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Re: [Wesnoth-dev] Releasing ... problems


From: Isaac Clerencia
Subject: Re: [Wesnoth-dev] Releasing ... problems
Date: Sat, 9 Apr 2005 14:13:04 +0200
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On Saturday, 9 de April de 2005 13:13, Isaac Clerencia wrote:
> wesnoth_editor
> --------------
> New map -> Generate random map
> wesnoth crashes and says:
> wesnoth_editor: random.cpp:78: int get_random(): Assertion
> `random_generator!=__null' failed.
> Aborted
It looks like the random_generator should be initialized, I can have a look at 
it but I'm sure that anybody used to that code can fix it in several minutes.

> wesnoth
> -------
> tutorial
> in the first tutorial scenario the objectives are supposed to change but it
> always shows "Recruit a unit"
Shade wrote it, I suppose he is the best one to take a look at that.

> help
> try to read "about" in the "help system"
> in addition, IMHO it would be much nicer, usable and reasonable to use
> "single click" instead of "double click", some people in IRC have agreed
> with this, and some even have reported bug about this:
> https://savannah.nongnu.org/bugs/?func=detailitem&item_id=12615
I've already fixed this issues (both the problem with "about" and the "single 
click" thing)

Best regards
P.S. Yes, I'm answering to myself :P
-- 
Isaac Clerencia at Warp Networks, http://www.warp.es
Work: <address@hidden>   | Debian: <address@hidden>

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