Le 18/07/2011 19:36, CF a écrit :
Ohla, c'est une ML francophone ou j'ai bien
fais de poster en anglais ?
First, this is my first message. Aka Graveen, i was project
manager and sysadmin of a enginneering company. Actually running
my own business, i'm consulted by many little society to rethink
their information system (network, systems) and bring them tools
(custom piece of software, formations, etc...)
In this scope, i have carefully choosen Dolibarr, because it
meets many of the requirements for a solid basis for small
I generally develop in java (generally android), c# (.net /
mono), and sometimes in php / html for web-based tools
(generally frontend). I promote Linux server & client side,
and FOSS technology in general.
I'm also project leader of Dawn of Light, an open source Dark
Age of Camelot (MMORPG) emulator, written in C# and using MySQL
( http://www.dolserver.net )
That was the introduction. I sometimes meet Eldy on LinuxFr.org
, where i generally drop a line related to the Dolibarr project.
As i ask in some projects, i'll try to, during the customization
of Dolibarr, to simply think 'community' in the scope of my
Right now, i have implemented a system to add icons in the
custom top menu. I have two questions related to this:
1) my problem is current pictures are included via CSS and
background-image property, relying on a named class. I include
picture support into the html generation - which is obviously
not good because it overrides CSS one. Any idea on how i could
code something more compliant, or is it not a concern for
current Dolibarr ? For me CSS drives the display size, but not
the final image URL.
2) i think all menus should be relying on the icon system,
rather than embed it in CSS. Actually, i accept URL for icon,
while the llx_menu table is including an icon field. What about
this point ? For all menus or only for custom menus ?
3) my changes are applyed to eldy.lib.php. Guess this should be
either factored, or applyed to all xxx.lib.php. I also don't
know if this is breaking smartphone displaying.
I'm open to all changes that could be included into Dolibarr.
Thank you for your comment. Actually the described patch is ok
and - i think - Dolibarr's rules compliant.
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