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[fluid-dev] problems with audio.jack.multi

From: Tom M.
Subject: [fluid-dev] problems with audio.jack.multi
Date: Fri, 12 Dec 2014 00:50:44 +0100


I have two questions:

For me the audio.jack.multi option seems to have inverse logic. I
tried to run fluidsynth as the following:

fluidsynth -a jack -o audio.jack.multi=yes -o synth.audio-channels=3
-o synth.audio-groups=3

but only two out channels (called left and right) are created.
Changing audio.jack.multi to no and all 6 channels are created.
Can anybody confirm this?

And another question: When running fluidsynth having (really) multiple
out ports activated, why are there no reverb and chorus effects
applied? Or am I messing something up?

Used FluidSynth 1.1.6 and jackdmp

Thanks in advance.

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