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[fluid-dev] fixed nasty bug dropping noteons

From: Antoine Schmitt
Subject: [fluid-dev] fixed nasty bug dropping noteons
Date: Tue, 29 Apr 2003 01:34:47 +0200

I fixed a nasty bug that dropped random noteon events:
In defsfont.C, the instrument zone's lokey was not initialized. So if a loaded soundfont did not have a lokey defined for an instrument zone, the lokey in RAM was set to whatever value was in memory at that moment. Thus all noteon below that random number were dropped on that channel/preset/instrument. It was nasty to find because it does not happen in the debugger (in VC++)...

Fixed in CVS.

++ as

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