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[Wesnoth-cvs-commits] wesnoth/data game.cfg units/Pirate_Galleon.cfg


From: Benjamin Drieu
Subject: [Wesnoth-cvs-commits] wesnoth/data game.cfg units/Pirate_Galleon.cfg
Date: Fri, 17 Sep 2004 13:29:44 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Benjamin Drieu <address@hidden> 04/09/17 17:19:24

Modified files:
        data           : game.cfg 
        data/units     : Pirate_Galleon.cfg 

Log message:
        Move movetype to game.cfg

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.115&tr2=1.116&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Pirate_Galleon.cfg.diff?tr1=1.3&tr2=1.4&r1=text&r2=text

Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.115 wesnoth/data/game.cfg:1.116
--- wesnoth/data/game.cfg:1.115 Sun Sep 12 14:34:19 2004
+++ wesnoth/data/game.cfg       Fri Sep 17 17:19:22 2004
@@ -893,6 +893,50 @@
        [/movetype]
 
        [movetype]
+       name=float
+       flies=true
+               [movement costs]
+               deep water=1
+               shallow water=1
+               swamp water=2
+               grassland=200
+               sand=200
+               forest=200
+               hills=200
+               mountains=200
+               village=200
+               castle=200
+               tundra=200
+               cave=200
+               cavewall=200
+               [/movement costs]
+
+               [defense]
+               deep water=50
+               shallow water=50
+               swamp water=60
+               grassland=0
+               sand=0
+               forest=0
+               hills=0
+               mountains=0
+               village=0
+               castle=0
+               tundra=0
+               cave=0
+               [/defense]
+
+               [resistance]
+               blade=100
+               pierce=100
+               impact=110
+               fire=100
+               cold=100
+               holy=80
+               [/resistance]
+       [/movetype]
+
+       [movetype]
        name=mountainfoot
                [movement costs]
                deep water=100
Index: wesnoth/data/units/Pirate_Galleon.cfg
diff -u wesnoth/data/units/Pirate_Galleon.cfg:1.3 
wesnoth/data/units/Pirate_Galleon.cfg:1.4
--- wesnoth/data/units/Pirate_Galleon.cfg:1.3   Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Pirate_Galleon.cfg       Fri Sep 17 17:19:24 2004
@@ -1,49 +1,3 @@
-[movetype]
-       name=float
-       flies=true
-       [movement costs]
-               deep water=1
-               shallow water=1
-               swamp water=2
-               grassland=200
-               sand=200
-               forest=200
-               hills=200
-               mountains=200
-               village=200
-               castle=200
-               tundra=200
-               cave=200
-               cavewall=200
-       [/movement costs]
-
-       [defense]
-               deep water=50
-               shallow water=50
-               swamp water=60
-               grassland=0
-               sand=0
-               forest=0
-               hills=0
-               mountains=0
-               village=0
-               castle=0
-               tundra=0
-               cave=0
-       [/defense]
-
-       [resistance]
-               blade=100
-               pierce=100
-               impact=110
-               fire=100
-               cold=100
-               holy=80
-       [/resistance]
-
-[/movetype]
-
-
 [unit]
 id=Pirate Galleon
 name= _ "Pirate Galleon"




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