstick"
 msgstr "dračia palička"
@@ -3443,6 +4037,16 @@
 "devastating balls of fire at long range."
 msgstr ""
 
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Elf šľachtic"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+#, fuzzy
+msgid "dummy"
+msgstr "---"
+
 #: data/units/Elvish_Lord.cfg:3
 #, fuzzy
 msgid "Elvish Lord"
@@ -3685,11 +4289,6 @@
 msgid "Galleon"
 msgstr "Galeóna"
 
-#: data/units/Galleon.cfg:16
-#, fuzzy
-msgid "dummy"
-msgstr "---"
-
 #: data/units/Gate.cfg:3
 #, fuzzy
 msgid "Gate"
@@ -4632,8 +5231,8 @@
 "of superior forces."
 msgstr ""
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -5411,51 +6010,51 @@
 msgid "+French Translation"
 msgstr ""
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr ""
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr ""
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr ""
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr ""
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr ""
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr ""
 
@@ -5585,11 +6184,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr ""
 
@@ -5601,7 +6200,7 @@
 msgid "replay"
 msgstr ""
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr ""
 
@@ -5609,7 +6208,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr ""
 
@@ -5662,33 +6261,33 @@
 msgstr ""
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr ""
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr ""
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr ""
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr ""
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
 
@@ -5700,7 +6299,7 @@
 msgid "invisible"
 msgstr ""
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr ""
 
@@ -5708,11 +6307,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
@@ -5720,74 +6319,74 @@
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -5811,11 +6410,11 @@
 msgid "attacks"
 msgstr ""
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr ""
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr ""
 
@@ -5879,7 +6478,7 @@
 msgid "End Unit Turn"
 msgstr ""
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr ""
 
@@ -5915,7 +6514,7 @@
 msgid "Unit Description"
 msgstr ""
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr ""
 
@@ -5967,11 +6566,11 @@
 msgid "Scenario Objectives"
 msgstr ""
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr ""
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr ""
 
@@ -6107,7 +6706,7 @@
 msgid "The End"
 msgstr ""
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr ""
 
@@ -6139,7 +6738,7 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr ""
 
@@ -6292,8 +6891,8 @@
 msgstr ""
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr ""
 
@@ -6516,208 +7115,208 @@
 msgid "It is now your turn"
 msgstr ""
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr ""
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr ""
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr ""
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr ""
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr ""
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr ""
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr ""
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr ""
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr ""
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr ""
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr ""
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr ""
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr ""
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr ""
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr ""
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr ""
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr ""
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr ""
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr ""
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr ""
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr ""
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr ""
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr ""
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr ""
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr ""
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr ""
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr ""
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr ""
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr ""
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr ""
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr ""
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr ""
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr ""
 
@@ -6893,15 +7492,15 @@
 msgid "strikes"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr ""
 
@@ -9719,10 +10318,6 @@
 #~ msgstr "Ruaarrrrrrrr!"
 
 #, fuzzy
-#~ msgid "What is that?"
-#~ msgstr "Čo to bolo?"
-
-#, fuzzy
 #~ msgid ""
 #~ "Creatures of the deep are upon us! This may be very dangerous. Be quick! "
 #~ "We must get to the other side with all haste!"
@@ -9830,10 +10425,6 @@
 #~ msgstr "Ten hlúpy chlapec sa zahubil sám."
 
 #, fuzzy
-#~ msgid "What do you mean?"
-#~ msgstr "Čo tým myslíš?"
-
-#, fuzzy
 #~ msgid ""
 #~ "I mustered men to fight against the traitor-king, and of course Asheviere "
 #~ "too, for she was behind it all. We were outnumbered, perhaps four to one. "
@@ -10053,10 +10644,6 @@
 #~ msgstr "Nie som si istý. Musím chvíľku pouvažovať."
 
 #, fuzzy
-#~ msgid "En garde!"
-#~ msgstr "Na stráž!"
-
-#, fuzzy
 #~ msgid "What in the world are you doing here?"
 #~ msgstr "Čo tu do čerta robíte?"
 
@@ -12134,10 +12721,6 @@
 #~ "čarodejnú moc. Všetko je stratené!"
 
 #, fuzzy
-#~ msgid "What happened there?"
-#~ msgstr "Čo sa tu stalo?"
-
-#, fuzzy
 #~ msgid ""
 #~ "These Cockatrices will turn all our troops to stone, as they have the "
 #~ "Orcs if we cannot find a way to undo their power!"
Index: wesnoth/po/sv/wesnoth-editor.po
diff -u wesnoth/po/sv/wesnoth-editor.po:1.3 wesnoth/po/sv/wesnoth-editor.po:1.4
--- wesnoth/po/sv/wesnoth-editor.po:1.3 Wed Sep  8 19:18:28 2004
+++ wesnoth/po/sv/wesnoth-editor.po     Sat Sep 11 21:53:33 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-08 11:16+0200\n"
 "Last-Translator: tephlon\n"
 "Language-Team: Swedish\n"
Index: wesnoth/po/sv/wesnoth-ei.po
diff -u wesnoth/po/sv/wesnoth-ei.po:1.7 wesnoth/po/sv/wesnoth-ei.po:1.8
--- wesnoth/po/sv/wesnoth-ei.po:1.7     Fri Sep 10 14:17:27 2004
+++ wesnoth/po/sv/wesnoth-ei.po Sat Sep 11 21:53:33 2004
@@ -827,11 +827,11 @@
 "#Gweddry dör\n"
 "#Dacyn dör"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:115
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:114
 msgid "We have came all the way to Mal-Ravanal's Capital!"
 msgstr "Vi har nått ända fram till Mal-Ravanals huvudstad!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:121
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:120
 msgid ""
 "Yes, but look! The undead forces are closing in behind us. We cannot kill "
 "Mal-Ravanal. We must turn back!"
@@ -839,7 +839,7 @@
 "Ja, men se! De vandöda styrkorna närmar sig bakifrån. Vi kan inte döda 
Mal-"
 "Ravanal. Vi måste vända tillbaka!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:127
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:126
 msgid ""
 "True. We must kill one of these necromancers that follows us to retreat. "
 "Still, I think we have done some good here: these enemies are delayed by our "
@@ -849,18 +849,18 @@
 "retirera. Men jag tror ändå att vi har gjort en skillnad här: fienden har "
 "sinkats av våra handlingar."
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:133
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:132
 msgid "These humans have dared to come this far into my land. Crush them!"
 msgstr ""
 "De där människorna har vågat sig alldeles för långt in i mitt land. 
Krossa "
 "dem!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:150
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr "Vågar du attackera MIG?!? Återvänd till din mästare!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:227
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:226
 msgid ""
 "Thank you for destroying that skeleton warrior! Every time you kill one of "
 "the Revenants, one of my ally knights is let free!"
@@ -868,11 +868,11 @@
 "Tack för att du dödade skelettkrigaren! Varje gång som du dödar en "
 "skugghämnare, så släpps en av mina allierade riddare fri!"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:232
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:231
 msgid "Why? Are you the undead's prisoners?"
 msgstr "Varför? Är ni fångar hos de vandöda?"
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:237
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:236
 msgid ""
 "Yes. My allies and I were questing when we were ambushed by undead. The "
 "guard is playing a sick game- whenever one of their warriors dies, one of us "
@@ -883,7 +883,7 @@
 "dör, släpper de en av oss fria, men varje gång du förlorar en soldat, så 
"
 "dödar de en av oss."
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:242
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:241
 msgid ""
 "This sounds like a dangerous game. We will try to free as many of you as "
 "possible before we escape from here."
@@ -891,7 +891,7 @@
 "De spelar ett farligt spel. Vi skall försöka befria så många som möjligt 
av "
 "er innan vi flyr från denna plats."
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:247
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:246
 msgid ""
 "There are five of us still locked up in the jail. All of us will join you if "
 "you can get us free."
@@ -938,11 +938,13 @@
 "oss att återta vår utpost?"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
+#, fuzzy
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 "Jag är inte säker. Det finns banditer i riket, och det är de som styr "
 "landet, inte kungen. Mina män fruktar dem, och vägrar möta dem i strid. 
Som "
@@ -2370,11 +2372,12 @@
 "magikern Dacyn upp en plan för att rädda östborna."
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:29
+#, fuzzy
 msgid ""
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 "Under kung Garad I:s regeringstid hade tre utposter byggts längs med den "
 "östra gränsen, för att hindra orcherrövare att ta sig in i Wesnoth "
@@ -2390,11 +2393,11 @@
 "tre av sina mest lovande unga officerare för att beskydda östborna."
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
+#, fuzzy
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 "Till den norra utposten skickade han Owaec, som förut varit kapten för det "
 "tunga infanteriet. Till den södra utposten skickade han Sudoc, en skicklig "
@@ -2411,9 +2414,10 @@
 "på flera veckor, och Gweddrys män började bli oförsiktiga."
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
+#, fuzzy
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
 "Plötsligt, på dagen exakt ett år efter den första attacken, blev Gweddry 
och "
 "hans män väckta i gryningen av ett förvånat utrop från nattvakterna..."
Index: wesnoth/po/sv/wesnoth-sotbe.po
diff -u wesnoth/po/sv/wesnoth-sotbe.po:1.7 wesnoth/po/sv/wesnoth-sotbe.po:1.8
--- wesnoth/po/sv/wesnoth-sotbe.po:1.7  Fri Sep 10 14:17:28 2004
+++ wesnoth/po/sv/wesnoth-sotbe.po      Sat Sep 11 21:53:33 2004
@@ -270,7 +270,9 @@
 msgstr "De är alltför många nu, RETRÄTT!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
-msgid "The great horde at last!  I was begining to think they will never come."
+#, fuzzy
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 "Äntligen kommer den stora horden! Jag började nästan tro att de aldrig "
 "skulle komma."
@@ -441,10 +443,11 @@
 msgstr "Vad skall vi göra, boss?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
+#, fuzzy
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 "Vi måste leda mitt folk till en säker plats och begära hjälp från det 
Stora "
 "Rådet. Några av dem bor i Barag Gor i de fria stammarnas land. Vi måste ge 
"
@@ -1236,11 +1239,12 @@
 msgstr "Utan Inarix att leda ödlemännen, så finns det inget hopp."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
+#, fuzzy
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 "Rahul I, kung av Wesnoth, slöt fred med orcherna under det fjärde året av "
 "sin regeringstid. Han avslutade ett femtonårigt krig med Svartögat Karun, "
Index: wesnoth/po/sv/wesnoth-tdh.po
diff -u wesnoth/po/sv/wesnoth-tdh.po:1.8 wesnoth/po/sv/wesnoth-tdh.po:1.9
--- wesnoth/po/sv/wesnoth-tdh.po:1.8    Fri Sep 10 17:34:22 2004
+++ wesnoth/po/sv/wesnoth-tdh.po        Sat Sep 11 21:53:33 2004
@@ -217,7 +217,8 @@
 "otränade."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
-msgid "I see that your puny kingdom marshalls its troops at last."
+#, fuzzy
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 "Jag ser att ditt ynkliga kungadöme till sist sammankallar sina trupper."
 
