[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Bug-gnubg] Much reduced board decoration with 3D board

From: Michael Petch
Subject: Re: [Bug-gnubg] Much reduced board decoration with 3D board
Date: Sun, 06 Dec 2009 20:43:44 -0700
User-agent: Microsoft-Entourage/

This is odd. I have roll my own build on Debian here (Debian Lenny Stable,
32 bit). I have animation on (You can select none/sliding/blink in
Settings/Options.../Display tab). When I attemot to drag a piece it jumps up
and then ilittle green bullseyes (crosshairs) appear on the spots where I
can make a valid move to. Seems you aren't getting those green indicators.
As well I seem to have animations (when they are turned on). Sounds like a
build problem and or a settings issue? Can you email me your config.h .


On 06/12/09 7:52 PM, "Russ Allbery" <address@hidden> wrote:

> Hello folks,
> I've been working today on updating the Debian gnubg package to the latest
> snapshot, and I think I have everything mostly working.  The one remaining
> surprise (other than needing to sort out where Debian unstable hid the
> Vera font) is that the 3D board seems to have significantly regressed from
> the previous 0.90 version.
> With the previous version, I could drag and drop checkers and the motion
> of the checker would be animated.  Now, the checker I'm dragging jumps up,
> so that I know I'm moving it, but there's no other animation.  Also, the
> 3D board used to have green line indicators showing valid moves, but those
> now appear to be gone and the player has to know the correct moves.  (As a
> very casual player myself, the markings save me a little bit of time,
> particularly when using all of a large dice roll.)
> Are these intentional changes, or is there something wrong with my build?
> And if there's something wrong with my build, any ideas what it might be?

reply via email to

[Prev in Thread] Current Thread [Next in Thread]