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[Wesnoth-cvs-commits] wesnoth/src unit_display.cpp


From: Guillaume Melquiond
Subject: [Wesnoth-cvs-commits] wesnoth/src unit_display.cpp
Date: Sun, 19 Sep 2004 12:28:53 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Guillaume Melquiond <address@hidden>    04/09/19 16:22:21

Modified files:
        src            : unit_display.cpp 

Log message:
        I'm surprised nobody ever complained about this: the units were not 
submerged when moving/fighting, they were darkened. It was caused by a missing 
parameter in the calls to draw_unit.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/unit_display.cpp.diff?tr1=1.36&tr2=1.37&r1=text&r2=text

Patches:
Index: wesnoth/src/unit_display.cpp
diff -u wesnoth/src/unit_display.cpp:1.36 wesnoth/src/unit_display.cpp:1.37
--- wesnoth/src/unit_display.cpp:1.36   Sat Sep 18 21:53:01 2004
+++ wesnoth/src/unit_display.cpp        Sun Sep 19 16:22:21 2004
@@ -126,7 +126,7 @@
 
                // disp.invalidate_animations();
                disp.draw(false);
-               disp.draw_unit(xpos,ypos,image,false,1.0,0,submerge);
+               disp.draw_unit(xpos, ypos, image, false, 1.0, 0, 0.0, submerge);
 
                if(halo_effect != 0)
                        halo::set_location(halo_effect, xpos+disp.hex_size()/2, 
ypos+disp.hex_size()/2);
@@ -751,7 +751,7 @@
                const double submerge = src_submerge*pos + 
dst_submerge*(1.0-pos);
 
                if(image != NULL && !hide) {
-                       
disp.draw_unit(posx,posy-height_adjust,image,false,1.0,0,submerge);
+                       disp.draw_unit(posx, posy - height_adjust, image, 
false, 1.0, 0, 0.0, submerge);
                }
 
                const int wait_time = ticks + time_resolution - SDL_GetTicks();




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