Index: wesnoth/po/sv/wesnoth-trow.po
diff -u wesnoth/po/sv/wesnoth-trow.po:1.8 wesnoth/po/sv/wesnoth-trow.po:1.9
--- wesnoth/po/sv/wesnoth-trow.po:1.8   Fri Sep 10 17:34:22 2004
+++ wesnoth/po/sv/wesnoth-trow.po       Sat Sep 11 21:53:33 2004
@@ -20,7 +20,7 @@
 msgstr "Ödlestranden"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -143,8 +143,9 @@
 msgstr "Akta dig! Nåja, du blir åtminstone bättre på det där."
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
+#, fuzzy
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 "Hmpf. Den dåraktige pojken kommer att bränna upp oss allihop. Att då "
@@ -155,6 +156,7 @@
 msgstr "Orcher! De har tagit fronten! Till vapen! Till vapen!"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr "För Sunnanviks ära!"
 
@@ -205,8 +207,8 @@
 msgstr "PÃ¥ samma villkor som tidigare?"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:115
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
@@ -775,7 +777,7 @@
 msgid "A Spy in the Woods"
 msgstr "En spion i skogen"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:90
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
@@ -785,7 +787,7 @@
 "att orcherna har landstigit. Orcher, här, för första gången på flera "
 "Ã¥rhundraden."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:95
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
@@ -793,7 +795,7 @@
 "Och han bär på någon sorts föremål som har stor makt. Orcherna kan inte "
 "känna till det. Det är någon annan större kraft som har en hand med i 
spelet."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -805,11 +807,11 @@
 "om det. Sedan så kan vi 'ta hand om' de överlevande och göra upp en "
 "kompromiss med dvärgarna."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr "Men vi har slutit en pakt med Haldric och männen från väst-"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -821,11 +823,11 @@
 "låt dem ta hand om det. Sedan så kan vi 'ta hand om' de överlevande och 
göra "
 "upp en kompromiss med dvärgarna.'"
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr "(Suck) Överenskommet."
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:131
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr "(Viskande) Vilka vänner. Jag måste berätta detta för Haldric."
 
@@ -1452,8 +1454,9 @@
 msgstr "Vi måste fortfarande besegra den där vampyrdrottningen!"
 
 #: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
+#, fuzzy
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 "Nej! Skeppet som skulle plocka upp oss ser att vi fortfarande strider. Det "
@@ -1480,7 +1483,8 @@
 msgstr "På ödlorna och naga-folket på stranden där!"
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
-msgid "Those cold blooded monsters will fee my wrath!"
+#, fuzzy
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr "De där kallblodiga monstren kommer ska få känna min vrede!"
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
@@ -1579,9 +1583,10 @@
 "Våra stränder är fria igen. Jag visste att jag kunde lita på dig, 
Haldric."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
+#, fuzzy
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 "Haldric och hand följeslagare finner sig stå inför Ka'lian, alvfurstarnas "
 "RÃ¥d."
@@ -1712,8 +1717,9 @@
 msgstr "Du har lyckats, prins Haldric. Jag visste att du skulle klara det."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
+#, fuzzy
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 "Man av väst-norden! Du har förtjänat din plats på denna stora kontinent."
 
@@ -1791,6 +1797,193 @@
 "(Viskande) Jag fruktar att vår vän har sagt för mycket. Gå du i förväg, 
jag "
 "kommer efter."
 
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+msgid "Epilogue"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+#, fuzzy
+msgid "So what of the rest of you?"
+msgstr "SÃ¥ vad ska jag kalla dig?"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+msgid "Sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
 #: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr "Häxmästarudden"
@@ -2036,13 +2229,13 @@
 msgstr "Ssså männissskor, ni har kommit tillbaka till ossss. Bered er att 
dö!"
 
