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Re: [fluid-dev] Windows Sound Output - directsound (dsound.h)

From: Corbin Simpson
Subject: Re: [fluid-dev] Windows Sound Output - directsound (dsound.h)
Date: Sat, 28 Nov 2009 09:37:09 -0800

I had to change the def of IIRC FLUID_IN_DLL or something like that, before dsound worked for me. I'll investigate later.

Posting from a mobile, pardon my terseness. ~ C.

On Nov 28, 2009 4:08 AM, "Nils" <address@hidden> wrote:

Hey fluidsynths,

for our Denemo Windows sound-output we use fluidsynth.
I compiled fluid with dsound.h from WINE (and with portaudio).

Dsound is not working. I have to test if it does work with the official directX SDK dsound.h but I don't want to agree to their license you need for downloading, so maybe you have more experience here?


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