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Re: [Adonthell-general] turn based game? (was: no subject)


From: Kai Sterker
Subject: Re: [Adonthell-general] turn based game? (was: no subject)
Date: Tue, 17 Jan 2006 20:11:28 +0100

Am 17.01.2006 um 11:59 schrieb klaus schilling:

Hi,

Adonthell can probably adapted to a turn-based concept, I'd say. Since things like character movement are controlled by python scripts, there might be enough flexibility.

The main problem with using Adonthell might be the lack of a map editor, combat and item system in v0.3 branch. And v0.4 is lacking even more :-(.

Kai
hi,

I'd like to make a turn-based RPG of the kind of Might&Magic-
Gates to Anoither World, which was available in the early 90s
for theSegaMegaDrive. Is Adonthell suited for that?

Klaus Schilling


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