 #: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:201
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:232
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr "Se upp, en orm har stigit upp ur djupet."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
@@ -2050,7 +2243,7 @@
 "Ja, det ser ut som om deras krigare har gett upp. Vi bör kunna proviantera "
 "skeppen nu."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
@@ -2058,7 +2251,7 @@
 "Och det bästa är att efter att vi givit oss i väg, så kommer de att "
 "fortsätta bevaka ön. Det blir inte lätt för andra att följa efter oss."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
@@ -2066,7 +2259,7 @@
 "Ön sjunker sakta. Hmm, jag undrar vad de kommer att göra när den blir "
 "alltför liten för dem?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
@@ -2075,17 +2268,19 @@
 "mångtaliga. Jag är ganska säker på att de så småningom kommer att 
evakuera "
 "ön. Precis som vi gör nu."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:268
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr "På något sätt så finner jag inte den tanken särskilt lugnande."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:281
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:309
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr "Piip! Piip!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
@@ -2116,7 +2311,7 @@
 "#Löjtnant Aethyr dör\n"
 "#Dragen tar slut"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
@@ -2124,7 +2319,7 @@
 "Haldric når platsen dit flottan är på väg att återvända. Flera skepp 
har "
 "redan lagt till. Orcherna är frammarsch. "
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
@@ -2132,7 +2327,7 @@
 "Herre, en del skepp har redan kommit hit. De ser ut att ha skadats under "
 "resan. Hmm, det verkar som att de flesta skeppen stannar ute till havs."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
@@ -2142,7 +2337,7 @@
 "dessa monster innan alla till havs svälter ihjäl, eller Jevyan attackerat "
 "med sin flotta."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:216
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
@@ -2150,27 +2345,27 @@
 "Ja, herre! Resten av flyktingarna har flytt söderut, till vår första "
 "landstigningsplats. Om vi misslyckas här kommer de att bli slaktade."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr "Nå, det avgör saken. Nog pratar, dags att slåss!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr "För alla folk på den Gröna ön!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr "Nej, för alla folk i väst-nordens! Attack!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr "Bah! Människa - vi ska trampa ner dig i marken!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr "...Och låta dina döda tjäna oss för evigt!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
@@ -2180,7 +2375,7 @@
 "dig att dölja Eldrubinens makt. Det gör ingen skillnad, ditt vandöda lik 
ska "
 "kräla i stoftet framför mig."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
@@ -2190,30 +2385,30 @@
 "att starta det här kriget, men det är du som är det riktiga monstret! Du 
har "
 "offrat ditt eget folk för att bevara ditt eget odödliga vanliv."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr "Nog nu! En mörkrets förbannelse över dig, du unga prins."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr "Jag ser master vid horisonten. Jevyans flotta är här! Det är över."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr "Var vänlig gå iland i god ordning och fortsätt söderut."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr "Hmm, de utelämnade delen som säger 'annars äter orcherna upp er'."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 "Jag är tillbaka, och allt gick väl! Haldric,jag hoppas verkligen att du vet 
"
 "vad du gör."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:390
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
@@ -2221,11 +2416,11 @@
 "Hm, vi får prata om det senare. Jag är lite upptagen för tillfället. Jag 
är "
 "glad att du kom tillbaka helskinnad."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:395
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr "Ja, det ser ut som att du skulle behöva all hjälp du kan få."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
@@ -2233,15 +2428,15 @@
 "Vi har besegrat Jevyans styrkor. Passagerarna på skeppen måste skynda sig "
 "iland."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr "Haldric, vad är det som pågår? Vad är planen?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:414
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr "Tja, vi ska konfontera Jevyan och förgöra honom."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
@@ -2252,19 +2447,19 @@
 "paranoid skulle jag säga att vår käre gamle 'trädvän' visste att det 
skulle "
 "hända hela tiden."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:424
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr "Vi borde diskutera saken i enrum. Följ med mig."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:449
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr "Slurp, klick, klick, klick!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:454
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr "Jag vet inte vad det var för nåt, men det lät inte bra."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
@@ -2272,20 +2467,20 @@
 "Du igen. Du sssska få för ditt anfall mot mitt folk! Shek'kahan, våra 
naga-"
 "vänner - Du ssska få betala! Vi har nya vänner nu."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:507
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:464
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 "Åh, att få vara tillsammans med sin familj igen! Sörj inte min bortgång."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 "Mitt folk är som ett jordskred, du kan springa, men vi kommer att krossa er "
 "- Ahhck!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:550
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr "Dö...dör jag?"
 
@@ -2524,6 +2719,328 @@
 msgid "Finally, we're getting out of this forest!"
 msgstr "Äntligen kommer vi ut ur skogen!"
 
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+#, fuzzy
+msgid "For the honour of SouthBay!"
+msgstr "För Sunnanviks ära!"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+#, fuzzy
+msgid "Charge!"
+msgstr "Rhaarg!"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+#, fuzzy
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr "(Viskande) Vilka vänner. Jag måste berätta detta för Haldric."
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+#, fuzzy
+msgid "He's raising our dead! Be careful!"
+msgstr "Han väcker upp våra döda!"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+#, fuzzy
+msgid "For the Wesfolk!"
+msgstr "Dö, wesfolksavskum!"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+msgid "Be careful Lieutenant!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+#, fuzzy
+msgid "Fight on you cowardly Orcish scum!"
+msgstr "Känn min vrede, ditt avskum!"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+#, fuzzy
+msgid "Neep! SPLAT!"
+msgstr "Piip! Piip!"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr "HÃ¥rd landning"
@@ -2548,7 +3065,7 @@
 "#Furst Typhon dör\n"
 "#Dragen tar slut"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:156
 msgid ""
 "After a particularly bad series of storms the Eldaric has taken on water, "
 "and much of the fleet has been scattered. Lord Typhon suggests stopping at a "
@@ -2558,11 +3075,11 @@
 "en särskilt svår rad av stormar. Furst Typhon föreslår att man skall 
lägga "
 "till vid en liten grupp av vindpinade öar för att omgruppera."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:162
 msgid "I don't think I can take much more of this. I'm feeling I'll!"
 msgstr "Jag tror inte jag står ut med mycket mer av det här. Jag mår illa!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:169
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:168
 msgid ""
 "Be careful, these islands aren't safe. We're in Naga territory. But this is "
 "the only place to stop with soft sand beaches to make landfall. . . The "
@@ -2572,35 +3089,35 @@
 "det är det enda ställe som har mjuka sandstränder som vi kan lägga till "
 "vid... Naga-folket samlar ihop metall från de skepp som de kan kapa här."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:174
 msgid "Prey! Get them!"
 msgstr "Byte! FÃ¥nga dem!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:180
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr "Flottan måste omgruppera här. Vi måste besegra monstren."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr "Vi har besegrat naga-folket. Flottan kan omgruppera nu."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr "Nästa gång vi ser land, så blir det den stora kontinenten i öst."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 "Det skall bli skönt när den här resan är över. Vi är nästan framme. 
Nästan "
 "framme."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr "Jag tror att någon följer efter oss..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:335
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
@@ -3760,11 +4277,11 @@
 msgid "The Plan"
 msgstr "Planen"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr "Så vad har du för plan?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:144
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
@@ -3774,7 +4291,7 @@
 "tillträde till det här nya landet. När sen orcherna kommer, om de gör 
det, "
 "så kommer de söka efter våra inte så lojala vänner alverna först."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
@@ -3782,7 +4299,7 @@
 "Haldric, det där är både slugt och elakt. Jag tycker om det. Men du har en 
"
 "pakt med alverna, de förväntas att du bistår dem."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:154
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3794,7 +4311,7 @@
 "tyngden av deras anfall att landa på någon annan. Vem vet, jag kanske inte "
 "kommer och hjälper dem alls. "
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
@@ -3803,7 +4320,7 @@
 "Många kommer att kalla dig feg. De kommer att säga att du bröt din pakt 
med "
 "alverna. Man kan ju inte säga det jag hörde till folk."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
@@ -3811,11 +4328,11 @@
 "Dessa händelser har lärt mig en sak: överlevnad kommer före heder. 
Förresten "
 "kommer de inte att skrika åt mig - jag kommer att vara död."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:169
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr "VAD!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3828,7 +4345,7 @@
 "falskt väldigt officiellt avtal, i vilket vi ger alverna Eldrubinen som "
 "lösen för att vi får bo här."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3840,7 +4357,7 @@
 "efter att avtalet kommit till orchernas kännedom, men innan han får chans "
 "att läsa mitt vandöda sinne..."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:184
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
@@ -3849,7 +4366,7 @@
 "slag, när ni alltid måste rusa rakt in i dödens käftar. Vem ska leda alla 
"
 "dessa människor?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
@@ -3857,11 +4374,11 @@
 "Det ska du. Jag hade inte kommit så här långt utan dig. Vi måste 
övertyga "
 "Jevyan att-"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:194
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr "Haldric, det här är löjligt! Jag-"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
@@ -3869,19 +4386,19 @@
 "Inte en chans att jag låter detta passera, herre! Över våra döda kroppar, 
"
 "eller hur Jessica?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr "Precis!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr "Jag gör det, herre."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr "Nej, Jag inte inte begära att någon annan gör detta."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
@@ -3891,11 +4408,11 @@
 "kom till Klarvattnet, och andra gången när dina skepp räddade mig. Jag "
 "tänker inte låta den förnekas mig igen!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr "Nej, det är mitt offer!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
@@ -3903,7 +4420,7 @@
 "Herre, min familj har slaktats, och mitt hem är förlorat. Allt jag vill är 
"
 "att återse dem. Ge mig denna ärofulla död... Snälla! Herre, jag ber dig!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
@@ -3913,7 +4430,7 @@
 "utan någon ärofull väg att förena mig med dem. Jag vill se det där 
monstret "
 "Jevyan i ögonen innan jag dör! Jag tänker inte låta mig förnekas!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:268
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
@@ -3923,7 +4440,7 @@
 "Jevyan själv. Vi kan inte låta en analfabet till orch eller ett viljelöst "
 "skelett få tag på avtalet. Vi kommer att hedra ditt offer."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
@@ -3933,11 +4450,11 @@
 "saker med mig. Jag vill vila i jorden, inte bli nån viljelös vandöd slav i 
"
 "all evighet!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr "Det ska vi se till. Du har mitt ord."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -4241,16 +4758,10 @@
 msgstr "Jag har hittat orchernas kista! Den är fylld med guld."
 
