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Re: [glob2-devel] OpenGL and main map viewport


From: Leo Wandersleb
Subject: Re: [glob2-devel] OpenGL and main map viewport
Date: Mon, 07 May 2007 22:06:48 +0200
User-agent: Icedove 1.5.0.10 (X11/20070328)

Joe Wells wrote:
That's interesting!  I've never tried it with OpenGL on (because I
don't have hardware acceleration).  That sounds like something worth
documenting, just to encourage people like me to check it out.

So where does the information on the top line go?  What about the
mini-map and the controls on the right panel?  Do they appear and
disappear?

:) the black area is simply some 10% transparent.

it is rather a point to remove touch-border-to-move-viewport in
windowed mode than to fix it your way.

No, please don't remove it!  It is needed for scrolling the viewport
while dragging a flag.

use the mmb to move viewport and a real computer. not a laptop ;)
agreed. leaving it in is maybe a must. maybe increasing the scrolling area would be an option. or make different scroll regions in full screen than in windowed.




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