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Re: [Bug-gnubg] Double Decisions

From: Thomas A. Moulton
Subject: Re: [Bug-gnubg] Double Decisions
Date: Mon, 20 Aug 2007 16:42:35 -0400 (EDT)
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And those same concepts should be considered when playing another human!

What are MY chances of winning if I was my Opponent?
Then - Is my Opponent Stronger than me?

But this is slightly off topic, but I could not resist completing the idea


> Hi Peter,
> GNU backgammon is a world class opponent and assumes, in a sense at
> least, that your and its strengths are equal. GNU backgammon's doubles
> are based on this assumption. So while it in a given position would
> win e.g. 60% of the games when playing against itself, it is likely to
> win e.g. 80% (or even 99%) of the games when playing against you.
> Especially in a complicated position like the one you report.
> The bottom line is keep studying, for example by enabling the build in
> tutor function.
> Christian.
> On 8/19/07, Peter Carlson <address@hidden> wrote:
>> Why does gnu *almost* always recommend to take a double.  I have noticed
>> after playing literally hundreds of games against gnu that 99% of the
>> time it recommends to take a double it is just plain WRONG!  besides why
>> would gnu offer a double if the odds weren't greatly in its favor to
>> win???  here is just one example:
>> Position when 2x offered: bMdCgClwt4MBGA
>> Position when I decided to resign: 7x8AAGB2NwiAAQ
>> Peter
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