 #: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
-msgid "Rhaarg!"
-msgstr "Rhaarg!"
+msgid "You will be felled by by hand you useless fleashbags!"
+msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:359
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
-msgstr "Hur fick de hit den där? Den måste ha gått på havets botten."
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
@@ -4258,7 +4769,7 @@
 "Låt aldrig levande göra ett jobb som de vandöda kan göra bättre. Bered 
er på "
 "det oundvikliga!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
@@ -4266,15 +4777,15 @@
 "Det enda jobbet de döda ska göra är att fortsätta vara döda. Bered er 
på er "
 "återförening med jorden."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr "Vi måste stoppa människornas framfart!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:433
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr "Reserver! Vi kan inte låta dem nå deras landstigningsplats."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
@@ -4282,7 +4793,7 @@
 "Vi har besegrat deras förtrupp. Vi måste sammanstråla med flottan innan "
 "Jevyan kapar skeppen. Jag hoppas Jessica är tillbaka snart."
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:481
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
@@ -4294,7 +4805,7 @@
 msgid "Troll Hole"
 msgstr "Trollhålan"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
@@ -4304,11 +4815,11 @@
 "Bruna kullarna. En alvguide leder dem till en gapande grottöppning, och de "
 "går ner i mörkret."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:266
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr "Så, vet nån här något om troll?"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
@@ -4316,7 +4827,7 @@
 "Det gör jag. De är gröna och elaka och kommer att försöka krossa dig som 
en "
 "insekt. De läker väldigt snabbt."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
@@ -4326,17 +4837,17 @@
 "rimligt att anta att alverna inte skulle ha skickat oss hit om de var ens "
 "det minsta vänliga."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr "Så är det nog. Nå, nu tar vi dem!"
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:293
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr "VI har misslyckats... Och fler av trollsläktet är på väg."
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
@@ -4621,3 +5132,8 @@
 "en vulkan, som nu långsamt sjunker ner i havet. Den gamle kronprinsen i "
 "Sunnanvik lyckades få fotfäste på ön, trots det stridlystna ödlefolket 
på "
 "ön. Det är nog väldigt lite kvar av det fotfästet vid det här laget."
+
+#~ msgid ""
+#~ "How'd they get that thing here? It must have walked across the bottom of "
+#~ "the ocean."
+#~ msgstr "Hur fick de hit den där? Den måste ha gått på havets botten."
Index: wesnoth/po/sv/wesnoth.po
diff -u wesnoth/po/sv/wesnoth.po:1.7 wesnoth/po/sv/wesnoth.po:1.8
--- wesnoth/po/sv/wesnoth.po:1.7        Fri Sep 10 14:17:27 2004
+++ wesnoth/po/sv/wesnoth.po    Sat Sep 11 21:53:33 2004
@@ -2,7 +2,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-05 19:02+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: 2004-09-09 23:38+0200\n"
 "Last-Translator: tephlon\n"
 "Language-Team: Swedish\n"
@@ -242,6 +242,7 @@
 msgstr "Förflyttning"
 
 #: data/help.cfg:90
+#, fuzzy
 msgid ""
 "Movement in Battle for Wesnoth is simple: Simply click on the unit you wish "
 "to move, then click on the hex you wish to move it to. When selected, all "
@@ -256,7 +257,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -1210,9 +1211,10 @@
 msgstr "Hur kan jag veta vilken sorts trupper jag ska rekrytera?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:85
+#, fuzzy
 msgid ""
 "You have to carefully review their skills, which are displayed to the left "
-"of the unit selection box,  and cost, which is displayed after the name of "
+"of the unit selection box, and cost, which is displayed after the name of "
 "the unit. You will learn more about these statistics throughout the tutorial."
 msgstr ""
 "Du måste noggrant studera deras egenskaper som visas till vänster om 
truppen "
@@ -3203,15 +3205,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -3304,8 +3306,8 @@
 "och de bryr sig inte om fiendens kontrollzoner. De kan också kasta "
 "förgiftade knivar på sina fiender."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -3329,11 +3331,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -3382,7 +3384,8 @@
 msgid "blade"
 msgstr "skärande"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr "rygghugg"
@@ -3552,10 +3555,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -3679,8 +3683,9 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
 #: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
 #: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
 #: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
@@ -3842,8 +3847,8 @@
 "plågas av hat och ångest, kommer ibland tillbaka till den här världen som 
"
 "Dödsriddare."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
 msgstr "stridsyxa"
 
@@ -4056,22 +4061,23 @@
 msgstr "Dvärgbärsärk"
 
 #: data/units/Dwarvish_Berserker.cfg:16
+#, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
 msgstr ""
 "Dvärgarna är en urgammal ras av kraftfulla krigare. Deras bärsärkar 
glömmer "
 "all självbevarelsedrift för att få in fler träffar på motståndaren. 
När de "
 "har givit sig in i striden attackerar de vildsint tills antingen de själva "
 "eller deras fiende ligger död på marken."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr "bärsärkagång"
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr "bärsärk"
 
@@ -4089,8 +4095,8 @@
 "fiender med eld från vad dvärgarna kallar drakstavar. De har den främsta "
 "kunskapen om uråldrig dvärgteknologi."
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr "drakstav"
 
