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Re: [fluid-dev] Re: invalid instrument/drum selection problem

From: Josh Green
Subject: Re: [fluid-dev] Re: invalid instrument/drum selection problem
Date: Wed, 09 Jan 2008 11:59:12 -0800

On Wed, 2008-01-09 at 19:37 +0000, Edenyard wrote:
> I haven't really told you my whole story - mainly because I didn't want 
> to clutter up the thread. But since Jorgan has been mentioned just 
> recently, I'll come clean and say that that's what I'm using. I start up 
> Fluid with -K 48 to get 3 lots of 16 iput channels and all 48 channels 
> are used for sounding notes. I'm not sure that Jorgan can be told to 
> skip certain channels in the groups of 16, which is why I became anxious 
> when I thought you were talking about making channel 10 drums only. I 
> don't use Qsynth so I can't really comment on that.
> One of these days I need to crack this Jack thing that I see mentioned 
> so often. I've heard that Jack's reverb is better than Fluid's, but then 
> I'm using an old-ish Fluid and I seem to remember Josh mentioning some 
> improvements to the reverb in his latest release of Fluid so I ought to 
> try that first.
> My problem is that, being somewhat computationally-challenged, it takes 
> me ages to get something working and then I'm reluctant to tinker with 
> it in case I break it again!
> Keep up the good work!
> Cheers,
> Gerald.

The Reverb in FluidSynth hasn't really undergone that much in the way of
changes.  Its not really that good I've noticed and it along with the
Chorus are good candidates for overhaul.  As for Jack, it doesn't have
"Reverb" or "Chorus" itself, it is an inter-application audio (and now
also MIDI) routing framework.  With it you can route the output of
FluidSynth to a program such as JackRack which can use LADSPA plugins,
such as Reverb, Chorus, etc.  Hope that helps explain things better for
you.  Cheers!

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