wesnoth-cvs-commits
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-cvs-commits] wesnoth/src game.cpp


From: Philippe Plantier
Subject: [Wesnoth-cvs-commits] wesnoth/src game.cpp
Date: Tue, 29 Mar 2005 15:30:37 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Philippe Plantier <address@hidden>      05/03/29 20:30:37

Modified files:
        src            : game.cpp 

Log message:
        Adding missing options to the --help text.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/game.cpp.diff?tr1=1.220&tr2=1.221&r1=text&r2=text

Patches:
Index: wesnoth/src/game.cpp
diff -u wesnoth/src/game.cpp:1.220 wesnoth/src/game.cpp:1.221
--- wesnoth/src/game.cpp:1.220  Sun Mar 27 23:06:16 2005
+++ wesnoth/src/game.cpp        Tue Mar 29 20:30:37 2005
@@ -1,4 +1,4 @@
-/* $Id: game.cpp,v 1.220 2005/03/27 23:06:16 gruikya Exp $ */
+/* $Id: game.cpp,v 1.221 2005/03/29 20:30:37 gruikya Exp $ */
 /*
    Copyright (C) 2003 by David White <address@hidden>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -1481,7 +1481,13 @@
                        << "  --log-error=\"domain1,domain2,...\", 
--log-warning=..., --log-info=...\n"
                        << "                    Set the severity level of the 
debug domains\n"
                        << "                    \"all\" can be used to match 
any debug domain\n"
-                       << "  --nocache         Disables caching of game 
data\n";
+                       << "  --nocache         Disables caching of game data\n"
+                       << "  --nosound         Disables sounds\n"
+                       << "  --compress file1 file2 Compresses the text-WML 
file file1 into the\n"
+                       << "                    binary-WML file file2\n"
+                       << "  --decompress file1 file2 Uncompresses the 
binary-WML file file2 into\n"
+                       << "                    the text-WML file file2\n"
+                       ;
                        return 0;
                } else if(val == "--version" || val == "-v") {
                        std::cout << _("Battle for Wesnoth") << " " << 
game_config::version




reply via email to

[Prev in Thread] Current Thread [Next in Thread]