@@ -4109,12 +4115,12 @@
 "stridsyxor gör dem till fruktade motståndare i närstrid. Om än något "
 "långsamma så kompenseras detta av deras styrka och uthållighet."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
 msgstr "yxa"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr "hammare"
 
@@ -4122,12 +4128,12 @@
 msgid "Dwarvish Guardsman"
 msgstr "Dvärgväktare"
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr "ståndaktig"
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -4141,7 +4147,7 @@
 msgid "Dwarvish Lord"
 msgstr "Bergakung"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
@@ -4151,7 +4157,7 @@
 "av en stridsyxa, de kan till och med kasta den. Deras rustningar är gjorda "
 "av de starka legeringar som enbart dvärgarna kan framställa."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr "kastyxa"
 
@@ -4179,11 +4185,22 @@
 msgid "Lightning bolt"
 msgstr "Ã¥skvigg"
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Dvärgarnas Järnnäve"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr "Dvärgarnas Pansarnäve"
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -4197,7 +4214,7 @@
 msgid "Dwarvish Steelclad"
 msgstr "Dvärgarnas Järnnäve"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
@@ -4221,7 +4238,7 @@
 "Deras mystiska vapen är tyngre, långsammare och mer högljudda än alvernas 
"
 "långbågar, men deras genomslagskraft är utan motstycke."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr "Ã¥skstav"
 
@@ -4230,18 +4247,19 @@
 msgstr "Dvärgarnas Tordönsvakt"
 
 #: data/units/Dwarvish_Thunderguard.cfg:16
+#, fuzzy
 msgid ""
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 "Dvärgarnas berömda Tordönsvakt använder sig av mystiska och fruktade 
vapen, "
 "som smitts av dvärgarnas vapenmästare, vilka är experter på urtida "
 "dvärgteknologi. Även om de inte är lika snabba som de vanliga "
 "dundrardvärgarna, så är de mycket mer dödliga."
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr "drakstav"
 
@@ -4379,6 +4397,15 @@
 "Alvstorfurstarna är skräckinjagande i strid; där de använder svärd och "
 "förödande eldklot."
 
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Alvfurste"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr "inget"
+
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
 msgstr "Alvfurste"
@@ -4601,10 +4628,6 @@
 msgid "Galleon"
 msgstr "Galjon"
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr "inget"
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr "Port"
@@ -6222,51 +6245,51 @@
 msgid "+French Translation"
 msgstr "+Fransk översättning"
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr "+Tysk översättning"
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr "+Ungersk översättning"
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr "+Italiensk översättning"
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr "+Norsk översättning"
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr "+Polsk översättning"
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr "+Portugisisk översättning"
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr "+Slovakisk översättning"
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr "+Spansk översättning"
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr "+Svensk översättning"
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr "+Bidrag"
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr "+ Bots"
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Stäng"
 
@@ -6400,11 +6423,11 @@
 msgid "#(Invalid)"
 msgstr "#(Ogiltigt)"
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:924
 msgid "Campaign"
 msgstr "Kampanj"
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:971
 msgid "Multiplayer"
 msgstr "Flera spelare"
 
@@ -6416,7 +6439,7 @@
 msgid "replay"
 msgstr "repris"
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr "Drag"
 
@@ -6424,7 +6447,7 @@
 msgid "Scenario Start"
 msgstr "Scenariostart"
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:947
 msgid "Difficulty"
 msgstr "Svårighetsgrad"
 
@@ -6485,33 +6508,33 @@
 msgstr "Profil"
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr "nivå"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr "KP"
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr "XP"
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr "Förflyttning"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr "närstrid"
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr "distans"
 
@@ -6523,7 +6546,7 @@
 msgid "invisible"
 msgstr "osynlig"
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr "Vera.ttf"
 
@@ -6531,11 +6554,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr "Vill du spara en repris av detta scenario?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Namn:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Spelet kunde inte sparas"
 
@@ -6543,11 +6566,11 @@
 msgid "Do you want to save your game?"
 msgstr "Vill du spara ditt spel?"
 
-#: src/game.cpp:580
+#: src/game.cpp:581
 msgid "The Battle for Wesnoth"
 msgstr "Striden om Wesnoth"
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:801 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -6555,64 +6578,64 @@
 "Detta sparade spel är från en annan version av Wesnoth. Vill du försöka "
 "öppna spelet ändå?"
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:535
-#: src/playlevel.cpp:749
+#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "Filen du försöker öppna är felaktig"
 
-#: src/game.cpp:916
+#: src/game.cpp:917
 msgid "There are no campaigns available"
 msgstr "Det finns inga kampanjer att spela"
 
-#: src/game.cpp:924
+#: src/game.cpp:925
 msgid "Choose the campaign you want to play:"
 msgstr "Välj kampanj"
 
-#: src/game.cpp:947
+#: src/game.cpp:948
 msgid "Select difficulty level:"
 msgstr "Välj svårighetsgrad:"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Join Official Server"
 msgstr "Anslut till den officiella servern"
 
-#: src/game.cpp:965
+#: src/game.cpp:966
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Logga in på Striden om Wesnoths officiella spelserver"
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Anslut till spel"
 
-#: src/game.cpp:966
+#: src/game.cpp:967
 msgid "Join a server or hosted game"
 msgstr "Anslut till en server eller ett spel som någon annan är värd för"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host Multiplayer Game"
 msgstr "Var spelvärd för flera spelare"
 
-#: src/game.cpp:967
+#: src/game.cpp:968
 msgid "Host a game without using a server"
 msgstr "Var värd för ett spel utan att använda en server"
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:971 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Logga in"
 
-#: src/game.cpp:1050
+#: src/game.cpp:1051
 msgid "Language"
 msgstr "Språk"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1052
 msgid "Choose your preferred language"
 msgstr "Välj språk"
 
-#: src/game.cpp:1136
+#: src/game.cpp:1137
 msgid "Could not initialize video. Exiting.\n"
 msgstr "Ett skärmfel uppstod. Avbryter.\n"
 
-#: src/game.cpp:1138
+#: src/game.cpp:1139
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr "Typsnittsfel. Avbryter.\n"
 
@@ -6636,11 +6659,11 @@
 msgid "attacks"
 msgstr "attacker"
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr "Namn"
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr "Typ"
 
@@ -6704,7 +6727,7 @@
 msgid "End Unit Turn"
 msgstr "Avsluta truppens drag"
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr "Ledare"
 
@@ -6740,7 +6763,7 @@
 msgid "Unit Description"
 msgstr "Truppbeskrivning"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr "Döp om truppen"
 
@@ -6792,11 +6815,11 @@
 msgid "Scenario Objectives"
 msgstr "Scenariomål"
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr "Trupplista"
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr "Statistik"
 
@@ -6932,7 +6955,7 @@
 msgid "The End"
 msgstr "Slut"
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr "Systemets standardspråk"
 
@@ -6964,7 +6987,7 @@
 msgid "Bump Size"
 msgstr "Kullstorlek"
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr "Byar"
 
@@ -7121,8 +7144,8 @@
 msgstr "Hämtar spellista..."
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:734 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr "Guld"
 
@@ -7284,60 +7307,60 @@
 msgid "Quit"
 msgstr "Avsluta"
 
-#: src/playlevel.cpp:674
+#: src/playlevel.cpp:672
 msgid "Game Over"
 msgstr "Spelet är slut"
 
-#: src/playlevel.cpp:675
+#: src/playlevel.cpp:673
 msgid "The game is over."
 msgstr "Spelet är slut."
 
