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Re: [Denemo-devel] spastic tooltips won't go away

From: Richard Shann
Subject: Re: [Denemo-devel] spastic tooltips won't go away
Date: Sun, 23 Mar 2014 14:12:02 +0000

On Sun, 2014-03-23 at 09:29 -0400, Bric wrote:
> On 03/23/2014 08:29 AM, Richard Shann wrote:
> > On Sun, 2014-03-23 at 08:16 -0400, Bric wrote:
> >> On 03/23/2014 07:57 AM, Richard Shann wrote:
> >>> Can you post you denemorc file (in .denemo-1.1.2 under your home
> >>> directory)?
> >> here it is:
> > this looks ok.
> >>
> >>> Do you still get slow cursor animation?
> >> Actually, no.  The horizontal scrolling animation and cursor animation
> >> are GONE (and I am very happy about that :-) -- others, with
> >> faster/better-working systems might be enjoying it, of course).
> > My question wasn't whether the work around of turning it off was
> > working, I assumed that. What I was asking is, if you turn on cursor
> > animation is it still slow?
> >
> > The reason I ask is because I suspect these are related. Something is
> > bad with your drawing, and I suspect it is some bug in the
> > Gtk/Gdk/Glib/Cairo stuff that does drawing the display. The same badness
> > (miss-matched libraries?) may be causing the tooltip timeout to be
> > ignored. There is a binary for GNU/Linux which comes with its own set of
> > libraries, I have tested this on a 32-bit system and it worked just
> > fine.
> > Please say if this
> >
> >
> well, whatyaknow!  The above binary runs, and does NOT have the tooltip 
> insanity !
> (it also has a different look-and-feel (mostly for the better, i think), 
> and loads/inherits my shortcuts and settings (from the local 1.1.2 build)
> I do wonder how I can build it locally properly.  After all, I upgraded 
> to Ubuntu 14.04, bleeding-edge (and did quite a bit of bleeding in the 
> process -- it nearly lacerated my vital organs, crippling former 
> functionality and wiping out essential settings)
> so... shouldn't I be able to build with all the latest, greatest components?

No, on the contrary, using the latest bleeding edge components is the
surest way of getting still-to-be found bugs. I develop exclusively on
the oldest, most conservative stable distribution (Debian), precisely
because I want to have a reasonable chance of finding that the bug I am
fixing is actually a bug in my code, not someone else's.


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