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## Re: [Bug-gnubg] temperature map updated

 From: Sho Sengoku Subject: Re: [Bug-gnubg] temperature map updated Date: Thu, 5 Jun 2003 00:31:38 -0500

 > So - blue (cold, negative equity) .. white (no change) .. red (hot,> positive equity)   I use a single temperature (color) scale for two or more positions when comparing candidate moves for a position with a given dice roll. Each position after move has different average equity, and "white" or "no change" color can be assigned to average equity of only one of those positions.   I improvised a "2 color" version of the "TempMap" generator (_javascript_) so you can play with those colors:   http://www46.pair.com/sengoku/work/tempmap_gen_2col.html   I moved color related lines to the top of the script, and you can chose colors and "white" point by changing following lines:      HOT     = 'FF0000'      ; // Hottest (Red)    MID     = 'FFFFFF'      ; // Average (White)    ICE     = '8080FF'      ; // Coldest (Light Blue)     function Tx(EQ){       ///// Trial #1      ///// White => Average equity after Move A      // var MD  = MA         ///// Trial #2      ///// White => Average equity after Move B      // var MD  = MB         ///// Trial #3      ///// White => Mean of full scale (Max + Min)/2      var MD  = (Max + Min)/2;   After you adjust those parameters, reload the script in your browser, then click [Set example data] and [Image] for the "Layout 3".   Personally, I don't like this "two color" method because it doesn't look very intuitive to me. I have to work a bit harder to balance out between "how wonderfully red" and "how terribly blue" to figure out nature of those positions.    Sho Sengoku

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