|Subject:||Re: [fluid-dev] Using absolute generator values|
|Date:||Thu, 7 Dec 2017 17:38:52 +0100 (CET)|
Absolute generators values sounds prior to soundfont format 2.0 (perhaps .sbk file). It would be nice to get an input answer from the author.
It seems to be a deprecated functionnality now. By default , i would vote also to simply remove it.
> Message du 07/12/17 11:18
> De : "Marcus Weseloh" <address@hidden>
> A : "FluidSynth mailing list" <address@hidden>
> Copie à :
> Objet : Re: [fluid-dev] Using absolute generator values
>I also can't see how this function could ever have had any effect. So really, by changing the code so that it does have an effect, you are introducing a new feature. Looking through the mailing-list archives of the last 14 years, there are only four posts that mention the fluid_synth_set_gen2 function.
>One person stumbled across it and wondered why it doesn't have an effect. The others came from the thread-safety changes when somebody found the function in the code and decided to make it part of the public API, because: "These functions were meant to be made public at some point, as the comment suggests at the top of fluid_synth.c".
>So it seems to me like no user has ever requested or used that feature, at least not in the last 14 years. And it's not part of the SoundFont specs. I would vote to simply remove it.
>2017-12-06 12:12 GMT+01:00 Tom M. <address@hidden>:
>While cleaning up the code base I stumbled over a feature provided by
> fluid_synth_set_gen2() which is to set generators to an absolute
> value. Introduced 14 years ago, this feature never seemed to have
> worked, but still I would like to know if there is anybody using
> fluid_synth_set_gen2() at all or if anyone has a use-case for using
> absolute generator values?
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