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Re: Quartz Extreme; OS X to use OpenGL for all drawing


From: Richard Frith-Macdonald
Subject: Re: Quartz Extreme; OS X to use OpenGL for all drawing
Date: Tue, 7 May 2002 07:32:25 +0100

On Monday, May 6, 2002, at 08:49 PM, Magnus Lofgren wrote:

from http://maccentral.macworld.com/news/0205/06.wwdckeynote.php:

"Quartz Extreme: Takes the compositing engine in Quartz, and accelerates it in graphics cards. Combines 2D, 3D and video in one hardware pipeline via OpenGL. "Everything on the screen is being drawn in hardware by OpenGL." Requires AGP 2x and 32MB of video RAM. "

Imagine the speed increase in this one! Especially for effects such as transparency and window shadowing.

Are there any plans for a similar backend for GNUstep?


Not that I know of ... but you could always write one.
The point of the GNUstep backend structure is to make it as easy as possible for people to contribute
different backends.




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