[snip]
Congratulations! I got a playable build of GMastermind2 and a much
improved one at that: all the alert panels were readable (they were 100%
black last time) and the alpha on the menus looked okay. It seems that
alpha is still only a hack, however, because when you drag and drop images
with some pixels at an alpha channel value of zero (see-through) then you
get grey for those pixels. Looks okay when you drag the item across a grey
background. Does Windows not have native alpha channel support?