-#: src/playlevel.cpp:688
+#: src/playlevel.cpp:686
 msgid "Defeat"
 msgstr "Nederlag"
 
-#: src/playlevel.cpp:689
+#: src/playlevel.cpp:687
 msgid "You have been defeated!"
 msgstr "Du har förlorat!"
 
-#: src/playlevel.cpp:721
+#: src/playlevel.cpp:719
 msgid "Victory"
 msgstr "Seger"
 
-#: src/playlevel.cpp:722
+#: src/playlevel.cpp:720
 msgid "You have emerged victorious!"
 msgstr "Du har segrat!"
 
-#: src/playlevel.cpp:724
+#: src/playlevel.cpp:722
 msgid "Remaining gold"
 msgstr "Resterande guld"
 
-#: src/playlevel.cpp:727
+#: src/playlevel.cpp:725
 msgid "Early finish bonus"
 msgstr "Bonus för tidig seger"
 
-#: src/playlevel.cpp:729
+#: src/playlevel.cpp:727
 msgid "per turn"
 msgstr "per drag"
 
-#: src/playlevel.cpp:730
+#: src/playlevel.cpp:728
 msgid "Turns finished early"
 msgstr "Tidigt avklarade drag"
 
-#: src/playlevel.cpp:732
+#: src/playlevel.cpp:730
 msgid "Bonus"
 msgstr "Bonus"
 
-#: src/playlevel.cpp:739
+#: src/playlevel.cpp:737
 #, no-c-format
 msgid "80% of gold is retained for the next scenario"
 msgstr "80% av guldet bibehålls till nästa scenario"
 
-#: src/playlevel.cpp:740
+#: src/playlevel.cpp:738
 msgid "Retained Gold"
 msgstr "Bibehållet guld"
 
-#: src/playlevel.cpp:764
+#: src/playlevel.cpp:762
 msgid ""
 "A network disconnection has occured, and the game cannot continue. Do you "
 "want to save the game?"
@@ -7349,58 +7372,58 @@
 msgid "It is now your turn"
 msgstr "Nu är det din tur"
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr "Anfallare"
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr "Försvarare"
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr "Skadeberäkning"
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr "Närstrid"
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr "mot"
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr "Anfall fiende"
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr "Välj vapen:"
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 "Du har ännu inte påbörjat ditt drag. Vill du verkligen avsluta ditt drag?"
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 "NÃ¥gra trupper kan fortfarande flytta. Vill du verkligen avsluta ditt drag?"
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr "Automatsparat"
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr "Kunde inte automatspara spelet. Var vänlig och spara spelet manuellt."
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr "Fel"
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
@@ -7408,39 +7431,39 @@
 "Du får inte använda kolon eller någon form av snedstreck när du sparar 
ett "
 "spel. Var vänlig välj ett annat namn."
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr "Sparat"
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr "Spelet har sparats"
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr "Trupper"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr "Inkomst"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr "Underhåll"
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr "Det finns inte några trupper tillgängliga att värva till armén."
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr "Rekrytera trupp"
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr "Du har inte tillräckligt med guld för att rekrytera den truppen"
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
@@ -7448,7 +7471,7 @@
 "Ers nåd, denna trupp är erfaren och har befordrats. Vill du verkligen "
 "avskeda $noun?"
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
@@ -7456,20 +7479,20 @@
 "Ers nåd, denna trupp kommer snart att avancera till en högre nivå. Vill du 
"
 "verkligen avskeda $noun?"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr "henne"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr "honom"
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr ""
 "Du är inte tillsammans med dina soldater och kan därför inte återkalla 
dem"
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
@@ -7477,92 +7500,92 @@
 "Det finns inga trupper att återkalla.\n"
 "(Du måste ha överlevande veteraner från ett tidigare scenario)"
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr "Du måste ha minst"
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr "guld för att kunna återkalla en trupp"
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr "Avskeda trupp"
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr "Välj trupp"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr "Meddelande"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr "Skicka enbart till allierade"
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr "Position"
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr "Rekryterade"
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr "Återkallade"
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr "Befordringar"
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr "Förluster"
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr "Dödsfall"
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr "Åsamkad skada"
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr "Mottagen skada"
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr "Åsamkad skada (EV)"
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr "Mottagen skada (EV)"
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr "Sök"
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr "Kommando:"
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr "Chatlogg"
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 "Kunde inte finna etikett eller trupp som innehöll textsträngen '$search'."
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr "Sätt ut etikett"
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr "Etikett"
 
@@ -7752,15 +7775,15 @@
 msgid "strikes"
 msgstr "slag"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr "kaotisk"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr "lagenlig"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr "neutral"
 
