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Re: [fluid-dev] fluid_sequencer_send_at ignoring time when not using an

From: Pedro Lopez-Cabanillas
Subject: Re: [fluid-dev] fluid_sequencer_send_at ignoring time when not using an audio driver
Date: Tue, 19 Jun 2012 23:26:07 +0200
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> I don't have
> time to write another test program version. Anyway, I don't see why
> fluid_synth_write_float() should impose any limit on the buffer size.

But I finally did, and attached is a third test. It uses libsndfile 
directly, so you need to link against it in addition to fluidsynth. 

Running the program with its default values produces wrong results. 
Executing the program with tempo >= 330 the results are correct (buffer size 
= 31928 frames) but with tempo <= 320 the output is wrong (buffer size = 
32986 frames). Looks like a signed short int variable is used somewhere with 
time calculations. By the way, there is also a constant SR = 44100 hanging 


Attachment: rendermetronome3.c
Description: Text Data

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