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Re: Some developement questions

From: Phillip Lord
Subject: Re: Some developement questions
Date: Thu, 06 Sep 2018 13:58:29 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/26.1.50 (gnu/linux)

Ergus <address@hidden> writes:

> On Tue, Sep 04, 2018 at 02:58:53PM +0200, Phillip Lord wrote:

>>> Thanks.  That tutorial looks like a somewhat expanded version of our
>>> TUTORIAL; e.g., it has almost the same scope in terms of Emacs
>>> features.  I thought, perhaps mistakenly, that we were talking about a
>>> tutorial for the next step -- for those who have read the original
>>> TUTORIAL and want to learn about more advanced issues related to text
>>> editing.
>>It covers some never stuff, but yes, it is fairly similar. Personally, I
>>would like to ditch all the "how to move around" with keys stuff -- this
>>scares most people to hell, because they think that they need to learn
>>this to do something that they already know how to do these things.
> I thing mentioning that move with arrows + keybindings is possible and
> would be a more elegant approach. Because some users know how to move in
> bash or will find it interesting/useful to know that C-a, C-e, C-d, C-j,
> C-i and so on are useful also in bash.

This is backwards, I think. It's an Emacs tutorial not a bash one.

> Some of them are easier to access in some keyboards (C-d in my case for
> example). So maybe a table could have two columns with the
> traditional and the "modern" alternative. And let the user choose (or mix).

No. By definition, a tutorial is about teaching people things. People
who need a tutorial are not in a place to make a sensible decision; we
need to offer one solution, not a choice. People can choose later.


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