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Re: VC menu ?

From: Jean-Christophe Helary
Subject: Re: VC menu ?
Date: Fri, 7 Jul 2017 11:26:28 +0900

> On Jul 7, 2017, at 9:50, Mark Oteiza <address@hidden> wrote:
> Ted Zlatanov <address@hidden> writes:
>> On Thu, 06 Jul 2017 07:27:12 -0400 Mark Oteiza <address@hidden> wrote: 
>> MO> Sarcasm aside, if you had ever flipped through the Emacs manual or
>> MO> scrolled through a list of keybindings, you would have been aware of VC.
>> I think menu-driven UI discovery is fun and an essential part of the GUI
>> experience.
> I agree.  It's but one of many useful self-documenting facilities in
> Emacs.  Unfortunately the original poster thinks the others are silly and
> that the menu should spoon feed.

Not all the "others". I think your sarcasm is not smart and not relevant to the 
discussion, I also think (and I wrote) that it *is* silly to consider 
equivalent the VC menu and the Games and some other menus in the context of a 
development text editor where version control is a core feature. I also 
consider not useful the a posteriori exemples of "discoverability" that pop up 
every time there is a question similar to the one I asked. Discoverability 
should not be confused with exploration.

I do understand Eli's considerations about screen real estate though, even if I 
think with Ted and Oscar that VC should be considered a special citizen of the 
top menu. Now, if you have anything of interest to add to the discussion please 
do, otherwise I don't see much point going on.


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