Index: wesnoth/po/wesnoth-editor.pot
diff -u wesnoth/po/wesnoth-editor.pot:1.3 wesnoth/po/wesnoth-editor.pot:1.4
--- wesnoth/po/wesnoth-editor.pot:1.3   Fri Sep  3 08:27:13 2004
+++ wesnoth/po/wesnoth-editor.pot       Sat Sep 11 21:53:31 2004
@@ -10,7 +10,7 @@
 "#-#-#-#-#  wesnoth-editor.cpp.po (PACKAGE VERSION)  #-#-#-#-#\n"
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <address@hidden>\n"
 "Language-Team: LANGUAGE <address@hidden>\n"
@@ -21,7 +21,7 @@
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"PO-Revision-Date: 2004-09-05 18:10+0200\n"
 "Last-Translator: FULL NAME <address@hidden>\n"
 "Language-Team: LANGUAGE <address@hidden>\n"
 "MIME-Version: 1.0\n"
Index: wesnoth/po/wesnoth-ei.pot
diff -u wesnoth/po/wesnoth-ei.pot:1.1 wesnoth/po/wesnoth-ei.pot:1.2
--- wesnoth/po/wesnoth-ei.pot:1.1       Sat Sep  4 10:42:45 2004
+++ wesnoth/po/wesnoth-ei.pot   Sat Sep 11 21:53:31 2004
@@ -4,18 +4,18 @@
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"PO-Revision-Date: 2004-09-05 18:10+0200\n"
 "Last-Translator: FULL NAME <address@hidden>\n"
 "Language-Team: LANGUAGE <address@hidden>\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -27,36 +27,36 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
 msgid ""
 "We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -67,211 +67,211 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
-
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -282,72 +282,72 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -358,74 +358,74 @@
 "#Death of Volas"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -434,61 +434,61 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -501,114 +501,114 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -619,17 +619,17 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -640,27 +640,27 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -692,7 +692,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -725,11 +725,11 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -742,25 +742,26 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -768,48 +769,48 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -820,45 +821,45 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -871,7 +872,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -880,27 +881,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -912,67 +913,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -981,34 +982,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
 msgid ""
 "These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1016,29 +1017,29 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
 msgid ""
 "What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1047,21 +1048,21 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1069,57 +1070,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1127,20 +1128,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1148,31 +1149,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1180,121 +1181,121 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1305,23 +1306,23 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1333,69 +1334,69 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1406,90 +1407,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1500,47 +1501,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1550,58 +1551,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -1614,192 +1615,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
 msgid ""
 "Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -1866,7 +1867,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -1877,10 +1878,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -1891,6 +1891,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
Index: wesnoth/po/wesnoth-httt.pot
diff -u wesnoth/po/wesnoth-httt.pot:1.1 wesnoth/po/wesnoth-httt.pot:1.2
--- wesnoth/po/wesnoth-httt.pot:1.1     Sat Sep  4 10:59:59 2004
+++ wesnoth/po/wesnoth-httt.pot Sat Sep 11 21:53:31 2004
@@ -4,18 +4,18 @@
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"PO-Revision-Date: 2004-09-05 18:10+0200\n"
 "Last-Translator: FULL NAME <address@hidden>\n"
 "Language-Team: LANGUAGE <address@hidden>\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -27,70 +27,70 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 msgid "Then let us devise a battle plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 msgid "Well, we got out alive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
@@ -98,26 +98,26 @@
 "one another, or else all perish!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -126,11 +126,11 @@
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 msgid "But which way, Kalenz?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
@@ -139,45 +139,45 @@
 "place for the crossing."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -186,7 +186,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -194,7 +194,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -202,7 +202,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -211,7 +211,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -220,7 +220,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -229,13 +229,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -248,11 +248,11 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 msgid "The Bay of Pearls"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -263,103 +263,103 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 msgid "Very well. Be careful!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 msgid "But...but...how can this be happening to me?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 msgid "Who was that idiot?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 msgid "I am perfectly safe, friend!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@@ -367,131 +367,131 @@
 "may swallow up!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 msgid "Oh no! What shall we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 msgid "Very well. But how do I get there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 msgid "Blackwater Port"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -503,7 +503,7 @@
 "#Death of Sir Kaylan"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -511,35 +511,35 @@
 "they can ship supplies and weapons."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
@@ -547,30 +547,30 @@
 "to take you to safety."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 msgid "And the ship will take us to Anduin?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -580,54 +580,54 @@
 "though Elves will serve you better in rugged terrain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 msgid "We should embark now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 msgid "Crossroads"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 msgid ""
 "\n"
 "Victory:\n"
@@ -638,39 +638,39 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 msgid "The Dwarven Doors"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -681,223 +681,223 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 msgid "We can't get in! What should we do now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 msgid "Then we must make it to that tunnel!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 msgid "Ruarrrrr!!!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 msgid "A monster was hiding in that lake!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 msgid "All can I see are ruins and poor villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 msgid "He must be hiding in one of those villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 msgid "The Elven Council"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 msgid "We are indeed honored."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 msgid "And what say you, Elf-king?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
@@ -905,20 +905,20 @@
 "around her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -926,120 +926,120 @@
 "advisor and counselor, Delfador"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 msgid "And if I refuse to give it to him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 msgid "And what say you, Uradredia?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
@@ -1047,14 +1047,14 @@
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
@@ -1062,20 +1062,20 @@
 "off guard."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
@@ -1250,52 +1250,52 @@
 msgid "There can be no looking back. We must go quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 msgid "The Ford of Abez"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1306,52 +1306,52 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 msgid "Ruaarrrrrrrr!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 msgid "What is that?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
@@ -1359,11 +1359,11 @@
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 msgid "Really? So what happened, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
@@ -1371,44 +1371,44 @@
 "northern armies crossed and attacked us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 msgid "And then...we were defeated?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 msgid "That foolish boy killed himself."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 msgid "What do you mean?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were outnumbered, perhaps four to one. In "
@@ -1416,34 +1416,34 @@
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 msgid "So it is true, you did kill him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -1452,21 +1452,21 @@
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 msgid "Gryphon Mountain"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1477,87 +1477,87 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 msgid "What is this place? That is one big mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 msgid "Quickly, men! Onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 msgid "Let us continue onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 msgid "Hasty Alliance"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -1569,100 +1569,100 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 msgid "En garde!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 msgid "What in the world are you doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 msgid "You receive 200 pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 msgid "I can't believe it should end like this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 msgid "High King at Sea"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 msgid "Test of the Clans"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1675,134 +1675,134 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
 msgid ""
 "What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 msgid "Home of the North Elves"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1815,153 +1815,153 @@
 "#Turns run out before reaching the forest"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 msgid "There they are! Charge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 msgid "My lords! I have found you at last."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 msgid "Trouble? What kind of trouble?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 msgid "Come then, Konrad, let us go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 msgid "The Isle of Anduin"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 msgid ""
 "\n"
 "Victory:\n"
@@ -1972,64 +1972,64 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 msgid "I found someone hiding in the village!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 msgid "You can now recruit mages"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
@@ -2037,13 +2037,13 @@
 "stand trial for treason for training mages!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
@@ -2051,23 +2051,23 @@
 "treaty and attack Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 msgid "Isle of the Damned"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -2077,7 +2077,7 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
@@ -2085,105 +2085,105 @@
 "sails..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 msgid "The temple seems to be empty."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 msgid "Mountain Pass"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2195,26 +2195,26 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
@@ -2222,64 +2222,64 @@
 "dwarven villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 msgid "What do you say, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
 "Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 msgid "Let us move onward!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 msgid "Muff Malal's Peninsula"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -2289,41 +2289,41 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 msgid "To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 msgid "Northern Winter"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2335,18 +2335,18 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
@@ -2354,20 +2354,20 @@
 "winter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
@@ -2375,37 +2375,37 @@
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 msgid "Plunging into the Darkness"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2416,132 +2416,132 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 msgid "Well, we...we..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 msgid "I am, sir."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
@@ -2549,40 +2549,40 @@
 "better than hiding from the Orcs like worms."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 msgid "The Princess of Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 msgid "...and she sent her most able commander."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -2594,73 +2594,73 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 msgid "Maybe I was not using enough forces..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 msgid "Let me go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
@@ -2668,27 +2668,27 @@
 "a second time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 msgid "Return to Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2700,45 +2700,45 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
 msgid ""
 "These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 msgid "The Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -2750,73 +2750,73 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 msgid "At last! I have the Sceptre!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 msgid "Snow Plains"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2828,23 +2828,23 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 msgid "Swamp Of Dread"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2856,23 +2856,23 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 msgid "The Lost General"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2883,75 +2883,75 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 msgid "The sign says 'Guest quarters'."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 msgid "These passages seem to have been used recently."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 msgid "There is a big cave-in south of here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 msgid "The rocks are moving!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 msgid "Who goes there? Friend or foe?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
@@ -2959,17 +2959,17 @@
 "die. Now I will get revenge on you all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -2978,15 +2978,15 @@
 "your quest than I did!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 msgid "The earth shakes."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 msgid "The Siege of Elensefar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -2996,134 +2996,134 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 msgid "Hmm...I have to consider this..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 msgid "Very well. You may join us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 msgid "Greetings, friend."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
 "to make the king a magnificent scepter. It took their finest smiths years to "
@@ -3133,45 +3133,45 @@
 "great caverns."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 msgid "But what has this to do with me?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 msgid "We will help you get it, my lord."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 msgid "Me? King?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3182,71 +3182,71 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 msgid "There are just so many! What shall we do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 msgid "Let us hold them off as long as we can!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 msgid "I have come once again to aid you, friends!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 msgid "Yes! We have fought them off!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
@@ -3254,13 +3254,13 @@
 "nothing but help you!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
@@ -3268,50 +3268,50 @@
 "able to ford the river in winter!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 msgid "May he rest peacefully!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 msgid "Indeed! Let us go from here!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 msgid "The Valley of Statues"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -3322,120 +3322,120 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 msgid "Halt! You will not pass by this way!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 msgid "All I can see in here is a large mirror!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 msgid "Very well, I'll smash it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 msgid "Fall on them men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 msgid "What happened there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
Index: wesnoth/po/wesnoth-sotbe.pot
diff -u wesnoth/po/wesnoth-sotbe.pot:1.1 wesnoth/po/wesnoth-sotbe.pot:1.2
--- wesnoth/po/wesnoth-sotbe.pot:1.1    Sat Sep  4 10:42:45 2004
+++ wesnoth/po/wesnoth-sotbe.pot        Sat Sep 11 21:53:31 2004
@@ -4,18 +4,18 @@
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"PO-Revision-Date: 2004-09-05 18:10+0200\n"
 "Last-Translator: FULL NAME <address@hidden>\n"
 "Language-Team: LANGUAGE <address@hidden>\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -26,113 +26,113 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 msgid "Transport Galleon"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 msgid "Transport"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 msgid "So here is Tirigaz."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 msgid "I love this strategy, chief!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 msgid "Aaaargh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -144,110 +144,111 @@
 "#Death of Inarix"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
 msgid ""
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 msgid "The Desert of Death"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -258,51 +259,51 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 msgid "End Of Peace"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -312,132 +313,132 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 msgid "The battle begun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 msgid "Hurrah!  Victory!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 msgid "What should be do, chief?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 msgid "Ah!  They are no match against my mace."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 msgid "We must do something!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 msgid "Shan Taum The Smug"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -448,110 +449,110 @@
 "#Death of a shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 msgid "Well, ermmm..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 msgid "Really?  But my people..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
@@ -559,15 +560,15 @@
 "on it."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 msgid "Silent Forest"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -578,67 +579,67 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 msgid "Some people say these woods are haunted."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 msgid "The Siege Of Barag Gór"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -651,121 +652,121 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 msgid "Here is Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 msgid "I have a subtle plan, chief."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 msgid "Which plan?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 msgid "..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 msgid "They are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 msgid "To the harbour of Tirigaz"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 msgid ""
 "\n"
 "Victory:\n"
@@ -777,61 +778,61 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 msgid "Shut up, I just heard something."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 msgid "Ahhh, that was yummy!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 msgid "Err... well..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 msgid "Toward Mountains of Haag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -841,117 +842,117 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 msgid "Father!  Oh no!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 msgid "Oh no, I'm defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 msgid "Argh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
@@ -981,10 +982,10 @@
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
Index: wesnoth/po/wesnoth-tdh.pot
diff -u wesnoth/po/wesnoth-tdh.pot:1.1 wesnoth/po/wesnoth-tdh.pot:1.2
--- wesnoth/po/wesnoth-tdh.pot:1.1      Sat Sep  4 10:42:45 2004
+++ wesnoth/po/wesnoth-tdh.pot  Sat Sep 11 21:53:31 2004
@@ -4,18 +4,18 @@
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"PO-Revision-Date: 2004-09-05 18:10+0200\n"
 "Last-Translator: FULL NAME <address@hidden>\n"
 "Language-Team: LANGUAGE <address@hidden>\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -25,29 +25,29 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 msgid "Argh! I die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 msgid "Brother Against Brother"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -57,99 +57,99 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 msgid "It is over. I am doomed."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 msgid "Didn't I tell you so?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 msgid "And by my own hands you died!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 msgid "Now you shall die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 msgid "Confrontation"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -159,7 +159,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
@@ -167,22 +167,22 @@
 "outlying areas, his troops were many but untrained."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
@@ -190,82 +190,82 @@
 "best hope was now to flee into the mountains."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 msgid "I shall slay you myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 msgid "So this is death... the cold, black void"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 msgid "Return to your master, dark fiend!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 msgid "Crelanu's Book"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -275,80 +275,80 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 msgid "I side not with either of you!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 msgid "What? I can't die! Noooo!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 msgid "I die a terrible death... not knowing why."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 msgid "Inside the Tower"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -357,93 +357,93 @@
 "#Death of Gwiti Ha'atel"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 msgid "There's a secret door here! This must be the library."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 msgid "Blast it, the chest is empty!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 msgid "Gack! This chest contains holy water!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 msgid "Look at what the mages were guarding!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 msgid "A pile of assorted coins is here!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 msgid "Congratulations! All your revenants survived."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 msgid "Mages and Elves"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -454,14 +454,14 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
 "where the greatest mages once studied."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
 "find the Tower of Kaleon here, filled with the secrets of ancient mages. "
@@ -469,65 +469,65 @@
 "Wesnoth."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 msgid "Not born is the one that could challenge me!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 msgid "A curse upon that foul necromancer!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 msgid "The Skull of Agarash"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -537,74 +537,74 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 msgid "Gwitiii...Gwiti!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 msgid "Speak on."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
 "it and your power will grow greater by far."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 msgid "That skull is powerless!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 msgid "That is not the skull of Agarash!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -614,51 +614,51 @@
 "#Death of Tanar"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr ""
 
