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Re: Prickliness of the "invalid byte code" stuff

From: Eli Zaretskii
Subject: Re: Prickliness of the "invalid byte code" stuff
Date: Fri, 21 Jun 2019 10:52:26 +0300

> From: "T.V Raman" <address@hidden>
> Date: Wed, 19 Jun 2019 14:35:18 -0700
> Cc: address@hidden
> Stefan Monnier <address@hidden> writes:
> After 22 hours, 55 minutes, 40 seconds of Emacs uptime, 
>       RSS: 1738828
>       VSize: 2483972
>       %Mem:  5.3
>       %CPU:  0.4
> which look fairly normal to what I was seeing in the past with emacspeak
> compiled using byte-compile-dynamic.
> I've also not noticed any perceivable lag (desktop and laptop) when
> calling autoloaded functions from  large modules for the first time, e.g.
> https://github.com/tvraman/emacspeak/blob/7957d9c0e6effc9749d027779c36a6cd82c05ebd/lisp/emacspeak-wizards.el
> This module has over 4200 lines of code, and functions from it are often
> used for the first time many hours after Emacs has been started.
> >> I think I'd like to wait with the decision until we hear the
> >> emacsspeak results.
> >
> > There's no hurry on this, indeed.

OK, thanks.  I did some more tests, and I think it's indeed OK to let
this variable do nothing.  But I guess we still need to accept its
specification in file-local variables without any errors, at least for
some time?

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