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From: | josh |
Subject: | Re: [fluid-dev] Windows Sound Output - directsound (dsound.h) |
Date: | Sat, 28 Nov 2009 10:28:37 -0800 |
User-agent: | Internet Messaging Program (IMP) H3 (4.1.6) |
Hello Nils, Quoting Nils <address@hidden>:
Hey fluidsynths, for our Denemo Windows sound-output we use fluidsynth. I compiled fluid with dsound.h from WINE (and with portaudio).Dsound is not working. I have to test if it does work with the official directX SDK dsound.h but I don't want to agree to their license you need for downloading, so maybe you have more experience here?Nils
Could you point me to a copy of the dsound.h you are using or attach it? I tried using a wine dsound.h before, but it had some dependencies and I didn't really get past the build stage. I have the SDK installed and can test with it and then try your dsound.h.
Josh
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