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bug#37836: 27.0.50; Snake exit not save produces segfault
From: |
Jimmy Aguilar Mena |
Subject: |
bug#37836: 27.0.50; Snake exit not save produces segfault |
Date: |
Mon, 20 Jan 2020 14:41:37 +0100 |
On Mon, Jan 20, 2020 at 12:48:38PM +0100, Stefan Kangas wrote:
Ergus <spacibba@aol.com> writes:
I haven't try snake anymore for a while. I Just tried it again and the
segfault is not there anymore (on master with my config and with
emacs -Q).
Thanks. Do you have a recipe for how you try to reproduce this?
rm -rf ~/.emacs.d/games
emacs -Q
M-x snake
(wait until it looses and asks to create directory)
reply: n
Now there is a message (when previously there was a segfault):
Error running timer ‘snake-update-game’: (error "Canceled")
Have you seen this crash since?
Since I reported the issue more or less.
This is mainly because it always creates the directory
~/.emacs.d/games independently of my answer when it asks. Is this
somehow intended or just an issue hiding the other?
Are you saying that the reason for the crash was a missing directory?
If so, could you please explain how you have arrived at this
conclusion?
Because the error was triggered when I used to reply no to the create
question.
When I said yes there was not segfault anymore.
Best regards,
Stefan Kangas
Best,
Ergus
- bug#37836: 27.0.50; Snake exit not save produces segfault, Stefan Kangas, 2020/01/16
- bug#37836: 27.0.50; Snake exit not save produces segfault, Ergus, 2020/01/19
- bug#37836: 27.0.50; Snake exit not save produces segfault, Stefan Kangas, 2020/01/20
- bug#37836: 27.0.50; Snake exit not save produces segfault, Stefan Kangas, 2020/01/20
- bug#37836: 27.0.50; Snake exit not save produces segfault,
Jimmy Aguilar Mena <=
- bug#37836: 27.0.50; Snake exit not save produces segfault, Stefan Kangas, 2020/01/22
- bug#37836: 27.0.50; Snake exit not save produces segfault, Ergus, 2020/01/22
- bug#37836: 27.0.50; Snake exit not save produces segfault, Stefan Kangas, 2020/01/22
- bug#37836: 27.0.50; Snake exit not save produces segfault, Ergus, 2020/01/23