Index: wesnoth/po/wesnoth.pot
diff -u wesnoth/po/wesnoth.pot:1.20 wesnoth/po/wesnoth.pot:1.21
--- wesnoth/po/wesnoth.pot:1.20 Fri Sep 10 09:21:29 2004
+++ wesnoth/po/wesnoth.pot      Sat Sep 11 21:53:31 2004
@@ -10,7 +10,7 @@
 "#-#-#-#-#  wesnoth.cpp.po (PACKAGE VERSION)  #-#-#-#-#\n"
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-10 11:12+0200\n"
+"POT-Creation-Date: 2004-09-11 23:01+0200\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <address@hidden>\n"
 "Language-Team: LANGUAGE <address@hidden>\n"
@@ -894,7 +894,7 @@
 #: data/scenarios/tutorial/tutorial1.cfg:85
 msgid ""
 "You have to carefully review their skills, which are displayed to the left "
-"of the unit selection box,  and cost, which is displayed after the name of "
+"of the unit selection box, and cost, which is displayed after the name of "
 "the unit. You will learn more about these statistics throughout the tutorial."
 msgstr ""
 
@@ -5009,51 +5009,51 @@
 msgid "+French Translation"
 msgstr ""
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
 msgstr ""
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
 msgstr ""
 
-#: src/about.cpp:196
+#: src/about.cpp:199
 msgid "+Polish Translation"
 msgstr ""
 
-#: src/about.cpp:202
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:207
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:211
+#: src/about.cpp:214
 msgid "+Spanish Translation"
 msgstr ""
 
-#: src/about.cpp:219
+#: src/about.cpp:222
 msgid "+Swedish Translation"
 msgstr ""
 
-#: src/about.cpp:226
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:234
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:261 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr ""
 
@@ -5199,7 +5199,7 @@
 msgid "replay"
 msgstr ""
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr ""
 
@@ -5260,33 +5260,33 @@
 msgstr ""
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr ""
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr ""
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr ""
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
 msgstr ""
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
 
@@ -5298,7 +5298,7 @@
 msgid "invisible"
 msgstr ""
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr ""
 
@@ -5306,11 +5306,11 @@
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
@@ -5409,11 +5409,11 @@
 msgid "attacks"
 msgstr ""
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr ""
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr ""
 
@@ -5477,7 +5477,7 @@
 msgid "End Unit Turn"
 msgstr ""
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr ""
 
@@ -5513,7 +5513,7 @@
 msgid "Unit Description"
 msgstr ""
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
 msgstr ""
 
@@ -5565,11 +5565,11 @@
 msgid "Scenario Objectives"
 msgstr ""
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr ""
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr ""
 
@@ -5737,7 +5737,7 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr ""
 
@@ -5890,8 +5890,8 @@
 msgstr ""
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr ""
 
@@ -6114,208 +6114,208 @@
 msgid "It is now your turn"
 msgstr ""
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr ""
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr ""
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr ""
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
 msgstr ""
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr ""
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr ""
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
 msgstr ""
 
-#: src/playturn.cpp:1154
+#: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
 msgstr ""
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr ""
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr ""
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr ""
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr ""
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr ""
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr ""
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr ""
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr ""
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr ""
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr ""
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
 msgstr ""
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
 msgstr ""
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr ""
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr ""
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr ""
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr ""
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr ""
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr ""
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr ""
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr ""
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr ""
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr ""
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
 msgstr ""
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr ""
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
 msgstr ""
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
 msgstr ""
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr ""
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr ""
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
 msgstr ""
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr ""
 




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