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[Wesnoth-cvs-commits] wesnoth/data game.cfg


From: Joseph Simmons
Subject: [Wesnoth-cvs-commits] wesnoth/data game.cfg
Date: Thu, 23 Sep 2004 17:15:33 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Joseph Simmons <address@hidden> 04/09/23 21:08:58

Modified files:
        data           : game.cfg 

Log message:
        indented treefolk movetype correctly

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.117&tr2=1.118&r1=text&r2=text

Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.117 wesnoth/data/game.cfg:1.118
--- wesnoth/data/game.cfg:1.117 Wed Sep 22 00:05:33 2004
+++ wesnoth/data/game.cfg       Thu Sep 23 21:08:57 2004
@@ -721,48 +721,48 @@
                [/resistance]
        [/movetype]
 
-    [movetype]
-    name=treefolk
-   [movement costs]
-   deep water=100
-   shallow water=2
-   swamp water=2
-   grassland=1
-   sand=2
-   forest=1
-   hills=2
-   mountains=3
-   village=1
-   castle=1
-   cave=3
-   cavewall=100
-   tundra=2
-   [/movement costs]
-
-   [defense]
-   deep water=90
-   shallow water=80
-   swamp water=70
-   grassland=80
-   sand=80
-   forest=60
-   hills=70
-   mountains=70
-   village=80
-   castle=80
-   cave=80
-   tundra=80
-   [/defense]
-
-   [resistance]
-   blade=100
-   pierce=40
-   impact=60
-   fire=150
-   cold=80
-   holy=80
-   [/resistance]
-    [/movetype] 
+       [movetype]
+       name=treefolk
+               [movement costs]
+               deep water=100
+               shallow water=2
+               swamp water=2
+               grassland=1
+               sand=2
+               forest=1
+               hills=2
+               mountains=3
+               village=1
+               castle=1
+               cave=3
+               cavewall=100
+               tundra=2
+               [/movement costs]
+
+               [defense]
+               deep water=90
+               shallow water=80
+               swamp water=70
+               grassland=80
+               sand=80
+               forest=60
+               hills=70
+               mountains=70
+               village=80
+               castle=80
+               cave=80
+               tundra=80
+               [/defense]
+
+               [resistance]
+               blade=100
+               pierce=40
+               impact=60
+               fire=150
+               cold=80
+               holy=80
+               [/resistance]
+       [/movetype] 
 
        [movetype]
        name=fly




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